diff options
author | Marek Olšák <[email protected]> | 2017-07-28 16:33:26 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-07-28 16:34:24 +0200 |
commit | 221fdae38b32df8d5761ec1fdc61707a025afec6 (patch) | |
tree | 95a42f5f3edeefec77f658e66438521665bc43a7 /src/mesa | |
parent | 3f38e64270c03c9a9eb5368c06dcfd1896fbf6d0 (diff) |
Revert "drirc: whitelist glthread for Mount and Blade Warband"
This reverts commit a7617a49fbde2fcfccdab22886aeabdbf8abb8e4.
glthread disables itself automatically and therefore has no effect
on the game.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index 5ce0308d0d0..30ac9c839be 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -205,9 +205,6 @@ TODO: document the other workarounds. <application name="War Thunder (Wine)" executable="aces.exe"> <option name="mesa_glthread" value="true"/> </application> - <application name="Mount and Blade Warband" executable="mb_warband_linux"> - <option name="mesa_glthread" value="true"/> - </application> </device> <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.--> <device driver="vmwgfx"> |