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authorKamil Páral <[email protected]>2017-07-25 21:28:40 +0200
committerMarek Olšák <[email protected]>2017-07-25 21:29:54 +0200
commit22379f7cad75f4dab0c535a5fccfc180e390888f (patch)
tree965ca99e43ef53f54235ec6b80e6ad38e05eff48 /src/mesa
parent9f439ae1201cb049ffedb9b0e2d4f393fb0a761e (diff)
drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2
Performance delta on Core i5-4570 + Radeon R9 270: Overlord: +20% in certain locations Overlord II: +20% in certain locations Oil Rush: +12% in most locations War Thunder: +4-9% in benchmarks Saints Row 2: +10-35% in certain locations
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/common/drirc19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index c9fcb59d824..30ac9c839be 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -187,9 +187,24 @@ TODO: document the other workarounds.
<application name="Euro Truck Simulator 2" executable="eurotrucks2">
<option name="mesa_glthread" value="true"/>
</application>
- <application name="War Thunder (Wine)" executable="aces.exe">
+ <application name="Overlord" executable="overlord.i386">
<option name="mesa_glthread" value="true"/>
- </application>
+ </application>
+ <application name="Overlord 2" executable="overlord2.i386">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="Oil Rush" executable="OilRush_x86">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="War Thunder" executable="aces">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="Saints Row 2" executable="saintsrow2.i386">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="War Thunder (Wine)" executable="aces.exe">
+ <option name="mesa_glthread" value="true"/>
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">