diff options
author | Eric Anholt <[email protected]> | 2010-06-21 11:29:15 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-06-24 17:23:21 -0700 |
commit | 0a1b54df7ac118722bb627c61cb322cb4e248ace (patch) | |
tree | c01794fe2833bbfa38a24e975d000ee00804271a /src/mesa | |
parent | 3d6012303c3ce24c75d209267e6914f706d025c5 (diff) |
glsl2: Replace the GLSL compiler with the glsl2 project.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/Makefile | 19 | ||||
-rw-r--r-- | src/mesa/drivers/dri/Makefile.template | 4 | ||||
-rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 1 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 6 | ||||
-rw-r--r-- | src/mesa/sources.mak | 21 |
5 files changed, 30 insertions, 21 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 4f81768924a..84ced279536 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -35,16 +35,24 @@ MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS)) MESA_INCLUDES := $(INCLUDE_DIRS) ES1_INCLUDES := -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) ES2_INCLUDES := -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) - +MESA_INCLUDES := -I$(TOP)/src/glsl $(MESA_INCLUDES) define mesa-cc-c @mkdir -p $(dir $@) $(CC) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_INCLUDES) $(CFLAGS) endef +define mesa-cxx-c + @mkdir -p $(dir $@) + $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_INCLUDES) $(CXXFLAGS) +endef + $(MESA_OBJ_DIR)/%.o: %.c $(call mesa-cc-c,MESA) +$(MESA_OBJ_DIR)/%.o: %.cpp + $(call mesa-cxx-c,MESA) + $(MESA_OBJ_DIR)/%.o: %.S $(call mesa-cc-c,MESA) @@ -63,7 +71,7 @@ $(ES2_OBJ_DIR)/%.o: %.S # Default: build dependencies, then asm_subdirs, GLSL built-in lib, # then convenience libs (.a) and finally the device drivers: -default: $(DEPENDS) asm_subdirs glsl_builtin \ +default: $(DEPENDS) asm_subdirs \ $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py @@ -114,12 +122,6 @@ asm_subdirs: ###################################################################### -# GLSL built-in library -glsl_builtin: - (cd shader/slang/library && $(MAKE)) || exit 1 ; - - -###################################################################### # Dependency generation depend: $(ALL_SOURCES) @@ -234,7 +236,6 @@ clean: clean-es1 clean-es2 -rm -f depend depend.bak libmesa.a libmesagallium.a -rm -f drivers/*/*.o -rm -f *.pc - -rm -f shader/slang/library/*_gc.h -@cd drivers/dri && $(MAKE) clean -@cd drivers/x11 && $(MAKE) clean -@cd drivers/osmesa && $(MAKE) clean diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 8cb25439e48..35daacfacdc 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -54,9 +54,9 @@ lib: symlinks subdirs depend $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o - $(MKLIB) -o [email protected] -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + $(MKLIB) -o [email protected] -noprefix -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) - $(CC) $(CFLAGS) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS) + $(CXX) $(CFLAGS) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS) @rm -f [email protected] mv -f [email protected] $@ diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 26449c5a5c4..9fc1268e5ab 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -36,6 +36,7 @@ #include "glsl_types.h" extern "C" { +#include "main/mtypes.h" #include "shader/prog_instruction.h" #include "shader/prog_print.h" } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index c414e89825f..a584f6072c4 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -44,8 +44,6 @@ #include "shader/prog_uniform.h" #include "shader/shader_api.h" #include "shader/uniforms.h" -#include "shader/slang/slang_compile.h" -#include "shader/slang/slang_link.h" /** @@ -1100,7 +1098,7 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) /* this call will set the sh->CompileStatus field to indicate if * compilation was successful. */ - (void) _slang_compile(ctx, sh); + _mesa_glsl_compile_shader(ctx, sh); } @@ -1126,7 +1124,7 @@ _mesa_link_program(GLcontext *ctx, GLuint program) FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _slang_link(ctx, program, shProg); + _mesa_glsl_link_shader(ctx, shProg); /* debug code */ if (0) { diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index ddd63cea0b4..117b3f3d2b9 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -250,6 +250,9 @@ SHADER_SOURCES = \ shader/shader_api.c \ shader/uniforms.c +SHADER_CXX_SOURCES = \ + shader/ir_to_mesa.cpp + SLANG_SOURCES = \ shader/slang/slang_builtin.c \ shader/slang/slang_codegen.c \ @@ -324,8 +327,10 @@ MESA_SOURCES = \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ $(COMMON_DRIVER_SOURCES)\ - $(ASM_C_SOURCES) \ - $(SLANG_SOURCES) + $(ASM_C_SOURCES) + +MESA_CXX_SOURCES = \ + $(SHADER_CXX_SOURCES) # Sources for building Gallium drivers MESA_GALLIUM_SOURCES = \ @@ -335,12 +340,15 @@ MESA_GALLIUM_SOURCES = \ $(STATETRACKER_SOURCES) \ $(SHADER_SOURCES) \ ppc/common_ppc.c \ - x86/common_x86.c \ - $(SLANG_SOURCES) + x86/common_x86.c + +MESA_GALLIUM_CXX_SOURCES = \ + $(SHADER_CXX_SOURCES) # All the core C sources, for dependency checking ALL_SOURCES = \ $(MESA_SOURCES) \ + $(MESA_CXX_SOURCES) \ $(MESA_ASM_SOURCES) \ $(STATETRACKER_SOURCES) @@ -349,10 +357,12 @@ ALL_SOURCES = \ MESA_OBJECTS = \ $(MESA_SOURCES:.c=.o) \ + $(MESA_CXX_SOURCES:.cpp=.o) \ $(MESA_ASM_SOURCES:.S=.o) MESA_GALLIUM_OBJECTS = \ $(MESA_GALLIUM_SOURCES:.c=.o) \ + $(MESA_GALLIUM_CXX_SOURCES:.cpp=.o) \ $(MESA_ASM_SOURCES:.S=.o) @@ -362,8 +372,7 @@ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) ### Other archives/libraries GLSL_LIBS = \ - $(TOP)/src/glsl/pp/libglslpp.a \ - $(TOP)/src/glsl/cl/libglslcl.a + $(TOP)/src/glsl/libglsl.a ### Include directories |