diff options
author | Brian <[email protected]> | 2008-02-27 14:21:12 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2008-02-27 14:21:12 -0700 |
commit | 6f715dcc219071e574e363a9db4365c9c31ebbd3 (patch) | |
tree | c6d68d50d428b418a242578d06db39328037f715 /src/mesa | |
parent | 364f8cad0f8f02fd39d9c51ea0774d349121b58d (diff) |
gallium: remove pipe_context->texture_create/release/get_tex_surface()
These functions are now per-screen, not per-context.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 9 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 28 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 7 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 16 |
5 files changed, 38 insertions, 30 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 0f2c6307dd4..ff236adc5cc 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -456,6 +456,7 @@ make_texture(struct st_context *st, { GLcontext *ctx = st->ctx; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; const struct gl_texture_format *mformat; struct pipe_texture *pt; enum pipe_format pipeFormat; @@ -493,7 +494,7 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - surface = pipe->get_tex_surface(pipe, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0); /* map texture surface */ dest = pipe_surface_map(surface); @@ -1031,7 +1032,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, printf("st_Bitmap (sourcing from PBO not implemented yet)\n"); } - surface = pipe->get_tex_surface(pipe, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0); /* map texture surface */ dest = pipe_surface_map(surface); @@ -1207,6 +1208,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, { struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *rbRead; struct st_vertex_program *stvp; struct st_fragment_program *stfp; @@ -1248,7 +1250,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (!pt) return; - psTex = pipe->get_tex_surface(pipe, pt, 0, 0, 0); + psTex = screen->get_tex_surface(screen, pt, 0, 0, 0); if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { srcy = ctx->DrawBuffer->Height - srcy - height; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 781425b5469..5384252a8e5 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -307,6 +307,7 @@ st_render_texture(GLcontext *ctx, struct st_renderbuffer *strb; struct gl_renderbuffer *rb; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt; assert(!att->Renderbuffer); @@ -332,10 +333,10 @@ st_render_texture(GLcontext *ctx, rb->Height = pt->height[att->TextureLevel]; /* the renderbuffer's surface is inside the texture */ - strb->surface = pipe->get_tex_surface(pipe, pt, - att->CubeMapFace, - att->TextureLevel, - att->Zoffset); + strb->surface = screen->get_tex_surface(screen, pt, + att->CubeMapFace, + att->TextureLevel, + att->Zoffset); assert(strb->surface); init_renderbuffer_bits(strb, pt->format); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f5f956f6ead..1ba31733120 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -144,12 +144,11 @@ st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) static void st_DeleteTextureObject(GLcontext *ctx, - struct gl_texture_object *texObj) + struct gl_texture_object *texObj) { struct st_texture_object *stObj = st_texture_object(texObj); - if (stObj->pt) - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); _mesa_delete_texture_object(ctx, texObj); } @@ -163,7 +162,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) DBG("%s\n", __FUNCTION__); if (stImage->pt) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt); + pipe_texture_release(&stImage->pt); } if (texImage->Data) { @@ -537,7 +536,7 @@ st_TexImage(GLcontext * ctx, * Release any old malloced memory. */ if (stImage->pt) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stImage->pt); + pipe_texture_release(&stImage->pt); assert(!texImage->Data); } else if (texImage->Data) { @@ -556,7 +555,7 @@ st_TexImage(GLcontext * ctx, stImage->face, stImage->level)) { DBG("release it\n"); - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); assert(!stObj->pt); } @@ -1025,6 +1024,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLsizei width, GLsizei height) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; const uint face = texture_face(target); struct pipe_texture *pt = stImage->pt; struct pipe_surface *src_surf, *dest_surf; @@ -1042,8 +1042,7 @@ fallback_copy_texsubimage(GLcontext *ctx, src_surf = strb->surface; - dest_surf = pipe->get_tex_surface(pipe, pt, - face, level, destZ); + dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ); /* buffer for one row */ data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); @@ -1096,6 +1095,7 @@ do_copy_texsubimage(GLcontext *ctx, struct gl_framebuffer *fb = ctx->ReadBuffer; struct st_renderbuffer *strb; struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_surface *dest_surface; uint dest_format, src_format; uint do_flip = FALSE; @@ -1126,8 +1126,8 @@ do_copy_texsubimage(GLcontext *ctx, src_format = strb->surface->format; dest_format = stImage->pt->format; - dest_surface = pipe->get_tex_surface(pipe, stImage->pt, stImage->face, - stImage->level, destZ); + dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, + stImage->level, destZ); if (src_format == dest_format && ctx->_ImageTransferState == 0x0 && @@ -1352,7 +1352,7 @@ copy_image_data_to_texture(struct st_context *st, stImage->face ); - st->pipe->texture_release(st->pipe, &stImage->pt); + pipe_texture_release(&stImage->pt); } else { assert(stImage->base.Data != NULL); @@ -1408,7 +1408,7 @@ st_finalize_texture(GLcontext *ctx, */ if (firstImage->base.Border) { if (stObj->pt) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); } return GL_FALSE; } @@ -1424,7 +1424,7 @@ st_finalize_texture(GLcontext *ctx, firstImage->pt->last_level >= stObj->lastLevel) { if (stObj->pt) - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); pipe_texture_reference(&stObj->pt, firstImage->pt); } @@ -1450,7 +1450,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->depth[0] != firstImage->base.Depth || stObj->pt->cpp != cpp || stObj->pt->compressed != firstImage->base.IsCompressed)) { - ctx->st->pipe->texture_release(ctx->st->pipe, &stObj->pt); + pipe_texture_release(&stObj->pt); } diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 2b163106028..243dc0b1d08 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -276,7 +276,7 @@ st_render_mipmap(struct st_context *st, /* * Setup framebuffer / dest surface */ - fb.cbufs[0] = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice); + fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); pipe->set_framebuffer_state(pipe, &fb); /* @@ -325,6 +325,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_winsys *ws = pipe->winsys; struct pipe_texture *pt = st_get_texobj_texture(texObj); const uint baseLevel = texObj->BaseLevel; @@ -345,8 +346,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - srcSurf = pipe->get_tex_surface(pipe, pt, face, srcLevel, zslice); - dstSurf = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); srcData = (ubyte *) ws->buffer_map(ws, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index ad284170e44..c2b0aa8a4aa 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -77,6 +77,7 @@ st_texture_create(struct st_context *st, GLuint compress_byte) { struct pipe_texture pt, *newtex; + struct pipe_screen *screen = st->pipe->screen; assert(target <= PIPE_TEXTURE_CUBE); @@ -96,7 +97,7 @@ st_texture_create(struct st_context *st, pt.compressed = compress_byte ? 1 : 0; pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format); - newtex = st->pipe->texture_create(st->pipe, &pt); + newtex = screen->texture_create(screen, &pt); assert(!newtex || newtex->refcount == 1); @@ -183,11 +184,12 @@ GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset) { + struct pipe_screen *screen = st->pipe->screen; struct pipe_texture *pt = stImage->pt; DBG("%s \n", __FUNCTION__); - stImage->surface = st->pipe->get_tex_surface(st->pipe, pt, stImage->face, - stImage->level, zoffset); + stImage->surface = screen->get_tex_surface(screen, pt, stImage->face, + stImage->level, zoffset); return pipe_surface_map(stImage->surface); } @@ -239,6 +241,7 @@ st_texture_image_data(struct pipe_context *pipe, void *src, GLuint src_row_pitch, GLuint src_image_pitch) { + struct pipe_screen *screen = pipe->screen; GLuint depth = dst->depth[level]; GLuint i; GLuint height = 0; @@ -251,7 +254,7 @@ st_texture_image_data(struct pipe_context *pipe, if(dst->compressed) height /= 4; - dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); + dst_surface = screen->get_tex_surface(screen, dst, face, level, i); st_surface_data(pipe, dst_surface, 0, 0, /* dstx, dsty */ @@ -275,6 +278,7 @@ st_texture_image_copy(struct pipe_context *pipe, struct pipe_texture *src, GLuint face) { + struct pipe_screen *screen = pipe->screen; GLuint width = dst->width[dstLevel]; GLuint height = dst->height[dstLevel]; GLuint depth = dst->depth[dstLevel]; @@ -299,8 +303,8 @@ st_texture_image_copy(struct pipe_context *pipe, assert(src->width[srcLevel] == width); assert(src->height[srcLevel] == height); - dst_surface = pipe->get_tex_surface(pipe, dst, face, dstLevel, i); - src_surface = pipe->get_tex_surface(pipe, src, face, srcLevel, i); + dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i); + src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i); pipe->surface_copy(pipe, FALSE, |