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authorBrian Paul <[email protected]>2016-02-08 09:59:40 -0700
committerBrian Paul <[email protected]>2016-02-09 11:27:48 -0700
commit7d18faf8e7509a575f39b0a409b8167db7561153 (patch)
tree1713633190ec8657a32f11e0a4017da867396a0a /src/mesa
parenta5799de3dc8ddf0e90c2e64438664df3ce84f5ae (diff)
st/mesa: don't allocate bitmap drawing state until needed
Most apps don't use glBitmap so don't allocate the bitmap cache or gallium state objects/shaders/etc until the first call to st_Bitmap(). v2: simplify a conditional, per Gustaw Smolarczyk. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c145
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h3
-rw-r--r--src/mesa/state_tracker/st_context.c1
3 files changed, 77 insertions, 72 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index c26ee7f1a31..34809ad7163 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -497,8 +497,9 @@ create_cache_trans(struct st_context *st)
void
st_flush_bitmap_cache(struct st_context *st)
{
- if (!st->bitmap.cache->empty) {
- struct bitmap_cache *cache = st->bitmap.cache;
+ struct bitmap_cache *cache = st->bitmap.cache;
+
+ if (cache && !cache->empty) {
struct pipe_context *pipe = st->pipe;
struct pipe_sampler_view *sv;
@@ -617,6 +618,76 @@ accum_bitmap(struct gl_context *ctx,
}
+/**
+ * One-time init for drawing bitmaps.
+ */
+static void
+init_bitmap_state(struct st_context *st)
+{
+ struct pipe_sampler_state *sampler = &st->bitmap.samplers[0];
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
+
+ /* This function should only be called once */
+ assert(st->bitmap.cache == NULL);
+
+ /* alloc bitmap cache object */
+ st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
+
+ /* init sampler state once */
+ memset(sampler, 0, sizeof(*sampler));
+ sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
+ sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
+ sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
+ sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ st->bitmap.samplers[1] = *sampler;
+ st->bitmap.samplers[1].normalized_coords = 1;
+
+ /* init baseline rasterizer state once */
+ memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
+ st->bitmap.rasterizer.half_pixel_center = 1;
+ st->bitmap.rasterizer.bottom_edge_rule = 1;
+ st->bitmap.rasterizer.depth_clip = 1;
+
+ /* find a usable texture format */
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
+ }
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
+ }
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
+ }
+ else {
+ /* XXX support more formats */
+ assert(0);
+ }
+
+ /* Create the vertex shader */
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR,
+ st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
+ TGSI_SEMANTIC_GENERIC };
+ const uint semantic_indexes[] = { 0, 0, 0 };
+ st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
+ semantic_names,
+ semantic_indexes,
+ FALSE);
+ }
+
+ reset_cache(st);
+}
+
/**
* Called via ctx->Driver.Bitmap()
@@ -632,6 +703,10 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
assert(width > 0);
assert(height > 0);
+ if (!st->bitmap.cache) {
+ init_bitmap_state(st);
+ }
+
/* We only need to validate state of the st dirty flags are set or
* any non-_NEW_PROGRAM_CONSTANTS mesa flags are set. The VS we use
* for bitmap drawing uses no constants and the FS constants are
@@ -641,19 +716,6 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
}
- if (!st->bitmap.vs) {
- /* create pass-through vertex shader now */
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR,
- st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
- TGSI_SEMANTIC_GENERIC };
- const uint semantic_indexes[] = { 0, 0, 0 };
- st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
- semantic_names,
- semantic_indexes,
- FALSE);
- }
-
if (UseBitmapCache && accum_bitmap(ctx, x, y, width, height, unpack, bitmap))
return;
@@ -686,59 +748,6 @@ st_init_bitmap_functions(struct dd_function_table *functions)
}
-/** Per-context init */
-void
-st_init_bitmap(struct st_context *st)
-{
- struct pipe_sampler_state *sampler = &st->bitmap.samplers[0];
- struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
-
- /* init sampler state once */
- memset(sampler, 0, sizeof(*sampler));
- sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
- sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
- sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
- sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- st->bitmap.samplers[1] = *sampler;
- st->bitmap.samplers[1].normalized_coords = 1;
-
- /* init baseline rasterizer state once */
- memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
- st->bitmap.rasterizer.half_pixel_center = 1;
- st->bitmap.rasterizer.bottom_edge_rule = 1;
- st->bitmap.rasterizer.depth_clip = 1;
-
- /* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
- }
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
- }
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
- }
- else {
- /* XXX support more formats */
- assert(0);
- }
-
- /* alloc bitmap cache object */
- st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
-
- reset_cache(st);
-}
-
-
/** Per-context tear-down */
void
st_destroy_bitmap(struct st_context *st)
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index dc7e5cb5c9e..4d1ae222b81 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -42,9 +42,6 @@ extern void
st_init_bitmap_functions(struct dd_function_table *functions);
extern void
-st_init_bitmap(struct st_context *st);
-
-extern void
st_destroy_bitmap(struct st_context *st);
extern void
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 446ebfb563f..9016846b148 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -231,7 +231,6 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st->cso_context = cso_create_context(pipe);
st_init_atoms( st );
- st_init_bitmap(st);
st_init_clear(st);
st_init_draw( st );
st_init_pbo_upload(st);