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authorSamuel Pitoiset <[email protected]>2017-06-23 17:01:22 +0200
committerSamuel Pitoiset <[email protected]>2017-06-28 10:25:12 +0200
commit886399694021d013908106cdccab66fda275ae75 (patch)
tree7eab1a02129a958c3bb4fbfca2d4ef5a2ced8793 /src/mesa
parentf04a5b4df062b20989805a730ac644fe388eca48 (diff)
mesa: add KHR_no_error support for glAttachShader() and glAttachObjectARB()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/shaderapi.c15
-rw-r--r--src/mesa/main/shaderapi.h7
2 files changed, 21 insertions, 1 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 796e42ddf01..16d9f1e6486 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1345,6 +1345,13 @@ validate_program(struct gl_context *ctx, GLuint program)
}
+void GLAPIENTRY
+_mesa_AttachObjectARB_no_error(GLhandleARB program, GLhandleARB shader)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ attach_shader_no_error(ctx, program, shader);
+}
+
void GLAPIENTRY
_mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader)
@@ -1355,6 +1362,14 @@ _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader)
void GLAPIENTRY
+_mesa_AttachShader_no_error(GLuint program, GLuint shader)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ attach_shader_no_error(ctx, program, shader);
+}
+
+
+void GLAPIENTRY
_mesa_AttachShader(GLuint program, GLuint shader)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 0a28185177d..3f6c0ff0cba 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -73,6 +73,10 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
extern void
_mesa_shader_write_subroutine_indices(struct gl_context *ctx,
gl_shader_stage stage);
+
+void GLAPIENTRY
+_mesa_AttachObjectARB_no_error(GLhandleARB, GLhandleARB);
+
extern void GLAPIENTRY
_mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
@@ -154,7 +158,8 @@ _mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
extern GLint GLAPIENTRY
_mesa_GetAttribLocation(GLuint, const GLchar *);
-
+void GLAPIENTRY
+_mesa_AttachShader_no_error(GLuint program, GLuint shader);
extern void GLAPIENTRY
_mesa_AttachShader(GLuint program, GLuint shader);