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authorBrian Paul <[email protected]>2013-11-19 13:09:57 -0700
committerBrian Paul <[email protected]>2013-11-19 13:21:35 -0700
commit15d8e05e1e98a9bfd5a365d0fda222668f24261f (patch)
treeaeb53c8728aca6f0f7d98e0b68de558ced8d51a9 /src/mesa
parente7a5905d8a3960b0981750f8131e3af9acbfcdb8 (diff)
st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
We need to check the drawbuffer's orientation before inverting Y coordinates. Fixes piglit feedback tests when running with the -fbo option. Cc: "9.2" "10.0" <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index d2e4346b7ea..34a16ccf938 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -85,9 +85,11 @@ feedback_vertex(struct gl_context *ctx, const struct draw_context *draw,
const GLfloat *color, *texcoord;
GLuint slot;
- /* Recall that Y=0=Top of window for Gallium wincoords */
win[0] = v->data[0][0];
- win[1] = ctx->DrawBuffer->Height - v->data[0][1];
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
+ win[1] = ctx->DrawBuffer->Height - v->data[0][1];
+ else
+ win[1] = v->data[0][1];
win[2] = v->data[0][2];
win[3] = 1.0F / v->data[0][3];