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authorJordan Justen <[email protected]>2017-10-13 13:07:50 -0700
committerJordan Justen <[email protected]>2017-10-31 23:36:54 -0700
commit0610a624a1286cec1b9a0a19be63f46aae518377 (patch)
tree8ae26f0f7e20ff706b7b5bcf3fe323b90c5bfdac /src/mesa
parent6b815e405dc87d13233bf2ddbf44a3ba0b2bd3ac (diff)
i965/link: Serialize program to nir after linking for shader cache
If the shader cache is enabled, after linking the program, we serialize the program to nir. This will be saved out by the glsl shader cache support. Later, if the same program is found in the cache, we can use the nir for a fallback in the unlikely case that the gen binary program is not found in the cache. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_link.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index 1a28e63fcae..988dd3a73d7 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -27,6 +27,7 @@
#include "compiler/glsl/ir.h"
#include "compiler/glsl/ir_optimization.h"
#include "compiler/glsl/program.h"
+#include "compiler/nir/nir_serialize.h"
#include "program/program.h"
#include "main/mtypes.h"
#include "main/shaderapi.h"
@@ -323,6 +324,15 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
NIR_PASS_V(prog->nir, nir_lower_samplers, shProg);
NIR_PASS_V(prog->nir, nir_lower_atomics, shProg);
+ if (brw->ctx.Cache) {
+ struct blob writer;
+ blob_init(&writer);
+ nir_serialize(&writer, prog->nir);
+ prog->driver_cache_blob = ralloc_size(NULL, writer.size);
+ memcpy(prog->driver_cache_blob, writer.data, writer.size);
+ prog->driver_cache_blob_size = writer.size;
+ }
+
infos[stage] = &prog->nir->info;
update_xfb_info(prog->sh.LinkedTransformFeedback, infos[stage]);