diff options
author | Brian Paul <[email protected]> | 2006-06-02 22:51:45 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-06-02 22:51:45 +0000 |
commit | 6f172f7abadc511504968ac795ef8e481bb93d19 (patch) | |
tree | 2b4a036df2a0419c1f4d35394fb29550dbb1b4de /src/mesa | |
parent | 98c791b543c4ba86b8bb54488bd872b33b10b1aa (diff) |
minor clean-ups
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/bufferobj.c | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 03aec367c43..134f2b51062 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -44,13 +44,13 @@ * \param ctx GL context * \param target Buffer object target to be retrieved. Currently this must * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. - * \param str Name of caller for logging errors. + * \param caller Name of calling function for recording errors. * \return A pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid or no * buffer object is bound. */ static INLINE struct gl_buffer_object * -buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str ) +buffer_object_get_target(GLcontext *ctx, GLenum target, const char *caller) { struct gl_buffer_object * bufObj = NULL; @@ -68,7 +68,7 @@ buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str ) bufObj = ctx->Unpack.BufferObj; break; default: - _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str); + _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", caller); return NULL; } @@ -87,7 +87,7 @@ buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str ) * \param target Buffer object target on which to operate. * \param offset Offset of the first byte of the subdata range. * \param size Size, in bytes, of the subdata range. - * \param str Name of caller for logging errors. + * \param caller Name of calling function for recording errors. * \return A pointer to the buffer object bound to \c target in the * specified context or \c NULL if any of the parameter or state * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB @@ -98,34 +98,34 @@ buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str ) static struct gl_buffer_object * buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, GLintptrARB offset, GLsizeiptrARB size, - const char * str ) + const char *caller ) { struct gl_buffer_object *bufObj; if (size < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", str); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller); return NULL; } if (offset < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", str); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller); return NULL; } - bufObj = buffer_object_get_target( ctx, target, str ); + bufObj = buffer_object_get_target(ctx, target, caller); if (!bufObj || bufObj->Name == 0) { return NULL; } if ((GLuint) (offset + size) > bufObj->Size) { _mesa_error(ctx, GL_INVALID_VALUE, - "%s(size + offset > buffer size)", str); + "%s(size + offset > buffer size)", caller); return NULL; } if (bufObj->Pointer) { /* Buffer is currently mapped */ - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", str); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); return NULL; } @@ -499,7 +499,8 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer) newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer); if (!newBufObj) { /* if this is a new buffer object id, allocate a buffer object now */ - newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target); + ASSERT(ctx->Driver.NewBufferObject); + newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target); if (!newBufObj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); return; @@ -529,7 +530,7 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer) /* Pass BindBuffer call to device driver */ if (ctx->Driver.BindBuffer && newBufObj) - (*ctx->Driver.BindBuffer)( ctx, target, newBufObj ); + ctx->Driver.BindBuffer( ctx, target, newBufObj ); if (oldBufObj) { oldBufObj->RefCount--; @@ -690,7 +691,7 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) struct gl_buffer_object *bufObj; GLuint name = first + i; GLenum target = 0; - bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target ); + bufObj = ctx->Driver.NewBufferObject( ctx, name, target ); if (!bufObj) { _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); @@ -773,7 +774,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, ASSERT(ctx->Driver.BufferData); /* Give the buffer object to the driver! <data> may be null! */ - (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj ); + ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); } @@ -793,7 +794,7 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, } ASSERT(ctx->Driver.BufferSubData); - (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj ); + ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); } @@ -813,7 +814,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, } ASSERT(ctx->Driver.GetBufferSubData); - (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj ); + ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj ); } @@ -847,7 +848,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } ASSERT(ctx->Driver.MapBuffer); - bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj ); + bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); if (!bufObj->Pointer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); } @@ -878,7 +879,7 @@ _mesa_UnmapBufferARB(GLenum target) } if (ctx->Driver.UnmapBuffer) { - status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj ); + status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); } bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */ |