diff options
author | Marek Olšák <[email protected]> | 2018-11-10 01:17:13 -0500 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-11-20 21:17:38 -0500 |
commit | 247d5a8e94787aad8a91f447853539f7932a99f5 (patch) | |
tree | 20eda9e5165f41ef093c60295aea2f1f64302143 /src/mesa | |
parent | 25d95ed5359b88b297277fceac7c33f35d1d59ba (diff) |
mesa/glthread: pass the function name to _mesa_glthread_restore_dispatch
If you insert printf there, you'll know why glthread was disabled.
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/glthread.c | 7 | ||||
-rw-r--r-- | src/mesa/main/glthread.h | 2 | ||||
-rw-r--r-- | src/mesa/main/marshal.c | 2 |
3 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/main/glthread.c b/src/mesa/main/glthread.c index 18a83bb9be4..145c5199978 100644 --- a/src/mesa/main/glthread.c +++ b/src/mesa/main/glthread.c @@ -121,11 +121,11 @@ _mesa_glthread_destroy(struct gl_context *ctx) free(glthread); ctx->GLThread = NULL; - _mesa_glthread_restore_dispatch(ctx); + _mesa_glthread_restore_dispatch(ctx, "destroy"); } void -_mesa_glthread_restore_dispatch(struct gl_context *ctx) +_mesa_glthread_restore_dispatch(struct gl_context *ctx, const char *func) { /* Remove ourselves from the dispatch table except if another ctx/thread * already installed a new dispatch table. @@ -136,6 +136,9 @@ _mesa_glthread_restore_dispatch(struct gl_context *ctx) if (_glapi_get_dispatch() == ctx->MarshalExec) { ctx->CurrentClientDispatch = ctx->CurrentServerDispatch; _glapi_set_dispatch(ctx->CurrentClientDispatch); +#if 0 + printf("glthread disabled: %s\n", func); +#endif } } diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h index 8cd5d022674..59cb95feb4a 100644 --- a/src/mesa/main/glthread.h +++ b/src/mesa/main/glthread.h @@ -99,7 +99,7 @@ struct glthread_state void _mesa_glthread_init(struct gl_context *ctx); void _mesa_glthread_destroy(struct gl_context *ctx); -void _mesa_glthread_restore_dispatch(struct gl_context *ctx); +void _mesa_glthread_restore_dispatch(struct gl_context *ctx, const char *func); void _mesa_glthread_flush_batch(struct gl_context *ctx); void _mesa_glthread_finish(struct gl_context *ctx); diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c index 8f8e8c78ed2..1827585ef0a 100644 --- a/src/mesa/main/marshal.c +++ b/src/mesa/main/marshal.c @@ -89,7 +89,7 @@ _mesa_marshal_Enable(GLenum cap) if (cap == GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) { _mesa_glthread_finish(ctx); - _mesa_glthread_restore_dispatch(ctx); + _mesa_glthread_restore_dispatch(ctx, "Enable(DEBUG_OUTPUT_SYNCHRONOUS)"); } else { cmd = _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_Enable, sizeof(*cmd)); |