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authorAnuj Phogat <[email protected]>2015-02-20 12:26:36 -0800
committerAnuj Phogat <[email protected]>2015-02-25 14:11:53 -0800
commit84199fa64731c19a1527e68bd9d15e81ab05df3f (patch)
treec3710b5092a1c33a8b4f4040728f0ecc33c553af /src/mesa
parent94d88cb46870ad7da8ae9e98ace524319c45bb8b (diff)
i965: Pass pointer to miptree as function parameter in intel_horizontal_texture_alignment_unit
This will be used by next patch in the series. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Neil Roberts <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 0e2841f8291..799d4ca98e9 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -41,7 +41,7 @@
static unsigned int
intel_horizontal_texture_alignment_unit(struct brw_context *brw,
- mesa_format format)
+ struct intel_mipmap_tree *mt)
{
/**
* From the "Alignment Unit Size" section of various specs, namely:
@@ -67,19 +67,19 @@ intel_horizontal_texture_alignment_unit(struct brw_context *brw,
* On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
* "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
*/
- if (_mesa_is_format_compressed(format)) {
+ if (_mesa_is_format_compressed(mt->format)) {
/* The hardware alignment requirements for compressed textures
* happen to match the block boundaries.
*/
unsigned int i, j;
- _mesa_get_format_block_size(format, &i, &j);
+ _mesa_get_format_block_size(mt->format, &i, &j);
return i;
}
- if (format == MESA_FORMAT_S_UINT8)
+ if (mt->format == MESA_FORMAT_S_UINT8)
return 8;
- if (brw->gen >= 7 && format == MESA_FORMAT_Z_UNORM16)
+ if (brw->gen >= 7 && mt->format == MESA_FORMAT_Z_UNORM16)
return 8;
return 4;
@@ -350,7 +350,7 @@ brw_miptree_layout(struct brw_context *brw, struct intel_mipmap_tree *mt)
mt->align_h = 32;
}
} else {
- mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt->format);
+ mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt);
mt->align_h =
intel_vertical_texture_alignment_unit(brw, mt->format, multisampled);
}