summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorJason Ekstrand <[email protected]>2018-06-25 15:14:38 -0700
committerJason Ekstrand <[email protected]>2018-07-18 09:47:28 -0700
commitaaa6fac8f65e6a28ba73eef6a0e6da4bef4fc992 (patch)
tree99bb4c05aa8c4d589beb5afecca42b3fc31fecaf /src/mesa
parent9fbe2a20078242594db788e5abec41651cbc6991 (diff)
intel/blorp: Take an explicit filter parameter in blorp_blit
This lets us move the glBlitFramebuffer nonsense into the GL driver and make the usage of BLORP mutch more explicit and obvious as to what it's doing. Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.c63
1 files changed, 61 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index 6192ace2253..b66ee18ba41 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -283,7 +283,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
float src_x1, float src_y1,
float dst_x0, float dst_y0,
float dst_x1, float dst_y1,
- GLenum filter, bool mirror_x, bool mirror_y,
+ GLenum gl_filter, bool mirror_x, bool mirror_y,
bool decode_srgb, bool encode_srgb)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -320,6 +320,65 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
src_format = dst_format = MESA_FORMAT_R_FLOAT32;
}
+ enum blorp_filter blorp_filter;
+ if (fabsf(dst_x1 - dst_x0) == fabsf(src_x1 - src_x0) &&
+ fabsf(dst_y1 - dst_y0) == fabsf(src_y1 - src_y0)) {
+ if (src_mt->surf.samples > 1 && dst_mt->surf.samples <= 1) {
+ /* From the OpenGL ES 3.2 specification, section 16.2.1:
+ *
+ * "If the read framebuffer is multisampled (its effective value
+ * of SAMPLE_BUFFERS is one) and the draw framebuffer is not (its
+ * value of SAMPLE_BUFFERS is zero), the samples corresponding to
+ * each pixel location in the source are converted to a single
+ * sample before being written to the destination. The filter
+ * parameter is ignored. If the source formats are integer types
+ * or stencil values, a single sample’s value is selected for each
+ * pixel. If the source formats are floating-point or normalized
+ * types, the sample values for each pixel are resolved in an
+ * implementation-dependent manner. If the source formats are
+ * depth values, sample values are resolved in an implementation-
+ * dependent manner where the result will be between the minimum
+ * and maximum depth values in the pixel."
+ *
+ * For depth and stencil resolves, we choose to always use the value
+ * at sample 0.
+ */
+ GLenum base_format = _mesa_get_format_base_format(src_mt->format);
+ if (base_format == GL_DEPTH_COMPONENT ||
+ base_format == GL_STENCIL_INDEX ||
+ base_format == GL_DEPTH_STENCIL ||
+ _mesa_is_format_integer(src_mt->format)) {
+ /* The OpenGL ES 3.2 spec says:
+ *
+ * "If the source formats are integer types or stencil values,
+ * a single sample's value is selected for each pixel."
+ *
+ * Just take sample 0 in this case.
+ */
+ blorp_filter = BLORP_FILTER_SAMPLE_0;
+ } else {
+ blorp_filter = BLORP_FILTER_AVERAGE;
+ }
+ } else {
+ /* From the OpenGL 4.6 specification, section 18.3.1:
+ *
+ * "If the source and destination dimensions are identical, no
+ * filtering is applied."
+ *
+ * Using BLORP_FILTER_NONE will also handle the upsample case by
+ * replicating the one value in the source to all values in the
+ * destination.
+ */
+ blorp_filter = BLORP_FILTER_NONE;
+ }
+ } else if (gl_filter == GL_LINEAR ||
+ gl_filter == GL_SCALED_RESOLVE_FASTEST_EXT ||
+ gl_filter == GL_SCALED_RESOLVE_NICEST_EXT) {
+ blorp_filter = BLORP_FILTER_BILINEAR;
+ } else {
+ blorp_filter = BLORP_FILTER_NEAREST;
+ }
+
enum isl_format src_isl_format =
brw_blorp_to_isl_format(brw, src_format, false);
enum isl_aux_usage src_aux_usage =
@@ -365,7 +424,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
dst_isl_format, ISL_SWIZZLE_IDENTITY,
src_x0, src_y0, src_x1, src_y1,
dst_x0, dst_y0, dst_x1, dst_y1,
- filter, mirror_x, mirror_y);
+ blorp_filter, mirror_x, mirror_y);
blorp_batch_finish(&batch);
intel_miptree_finish_write(brw, dst_mt, dst_level, dst_layer, 1,