diff options
author | Brian Paul <[email protected]> | 2012-01-06 12:42:40 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-01-06 14:00:19 -0700 |
commit | 030e408181f6ba0cd992c1519de485f38adad8be (patch) | |
tree | b58712ddc079d5e5a5e18e21bab010b2de3ad2f4 /src/mesa | |
parent | deb6dd6b4df7324b4b240799029a80db65b89d96 (diff) |
swrast: remove calls to _swrast_update_depth/stencil_buffer()
These functions updated the gl_renderbuffer::_DepthBuffer and
_StencilBuffer fields. But those fields are no longer used.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/swrast/s_context.c | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 6850a09f364..924612578e2 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -36,7 +36,6 @@ #include "swrast.h" #include "s_blend.h" #include "s_context.h" -#include "s_depthstencil.h" #include "s_lines.h" #include "s_points.h" #include "s_span.h" @@ -546,25 +545,6 @@ _swrast_update_active_attribs(struct gl_context *ctx) } -/** - * Update the depth/stencil renderbuffers, if needed. - */ -static void -_swrast_update_depth_stencil(struct gl_context *ctx) -{ - struct gl_framebuffer *drawFb = ctx->DrawBuffer; - struct gl_framebuffer *readFb = ctx->ReadBuffer; - - _swrast_update_depth_buffer(ctx, drawFb); - _swrast_update_stencil_buffer(ctx, drawFb); - - if (readFb != drawFb) { - _swrast_update_depth_buffer(ctx, readFb); - _swrast_update_stencil_buffer(ctx, readFb); - } -} - - void _swrast_validate_derived( struct gl_context *ctx ) { @@ -609,9 +589,6 @@ _swrast_validate_derived( struct gl_context *ctx ) _NEW_TEXTURE)) _swrast_update_specular_vertex_add(ctx); - if (swrast->NewState & _NEW_BUFFERS) - _swrast_update_depth_stencil(ctx); - swrast->NewState = 0; swrast->StateChanges = 0; swrast->InvalidateState = _swrast_invalidate_state; |