diff options
author | Kenneth Graunke <[email protected]> | 2019-07-31 15:47:34 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2019-08-01 23:38:54 -0700 |
commit | 18c2e09dc747bb4290e9c37bab1f8e039c6c8c7e (patch) | |
tree | 26374261df28a6cded67e474286f381f366c6360 /src/mesa | |
parent | adcc0a8fdcd5307f882339ed933573ef9825eb69 (diff) |
gallium: Implement GL_EXT_shader_samples_identical via a new capability
This exposes the textureSamplesIdenticalEXT function in GLSL.
We enable it for iris and radeonsi, because their compilers already
have support for this. Tested on Intel Kabylake and AMD Vega 64.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 72a6d843ae9..c146c8d9902 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -752,6 +752,7 @@ void st_init_extensions(struct pipe_screen *screen, { o(EXT_multisampled_render_to_texture), PIPE_CAP_SURFACE_SAMPLE_COUNT }, { o(EXT_semaphore), PIPE_CAP_FENCE_SIGNAL }, { o(EXT_semaphore_fd), PIPE_CAP_FENCE_SIGNAL }, + { o(EXT_shader_samples_identical), PIPE_CAP_SHADER_SAMPLES_IDENTICAL }, { o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, { o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER }, { o(EXT_texture_mirror_clamp), PIPE_CAP_TEXTURE_MIRROR_CLAMP }, |