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authorBrian Paul <[email protected]>2016-03-16 18:43:00 -0600
committerBrian Paul <[email protected]>2016-03-21 11:59:25 -0600
commit0f0a23d4d874a2b51a07741c11fb81f246e5298c (patch)
treea86e230f5bf066ca87afe293c12d41b225220d67 /src/mesa
parent72eb5a3cfe29eabdd0a2386642b36f9648a911fc (diff)
st/mesa: emit sampler view declaration in bitmap shader
In June 2015, Rob Clark started updating the tgsi utility code to emit SVIEW declarations in various shaders (for polygon stipple, blitting, etc). These patches do the same for the Mesa state tracker. The VMware driver will use this. v2: support both TGSI_TEXTURE_2D and _RECT Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap_shader.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap_shader.c b/src/mesa/state_tracker/st_cb_bitmap_shader.c
index a0b9be33415..7ce078d5008 100644
--- a/src/mesa/state_tracker/st_cb_bitmap_shader.c
+++ b/src/mesa/state_tracker/st_cb_bitmap_shader.c
@@ -91,6 +91,10 @@ transform_instr(struct tgsi_transform_context *tctx,
/* Declare the sampler. */
tgsi_transform_sampler_decl(tctx, ctx->sampler_index);
+ /* Declare the sampler view. */
+ tgsi_transform_sampler_view_decl(tctx, ctx->sampler_index,
+ tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT);
+
/* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
tgsi_transform_tex_inst(tctx,
TGSI_FILE_TEMPORARY, 0,