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authorCharmaine Lee <[email protected]>2017-07-10 23:06:11 -0700
committerCharmaine Lee <[email protected]>2017-07-11 19:40:17 -0700
commit147d7fb772a7e6b5207c70d02d133af324b0ccf2 (patch)
tree43bb9284d387bc85119e76a7a385accdeb6aedf1 /src/mesa
parent76acbd07fcc62ea3a6ecd499a553e7a99ec77f47 (diff)
st/mesa: add a winsys buffers list in st_context
Commit a5e733c6b52e93de3000647d075f5ca2f55fcb71 fixes the dangling framebuffer object by unreferencing the window system draw/read buffers when context is released. However this can prematurely destroy the resources associated with these window system buffers. The problem is reproducible with Turbine Demo running with VMware driver. In this case, the depth buffer content was lost when the context is rebound to a drawable. To prevent premature destroy of the resources associated with window system buffers, this patch maintains a list of these buffers in the context, making sure the reference counts of these buffers will not reach zero until the associated framebuffer interface objects no longer exist. This also helps to avoid unnecessary destruction and re-construction of the resources associated with the framebuffer. Fixes VMware bug 1909807. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_context.c20
-rw-r--r--src/mesa/state_tracker/st_context.h8
-rw-r--r--src/mesa/state_tracker/st_manager.c59
-rw-r--r--src/mesa/state_tracker/st_manager.h4
4 files changed, 81 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index f5351398474..0b353551da3 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -38,6 +38,7 @@
#include "program/prog_cache.h"
#include "vbo/vbo.h"
#include "glapi/glapi.h"
+#include "st_manager.h"
#include "st_context.h"
#include "st_debug.h"
#include "st_cb_bitmap.h"
@@ -571,6 +572,9 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
_mesa_destroy_context(ctx);
}
+ /* Initialize context's winsys buffers list */
+ LIST_INITHEAD(&st->winsys_buffers);
+
return st;
}
@@ -591,6 +595,17 @@ destroy_tex_sampler_cb(GLuint id, void *data, void *userData)
void st_destroy_context( struct st_context *st )
{
struct gl_context *ctx = st->ctx;
+ struct st_framebuffer *stfb, *next;
+
+ GET_CURRENT_CONTEXT(curctx);
+ if (curctx == NULL) {
+
+ /* No current context, but we need one to release
+ * renderbuffer surface when we release framebuffer.
+ * So temporarily bind the context.
+ */
+ _mesa_make_current(ctx, NULL, NULL);
+ }
/* This must be called first so that glthread has a chance to finish */
_mesa_glthread_destroy(ctx);
@@ -604,6 +619,11 @@ void st_destroy_context( struct st_context *st )
st_reference_prog(st, &st->tep, NULL);
st_reference_compprog(st, &st->cp, NULL);
+ /* release framebuffer in the winsys buffers list */
+ LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) {
+ st_framebuffer_reference(&stfb, NULL);
+ }
+
pipe_sampler_view_reference(&st->pixel_xfer.pixelmap_sampler_view, NULL);
pipe_resource_reference(&st->pixel_xfer.pixelmap_texture, NULL);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index af9149ebe41..43c8b0853bf 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -33,6 +33,7 @@
#include "main/fbobject.h"
#include "state_tracker/st_atom.h"
#include "util/u_inlines.h"
+#include "util/list.h"
#ifdef __cplusplus
@@ -277,6 +278,9 @@ struct st_context
*/
struct st_bound_handles bound_texture_handles[PIPE_SHADER_TYPES];
struct st_bound_handles bound_image_handles[PIPE_SHADER_TYPES];
+
+ /* Winsys buffers */
+ struct list_head winsys_buffers;
};
@@ -301,6 +305,10 @@ struct st_framebuffer
unsigned num_statts;
int32_t stamp;
int32_t iface_stamp;
+ uint32_t iface_ID;
+
+ /* list of framebuffer objects */
+ struct list_head head;
};
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 085f54efaa6..de16a3a2cf0 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -57,6 +57,7 @@
#include "util/u_inlines.h"
#include "util/u_atomic.h"
#include "util/u_surface.h"
+#include "util/list.h"
/**
@@ -459,6 +460,7 @@ st_framebuffer_create(struct st_context *st,
_mesa_initialize_window_framebuffer(&stfb->Base, &mode);
stfb->iface = stfbi;
+ stfb->iface_ID = stfbi->ID;
stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
/* add the color buffer */
@@ -480,7 +482,7 @@ st_framebuffer_create(struct st_context *st,
/**
* Reference a framebuffer.
*/
-static void
+void
st_framebuffer_reference(struct st_framebuffer **ptr,
struct st_framebuffer *stfb)
{
@@ -488,6 +490,29 @@ st_framebuffer_reference(struct st_framebuffer **ptr,
_mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
}
+/**
+ * Purge the winsys buffers list to remove any references to
+ * non-existing framebuffer interface objects.
+ */
+static void
+st_framebuffers_purge(struct st_context *st)
+{
+ struct st_framebuffer *stfb, *next;
+
+ LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) {
+ /**
+ * If the corresponding framebuffer interface object no longer exists,
+ * remove the framebuffer object from the context's winsys buffers list,
+ * and unreference the framebuffer object, so its resources can be
+ * deleted.
+ */
+ if (stfb->iface->ID != stfb->iface_ID) {
+ LIST_DEL(&stfb->head);
+ st_framebuffer_reference(&stfb, NULL);
+ }
+ }
+}
+
static void
st_context_flush(struct st_context_iface *stctxi, unsigned flags,
struct pipe_fence_handle **fence)
@@ -761,17 +786,26 @@ st_framebuffer_reuse_or_create(struct st_context *st,
struct gl_framebuffer *fb,
struct st_framebuffer_iface *stfbi)
{
- struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
+ struct st_framebuffer *cur = NULL, *stfb = NULL;
- /* dummy framebuffers cant be used as st_framebuffer */
- if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() &&
- cur->iface == stfbi) {
- /* reuse the current stfb */
- st_framebuffer_reference(&stfb, cur);
+ /* Check if there is already a framebuffer object for the specified
+ * framebuffer interface in this context. If there is one, use it.
+ */
+ LIST_FOR_EACH_ENTRY(cur, &st->winsys_buffers, head) {
+ if (cur->iface_ID == stfbi->ID) {
+ st_framebuffer_reference(&stfb, cur);
+ break;
+ }
}
- else {
- /* create a new one */
- stfb = st_framebuffer_create(st, stfbi);
+
+ /* If there is not already a framebuffer object, create one */
+ if (stfb == NULL) {
+ cur = st_framebuffer_create(st, stfbi);
+
+ /* add to the context's winsys buffers list */
+ LIST_ADD(&cur->head, &st->winsys_buffers);
+
+ st_framebuffer_reference(&stfb, cur);
}
return stfb;
@@ -822,6 +856,11 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
st_framebuffer_reference(&stdraw, NULL);
st_framebuffer_reference(&stread, NULL);
+
+ /* Purge the context's winsys_buffers list in case any
+ * of the referenced drawables no longer exist.
+ */
+ st_framebuffers_purge(st);
}
else {
ret = _mesa_make_current(NULL, NULL, NULL);
diff --git a/src/mesa/state_tracker/st_manager.h b/src/mesa/state_tracker/st_manager.h
index 65874b00401..68adf2fa1a4 100644
--- a/src/mesa/state_tracker/st_manager.h
+++ b/src/mesa/state_tracker/st_manager.h
@@ -33,6 +33,7 @@
#include "pipe/p_compiler.h"
struct st_context;
+struct st_framebuffer;
void
st_manager_flush_frontbuffer(struct st_context *st);
@@ -44,4 +45,7 @@ boolean
st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *fb,
gl_buffer_index idx);
+void
+st_framebuffer_reference(struct st_framebuffer **ptr,
+ struct st_framebuffer *stfb);
#endif /* ST_MANAGER_H */