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authorChad Versace <[email protected]>2011-02-04 12:18:56 -0800
committerChad Versace <[email protected]>2011-02-08 09:37:03 -0800
commit82f994f3860ca05ff5550f32844b0f523d40b9ef (patch)
treefd82144c2e725bd42012e9f71af4899df375e52c /src/mesa
parent69e5516308095efe12e557fd3d60d0caae514a36 (diff)
glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
From section 5.9 of the GLSL 1.20 spec: The operator modulus (%) is reserved for future use. From section 5.8 of the GLSL 1.20 spec: The assignments modulus into (%=), left shift by (<<=), right shift by (>>=), inclusive or into ( |=), and exclusive or into ( ^=). These operators are reserved for future use. The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language. Fixes bug: https://bugs.freedesktop.org//show_bug.cgi?id=33916 Fixes Piglit tests: spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag
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