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authorTimothy Arceri <[email protected]>2016-11-19 16:16:08 +1100
committerJordan Justen <[email protected]>2017-10-31 23:36:54 -0700
commit15f39e8654b3dd94821624af73f7045906e6d354 (patch)
treefaf413c5ccaa1e74d63844dfc641d80de9bbb54a /src/mesa
parent8a019f5601ced415d13f55e3c06ab4cb3b7d5989 (diff)
mesa/glsl: add api_enabled flag to gl_transform_feedback_info
This will be used to disable the shader cache when xfb is enabled via the api as we don't currently allow for it when generating the sha for the shader. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b7a46aed534..2acf64eb56d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1779,6 +1779,9 @@ struct gl_transform_feedback_buffer
/** Post-link transform feedback info. */
struct gl_transform_feedback_info
{
+ /* Was xfb enabled via the api or in shader layout qualifiers */
+ bool api_enabled;
+
unsigned NumOutputs;
/* Bitmask of active buffer indices. */