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authorChad Versace <[email protected]>2011-11-16 23:43:56 -0800
committerChad Versace <[email protected]>2011-11-22 10:50:49 -0800
commit8d3aa14e893d2912c393ac1ad9e142699d561018 (patch)
tree23309b0ec0ed3aef9875ee1513e1ccd110437fd3 /src/mesa
parentf17b12278dcc0e370d04a2a9a73677ab4c9f2c26 (diff)
intel: Define struct intel_resolve_map [v2]
This is a map of miptree slices to needed resolves, implemented as a linked list. A future commit will embed such a list in intel_mipmap_tree. If you think I'm crazy to put a list in a miptree, read the Doxygen in this patch for intel_resolve_map. v2: [anholt] Move Doxygen from functin prototypes to definitions. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/Makefile.sources1
l---------src/mesa/drivers/dri/i965/intel_resolve_map.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_resolve_map.c111
-rw-r--r--src/mesa/drivers/dri/intel/intel_resolve_map.h83
4 files changed, 196 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index 1b9ca6f2321..cd6a8f48b5a 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -15,6 +15,7 @@ i965_C_SOURCES := \
intel_fbo.c \
intel_mipmap_tree.c \
intel_regions.c \
+ intel_resolve_map.c \
intel_screen.c \
intel_span.c \
intel_pixel.c \
diff --git a/src/mesa/drivers/dri/i965/intel_resolve_map.c b/src/mesa/drivers/dri/i965/intel_resolve_map.c
new file mode 120000
index 00000000000..77e50fbaea4
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_resolve_map.c
@@ -0,0 +1 @@
+../intel/intel_resolve_map.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_resolve_map.c b/src/mesa/drivers/dri/intel/intel_resolve_map.c
new file mode 100644
index 00000000000..e7d82faee11
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_resolve_map.c
@@ -0,0 +1,111 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "intel_resolve_map.h"
+
+#include <assert.h>
+#include <stdlib.h>
+
+/**
+ * \brief Set that the miptree slice at (level, layer) needs a resolve.
+ *
+ * \pre If a map element already exists with the given key, then
+ * the new and existing element value must be identical.
+ */
+void
+intel_resolve_map_set(struct intel_resolve_map *head,
+ uint32_t level,
+ uint32_t layer,
+ enum intel_need_resolve need)
+{
+ struct intel_resolve_map **tail = &head->next;
+ struct intel_resolve_map *prev = head;
+
+ while (*tail) {
+ if ((*tail)->level == level && (*tail)->layer == layer) {
+ assert((*tail)->need == need);
+ return;
+ }
+ prev = *tail;
+ tail = &(*tail)->next;
+ }
+
+ *tail = malloc(sizeof(**tail));
+ (*tail)->prev = prev;
+ (*tail)->next = NULL;
+ (*tail)->level = level;
+ (*tail)->layer = layer;
+ (*tail)->need = need;
+}
+
+/**
+ * \brief Get an element from the map.
+ * \return null if element is not contained in map.
+ */
+struct intel_resolve_map*
+intel_resolve_map_get(struct intel_resolve_map *head,
+ uint32_t level,
+ uint32_t layer)
+{
+ struct intel_resolve_map *item = head->next;
+
+ while (item) {
+ if (item->level == level && item->layer == layer)
+ break;
+ else
+ item = item->next;
+ }
+
+ return item;
+}
+
+/**
+ * \brief Remove and free an element from the map.
+ */
+void
+intel_resolve_map_remove(struct intel_resolve_map *elem)
+{
+ if (elem->prev)
+ elem->prev->next = elem->next;
+ if (elem->next)
+ elem->next->prev = elem->prev;
+ free(elem);
+}
+
+/**
+ * \brief Remove and free all elements of the map.
+ */
+void
+intel_resolve_map_clear(struct intel_resolve_map *head)
+{
+ struct intel_resolve_map *next = head->next;
+ struct intel_resolve_map *trash;
+
+ while (next) {
+ trash = next;
+ next = next->next;
+ free(trash);
+ }
+
+ head->next = NULL;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_resolve_map.h b/src/mesa/drivers/dri/intel/intel_resolve_map.h
new file mode 100644
index 00000000000..1082c10e214
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_resolve_map.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdint.h>
+
+enum intel_need_resolve {
+ INTEL_NEED_HIZ_RESOLVE,
+ INTEL_NEED_DEPTH_RESOLVE,
+};
+
+/**
+ * \brief Map of miptree slices to needed resolves.
+ *
+ * The map is implemented as a linear doubly-linked list.
+ *
+ * In the intel_resolve_map*() functions, the \c head argument is not
+ * inspected for its data. It only serves as an anchor for the list.
+ *
+ * \par Design Discussion
+ *
+ * There are two possible ways to record which miptree slices need
+ * resolves. 1) Maintain a flag for every miptree slice in the texture,
+ * likely in intel_mipmap_level::slice, or 2) maintain a list of only
+ * those slices that need a resolve.
+ *
+ * Immediately before drawing, a full depth resolve performed on each
+ * enabled depth texture. If design 1 were chosen, then at each draw call
+ * it would be necessary to iterate over each miptree slice of each
+ * enabled depth texture in order to query if each slice needed a resolve.
+ * In the worst case, this would require 2^16 iterations: 16 texture
+ * units, 16 miplevels, and 256 depth layers (assuming maximums for OpenGL
+ * 2.1).
+ *
+ * By choosing design 2, the number of iterations is exactly the minimum
+ * necessary.
+ */
+struct intel_resolve_map {
+ uint32_t level;
+ uint32_t layer;
+ enum intel_need_resolve need;
+
+ struct intel_resolve_map *next;
+ struct intel_resolve_map *prev;
+};
+
+void
+intel_resolve_map_set(struct intel_resolve_map *head,
+ uint32_t level,
+ uint32_t layer,
+ enum intel_need_resolve need);
+
+struct intel_resolve_map*
+intel_resolve_map_get(struct intel_resolve_map *head,
+ uint32_t level,
+ uint32_t layer);
+
+void
+intel_resolve_map_remove(struct intel_resolve_map *elem);
+
+void
+intel_resolve_map_clear(struct intel_resolve_map *head);