summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2015-11-05 14:16:31 -0800
committerIan Romanick <[email protected]>2015-11-24 11:50:30 -0800
commitc59e4063576141b0dcf55fb0cb8f7c379fd5932a (patch)
tree97893dcda02ea19b6ee795b8a571245fa3021a45 /src/mesa
parent702f4e3b942acfa5919f11bdf04bacfb07311d05 (diff)
meta: Partially convert _mesa_meta_DrawTex to DSA
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> (cherry picked from commit d5225ee5d92f00958c54b425fe829c811149e889)
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/common/meta.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index e3b9825859f..aa5b6605635 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3303,14 +3303,15 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
_mesa_BindVertexArray(drawtex->VAO);
/* create vertex array buffer */
- _mesa_GenBuffers(1, &drawtex->VBO);
- _mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, drawtex->VBO);
- _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts),
- NULL, GL_DYNAMIC_DRAW_ARB);
+ _mesa_CreateBuffers(1, &drawtex->VBO);
+ _mesa_NamedBufferData(drawtex->VBO, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
/* client active texture is not part of the array object */
active_texture = ctx->Array.ActiveTexture;
+ _mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, drawtex->VBO);
+
/* setup vertex arrays */
_mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
_mesa_EnableClientState(GL_VERTEX_ARRAY);
@@ -3325,7 +3326,6 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
}
else {
_mesa_BindVertexArray(drawtex->VAO);
- _mesa_BindBuffer(GL_ARRAY_BUFFER_ARB, drawtex->VBO);
}
/* vertex positions, texcoords */
@@ -3390,7 +3390,7 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
verts[3].st[i][1] = t1;
}
- _mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ _mesa_NamedBufferSubData(drawtex->VBO, 0, sizeof(verts), verts);
}
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);