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authorKenneth Graunke <[email protected]>2010-11-18 17:54:07 -0800
committerIan Romanick <[email protected]>2010-11-19 15:56:28 -0800
commit63684a9ae7a66f68df1f2c68cd9358e5622122a3 (patch)
tree40a926458dc68e96bf9ffa9197e0a448b4c9a265 /src/mesa
parentb943fb94bf50f20b773dc63558feb6b9480b8a28 (diff)
glsl: Combine many instruction lowering passes into one.
This should save on the overhead of tree-walking and provide a convenient place to add more instruction lowering in the future. Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp10
-rw-r--r--src/mesa/program/ir_to_mesa.cpp5
2 files changed, 8 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index e1cb94452d4..610b7e3c3eb 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -101,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
do_mat_op_to_vec(shader->ir);
- do_mod_to_fract(shader->ir);
- do_div_to_mul_rcp(shader->ir);
- do_sub_to_add_neg(shader->ir);
- do_explog_to_explog2(shader->ir);
+ lower_instructions(shader->ir,
+ MOD_TO_FRACT |
+ DIV_TO_MUL_RCP |
+ SUB_TO_ADD_NEG |
+ EXP_TO_EXP2 |
+ LOG_TO_LOG2);
do_lower_texture_projection(shader->ir);
brw_do_cubemap_normalize(shader->ir);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 1cb81830426..c7a8594f729 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2798,9 +2798,8 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- do_mod_to_fract(ir);
- do_div_to_mul_rcp(ir);
- do_explog_to_explog2(ir);
+ lower_instructions(ir, MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2);
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;