diff options
author | Eric Anholt <[email protected]> | 2013-04-13 01:46:09 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-04-21 12:28:04 -0700 |
commit | 47c0b5ecdd14ab5b07e4d3016e8dff7c9c3abb8b (patch) | |
tree | f2ea5c4e3860d6fd7911b50d4440f3fda6807163 /src/mesa | |
parent | 1842dd08b83269816fe8eb8f2dcc1252f606fe48 (diff) |
mesa: Introduce a globally-available minify() macro.
This matches u_minify()'s behavior, for consistency.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_tex_layout.c | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_tex_layout.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_layout.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_layout.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_texture.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 9 | ||||
-rw-r--r-- | src/mesa/main/macros.h | 6 |
7 files changed, 27 insertions, 36 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index 90911a647c7..8be601b9296 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -172,9 +172,9 @@ i915_miptree_layout_3d(struct intel_mipmap_tree * mt) stack_height += MAX2(2, height); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = minify(width, 1); + height = minify(height, 1); + depth = minify(depth, 1); } /* Fixup depth image_offsets: */ @@ -186,7 +186,7 @@ i915_miptree_layout_3d(struct intel_mipmap_tree * mt) 0, i * stack_height); } - depth = minify(depth); + depth = minify(depth, 1); } /* Multiply slice size by texture depth for total size. It's @@ -219,8 +219,8 @@ i915_miptree_layout_2d(struct intel_mipmap_tree * mt) mt->total_height += img_height; - width = minify(width); - height = minify(height); + width = minify(width, 1); + height = minify(height, 1); } } @@ -447,9 +447,9 @@ i945_miptree_layout_3d(struct intel_mipmap_tree * mt) pack_y_pitch >>= 1; } - width = minify(width); - height = minify(height); - depth = minify(depth); + width = minify(width, 1); + height = minify(height, 1); + depth = minify(depth, 1); } } diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index d28e5aff009..f0736fa976f 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -48,7 +48,7 @@ brw_miptree_layout_texture_array(struct intel_context *intel, int h0, h1, q; h0 = ALIGN(mt->physical_height0, mt->align_h); - h1 = ALIGN(minify(mt->physical_height0), mt->align_h); + h1 = ALIGN(minify(mt->physical_height0, 1), mt->align_h); if (mt->array_spacing_lod0) qpitch = h0; else @@ -131,10 +131,10 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt) mt->total_height += y; - width = minify(width); - height = minify(height); + width = minify(width, 1); + height = minify(height, 1); if (mt->target == GL_TEXTURE_3D) - depth = minify(depth); + depth = minify(depth, 1); if (mt->compressed) { pack_y_pitch = (height + 3) / 4; diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index 59d4bc319fe..fbb6520e7a1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -170,11 +170,11 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt) GLuint mip1_width; if (mt->compressed) { - mip1_width = ALIGN(minify(mt->physical_width0), mt->align_w) - + ALIGN(minify(minify(mt->physical_width0)), mt->align_w); + mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) + + ALIGN(minify(mt->physical_width0, 2), mt->align_w); } else { - mip1_width = ALIGN(minify(mt->physical_width0), mt->align_w) - + minify(minify(mt->physical_width0)); + mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) + + minify(mt->physical_width0, 2); } if (mip1_width > mt->total_width) { @@ -208,7 +208,7 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt) y += img_height; } - width = minify(width); - height = minify(height); + width = minify(width, 1); + height = minify(height, 1); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h index 12ed16d8216..f353cf4eb43 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.h +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h @@ -32,12 +32,6 @@ #include "main/macros.h" - -static INLINE GLuint minify( GLuint d ) -{ - return MAX2(1, d>>1); -} - extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt); void diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index 64cd23b3851..4e3c26bab87 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -411,8 +411,8 @@ relayout_texture(struct gl_context *ctx, struct gl_texture_object *t) }; offset += size; - width = MAX2(1, width / 2); - height = MAX2(1, height / 2); + width = minify(width, 1); + height = minify(height, 1); } /* Get new storage. */ diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index b0c49baf2b3..ebf6a194cc9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -147,15 +147,6 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree lvl->rowstride, lvl->width, height, lvl->faces[face].offset); } -static GLuint minify(GLuint size, GLuint levels) -{ - size = size >> levels; - if (size < 1) - size = 1; - return size; -} - - static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { GLuint curOffset, i, face, level; diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index f6d38fb6480..b206acacf4a 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -656,6 +656,12 @@ INTERP_4F(GLfloat t, GLfloat dst[4], const GLfloat out[4], const GLfloat in[4]) #define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C)) #define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C)) +static inline unsigned +minify(unsigned value, unsigned levels) +{ + return MAX2(1, value >> levels); +} + /** * Align a value up to an alignment value * |