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author | Brian Paul <[email protected]> | 2016-03-16 18:43:00 -0600 |
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committer | Brian Paul <[email protected]> | 2016-03-21 11:59:25 -0600 |
commit | 0f0a23d4d874a2b51a07741c11fb81f246e5298c (patch) | |
tree | a86e230f5bf066ca87afe293c12d41b225220d67 /src/mesa | |
parent | 72eb5a3cfe29eabdd0a2386642b36f9648a911fc (diff) |
st/mesa: emit sampler view declaration in bitmap shader
In June 2015, Rob Clark started updating the tgsi utility code to emit
SVIEW declarations in various shaders (for polygon stipple, blitting,
etc). These patches do the same for the Mesa state tracker.
The VMware driver will use this.
v2: support both TGSI_TEXTURE_2D and _RECT
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap_shader.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap_shader.c b/src/mesa/state_tracker/st_cb_bitmap_shader.c index a0b9be33415..7ce078d5008 100644 --- a/src/mesa/state_tracker/st_cb_bitmap_shader.c +++ b/src/mesa/state_tracker/st_cb_bitmap_shader.c @@ -91,6 +91,10 @@ transform_instr(struct tgsi_transform_context *tctx, /* Declare the sampler. */ tgsi_transform_sampler_decl(tctx, ctx->sampler_index); + /* Declare the sampler view. */ + tgsi_transform_sampler_view_decl(tctx, ctx->sampler_index, + tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT); + /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */ tgsi_transform_tex_inst(tctx, TGSI_FILE_TEMPORARY, 0, |