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authorBrian <[email protected]>2007-10-29 17:14:23 -0600
committerBrian <[email protected]>2007-10-30 11:32:53 -0600
commitcc9b4df5cbcb4e77cd5ee06e97e450fc0d78006e (patch)
treeb1753c9b019675a7eb47fb845ec34d8b78f6f7ff /src/mesa
parent1203f54686896ed21bb4e2e57880e0e034091b14 (diff)
update comments, fix typo
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_context.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index bacc0b9b3ff..329599bc611 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -68,12 +68,11 @@ struct st_context
struct pipe_context *pipe;
struct draw_context *draw; /**< For selection/feedback */
- struct draw_stage *feedback_stage; /**< For FL_FEEDBACK rendermode */
+ struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
- /* Eventually will use a cache to feed the pipe with
- * create/bind/delete calls to constant state objects. Not yet
- * though, we just shove random objects across the interface.
+ /* Some state is contained in constant objects.
+ * Other state is just parameter values.
*/
struct {
const struct cso_alpha_test *alpha_test;