diff options
author | Nicolai Hähnle <[email protected]> | 2009-09-06 13:15:04 +0200 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2009-09-06 13:15:04 +0200 |
commit | f02f63997ce65530788a6dfcb28f11790a14d938 (patch) | |
tree | fc6aedb5256bfb84eb170cb82addd2b6605510f8 /src/mesa | |
parent | e95e76e1255a3ad0ce604271301d090337b2e82b (diff) | |
parent | 9778731732b4753e79a1b786c65325a52392411d (diff) |
Merge branch 'master' into r300-compiler
Conflicts:
src/gallium/drivers/r300/r300_tgsi_to_rc.c
Diffstat (limited to 'src/mesa')
186 files changed, 12446 insertions, 9052 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 6617c9dbe54..cad56763208 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -84,6 +84,7 @@ if env['platform'] != 'winddk': 'main/shared.c', 'main/state.c', 'main/stencil.c', + 'main/syncobj.c', 'main/texcompress.c', 'main/texcompress_s3tc.c', 'main/texcompress_fxt1.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 3b397fef7de..a9f3c8e7271 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -45,6 +45,9 @@ #include "main/fbobject.h" #include "main/texrender.h" #endif +#if FEATURE_ARB_sync +#include "main/syncobj.h" +#endif #include "shader/program.h" #include "shader/prog_execute.h" @@ -200,6 +203,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->GetDoublev = NULL; driver->GetFloatv = NULL; driver->GetIntegerv = NULL; + driver->GetInteger64v = NULL; driver->GetPointerv = NULL; /* buffer objects */ @@ -208,6 +212,10 @@ _mesa_init_driver_functions(struct dd_function_table *driver) /* query objects */ _mesa_init_query_object_functions(driver); +#if FEATURE_ARB_sync + _mesa_init_sync_object_functions(driver); +#endif + #if FEATURE_EXT_framebuffer_object driver->NewFramebuffer = _mesa_new_framebuffer; driver->NewRenderbuffer = _mesa_new_soft_renderbuffer; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 02194a39b47..965fb8697ed 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -43,6 +43,7 @@ #include "main/macros.h" #include "main/matrix.h" #include "main/polygon.h" +#include "main/readpix.h" #include "main/scissor.h" #include "main/shaders.h" #include "main/stencil.h" @@ -54,6 +55,7 @@ #include "main/varray.h" #include "main/viewport.h" #include "shader/program.h" +#include "shader/arbprogram.h" #include "swrast/swrast.h" #include "drivers/common/meta.h" @@ -82,8 +84,8 @@ struct save_state /** META_FOG */ GLboolean Fog; - /** META_PIXELSTORE */ - /* XXX / TO-DO */ + /** META_PIXEL_STORE */ + struct gl_pixelstore_attrib Pack, Unpack; /** META_RASTERIZATION */ GLenum FrontPolygonMode, BackPolygonMode; @@ -142,7 +144,7 @@ struct blit_state { GLuint ArrayObj; GLuint VBO; - GLfloat verts[4][4]; /** four verts of X,Y,S,T */ + GLuint DepthFP; }; @@ -153,7 +155,6 @@ struct clear_state { GLuint ArrayObj; GLuint VBO; - GLfloat verts[4][7]; /** four verts of X,Y,Z,R,G,B,A */ }; @@ -164,7 +165,6 @@ struct copypix_state { GLuint ArrayObj; GLuint VBO; - GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */ }; @@ -175,7 +175,9 @@ struct drawpix_state { GLuint ArrayObj; GLuint VBO; - GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */ + + GLuint StencilFP; /**< Fragment program for drawing stencil images */ + GLuint DepthFP; /**< Fragment program for drawing depth images */ }; @@ -239,28 +241,31 @@ _mesa_meta_free(GLcontext *ctx) { struct gl_meta_state *meta = ctx->Meta; - if (meta->TempTex.TexObj) { + if (_mesa_get_current_context()) { + /* if there's no current context, these textures, buffers, etc should + * still get freed by _mesa_free_context_data(). + */ + _mesa_DeleteTextures(1, &meta->TempTex.TexObj); - } - if (meta->Blit.VBO) { + /* glBlitFramebuffer */ _mesa_DeleteBuffersARB(1, & meta->Blit.VBO); _mesa_DeleteVertexArraysAPPLE(1, &meta->Blit.ArrayObj); - } + _mesa_DeletePrograms(1, &meta->Blit.DepthFP); - if (meta->Clear.VBO) { + /* glClear */ _mesa_DeleteBuffersARB(1, & meta->Clear.VBO); _mesa_DeleteVertexArraysAPPLE(1, &meta->Clear.ArrayObj); - } - if (meta->CopyPix.VBO) { + /* glCopyPixels */ _mesa_DeleteBuffersARB(1, & meta->CopyPix.VBO); _mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj); - } - if (meta->DrawPix.VBO) { + /* glDrawPixels */ _mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO); _mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj); + _mesa_DeletePrograms(1, &meta->DrawPix.DepthFP); + _mesa_DeletePrograms(1, &meta->DrawPix.StencilFP); } _mesa_free(ctx->Meta); @@ -318,6 +323,13 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_set_enable(ctx, GL_FOG, GL_FALSE); } + if (state & META_PIXEL_STORE) { + save->Pack = ctx->Pack; + save->Unpack = ctx->Unpack; + ctx->Pack = ctx->DefaultPacking; + ctx->Unpack = ctx->DefaultPacking; + } + if (state & META_RASTERIZATION) { save->FrontPolygonMode = ctx->Polygon.FrontMode; save->BackPolygonMode = ctx->Polygon.BackMode; @@ -508,6 +520,11 @@ _mesa_meta_end(GLcontext *ctx) _mesa_set_enable(ctx, GL_FOG, save->Fog); } + if (state & META_PIXEL_STORE) { + ctx->Pack = save->Pack; + ctx->Unpack = save->Unpack; + } + if (state & META_RASTERIZATION) { _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); @@ -694,7 +711,7 @@ get_temp_texture(GLcontext *ctx) /* do one-time init */ /* prefer texture rectangle */ - if (0*ctx->Extensions.NV_texture_rectangle) { + if (ctx->Extensions.NV_texture_rectangle) { tex->Target = GL_TEXTURE_RECTANGLE; tex->MaxSize = ctx->Const.MaxTextureRectSize; tex->NPOT = GL_TRUE; @@ -703,7 +720,7 @@ get_temp_texture(GLcontext *ctx) /* use 2D texture, NPOT if possible */ tex->Target = GL_TEXTURE_2D; tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - tex->NPOT = 0*ctx->Extensions.ARB_texture_non_power_of_two; + tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; } assert(tex->MaxSize > 0); @@ -855,6 +872,38 @@ setup_drawpix_texture(struct temp_texture *tex, /** + * One-time init for drawing depth pixels. + */ +static void +init_blit_depth_pixels(GLcontext *ctx) +{ + static const char *program = + "!!ARBfp1.0\n" + "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" + "END \n"; + char program2[200]; + struct blit_state *blit = &ctx->Meta->Blit; + struct temp_texture *tex = get_temp_texture(ctx); + const char *texTarget; + + assert(blit->DepthFP == 0); + + /* replace %s with "RECT" or "2D" */ + assert(strlen(program) + 4 < sizeof(program2)); + if (tex->Target == GL_TEXTURE_RECTANGLE) + texTarget = "RECT"; + else + texTarget = "2D"; + _mesa_snprintf(program2, sizeof(program2), program, texTarget); + + _mesa_GenPrograms(1, &blit->DepthFP); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(program2), (const GLubyte *) program2); +} + + +/** * Meta implementation of ctx->Driver.BlitFramebuffer() in terms * of texture mapping and polygon rendering. */ @@ -873,6 +922,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, const GLint srcH = abs(srcY1 - srcY0); const GLboolean srcFlipX = srcX1 < srcX0; const GLboolean srcFlipY = srcY1 < srcY0; + GLfloat verts[4][4]; /* four verts of X,Y,S,T */ GLboolean newTex; if (srcW > maxTexSize || srcH > maxTexSize) { @@ -907,13 +957,13 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, /* create vertex array buffer */ _mesa_GenBuffersARB(1, &blit->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(blit->verts), - blit->verts, GL_STREAM_DRAW_ARB); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(2, GL_FLOAT, 4 * sizeof(GLfloat), - (void*) (0 * sizeof(GLfloat))); - _mesa_TexCoordPointer(2, GL_FLOAT, 4 * sizeof(GLfloat), + _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]), + (void *) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), (void *) (2 * sizeof(GLfloat))); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -927,27 +977,26 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, /* vertex positions/texcoords (after texture allocation!) */ { - blit->verts[0][0] = (GLfloat) dstX0; - blit->verts[0][1] = (GLfloat) dstY0; - blit->verts[1][0] = (GLfloat) dstX1; - blit->verts[1][1] = (GLfloat) dstY0; - blit->verts[2][0] = (GLfloat) dstX1; - blit->verts[2][1] = (GLfloat) dstY1; - blit->verts[3][0] = (GLfloat) dstX0; - blit->verts[3][1] = (GLfloat) dstY1; - - blit->verts[0][2] = 0.0F; - blit->verts[0][3] = 0.0F; - blit->verts[1][2] = tex->Sright; - blit->verts[1][3] = 0.0F; - blit->verts[2][2] = tex->Sright; - blit->verts[2][3] = tex->Ttop; - blit->verts[3][2] = 0.0F; - blit->verts[3][3] = tex->Ttop; + verts[0][0] = (GLfloat) dstX0; + verts[0][1] = (GLfloat) dstY0; + verts[1][0] = (GLfloat) dstX1; + verts[1][1] = (GLfloat) dstY0; + verts[2][0] = (GLfloat) dstX1; + verts[2][1] = (GLfloat) dstY1; + verts[3][0] = (GLfloat) dstX0; + verts[3][1] = (GLfloat) dstY1; + + verts[0][2] = 0.0F; + verts[0][3] = 0.0F; + verts[1][2] = tex->Sright; + verts[1][3] = 0.0F; + verts[2][2] = tex->Sright; + verts[2][3] = tex->Ttop; + verts[3][2] = 0.0F; + verts[3][3] = tex->Ttop; /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, - sizeof(blit->verts), blit->verts); + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } _mesa_Enable(tex->Target); @@ -958,9 +1007,36 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); mask &= ~GL_COLOR_BUFFER_BIT; } + if (mask & GL_DEPTH_BUFFER_BIT) { - /* XXX todo (need fragment shader) */ + GLuint *tmp = (GLuint *) _mesa_malloc(srcW * srcH * sizeof(GLuint)); + if (tmp) { + if (!blit->DepthFP) + init_blit_depth_pixels(ctx); + + /* maybe change tex format here */ + newTex = alloc_texture(tex, srcW, srcH, GL_DEPTH_COMPONENT); + + _mesa_ReadPixels(srcX, srcY, srcW, srcH, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); + + setup_drawpix_texture(tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); + + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE); + _mesa_DepthFunc(GL_ALWAYS); + _mesa_DepthMask(GL_TRUE); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + mask &= ~GL_DEPTH_BUFFER_BIT; + + _mesa_free(tmp); + } } + if (mask & GL_STENCIL_BUFFER_BIT) { /* XXX can't easily do stencil */ } @@ -969,8 +1045,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_meta_end(ctx); - /* XXX, TO-DO: try to handle these cases above! */ - if (mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) { + if (mask) { _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } @@ -984,9 +1059,16 @@ void _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) { struct clear_state *clear = &ctx->Meta->Clear; + GLfloat verts[4][7]; /* four verts of X,Y,Z,R,G,B,A */ + /* save all state but scissor, pixel pack/unpack */ + GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE; - /* only scissor and color mask effects clearing */ - _mesa_meta_begin(ctx, ~(META_SCISSOR | META_COLOR_MASK)); + if (buffers & BUFFER_BITS_COLOR) { + /* if clearing color buffers, don't save/restore colormask */ + metaSave -= META_COLOR_MASK; + } + + _mesa_meta_begin(ctx, metaSave); if (clear->ArrayObj == 0) { /* one-time setup */ @@ -998,12 +1080,13 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) /* create vertex array buffer */ _mesa_GenBuffersARB(1, &clear->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(clear->verts), - clear->verts, GL_STREAM_DRAW_ARB); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, 7 * sizeof(GLfloat), (void *) 0); - _mesa_ColorPointer(4, GL_FLOAT, 7 * sizeof(GLfloat), + _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), + (void *) (0 * sizeof(GLfloat))); + _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]), (void *) (3 * sizeof(GLfloat))); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_COLOR_ARRAY); @@ -1018,6 +1101,7 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) /* leave colormask, glDrawBuffer state as-is */ } else { + ASSERT(metaSave & META_COLOR_MASK); _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } @@ -1053,27 +1137,26 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) const GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear; GLuint i; - clear->verts[0][0] = x0; - clear->verts[0][1] = y0; - clear->verts[0][2] = z; - clear->verts[1][0] = x1; - clear->verts[1][1] = y0; - clear->verts[1][2] = z; - clear->verts[2][0] = x1; - clear->verts[2][1] = y1; - clear->verts[2][2] = z; - clear->verts[3][0] = x0; - clear->verts[3][1] = y1; - clear->verts[3][2] = z; + verts[0][0] = x0; + verts[0][1] = y0; + verts[0][2] = z; + verts[1][0] = x1; + verts[1][1] = y0; + verts[1][2] = z; + verts[2][0] = x1; + verts[2][1] = y1; + verts[2][2] = z; + verts[3][0] = x0; + verts[3][1] = y1; + verts[3][2] = z; /* vertex colors */ for (i = 0; i < 4; i++) { - COPY_4FV(&clear->verts[i][3], ctx->Color.ClearColor); + COPY_4FV(&verts[i][3], ctx->Color.ClearColor); } /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, - sizeof(clear->verts), clear->verts); + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } /* draw quad */ @@ -1094,6 +1177,7 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, { struct copypix_state *copypix = &ctx->Meta->CopyPix; struct temp_texture *tex = get_temp_texture(ctx); + GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */ GLboolean newTex; GLenum intFormat = GL_RGBA; @@ -1127,13 +1211,13 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, /* create vertex array buffer */ _mesa_GenBuffersARB(1, ©pix->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(copypix->verts), - copypix->verts, GL_STREAM_DRAW_ARB); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(copypix->verts[0]), - (void*) (0 * sizeof(GLfloat))); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(copypix->verts[0]), + _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), + (void *) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), (void *) (3 * sizeof(GLfloat))); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -1153,30 +1237,29 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY; const GLfloat z = ctx->Current.RasterPos[2]; - copypix->verts[0][0] = dstX0; - copypix->verts[0][1] = dstY0; - copypix->verts[0][2] = z; - copypix->verts[0][3] = 0.0F; - copypix->verts[0][4] = 0.0F; - copypix->verts[1][0] = dstX1; - copypix->verts[1][1] = dstY0; - copypix->verts[1][2] = z; - copypix->verts[1][3] = tex->Sright; - copypix->verts[1][4] = 0.0F; - copypix->verts[2][0] = dstX1; - copypix->verts[2][1] = dstY1; - copypix->verts[2][2] = z; - copypix->verts[2][3] = tex->Sright; - copypix->verts[2][4] = tex->Ttop; - copypix->verts[3][0] = dstX0; - copypix->verts[3][1] = dstY1; - copypix->verts[3][2] = z; - copypix->verts[3][3] = 0.0F; - copypix->verts[3][4] = tex->Ttop; + verts[0][0] = dstX0; + verts[0][1] = dstY0; + verts[0][2] = z; + verts[0][3] = 0.0F; + verts[0][4] = 0.0F; + verts[1][0] = dstX1; + verts[1][1] = dstY0; + verts[1][2] = z; + verts[1][3] = tex->Sright; + verts[1][4] = 0.0F; + verts[2][0] = dstX1; + verts[2][1] = dstY1; + verts[2][2] = z; + verts[2][3] = tex->Sright; + verts[2][4] = tex->Ttop; + verts[3][0] = dstX0; + verts[3][1] = dstY1; + verts[3][2] = z; + verts[3][3] = 0.0F; + verts[3][4] = tex->Ttop; /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, - sizeof(copypix->verts), copypix->verts); + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } /* Alloc/setup texture */ @@ -1235,6 +1318,104 @@ tiled_draw_pixels(GLcontext *ctx, /** + * One-time init for drawing stencil pixels. + */ +static void +init_draw_stencil_pixels(GLcontext *ctx) +{ + /* This program is run eight times, once for each stencil bit. + * The stencil values to draw are found in an 8-bit alpha texture. + * We read the texture/stencil value and test if bit 'b' is set. + * If the bit is not set, use KIL to kill the fragment. + * Finally, we use the stencil test to update the stencil buffer. + * + * The basic algorithm for checking if a bit is set is: + * if (is_odd(value / (1 << bit))) + * result is one (or non-zero). + * else + * result is zero. + * The program parameter contains three values: + * parm.x = 255 / (1 << bit) + * parm.y = 0.5 + * parm.z = 0.0 + */ + static const char *program = + "!!ARBfp1.0\n" + "PARAM parm = program.local[0]; \n" + "TEMP t; \n" + "TEX t, fragment.texcoord[0], texture[0], %s; \n" /* NOTE %s here! */ + "# t = t * 255 / bit \n" + "MUL t.x, t.a, parm.x; \n" + "# t = (int) t \n" + "FRC t.y, t.x; \n" + "SUB t.x, t.x, t.y; \n" + "# t = t * 0.5 \n" + "MUL t.x, t.x, parm.y; \n" + "# t = fract(t.x) \n" + "FRC t.x, t.x; # if t.x != 0, then the bit is set \n" + "# t.x = (t.x == 0 ? 1 : 0) \n" + "SGE t.x, -t.x, parm.z; \n" + "KIL -t.x; \n" + "# for debug only \n" + "#MOV result.color, t.x; \n" + "END \n"; + char program2[1000]; + struct drawpix_state *drawpix = &ctx->Meta->DrawPix; + struct temp_texture *tex = get_temp_texture(ctx); + const char *texTarget; + + assert(drawpix->StencilFP == 0); + + /* replace %s with "RECT" or "2D" */ + assert(strlen(program) + 4 < sizeof(program2)); + if (tex->Target == GL_TEXTURE_RECTANGLE) + texTarget = "RECT"; + else + texTarget = "2D"; + _mesa_snprintf(program2, sizeof(program2), program, texTarget); + + _mesa_GenPrograms(1, &drawpix->StencilFP); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(program2), (const GLubyte *) program2); +} + + +/** + * One-time init for drawing depth pixels. + */ +static void +init_draw_depth_pixels(GLcontext *ctx) +{ + static const char *program = + "!!ARBfp1.0\n" + "PARAM color = program.local[0]; \n" + "TEX result.depth, fragment.texcoord[0], texture[0], %s; \n" + "MOV result.color, color; \n" + "END \n"; + char program2[200]; + struct drawpix_state *drawpix = &ctx->Meta->DrawPix; + struct temp_texture *tex = get_temp_texture(ctx); + const char *texTarget; + + assert(drawpix->DepthFP == 0); + + /* replace %s with "RECT" or "2D" */ + assert(strlen(program) + 4 < sizeof(program2)); + if (tex->Target == GL_TEXTURE_RECTANGLE) + texTarget = "RECT"; + else + texTarget = "2D"; + _mesa_snprintf(program2, sizeof(program2), program, texTarget); + + _mesa_GenPrograms(1, &drawpix->DepthFP); + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); + _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(program2), (const GLubyte *) program2); +} + + +/** * Meta implementation of ctx->Driver.DrawPixels() in terms * of texture mapping and polygon rendering. */ @@ -1248,8 +1429,11 @@ _mesa_meta_draw_pixels(GLcontext *ctx, struct drawpix_state *drawpix = &ctx->Meta->DrawPix; struct temp_texture *tex = get_temp_texture(ctx); const struct gl_pixelstore_attrib unpackSave = ctx->Unpack; + const GLuint origStencilMask = ctx->Stencil.WriteMask[0]; + GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */ GLenum texIntFormat; GLboolean fallback, newTex; + GLbitfield metaExtraSave = 0x0; /* * Determine if we can do the glDrawPixels with texture mapping. @@ -1261,7 +1445,38 @@ _mesa_meta_draw_pixels(GLcontext *ctx, } if (_mesa_is_color_format(format)) { - texIntFormat = GL_RGBA; + /* use more compact format when possible */ + if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) + texIntFormat = format; + else + texIntFormat = GL_RGBA; + } + else if (_mesa_is_stencil_format(format)) { + if (ctx->Extensions.ARB_fragment_program && + type == GL_UNSIGNED_BYTE) { + /* We'll store stencil as alpha. This only works for GLubyte + * image data because of how incoming values are mapped to alpha + * in [0,1]. + */ + texIntFormat = GL_ALPHA; + metaExtraSave = (META_COLOR_MASK | + META_DEPTH_TEST | + META_SHADER | + META_STENCIL_TEST); + } + else { + fallback = GL_TRUE; + } + } + else if (_mesa_is_depth_format(format)) { + if (ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_fragment_program) { + texIntFormat = GL_DEPTH_COMPONENT; + metaExtraSave = (META_SHADER); + } + else { + fallback = GL_TRUE; + } } else { fallback = GL_TRUE; @@ -1290,7 +1505,8 @@ _mesa_meta_draw_pixels(GLcontext *ctx, META_TEXTURE | META_TRANSFORM | META_VERTEX | - META_VIEWPORT)); + META_VIEWPORT | + metaExtraSave)); if (drawpix->ArrayObj == 0) { /* one-time setup */ @@ -1302,13 +1518,13 @@ _mesa_meta_draw_pixels(GLcontext *ctx, /* create vertex array buffer */ _mesa_GenBuffersARB(1, &drawpix->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(drawpix->verts), - drawpix->verts, GL_STREAM_DRAW_ARB); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(drawpix->verts[0]), - (void*) (0 * sizeof(GLfloat))); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(drawpix->verts[0]), + _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), + (void *) (0 * sizeof(GLfloat))); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), (void *) (3 * sizeof(GLfloat))); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -1328,47 +1544,95 @@ _mesa_meta_draw_pixels(GLcontext *ctx, const GLfloat y1 = y + height * ctx->Pixel.ZoomY; const GLfloat z = ctx->Current.RasterPos[2]; - drawpix->verts[0][0] = x0; - drawpix->verts[0][1] = y0; - drawpix->verts[0][2] = z; - drawpix->verts[0][3] = 0.0F; - drawpix->verts[0][4] = 0.0F; - drawpix->verts[1][0] = x1; - drawpix->verts[1][1] = y0; - drawpix->verts[1][2] = z; - drawpix->verts[1][3] = tex->Sright; - drawpix->verts[1][4] = 0.0F; - drawpix->verts[2][0] = x1; - drawpix->verts[2][1] = y1; - drawpix->verts[2][2] = z; - drawpix->verts[2][3] = tex->Sright; - drawpix->verts[2][4] = tex->Ttop; - drawpix->verts[3][0] = x0; - drawpix->verts[3][1] = y1; - drawpix->verts[3][2] = z; - drawpix->verts[3][3] = 0.0F; - drawpix->verts[3][4] = tex->Ttop; + verts[0][0] = x0; + verts[0][1] = y0; + verts[0][2] = z; + verts[0][3] = 0.0F; + verts[0][4] = 0.0F; + verts[1][0] = x1; + verts[1][1] = y0; + verts[1][2] = z; + verts[1][3] = tex->Sright; + verts[1][4] = 0.0F; + verts[2][0] = x1; + verts[2][1] = y1; + verts[2][2] = z; + verts[2][3] = tex->Sright; + verts[2][4] = tex->Ttop; + verts[3][0] = x0; + verts[3][1] = y1; + verts[3][2] = z; + verts[3][3] = 0.0F; + verts[3][4] = tex->Ttop; /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, - sizeof(drawpix->verts), drawpix->verts); + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } /* set given unpack params */ ctx->Unpack = *unpack; - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, - format, type, pixels); + _mesa_Enable(tex->Target); - /* restore unpack params */ - ctx->Unpack = unpackSave; + if (_mesa_is_stencil_format(format)) { + /* Drawing stencil */ + GLint bit; - _mesa_Enable(tex->Target); + if (!drawpix->StencilFP) + init_draw_stencil_pixels(ctx); - /* draw textured quad */ - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + GL_ALPHA, type, pixels); + + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE); + _mesa_StencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); + + for (bit = 0; bit < ctx->Visual.stencilBits; bit++) { + const GLuint mask = 1 << bit; + if (mask & origStencilMask) { + _mesa_StencilFunc(GL_ALWAYS, mask, mask); + _mesa_StencilMask(mask); + + _mesa_ProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, + 255.0 / mask, 0.5, 0.0, 0.0); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + } + } + else if (_mesa_is_depth_format(format)) { + /* Drawing depth */ + if (!drawpix->DepthFP) + init_draw_depth_pixels(ctx); + + _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); + _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); + + /* polygon color = current raster color */ + _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, + ctx->Current.RasterColor); + + setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + format, type, pixels); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + else { + /* Drawing RGBA */ + setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + format, type, pixels); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } _mesa_Disable(tex->Target); + /* restore unpack params */ + ctx->Unpack = unpackSave; + _mesa_meta_end(ctx); } diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index a9c5f980432..b03b64c48a1 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -45,6 +45,7 @@ #define META_TEXTURE 0x400 #define META_VERTEX 0x800 #define META_VIEWPORT 0x1000 +#define META_PIXEL_STORE 0x2000 #define META_ALL ~0x0 /*@}*/ diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c index cdbea344951..c7bea07dc97 100644 --- a/src/mesa/drivers/dri/common/dri_metaops.c +++ b/src/mesa/drivers/dri/common/dri_metaops.c @@ -287,250 +287,6 @@ meta_restore_texcoords(struct dri_metaops *meta) } -/** - * Perform glClear where mask contains only color, depth, and/or stencil. - * - * The implementation is based on calling into Mesa to set GL state and - * performing normal triangle rendering. The intent of this path is to - * have as generic a path as possible, so that any driver could make use of - * it. - */ - -/** - * Per-context one-time init of things for intl_clear_tris(). - * Basically set up a private array object for vertex/color arrays. - */ -static void -meta_init_clear(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - struct gl_array_object *arraySave = NULL; - const GLuint arrayBuffer = ctx->Array.ArrayBufferObj->Name; - const GLuint elementBuffer = ctx->Array.ElementArrayBufferObj->Name; - - /* create new array object */ - meta->clear.arrayObj = _mesa_new_array_object(ctx, ~0); - - /* save current array object, bind new one */ - _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, meta->clear.arrayObj); - - /* one-time setup of vertex arrays (pos, color) */ - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); - _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), meta->clear.color); - _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), meta->clear.vertices); - _mesa_Enable(GL_COLOR_ARRAY); - _mesa_Enable(GL_VERTEX_ARRAY); - - /* restore original array object */ - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); - _mesa_reference_array_object(ctx, &arraySave, NULL); - - /* restore original buffer objects */ - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, arrayBuffer); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuffer); -} - - - -/** - * Perform glClear where mask contains only color, depth, and/or stencil. - * - * The implementation is based on calling into Mesa to set GL state and - * performing normal triangle rendering. The intent of this path is to - * have as generic a path as possible, so that any driver could make use of - * it. - */ -void -meta_clear_tris(struct dri_metaops *meta, GLbitfield mask) -{ - GLcontext *ctx = meta->ctx; - GLfloat dst_z; - struct gl_framebuffer *fb = ctx->DrawBuffer; - int i; - GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; - GLuint saved_shader_program = 0; - unsigned int saved_active_texture; - struct gl_array_object *arraySave = NULL; - GLfloat saved_near, saved_far; - - if (!meta->clear.arrayObj) - meta_init_clear(meta); - - assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | - BUFFER_BIT_STENCIL)) == 0); - - _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT | - GL_ENABLE_BIT | - GL_POLYGON_BIT | - GL_STENCIL_BUFFER_BIT | - GL_TRANSFORM_BIT | - GL_CURRENT_BIT); - saved_active_texture = ctx->Texture.CurrentUnit; - - /* Disable existing GL state we don't want to apply to a clear. */ - _mesa_Disable(GL_ALPHA_TEST); - _mesa_Disable(GL_BLEND); - _mesa_Disable(GL_CULL_FACE); - _mesa_Disable(GL_FOG); - _mesa_Disable(GL_POLYGON_SMOOTH); - _mesa_Disable(GL_POLYGON_STIPPLE); - _mesa_Disable(GL_POLYGON_OFFSET_FILL); - _mesa_Disable(GL_LIGHTING); - _mesa_Disable(GL_CLIP_PLANE0); - _mesa_Disable(GL_CLIP_PLANE1); - _mesa_Disable(GL_CLIP_PLANE2); - _mesa_Disable(GL_CLIP_PLANE3); - _mesa_Disable(GL_CLIP_PLANE4); - _mesa_Disable(GL_CLIP_PLANE5); - _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); - if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { - saved_fp_enable = GL_TRUE; - _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) { - saved_vp_enable = GL_TRUE; - _mesa_Disable(GL_VERTEX_PROGRAM_ARB); - } - if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) { - saved_shader_program = ctx->Shader.CurrentProgram->Name; - _mesa_UseProgramObjectARB(0); - } - - if (ctx->Texture._EnabledUnits != 0) { - int i; - - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + i); - _mesa_Disable(GL_TEXTURE_1D); - _mesa_Disable(GL_TEXTURE_2D); - _mesa_Disable(GL_TEXTURE_3D); - if (ctx->Extensions.ARB_texture_cube_map) - _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB); - if (ctx->Extensions.NV_texture_rectangle) - _mesa_Disable(GL_TEXTURE_RECTANGLE_NV); - if (ctx->Extensions.MESA_texture_array) { - _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT); - _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT); - } - } - } - - /* save current array object, bind our private one */ - _mesa_reference_array_object(ctx, &arraySave, ctx->Array.ArrayObj); - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, meta->clear.arrayObj); - - meta_set_passthrough_transform(meta); - - for (i = 0; i < 4; i++) { - COPY_4FV(meta->clear.color[i], ctx->Color.ClearColor); - } - - /* convert clear Z from [0,1] to NDC coord in [-1,1] */ - dst_z = -1.0 + 2.0 * ctx->Depth.Clear; - - /* The ClearDepth value is unaffected by DepthRange, so do a default - * mapping. - */ - saved_near = ctx->Viewport.Near; - saved_far = ctx->Viewport.Far; - _mesa_DepthRange(0.0, 1.0); - - /* Prepare the vertices, which are the same regardless of which buffer we're - * drawing to. - */ - meta->clear.vertices[0][0] = fb->_Xmin; - meta->clear.vertices[0][1] = fb->_Ymin; - meta->clear.vertices[0][2] = dst_z; - meta->clear.vertices[1][0] = fb->_Xmax; - meta->clear.vertices[1][1] = fb->_Ymin; - meta->clear.vertices[1][2] = dst_z; - meta->clear.vertices[2][0] = fb->_Xmax; - meta->clear.vertices[2][1] = fb->_Ymax; - meta->clear.vertices[2][2] = dst_z; - meta->clear.vertices[3][0] = fb->_Xmin; - meta->clear.vertices[3][1] = fb->_Ymax; - meta->clear.vertices[3][2] = dst_z; - - while (mask != 0) { - GLuint this_mask = 0; - GLuint color_bit; - - color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); - if (color_bit != 0) - this_mask |= (1 << (color_bit - 1)); - - /* Clear depth/stencil in the same pass as color. */ - this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); - - /* Select the current color buffer and use the color write mask if - * we have one, otherwise don't write any color channels. - */ - if (this_mask & BUFFER_BIT_FRONT_LEFT) - _mesa_DrawBuffer(GL_FRONT_LEFT); - else if (this_mask & BUFFER_BIT_BACK_LEFT) - _mesa_DrawBuffer(GL_BACK_LEFT); - else if (color_bit != 0) - _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 + - (color_bit - BUFFER_COLOR0 - 1)); - else - _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - - /* Control writing of the depth clear value to depth. */ - if (this_mask & BUFFER_BIT_DEPTH) { - _mesa_DepthFunc(GL_ALWAYS); - _mesa_Enable(GL_DEPTH_TEST); - } else { - _mesa_Disable(GL_DEPTH_TEST); - _mesa_DepthMask(GL_FALSE); - } - - /* Control writing of the stencil clear value to stencil. */ - if (this_mask & BUFFER_BIT_STENCIL) { - _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, - GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, - ctx->Stencil.Clear & 0x7fffffff, - ctx->Stencil.WriteMask[0]); - } else { - _mesa_Disable(GL_STENCIL_TEST); - } - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - mask &= ~this_mask; - } - - meta_restore_transform(meta); - - _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture); - if (saved_fp_enable) - _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); - if (saved_vp_enable) - _mesa_Enable(GL_VERTEX_PROGRAM_ARB); - - if (saved_shader_program) - _mesa_UseProgramObjectARB(saved_shader_program); - - _mesa_DepthRange(saved_near, saved_far); - _mesa_PopAttrib(); - - /* restore current array object */ - ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= _NEW_ARRAY_ALL; - _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, arraySave); - _mesa_reference_array_object(ctx, &arraySave, NULL); -} - void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta) { meta->ctx = ctx; @@ -538,7 +294,5 @@ void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta) void meta_destroy_metaops(struct dri_metaops *meta) { - if (meta->clear.arrayObj) - _mesa_delete_array_object(meta->ctx, meta->clear.arrayObj); } diff --git a/src/mesa/drivers/dri/common/dri_metaops.h b/src/mesa/drivers/dri/common/dri_metaops.h index bb4079d5353..2487145326b 100644 --- a/src/mesa/drivers/dri/common/dri_metaops.h +++ b/src/mesa/drivers/dri/common/dri_metaops.h @@ -25,25 +25,10 @@ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ + #ifndef DRI_METAOPS_H #define DRI_METAOPS_H -#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \ - BUFFER_BIT_FRONT_LEFT | \ - BUFFER_BIT_COLOR0 | \ - BUFFER_BIT_COLOR1 | \ - BUFFER_BIT_COLOR2 | \ - BUFFER_BIT_COLOR3 | \ - BUFFER_BIT_COLOR4 | \ - BUFFER_BIT_COLOR5 | \ - BUFFER_BIT_COLOR6 | \ - BUFFER_BIT_COLOR7) - -struct dri_meta_clear { - struct gl_array_object *arrayObj; - GLfloat vertices[4][3]; - GLfloat color[4][4]; -}; struct dri_metaops { GLcontext *ctx; @@ -69,8 +54,6 @@ struct dri_metaops { GLint saved_vp_x, saved_vp_y; GLsizei saved_vp_width, saved_vp_height; GLenum saved_matrix_mode; - - struct dri_meta_clear clear; }; @@ -91,9 +74,8 @@ void meta_restore_fragment_program(struct dri_metaops *meta); void meta_set_default_texrect(struct dri_metaops *meta); void meta_restore_texcoords(struct dri_metaops *meta); -void meta_clear_tris(struct dri_metaops *meta, GLbitfield mask); void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta); void meta_destroy_metaops(struct dri_metaops *meta); -#endif +#endif diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 08a97bb1110..40a030ce0da 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -33,7 +33,7 @@ #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix3fvARB_names[] = +static const char UniformMatrix3fvARB_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix3fv\0" "glUniformMatrix3fvARB\0" @@ -41,7 +41,7 @@ static const char UniformMatrix3fvARB_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) -static const char SampleCoverageARB_names[] = +static const char SampleCoverageARB_names[] = "fi\0" /* Parameter signature */ "glSampleCoverage\0" "glSampleCoverageARB\0" @@ -49,7 +49,7 @@ static const char SampleCoverageARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter1D_names[] = +static const char ConvolutionFilter1D_names[] = "iiiiip\0" /* Parameter signature */ "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" @@ -57,7 +57,7 @@ static const char ConvolutionFilter1D_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char BeginQueryARB_names[] = +static const char BeginQueryARB_names[] = "ii\0" /* Parameter signature */ "glBeginQuery\0" "glBeginQueryARB\0" @@ -65,7 +65,7 @@ static const char BeginQueryARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameteriNV_names[] = +static const char PointParameteriNV_names[] = "ii\0" /* Parameter signature */ "glPointParameteri\0" "glPointParameteriNV\0" @@ -73,14 +73,14 @@ static const char PointParameteriNV_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char GetProgramiv_names[] = +static const char GetProgramiv_names[] = "iip\0" /* Parameter signature */ "glGetProgramiv\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3sARB_names[] = +static const char MultiTexCoord3sARB_names[] = "iiii\0" /* Parameter signature */ "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" @@ -88,7 +88,7 @@ static const char MultiTexCoord3sARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3iEXT_names[] = +static const char SecondaryColor3iEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" @@ -96,7 +96,7 @@ static const char SecondaryColor3iEXT_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fMESA_names[] = +static const char WindowPos3fMESA_names[] = "fff\0" /* Parameter signature */ "glWindowPos3f\0" "glWindowPos3fARB\0" @@ -105,14 +105,14 @@ static const char WindowPos3fMESA_names[] = #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfvSGIS_names[] = +static const char PixelTexGenParameterfvSGIS_names[] = "ip\0" /* Parameter signature */ "glPixelTexGenParameterfvSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char ActiveTextureARB_names[] = +static const char ActiveTextureARB_names[] = "i\0" /* Parameter signature */ "glActiveTexture\0" "glActiveTextureARB\0" @@ -120,7 +120,7 @@ static const char ActiveTextureARB_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit) -static const char BlitFramebufferEXT_names[] = +static const char BlitFramebufferEXT_names[] = "iiiiiiiiii\0" /* Parameter signature */ "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" @@ -128,21 +128,21 @@ static const char BlitFramebufferEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubvNV_names[] = +static const char VertexAttrib4ubvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4ubvNV\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterdvNV_names[] = +static const char GetProgramNamedParameterdvNV_names[] = "iipp\0" /* Parameter signature */ "glGetProgramNamedParameterdvNV\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char Histogram_names[] = +static const char Histogram_names[] = "iiii\0" /* Parameter signature */ "glHistogram\0" "glHistogramEXT\0" @@ -150,14 +150,14 @@ static const char Histogram_names[] = #endif #if defined(need_GL_SGIS_texture4D) -static const char TexImage4DSGIS_names[] = +static const char TexImage4DSGIS_names[] = "iiiiiiiiiip\0" /* Parameter signature */ "glTexImage4DSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dvMESA_names[] = +static const char WindowPos2dvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2dv\0" "glWindowPos2dvARB\0" @@ -166,14 +166,14 @@ static const char WindowPos2dvMESA_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiColor3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate) -static const char BlendEquationSeparateEXT_names[] = +static const char BlendEquationSeparateEXT_names[] = "ii\0" /* Parameter signature */ "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" @@ -182,14 +182,14 @@ static const char BlendEquationSeparateEXT_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameterfSGIX_names[] = +static const char ListParameterfSGIX_names[] = "iif\0" /* Parameter signature */ "glListParameterfSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bEXT_names[] = +static const char SecondaryColor3bEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" @@ -197,21 +197,21 @@ static const char SecondaryColor3bEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = +static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = "pppp\0" /* Parameter signature */ "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4svNV_names[] = +static const char VertexAttrib4svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4svNV\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferSubDataARB_names[] = +static const char GetBufferSubDataARB_names[] = "iiip\0" /* Parameter signature */ "glGetBufferSubData\0" "glGetBufferSubDataARB\0" @@ -219,7 +219,7 @@ static const char GetBufferSubDataARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferSubDataARB_names[] = +static const char BufferSubDataARB_names[] = "iiip\0" /* Parameter signature */ "glBufferSubData\0" "glBufferSubDataARB\0" @@ -227,21 +227,21 @@ static const char BufferSubDataARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fvSUN_names[] = +static const char TexCoord2fColor4ubVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glTexCoord2fColor4ubVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char AttachShader_names[] = +static const char AttachShader_names[] = "ii\0" /* Parameter signature */ "glAttachShader\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fARB_names[] = +static const char VertexAttrib2fARB_names[] = "iff\0" /* Parameter signature */ "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" @@ -249,14 +249,14 @@ static const char VertexAttrib2fARB_names[] = #endif #if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogLengthMESA_names[] = +static const char GetDebugLogLengthMESA_names[] = "iii\0" /* Parameter signature */ "glGetDebugLogLengthMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fARB_names[] = +static const char VertexAttrib3fARB_names[] = "ifff\0" /* Parameter signature */ "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" @@ -264,7 +264,7 @@ static const char VertexAttrib3fARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryivARB_names[] = +static const char GetQueryivARB_names[] = "iip\0" /* Parameter signature */ "glGetQueryiv\0" "glGetQueryivARB\0" @@ -272,7 +272,7 @@ static const char GetQueryivARB_names[] = #endif #if defined(need_GL_EXT_texture3D) -static const char TexImage3D_names[] = +static const char TexImage3D_names[] = "iiiiiiiiip\0" /* Parameter signature */ "glTexImage3D\0" "glTexImage3DEXT\0" @@ -280,14 +280,14 @@ static const char TexImage3D_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fvSUN_names[] = +static const char ReplacementCodeuiVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glReplacementCodeuiVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectivARB_names[] = +static const char GetQueryObjectivARB_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" @@ -295,14 +295,14 @@ static const char GetQueryObjectivARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = +static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage2DARB_names[] = +static const char CompressedTexSubImage2DARB_names[] = "iiiiiiiip\0" /* Parameter signature */ "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" @@ -310,14 +310,14 @@ static const char CompressedTexSubImage2DARB_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = +static const char CombinerOutputNV_names[] = "iiiiiiiiii\0" /* Parameter signature */ "glCombinerOutputNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fARB_names[] = +static const char Uniform2fARB_names[] = "iff\0" /* Parameter signature */ "glUniform2f\0" "glUniform2fARB\0" @@ -325,7 +325,7 @@ static const char Uniform2fARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1svARB_names[] = +static const char VertexAttrib1svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" @@ -333,14 +333,14 @@ static const char VertexAttrib1svARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1dvNV_names[] = +static const char VertexAttribs1dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs1dvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2ivARB_names[] = +static const char Uniform2ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform2iv\0" "glUniform2ivARB\0" @@ -348,28 +348,28 @@ static const char Uniform2ivARB_names[] = #endif #if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterfvHP_names[] = +static const char GetImageTransformParameterfvHP_names[] = "iip\0" /* Parameter signature */ "glGetImageTransformParameterfvHP\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightubvARB_names[] = +static const char WeightubvARB_names[] = "ip\0" /* Parameter signature */ "glWeightubvARB\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = +static const char VertexAttrib1fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1fvNV\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter1D_names[] = +static const char CopyConvolutionFilter1D_names[] = "iiiii\0" /* Parameter signature */ "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" @@ -377,21 +377,28 @@ static const char CopyConvolutionFilter1D_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = "iffffff\0" /* Parameter signature */ "glReplacementCodeuiNormal3fVertex3fSUN\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char DeleteSync_names[] = + "i\0" /* Parameter signature */ + "glDeleteSync\0" + ""; +#endif + #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfvSGIX_names[] = +static const char FragmentMaterialfvSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentMaterialfvSGIX\0" ""; #endif #if defined(need_GL_EXT_blend_color) -static const char BlendColor_names[] = +static const char BlendColor_names[] = "ffff\0" /* Parameter signature */ "glBlendColor\0" "glBlendColorEXT\0" @@ -399,7 +406,7 @@ static const char BlendColor_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix4fvARB_names[] = +static const char UniformMatrix4fvARB_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" @@ -407,7 +414,7 @@ static const char UniformMatrix4fvARB_names[] = #endif #if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char DeleteVertexArraysAPPLE_names[] = +static const char DeleteVertexArraysAPPLE_names[] = "ip\0" /* Parameter signature */ "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" @@ -415,28 +422,28 @@ static const char DeleteVertexArraysAPPLE_names[] = #endif #if defined(need_GL_SGIX_instruments) -static const char ReadInstrumentsSGIX_names[] = +static const char ReadInstrumentsSGIX_names[] = "i\0" /* Parameter signature */ "glReadInstrumentsSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x4fv_names[] = +static const char UniformMatrix2x4fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix2x4fv\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fvSUN_names[] = +static const char Color4ubVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glColor4ubVertex3fvSUN\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array) -static const char FramebufferTextureLayerEXT_names[] = +static const char FramebufferTextureLayerEXT_names[] = "iiiii\0" /* Parameter signature */ "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" @@ -444,14 +451,14 @@ static const char FramebufferTextureLayerEXT_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = +static const char GetListParameterfvSGIX_names[] = "iip\0" /* Parameter signature */ "glGetListParameterfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NusvARB_names[] = +static const char VertexAttrib4NusvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" @@ -459,35 +466,35 @@ static const char VertexAttrib4NusvARB_names[] = #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4svMESA_names[] = +static const char WindowPos4svMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4svMESA\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char CreateProgramObjectARB_names[] = +static const char CreateProgramObjectARB_names[] = "\0" /* Parameter signature */ "glCreateProgramObjectARB\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelivSGIX_names[] = +static const char FragmentLightModelivSGIX_names[] = "ip\0" /* Parameter signature */ "glFragmentLightModelivSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x3fv_names[] = +static const char UniformMatrix4x3fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix4x3fv\0" ""; #endif #if defined(need_GL_EXT_texture_object) -static const char PrioritizeTextures_names[] = +static const char PrioritizeTextures_names[] = "ipp\0" /* Parameter signature */ "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" @@ -495,28 +502,28 @@ static const char PrioritizeTextures_names[] = #endif #if defined(need_GL_SGIX_async) -static const char AsyncMarkerSGIX_names[] = +static const char AsyncMarkerSGIX_names[] = "i\0" /* Parameter signature */ "glAsyncMarkerSGIX\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorubSUN_names[] = +static const char GlobalAlphaFactorubSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorubSUN\0" ""; #endif #if defined(need_GL_MESA_shader_debug) -static const char ClearDebugLogMESA_names[] = +static const char ClearDebugLogMESA_names[] = "iii\0" /* Parameter signature */ "glClearDebugLogMESA\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char ResetHistogram_names[] = +static const char ResetHistogram_names[] = "i\0" /* Parameter signature */ "glResetHistogram\0" "glResetHistogramEXT\0" @@ -524,14 +531,14 @@ static const char ResetHistogram_names[] = #endif #if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterfvNV_names[] = +static const char GetProgramNamedParameterfvNV_names[] = "iipp\0" /* Parameter signature */ "glGetProgramNamedParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfEXT_names[] = +static const char PointParameterfEXT_names[] = "if\0" /* Parameter signature */ "glPointParameterf\0" "glPointParameterfARB\0" @@ -541,35 +548,35 @@ static const char PointParameterfEXT_names[] = #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char LoadIdentityDeformationMapSGIX_names[] = +static const char LoadIdentityDeformationMapSGIX_names[] = "i\0" /* Parameter signature */ "glLoadIdentityDeformationMapSGIX\0" ""; #endif #if defined(need_GL_NV_fence) -static const char GenFencesNV_names[] = +static const char GenFencesNV_names[] = "ip\0" /* Parameter signature */ "glGenFencesNV\0" ""; #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfHP_names[] = +static const char ImageTransformParameterfHP_names[] = "iif\0" /* Parameter signature */ "glImageTransformParameterfHP\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexusvARB_names[] = +static const char MatrixIndexusvARB_names[] = "ip\0" /* Parameter signature */ "glMatrixIndexusvARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char DisableVertexAttribArrayARB_names[] = +static const char DisableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" @@ -577,21 +584,21 @@ static const char DisableVertexAttribArrayARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char StencilMaskSeparate_names[] = +static const char StencilMaskSeparate_names[] = "ii\0" /* Parameter signature */ "glStencilMaskSeparate\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dARB_names[] = +static const char ProgramLocalParameter4dARB_names[] = "iidddd\0" /* Parameter signature */ "glProgramLocalParameter4dARB\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage3DARB_names[] = +static const char CompressedTexImage3DARB_names[] = "iiiiiiiip\0" /* Parameter signature */ "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" @@ -599,7 +606,7 @@ static const char CompressedTexImage3DARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameteriv_names[] = +static const char GetConvolutionParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" @@ -607,7 +614,7 @@ static const char GetConvolutionParameteriv_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fARB_names[] = +static const char VertexAttrib1fARB_names[] = "if\0" /* Parameter signature */ "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" @@ -615,14 +622,14 @@ static const char VertexAttrib1fARB_names[] = #endif #if defined(need_GL_NV_fence) -static const char TestFenceNV_names[] = +static const char TestFenceNV_names[] = "i\0" /* Parameter signature */ "glTestFenceNV\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fvARB_names[] = +static const char MultiTexCoord1fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" @@ -630,56 +637,56 @@ static const char MultiTexCoord1fvARB_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp2ATI_names[] = +static const char ColorFragmentOp2ATI_names[] = "iiiiiiiiii\0" /* Parameter signature */ "glColorFragmentOp2ATI\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char SecondaryColorPointerListIBM_names[] = +static const char SecondaryColorPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glSecondaryColorPointerListIBM\0" ""; #endif #if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterivSGIS_names[] = +static const char GetPixelTexGenParameterivSGIS_names[] = "ip\0" /* Parameter signature */ "glGetPixelTexGenParameterivSGIS\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fNV_names[] = +static const char VertexAttrib4fNV_names[] = "iffff\0" /* Parameter signature */ "glVertexAttrib4fNV\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubSUN_names[] = +static const char ReplacementCodeubSUN_names[] = "i\0" /* Parameter signature */ "glReplacementCodeubSUN\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char FinishAsyncSGIX_names[] = +static const char FinishAsyncSGIX_names[] = "p\0" /* Parameter signature */ "glFinishAsyncSGIX\0" ""; #endif #if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogMESA_names[] = +static const char GetDebugLogMESA_names[] = "iiiipp\0" /* Parameter signature */ "glGetDebugLogMESA\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddEXT_names[] = +static const char FogCoorddEXT_names[] = "d\0" /* Parameter signature */ "glFogCoordd\0" "glFogCoorddEXT\0" @@ -687,14 +694,14 @@ static const char FogCoorddEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fSUN_names[] = +static const char Color4ubVertex3fSUN_names[] = "iiiifff\0" /* Parameter signature */ "glColor4ubVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfEXT_names[] = +static const char FogCoordfEXT_names[] = "f\0" /* Parameter signature */ "glFogCoordf\0" "glFogCoordfEXT\0" @@ -702,35 +709,35 @@ static const char FogCoordfEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fSUN_names[] = +static const char TexCoord2fVertex3fSUN_names[] = "fffff\0" /* Parameter signature */ "glTexCoord2fVertex3fSUN\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoriSUN_names[] = +static const char GlobalAlphaFactoriSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactoriSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dNV_names[] = +static const char VertexAttrib2dNV_names[] = "idd\0" /* Parameter signature */ "glVertexAttrib2dNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char GetProgramInfoLog_names[] = +static const char GetProgramInfoLog_names[] = "iipp\0" /* Parameter signature */ "glGetProgramInfoLog\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NbvARB_names[] = +static const char VertexAttrib4NbvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" @@ -738,7 +745,7 @@ static const char VertexAttrib4NbvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetActiveAttribARB_names[] = +static const char GetActiveAttribARB_names[] = "iiipppp\0" /* Parameter signature */ "glGetActiveAttrib\0" "glGetActiveAttribARB\0" @@ -746,91 +753,91 @@ static const char GetActiveAttribARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubNV_names[] = +static const char VertexAttrib4ubNV_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4ubNV\0" ""; #endif #if defined(need_GL_APPLE_texture_range) -static const char TextureRangeAPPLE_names[] = +static const char TextureRangeAPPLE_names[] = "iip\0" /* Parameter signature */ "glTextureRangeAPPLE\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = +static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = "ffffffffffff\0" /* Parameter signature */ "glTexCoord2fColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfvNV_names[] = +static const char CombinerParameterfvNV_names[] = "ip\0" /* Parameter signature */ "glCombinerParameterfvNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3dvNV_names[] = +static const char VertexAttribs3dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs3dvNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4fvNV_names[] = +static const char VertexAttribs4fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4fvNV\0" ""; #endif #if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = +static const char VertexArrayRangeNV_names[] = "ip\0" /* Parameter signature */ "glVertexArrayRangeNV\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightiSGIX_names[] = +static const char FragmentLightiSGIX_names[] = "iii\0" /* Parameter signature */ "glFragmentLightiSGIX\0" ""; #endif #if defined(need_GL_EXT_polygon_offset) -static const char PolygonOffsetEXT_names[] = +static const char PolygonOffsetEXT_names[] = "ff\0" /* Parameter signature */ "glPolygonOffsetEXT\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char PollAsyncSGIX_names[] = +static const char PollAsyncSGIX_names[] = "p\0" /* Parameter signature */ "glPollAsyncSGIX\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char DeleteFragmentShaderATI_names[] = +static const char DeleteFragmentShaderATI_names[] = "i\0" /* Parameter signature */ "glDeleteFragmentShaderATI\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fvSUN_names[] = +static const char TexCoord2fNormal3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glTexCoord2fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixdARB_names[] = +static const char MultTransposeMatrixdARB_names[] = "p\0" /* Parameter signature */ "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" @@ -838,7 +845,7 @@ static const char MultTransposeMatrixdARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2svMESA_names[] = +static const char WindowPos2svMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2sv\0" "glWindowPos2svARB\0" @@ -847,7 +854,7 @@ static const char WindowPos2svMESA_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage1DARB_names[] = +static const char CompressedTexImage1DARB_names[] = "iiiiiip\0" /* Parameter signature */ "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" @@ -855,35 +862,35 @@ static const char CompressedTexImage1DARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2sNV_names[] = +static const char VertexAttrib2sNV_names[] = "iii\0" /* Parameter signature */ "glVertexAttrib2sNV\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char NormalPointerListIBM_names[] = +static const char NormalPointerListIBM_names[] = "iipi\0" /* Parameter signature */ "glNormalPointerListIBM\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char IndexPointerEXT_names[] = +static const char IndexPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glIndexPointerEXT\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char NormalPointerEXT_names[] = +static const char NormalPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glNormalPointerEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dARB_names[] = +static const char MultiTexCoord3dARB_names[] = "iddd\0" /* Parameter signature */ "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" @@ -891,7 +898,7 @@ static const char MultiTexCoord3dARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2iARB_names[] = +static const char MultiTexCoord2iARB_names[] = "iii\0" /* Parameter signature */ "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" @@ -899,14 +906,14 @@ static const char MultiTexCoord2iARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = "iffffffff\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2svARB_names[] = +static const char MultiTexCoord2svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" @@ -914,14 +921,14 @@ static const char MultiTexCoord2svARB_names[] = #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubvSUN_names[] = +static const char ReplacementCodeubvSUN_names[] = "p\0" /* Parameter signature */ "glReplacementCodeubvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3iARB_names[] = +static const char Uniform3iARB_names[] = "iiii\0" /* Parameter signature */ "glUniform3i\0" "glUniform3iARB\0" @@ -929,49 +936,49 @@ static const char Uniform3iARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialfvSGIX_names[] = +static const char GetFragmentMaterialfvSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentMaterialfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char GetShaderInfoLog_names[] = +static const char GetShaderInfoLog_names[] = "iipp\0" /* Parameter signature */ "glGetShaderInfoLog\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightivARB_names[] = +static const char WeightivARB_names[] = "ip\0" /* Parameter signature */ "glWeightivARB\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = +static const char PollInstrumentsSGIX_names[] = "p\0" /* Parameter signature */ "glPollInstrumentsSGIX\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactordSUN_names[] = +static const char GlobalAlphaFactordSUN_names[] = "d\0" /* Parameter signature */ "glGlobalAlphaFactordSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = +static const char VertexAttribs3fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs3fvNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenerateMipmapEXT_names[] = +static const char GenerateMipmapEXT_names[] = "i\0" /* Parameter signature */ "glGenerateMipmap\0" "glGenerateMipmapEXT\0" @@ -979,35 +986,35 @@ static const char GenerateMipmapEXT_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char SetFragmentShaderConstantATI_names[] = +static const char SetFragmentShaderConstantATI_names[] = "ip\0" /* Parameter signature */ "glSetFragmentShaderConstantATI\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterivNV_names[] = +static const char GetMapAttribParameterivNV_names[] = "iiip\0" /* Parameter signature */ "glGetMapAttribParameterivNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char CreateShaderObjectARB_names[] = +static const char CreateShaderObjectARB_names[] = "i\0" /* Parameter signature */ "glCreateShaderObjectARB\0" ""; #endif #if defined(need_GL_SGIS_sharpen_texture) -static const char GetSharpenTexFuncSGIS_names[] = +static const char GetSharpenTexFuncSGIS_names[] = "ip\0" /* Parameter signature */ "glGetSharpenTexFuncSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferDataARB_names[] = +static const char BufferDataARB_names[] = "iipi\0" /* Parameter signature */ "glBufferData\0" "glBufferDataARB\0" @@ -1015,42 +1022,42 @@ static const char BufferDataARB_names[] = #endif #if defined(need_GL_NV_vertex_array_range) -static const char FlushVertexArrayRangeNV_names[] = +static const char FlushVertexArrayRangeNV_names[] = "\0" /* Parameter signature */ "glFlushVertexArrayRangeNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char SampleMapATI_names[] = +static const char SampleMapATI_names[] = "iii\0" /* Parameter signature */ "glSampleMapATI\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char VertexPointerEXT_names[] = +static const char VertexPointerEXT_names[] = "iiiip\0" /* Parameter signature */ "glVertexPointerEXT\0" ""; #endif #if defined(need_GL_SGIS_texture_filter4) -static const char GetTexFilterFuncSGIS_names[] = +static const char GetTexFilterFuncSGIS_names[] = "iip\0" /* Parameter signature */ "glGetTexFilterFuncSGIS\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterfvNV_names[] = +static const char GetCombinerOutputParameterfvNV_names[] = "iiip\0" /* Parameter signature */ "glGetCombinerOutputParameterfvNV\0" ""; #endif #if defined(need_GL_EXT_subtexture) -static const char TexSubImage1D_names[] = +static const char TexSubImage1D_names[] = "iiiiiip\0" /* Parameter signature */ "glTexSubImage1D\0" "glTexSubImage1DEXT\0" @@ -1058,36 +1065,43 @@ static const char TexSubImage1D_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1sARB_names[] = +static const char VertexAttrib1sARB_names[] = "ii\0" /* Parameter signature */ "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char FenceSync_names[] = + "ii\0" /* Parameter signature */ + "glFenceSync\0" + ""; +#endif + #if defined(need_GL_NV_register_combiners) -static const char FinalCombinerInputNV_names[] = +static const char FinalCombinerInputNV_names[] = "iiii\0" /* Parameter signature */ "glFinalCombinerInputNV\0" ""; #endif #if defined(need_GL_SGIX_flush_raster) -static const char FlushRasterSGIX_names[] = +static const char FlushRasterSGIX_names[] = "\0" /* Parameter signature */ "glFlushRasterSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = +static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = "ifffff\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fARB_names[] = +static const char Uniform1fARB_names[] = "if\0" /* Parameter signature */ "glUniform1f\0" "glUniform1fARB\0" @@ -1095,7 +1109,7 @@ static const char Uniform1fARB_names[] = #endif #if defined(need_GL_EXT_texture_object) -static const char AreTexturesResident_names[] = +static const char AreTexturesResident_names[] = "ipp\0" /* Parameter signature */ "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" @@ -1103,7 +1117,7 @@ static const char AreTexturesResident_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) -static const char StencilOpSeparate_names[] = +static const char StencilOpSeparate_names[] = "iiii\0" /* Parameter signature */ "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" @@ -1111,7 +1125,7 @@ static const char StencilOpSeparate_names[] = #endif #if defined(need_GL_SGI_color_table) -static const char ColorTableParameteriv_names[] = +static const char ColorTableParameteriv_names[] = "iip\0" /* Parameter signature */ "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" @@ -1119,14 +1133,14 @@ static const char ColorTableParameteriv_names[] = #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char FogCoordPointerListIBM_names[] = +static const char FogCoordPointerListIBM_names[] = "iipi\0" /* Parameter signature */ "glFogCoordPointerListIBM\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dMESA_names[] = +static const char WindowPos3dMESA_names[] = "ddd\0" /* Parameter signature */ "glWindowPos3d\0" "glWindowPos3dARB\0" @@ -1135,7 +1149,7 @@ static const char WindowPos3dMESA_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfvEXT_names[] = +static const char PointParameterfvEXT_names[] = "ip\0" /* Parameter signature */ "glPointParameterfv\0" "glPointParameterfvARB\0" @@ -1145,7 +1159,7 @@ static const char PointParameterfvEXT_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fvMESA_names[] = +static const char WindowPos2fvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2fv\0" "glWindowPos2fvARB\0" @@ -1154,7 +1168,7 @@ static const char WindowPos2fvMESA_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bvEXT_names[] = +static const char SecondaryColor3bvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" @@ -1162,35 +1176,35 @@ static const char SecondaryColor3bvEXT_names[] = #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char VertexPointerListIBM_names[] = +static const char VertexPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glVertexPointerListIBM\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterfvARB_names[] = +static const char GetProgramLocalParameterfvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramLocalParameterfvARB\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfSGIX_names[] = +static const char FragmentMaterialfSGIX_names[] = "iif\0" /* Parameter signature */ "glFragmentMaterialfSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fSUN_names[] = +static const char TexCoord2fNormal3fVertex3fSUN_names[] = "ffffffff\0" /* Parameter signature */ "glTexCoord2fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char RenderbufferStorageEXT_names[] = +static const char RenderbufferStorageEXT_names[] = "iiii\0" /* Parameter signature */ "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" @@ -1198,28 +1212,28 @@ static const char RenderbufferStorageEXT_names[] = #endif #if defined(need_GL_NV_fence) -static const char IsFenceNV_names[] = +static const char IsFenceNV_names[] = "i\0" /* Parameter signature */ "glIsFenceNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char AttachObjectARB_names[] = +static const char AttachObjectARB_names[] = "ii\0" /* Parameter signature */ "glAttachObjectARB\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightivSGIX_names[] = +static const char GetFragmentLightivSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentLightivSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix2fvARB_names[] = +static const char UniformMatrix2fvARB_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" @@ -1227,7 +1241,7 @@ static const char UniformMatrix2fvARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fARB_names[] = +static const char MultiTexCoord2fARB_names[] = "iff\0" /* Parameter signature */ "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" @@ -1235,7 +1249,7 @@ static const char MultiTexCoord2fARB_names[] = #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char ColorTable_names[] = +static const char ColorTable_names[] = "iiiiip\0" /* Parameter signature */ "glColorTable\0" "glColorTableSGI\0" @@ -1244,14 +1258,14 @@ static const char ColorTable_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char MapControlPointsNV_names[] = +static const char MapControlPointsNV_names[] = "iiiiiiiip\0" /* Parameter signature */ "glMapControlPointsNV\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter2D_names[] = +static const char ConvolutionFilter2D_names[] = "iiiiiip\0" /* Parameter signature */ "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" @@ -1259,14 +1273,14 @@ static const char ConvolutionFilter2D_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char MapParameterfvNV_names[] = +static const char MapParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glMapParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dvARB_names[] = +static const char VertexAttrib3dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" @@ -1274,14 +1288,14 @@ static const char VertexAttrib3dvARB_names[] = #endif #if defined(need_GL_PGI_misc_hints) -static const char HintPGI_names[] = +static const char HintPGI_names[] = "ii\0" /* Parameter signature */ "glHintPGI\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteriv_names[] = +static const char ConvolutionParameteriv_names[] = "iip\0" /* Parameter signature */ "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" @@ -1289,28 +1303,28 @@ static const char ConvolutionParameteriv_names[] = #endif #if defined(need_GL_EXT_cull_vertex) -static const char CullParameterdvEXT_names[] = +static const char CullParameterdvEXT_names[] = "ip\0" /* Parameter signature */ "glCullParameterdvEXT\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fNV_names[] = +static const char ProgramNamedParameter4fNV_names[] = "iipffff\0" /* Parameter signature */ "glProgramNamedParameter4fNV\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fSUN_names[] = +static const char Color3fVertex3fSUN_names[] = "ffffff\0" /* Parameter signature */ "glColor3fVertex3fSUN\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fvARB_names[] = +static const char ProgramEnvParameter4fvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" @@ -1318,14 +1332,14 @@ static const char ProgramEnvParameter4fvARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModeliSGIX_names[] = +static const char FragmentLightModeliSGIX_names[] = "ii\0" /* Parameter signature */ "glFragmentLightModeliSGIX\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterfv_names[] = +static const char ConvolutionParameterfv_names[] = "iip\0" /* Parameter signature */ "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" @@ -1333,35 +1347,42 @@ static const char ConvolutionParameterfv_names[] = #endif #if defined(need_GL_3DFX_tbuffer) -static const char TbufferMask3DFX_names[] = +static const char TbufferMask3DFX_names[] = "i\0" /* Parameter signature */ "glTbufferMask3DFX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char LoadProgramNV_names[] = +static const char LoadProgramNV_names[] = "iiip\0" /* Parameter signature */ "glLoadProgramNV\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char WaitSync_names[] = + "iii\0" /* Parameter signature */ + "glWaitSync\0" + ""; +#endif + #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fvNV_names[] = +static const char VertexAttrib4fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4fvNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char GetAttachedObjectsARB_names[] = +static const char GetAttachedObjectsARB_names[] = "iipp\0" /* Parameter signature */ "glGetAttachedObjectsARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fvARB_names[] = +static const char Uniform3fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform3fv\0" "glUniform3fvARB\0" @@ -1369,7 +1390,7 @@ static const char Uniform3fvARB_names[] = #endif #if defined(need_GL_EXT_draw_range_elements) -static const char DrawRangeElements_names[] = +static const char DrawRangeElements_names[] = "iiiiip\0" /* Parameter signature */ "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" @@ -1377,14 +1398,14 @@ static const char DrawRangeElements_names[] = #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfvSGIX_names[] = +static const char SpriteParameterfvSGIX_names[] = "ip\0" /* Parameter signature */ "glSpriteParameterfvSGIX\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char CheckFramebufferStatusEXT_names[] = +static const char CheckFramebufferStatusEXT_names[] = "i\0" /* Parameter signature */ "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" @@ -1392,21 +1413,21 @@ static const char CheckFramebufferStatusEXT_names[] = #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoruiSUN_names[] = +static const char GlobalAlphaFactoruiSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactoruiSUN\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char GetHandleARB_names[] = +static const char GetHandleARB_names[] = "i\0" /* Parameter signature */ "glGetHandleARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribivARB_names[] = +static const char GetVertexAttribivARB_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" @@ -1414,21 +1435,21 @@ static const char GetVertexAttribivARB_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterfvNV_names[] = +static const char GetCombinerInputParameterfvNV_names[] = "iiiip\0" /* Parameter signature */ "glGetCombinerInputParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char CreateProgram_names[] = +static const char CreateProgram_names[] = "\0" /* Parameter signature */ "glCreateProgram\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixdARB_names[] = +static const char LoadTransposeMatrixdARB_names[] = "p\0" /* Parameter signature */ "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" @@ -1436,7 +1457,7 @@ static const char LoadTransposeMatrixdARB_names[] = #endif #if defined(need_GL_EXT_histogram) -static const char GetMinmax_names[] = +static const char GetMinmax_names[] = "iiiip\0" /* Parameter signature */ "glGetMinmax\0" "glGetMinmaxEXT\0" @@ -1444,14 +1465,14 @@ static const char GetMinmax_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char StencilFuncSeparate_names[] = +static const char StencilFuncSeparate_names[] = "iiii\0" /* Parameter signature */ "glStencilFuncSeparate\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3sEXT_names[] = +static const char SecondaryColor3sEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" @@ -1459,28 +1480,28 @@ static const char SecondaryColor3sEXT_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fvSUN_names[] = +static const char Color3fVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glColor3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorbSUN_names[] = +static const char GlobalAlphaFactorbSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorbSUN\0" ""; #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfvHP_names[] = +static const char ImageTransformParameterfvHP_names[] = "iip\0" /* Parameter signature */ "glImageTransformParameterfvHP\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ivARB_names[] = +static const char VertexAttrib4ivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" @@ -1488,28 +1509,28 @@ static const char VertexAttrib4ivARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fNV_names[] = +static const char VertexAttrib3fNV_names[] = "ifff\0" /* Parameter signature */ "glVertexAttrib3fNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2dvNV_names[] = +static const char VertexAttribs2dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs2dvNV\0" ""; #endif #if defined(need_GL_EXT_timer_query) -static const char GetQueryObjectui64vEXT_names[] = +static const char GetQueryObjectui64vEXT_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjectui64vEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fvARB_names[] = +static const char MultiTexCoord3fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" @@ -1517,7 +1538,7 @@ static const char MultiTexCoord3fvARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dEXT_names[] = +static const char SecondaryColor3dEXT_names[] = "ddd\0" /* Parameter signature */ "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" @@ -1525,42 +1546,42 @@ static const char SecondaryColor3dEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterfvNV_names[] = +static const char GetProgramParameterfvNV_names[] = "iiip\0" /* Parameter signature */ "glGetProgramParameterfvNV\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char TangentPointerEXT_names[] = +static const char TangentPointerEXT_names[] = "iip\0" /* Parameter signature */ "glTangentPointerEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fvSUN_names[] = +static const char Color4fNormal3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char GetInstrumentsSGIX_names[] = +static const char GetInstrumentsSGIX_names[] = "\0" /* Parameter signature */ "glGetInstrumentsSGIX\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char EvalMapsNV_names[] = +static const char EvalMapsNV_names[] = "ii\0" /* Parameter signature */ "glEvalMapsNV\0" ""; #endif #if defined(need_GL_EXT_subtexture) -static const char TexSubImage2D_names[] = +static const char TexSubImage2D_names[] = "iiiiiiiip\0" /* Parameter signature */ "glTexSubImage2D\0" "glTexSubImage2DEXT\0" @@ -1568,28 +1589,28 @@ static const char TexSubImage2D_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightivSGIX_names[] = +static const char FragmentLightivSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentLightivSGIX\0" ""; #endif #if defined(need_GL_APPLE_texture_range) -static const char GetTexParameterPointervAPPLE_names[] = +static const char GetTexParameterPointervAPPLE_names[] = "iip\0" /* Parameter signature */ "glGetTexParameterPointervAPPLE\0" ""; #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfvEXT_names[] = +static const char PixelTransformParameterfvEXT_names[] = "iip\0" /* Parameter signature */ "glPixelTransformParameterfvEXT\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4bvARB_names[] = +static const char VertexAttrib4bvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" @@ -1597,14 +1618,14 @@ static const char VertexAttrib4bvARB_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp2ATI_names[] = +static const char AlphaFragmentOp2ATI_names[] = "iiiiiiiii\0" /* Parameter signature */ "glAlphaFragmentOp2ATI\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4sARB_names[] = +static const char MultiTexCoord4sARB_names[] = "iiiii\0" /* Parameter signature */ "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" @@ -1612,28 +1633,28 @@ static const char MultiTexCoord4sARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialivSGIX_names[] = +static const char GetFragmentMaterialivSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentMaterialivSGIX\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4dMESA_names[] = +static const char WindowPos4dMESA_names[] = "dddd\0" /* Parameter signature */ "glWindowPos4dMESA\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightPointerARB_names[] = +static const char WeightPointerARB_names[] = "iiip\0" /* Parameter signature */ "glWeightPointerARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dMESA_names[] = +static const char WindowPos2dMESA_names[] = "dd\0" /* Parameter signature */ "glWindowPos2d\0" "glWindowPos2dARB\0" @@ -1642,7 +1663,7 @@ static const char WindowPos2dMESA_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture3DEXT_names[] = +static const char FramebufferTexture3DEXT_names[] = "iiiiii\0" /* Parameter signature */ "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" @@ -1650,7 +1671,7 @@ static const char FramebufferTexture3DEXT_names[] = #endif #if defined(need_GL_EXT_blend_minmax) -static const char BlendEquation_names[] = +static const char BlendEquation_names[] = "i\0" /* Parameter signature */ "glBlendEquation\0" "glBlendEquationEXT\0" @@ -1658,14 +1679,14 @@ static const char BlendEquation_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dNV_names[] = +static const char VertexAttrib3dNV_names[] = "iddd\0" /* Parameter signature */ "glVertexAttrib3dNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dARB_names[] = +static const char VertexAttrib3dARB_names[] = "iddd\0" /* Parameter signature */ "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" @@ -1673,14 +1694,14 @@ static const char VertexAttrib3dARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = "ppppp\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fARB_names[] = +static const char VertexAttrib4fARB_names[] = "iffff\0" /* Parameter signature */ "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" @@ -1688,14 +1709,14 @@ static const char VertexAttrib4fARB_names[] = #endif #if defined(need_GL_EXT_index_func) -static const char IndexFuncEXT_names[] = +static const char IndexFuncEXT_names[] = "if\0" /* Parameter signature */ "glIndexFuncEXT\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = +static const char FramebufferTexture2DEXT_names[] = "iiiii\0" /* Parameter signature */ "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" @@ -1703,7 +1724,7 @@ static const char FramebufferTexture2DEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dvARB_names[] = +static const char MultiTexCoord2dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" @@ -1711,21 +1732,21 @@ static const char MultiTexCoord2dvARB_names[] = #endif #if defined(need_GL_EXT_cull_vertex) -static const char CullParameterfvEXT_names[] = +static const char CullParameterfvEXT_names[] = "ip\0" /* Parameter signature */ "glCullParameterfvEXT\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fvNV_names[] = +static const char ProgramNamedParameter4fvNV_names[] = "iipp\0" /* Parameter signature */ "glProgramNamedParameter4fvNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColorPointerEXT_names[] = +static const char SecondaryColorPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" @@ -1733,7 +1754,7 @@ static const char SecondaryColorPointerEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fvARB_names[] = +static const char VertexAttrib4fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" @@ -1741,14 +1762,14 @@ static const char VertexAttrib4fvARB_names[] = #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char ColorPointerListIBM_names[] = +static const char ColorPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glColorPointerListIBM\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetActiveUniformARB_names[] = +static const char GetActiveUniformARB_names[] = "iiipppp\0" /* Parameter signature */ "glGetActiveUniform\0" "glGetActiveUniformARB\0" @@ -1756,14 +1777,14 @@ static const char GetActiveUniformARB_names[] = #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameteriHP_names[] = +static const char ImageTransformParameteriHP_names[] = "iii\0" /* Parameter signature */ "glImageTransformParameteriHP\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1svARB_names[] = +static const char MultiTexCoord1svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" @@ -1771,7 +1792,7 @@ static const char MultiTexCoord1svARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char EndQueryARB_names[] = +static const char EndQueryARB_names[] = "i\0" /* Parameter signature */ "glEndQuery\0" "glEndQueryARB\0" @@ -1779,42 +1800,42 @@ static const char EndQueryARB_names[] = #endif #if defined(need_GL_NV_fence) -static const char DeleteFencesNV_names[] = +static const char DeleteFencesNV_names[] = "ip\0" /* Parameter signature */ "glDeleteFencesNV\0" ""; #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = +static const char DeformationMap3dSGIX_names[] = "iddiiddiiddiip\0" /* Parameter signature */ "glDeformationMap3dSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char IsShader_names[] = +static const char IsShader_names[] = "i\0" /* Parameter signature */ "glIsShader\0" ""; #endif #if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterivHP_names[] = +static const char GetImageTransformParameterivHP_names[] = "iip\0" /* Parameter signature */ "glGetImageTransformParameterivHP\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4ivMESA_names[] = +static const char WindowPos4ivMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4ivMESA\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3svARB_names[] = +static const char MultiTexCoord3svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" @@ -1822,7 +1843,7 @@ static const char MultiTexCoord3svARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4iARB_names[] = +static const char MultiTexCoord4iARB_names[] = "iiiii\0" /* Parameter signature */ "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" @@ -1830,21 +1851,21 @@ static const char MultiTexCoord4iARB_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3ivEXT_names[] = +static const char Binormal3ivEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3ivEXT\0" ""; #endif #if defined(need_GL_MESA_resize_buffers) -static const char ResizeBuffersMESA_names[] = +static const char ResizeBuffersMESA_names[] = "\0" /* Parameter signature */ "glResizeBuffersMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformivARB_names[] = +static const char GetUniformivARB_names[] = "iip\0" /* Parameter signature */ "glGetUniformiv\0" "glGetUniformivARB\0" @@ -1852,28 +1873,28 @@ static const char GetUniformivARB_names[] = #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameteriSGIS_names[] = +static const char PixelTexGenParameteriSGIS_names[] = "ii\0" /* Parameter signature */ "glPixelTexGenParameteriSGIS\0" ""; #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char VertexPointervINTEL_names[] = +static const char VertexPointervINTEL_names[] = "iip\0" /* Parameter signature */ "glVertexPointervINTEL\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = "pppp\0" /* Parameter signature */ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uiEXT_names[] = +static const char SecondaryColor3uiEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" @@ -1881,14 +1902,14 @@ static const char SecondaryColor3uiEXT_names[] = #endif #if defined(need_GL_SGIX_instruments) -static const char StartInstrumentsSGIX_names[] = +static const char StartInstrumentsSGIX_names[] = "\0" /* Parameter signature */ "glStartInstrumentsSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usvEXT_names[] = +static const char SecondaryColor3usvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" @@ -1896,49 +1917,49 @@ static const char SecondaryColor3usvEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fvNV_names[] = +static const char VertexAttrib2fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2fvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dvARB_names[] = +static const char ProgramLocalParameter4dvARB_names[] = "iip\0" /* Parameter signature */ "glProgramLocalParameter4dvARB\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexuivARB_names[] = +static const char MatrixIndexuivARB_names[] = "ip\0" /* Parameter signature */ "glMatrixIndexuivARB\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) -static const char RenderbufferStorageMultisample_names[] = +static const char RenderbufferStorageMultisample_names[] = "iiiii\0" /* Parameter signature */ "glRenderbufferStorageMultisample\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3sEXT_names[] = +static const char Tangent3sEXT_names[] = "iii\0" /* Parameter signature */ "glTangent3sEXT\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorfSUN_names[] = +static const char GlobalAlphaFactorfSUN_names[] = "f\0" /* Parameter signature */ "glGlobalAlphaFactorfSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3iARB_names[] = +static const char MultiTexCoord3iARB_names[] = "iiii\0" /* Parameter signature */ "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" @@ -1946,35 +1967,35 @@ static const char MultiTexCoord3iARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char IsProgram_names[] = +static const char IsProgram_names[] = "i\0" /* Parameter signature */ "glIsProgram\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char TexCoordPointerListIBM_names[] = +static const char TexCoordPointerListIBM_names[] = "iiipi\0" /* Parameter signature */ "glTexCoordPointerListIBM\0" ""; #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorusSUN_names[] = +static const char GlobalAlphaFactorusSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorusSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dvNV_names[] = +static const char VertexAttrib2dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2dvNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferRenderbufferEXT_names[] = +static const char FramebufferRenderbufferEXT_names[] = "iiii\0" /* Parameter signature */ "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" @@ -1982,14 +2003,14 @@ static const char FramebufferRenderbufferEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dvNV_names[] = +static const char VertexAttrib1dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1dvNV\0" ""; #endif #if defined(need_GL_EXT_texture_object) -static const char GenTextures_names[] = +static const char GenTextures_names[] = "ip\0" /* Parameter signature */ "glGenTextures\0" "glGenTexturesEXT\0" @@ -1997,14 +2018,14 @@ static const char GenTextures_names[] = #endif #if defined(need_GL_NV_fence) -static const char SetFenceNV_names[] = +static const char SetFenceNV_names[] = "ii\0" /* Parameter signature */ "glSetFenceNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture1DEXT_names[] = +static const char FramebufferTexture1DEXT_names[] = "iiiii\0" /* Parameter signature */ "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" @@ -2012,49 +2033,49 @@ static const char FramebufferTexture1DEXT_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterivNV_names[] = +static const char GetCombinerOutputParameterivNV_names[] = "iiip\0" /* Parameter signature */ "glGetCombinerOutputParameterivNV\0" ""; #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterivSGIS_names[] = +static const char PixelTexGenParameterivSGIS_names[] = "ip\0" /* Parameter signature */ "glPixelTexGenParameterivSGIS\0" ""; #endif #if defined(need_GL_EXT_texture_perturb_normal) -static const char TextureNormalEXT_names[] = +static const char TextureNormalEXT_names[] = "i\0" /* Parameter signature */ "glTextureNormalEXT\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char IndexPointerListIBM_names[] = +static const char IndexPointerListIBM_names[] = "iipi\0" /* Parameter signature */ "glIndexPointerListIBM\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightfvARB_names[] = +static const char WeightfvARB_names[] = "ip\0" /* Parameter signature */ "glWeightfvARB\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4fMESA_names[] = +static const char WindowPos4fMESA_names[] = "ffff\0" /* Parameter signature */ "glWindowPos4fMESA\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dvMESA_names[] = +static const char WindowPos3dvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3dv\0" "glWindowPos3dvARB\0" @@ -2063,14 +2084,14 @@ static const char WindowPos3dvMESA_names[] = #endif #if defined(need_GL_EXT_timer_query) -static const char GetQueryObjecti64vEXT_names[] = +static const char GetQueryObjecti64vEXT_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjecti64vEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dARB_names[] = +static const char MultiTexCoord1dARB_names[] = "id\0" /* Parameter signature */ "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" @@ -2078,7 +2099,7 @@ static const char MultiTexCoord1dARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameterivNV_names[] = +static const char PointParameterivNV_names[] = "ip\0" /* Parameter signature */ "glPointParameteriv\0" "glPointParameterivNV\0" @@ -2086,7 +2107,7 @@ static const char PointParameterivNV_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fvARB_names[] = +static const char Uniform2fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform2fv\0" "glUniform2fvARB\0" @@ -2094,14 +2115,14 @@ static const char Uniform2fvARB_names[] = #endif #if defined(need_GL_APPLE_flush_buffer_range) -static const char BufferParameteriAPPLE_names[] = +static const char BufferParameteriAPPLE_names[] = "iii\0" /* Parameter signature */ "glBufferParameteriAPPLE\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dvARB_names[] = +static const char MultiTexCoord3dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" @@ -2109,49 +2130,49 @@ static const char MultiTexCoord3dvARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = "pppp\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char DeleteObjectARB_names[] = +static const char DeleteObjectARB_names[] = "i\0" /* Parameter signature */ "glDeleteObjectARB\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = +static const char MatrixIndexPointerARB_names[] = "iiip\0" /* Parameter signature */ "glMatrixIndexPointerARB\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dvNV_names[] = +static const char ProgramNamedParameter4dvNV_names[] = "iipp\0" /* Parameter signature */ "glProgramNamedParameter4dvNV\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fvEXT_names[] = +static const char Tangent3fvEXT_names[] = "p\0" /* Parameter signature */ "glTangent3fvEXT\0" ""; #endif #if defined(need_GL_ARB_vertex_array_object) -static const char GenVertexArrays_names[] = +static const char GenVertexArrays_names[] = "ip\0" /* Parameter signature */ "glGenVertexArrays\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindFramebufferEXT_names[] = +static const char BindFramebufferEXT_names[] = "ii\0" /* Parameter signature */ "glBindFramebuffer\0" "glBindFramebufferEXT\0" @@ -2159,14 +2180,14 @@ static const char BindFramebufferEXT_names[] = #endif #if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = +static const char ReferencePlaneSGIX_names[] = "p\0" /* Parameter signature */ "glReferencePlaneSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = +static const char ValidateProgramARB_names[] = "i\0" /* Parameter signature */ "glValidateProgram\0" "glValidateProgramARB\0" @@ -2174,21 +2195,21 @@ static const char ValidateProgramARB_names[] = #endif #if defined(need_GL_EXT_compiled_vertex_array) -static const char UnlockArraysEXT_names[] = +static const char UnlockArraysEXT_names[] = "\0" /* Parameter signature */ "glUnlockArraysEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fSUN_names[] = +static const char TexCoord2fColor3fVertex3fSUN_names[] = "ffffffff\0" /* Parameter signature */ "glTexCoord2fColor3fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fvMESA_names[] = +static const char WindowPos3fvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3fv\0" "glWindowPos3fvARB\0" @@ -2197,14 +2218,14 @@ static const char WindowPos3fvMESA_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1svNV_names[] = +static const char VertexAttrib1svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1svNV\0" ""; #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage3D_names[] = +static const char CopyTexSubImage3D_names[] = "iiiiiiiii\0" /* Parameter signature */ "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" @@ -2212,22 +2233,29 @@ static const char CopyTexSubImage3D_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dARB_names[] = +static const char VertexAttrib2dARB_names[] = "idd\0" /* Parameter signature */ "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char GetInteger64v_names[] = + "ip\0" /* Parameter signature */ + "glGetInteger64v\0" + ""; +#endif + #if defined(need_GL_SGIS_texture_color_mask) -static const char TextureColorMaskSGIS_names[] = +static const char TextureColorMaskSGIS_names[] = "iiii\0" /* Parameter signature */ "glTextureColorMaskSGIS\0" ""; #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTable_names[] = +static const char GetColorTable_names[] = "iiip\0" /* Parameter signature */ "glGetColorTable\0" "glGetColorTableSGI\0" @@ -2236,7 +2264,7 @@ static const char GetColorTable_names[] = #endif #if defined(need_GL_SGI_color_table) -static const char CopyColorTable_names[] = +static const char CopyColorTable_names[] = "iiiii\0" /* Parameter signature */ "glCopyColorTable\0" "glCopyColorTableSGI\0" @@ -2244,7 +2272,7 @@ static const char CopyColorTable_names[] = #endif #if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterfv_names[] = +static const char GetHistogramParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" @@ -2252,21 +2280,21 @@ static const char GetHistogramParameterfv_names[] = #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char ColorPointervINTEL_names[] = +static const char ColorPointervINTEL_names[] = "iip\0" /* Parameter signature */ "glColorPointervINTEL\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp1ATI_names[] = +static const char AlphaFragmentOp1ATI_names[] = "iiiiii\0" /* Parameter signature */ "glAlphaFragmentOp1ATI\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3ivARB_names[] = +static const char MultiTexCoord3ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" @@ -2274,7 +2302,7 @@ static const char MultiTexCoord3ivARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2sARB_names[] = +static const char MultiTexCoord2sARB_names[] = "iii\0" /* Parameter signature */ "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" @@ -2282,7 +2310,7 @@ static const char MultiTexCoord2sARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dvARB_names[] = +static const char VertexAttrib1dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" @@ -2290,7 +2318,7 @@ static const char VertexAttrib1dvARB_names[] = #endif #if defined(need_GL_EXT_texture_object) -static const char DeleteTextures_names[] = +static const char DeleteTextures_names[] = "ip\0" /* Parameter signature */ "glDeleteTextures\0" "glDeleteTexturesEXT\0" @@ -2298,49 +2326,49 @@ static const char DeleteTextures_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char TexCoordPointerEXT_names[] = +static const char TexCoordPointerEXT_names[] = "iiiip\0" /* Parameter signature */ "glTexCoordPointerEXT\0" ""; #endif #if defined(need_GL_SGIS_texture4D) -static const char TexSubImage4DSGIS_names[] = +static const char TexSubImage4DSGIS_names[] = "iiiiiiiiiiiip\0" /* Parameter signature */ "glTexSubImage4DSGIS\0" ""; #endif #if defined(need_GL_NV_register_combiners2) -static const char CombinerStageParameterfvNV_names[] = +static const char CombinerStageParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glCombinerStageParameterfvNV\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char StopInstrumentsSGIX_names[] = +static const char StopInstrumentsSGIX_names[] = "i\0" /* Parameter signature */ "glStopInstrumentsSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = +static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = "fffffffffffffff\0" /* Parameter signature */ "glTexCoord4fColor4fNormal3fVertex4fSUN\0" ""; #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformSGIX_names[] = +static const char DeformSGIX_names[] = "i\0" /* Parameter signature */ "glDeformSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribfvARB_names[] = +static const char GetVertexAttribfvARB_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" @@ -2348,7 +2376,7 @@ static const char GetVertexAttribfvARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ivEXT_names[] = +static const char SecondaryColor3ivEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" @@ -2356,49 +2384,49 @@ static const char SecondaryColor3ivEXT_names[] = #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x2fv_names[] = +static const char UniformMatrix4x2fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix4x2fv\0" ""; #endif #if defined(need_GL_SGIS_detail_texture) -static const char GetDetailTexFuncSGIS_names[] = +static const char GetDetailTexFuncSGIS_names[] = "ip\0" /* Parameter signature */ "glGetDetailTexFuncSGIS\0" ""; #endif #if defined(need_GL_NV_register_combiners2) -static const char GetCombinerStageParameterfvNV_names[] = +static const char GetCombinerStageParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glGetCombinerStageParameterfvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_array_object) -static const char BindVertexArray_names[] = +static const char BindVertexArray_names[] = "i\0" /* Parameter signature */ "glBindVertexArray\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fvSUN_names[] = +static const char Color4ubVertex2fvSUN_names[] = "pp\0" /* Parameter signature */ "glColor4ubVertex2fvSUN\0" ""; #endif #if defined(need_GL_SGIS_texture_filter4) -static const char TexFilterFuncSGIS_names[] = +static const char TexFilterFuncSGIS_names[] = "iiip\0" /* Parameter signature */ "glTexFilterFuncSGIS\0" ""; #endif #if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SampleMaskSGIS_names[] = +static const char SampleMaskSGIS_names[] = "fi\0" /* Parameter signature */ "glSampleMaskSGIS\0" "glSampleMaskEXT\0" @@ -2406,7 +2434,7 @@ static const char SampleMaskSGIS_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetAttribLocationARB_names[] = +static const char GetAttribLocationARB_names[] = "ip\0" /* Parameter signature */ "glGetAttribLocation\0" "glGetAttribLocationARB\0" @@ -2414,7 +2442,7 @@ static const char GetAttribLocationARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ubvARB_names[] = +static const char VertexAttrib4ubvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" @@ -2422,21 +2450,21 @@ static const char VertexAttrib4ubvARB_names[] = #endif #if defined(need_GL_SGIS_detail_texture) -static const char DetailTexFuncSGIS_names[] = +static const char DetailTexFuncSGIS_names[] = "iip\0" /* Parameter signature */ "glDetailTexFuncSGIS\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fSUN_names[] = +static const char Normal3fVertex3fSUN_names[] = "ffffff\0" /* Parameter signature */ "glNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage2D_names[] = +static const char CopyTexImage2D_names[] = "iiiiiiii\0" /* Parameter signature */ "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" @@ -2444,7 +2472,7 @@ static const char CopyTexImage2D_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferPointervARB_names[] = +static const char GetBufferPointervARB_names[] = "iip\0" /* Parameter signature */ "glGetBufferPointerv\0" "glGetBufferPointervARB\0" @@ -2452,7 +2480,7 @@ static const char GetBufferPointervARB_names[] = #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fARB_names[] = +static const char ProgramEnvParameter4fARB_names[] = "iiffff\0" /* Parameter signature */ "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" @@ -2460,7 +2488,7 @@ static const char ProgramEnvParameter4fARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3ivARB_names[] = +static const char Uniform3ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform3iv\0" "glUniform3ivARB\0" @@ -2468,21 +2496,21 @@ static const char Uniform3ivARB_names[] = #endif #if defined(need_GL_NV_fence) -static const char GetFenceivNV_names[] = +static const char GetFenceivNV_names[] = "iip\0" /* Parameter signature */ "glGetFenceivNV\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4dvMESA_names[] = +static const char WindowPos4dvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4dvMESA\0" ""; #endif #if defined(need_GL_EXT_color_subtable) -static const char ColorSubTable_names[] = +static const char ColorSubTable_names[] = "iiiiip\0" /* Parameter signature */ "glColorSubTable\0" "glColorSubTableEXT\0" @@ -2490,7 +2518,7 @@ static const char ColorSubTable_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4ivARB_names[] = +static const char MultiTexCoord4ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" @@ -2498,21 +2526,21 @@ static const char MultiTexCoord4ivARB_names[] = #endif #if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramLocalParameters4fvEXT_names[] = +static const char ProgramLocalParameters4fvEXT_names[] = "iiip\0" /* Parameter signature */ "glProgramLocalParameters4fvEXT\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterfvNV_names[] = +static const char GetMapAttribParameterfvNV_names[] = "iiip\0" /* Parameter signature */ "glGetMapAttribParameterfvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4sARB_names[] = +static const char VertexAttrib4sARB_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" @@ -2520,7 +2548,7 @@ static const char VertexAttrib4sARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectuivARB_names[] = +static const char GetQueryObjectuivARB_names[] = "iip\0" /* Parameter signature */ "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" @@ -2528,14 +2556,14 @@ static const char GetQueryObjectuivARB_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char MapParameterivNV_names[] = +static const char MapParameterivNV_names[] = "iip\0" /* Parameter signature */ "glMapParameterivNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenRenderbuffersEXT_names[] = +static const char GenRenderbuffersEXT_names[] = "ip\0" /* Parameter signature */ "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" @@ -2543,7 +2571,7 @@ static const char GenRenderbuffersEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dvARB_names[] = +static const char VertexAttrib2dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" @@ -2551,28 +2579,28 @@ static const char VertexAttrib2dvARB_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char EdgeFlagPointerEXT_names[] = +static const char EdgeFlagPointerEXT_names[] = "iip\0" /* Parameter signature */ "glEdgeFlagPointerEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2svNV_names[] = +static const char VertexAttribs2svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs2svNV\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightbvARB_names[] = +static const char WeightbvARB_names[] = "ip\0" /* Parameter signature */ "glWeightbvARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fvARB_names[] = +static const char VertexAttrib2fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" @@ -2580,7 +2608,7 @@ static const char VertexAttrib2fvARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferParameterivARB_names[] = +static const char GetBufferParameterivARB_names[] = "iip\0" /* Parameter signature */ "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" @@ -2588,28 +2616,28 @@ static const char GetBufferParameterivARB_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameteriSGIX_names[] = +static const char ListParameteriSGIX_names[] = "iii\0" /* Parameter signature */ "glListParameteriSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = "iffffffffff\0" /* Parameter signature */ "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_SGIX_instruments) -static const char InstrumentsBufferSGIX_names[] = +static const char InstrumentsBufferSGIX_names[] = "ip\0" /* Parameter signature */ "glInstrumentsBufferSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NivARB_names[] = +static const char VertexAttrib4NivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" @@ -2617,35 +2645,35 @@ static const char VertexAttrib4NivARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char GetAttachedShaders_names[] = +static const char GetAttachedShaders_names[] = "iipp\0" /* Parameter signature */ "glGetAttachedShaders\0" ""; #endif #if defined(need_GL_APPLE_vertex_array_object) -static const char GenVertexArraysAPPLE_names[] = +static const char GenVertexArraysAPPLE_names[] = "ip\0" /* Parameter signature */ "glGenVertexArraysAPPLE\0" ""; #endif #if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramEnvParameters4fvEXT_names[] = +static const char ProgramEnvParameters4fvEXT_names[] = "iiip\0" /* Parameter signature */ "glProgramEnvParameters4fvEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = +static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = "pppp\0" /* Parameter signature */ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2iMESA_names[] = +static const char WindowPos2iMESA_names[] = "ii\0" /* Parameter signature */ "glWindowPos2i\0" "glWindowPos2iARB\0" @@ -2654,7 +2682,7 @@ static const char WindowPos2iMESA_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fvEXT_names[] = +static const char SecondaryColor3fvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" @@ -2662,7 +2690,7 @@ static const char SecondaryColor3fvEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage1DARB_names[] = +static const char CompressedTexSubImage1DARB_names[] = "iiiiiip\0" /* Parameter signature */ "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" @@ -2670,28 +2698,28 @@ static const char CompressedTexSubImage1DARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribivNV_names[] = +static const char GetVertexAttribivNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribivNV\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramStringARB_names[] = +static const char GetProgramStringARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramStringARB\0" ""; #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterfvATI_names[] = +static const char TexBumpParameterfvATI_names[] = "ip\0" /* Parameter signature */ "glTexBumpParameterfvATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char CompileShaderARB_names[] = +static const char CompileShaderARB_names[] = "i\0" /* Parameter signature */ "glCompileShader\0" "glCompileShaderARB\0" @@ -2699,14 +2727,14 @@ static const char CompileShaderARB_names[] = #endif #if defined(need_GL_VERSION_2_0) -static const char DeleteShader_names[] = +static const char DeleteShader_names[] = "i\0" /* Parameter signature */ "glDeleteShader\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = +static const char Uniform3fARB_names[] = "ifff\0" /* Parameter signature */ "glUniform3f\0" "glUniform3fARB\0" @@ -2714,28 +2742,28 @@ static const char Uniform3fARB_names[] = #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameterfvSGIX_names[] = +static const char ListParameterfvSGIX_names[] = "iip\0" /* Parameter signature */ "glListParameterfvSGIX\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dvEXT_names[] = +static const char Tangent3dvEXT_names[] = "p\0" /* Parameter signature */ "glTangent3dvEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribfvNV_names[] = +static const char GetVertexAttribfvNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribfvNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3sMESA_names[] = +static const char WindowPos3sMESA_names[] = "iii\0" /* Parameter signature */ "glWindowPos3s\0" "glWindowPos3sARB\0" @@ -2744,35 +2772,35 @@ static const char WindowPos3sMESA_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2svNV_names[] = +static const char VertexAttrib2svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2svNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1fvNV_names[] = +static const char VertexAttribs1fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs1fvNV\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fvSUN_names[] = +static const char TexCoord2fVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glTexCoord2fVertex3fvSUN\0" ""; #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4sMESA_names[] = +static const char WindowPos4sMESA_names[] = "iiii\0" /* Parameter signature */ "glWindowPos4sMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NuivARB_names[] = +static const char VertexAttrib4NuivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" @@ -2780,7 +2808,7 @@ static const char VertexAttrib4NuivARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char ClientActiveTextureARB_names[] = +static const char ClientActiveTextureARB_names[] = "i\0" /* Parameter signature */ "glClientActiveTexture\0" "glClientActiveTextureARB\0" @@ -2788,21 +2816,21 @@ static const char ClientActiveTextureARB_names[] = #endif #if defined(need_GL_SGIX_pixel_texture) -static const char PixelTexGenSGIX_names[] = +static const char PixelTexGenSGIX_names[] = "i\0" /* Parameter signature */ "glPixelTexGenSGIX\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusvSUN_names[] = +static const char ReplacementCodeusvSUN_names[] = "p\0" /* Parameter signature */ "glReplacementCodeusvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fARB_names[] = +static const char Uniform4fARB_names[] = "iffff\0" /* Parameter signature */ "glUniform4f\0" "glUniform4fARB\0" @@ -2810,14 +2838,14 @@ static const char Uniform4fARB_names[] = #endif #if defined(need_GL_ARB_map_buffer_range) -static const char FlushMappedBufferRange_names[] = +static const char FlushMappedBufferRange_names[] = "iii\0" /* Parameter signature */ "glFlushMappedBufferRange\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char IsProgramNV_names[] = +static const char IsProgramNV_names[] = "i\0" /* Parameter signature */ "glIsProgramARB\0" "glIsProgramNV\0" @@ -2825,21 +2853,21 @@ static const char IsProgramNV_names[] = #endif #if defined(need_GL_APPLE_flush_buffer_range) -static const char FlushMappedBufferRangeAPPLE_names[] = +static const char FlushMappedBufferRangeAPPLE_names[] = "iii\0" /* Parameter signature */ "glFlushMappedBufferRangeAPPLE\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodePointerSUN_names[] = +static const char ReplacementCodePointerSUN_names[] = "iip\0" /* Parameter signature */ "glReplacementCodePointerSUN\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dARB_names[] = +static const char ProgramEnvParameter4dARB_names[] = "iidddd\0" /* Parameter signature */ "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" @@ -2847,7 +2875,7 @@ static const char ProgramEnvParameter4dARB_names[] = #endif #if defined(need_GL_SGI_color_table) -static const char ColorTableParameterfv_names[] = +static const char ColorTableParameterfv_names[] = "iip\0" /* Parameter signature */ "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" @@ -2855,21 +2883,21 @@ static const char ColorTableParameterfv_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfSGIX_names[] = +static const char FragmentLightModelfSGIX_names[] = "if\0" /* Parameter signature */ "glFragmentLightModelfSGIX\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bvEXT_names[] = +static const char Binormal3bvEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3bvEXT\0" ""; #endif #if defined(need_GL_EXT_texture_object) -static const char IsTexture_names[] = +static const char IsTexture_names[] = "i\0" /* Parameter signature */ "glIsTexture\0" "glIsTextureEXT\0" @@ -2877,14 +2905,14 @@ static const char IsTexture_names[] = #endif #if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfvEXT_names[] = +static const char VertexWeightfvEXT_names[] = "p\0" /* Parameter signature */ "glVertexWeightfvEXT\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dARB_names[] = +static const char VertexAttrib1dARB_names[] = "id\0" /* Parameter signature */ "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" @@ -2892,14 +2920,14 @@ static const char VertexAttrib1dARB_names[] = #endif #if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterivHP_names[] = +static const char ImageTransformParameterivHP_names[] = "iip\0" /* Parameter signature */ "glImageTransformParameterivHP\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char DeleteQueriesARB_names[] = +static const char DeleteQueriesARB_names[] = "ip\0" /* Parameter signature */ "glDeleteQueries\0" "glDeleteQueriesARB\0" @@ -2907,28 +2935,28 @@ static const char DeleteQueriesARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fSUN_names[] = +static const char Color4ubVertex2fSUN_names[] = "iiiiff\0" /* Parameter signature */ "glColor4ubVertex2fSUN\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentColorMaterialSGIX_names[] = +static const char FragmentColorMaterialSGIX_names[] = "ii\0" /* Parameter signature */ "glFragmentColorMaterialSGIX\0" ""; #endif #if defined(need_GL_ARB_matrix_palette) -static const char CurrentPaletteMatrixARB_names[] = +static const char CurrentPaletteMatrixARB_names[] = "i\0" /* Parameter signature */ "glCurrentPaletteMatrixARB\0" ""; #endif #if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SamplePatternSGIS_names[] = +static const char SamplePatternSGIS_names[] = "i\0" /* Parameter signature */ "glSamplePatternSGIS\0" "glSamplePatternEXT\0" @@ -2936,7 +2964,7 @@ static const char SamplePatternSGIS_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char IsQueryARB_names[] = +static const char IsQueryARB_names[] = "i\0" /* Parameter signature */ "glIsQuery\0" "glIsQueryARB\0" @@ -2944,14 +2972,14 @@ static const char IsQueryARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = +static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = "iiiiifff\0" /* Parameter signature */ "glReplacementCodeuiColor4ubVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = +static const char VertexAttrib4usvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" @@ -2959,7 +2987,7 @@ static const char VertexAttrib4usvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char LinkProgramARB_names[] = +static const char LinkProgramARB_names[] = "i\0" /* Parameter signature */ "glLinkProgram\0" "glLinkProgramARB\0" @@ -2967,14 +2995,14 @@ static const char LinkProgramARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fNV_names[] = +static const char VertexAttrib2fNV_names[] = "iff\0" /* Parameter signature */ "glVertexAttrib2fNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ShaderSourceARB_names[] = +static const char ShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ "glShaderSource\0" "glShaderSourceARB\0" @@ -2982,14 +3010,14 @@ static const char ShaderSourceARB_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialiSGIX_names[] = +static const char FragmentMaterialiSGIX_names[] = "iii\0" /* Parameter signature */ "glFragmentMaterialiSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3svARB_names[] = +static const char VertexAttrib3svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" @@ -2997,7 +3025,7 @@ static const char VertexAttrib3svARB_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage3DARB_names[] = +static const char CompressedTexSubImage3DARB_names[] = "iiiiiiiiiip\0" /* Parameter signature */ "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" @@ -3005,7 +3033,7 @@ static const char CompressedTexSubImage3DARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2ivMESA_names[] = +static const char WindowPos2ivMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos2iv\0" "glWindowPos2ivARB\0" @@ -3014,7 +3042,7 @@ static const char WindowPos2ivMESA_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsFramebufferEXT_names[] = +static const char IsFramebufferEXT_names[] = "i\0" /* Parameter signature */ "glIsFramebuffer\0" "glIsFramebufferEXT\0" @@ -3022,7 +3050,7 @@ static const char IsFramebufferEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4ivARB_names[] = +static const char Uniform4ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform4iv\0" "glUniform4ivARB\0" @@ -3030,7 +3058,7 @@ static const char Uniform4ivARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribdvARB_names[] = +static const char GetVertexAttribdvARB_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" @@ -3038,14 +3066,14 @@ static const char GetVertexAttribdvARB_names[] = #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterivATI_names[] = +static const char TexBumpParameterivATI_names[] = "ip\0" /* Parameter signature */ "glTexBumpParameterivATI\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char GetSeparableFilter_names[] = +static const char GetSeparableFilter_names[] = "iiippp\0" /* Parameter signature */ "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" @@ -3053,49 +3081,49 @@ static const char GetSeparableFilter_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dEXT_names[] = +static const char Binormal3dEXT_names[] = "ddd\0" /* Parameter signature */ "glBinormal3dEXT\0" ""; #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameteriSGIX_names[] = +static const char SpriteParameteriSGIX_names[] = "ii\0" /* Parameter signature */ "glSpriteParameteriSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char RequestResidentProgramsNV_names[] = +static const char RequestResidentProgramsNV_names[] = "ip\0" /* Parameter signature */ "glRequestResidentProgramsNV\0" ""; #endif #if defined(need_GL_SGIX_tag_sample_buffer) -static const char TagSampleBufferSGIX_names[] = +static const char TagSampleBufferSGIX_names[] = "\0" /* Parameter signature */ "glTagSampleBufferSGIX\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusSUN_names[] = +static const char ReplacementCodeusSUN_names[] = "i\0" /* Parameter signature */ "glReplacementCodeusSUN\0" ""; #endif #if defined(need_GL_SGIX_list_priority) -static const char ListParameterivSGIX_names[] = +static const char ListParameterivSGIX_names[] = "iip\0" /* Parameter signature */ "glListParameterivSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawElementsEXT_names[] = +static const char MultiDrawElementsEXT_names[] = "ipipi\0" /* Parameter signature */ "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" @@ -3103,7 +3131,7 @@ static const char MultiDrawElementsEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1ivARB_names[] = +static const char Uniform1ivARB_names[] = "iip\0" /* Parameter signature */ "glUniform1iv\0" "glUniform1ivARB\0" @@ -3111,7 +3139,7 @@ static const char Uniform1ivARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2sMESA_names[] = +static const char WindowPos2sMESA_names[] = "ii\0" /* Parameter signature */ "glWindowPos2s\0" "glWindowPos2sARB\0" @@ -3120,14 +3148,14 @@ static const char WindowPos2sMESA_names[] = #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightusvARB_names[] = +static const char WeightusvARB_names[] = "ip\0" /* Parameter signature */ "glWeightusvARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordPointerEXT_names[] = +static const char FogCoordPointerEXT_names[] = "iip\0" /* Parameter signature */ "glFogCoordPointer\0" "glFogCoordPointerEXT\0" @@ -3135,14 +3163,14 @@ static const char FogCoordPointerEXT_names[] = #endif #if defined(need_GL_EXT_index_material) -static const char IndexMaterialEXT_names[] = +static const char IndexMaterialEXT_names[] = "ii\0" /* Parameter signature */ "glIndexMaterialEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubvEXT_names[] = +static const char SecondaryColor3ubvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" @@ -3150,7 +3178,7 @@ static const char SecondaryColor3ubvEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dvARB_names[] = +static const char VertexAttrib4dvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" @@ -3158,7 +3186,7 @@ static const char VertexAttrib4dvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char BindAttribLocationARB_names[] = +static const char BindAttribLocationARB_names[] = "iip\0" /* Parameter signature */ "glBindAttribLocation\0" "glBindAttribLocationARB\0" @@ -3166,7 +3194,7 @@ static const char BindAttribLocationARB_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dARB_names[] = +static const char MultiTexCoord2dARB_names[] = "idd\0" /* Parameter signature */ "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" @@ -3174,35 +3202,35 @@ static const char MultiTexCoord2dARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char ExecuteProgramNV_names[] = +static const char ExecuteProgramNV_names[] = "iip\0" /* Parameter signature */ "glExecuteProgramNV\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char LightEnviSGIX_names[] = +static const char LightEnviSGIX_names[] = "ii\0" /* Parameter signature */ "glLightEnviSGIX\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuiSUN_names[] = +static const char ReplacementCodeuiSUN_names[] = "i\0" /* Parameter signature */ "glReplacementCodeuiSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribPointerNV_names[] = +static const char VertexAttribPointerNV_names[] = "iiiip\0" /* Parameter signature */ "glVertexAttribPointerNV\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetFramebufferAttachmentParameterivEXT_names[] = +static const char GetFramebufferAttachmentParameterivEXT_names[] = "iiip\0" /* Parameter signature */ "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" @@ -3210,14 +3238,14 @@ static const char GetFramebufferAttachmentParameterivEXT_names[] = #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = +static const char PixelTransformParameterfEXT_names[] = "iif\0" /* Parameter signature */ "glPixelTransformParameterfEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dvARB_names[] = +static const char MultiTexCoord4dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" @@ -3225,21 +3253,21 @@ static const char MultiTexCoord4dvARB_names[] = #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameteriEXT_names[] = +static const char PixelTransformParameteriEXT_names[] = "iii\0" /* Parameter signature */ "glPixelTransformParameteriEXT\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fSUN_names[] = +static const char TexCoord2fColor4ubVertex3fSUN_names[] = "ffiiiifff\0" /* Parameter signature */ "glTexCoord2fColor4ubVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1iARB_names[] = +static const char Uniform1iARB_names[] = "ii\0" /* Parameter signature */ "glUniform1i\0" "glUniform1iARB\0" @@ -3247,7 +3275,7 @@ static const char Uniform1iARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttribPointerARB_names[] = +static const char VertexAttribPointerARB_names[] = "iiiiip\0" /* Parameter signature */ "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" @@ -3255,14 +3283,14 @@ static const char VertexAttribPointerARB_names[] = #endif #if defined(need_GL_SGIS_sharpen_texture) -static const char SharpenTexFuncSGIS_names[] = +static const char SharpenTexFuncSGIS_names[] = "iip\0" /* Parameter signature */ "glSharpenTexFuncSGIS\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fvARB_names[] = +static const char MultiTexCoord4fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" @@ -3270,56 +3298,56 @@ static const char MultiTexCoord4fvARB_names[] = #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x3fv_names[] = +static const char UniformMatrix2x3fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix2x3fv\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char TrackMatrixNV_names[] = +static const char TrackMatrixNV_names[] = "iiii\0" /* Parameter signature */ "glTrackMatrixNV\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameteriNV_names[] = +static const char CombinerParameteriNV_names[] = "ii\0" /* Parameter signature */ "glCombinerParameteriNV\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char DeleteAsyncMarkersSGIX_names[] = +static const char DeleteAsyncMarkersSGIX_names[] = "ii\0" /* Parameter signature */ "glDeleteAsyncMarkersSGIX\0" ""; #endif #if defined(need_GL_SGIX_async) -static const char IsAsyncMarkerSGIX_names[] = +static const char IsAsyncMarkerSGIX_names[] = "i\0" /* Parameter signature */ "glIsAsyncMarkerSGIX\0" ""; #endif #if defined(need_GL_SGIX_framezoom) -static const char FrameZoomSGIX_names[] = +static const char FrameZoomSGIX_names[] = "i\0" /* Parameter signature */ "glFrameZoomSGIX\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fvSUN_names[] = +static const char Normal3fVertex3fvSUN_names[] = "pp\0" /* Parameter signature */ "glNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NsvARB_names[] = +static const char VertexAttrib4NsvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" @@ -3327,15 +3355,22 @@ static const char VertexAttrib4NsvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fvARB_names[] = +static const char VertexAttrib3fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char GetSynciv_names[] = + "iiipp\0" /* Parameter signature */ + "glGetSynciv\0" + ""; +#endif + #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteFramebuffersEXT_names[] = +static const char DeleteFramebuffersEXT_names[] = "ip\0" /* Parameter signature */ "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" @@ -3343,14 +3378,14 @@ static const char DeleteFramebuffersEXT_names[] = #endif #if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorsSUN_names[] = +static const char GlobalAlphaFactorsSUN_names[] = "i\0" /* Parameter signature */ "glGlobalAlphaFactorsSUN\0" ""; #endif #if defined(need_GL_EXT_texture3D) -static const char TexSubImage3D_names[] = +static const char TexSubImage3D_names[] = "iiiiiiiiiip\0" /* Parameter signature */ "glTexSubImage3D\0" "glTexSubImage3DEXT\0" @@ -3358,14 +3393,14 @@ static const char TexSubImage3D_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fEXT_names[] = +static const char Tangent3fEXT_names[] = "fff\0" /* Parameter signature */ "glTangent3fEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uivEXT_names[] = +static const char SecondaryColor3uivEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" @@ -3373,35 +3408,35 @@ static const char SecondaryColor3uivEXT_names[] = #endif #if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexubvARB_names[] = +static const char MatrixIndexubvARB_names[] = "ip\0" /* Parameter signature */ "glMatrixIndexubvARB\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fSUN_names[] = +static const char Color4fNormal3fVertex3fSUN_names[] = "ffffffffff\0" /* Parameter signature */ "glColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfSGIS_names[] = +static const char PixelTexGenParameterfSGIS_names[] = "if\0" /* Parameter signature */ "glPixelTexGenParameterfSGIS\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char CreateShader_names[] = +static const char CreateShader_names[] = "i\0" /* Parameter signature */ "glCreateShader\0" ""; #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterfv_names[] = +static const char GetColorTableParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" @@ -3410,14 +3445,14 @@ static const char GetColorTableParameterfv_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfvSGIX_names[] = +static const char FragmentLightModelfvSGIX_names[] = "ip\0" /* Parameter signature */ "glFragmentLightModelfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fARB_names[] = +static const char MultiTexCoord3fARB_names[] = "ifff\0" /* Parameter signature */ "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" @@ -3425,14 +3460,14 @@ static const char MultiTexCoord3fARB_names[] = #endif #if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterfvSGIS_names[] = +static const char GetPixelTexGenParameterfvSGIS_names[] = "ip\0" /* Parameter signature */ "glGetPixelTexGenParameterfvSGIS\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenFramebuffersEXT_names[] = +static const char GenFramebuffersEXT_names[] = "ip\0" /* Parameter signature */ "glGenFramebuffers\0" "glGenFramebuffersEXT\0" @@ -3440,14 +3475,14 @@ static const char GenFramebuffersEXT_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterdvNV_names[] = +static const char GetProgramParameterdvNV_names[] = "iiip\0" /* Parameter signature */ "glGetProgramParameterdvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char IsVertexArrayAPPLE_names[] = +static const char IsVertexArrayAPPLE_names[] = "i\0" /* Parameter signature */ "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" @@ -3455,21 +3490,21 @@ static const char IsVertexArrayAPPLE_names[] = #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfvSGIX_names[] = +static const char FragmentLightfvSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentLightfvSGIX\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char DetachShader_names[] = +static const char DetachShader_names[] = "ii\0" /* Parameter signature */ "glDetachShader\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubARB_names[] = +static const char VertexAttrib4NubARB_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" @@ -3477,28 +3512,28 @@ static const char VertexAttrib4NubARB_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterfvARB_names[] = +static const char GetProgramEnvParameterfvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramEnvParameterfvARB\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetTrackMatrixivNV_names[] = +static const char GetTrackMatrixivNV_names[] = "iiip\0" /* Parameter signature */ "glGetTrackMatrixivNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3svNV_names[] = +static const char VertexAttrib3svNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3svNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fvARB_names[] = +static const char Uniform4fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform4fv\0" "glUniform4fvARB\0" @@ -3506,7 +3541,7 @@ static const char Uniform4fvARB_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixfARB_names[] = +static const char MultTransposeMatrixfARB_names[] = "p\0" /* Parameter signature */ "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" @@ -3514,14 +3549,14 @@ static const char MultTransposeMatrixfARB_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp1ATI_names[] = +static const char ColorFragmentOp1ATI_names[] = "iiiiiii\0" /* Parameter signature */ "glColorFragmentOp1ATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformfvARB_names[] = +static const char GetUniformfvARB_names[] = "iip\0" /* Parameter signature */ "glGetUniformfv\0" "glGetUniformfvARB\0" @@ -3529,28 +3564,28 @@ static const char GetUniformfvARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = +static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = "iffffffffffff\0" /* Parameter signature */ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char DetachObjectARB_names[] = +static const char DetachObjectARB_names[] = "ii\0" /* Parameter signature */ "glDetachObjectARB\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char VertexBlendARB_names[] = +static const char VertexBlendARB_names[] = "i\0" /* Parameter signature */ "glVertexBlendARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3iMESA_names[] = +static const char WindowPos3iMESA_names[] = "iii\0" /* Parameter signature */ "glWindowPos3i\0" "glWindowPos3iARB\0" @@ -3559,7 +3594,7 @@ static const char WindowPos3iMESA_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char SeparableFilter2D_names[] = +static const char SeparableFilter2D_names[] = "iiiiiipp\0" /* Parameter signature */ "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" @@ -3567,14 +3602,14 @@ static const char SeparableFilter2D_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = +static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiColor4ubVertex3fvSUN\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage2DARB_names[] = +static const char CompressedTexImage2DARB_names[] = "iiiiiiip\0" /* Parameter signature */ "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" @@ -3582,7 +3617,7 @@ static const char CompressedTexImage2DARB_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char ArrayElement_names[] = +static const char ArrayElement_names[] = "i\0" /* Parameter signature */ "glArrayElement\0" "glArrayElementEXT\0" @@ -3590,35 +3625,35 @@ static const char ArrayElement_names[] = #endif #if defined(need_GL_EXT_depth_bounds_test) -static const char DepthBoundsEXT_names[] = +static const char DepthBoundsEXT_names[] = "dd\0" /* Parameter signature */ "glDepthBoundsEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4fvNV_names[] = +static const char ProgramParameters4fvNV_names[] = "iiip\0" /* Parameter signature */ "glProgramParameters4fvNV\0" ""; #endif #if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3fSGIX_names[] = +static const char DeformationMap3fSGIX_names[] = "iffiiffiiffiip\0" /* Parameter signature */ "glDeformationMap3fSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramivNV_names[] = +static const char GetProgramivNV_names[] = "iip\0" /* Parameter signature */ "glGetProgramivNV\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameteriv_names[] = +static const char GetMinmaxParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" @@ -3626,7 +3661,7 @@ static const char GetMinmaxParameteriv_names[] = #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage1D_names[] = +static const char CopyTexImage1D_names[] = "iiiiiii\0" /* Parameter signature */ "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" @@ -3634,42 +3669,42 @@ static const char CopyTexImage1D_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp3ATI_names[] = +static const char AlphaFragmentOp3ATI_names[] = "iiiiiiiiiiii\0" /* Parameter signature */ "glAlphaFragmentOp3ATI\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribdvNV_names[] = +static const char GetVertexAttribdvNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribdvNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fvNV_names[] = +static const char VertexAttrib3fvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3fvNV\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterivNV_names[] = +static const char GetFinalCombinerInputParameterivNV_names[] = "iip\0" /* Parameter signature */ "glGetFinalCombinerInputParameterivNV\0" ""; #endif #if defined(need_GL_NV_evaluators) -static const char GetMapParameterivNV_names[] = +static const char GetMapParameterivNV_names[] = "iip\0" /* Parameter signature */ "glGetMapParameterivNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4iARB_names[] = +static const char Uniform4iARB_names[] = "iiiii\0" /* Parameter signature */ "glUniform4i\0" "glUniform4iARB\0" @@ -3677,7 +3712,7 @@ static const char Uniform4iARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteri_names[] = +static const char ConvolutionParameteri_names[] = "iii\0" /* Parameter signature */ "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" @@ -3685,14 +3720,14 @@ static const char ConvolutionParameteri_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3sEXT_names[] = +static const char Binormal3sEXT_names[] = "iii\0" /* Parameter signature */ "glBinormal3sEXT\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterf_names[] = +static const char ConvolutionParameterf_names[] = "iif\0" /* Parameter signature */ "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" @@ -3700,7 +3735,7 @@ static const char ConvolutionParameterf_names[] = #endif #if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameteriv_names[] = +static const char GetColorTableParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" @@ -3709,7 +3744,7 @@ static const char GetColorTableParameteriv_names[] = #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = +static const char ProgramEnvParameter4dvARB_names[] = "iip\0" /* Parameter signature */ "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" @@ -3717,14 +3752,14 @@ static const char ProgramEnvParameter4dvARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2fvNV_names[] = +static const char VertexAttribs2fvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs2fvNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = +static const char UseProgramObjectARB_names[] = "i\0" /* Parameter signature */ "glUseProgram\0" "glUseProgramObjectARB\0" @@ -3732,42 +3767,42 @@ static const char UseProgramObjectARB_names[] = #endif #if defined(need_GL_NV_evaluators) -static const char GetMapParameterfvNV_names[] = +static const char GetMapParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glGetMapParameterfvNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char PassTexCoordATI_names[] = +static const char PassTexCoordATI_names[] = "iii\0" /* Parameter signature */ "glPassTexCoordATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char DeleteProgram_names[] = +static const char DeleteProgram_names[] = "i\0" /* Parameter signature */ "glDeleteProgram\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3ivEXT_names[] = +static const char Tangent3ivEXT_names[] = "p\0" /* Parameter signature */ "glTangent3ivEXT\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dEXT_names[] = +static const char Tangent3dEXT_names[] = "ddd\0" /* Parameter signature */ "glTangent3dEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dvEXT_names[] = +static const char SecondaryColor3dvEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" @@ -3775,7 +3810,7 @@ static const char SecondaryColor3dvEXT_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawArraysEXT_names[] = +static const char MultiDrawArraysEXT_names[] = "ippi\0" /* Parameter signature */ "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" @@ -3783,7 +3818,7 @@ static const char MultiDrawArraysEXT_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindRenderbufferEXT_names[] = +static const char BindRenderbufferEXT_names[] = "ii\0" /* Parameter signature */ "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" @@ -3791,7 +3826,7 @@ static const char BindRenderbufferEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dARB_names[] = +static const char MultiTexCoord4dARB_names[] = "idddd\0" /* Parameter signature */ "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" @@ -3799,7 +3834,7 @@ static const char MultiTexCoord4dARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usEXT_names[] = +static const char SecondaryColor3usEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" @@ -3807,14 +3842,14 @@ static const char SecondaryColor3usEXT_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fvARB_names[] = +static const char ProgramLocalParameter4fvARB_names[] = "iip\0" /* Parameter signature */ "glProgramLocalParameter4fvARB\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char DeleteProgramsNV_names[] = +static const char DeleteProgramsNV_names[] = "ip\0" /* Parameter signature */ "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" @@ -3822,7 +3857,7 @@ static const char DeleteProgramsNV_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1sARB_names[] = +static const char MultiTexCoord1sARB_names[] = "ii\0" /* Parameter signature */ "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" @@ -3830,14 +3865,14 @@ static const char MultiTexCoord1sARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = +static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = "iffffff\0" /* Parameter signature */ "glReplacementCodeuiColor3fVertex3fSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GetVertexAttribPointervNV_names[] = +static const char GetVertexAttribPointervNV_names[] = "iip\0" /* Parameter signature */ "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" @@ -3846,7 +3881,7 @@ static const char GetVertexAttribPointervNV_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dvARB_names[] = +static const char MultiTexCoord1dvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" @@ -3854,7 +3889,7 @@ static const char MultiTexCoord1dvARB_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2iARB_names[] = +static const char Uniform2iARB_names[] = "iii\0" /* Parameter signature */ "glUniform2i\0" "glUniform2iARB\0" @@ -3862,21 +3897,21 @@ static const char Uniform2iARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char GetProgramStringNV_names[] = +static const char GetProgramStringNV_names[] = "iip\0" /* Parameter signature */ "glGetProgramStringNV\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char ColorPointerEXT_names[] = +static const char ColorPointerEXT_names[] = "iiiip\0" /* Parameter signature */ "glColorPointerEXT\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char MapBufferARB_names[] = +static const char MapBufferARB_names[] = "ii\0" /* Parameter signature */ "glMapBuffer\0" "glMapBufferARB\0" @@ -3884,35 +3919,35 @@ static const char MapBufferARB_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3svEXT_names[] = +static const char Binormal3svEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3svEXT\0" ""; #endif #if defined(need_GL_EXT_light_texture) -static const char ApplyTextureEXT_names[] = +static const char ApplyTextureEXT_names[] = "i\0" /* Parameter signature */ "glApplyTextureEXT\0" ""; #endif #if defined(need_GL_EXT_light_texture) -static const char TextureMaterialEXT_names[] = +static const char TextureMaterialEXT_names[] = "ii\0" /* Parameter signature */ "glTextureMaterialEXT\0" ""; #endif #if defined(need_GL_EXT_light_texture) -static const char TextureLightEXT_names[] = +static const char TextureLightEXT_names[] = "i\0" /* Parameter signature */ "glTextureLightEXT\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char ResetMinmax_names[] = +static const char ResetMinmax_names[] = "i\0" /* Parameter signature */ "glResetMinmax\0" "glResetMinmaxEXT\0" @@ -3920,21 +3955,21 @@ static const char ResetMinmax_names[] = #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfSGIX_names[] = +static const char SpriteParameterfSGIX_names[] = "if\0" /* Parameter signature */ "glSpriteParameterfSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4sNV_names[] = +static const char VertexAttrib4sNV_names[] = "iiiii\0" /* Parameter signature */ "glVertexAttrib4sNV\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterfv_names[] = +static const char GetConvolutionParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" @@ -3942,21 +3977,21 @@ static const char GetConvolutionParameterfv_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4dvNV_names[] = +static const char VertexAttribs4dvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4dvNV\0" ""; #endif #if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawArraysIBM_names[] = +static const char MultiModeDrawArraysIBM_names[] = "pppii\0" /* Parameter signature */ "glMultiModeDrawArraysIBM\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dARB_names[] = +static const char VertexAttrib4dARB_names[] = "idddd\0" /* Parameter signature */ "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" @@ -3964,35 +3999,35 @@ static const char VertexAttrib4dARB_names[] = #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterfvATI_names[] = +static const char GetTexBumpParameterfvATI_names[] = "ip\0" /* Parameter signature */ "glGetTexBumpParameterfvATI\0" ""; #endif #if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dNV_names[] = +static const char ProgramNamedParameter4dNV_names[] = "iipdddd\0" /* Parameter signature */ "glProgramNamedParameter4dNV\0" ""; #endif #if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfEXT_names[] = +static const char VertexWeightfEXT_names[] = "f\0" /* Parameter signature */ "glVertexWeightfEXT\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = +static const char Binormal3fEXT_names[] = "fff\0" /* Parameter signature */ "glBinormal3fEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfvEXT_names[] = +static const char FogCoordfvEXT_names[] = "p\0" /* Parameter signature */ "glFogCoordfv\0" "glFogCoordfvEXT\0" @@ -4000,7 +4035,7 @@ static const char FogCoordfvEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1ivARB_names[] = +static const char MultiTexCoord1ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" @@ -4008,7 +4043,7 @@ static const char MultiTexCoord1ivARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubEXT_names[] = +static const char SecondaryColor3ubEXT_names[] = "iii\0" /* Parameter signature */ "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" @@ -4016,7 +4051,7 @@ static const char SecondaryColor3ubEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2ivARB_names[] = +static const char MultiTexCoord2ivARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" @@ -4024,14 +4059,14 @@ static const char MultiTexCoord2ivARB_names[] = #endif #if defined(need_GL_SGIS_fog_function) -static const char FogFuncSGIS_names[] = +static const char FogFuncSGIS_names[] = "ip\0" /* Parameter signature */ "glFogFuncSGIS\0" ""; #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage2D_names[] = +static const char CopyTexSubImage2D_names[] = "iiiiiiii\0" /* Parameter signature */ "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" @@ -4039,35 +4074,35 @@ static const char CopyTexSubImage2D_names[] = #endif #if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterivARB_names[] = +static const char GetObjectParameterivARB_names[] = "iip\0" /* Parameter signature */ "glGetObjectParameterivARB\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fSUN_names[] = +static const char TexCoord4fVertex4fSUN_names[] = "ffffffff\0" /* Parameter signature */ "glTexCoord4fVertex4fSUN\0" ""; #endif #if defined(need_GL_APPLE_vertex_array_object) -static const char BindVertexArrayAPPLE_names[] = +static const char BindVertexArrayAPPLE_names[] = "i\0" /* Parameter signature */ "glBindVertexArrayAPPLE\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterdvARB_names[] = +static const char GetProgramLocalParameterdvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramLocalParameterdvARB\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetHistogramParameteriv_names[] = +static const char GetHistogramParameteriv_names[] = "iip\0" /* Parameter signature */ "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" @@ -4075,7 +4110,7 @@ static const char GetHistogramParameteriv_names[] = #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1iARB_names[] = +static const char MultiTexCoord1iARB_names[] = "ii\0" /* Parameter signature */ "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" @@ -4083,7 +4118,7 @@ static const char MultiTexCoord1iARB_names[] = #endif #if defined(need_GL_EXT_convolution) -static const char GetConvolutionFilter_names[] = +static const char GetConvolutionFilter_names[] = "iiip\0" /* Parameter signature */ "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" @@ -4091,14 +4126,14 @@ static const char GetConvolutionFilter_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramivARB_names[] = +static const char GetProgramivARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramivARB\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate) -static const char BlendFuncSeparateEXT_names[] = +static const char BlendFuncSeparateEXT_names[] = "iiii\0" /* Parameter signature */ "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" @@ -4107,49 +4142,49 @@ static const char BlendFuncSeparateEXT_names[] = #endif #if defined(need_GL_ARB_map_buffer_range) -static const char MapBufferRange_names[] = +static const char MapBufferRange_names[] = "iiii\0" /* Parameter signature */ "glMapBufferRange\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4dvNV_names[] = +static const char ProgramParameters4dvNV_names[] = "iiip\0" /* Parameter signature */ "glProgramParameters4dvNV\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fvSUN_names[] = +static const char TexCoord2fColor3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glTexCoord2fColor3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dvEXT_names[] = +static const char Binormal3dvEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3dvEXT\0" ""; #endif #if defined(need_GL_NV_fence) -static const char FinishFenceNV_names[] = +static const char FinishFenceNV_names[] = "i\0" /* Parameter signature */ "glFinishFenceNV\0" ""; #endif #if defined(need_GL_SGIS_fog_function) -static const char GetFogFuncSGIS_names[] = +static const char GetFogFuncSGIS_names[] = "p\0" /* Parameter signature */ "glGetFogFuncSGIS\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformLocationARB_names[] = +static const char GetUniformLocationARB_names[] = "ip\0" /* Parameter signature */ "glGetUniformLocation\0" "glGetUniformLocationARB\0" @@ -4157,7 +4192,7 @@ static const char GetUniformLocationARB_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fEXT_names[] = +static const char SecondaryColor3fEXT_names[] = "fff\0" /* Parameter signature */ "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" @@ -4165,14 +4200,14 @@ static const char SecondaryColor3fEXT_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerInputNV_names[] = +static const char CombinerInputNV_names[] = "iiiiii\0" /* Parameter signature */ "glCombinerInputNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3sARB_names[] = +static const char VertexAttrib3sARB_names[] = "iiii\0" /* Parameter signature */ "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" @@ -4180,49 +4215,49 @@ static const char VertexAttrib3sARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = +static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = "ppp\0" /* Parameter signature */ "glReplacementCodeuiNormal3fVertex3fvSUN\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramStringARB_names[] = +static const char ProgramStringARB_names[] = "iiip\0" /* Parameter signature */ "glProgramStringARB\0" ""; #endif #if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fvSUN_names[] = +static const char TexCoord4fVertex4fvSUN_names[] = "pp\0" /* Parameter signature */ "glTexCoord4fVertex4fvSUN\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = +static const char VertexAttrib3sNV_names[] = "iiii\0" /* Parameter signature */ "glVertexAttrib3sNV\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fNV_names[] = +static const char VertexAttrib1fNV_names[] = "if\0" /* Parameter signature */ "glVertexAttrib1fNV\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfSGIX_names[] = +static const char FragmentLightfSGIX_names[] = "iif\0" /* Parameter signature */ "glFragmentLightfSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char GetCompressedTexImageARB_names[] = +static const char GetCompressedTexImageARB_names[] = "iip\0" /* Parameter signature */ "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" @@ -4230,14 +4265,14 @@ static const char GetCompressedTexImageARB_names[] = #endif #if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightPointerEXT_names[] = +static const char VertexWeightPointerEXT_names[] = "iiip\0" /* Parameter signature */ "glVertexWeightPointerEXT\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetHistogram_names[] = +static const char GetHistogram_names[] = "iiiip\0" /* Parameter signature */ "glGetHistogram\0" "glGetHistogramEXT\0" @@ -4245,21 +4280,21 @@ static const char GetHistogram_names[] = #endif #if defined(need_GL_EXT_stencil_two_side) -static const char ActiveStencilFaceEXT_names[] = +static const char ActiveStencilFaceEXT_names[] = "i\0" /* Parameter signature */ "glActiveStencilFaceEXT\0" ""; #endif #if defined(need_GL_ATI_separate_stencil) -static const char StencilFuncSeparateATI_names[] = +static const char StencilFuncSeparateATI_names[] = "iiii\0" /* Parameter signature */ "glStencilFuncSeparateATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetShaderSourceARB_names[] = +static const char GetShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ "glGetShaderSource\0" "glGetShaderSourceARB\0" @@ -4267,28 +4302,28 @@ static const char GetShaderSourceARB_names[] = #endif #if defined(need_GL_SGIX_igloo_interface) -static const char IglooInterfaceSGIX_names[] = +static const char IglooInterfaceSGIX_names[] = "ip\0" /* Parameter signature */ "glIglooInterfaceSGIX\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dNV_names[] = +static const char VertexAttrib4dNV_names[] = "idddd\0" /* Parameter signature */ "glVertexAttrib4dNV\0" ""; #endif #if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawElementsIBM_names[] = +static const char MultiModeDrawElementsIBM_names[] = "ppipii\0" /* Parameter signature */ "glMultiModeDrawElementsIBM\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4svARB_names[] = +static const char MultiTexCoord4svARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" @@ -4296,7 +4331,7 @@ static const char MultiTexCoord4svARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GenQueriesARB_names[] = +static const char GenQueriesARB_names[] = "ip\0" /* Parameter signature */ "glGenQueries\0" "glGenQueriesARB\0" @@ -4304,35 +4339,42 @@ static const char GenQueriesARB_names[] = #endif #if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fSUN_names[] = +static const char ReplacementCodeuiVertex3fSUN_names[] = "ifff\0" /* Parameter signature */ "glReplacementCodeuiVertex3fSUN\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3iEXT_names[] = +static const char Tangent3iEXT_names[] = "iii\0" /* Parameter signature */ "glTangent3iEXT\0" ""; #endif #if defined(need_GL_SUN_mesh_array) -static const char DrawMeshArraysSUN_names[] = +static const char DrawMeshArraysSUN_names[] = "iiii\0" /* Parameter signature */ "glDrawMeshArraysSUN\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char IsSync_names[] = + "i\0" /* Parameter signature */ + "glIsSync\0" + ""; +#endif + #if defined(need_GL_NV_evaluators) -static const char GetMapControlPointsNV_names[] = +static const char GetMapControlPointsNV_names[] = "iiiiiip\0" /* Parameter signature */ "glGetMapControlPointsNV\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers) -static const char DrawBuffersARB_names[] = +static const char DrawBuffersARB_names[] = "ip\0" /* Parameter signature */ "glDrawBuffers\0" "glDrawBuffersARB\0" @@ -4341,28 +4383,28 @@ static const char DrawBuffersARB_names[] = #endif #if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fARB_names[] = +static const char ProgramLocalParameter4fARB_names[] = "iiffff\0" /* Parameter signature */ "glProgramLocalParameter4fARB\0" ""; #endif #if defined(need_GL_SGIX_sprite) -static const char SpriteParameterivSGIX_names[] = +static const char SpriteParameterivSGIX_names[] = "ip\0" /* Parameter signature */ "glSpriteParameterivSGIX\0" ""; #endif #if defined(need_GL_EXT_provoking_vertex) -static const char ProvokingVertexEXT_names[] = +static const char ProvokingVertexEXT_names[] = "i\0" /* Parameter signature */ "glProvokingVertexEXT\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fARB_names[] = +static const char MultiTexCoord1fARB_names[] = "if\0" /* Parameter signature */ "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" @@ -4370,21 +4412,21 @@ static const char MultiTexCoord1fARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4ubvNV_names[] = +static const char VertexAttribs4ubvNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4ubvNV\0" ""; #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightsvARB_names[] = +static const char WeightsvARB_names[] = "ip\0" /* Parameter signature */ "glWeightsvARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fvARB_names[] = +static const char Uniform1fvARB_names[] = "iip\0" /* Parameter signature */ "glUniform1fv\0" "glUniform1fvARB\0" @@ -4392,7 +4434,7 @@ static const char Uniform1fvARB_names[] = #endif #if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage1D_names[] = +static const char CopyTexSubImage1D_names[] = "iiiiii\0" /* Parameter signature */ "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" @@ -4400,7 +4442,7 @@ static const char CopyTexSubImage1D_names[] = #endif #if defined(need_GL_EXT_texture_object) -static const char BindTexture_names[] = +static const char BindTexture_names[] = "ii\0" /* Parameter signature */ "glBindTexture\0" "glBindTextureEXT\0" @@ -4408,14 +4450,14 @@ static const char BindTexture_names[] = #endif #if defined(need_GL_ATI_fragment_shader) -static const char BeginFragmentShaderATI_names[] = +static const char BeginFragmentShaderATI_names[] = "\0" /* Parameter signature */ "glBeginFragmentShaderATI\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fARB_names[] = +static const char MultiTexCoord4fARB_names[] = "iffff\0" /* Parameter signature */ "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" @@ -4423,21 +4465,21 @@ static const char MultiTexCoord4fARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3svNV_names[] = +static const char VertexAttribs3svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs3svNV\0" ""; #endif #if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = +static const char ReplacementCodeuivSUN_names[] = "p\0" /* Parameter signature */ "glReplacementCodeuivSUN\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char EnableVertexAttribArrayARB_names[] = +static const char EnableVertexAttribArrayARB_names[] = "i\0" /* Parameter signature */ "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" @@ -4445,14 +4487,14 @@ static const char EnableVertexAttribArrayARB_names[] = #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char NormalPointervINTEL_names[] = +static const char NormalPointervINTEL_names[] = "ip\0" /* Parameter signature */ "glNormalPointervINTEL\0" ""; #endif #if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter2D_names[] = +static const char CopyConvolutionFilter2D_names[] = "iiiiii\0" /* Parameter signature */ "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" @@ -4460,7 +4502,7 @@ static const char CopyConvolutionFilter2D_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3ivMESA_names[] = +static const char WindowPos3ivMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3iv\0" "glWindowPos3ivARB\0" @@ -4469,14 +4511,14 @@ static const char WindowPos3ivMESA_names[] = #endif #if defined(need_GL_ARB_copy_buffer) -static const char CopyBufferSubData_names[] = +static const char CopyBufferSubData_names[] = "iiiii\0" /* Parameter signature */ "glCopyBufferSubData\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char IsBufferARB_names[] = +static const char IsBufferARB_names[] = "i\0" /* Parameter signature */ "glIsBuffer\0" "glIsBufferARB\0" @@ -4484,14 +4526,14 @@ static const char IsBufferARB_names[] = #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4iMESA_names[] = +static const char WindowPos4iMESA_names[] = "iiii\0" /* Parameter signature */ "glWindowPos4iMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4uivARB_names[] = +static const char VertexAttrib4uivARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" @@ -4499,35 +4541,35 @@ static const char VertexAttrib4uivARB_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bvEXT_names[] = +static const char Tangent3bvEXT_names[] = "p\0" /* Parameter signature */ "glTangent3bvEXT\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x4fv_names[] = +static const char UniformMatrix3x4fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix3x4fv\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = +static const char Binormal3fvEXT_names[] = "p\0" /* Parameter signature */ "glBinormal3fvEXT\0" ""; #endif #if defined(need_GL_INTEL_parallel_arrays) -static const char TexCoordPointervINTEL_names[] = +static const char TexCoordPointervINTEL_names[] = "iip\0" /* Parameter signature */ "glTexCoordPointervINTEL\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char DeleteBuffersARB_names[] = +static const char DeleteBuffersARB_names[] = "ip\0" /* Parameter signature */ "glDeleteBuffers\0" "glDeleteBuffersARB\0" @@ -4535,21 +4577,21 @@ static const char DeleteBuffersARB_names[] = #endif #if defined(need_GL_MESA_window_pos) -static const char WindowPos4fvMESA_names[] = +static const char WindowPos4fvMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos4fvMESA\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1sNV_names[] = +static const char VertexAttrib1sNV_names[] = "ii\0" /* Parameter signature */ "glVertexAttrib1sNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3svEXT_names[] = +static const char SecondaryColor3svEXT_names[] = "p\0" /* Parameter signature */ "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" @@ -4557,7 +4599,7 @@ static const char SecondaryColor3svEXT_names[] = #endif #if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixfARB_names[] = +static const char LoadTransposeMatrixfARB_names[] = "p\0" /* Parameter signature */ "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" @@ -4565,7 +4607,7 @@ static const char LoadTransposeMatrixfARB_names[] = #endif #if defined(need_GL_EXT_vertex_array) -static const char GetPointerv_names[] = +static const char GetPointerv_names[] = "ip\0" /* Parameter signature */ "glGetPointerv\0" "glGetPointervEXT\0" @@ -4573,21 +4615,21 @@ static const char GetPointerv_names[] = #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bEXT_names[] = +static const char Tangent3bEXT_names[] = "iii\0" /* Parameter signature */ "glTangent3bEXT\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfNV_names[] = +static const char CombinerParameterfNV_names[] = "if\0" /* Parameter signature */ "glCombinerParameterfNV\0" ""; #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char BindProgramNV_names[] = +static const char BindProgramNV_names[] = "ii\0" /* Parameter signature */ "glBindProgramARB\0" "glBindProgramNV\0" @@ -4595,7 +4637,7 @@ static const char BindProgramNV_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4svARB_names[] = +static const char VertexAttrib4svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" @@ -4603,28 +4645,35 @@ static const char VertexAttrib4svARB_names[] = #endif #if defined(need_GL_MESA_shader_debug) -static const char CreateDebugObjectMESA_names[] = +static const char CreateDebugObjectMESA_names[] = "\0" /* Parameter signature */ "glCreateDebugObjectMESA\0" ""; #endif #if defined(need_GL_VERSION_2_0) -static const char GetShaderiv_names[] = +static const char GetShaderiv_names[] = "iip\0" /* Parameter signature */ "glGetShaderiv\0" ""; #endif +#if defined(need_GL_ARB_sync) +static const char ClientWaitSync_names[] = + "iii\0" /* Parameter signature */ + "glClientWaitSync\0" + ""; +#endif + #if defined(need_GL_ATI_fragment_shader) -static const char BindFragmentShaderATI_names[] = +static const char BindFragmentShaderATI_names[] = "i\0" /* Parameter signature */ "glBindFragmentShaderATI\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char UnmapBufferARB_names[] = +static const char UnmapBufferARB_names[] = "i\0" /* Parameter signature */ "glUnmapBuffer\0" "glUnmapBufferARB\0" @@ -4632,7 +4681,7 @@ static const char UnmapBufferARB_names[] = #endif #if defined(need_GL_EXT_histogram) -static const char Minmax_names[] = +static const char Minmax_names[] = "iii\0" /* Parameter signature */ "glMinmax\0" "glMinmaxEXT\0" @@ -4640,7 +4689,7 @@ static const char Minmax_names[] = #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddvEXT_names[] = +static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ "glFogCoorddv\0" "glFogCoorddvEXT\0" @@ -4648,35 +4697,35 @@ static const char FogCoorddvEXT_names[] = #endif #if defined(need_GL_SUNX_constant_data) -static const char FinishTextureSUNX_names[] = +static const char FinishTextureSUNX_names[] = "\0" /* Parameter signature */ "glFinishTextureSUNX\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightfvSGIX_names[] = +static const char GetFragmentLightfvSGIX_names[] = "iip\0" /* Parameter signature */ "glGetFragmentLightfvSGIX\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = +static const char GetFinalCombinerInputParameterfvNV_names[] = "iip\0" /* Parameter signature */ "glGetFinalCombinerInputParameterfvNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = +static const char ColorFragmentOp3ATI_names[] = "iiiiiiiiiiiii\0" /* Parameter signature */ "glColorFragmentOp3ATI\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2svARB_names[] = +static const char VertexAttrib2svARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" @@ -4684,14 +4733,14 @@ static const char VertexAttrib2svARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char AreProgramsResidentNV_names[] = +static const char AreProgramsResidentNV_names[] = "ipp\0" /* Parameter signature */ "glAreProgramsResidentNV\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3svMESA_names[] = +static const char WindowPos3svMESA_names[] = "p\0" /* Parameter signature */ "glWindowPos3sv\0" "glWindowPos3svARB\0" @@ -4700,7 +4749,7 @@ static const char WindowPos3svMESA_names[] = #endif #if defined(need_GL_EXT_color_subtable) -static const char CopyColorSubTable_names[] = +static const char CopyColorSubTable_names[] = "iiiii\0" /* Parameter signature */ "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" @@ -4708,14 +4757,14 @@ static const char CopyColorSubTable_names[] = #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightdvARB_names[] = +static const char WeightdvARB_names[] = "ip\0" /* Parameter signature */ "glWeightdvARB\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = +static const char DeleteRenderbuffersEXT_names[] = "ip\0" /* Parameter signature */ "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" @@ -4723,7 +4772,7 @@ static const char DeleteRenderbuffersEXT_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubvARB_names[] = +static const char VertexAttrib4NubvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" @@ -4731,63 +4780,63 @@ static const char VertexAttrib4NubvARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dvNV_names[] = +static const char VertexAttrib3dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib3dvNV\0" ""; #endif #if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterfvARB_names[] = +static const char GetObjectParameterfvARB_names[] = "iip\0" /* Parameter signature */ "glGetObjectParameterfvARB\0" ""; #endif #if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterdvARB_names[] = +static const char GetProgramEnvParameterdvARB_names[] = "iip\0" /* Parameter signature */ "glGetProgramEnvParameterdvARB\0" ""; #endif #if defined(need_GL_EXT_compiled_vertex_array) -static const char LockArraysEXT_names[] = +static const char LockArraysEXT_names[] = "ii\0" /* Parameter signature */ "glLockArraysEXT\0" ""; #endif #if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterivEXT_names[] = +static const char PixelTransformParameterivEXT_names[] = "iip\0" /* Parameter signature */ "glPixelTransformParameterivEXT\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char BinormalPointerEXT_names[] = +static const char BinormalPointerEXT_names[] = "iip\0" /* Parameter signature */ "glBinormalPointerEXT\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dNV_names[] = +static const char VertexAttrib1dNV_names[] = "id\0" /* Parameter signature */ "glVertexAttrib1dNV\0" ""; #endif #if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterivNV_names[] = +static const char GetCombinerInputParameterivNV_names[] = "iiiip\0" /* Parameter signature */ "glGetCombinerInputParameterivNV\0" ""; #endif #if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fvARB_names[] = +static const char MultiTexCoord2fvARB_names[] = "ip\0" /* Parameter signature */ "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" @@ -4795,7 +4844,7 @@ static const char MultiTexCoord2fvARB_names[] = #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetRenderbufferParameterivEXT_names[] = +static const char GetRenderbufferParameterivEXT_names[] = "iip\0" /* Parameter signature */ "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" @@ -4803,21 +4852,21 @@ static const char GetRenderbufferParameterivEXT_names[] = #endif #if defined(need_GL_NV_register_combiners) -static const char CombinerParameterivNV_names[] = +static const char CombinerParameterivNV_names[] = "ip\0" /* Parameter signature */ "glCombinerParameterivNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char GenFragmentShadersATI_names[] = +static const char GenFragmentShadersATI_names[] = "i\0" /* Parameter signature */ "glGenFragmentShadersATI\0" ""; #endif #if defined(need_GL_EXT_vertex_array) -static const char DrawArrays_names[] = +static const char DrawArrays_names[] = "iii\0" /* Parameter signature */ "glDrawArrays\0" "glDrawArraysEXT\0" @@ -4825,14 +4874,14 @@ static const char DrawArrays_names[] = #endif #if defined(need_GL_ARB_vertex_blend) -static const char WeightuivARB_names[] = +static const char WeightuivARB_names[] = "ip\0" /* Parameter signature */ "glWeightuivARB\0" ""; #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2sARB_names[] = +static const char VertexAttrib2sARB_names[] = "iii\0" /* Parameter signature */ "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" @@ -4840,28 +4889,28 @@ static const char VertexAttrib2sARB_names[] = #endif #if defined(need_GL_SGIX_async) -static const char GenAsyncMarkersSGIX_names[] = +static const char GenAsyncMarkersSGIX_names[] = "i\0" /* Parameter signature */ "glGenAsyncMarkersSGIX\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3svEXT_names[] = +static const char Tangent3svEXT_names[] = "p\0" /* Parameter signature */ "glTangent3svEXT\0" ""; #endif #if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = +static const char GetListParameterivSGIX_names[] = "iip\0" /* Parameter signature */ "glGetListParameterivSGIX\0" ""; #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BindBufferARB_names[] = +static const char BindBufferARB_names[] = "ii\0" /* Parameter signature */ "glBindBuffer\0" "glBindBufferARB\0" @@ -4869,35 +4918,35 @@ static const char BindBufferARB_names[] = #endif #if defined(need_GL_ARB_shader_objects) -static const char GetInfoLogARB_names[] = +static const char GetInfoLogARB_names[] = "iipp\0" /* Parameter signature */ "glGetInfoLogARB\0" ""; #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4svNV_names[] = +static const char VertexAttribs4svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs4svNV\0" ""; #endif #if defined(need_GL_IBM_vertex_array_lists) -static const char EdgeFlagPointerListIBM_names[] = +static const char EdgeFlagPointerListIBM_names[] = "ipi\0" /* Parameter signature */ "glEdgeFlagPointerListIBM\0" ""; #endif #if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x2fv_names[] = +static const char UniformMatrix3x2fv_names[] = "iiip\0" /* Parameter signature */ "glUniformMatrix3x2fv\0" ""; #endif #if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterfv_names[] = +static const char GetMinmaxParameterfv_names[] = "iip\0" /* Parameter signature */ "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" @@ -4905,7 +4954,7 @@ static const char GetMinmaxParameterfv_names[] = #endif #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fvARB_names[] = +static const char VertexAttrib1fvARB_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" @@ -4913,7 +4962,7 @@ static const char VertexAttrib1fvARB_names[] = #endif #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GenBuffersARB_names[] = +static const char GenBuffersARB_names[] = "ip\0" /* Parameter signature */ "glGenBuffers\0" "glGenBuffersARB\0" @@ -4921,35 +4970,35 @@ static const char GenBuffersARB_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1svNV_names[] = +static const char VertexAttribs1svNV_names[] = "iip\0" /* Parameter signature */ "glVertexAttribs1svNV\0" ""; #endif #if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterivATI_names[] = +static const char GetTexBumpParameterivATI_names[] = "ip\0" /* Parameter signature */ "glGetTexBumpParameterivATI\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bEXT_names[] = +static const char Binormal3bEXT_names[] = "iii\0" /* Parameter signature */ "glBinormal3bEXT\0" ""; #endif #if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialivSGIX_names[] = +static const char FragmentMaterialivSGIX_names[] = "iip\0" /* Parameter signature */ "glFragmentMaterialivSGIX\0" ""; #endif #if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = +static const char IsRenderbufferEXT_names[] = "i\0" /* Parameter signature */ "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" @@ -4957,7 +5006,7 @@ static const char IsRenderbufferEXT_names[] = #endif #if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GenProgramsNV_names[] = +static const char GenProgramsNV_names[] = "ip\0" /* Parameter signature */ "glGenProgramsARB\0" "glGenProgramsNV\0" @@ -4965,28 +5014,28 @@ static const char GenProgramsNV_names[] = #endif #if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dvNV_names[] = +static const char VertexAttrib4dvNV_names[] = "ip\0" /* Parameter signature */ "glVertexAttrib4dvNV\0" ""; #endif #if defined(need_GL_ATI_fragment_shader) -static const char EndFragmentShaderATI_names[] = +static const char EndFragmentShaderATI_names[] = "\0" /* Parameter signature */ "glEndFragmentShaderATI\0" ""; #endif #if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3iEXT_names[] = +static const char Binormal3iEXT_names[] = "iii\0" /* Parameter signature */ "glBinormal3iEXT\0" ""; #endif #if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fMESA_names[] = +static const char WindowPos2fMESA_names[] = "ff\0" /* Parameter signature */ "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -5160,6 +5209,19 @@ static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { }; #endif +#if defined(need_GL_ARB_sync) +static const struct dri_extension_function GL_ARB_sync_functions[] = { + { DeleteSync_names, DeleteSync_remap_index, -1 }, + { FenceSync_names, FenceSync_remap_index, -1 }, + { WaitSync_names, WaitSync_remap_index, -1 }, + { GetInteger64v_names, GetInteger64v_remap_index, -1 }, + { GetSynciv_names, GetSynciv_remap_index, -1 }, + { IsSync_names, IsSync_remap_index, -1 }, + { ClientWaitSync_names, ClientWaitSync_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ARB_texture_compression) static const struct dri_extension_function GL_ARB_texture_compression_functions[] = { { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index beaf9a4b129..9d049dea8fe 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -51,6 +51,7 @@ DRIVER_SOURCES = \ intel_screen.c \ intel_span.c \ intel_state.c \ + intel_syncobj.c \ intel_tris.c \ intel_fbo.c diff --git a/src/mesa/drivers/dri/i915/intel_syncobj.c b/src/mesa/drivers/dri/i915/intel_syncobj.c new file mode 120000 index 00000000000..0b2e56ab246 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_syncobj.c @@ -0,0 +1 @@ +../intel/intel_syncobj.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 128afb56866..6e9a9a29a39 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -26,6 +26,7 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_state.c \ intel_swapbuffers.c \ + intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ intel_tex_format.c \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index e76e9fdcc86..3c5b8483197 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -167,8 +167,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, brw_draw_init( brw ); - vbo_use_buffer_objects(ctx); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c index a761c03153c..ed9d2ffe605 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_state.c @@ -93,7 +93,10 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) gs.thread4.nr_urb_entries = key->nr_urb_entries; gs.thread4.urb_entry_allocation_size = key->urb_size - 1; - gs.thread4.max_threads = 0; /* Hardware requirement */ + if (key->nr_urb_entries >= 8) + gs.thread4.max_threads = 1; + else + gs.thread4.max_threads = 0; if (BRW_IS_IGDNG(brw)) gs.thread4.rendering_enable = 1; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 85a7706404f..ea718575484 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -172,6 +172,7 @@ static void prepare_psp_urb_cbs(struct brw_context *brw) brw_add_validated_bo(brw, brw->vs.state_bo); brw_add_validated_bo(brw, brw->gs.state_bo); brw_add_validated_bo(brw, brw->clip.state_bo); + brw_add_validated_bo(brw, brw->sf.state_bo); brw_add_validated_bo(brw, brw->wm.state_bo); brw_add_validated_bo(brw, brw->cc.state_bo); } diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index a6de09207b7..66d4127271a 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -442,8 +442,8 @@ struct brw_urb_fence { GLuint sf_fence:10; GLuint vf_fence:10; - GLuint cs_fence:10; - GLuint pad:2; + GLuint cs_fence:11; + GLuint pad:1; } bits1; }; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 108e19cdbcf..584fdbdfc37 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1208,7 +1208,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ 0, /* response len */ eot, /* eot */ - 1, /* writes complete */ + eot, /* writes complete */ 0, /* urb destination offset */ BRW_URB_SWIZZLE_INTERLEAVE); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 268f7965c00..981864323ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -908,6 +908,20 @@ static void emit_kil( struct brw_wm_compile *c, } } +/* KIL_NV kills the pixels that are currently executing, not based on a test + * of the arguments. + */ +static void emit_kil_nv( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_AND(p, r0uw, c->emit_mask_reg, r0uw); + brw_pop_insn_state(p); +} static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, @@ -1387,6 +1401,10 @@ void brw_wm_emit( struct brw_wm_compile *c ) emit_kil(c, args[0]); break; + case OPCODE_KIL_NV: + emit_kil_nv(c); + break; + default: _mesa_printf("Unsupported opcode %i (%s) in fragment shader\n", inst->opcode, inst->opcode < MAX_OPCODE ? diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 3436a247170..9c68bfd78b2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -270,6 +270,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_DST: case WM_FRONTFACING: + case OPCODE_KIL_NV: default: break; } diff --git a/src/mesa/drivers/dri/i965/intel_syncobj.c b/src/mesa/drivers/dri/i965/intel_syncobj.c new file mode 120000 index 00000000000..0b2e56ab246 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_syncobj.c @@ -0,0 +1 @@ +../intel/intel_syncobj.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 3cf0ea0991d..c55c5c426e0 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -130,9 +130,10 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) * Allocate space for and store data in a buffer object. Any data that was * previously stored in the buffer object is lost. If data is NULL, * memory will be allocated, but no copy will occur. - * Called via glBufferDataARB(). + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory */ -static void +static GLboolean intel_bufferobj_data(GLcontext * ctx, GLenum target, GLsizeiptrARB size, @@ -167,15 +168,19 @@ intel_bufferobj_data(GLcontext * ctx, if (intel_obj->sys_buffer != NULL) { if (data != NULL) memcpy(intel_obj->sys_buffer, data, size); - return; + return GL_TRUE; } } #endif intel_bufferobj_alloc_buffer(intel, intel_obj); + if (!intel_obj->buffer) + return GL_FALSE; if (data != NULL) dri_bo_subdata(intel_obj->buffer, 0, size, data); } + + return GL_TRUE; } @@ -267,6 +272,9 @@ intel_bufferobj_map(GLcontext * ctx, } obj->Pointer = intel_obj->buffer->virtual; + obj->Length = obj->Size; + obj->Offset = 0; + return obj->Pointer; } @@ -288,7 +296,7 @@ intel_bufferobj_map(GLcontext * ctx, */ static void * intel_bufferobj_map_range(GLcontext * ctx, - GLenum target, GLsizei offset, GLsizeiptr length, + GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); @@ -296,6 +304,13 @@ intel_bufferobj_map_range(GLcontext * ctx, assert(intel_obj); + /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also + * internally uses our functions directly. + */ + obj->Offset = offset; + obj->Length = length; + obj->AccessFlags = access; + if (intel_obj->sys_buffer) { obj->Pointer = intel_obj->sys_buffer + offset; return obj->Pointer; @@ -308,16 +323,9 @@ intel_bufferobj_map_range(GLcontext * ctx, * the batchbuffer so that GEM knows about the buffer access for later * syncing. */ - if ((access & GL_MAP_WRITE_BIT) && !(access & GL_MAP_UNSYNCHRONIZED_BIT)) + if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) intelFlush(ctx); - /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also - * internally uses our functions directly. - */ - obj->Offset = offset; - obj->Length = length; - obj->AccessFlags = access; - if (intel_obj->buffer == NULL) { obj->Pointer = NULL; return NULL; @@ -341,19 +349,24 @@ intel_bufferobj_map_range(GLcontext * ctx, */ if ((access & GL_MAP_INVALIDATE_RANGE_BIT) && drm_intel_bo_busy(intel_obj->buffer)) { - intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr, - "range map", - length, 64); - if (!(access & GL_MAP_READ_BIT) && - intel->intelScreen->kernel_exec_fencing) { - drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo); - intel_obj->mapped_gtt = GL_TRUE; + if (access & GL_MAP_FLUSH_EXPLICIT_BIT) { + intel_obj->range_map_buffer = _mesa_malloc(length); + obj->Pointer = intel_obj->range_map_buffer; } else { - drm_intel_bo_map(intel_obj->range_map_bo, - (access & GL_MAP_WRITE_BIT) != 0); - intel_obj->mapped_gtt = GL_FALSE; + intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr, + "range map", + length, 64); + if (!(access & GL_MAP_READ_BIT) && + intel->intelScreen->kernel_exec_fencing) { + drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo); + intel_obj->mapped_gtt = GL_TRUE; + } else { + drm_intel_bo_map(intel_obj->range_map_bo, + (access & GL_MAP_WRITE_BIT) != 0); + intel_obj->mapped_gtt = GL_FALSE; + } + obj->Pointer = intel_obj->range_map_bo->virtual; } - obj->Pointer = intel_obj->range_map_bo->virtual; return obj->Pointer; } @@ -370,6 +383,38 @@ intel_bufferobj_map_range(GLcontext * ctx, return obj->Pointer; } +/* Ideally we'd use a BO to avoid taking up cache space for the temporary + * data, but FlushMappedBufferRange may be followed by further writes to + * the pointer, so we would have to re-map after emitting our blit, which + * would defeat the point. + */ +static void +intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + drm_intel_bo *temp_bo; + + /* Unless we're in the range map using a temporary system buffer, + * there's no work to do. + */ + if (intel_obj->range_map_buffer == NULL) + return; + + temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64); + + drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer); + + intel_emit_linear_blit(intel, + intel_obj->buffer, obj->Offset + offset, + temp_bo, 0, + length); + + drm_intel_bo_unreference(temp_bo); +} + /** * Called via glUnmapBuffer(). @@ -385,6 +430,15 @@ intel_bufferobj_unmap(GLcontext * ctx, assert(obj->Pointer); if (intel_obj->sys_buffer != NULL) { /* always keep the mapping around. */ + } else if (intel_obj->range_map_buffer != NULL) { + /* Since we've emitted some blits to buffers that will (likely) be used + * in rendering operations in other cache domains in this batch, emit a + * flush. Once again, we wish for a domain tracker in libdrm to cover + * usage inside of a batchbuffer. + */ + intel_batchbuffer_emit_mi_flush(intel->batch); + free(intel_obj->range_map_buffer); + intel_obj->range_map_buffer = NULL; } else if (intel_obj->range_map_bo != NULL) { if (intel_obj->mapped_gtt) { drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo); @@ -392,10 +446,6 @@ intel_bufferobj_unmap(GLcontext * ctx, drm_intel_bo_unmap(intel_obj->range_map_bo); } - /* We ignore the FLUSH_EXPLICIT bit and the calls associated with it. - * It would be a small win to support that, but for now we just copy - * the whole mapped range into place. - */ intel_emit_linear_blit(intel, intel_obj->buffer, obj->Offset, intel_obj->range_map_bo, 0, @@ -418,6 +468,8 @@ intel_bufferobj_unmap(GLcontext * ctx, } } obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; return GL_TRUE; } @@ -523,6 +575,7 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions) functions->GetBufferSubData = intel_bufferobj_get_subdata; functions->MapBuffer = intel_bufferobj_map; functions->MapBufferRange = intel_bufferobj_map_range; + functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range; functions->UnmapBuffer = intel_bufferobj_unmap; functions->CopyBufferSubData = intel_bufferobj_copy_subdata; } diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h index 06a8ab9824c..bf3e08a3201 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -50,6 +50,7 @@ struct intel_buffer_object buffer object? */ drm_intel_bo *range_map_bo; + void *range_map_buffer; unsigned int range_map_offset; GLsizei range_map_size; diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 630d2adab87..bce23724b38 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -27,25 +27,9 @@ **************************************************************************/ #include "main/glheader.h" -#include "main/enums.h" -#include "main/image.h" #include "main/mtypes.h" -#include "main/arrayobj.h" -#include "main/attrib.h" -#include "main/blend.h" -#include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" -#include "main/enable.h" -#include "main/macros.h" -#include "main/matrix.h" -#include "main/polygon.h" -#include "main/texstate.h" -#include "main/shaders.h" -#include "main/stencil.h" -#include "main/varray.h" -#include "glapi/dispatch.h" #include "swrast/swrast.h" +#include "drivers/common/meta.h" #include "intel_context.h" #include "intel_blit.h" @@ -140,7 +124,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) * buffer with it. */ if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { - int color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); + int color_bit = _mesa_ffs(mask & BUFFER_BITS_COLOR); if (color_bit != 0) { tri_mask |= blit_mask & (1 << (color_bit - 1)); blit_mask &= ~(1 << (color_bit - 1)); @@ -186,7 +170,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) } DBG("\n"); } - meta_clear_tris(&intel->meta, tri_mask); + _mesa_meta_clear(&intel->ctx, tri_mask); } if (swrast_mask) { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 46f1a7f7205..89f99f7ffdb 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -598,6 +598,7 @@ intelInitDriverFunctions(struct dd_function_table *functions) intelInitBufferFuncs(functions); intelInitPixelFuncs(functions); intelInitBufferObjectFuncs(functions); + intel_init_syncobj_functions(functions); } @@ -640,6 +641,10 @@ intelInitContext(struct intel_context *intel, intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; + + if (0) /* for debug */ + drm_intel_bufmgr_set_debug(intel->bufmgr, 1); + intel->ttm = intelScreen->ttm; if (intel->ttm) { int bo_reuse_mode; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 0d9db5eb1da..03e7cf39d68 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -80,6 +80,12 @@ extern void intelFallback(struct intel_context *intel, GLuint bit, #define INTEL_MAX_FIXUP 64 +struct intel_sync_object { + struct gl_sync_object Base; + + /** Batch associated with this sync object */ + drm_intel_bo *bo; +}; /** * intel_context is derived from Mesa's context class: GLcontext. @@ -470,6 +476,8 @@ extern void intelFlush(GLcontext * ctx); extern void intelInitDriverFunctions(struct dd_function_table *functions); +void intel_init_syncobj_functions(struct dd_function_table *functions); + /* ================================================================ * intel_state.c: diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 7aee70f0a8f..2e61c556d85 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -36,6 +36,7 @@ #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_shader_objects +#define need_GL_ARB_sync #define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program #define need_GL_ARB_vertex_shader @@ -77,6 +78,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 540e7620a9d..b543a0bbc3e 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -93,19 +93,12 @@ static const GLubyte *map_pbo( GLcontext *ctx, return ADD_POINTERS(buf, bitmap); } -static GLboolean test_bit( const GLubyte *src, - GLuint bit ) +static GLboolean test_bit( const GLubyte *src, GLuint bit ) { return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0; } -static GLboolean test_msb_bit(const GLubyte *src, GLuint bit) -{ - return (src[bit/8] & (1<<(7 - (bit % 8)))) ? 1 : 0; -} - -static void set_bit( GLubyte *dest, - GLuint bit ) +static void set_bit( GLubyte *dest, GLuint bit ) { dest[bit/8] |= 1 << (bit % 8); } @@ -365,9 +358,7 @@ intel_texture_bitmap(GLcontext * ctx, GLuint texname; GLfloat vertices[4][4]; GLint old_active_texture; - GLubyte *unpacked_bitmap; GLubyte *a8_bitmap; - int x, y; GLfloat dst_z; /* We need a fragment program for the KIL effect */ @@ -427,22 +418,16 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } - /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ if (unpack->BufferObj->Name) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ } - unpacked_bitmap = _mesa_unpack_bitmap(width, height, bitmap, - unpack); + + /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ a8_bitmap = _mesa_calloc(width * height); - for (y = 0; y < height; y++) { - for (x = 0; x < width; x++) { - if (test_msb_bit(unpacked_bitmap, ALIGN(width, 8) * y + x)) - a8_bitmap[y * width + x] = 0xff; - } - } - _mesa_free(unpacked_bitmap); + _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff); + if (unpack->BufferObj->Name) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index ca796b36559..07ca8f7ddb5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -26,18 +26,13 @@ **************************************************************************/ #include "main/glheader.h" -#include "main/enums.h" #include "main/image.h" #include "main/state.h" #include "main/mtypes.h" -#include "main/macros.h" #include "drivers/common/meta.h" -#include "intel_screen.h" #include "intel_context.h" -#include "intel_batchbuffer.h" #include "intel_buffers.h" -#include "intel_blit.h" #include "intel_regions.h" #include "intel_pixel.h" @@ -244,5 +239,6 @@ intelCopyPixels(GLcontext * ctx, if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; + /* this will use swrast if needed */ _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index a6b6824164a..8c113881d6b 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -29,8 +29,6 @@ #include "main/enums.h" #include "main/image.h" #include "main/mtypes.h" -#include "main/macros.h" -#include "main/bufferobj.h" #include "main/teximage.h" #include "main/texenv.h" #include "main/texobj.h" @@ -41,163 +39,21 @@ #include "main/enable.h" #include "main/buffers.h" #include "main/fbobject.h" -#include "main/renderbuffer.h" #include "main/depth.h" #include "main/hash.h" #include "main/blend.h" -#include "main/viewport.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" +#include "drivers/common/meta.h" -#include "intel_screen.h" #include "intel_context.h" #include "intel_batchbuffer.h" #include "intel_blit.h" #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" -#include "intel_buffer_objects.h" #include "intel_fbo.h" -static GLboolean -intel_texture_drawpixels(GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, - GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) -{ - struct intel_context *intel = intel_context(ctx); - GLuint texname; - GLfloat vertices[4][4]; - GLfloat z; - GLint old_active_texture; - GLenum internalFormat; - - /* We're going to mess with texturing with no regard to existing texture - * state, so if there is some set up we have to bail. - */ - if (ctx->Texture._EnabledUnits != 0) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: texturing enabled\n"); - return GL_FALSE; - } - - /* Can't do textured DrawPixels with a fragment program, unless we were - * to generate a new program that sampled our texture and put the results - * in the fragment color before the user's program started. - */ - if (ctx->FragmentProgram.Enabled) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: fragment program enabled\n"); - return GL_FALSE; - } - - /* We don't have a way to generate fragments with stencil values which - * will set the resulting stencil value. - */ - if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL) - return GL_FALSE; - - /* Check that we can load in a texture this big. */ - if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || - height > (1 << (ctx->Const.MaxTextureLevels - 1))) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: bitmap too large (%dx%d)\n", - width, height); - return GL_FALSE; - } - - /* To do DEPTH_COMPONENT, we would need to change our setup to not draw to - * the color buffer, and sample the texture values into the fragment depth - * in a program. - */ - if (format == GL_DEPTH_COMPONENT) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, - "glDrawPixels() fallback: format == GL_DEPTH_COMPONENT\n"); - return GL_FALSE; - } - - if (!ctx->Extensions.ARB_texture_non_power_of_two && - (!is_power_of_two(width) || !is_power_of_two(height))) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, - "glDrawPixels() fallback: NPOT texture\n"); - return GL_FALSE; - } - - _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | - GL_CURRENT_BIT | GL_VIEWPORT_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); - - /* XXX: pixel store stuff */ - _mesa_Disable(GL_POLYGON_STIPPLE); - - old_active_texture = ctx->Texture.CurrentUnit; - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); - _mesa_Enable(GL_TEXTURE_2D); - _mesa_GenTextures(1, &texname); - _mesa_BindTexture(GL_TEXTURE_2D, texname); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - _mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - if (type == GL_ALPHA) - internalFormat = GL_ALPHA; - else - internalFormat = GL_RGBA; - _mesa_TexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, - type, pixels); - - meta_set_passthrough_transform(&intel->meta); - - /* convert rasterpos Z from [0,1] to NDC coord in [-1,1] */ - z = -1.0 + 2.0 * ctx->Current.RasterPos[2]; - - /* RasterPos[2] already takes into account the DepthRange mapping. */ - _mesa_DepthRange(0.0, 1.0); - - /* Create the vertex buffer based on the current raster pos. The x and y - * we're handed are ctx->Current.RasterPos[0,1] rounded to integers. - * We also apply the depth. However, the W component is already multiplied - * into ctx->Current.RasterPos[0,1,2] and we can ignore it at this point. - */ - vertices[0][0] = x; - vertices[0][1] = y; - vertices[0][2] = z; - vertices[0][3] = 1.0; - vertices[1][0] = x + width * ctx->Pixel.ZoomX; - vertices[1][1] = y; - vertices[1][2] = z; - vertices[1][3] = 1.0; - vertices[2][0] = x + width * ctx->Pixel.ZoomX; - vertices[2][1] = y + height * ctx->Pixel.ZoomY; - vertices[2][2] = z; - vertices[2][3] = 1.0; - vertices[3][0] = x; - vertices[3][1] = y + height * ctx->Pixel.ZoomY; - vertices[3][2] = z; - vertices[3][3] = 1.0; - - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_VERTEX_ARRAY); - meta_set_default_texrect(&intel->meta); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - meta_restore_texcoords(&intel->meta); - meta_restore_transform(&intel->meta); - - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); - _mesa_PopClientAttrib(); - _mesa_PopAttrib(); - - _mesa_DeleteTextures(1, &texname); - - return GL_TRUE; -} +/** XXX compare perf of this vs. _mesa_meta_draw_pixels(STENCIL) */ static GLboolean intel_stencil_drawpixels(GLcontext * ctx, GLint x, GLint y, @@ -404,17 +260,10 @@ intelDrawPixels(GLcontext * ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid * pixels) { - if (intel_texture_drawpixels(ctx, x, y, width, height, format, type, - unpack, pixels)) - return; - if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type, unpack, pixels)) return; - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); - - _swrast_DrawPixels(ctx, x, y, width, height, format, type, - unpack, pixels); + _mesa_meta_draw_pixels(ctx, x, y, width, height, format, type, + unpack, pixels); } diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c new file mode 100644 index 00000000000..1286fe929bc --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -0,0 +1,132 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <[email protected]> + * + */ + +/** @file intel_syncobj.c + * + * Support for ARB_sync + * + * ARB_sync is implemented by flushing the current batchbuffer and keeping a + * reference on it. We can then check for completion or wait for compeltion + * using the normal buffer object mechanisms. This does mean that if an + * application is using many sync objects, it will emit small batchbuffers + * which may end up being a significant overhead. In other tests of removing + * gratuitous batchbuffer syncs in Mesa, it hasn't appeared to be a significant + * performance bottleneck, though. + */ + +#include "main/simple_list.h" +#include "main/imports.h" + +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_reg.h" + +static struct gl_sync_object * +intel_new_sync_object(GLcontext *ctx, GLuint id) +{ + struct intel_sync_object *sync; + + sync = _mesa_calloc(sizeof(struct intel_sync_object)); + + return &sync->Base; +} + +static void +intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s) +{ + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + drm_intel_bo_unreference(sync->bo); + _mesa_free(sync); +} + +static void +intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s, + GLenum condition, GLbitfield flags) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE); + intel_batchbuffer_emit_mi_flush(intel->batch); + + sync->bo = intel->batch->buf; + drm_intel_bo_reference(sync->bo); + + intelFlush(ctx); +} + +/* We ignore the user-supplied timeout. This is weaselly -- we're allowed to + * round to an implementation-dependent accuracy, and right now our + * implementation "rounds" to the wait-forever value. + * + * The fix would be a new kernel function to do the GTT transition with a + * timeout. + */ +static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s, + GLbitfield flags, GLuint64 timeout) +{ + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + if (sync->bo) { + drm_intel_bo_wait_rendering(sync->bo); + s->StatusFlag = 1; + drm_intel_bo_unreference(sync->bo); + sync->bo = NULL; + } +} + +/* We have nothing to do for WaitSync. Our GL command stream is sequential, + * so given that the sync object has already flushed the batchbuffer, + * any batchbuffers coming after this waitsync will naturally not occur until + * the previous one is done. + */ +static void intel_server_wait_sync(GLcontext *ctx, struct gl_sync_object *s, + GLbitfield flags, GLuint64 timeout) +{ +} + +static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s) +{ + struct intel_sync_object *sync = (struct intel_sync_object *)s; + + if (sync->bo && drm_intel_bo_busy(sync->bo)) { + drm_intel_bo_unreference(sync->bo); + sync->bo = NULL; + s->StatusFlag = 1; + } +} + +void intel_init_syncobj_functions(struct dd_function_table *functions) +{ + functions->NewSyncObject = intel_new_sync_object; + functions->DeleteSyncObject = intel_delete_sync_object; + functions->FenceSync = intel_fence_sync; + functions->CheckSync = intel_check_sync; + functions->ClientWaitSync = intel_client_wait_sync; + functions->ServerWaitSync = intel_server_wait_sync; +} diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 25ecbef6091..42635bf9d90 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -18,17 +18,18 @@ CS_SOURCES = radeon_cs_space_drm.c endif RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ + radeon_queryobj.c \ radeon_span.c \ - radeon_fbo.c \ - radeon_queryobj.c + radeon_texture.c DRIVER_SOURCES = r200_context.c \ diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 1fe68c2b4c8..1d1bea6f5f7 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -126,9 +126,9 @@ void r200EmitVbufPrim( r200ContextPtr rmesa, radeonEmitState(&rmesa->radeon); - if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS)) - fprintf(stderr, "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__, - rmesa->store.cmd_used/4, primitive, vertex_nr); + radeon_print(RADEON_RENDER|RADEON_SWRENDER,RADEON_VERBOSE, + "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__, + rmesa->store.cmd_used/4, primitive, vertex_nr); BEGIN_BATCH(3); OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_VBUF_2, 0); @@ -175,8 +175,7 @@ void r200FlushElts(GLcontext *ctx) r200ContextPtr rmesa = R200_CONTEXT(ctx); int nr, elt_used = rmesa->tcl.elt_used; - if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS)) - fprintf(stderr, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used); assert( rmesa->radeon.dma.flush == r200FlushElts ); rmesa->radeon.dma.flush = NULL; @@ -193,8 +192,8 @@ void r200FlushElts(GLcontext *ctx) if (R200_ELT_BUF_SZ > elt_used) radeonReturnDmaRegion(&rmesa->radeon, R200_ELT_BUF_SZ - elt_used); - if (R200_DEBUG & DEBUG_SYNC) { - fprintf(stderr, "%s: Syncing\n", __FUNCTION__); + if (radeon_is_debug_enabled(RADEON_SYNC, RADEON_CRITICAL)) { + radeon_print(RADEON_SYNC, RADEON_NORMAL, "%s: Syncing\n", __FUNCTION__); radeonFinish( rmesa->radeon.glCtx ); } } @@ -206,8 +205,7 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, { GLushort *retval; - if (R200_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); assert((primitive & R200_VF_PRIM_WALK_IND)); @@ -220,10 +218,6 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1); retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset; - if (R200_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: header prim %x \n", - __FUNCTION__, primitive); - assert(!rmesa->radeon.dma.flush); rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; rmesa->radeon.dma.flush = r200FlushElts; @@ -231,7 +225,17 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa, return retval; } +void r200EmitMaxVtxIndex(r200ContextPtr rmesa, int count) +{ + BATCH_LOCALS(&rmesa->radeon); + if (rmesa->radeon.radeonScreen->kernel_mm) { + BEGIN_BATCH_NO_AUTOSTATE(2); + OUT_BATCH(CP_PACKET0(R200_SE_VF_MAX_VTX_INDX, 0)); + OUT_BATCH(count); + END_BATCH(); + } +} void r200EmitVertexAOS( r200ContextPtr rmesa, GLuint vertex_size, @@ -240,8 +244,7 @@ void r200EmitVertexAOS( r200ContextPtr rmesa, { BATCH_LOCALS(&rmesa->radeon); - if (R200_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL)) - fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n", + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s: vertex_size 0x%x offset 0x%x \n", __FUNCTION__, vertex_size, offset); @@ -260,9 +263,9 @@ void r200EmitAOS(r200ContextPtr rmesa, GLuint nr, GLuint offset) int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr, - offset); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, + "%s: nr=%d, ofs=0x%08x\n", + __FUNCTION__, nr, offset); BEGIN_BATCH(sz+2+ (nr*2)); OUT_BATCH_PACKET3(R200_CP_CMD_3D_LOAD_VBPNTR, sz - 1); diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 0898617a3db..3ddb5bf7d60 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -221,26 +221,6 @@ static void r200InitDriverFuncs( struct dd_function_table *functions ) functions->GetString = r200GetString; } -static const struct dri_debug_control debug_control[] = -{ - { "fall", DEBUG_FALLBACKS }, - { "tex", DEBUG_TEXTURE }, - { "ioctl", DEBUG_IOCTL }, - { "prim", DEBUG_PRIMS }, - { "vert", DEBUG_VERTS }, - { "state", DEBUG_STATE }, - { "code", DEBUG_CODEGEN }, - { "vfmt", DEBUG_VFMT }, - { "vtxf", DEBUG_VFMT }, - { "verb", DEBUG_VERBOSE }, - { "dri", DEBUG_DRI }, - { "dma", DEBUG_DMA }, - { "san", DEBUG_SANITY }, - { "sync", DEBUG_SYNC }, - { "pix", DEBUG_PIXEL }, - { "mem", DEBUG_MEMORY }, - { NULL, 0 } -}; static void r200_get_lock(radeonContextPtr radeon) { @@ -498,13 +478,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, rmesa->prefer_gart_client_texturing = (getenv("R200_GART_CLIENT_TEXTURES") != 0); -#if DO_DEBUG - R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ), - debug_control ); - R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ), - debug_control ); -#endif - tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode"); if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) { fprintf(stderr, "disabling 3D acceleration\n"); diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index c5dccf0a75a..246f98c6dc5 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -479,6 +479,11 @@ struct r200_texture_state { #define R200_QUERYOBJ_DATA_0 1 #define R200_QUERYOBJ_CMDSIZE 2 +#define STP_CMD_0 0 +#define STP_DATA_0 1 +#define STP_CMD_1 2 +#define STP_STATE_SIZE 35 + struct r200_hw_state { /* Hardware state, stored as cmdbuf commands: * -- Need to doublebuffer for @@ -521,6 +526,7 @@ struct r200_hw_state { struct radeon_state_atom atf; struct radeon_state_atom spr; struct radeon_state_atom ptp; + struct radeon_state_atom stp; }; struct r200_state { diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 4dbda39eb95..b238adb9721 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -190,7 +190,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) GLuint color_mask = 0; GLuint orig_mask = mask; - if ( R200_DEBUG & DEBUG_IOCTL ) { + if ( R200_DEBUG & RADEON_IOCTL ) { if (rmesa->radeon.sarea) fprintf( stderr, "r200Clear %x %d\n", mask, rmesa->radeon.sarea->pfCurrentPage); else @@ -229,7 +229,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) } if ( mask ) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask); _swrast_Clear( ctx, mask ); } @@ -274,7 +274,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size, drm_radeon_mem_alloc_t alloc; int ret; - if (R200_DEBUG & DEBUG_IOCTL) + if (R200_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq, writefreq, priority); @@ -314,7 +314,7 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer) drm_radeon_mem_free_t memfree; int ret; - if (R200_DEBUG & DEBUG_IOCTL) + if (R200_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %p\n", __FUNCTION__, pointer); if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map) { @@ -370,7 +370,7 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer, offset >= 0 && offset + size < rmesa->radeon.radeonScreen->gartTextures.size); - if (R200_DEBUG & DEBUG_IOCTL) + if (R200_DEBUG & RADEON_IOCTL) fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid ); return valid; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h index 9f06d23b384..8d51aefa042 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.h +++ b/src/mesa/drivers/dri/r200/r200_ioctl.h @@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drm.h" #include "radeon_drm.h" +extern void r200EmitMaxVtxIndex(r200ContextPtr rmesa, int count); extern void r200EmitVertexAOS( r200ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 7201ddad2d2..95773871e02 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -53,14 +53,14 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint cpp = rmesa->radeon.radeonScreen->cpp; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); if ( (pitch & 63) || ctx->_ImageTransferState || packing->SwapBytes || packing->LsbFirst) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: failed 1\n", __FUNCTION__); return GL_FALSE; } @@ -68,12 +68,12 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format, if ( type == GL_UNSIGNED_INT_8_8_8_8_REV && cpp == 4 && format == GL_BGRA ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: passed 2\n", __FUNCTION__); return GL_TRUE; } - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: failed\n", __FUNCTION__); return GL_FALSE; @@ -159,14 +159,14 @@ r200TryReadPixels( GLcontext *ctx, GLuint cpp = rmesa->radeon.radeonScreen->cpp; GLint size = width * height * cpp; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); /* Only accelerate reading to GART buffers. */ if ( !r200IsGartMemory(rmesa, pixels, pitch * height * rmesa->radeon.radeonScreen->cpp ) ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: dest not GART\n", __FUNCTION__); } @@ -174,7 +174,7 @@ r200TryReadPixels( GLcontext *ctx, * blitter: */ if (!pack->Invert) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: MESA_PACK_INVERT not set\n", __FUNCTION__); return GL_FALSE; } @@ -207,7 +207,7 @@ r200TryReadPixels( GLcontext *ctx, if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height, &size)) { UNLOCK_HARDWARE( &rmesa->radeon ); - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s totally clipped -- nothing to do\n", __FUNCTION__); return GL_TRUE; @@ -232,7 +232,7 @@ r200TryReadPixels( GLcontext *ctx, y += dPriv->y; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "readpixel blit src_pitch %d dst_pitch %d\n", src_pitch, dst_pitch); @@ -275,7 +275,7 @@ r200ReadPixels( GLcontext *ctx, const struct gl_pixelstore_attrib *pack, GLvoid *pixels ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack, @@ -293,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx, const void *pixels, GLuint planemask) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); #if 0 @@ -388,7 +388,7 @@ r200TryDrawPixels( GLcontext *ctx, GLuint cpp = rmesa->radeon.radeonScreen->cpp; GLint size = height * pitch * cpp; - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); /* check that we're drawing to exactly one color buffer */ @@ -414,7 +414,7 @@ r200TryDrawPixels( GLcontext *ctx, /* Can't do conversions on GART reads/draws. */ if ( !r200IsGartMemory( rmesa, pixels, size ) ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s: not GART memory\n", __FUNCTION__); return GL_FALSE; } @@ -457,7 +457,7 @@ r200DrawPixels( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { - if (R200_DEBUG & DEBUG_PIXEL) + if (R200_DEBUG & RADEON_PIXEL) fprintf(stderr, "%s\n", __FUNCTION__); if (!r200TryDrawPixels( ctx, x, y, width, height, format, type, diff --git a/src/mesa/drivers/dri/r200/r200_sanity.c b/src/mesa/drivers/dri/r200/r200_sanity.c index 36530c224e9..1241a926ba1 100644 --- a/src/mesa/drivers/dri/r200/r200_sanity.c +++ b/src/mesa/drivers/dri/r200/r200_sanity.c @@ -48,11 +48,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define MORE_VERBOSE 1 #if MORE_VERBOSE -#define VERBOSE (R200_DEBUG & DEBUG_VERBOSE) +#define VERBOSE (R200_DEBUG & RADEON_VERBOSE) #define NORMAL (1) #else #define VERBOSE 0 -#define NORMAL (R200_DEBUG & DEBUG_VERBOSE) +#define NORMAL (R200_DEBUG & RADEON_VERBOSE) #endif diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index ab1ba1f283a..76852e315c1 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1028,7 +1028,7 @@ void r200UpdateMaterial( GLcontext *ctx ) if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); if (mask & MAT_BIT_FRONT_EMISSION) { @@ -1790,7 +1790,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint p, flag; - if ( R200_DEBUG & DEBUG_STATE ) + if ( R200_DEBUG & RADEON_STATE ) fprintf( stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( cap ), state ? "GL_TRUE" : "GL_FALSE" ); @@ -2174,7 +2174,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT(ctx); GLboolean tmp; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); @@ -2190,7 +2190,7 @@ void r200LightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS; } - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]); } @@ -2233,7 +2233,7 @@ static void update_texturematrix( GLcontext *ctx ) GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]; int unit; - if (R200_DEBUG & DEBUG_STATE) + if (R200_DEBUG & RADEON_STATE) fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__, rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]); @@ -2291,7 +2291,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx) struct radeon_dma_bo *dma_bo; int i, ret; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs); @@ -2466,6 +2466,21 @@ static void r200WrapRunPipeline( GLcontext *ctx ) } +static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) +{ + r200ContextPtr r200 = R200_CONTEXT(ctx); + GLint i; + + radeon_firevertices(&r200->radeon); + + R200_STATECHANGE(r200, stp); + + /* Must flip pattern upside down. + */ + for ( i = 31 ; i >= 0; i--) { + r200->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i]; + } +} /* Initialize the driver's state functions. */ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ) @@ -2503,7 +2518,7 @@ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 ) functions->PolygonMode = r200PolygonMode; functions->PolygonOffset = r200PolygonOffset; if (dri2) - functions->PolygonStipple = radeonPolygonStipple; + functions->PolygonStipple = r200PolygonStipple; else functions->PolygonStipple = radeonPolygonStipplePreKMS; functions->PointParameterfv = r200PointParameter; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 4c484d067ee..7697306d889 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -271,7 +271,7 @@ CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 ) CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 ) CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 ) CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 3 + 3*5 - CUBE_STATE_SIZE ) -CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 2*5 - CUBE_STATE_SIZE ) +CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 4*5 - CUBE_STATE_SIZE ) TCL_CHECK( tcl_fog, ctx->Fog.Enabled, 0 ) TCL_CHECK( tcl_fog_add4, ctx->Fog.Enabled, 4 ) TCL_CHECK( tcl, GL_TRUE, 0 ) @@ -764,7 +764,7 @@ static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) for (j = 1; j <= 5; j++) { OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, - RADEON_GEM_DOMAIN_VRAM, 0, 0); + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } END_BATCH(); @@ -885,6 +885,10 @@ void r200InitState( r200ContextPtr rmesa ) } } } + /* polygon stipple is done with irq for non-kms */ + if (rmesa->radeon.radeonScreen->kernel_mm) { + ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 ); + } for (i = 0; i < 6; i++) if (rmesa->radeon.radeonScreen->kernel_mm) @@ -1117,6 +1121,11 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0); if (rmesa->radeon.radeonScreen->kernel_mm) { + + rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); + rmesa->hw.stp.cmd[STP_DATA_0] = 0; + rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); + rmesa->hw.mtl[0].emit = mtl_emit; rmesa->hw.mtl[1].emit = mtl_emit; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 0e7d24e7e96..240fb450780 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -203,7 +203,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) static void r200_predict_emit_size( r200ContextPtr rmesa ) { - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); const int vertex_array_size = 7; const int prim_size = 3; @@ -225,7 +225,7 @@ static void r200_predict_emit_size( r200ContextPtr rmesa ) static void r200RenderStart( GLcontext *ctx ) { r200SetVertexFormat( ctx ); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); } @@ -290,7 +290,7 @@ void r200ChooseVertexState( GLcontext *ctx ) void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); @@ -377,7 +377,7 @@ static void* r200_alloc_verts( r200ContextPtr rmesa, GLuint n, GLuint size) const char *r200verts = (char *)rmesa->radeon.swtcl.verts; #define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int))) #define VERTEX radeonVertex -#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS)) +#define DO_DEBUG_VERTS (1 && (R200_DEBUG & RADEON_VERTS)) #undef TAG #define TAG(x) r200_##x @@ -688,7 +688,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE ); _swsetup_Wakeup( ctx ); rmesa->radeon.swtcl.RenderIndex = ~0; - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "R200 begin rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } @@ -720,7 +720,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode ) r200ChooseVertexState( ctx ); r200ChooseRenderState( ctx ); } - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "R200 end rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 0f35d4d5b1f..c702910ef21 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -161,6 +161,7 @@ static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr ) r200EmitAOS( rmesa, rmesa->radeon.tcl.aos_count, 0 ); + r200EmitMaxVtxIndex(rmesa, rmesa->radeon.tcl.aos[0].count); return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr ); } } @@ -416,8 +417,9 @@ static GLuint r200EnsureEmitSize( GLcontext * ctx , GLubyte* vimap_rev ) } } - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s space %u, aos %d\n", __func__, space_required, AOS_BUFSZ(nr_aos) ); + radeon_print(RADEON_RENDER,RADEON_VERBOSE, + "%s space %u, aos %d\n", + __func__, space_required, AOS_BUFSZ(nr_aos) ); /* flush the buffer in case we need more than is left. */ if (rcommonEnsureCmdBufSpace(&rmesa->radeon, space_required + state_size, __FUNCTION__)) return space_required + radeonCountStateEmitSize( &rmesa->radeon ); @@ -453,8 +455,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx, if (rmesa->radeon.TclFallback) return GL_TRUE; /* fallback to software t&l */ - if (R200_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s\n", __FUNCTION__); if (VB->Count == 0) return GL_FALSE; @@ -650,7 +651,7 @@ static void transition_to_hwtnl( GLcontext *ctx ) rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT); rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT; - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "R200 end tcl fallback\n"); } @@ -692,7 +693,7 @@ void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) if (mode) { rmesa->radeon.TclFallback |= bit; if (oldfallback == 0) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "R200 begin tcl fallback %s\n", getFallbackString( bit )); transition_to_swtnl( ctx ); @@ -701,7 +702,7 @@ void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) else { rmesa->radeon.TclFallback &= ~bit; if (oldfallback == bit) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "R200 end tcl fallback %s\n", getFallbackString( bit )); transition_to_hwtnl( ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 9f791579158..36d9e37d875 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -287,7 +287,7 @@ static void r200TexEnv( GLcontext *ctx, GLenum target, GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if ( R200_DEBUG & DEBUG_STATE ) { + if ( R200_DEBUG & RADEON_STATE ) { fprintf( stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); } @@ -359,7 +359,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { + if ( R200_DEBUG & (RADEON_STATE|RADEON_TEXTURE) ) { fprintf( stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); } @@ -409,7 +409,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) r200ContextPtr rmesa = R200_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 4e53672aee2..c94834752ed 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -321,7 +321,7 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit, int slot, GLuin assert( (texUnit->_ReallyEnabled == 0) || (texUnit->_Current != NULL) ); - if ( R200_DEBUG & DEBUG_TEXTURE ) { + if ( R200_DEBUG & RADEON_TEXTURE ) { fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); } @@ -1084,6 +1084,8 @@ static void disable_tex_obj_state( r200ContextPtr rmesa, R200_STATECHANGE( rmesa, vtx ); rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3)); + R200_STATECHANGE( rmesa, ctx ); + rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~(R200_TEX_0_ENABLE << unit); if (rmesa->radeon.TclFallback & (R200_TCL_FALLBACK_TEXGEN_0<<unit)) { TCL_FALLBACK( rmesa->radeon.glCtx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE); } @@ -1276,7 +1278,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) } if (mixed_fallback) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen, 0x%x (0x%x 0x%x 0x%x 0x%x)\n", texUnit->TexGenEnabled, texUnit->GenS.Mode, texUnit->GenT.Mode, texUnit->GenR.Mode, texUnit->GenQ.Mode); @@ -1302,7 +1304,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) texUnit->GenR.ObjectPlane, texUnit->GenQ.ObjectPlane ); if (needtgenable & (S_BIT | T_BIT)) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen / obj plane, 0x%x\n", texUnit->TexGenEnabled); return GL_FALSE; @@ -1330,7 +1332,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) texUnit->GenR.EyePlane, texUnit->GenQ.EyePlane ); if (needtgenable & (S_BIT | T_BIT)) { - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen / eye plane, 0x%x\n", texUnit->TexGenEnabled); return GL_FALSE; @@ -1380,7 +1382,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) default: /* Unsupported mode, fallback: */ - if (R200_DEBUG & DEBUG_FALLBACKS) + if (R200_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback unsupported texgen, %d\n", texUnit->GenS.Mode); return GL_FALSE; diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 620f29b5c6e..11405d7caee 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -423,7 +423,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte ~(VERT_BIT_POS | VERT_BIT_NORMAL | VERT_BIT_COLOR0 | VERT_BIT_COLOR1 | VERT_BIT_FOG | VERT_BIT_TEX0 | VERT_BIT_TEX1 | VERT_BIT_TEX2 | VERT_BIT_TEX3 | VERT_BIT_TEX4 | VERT_BIT_TEX5)) != 0) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog inputs 0x%x\n", mesa_vp->Base.InputsRead); } @@ -436,7 +436,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte (1 << VERT_RESULT_FOGC) | (1 << VERT_RESULT_TEX0) | (1 << VERT_RESULT_TEX1) | (1 << VERT_RESULT_TEX2) | (1 << VERT_RESULT_TEX3) | (1 << VERT_RESULT_TEX4) | (1 << VERT_RESULT_TEX5) | (1 << VERT_RESULT_PSIZ))) != 0) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog outputs 0x%x\n", mesa_vp->Base.OutputsWritten); } @@ -551,7 +551,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte if (mesa_vp->Base.InputsRead & (1 << i)) { array_count++; if (array_count > 12) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "more than 12 attribs used in vert prog\n"); } return GL_FALSE; @@ -571,13 +571,13 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte } if (!(mesa_vp->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog without position output\n"); } return GL_FALSE; } if (free_inputs & 1) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "can't handle vert prog without position input\n"); } return GL_FALSE; @@ -1070,7 +1070,7 @@ else { mesa_vp->Base.NumTemporaries + u_temp_used; } if ((mesa_vp->Base.NumTemporaries + u_temp_used) > R200_VSF_MAX_TEMPS) { - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "Ran out of temps, num temps %d, us %d\n", mesa_vp->Base.NumTemporaries, u_temp_used); } return GL_FALSE; @@ -1078,7 +1078,7 @@ else { u_temp_i = R200_VSF_MAX_TEMPS - 1; if(o_inst - vp->instr >= R200_VSF_MAX_INST) { mesa_vp->Base.NumNativeInstructions = 129; - if (R200_DEBUG & DEBUG_FALLBACKS) { + if (R200_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "more than 128 native instructions\n"); } return GL_FALSE; diff --git a/src/mesa/drivers/dri/r200/radeon_debug.c b/src/mesa/drivers/dri/r200/radeon_debug.c new file mode 120000 index 00000000000..c98c2e074c5 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_debug.c @@ -0,0 +1 @@ +../radeon/radeon_debug.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_debug.h b/src/mesa/drivers/dri/r200/radeon_debug.h new file mode 120000 index 00000000000..bd8aa28e89e --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_debug.h @@ -0,0 +1 @@ +../radeon/radeon_debug.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 5d1e2c0adc7..06c31ce7f2e 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -27,18 +27,19 @@ COMMON_SOURCES = \ ../common/dri_util.c RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ + radeon_buffer_objects.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ radeon_span.c \ - radeon_fbo.c \ - radeon_buffer_objects.c \ - radeon_queryobj.c + radeon_queryobj.c \ + radeon_texture.c DRIVER_SOURCES = \ radeon_screen.c \ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index de0c88ed516..75069e841e3 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -222,4 +222,5 @@ struct r300_vertex_program_code { void r300_vertex_program_dump(struct r300_vertex_program_code * vs); -#endif /* RADEON_CODE_H */
\ No newline at end of file +#endif /* RADEON_CODE_H */ + diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 451f1fd0fab..0fe32a5443a 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -274,7 +274,7 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) return; } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height); cbpitch = (rrb->pitch / rrb->cpp); if (rrb->cpp == 4) @@ -494,7 +494,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->radeon.hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */ mtu = r300->radeon.glCtx->Const.MaxTextureUnits; - if (RADEON_DEBUG & DEBUG_TEXTURE) { + if (RADEON_DEBUG & RADEON_TEXTURE) { fprintf(stderr, "Using %d maximum texture units..\n", mtu); } diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 2ea1b826de9..6fcf209af66 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -84,6 +84,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil @@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 2e475b1adfa..e9968f9ffef 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -91,6 +91,10 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer } src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s: Fixing index buffer format. type %d\n", + __func__, mesa_ind_buf->type); + if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); GLubyte *in = (GLubyte *)src_ptr; @@ -146,6 +150,7 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer r300->ind_buf.bo = NULL; return; } + radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__); #if MESA_BIG_ENDIAN if (mesa_ind_buf->type == GL_UNSIGNED_INT) { @@ -239,10 +244,11 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); - if (RADEON_DEBUG & DEBUG_FALLBACKS) { - fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type); - fprintf(stderr, "stride %d, components %d\n", stride, input->Size); - } + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s: Converting vertex attributes, attribute data format %x," + "stride %d, components %d\n" + , __FUNCTION__, input->Type + , stride, input->Size); assert(src_ptr != NULL); @@ -293,6 +299,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i mapped_named_bo = GL_TRUE; } + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s. Vertex alignment doesn't match hw requirements.\n", __func__); + { GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset); @@ -320,6 +328,7 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st GLenum type; GLuint stride; + radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__); stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || @@ -442,6 +451,7 @@ static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *ar { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__); { int i, tmp; @@ -474,6 +484,9 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in GLuint stride; int ret; int i, index; + radeon_print(RADEON_RENDER, RADEON_VERBOSE, + "%s: count %d num_attribs %d\n", + __func__, count, vbuf->num_attribs); for (index = 0; index < vbuf->num_attribs; index++) { struct radeon_aos *aos = &r300->radeon.tcl.aos[index]; @@ -550,6 +563,7 @@ static void r300FreeData(GLcontext *ctx) * to prevent double unref in radeonReleaseArrays * called during context destroy */ + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__); r300ContextPtr r300 = R300_CONTEXT(ctx); { int i; @@ -592,8 +606,7 @@ static GLuint r300PredictTryDrawPrimsSize(GLcontext *ctx, GLuint nr_prims) else dwords += state_size; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; } @@ -608,8 +621,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx, struct r300_context *r300 = R300_CONTEXT(ctx); GLuint i; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: %u (%d-%d) cs begin at %d\n", + radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: %u (%d-%d) cs begin at %d\n", __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw ); if (ctx->NewState) @@ -654,8 +666,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx, r300FreeData(ctx); - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: %u (%d-%d) cs ending at %d\n", + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: %u (%d-%d) cs ending at %d\n", __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw ); if (emit_end < r300->radeon.cmdbuf.cs->cdw) @@ -684,6 +695,9 @@ static void r300DrawPrims(GLcontext *ctx, } if (min_index) { + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, + "%s: Rebasing primitives. %p nr_prims %d min_index %u max_index %u\n", + __func__, prim, nr_prims, min_index, max_index); vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims ); return; } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 588b9c08250..7f8a0174595 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -203,7 +203,7 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog struct r300_fragment_program_compiler compiler; rc_init(&compiler.Base); - compiler.Base.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE; + compiler.Base.Debug = (RADEON_DEBUG & RADEON_PIXEL) ? GL_TRUE : GL_FALSE; compiler.code = &fp->code; compiler.state = fp->state; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 3303078e39a..5cb04e2bb6d 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -138,7 +138,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, GLuint cbpitch = 0; r300ContextPtr rmesa = r300; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n", __FUNCTION__, rrb, dPriv->x, dPriv->y, dPriv->w, dPriv->h); @@ -705,7 +705,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) int i, ret; struct gl_framebuffer *fb = ctx->DrawBuffer; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "r300Clear\n"); if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { @@ -767,7 +767,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) } if (swrast_mask) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, swrast_mask); _swrast_Clear(ctx, swrast_mask); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 39b4b61a105..98512d778e3 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1022,15 +1022,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ # define R300_RE_SHADE_MODEL_FLAT ( \ R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ #define R300_GA_SOLID_RG 0x427c diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 446cf40131e..b5ddfdc9f82 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -221,7 +221,7 @@ static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset) int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr, offset); @@ -447,7 +447,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) if (mode) { if ((fallback_warn & bit) == 0) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit)); fallback_warn |= bit; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 4fe9175b61d..d4c3ecee669 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1279,7 +1279,7 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.txe.cmd[R300_TXE_ENABLE] = 0x0; mtu = r300->radeon.glCtx->Const.MaxTextureUnits; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "mtu=%d\n", mtu); if (mtu > R300_MAX_TEXTURE_UNITS) { @@ -1304,7 +1304,7 @@ static void r300SetupTextures(GLcontext * ctx) t->pp_txformat & 0xff); } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "Activating texture unit %d\n", i); @@ -1390,7 +1390,7 @@ static void r300SetupTextures(GLcontext * ctx) r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n", r300->hw.txe.cmd[R300_TXE_ENABLE], last_hw_tmu); } @@ -1660,7 +1660,7 @@ void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(cap), state ? "GL_TRUE" : "GL_FALSE"); @@ -1737,7 +1737,7 @@ static void r300ResetHwState(r300ContextPtr r300) has_tcl = r300->options.hw_tcl_enabled; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); radeon_firevertices(&r300->radeon); @@ -2253,6 +2253,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) R300_STATECHANGE(r300, zb); } + if (new_state & (_NEW_LIGHT)) { + R300_STATECHANGE(r300, shade2); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + else + r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + } + r300->radeon.NewGLState |= new_state; } diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index b3793e28d58..ee2c71e1a7f 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -80,10 +80,11 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint fp_reads = rmesa->selected_fp->InputsRead; struct vertex_attribute *attrs = rmesa->vbuf.attribs; + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__); rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0; rmesa->radeon.swtcl.vertex_attr_count = 0; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); /* We always want non Ndc coords format */ @@ -229,6 +230,7 @@ static void r300PrepareVertices(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint InputsRead, OutputsWritten; + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten); r300SetupVAP(ctx, InputsRead, OutputsWritten); @@ -262,6 +264,10 @@ static void r300_predict_emit_size( r300ContextPtr rmesa ) rmesa->radeon.swtcl.emit_prediction += rmesa->radeon.cmdbuf.cs->cdw + vertex_size + scissor_size + prim_size + cache_flush_size * 2 + pre_emit_state; + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, + "%s, size %d\n", + __func__, rmesa->radeon.cmdbuf.cs->cdw + + vertex_size + scissor_size + prim_size + cache_flush_size * 2 + pre_emit_state); } } @@ -498,8 +504,7 @@ static void r300ChooseRenderState( GLcontext *ctx ) r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint index = 0; GLuint flags = ctx->_TriangleCaps; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__); if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; @@ -526,8 +531,7 @@ static void r300ChooseRenderState( GLcontext *ctx ) void r300RenderStart(GLcontext *ctx) { - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __func__); r300ContextPtr rmesa = R300_CONTEXT( ctx ); r300ChooseRenderState(ctx); @@ -554,8 +558,7 @@ void r300RenderFinish(GLcontext *ctx) static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); if (rmesa->radeon.swtcl.hw_primitive != hwprim) { R300_NEWPRIM( rmesa ); @@ -568,8 +571,7 @@ void r300RenderPrimitive(GLcontext *ctx, GLenum prim) r300ContextPtr rmesa = R300_CONTEXT(ctx); rmesa->radeon.swtcl.render_primitive = prim; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) return; @@ -579,7 +581,7 @@ void r300RenderPrimitive(GLcontext *ctx, GLenum prim) void r300ResetLineStipple(GLcontext *ctx) { - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); } @@ -588,8 +590,7 @@ void r300InitSwtcl(GLcontext *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); r300ContextPtr rmesa = R300_CONTEXT(ctx); static int firsttime = 1; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_NORMAL, "%s\n", __func__); if (firsttime) { init_rast_tab(); @@ -628,8 +629,8 @@ static void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct r { BATCH_LOCALS(&rmesa->radeon); - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", + radeon_print(RADEON_SWRENDER, RADEON_TRACE, + "%s: vertex_size %d, offset 0x%x \n", __FUNCTION__, vertex_size, offset); BEGIN_BATCH(7); @@ -644,7 +645,7 @@ static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vert { BATCH_LOCALS(&rmesa->radeon); int type, num_verts; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s\n", __func__); type = r300PrimitiveType(rmesa, primitive); @@ -658,8 +659,7 @@ static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vert void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) { - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __func__); + radeon_print(RADEON_SWRENDER, RADEON_TRACE, "%s\n", __func__); r300ContextPtr rmesa = R300_CONTEXT(ctx); r300EmitCacheFlush(rmesa); diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 0af5bb4f469..433e5a87d48 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -137,7 +137,7 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa | R300_TX_MIN_FILTER_ANISO | R300_TX_MIN_FILTER_MIP_LINEAR | aniso_filter(anisotropy); - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy); return; } @@ -197,7 +197,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(pname)); } @@ -260,7 +260,7 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) r300ContextPtr rmesa = R300_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); @@ -302,7 +302,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { + if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); } diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index b7d5429dc57..d5e2cf9b14d 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -216,7 +216,7 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, _mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key)); rc_init(&compiler.Base); - compiler.Base.Debug = (RADEON_DEBUG & DEBUG_VERTS) ? GL_TRUE : GL_FALSE; + compiler.Base.Debug = (RADEON_DEBUG & RADEON_VERTS) ? GL_TRUE : GL_FALSE; compiler.code = &vp->code; compiler.RequiredOutputs = compute_required_outputs(vp->Base, vp->key.FpReads); diff --git a/src/mesa/drivers/dri/r300/radeon_debug.c b/src/mesa/drivers/dri/r300/radeon_debug.c new file mode 120000 index 00000000000..c98c2e074c5 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_debug.c @@ -0,0 +1 @@ +../radeon/radeon_debug.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_debug.h b/src/mesa/drivers/dri/r300/radeon_debug.h new file mode 120000 index 00000000000..bd8aa28e89e --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_debug.h @@ -0,0 +1 @@ +../radeon/radeon_debug.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index 3c3100ab914..d925a2dfe39 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -27,16 +27,17 @@ COMMON_SOURCES = \ ../common/dri_util.c RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ radeon_span.c \ - radeon_fbo.c \ + radeon_texture.c \ radeon_queryobj.c DRIVER_SOURCES = \ diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c index 65930ff589f..3cfe03a45f7 100644 --- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c +++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c @@ -192,9 +192,9 @@ static int r600_cs_begin(struct radeon_cs *cs, if (cs->cdw + ndw > cs->ndw) { uint32_t tmp, *ptr; - int num = (ndw > 0x3FF) ? ndw : 0x3FF; + int num = (ndw > 0x400) ? ndw : 0x400; - tmp = (cs->cdw + 1 + num) & (~num); + tmp = (cs->cdw + num + 0x3FF) & (~0x3FF); ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); if (ptr == NULL) { return -ENOMEM; @@ -229,6 +229,14 @@ static int r600_cs_end(struct radeon_cs *cs, return -EPIPE; } + if (cs->cdw > cs->ndw) { + fprintf(stderr, "CS section overflow at (%s,%s,%d) cdw %d ndw %d\n", + cs->section_file, cs->section_func, cs->section_line,cs->cdw,cs->ndw); + fprintf(stderr, "CS section end at (%s,%s,%d)\n", + file, func, line); + assert(0); + } + return 0; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 6a066f35105..07a7bcf11f1 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -56,6 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drivers/common/driverfuncs.h" +#include "radeon_debug.h" #include "r600_context.h" #include "radeon_common_context.h" #include "radeon_span.h" @@ -84,6 +85,7 @@ int hw_tcl_on = 1; #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil @@ -116,6 +118,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, @@ -127,6 +130,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_EXT_texture_sRGB", NULL}, {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, @@ -225,8 +229,10 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, /* Allocate the R600 context */ r600 = (context_t*) CALLOC(sizeof(*r600)); - if (!r600) + if (!r600) { + radeon_error("Failed to allocate memory for context.\n"); return GL_FALSE; + } if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) hw_tcl_on = future_hw_tcl_on = 0; @@ -255,6 +261,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, if (!radeonInitContext(&r600->radeon, &functions, glVisual, driContextPriv, sharedContextPrivate)) { + radeon_error("Initializing context failed.\n"); FREE(r600); return GL_FALSE; } @@ -347,6 +354,8 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + radeon_init_debug(); + driInitExtensions(ctx, card_extensions, GL_TRUE); if (r600->radeon.radeonScreen->kernel_mm) driInitExtensions(ctx, mm_extensions, GL_FALSE); @@ -375,7 +384,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline; if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) { - fprintf(stderr, "disabling 3D acceleration\n"); + radeon_warning("disabling 3D acceleration\n"); #if R200_MERGED FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1); #endif diff --git a/src/mesa/drivers/dri/r600/r600_emit.c b/src/mesa/drivers/dri/r600/r600_emit.c index f8c56e7774b..5c250c2418a 100644 --- a/src/mesa/drivers/dri/r600/r600_emit.c +++ b/src/mesa/drivers/dri/r600/r600_emit.c @@ -60,28 +60,30 @@ GLboolean r600EmitShader(GLcontext * ctx, radeonContextPtr radeonctx = RADEON_CONTEXT(ctx); struct radeon_bo * pbo; uint32_t *out; - shader_again_alloc: pbo = radeon_bo_open(radeonctx->radeonScreen->bom, - 0, - sizeinDWORD * 4, - 256, - RADEON_GEM_DOMAIN_GTT, - 0); + 0, + sizeinDWORD * 4, + 256, + RADEON_GEM_DOMAIN_GTT, + 0); + + radeon_print(RADEON_SHADER, RADEON_NORMAL, "%s %p size %d: %s\n", __func__, pbo, sizeinDWORD, szShaderUsage); if (!pbo) { + radeon_print(RADEON_MEMORY | RADEON_CS, RADEON_IMPORTANT, "No memory for buffer object. Flushing command buffer.\n"); rcommonFlushCmdBuf(radeonctx, __FUNCTION__); goto shader_again_alloc; } radeon_cs_space_add_persistent_bo(radeonctx->cmdbuf.cs, - pbo, - RADEON_GEM_DOMAIN_GTT, 0); + pbo, + RADEON_GEM_DOMAIN_GTT, 0); - if (radeon_cs_space_check_with_bo(radeonctx->cmdbuf.cs, - pbo, - RADEON_GEM_DOMAIN_GTT, 0)) { - fprintf(stderr,"failure to revalidate BOs - badness\n"); + if (radeon_cs_space_check_with_bo(radeonctx->cmdbuf.cs, + pbo, + RADEON_GEM_DOMAIN_GTT, 0)) { + radeon_error("failure to revalidate BOs - badness\n"); return GL_FALSE; } @@ -103,6 +105,8 @@ GLboolean r600DeleteShader(GLcontext * ctx, { struct radeon_bo * pbo = (struct radeon_bo *)shaderbo; + radeon_print(RADEON_SHADER, RADEON_NORMAL, "%s: %p\n", __func__, pbo); + if (pbo) { if (pbo->ptr) radeon_bo_unmap(pbo); diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index a06a1fa9214..d105b90cd18 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -67,7 +67,7 @@ static unsigned int translate_wrap_mode(GLenum wrapmode) case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL; case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_BORDER; default: - _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__); + radeon_error("bad wrap mode in %s", __FUNCTION__); return 0; } } @@ -208,8 +208,7 @@ static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa | R300_TX_MIN_FILTER_ANISO | R300_TX_MIN_FILTER_MIP_LINEAR | aniso_filter(anisotropy);*/ - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy); + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, "Using maximum anisotropy of %f\n", anisotropy); return; } @@ -288,10 +287,9 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { - fprintf(stderr, "%s( %s )\n", __FUNCTION__, + radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_VERBOSE, + "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(pname)); - } switch (pname) { case GL_TEXTURE_MIN_FILTER: @@ -351,11 +349,10 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) context_t* rmesa = R700_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { - fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, + radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_NORMAL, + "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); - } if (rmesa) { int i; @@ -393,10 +390,9 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj); - if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) { - fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__, + radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_NORMAL, + "%s( %p (target = %s) )\n", __FUNCTION__, t, _mesa_lookup_enum_by_nr(target)); - } _mesa_initialize_texture_object(&t->base, name, target); t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 9f1bf45246f..fff6e743860 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -49,6 +49,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r700_state.h" #include "radeon_mipmap_tree.h" #include "r600_tex.h" +#include "r700_fragprog.h" +#include "r700_vertprog.h" void r600UpdateTextureState(GLcontext * ctx); @@ -529,6 +531,49 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo return GL_FALSE; } break; + /* EXT_texture_sRGB */ + case MESA_FORMAT_SRGBA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SLA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SL8: /* X, X, X, ONE */ + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; default: /* Not supported format */ return GL_FALSE; @@ -567,7 +612,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex if (!t->image_override) { if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) { - _mesa_problem(NULL, "unexpected texture format in %s", + radeon_error("unexpected texture format in %s\n", __FUNCTION__); return; } @@ -593,7 +638,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask); break; default: - _mesa_problem(NULL, "unexpected texture target type in %s", __FUNCTION__); + radeon_error("unexpected texture target type in %s\n", __FUNCTION__); return; } @@ -647,6 +692,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) { context_t *rmesa = R700_CONTEXT(ctx); struct radeon_renderbuffer *rrb; + struct radeon_bo *pbo; int i; int ret; @@ -675,9 +721,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) continue; if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) { - _mesa_warning(ctx, - "failed to validate texture for unit %d.\n", - i); + radeon_warning("failed to validate texture for unit %d.\n", i); } t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); if (t->image_override && t->bo) @@ -690,6 +734,18 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); } + pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(ctx); + if (pbo) { + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, pbo, + RADEON_GEM_DOMAIN_GTT, 0); + } + + pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(ctx); + if (pbo) { + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, pbo, + RADEON_GEM_DOMAIN_GTT, 0); + } + ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, first_elem(&rmesa->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0); if (ret) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 834c23593b4..2d8480daaf7 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -33,8 +33,8 @@ #include "main/mtypes.h" #include "main/imports.h" +#include "radeon_debug.h" #include "r600_context.h" -#include "r700_debug.h" #include "r700_assembler.h" @@ -366,8 +366,8 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) case SQ_OP2_INST_COS: return 1; - default: r700_error(TODO_ASM_NEEDIMPINST, - "Need instruction operand number. \n");; + default: radeon_error( + "Need instruction operand number for %x.\n", pAsm->D.dst.opcode); }; return 3; @@ -531,7 +531,7 @@ int check_current_clause(r700_AssemblerBase* pAsm, case CF_EMPTY_CLAUSE: break; default: - r700_error(ERROR_ASM_VTX_CLAUSE, + radeon_error( "Unknown CF_CLAUSE_TYPE (%d) in check_current_clause. \n", (int) new_clause_type); return GL_FALSE; } @@ -565,7 +565,7 @@ int check_current_clause(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCEXPORTCF, + radeon_error( "Error allocating new EXPORT CF instruction in check_current_clause. \n"); return GL_FALSE; } @@ -578,7 +578,7 @@ int check_current_clause(r700_AssemblerBase* pAsm, pAsm->cf_current_clause_type = CF_OTHER_CLAUSE; break; default: - r700_error(ERROR_ASM_UNKOWNCLAUSE, + radeon_error( "Unknown CF_CLAUSE_TYPE (%d) in check_current_clause. \n", (int) new_clause_type); return GL_FALSE; } @@ -611,7 +611,7 @@ GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCVTXCF, "Could not allocate a new VFetch CF instruction."); + radeon_error("Could not allocate a new VFetch CF instruction.\n"); return GL_FALSE; } @@ -661,7 +661,7 @@ GLboolean add_tex_instruction(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCTEXCF, "Could not allocate a new TEX CF instruction."); + radeon_error("Could not allocate a new TEX CF instruction.\n"); return GL_FALSE; } @@ -1047,7 +1047,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, } break; default: - r700_error(ERROR_ASM_SRCARGUMENT, "Invalid source argument type"); + radeon_error("Invalid source argument type\n"); return GL_FALSE; } } @@ -1094,7 +1094,7 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm) } break; default: - r700_error(ERROR_ASM_DSTARGUMENT, "Invalid destination output argument type"); + radeon_error("Invalid destination output argument type\n"); return GL_FALSE; } @@ -1134,7 +1134,7 @@ GLboolean tex_dst(r700_AssemblerBase *pAsm) } else { - r700_error(ERROR_ASM_DSTARGUMENT, "Invalid destination output argument type"); + radeon_error("Invalid destination output argument type\n"); return GL_FALSE; } @@ -1188,7 +1188,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) } else { - r700_error(ERROR_ASM_BADTEXSRC, "Invalid source texcoord for TEX instruction"); + radeon_error("Invalid source texcoord for TEX instruction\n"); return GL_FALSE; } @@ -1269,7 +1269,7 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize } else { - r700_error(ERROR_ASM_TEXDSTBADTYPE, "Only temp destination registers supported for TEX dest regs."); + radeon_error("Only temp destination registers supported for TEX dest regs.\n"); return GL_FALSE; } @@ -1362,7 +1362,7 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, } else { - r700_error(ERROR_ASM_ALUSRCBADTYPE, "Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.", + radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n", source_index, pSource->rtype); return GL_FALSE; } @@ -1397,7 +1397,7 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, src_chan = SQ_CHAN_X; break; default: - r700_error(ERROR_ASM_ALUSRCSELECT, "Unknown source select value (%d) in assemble_alu_src()."); + radeon_error("Unknown source select value (%d) in assemble_alu_src().\n", channel_swizzle); return GL_FALSE; break; } @@ -1432,7 +1432,7 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, alu_instruction_ptr->m_Word1_OP3.f.src2_neg = src_neg; break; default: - r700_error(ERROR_ASM_ALUSRCNUMBER, "Only three sources allowed in ALU opcodes."); + radeon_error("Only three sources allowed in ALU opcodes.\n"); return GL_FALSE; break; } @@ -1467,7 +1467,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_ALLOCALUCF, "Could not allocate a new ALU CF instruction."); + radeon_error("Could not allocate a new ALU CF instruction.\n"); return GL_FALSE; } @@ -1635,7 +1635,7 @@ GLboolean reserve_cfile(r700_AssemblerBase* pAsm, } else { - r700_error(ERROR_ASM_CONSTCHANNEL, "All cfile read ports are used, cannot reference C$sel, channel $chan."); + radeon_error("All cfile read ports are used, cannot reference C$sel, channel $chan.\n"); return GL_FALSE; } return GL_TRUE; @@ -1649,7 +1649,7 @@ GLboolean reserve_gpr(r700_AssemblerBase* pAsm, GLuint sel, GLuint chan, GLuint } else if(pAsm->hw_gpr[cycle][chan] != (int)sel) { - r700_error(ERROR_ASM_BADGPRRESERVE, "Another scalar operation has already used GPR read port for given channel"); + radeon_error("Another scalar operation has already used GPR read port for given channel\n"); return GL_FALSE; } @@ -1689,7 +1689,7 @@ GLboolean cycle_for_scalar_bank_swizzle(const int swiz, const int sel, GLuint* p } break; default: - r700_error(ERROR_ASM_BADSCALARBZ, "Bad Scalar bank swizzle value"); + radeon_error("Bad Scalar bank swizzle value\n"); break; } @@ -1737,7 +1737,7 @@ GLboolean cycle_for_vector_bank_swizzle(const int swiz, const int sel, GLuint* p } break; default: - r700_error(ERROR_ASM_BADVECTORBZ, "Bad Vec bank swizzle value"); + radeon_error("Bad Vec bank swizzle value\n"); return GL_FALSE; break; } @@ -2056,7 +2056,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) } else { - r700_error(ERROR_ASM_ALUDSTBADTYPE, "Only temp destination registers supported for ALU dest regs."); + radeon_error("Only temp destination registers supported for ALU dest regs.\n"); return GL_FALSE; } @@ -2207,13 +2207,13 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) { if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) ) { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); + radeon_error("Error assembling TEX instruction\n"); return GL_FALSE; } } else { if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) ) { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction"); + radeon_error("Error assembling TEX instruction\n"); return GL_FALSE; } } @@ -2222,7 +2222,7 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) { //ALU if( GL_FALSE == assemble_alu_instruction(pAsm) ) { - r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling ALU instruction"); + radeon_error("Error assembling ALU instruction\n"); return GL_FALSE; } } @@ -2367,7 +2367,7 @@ GLboolean assemble_ADD(r700_AssemblerBase *pAsm) GLboolean assemble_BAD(char *opcode_str) { - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction (%s)", opcode_str); + radeon_error("Not yet implemented instruction (%s)\n", opcode_str); return GL_FALSE; } @@ -3381,7 +3381,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) if (GL_TRUE == src_const) { - r700_error(TODO_ASM_CONSTTEXADDR, "TODO: Texture coordinates from a constant register not supported."); + radeon_error("TODO: Texture coordinates from a constant register not supported.\n"); return GL_FALSE; } @@ -3391,7 +3391,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; break; case OPCODE_TXB: - r700_error(TODO_ASM_TXB, "do not support TXB yet"); + radeon_error("do not support TXB yet\n"); return GL_FALSE; break; case OPCODE_TXP: @@ -3399,7 +3399,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; break; default: - r700_error(ERROR_ASM_BADTEXINST, "Internal error: bad texture op (not TEX)"); + radeon_error("Internal error: bad texture op (not TEX)\n"); return GL_FALSE; break; } @@ -3581,12 +3581,12 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, break; case OPCODE_ARL: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_ARL "); + radeon_error("Not yet implemented instruction OPCODE_ARL \n"); //if ( GL_FALSE == assemble_BAD("ARL") ) return GL_FALSE; break; case OPCODE_ARR: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_ARR "); + radeon_error("Not yet implemented instruction OPCODE_ARR \n"); //if ( GL_FALSE == assemble_BAD("ARR") ) return GL_FALSE; break; @@ -3617,7 +3617,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_EXP: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_EXP "); + radeon_error("Not yet implemented instruction OPCODE_EXP \n"); //if ( GL_FALSE == assemble_BAD("EXP") ) return GL_FALSE; break; // approx of EX2 @@ -3653,7 +3653,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_LOG: - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_LOG "); + radeon_error("Not yet implemented instruction OPCODE_LOG \n"); //if ( GL_FALSE == assemble_BAD("LOG") ) return GL_FALSE; break; // approx of LG2 @@ -3752,7 +3752,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_ELSE : - r700_error(TODO_ASM_NEEDIMPINST, "Not yet implemented instruction OPCODE_ELSE "); + radeon_error("Not yet implemented instruction OPCODE_ELSE \n"); //if ( GL_FALSE == assemble_BAD("ELSE") ) return GL_FALSE; break; @@ -3774,7 +3774,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_TRUE; default: - r700_error(ERROR_ASM_UNKNOWNILINST, "internal: unknown instruction"); + radeon_error("internal: unknown instruction\n"); return GL_FALSE; } } @@ -3818,7 +3818,7 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm, break; default: - r700_error(ERROR_ASM_BADEXPORTTYPE, "Unknown export type: %d", type); + radeon_error("Unknown export type: %d\n", type); return GL_FALSE; break; } diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 16f1a3df366..37bff56f5a9 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -49,6 +49,8 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) unsigned int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { radeonTexObj *t = r700->textures[i]; if (t) { @@ -93,6 +95,7 @@ static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *at R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); unsigned int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { radeonTexObj *t = r700->textures[i]; @@ -115,6 +118,7 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); unsigned int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { radeonTexObj *t = r700->textures[i]; @@ -141,6 +145,7 @@ static void r700SetupVTXConstants(GLcontext * ctx, context_t *context = R700_CONTEXT(ctx); struct radeon_aos * paos = (struct radeon_aos *)pAos; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); unsigned int uSQ_VTX_CONSTANT_WORD0_0; unsigned int uSQ_VTX_CONSTANT_WORD1_0; @@ -205,6 +210,7 @@ void r700SetupStreams(GLcontext *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; unsigned int i, j = 0; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); R600_STATECHANGE(context, vtx); @@ -229,6 +235,7 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) = (struct r700_vertex_program *)ctx->VertexProgram._Current; unsigned int i, j = 0; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (context->radeon.tcl.aos_count == 0) return; @@ -258,12 +265,100 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) } } +static void r700SetRenderTarget(context_t *context, int id) +{ + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + struct radeon_renderbuffer *rrb; + unsigned int nPitchInPixel; + + rrb = radeon_get_colorbuffer(&context->radeon); + if (!rrb || !rrb->bo) { + return; + } + + R600_STATECHANGE(context, cb_target); + + /* color buffer */ + r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; + + nPitchInPixel = rrb->pitch/rrb->cpp; + SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, + PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); + SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, + SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); + r700->render_target[id].CB_COLOR0_BASE.u32All = 0; + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + if(4 == rrb->cpp) + { + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8, + CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask); + } + else + { + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5, + CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV, + COMP_SWAP_shift, COMP_SWAP_mask); + } + SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit); + SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); + SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + + r700->render_target[id].enabled = GL_TRUE; +} + +static void r700SetDepthTarget(context_t *context) +{ + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + struct radeon_renderbuffer *rrb; + unsigned int nPitchInPixel; + + rrb = radeon_get_depthbuffer(&context->radeon); + if (!rrb) + return; + + R600_STATECHANGE(context, db_target); + + /* depth buf */ + r700->DB_DEPTH_SIZE.u32All = 0; + r700->DB_DEPTH_BASE.u32All = 0; + r700->DB_DEPTH_INFO.u32All = 0; + r700->DB_DEPTH_VIEW.u32All = 0; + + nPitchInPixel = rrb->pitch/rrb->cpp; + + SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1, + PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); + SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, + SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */ + + if(4 == rrb->cpp) + { + SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24, + DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); + } + else + { + SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, + DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); + } + SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, + DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); + /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ +} + static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_renderbuffer *rrb; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); rrb = radeon_get_depthbuffer(&context->radeon); if (!rrb || !rrb->bo) { @@ -271,6 +366,8 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a return; } + r700SetDepthTarget(context); + BEGIN_BATCH_NO_AUTOSTATE(8 + 2); R600_OUT_BATCH_REGSEQ(DB_DEPTH_SIZE, 2); R600_OUT_BATCH(r700->DB_DEPTH_SIZE.u32All); @@ -303,6 +400,7 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * struct radeon_renderbuffer *rrb; BATCH_LOCALS(&context->radeon); int id = 0; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); rrb = radeon_get_colorbuffer(&context->radeon); if (!rrb || !rrb->bo) { @@ -310,6 +408,8 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * return; } + r700SetRenderTarget(context, 0); + if (id > R700_MAX_RENDER_TARGETS) return; @@ -352,6 +452,7 @@ static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_bo * pbo; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); @@ -385,6 +486,7 @@ static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_bo * pbo; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); @@ -416,6 +518,7 @@ static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); struct radeon_bo * pbo; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); /* XXX fixme * R6xx chips require a FS be emitted, even if it's not used. @@ -457,6 +560,7 @@ static void r700SendViewportState(GLcontext *ctx, struct radeon_state_atom *atom R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); int id = 0; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (id > R700_MAX_VIEWPORTS) return; @@ -489,6 +593,7 @@ static void r700SendSQConfig(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(34); R600_OUT_BATCH_REGSEQ(SQ_CONFIG, 6); @@ -526,6 +631,7 @@ static void r700SendUCPState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); int i; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_MAX_UCP; i++) { if (r700->ucp[i].enabled) { @@ -547,6 +653,7 @@ static void r700SendSPIState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); unsigned int ui; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(59 + R700_MAX_SHADER_EXPORTS); @@ -620,6 +727,7 @@ static void r700SendVGTState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(41); @@ -665,6 +773,7 @@ static void r700SendSXState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(9); R600_OUT_BATCH_REGVAL(SX_MISC, r700->SX_MISC.u32All); @@ -679,6 +788,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(23); R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All); @@ -720,6 +830,7 @@ static void r700SendCBState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { BEGIN_BATCH_NO_AUTOSTATE(11); @@ -766,6 +877,7 @@ static void r700SendCBBlendState(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); unsigned int ui; + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { BEGIN_BATCH_NO_AUTOSTATE(3); @@ -796,6 +908,7 @@ static void r700SendCBBlendColorState(GLcontext *ctx, struct radeon_state_atom * context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(6); R600_OUT_BATCH_REGSEQ(CB_BLEND_RED, 4); @@ -850,6 +963,7 @@ static void r700SendCLState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(12); R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, r700->PA_CL_CLIP_CNTL.u32All); @@ -881,6 +995,7 @@ static void r700SendScissorState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(22); R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2); @@ -913,6 +1028,7 @@ static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom) context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(15); R600_OUT_BATCH_REGVAL(R7xx_PA_SC_EDGERULE, r700->PA_SC_EDGERULE.u32All); @@ -969,6 +1085,7 @@ static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom) R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); int i; BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); if (r700->vs.num_consts == 0) return; @@ -999,6 +1116,7 @@ static int check_cb(GLcontext *ctx, struct radeon_state_atom *atom) if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) count += 11; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1019,6 +1137,7 @@ static int check_blnd(GLcontext *ctx, struct radeon_state_atom *atom) count += 3; } } + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1034,6 +1153,7 @@ static int check_ucp(GLcontext *ctx, struct radeon_state_atom *atom) if (r700->ucp[i].enabled) count += 6; } + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1045,6 +1165,7 @@ static int check_vtx(GLcontext *ctx, struct radeon_state_atom *atom) if (count) count += 6; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1059,6 +1180,7 @@ static int check_tx(GLcontext *ctx, struct radeon_state_atom *atom) if (t) count++; } + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count * 31; } @@ -1070,6 +1192,7 @@ static int check_ps_consts(GLcontext *ctx, struct radeon_state_atom *atom) if (count) count += 2; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1082,6 +1205,7 @@ static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom) if (count) count += 2; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); return count; } @@ -1101,6 +1225,7 @@ do { \ void r600InitAtoms(context_t *context) { + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %p\n", __func__, context); context->radeon.hw.max_state_size = 10 + 5 + 14; /* start 3d, idle, cb/db flush */ /* Setup the atom linked list */ diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 6d4ea90ccc6..c6546ab00c2 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -55,6 +55,8 @@ void r700Clear(GLcontext * ctx, GLbitfield mask) int i; struct gl_framebuffer *fb = ctx->DrawBuffer; + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x\n", __func__, mask); + if( GL_TRUE == r700ClearFast(context, mask) ) { return; @@ -106,8 +108,7 @@ void r700Clear(GLcontext * ctx, GLbitfield mask) } if (swrast_mask) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s: swrast clear, mask: %x\n", + radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s: swrast clear, mask: %x\n", __FUNCTION__, swrast_mask); _swrast_Clear(ctx, swrast_mask); } diff --git a/src/mesa/drivers/dri/r600/r700_debug.c b/src/mesa/drivers/dri/r600/r700_debug.c index dabd0d2c259..cd1ba9eca3f 100644 --- a/src/mesa/drivers/dri/r600/r700_debug.c +++ b/src/mesa/drivers/dri/r600/r700_debug.c @@ -25,31 +25,8 @@ * CooperYuan <[email protected]>, <[email protected]> */ -#include <stdio.h> -#include <stdarg.h> -#include <stdlib.h> -#include <string.h> - -#include "main/glheader.h" - #include "r700_debug.h" -#include "r600_context.h" - -void NormalizeLogErrorCode(int nError) -{ - //TODO -} - -void r700_error(int nLocalError, char* fmt, ...) -{ - va_list args; - - NormalizeLogErrorCode(nLocalError); - - va_start(args, fmt); - fprintf(stderr, fmt, args); - va_end(args); -} +#include "radeon_debug.h" void DumpHwBinary(int type, void *addr, int size) { @@ -61,21 +38,21 @@ void DumpHwBinary(int type, void *addr, int size) switch (type) { case DUMP_PIXEL_SHADER: - DEBUGF("Pixel Shader\n"); + radeon_print(RADEON_SHADER, RADEON_TRACE, "Pixel Shader\n"); break; case DUMP_VERTEX_SHADER: - DEBUGF("Vertex Shader\n"); + radeon_print(RADEON_SHADER, RADEON_TRACE, "Vertex Shader\n"); break; case DUMP_FETCH_SHADER: - DEBUGF("Fetch Shader\n"); + radeon_print(RADEON_SHADER, RADEON_TRACE, "Fetch Shader\n"); break; } for (i = 0; i < size; i++) { - DEBUGP("0x%08x,\t", *pHw); + radeon_print(RADEON_SHADER, RADEON_TRACE, "0x%08x,\t", *pHw); if (i%4 == 3) - DEBUGP("0x%08x\n", *pHw); + radeon_print(RADEON_SHADER, RADEON_TRACE, "0x%08x\n", *pHw); pHw++; } diff --git a/src/mesa/drivers/dri/r600/r700_debug.h b/src/mesa/drivers/dri/r600/r700_debug.h index e810e6da083..c0921bf6100 100644 --- a/src/mesa/drivers/dri/r600/r700_debug.h +++ b/src/mesa/drivers/dri/r600/r700_debug.h @@ -27,67 +27,13 @@ #ifndef _R700_DEBUG_H_ #define _R700_DEBUG_H_ - -enum R700_ERROR -{ - ERROR_ASM_VTX_CLAUSE = 0x1000, - ERROR_ASM_UNKOWNCLAUSE = 0x1001, - ERROR_ASM_ALLOCEXPORTCF = 0x1002, - ERROR_ASM_ALLOCVTXCF = 0x1003, - ERROR_ASM_ALLOCTEXCF = 0x1004, - ERROR_ASM_ALLOCALUCF = 0x1005, - ERROR_ASM_UNKNOWNILINST = 0x1006, - ERROR_ASM_SRCARGUMENT = 0x1007, - ERROR_ASM_DSTARGUMENT = 0x1008, - ERROR_ASM_TEXINSTRUCTION = 0x1009, - ERROR_ASM_ALUINSTRUCTION = 0x100A, - ERROR_ASM_INSTDSTTRACK = 0x100B, - ERROR_ASM_TEXDSTBADTYPE = 0x100C, - ERROR_ASM_ALUSRCBADTYPE = 0x100D, - ERROR_ASM_ALUSRCSELECT = 0x100E, - ERROR_ASM_ALUSRCNUMBER = 0x100F, - ERROR_ASM_ALUDSTBADTYPE = 0x1010, - ERROR_ASM_CONSTCHANNEL = 0x1011, - ERROR_ASM_BADSCALARBZ = 0x1012, - ERROR_ASM_BADGPRRESERVE = 0x1013, - ERROR_ASM_BADVECTORBZ = 0x1014, - ERROR_ASM_BADTEXINST = 0x1015, - ERROR_ASM_BADTEXSRC = 0x1016, - ERROR_ASM_BADEXPORTTYPE = 0x1017, - - - TODO_ASM_CONSTTEXADDR = 0x8000, - TODO_ASM_NEEDIMPINST = 0x8001, - TODO_ASM_TXB = 0x8002, - TODO_ASM_TXP = 0x8003 -}; - enum R700_DUMP_TYPE { - DUMP_VERTEX_SHADER = 0x1, - DUMP_PIXEL_SHADER = 0x2, - DUMP_FETCH_SHADER = 0x4, + DUMP_VERTEX_SHADER = 0x1, + DUMP_PIXEL_SHADER = 0x2, + DUMP_FETCH_SHADER = 0x4, }; -#define DEBUGF printf -#define DEBUGP printf - -void NormalizeLogErrorCode(int nError); -/*NormalizeLogErrorCode(nLocalError); */ -void r700_error(int nLocalError, char *fmt, ...); extern void DumpHwBinary(int, void *, int); -#ifdef STANDALONE_COMPILER -#ifdef __cplusplus -extern "C" -{ -#endif //__cplusplus - -void LogString(char* szStr); - -#ifdef __cplusplus -} -#endif //__cplusplus -#endif /*STANDALONE_COMPILER*/ - #endif /*_R700_DEBUG_H_*/ diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index c49b90c1cc9..3c8c1fd7a34 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -49,6 +49,9 @@ static struct gl_program *r700NewProgram(GLcontext * ctx, struct r700_vertex_program *vp; struct r700_fragment_program *fp; + radeon_print(RADEON_SHADER, RADEON_VERBOSE, + "%s %u, %u\n", __func__, target, id); + switch (target) { case GL_VERTEX_STATE_PROGRAM_NV: @@ -89,6 +92,9 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) struct r700_vertex_program * vp; struct r700_fragment_program * fp; + radeon_print(RADEON_SHADER, RADEON_VERBOSE, + "%s %p\n", __func__, prog); + switch (prog->Target) { case GL_VERTEX_STATE_PROGRAM_NV: diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 0b3ceb01bac..3566bf3ca78 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -69,6 +69,7 @@ GLboolean r700SyncSurf(context_t *context, void r700WaitForIdle(context_t *context) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(3); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); @@ -82,6 +83,7 @@ void r700WaitForIdle(context_t *context) void r700WaitForIdleClean(context_t *context) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); BEGIN_BATCH_NO_AUTOSTATE(5); R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 0)); @@ -98,6 +100,7 @@ void r700WaitForIdleClean(context_t *context) void r700Start3D(context_t *context) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { BEGIN_BATCH_NO_AUTOSTATE(2); @@ -124,6 +127,7 @@ GLboolean r700SyncSurf(context_t *context, uint32_t sync_type) { BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_RENDER | RADEON_STATE, RADEON_TRACE, "%s\n", __func__); uint32_t cp_coher_size; if (!pbo) @@ -253,10 +257,16 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim uint32_t vgt_index_type = 0; uint32_t vgt_primitive_type = 0; uint32_t vgt_num_indices = 0; + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *vb = &tnl->vb; type = r700PrimitiveType(prim); num_indices = r700NumVerts(end - start, prim); + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + if (type < 0 || num_indices <= 0) return; @@ -292,7 +302,10 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim R600_OUT_BATCH(vgt_draw_initiator); for (i = start; i < (start + num_indices); i++) { - R600_OUT_BATCH(i); + if(vb->Elts) + R600_OUT_BATCH(vb->Elts[i]); + else + R600_OUT_BATCH(i); } END_BATCH(); COMMIT_BATCH(); @@ -327,8 +340,8 @@ static GLuint r700PredictRenderSize(GLcontext* ctx) else dwords += state_size; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, + "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; } @@ -342,8 +355,7 @@ static GLboolean r700RunRender(GLcontext * ctx, struct vertex_buffer *vb = &tnl->vb; struct radeon_renderbuffer *rrb; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: cs begin at %d\n", + radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: cs begin at %d\n", __func__, context->radeon.cmdbuf.cs->cdw); /* always emit CB base to prevent @@ -365,6 +377,7 @@ static GLboolean r700RunRender(GLcontext * ctx, radeonEmitState(radeon); + radeon_debug_add_indent(); /* richard test code */ for (i = 0; i < vb->PrimitiveCount; i++) { GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); @@ -372,6 +385,7 @@ static GLboolean r700RunRender(GLcontext * ctx, GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; r700RunRenderPrimitive(ctx, start, end, prim); } + radeon_debug_remove_indent(); /* Flush render op cached for last several quads. */ r700WaitForIdleClean(context); @@ -388,8 +402,7 @@ static GLboolean r700RunRender(GLcontext * ctx, radeonReleaseArrays(ctx, ~0); - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "%s: cs end at %d\n", + radeon_print(RADEON_RENDER, RADEON_TRACE, "%s: cs end at %d\n", __func__, context->radeon.cmdbuf.cs->cdw); if ( emit_end < context->radeon.cmdbuf.cs->cdw ) diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.c b/src/mesa/drivers/dri/r600/r700_shaderinst.c index c1bffee91f0..f120d9f941f 100644 --- a/src/mesa/drivers/dri/r600/r700_shaderinst.c +++ b/src/mesa/drivers/dri/r600/r700_shaderinst.c @@ -27,7 +27,7 @@ #include "main/mtypes.h" -#include "r700_debug.h" +#include "radeon_debug.h" #include "r700_shaderinst.h" void Init_R700ControlFlowGenericClause(R700ControlFlowGenericClause* pInst) @@ -208,16 +208,16 @@ unsigned int GetCFMaxInstructions(ShaderInstType instType) GLboolean LinkVertexInstruction(R700ControlFlowGenericClause *pCFGeneric, R700VertexInstruction *pVTXInstruction) { - if (pCFGeneric->m_pLinkedTEXInstruction != 0) - { - r700_error(ERROR_ASM_VTX_CLAUSE, "This instruction is already linked to a texture instruction"); - return GL_FALSE; + if (pCFGeneric->m_pLinkedTEXInstruction != 0) + { + radeon_error("This instruction is already linked to a texture instruction.\n"); + return GL_FALSE; } pCFGeneric->m_pLinkedVTXInstruction = pVTXInstruction; - pVTXInstruction->m_pLinkedGenericClause = pCFGeneric; + pVTXInstruction->m_pLinkedGenericClause = pCFGeneric; - return GL_TRUE; + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 91cb492ce6a..93b4ebfdb96 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -60,13 +60,6 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); -static void r700SetRenderTarget(context_t *context, int id); -static void r700SetDepthTarget(context_t *context); - -void r700SetDefaultStates(context_t *context) //-------------------- -{ - -} void r700UpdateShaders (GLcontext * ctx) //---------------------------------- { @@ -133,21 +126,6 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ radeonUpdateScissor(ctx); } -/** - * Tell the card where to render (offset, pitch). - * Effected by glDrawBuffer, etc - */ -void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //--------------------- -{ - context_t *context = R700_CONTEXT(ctx); - - R600_STATECHANGE(context, cb_target); - R600_STATECHANGE(context, db_target); - - r700SetRenderTarget(context, 0); - r700SetDepthTarget(context); -} - void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //-------------------- { struct r700_fragment_program *fp = @@ -179,21 +157,29 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); _swrast_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _ae_invalidate_state(ctx, new_state); - - if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) - { - _mesa_update_framebuffer(ctx); - /* this updates the DrawBuffer's Width/Height if it's a FBO */ - _mesa_update_draw_buffer_bounds(ctx); + _swsetup_InvalidateState(ctx, new_state); + _vbo_InvalidateState(ctx, new_state); + _tnl_InvalidateState(ctx, new_state); + _ae_invalidate_state(ctx, new_state); + + if (new_state & _NEW_BUFFERS) { + _mesa_update_framebuffer(ctx); + /* this updates the DrawBuffer's Width/Height if it's a FBO */ + _mesa_update_draw_buffer_bounds(ctx); + + R600_STATECHANGE(context, cb_target); + R600_STATECHANGE(context, db_target); + } - r700UpdateDrawBuffer(ctx); - } + if (new_state & (_NEW_LIGHT)) { + R600_STATECHANGE(context, su); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + else + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + } - r700UpdateStateParameters(ctx, new_state); + r700UpdateStateParameters(ctx, new_state); R600_STATECHANGE(context, cl); R600_STATECHANGE(context, spi); @@ -1373,107 +1359,6 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -static void r700SetRenderTarget(context_t *context, int id) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - rrb = radeon_get_colorbuffer(&context->radeon); - if (!rrb || !rrb->bo) { - return; - } - - R600_STATECHANGE(context, cb_target); - R600_STATECHANGE(context, cb); - - /* screen/window/view */ - SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - - /* color buffer */ - r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; - - nPitchInPixel = rrb->pitch/rrb->cpp; - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); - r700->render_target[id].CB_COLOR0_BASE.u32All = 0; - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, - CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); - if(4 == rrb->cpp) - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask); - } - else - { - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5, - CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV, - COMP_SWAP_shift, COMP_SWAP_mask); - } - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit); - SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit); - SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); - - r700->render_target[id].enabled = GL_TRUE; -} - -static void r700SetDepthTarget(context_t *context) -{ - R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - - struct radeon_renderbuffer *rrb; - unsigned int nPitchInPixel; - - rrb = radeon_get_depthbuffer(&context->radeon); - if (!rrb) - return; - - R600_STATECHANGE(context, db_target); - - /* depth buf */ - r700->DB_DEPTH_SIZE.u32All = 0; - r700->DB_DEPTH_BASE.u32All = 0; - r700->DB_DEPTH_INFO.u32All = 0; - r700->DB_DEPTH_VIEW.u32All = 0; - - nPitchInPixel = rrb->pitch/rrb->cpp; - - SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1, - PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); - SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, - SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */ - - if(4 == rrb->cpp) - { - switch (GL_CONTEXT(context)->Visual.depthBits) - { - case 16: - case 24: - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - break; - default: - fprintf(stderr, "Error: Unsupported depth %d... exiting\n", - GL_CONTEXT(context)->Visual.depthBits); - _mesa_exit(-1); - } - } - else - { - SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16, - DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask); - } - SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1, - DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask); - /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */ -} - static void r700InitSQConfig(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -1676,6 +1561,7 @@ void r700InitState(GLcontext * ctx) //------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + int id = 0; radeon_firevertices(&context->radeon); @@ -1869,6 +1755,9 @@ void r700InitState(GLcontext * ctx) //------------------- /* Set up color compare mask */ r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; + /* screen/window/view */ + SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); + context->radeon.hw.all_dirty = GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h index 30eb54e8b0a..0f53d5b4c59 100644 --- a/src/mesa/drivers/dri/r600/r700_state.h +++ b/src/mesa/drivers/dri/r600/r700_state.h @@ -37,13 +37,10 @@ extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state); extern void r700UpdateShaders (GLcontext * ctx); extern void r700UpdateViewportOffset(GLcontext * ctx); -extern void r700UpdateDrawBuffer (GLcontext * ctx); extern void r700InitState (GLcontext * ctx); extern void r700InitStateFuncs (struct dd_function_table *functions); -extern void r700SetDefaultStates(context_t * context); - extern void r700SetScissor(context_t *context); #endif /* _R600_SCREEN_H */ diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 86a67ab766f..d107f99e7ba 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -38,6 +38,7 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" +#include "radeon_debug.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -174,7 +175,7 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, // Create VFETCH instructions for inputs if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) ) { - r700_error(ERROR_ASM_VTX_CLAUSE, "Calling Process_Vertex_Program_Vfetch_Instructions return error. \n"); + radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n"); return; //error } diff --git a/src/mesa/drivers/dri/r600/radeon_debug.c b/src/mesa/drivers/dri/r600/radeon_debug.c new file mode 120000 index 00000000000..c98c2e074c5 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_debug.c @@ -0,0 +1 @@ +../radeon/radeon_debug.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_debug.h b/src/mesa/drivers/dri/r600/radeon_debug.h new file mode 120000 index 00000000000..bd8aa28e89e --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_debug.h @@ -0,0 +1 @@ +../radeon/radeon_debug.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index 8fe9d98a0b2..1f286776b5f 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -15,17 +15,18 @@ CS_SOURCES = radeon_cs_space_drm.c endif RADEON_COMMON_SOURCES = \ - radeon_texture.c \ + radeon_bo_legacy.c \ radeon_common_context.c \ radeon_common.c \ + radeon_cs_legacy.c \ radeon_dma.c \ + radeon_debug.c \ + radeon_fbo.c \ radeon_lock.c \ - radeon_bo_legacy.c \ - radeon_cs_legacy.c \ radeon_mipmap_tree.c \ + radeon_queryobj.c \ radeon_span.c \ - radeon_fbo.c \ - radeon_queryobj.c + radeon_texture.c DRIVER_SOURCES = \ radeon_context.c \ diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c index a10c6b73abc..3e7547d2f9d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c @@ -640,7 +640,7 @@ static int bo_vram_validate(struct radeon_bo *bo, &tex, sizeof(drm_radeon_texture_t)); if (ret) { - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); usleep(1); } @@ -677,7 +677,7 @@ static int bo_vram_validate(struct radeon_bo *bo, &tex, sizeof(drm_radeon_texture_t)); if (ret) { - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); usleep(1); } diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c index e8ae51e6eab..a24b6dac265 100644 --- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -78,9 +78,10 @@ radeonDeleteBufferObject(GLcontext * ctx, * Allocate space for and store data in a buffer object. Any data that was * previously stored in the buffer object is lost. If data is NULL, * memory will be allocated, but no copy will occur. - * Called via glBufferDataARB(). + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory */ -static void +static GLboolean radeonBufferData(GLcontext * ctx, GLenum target, GLsizeiptrARB size, @@ -107,6 +108,9 @@ radeonBufferData(GLcontext * ctx, RADEON_GEM_DOMAIN_GTT, 0); + if (!radeon_obj->bo) + return GL_FALSE; + if (data != NULL) { radeon_bo_map(radeon_obj->bo, GL_TRUE); @@ -115,6 +119,7 @@ radeonBufferData(GLcontext * ctx, radeon_bo_unmap(radeon_obj->bo); } } + return GL_TRUE; } /** diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h index 0da1c0f9ee3..46a9cd5ff84 100644 --- a/src/mesa/drivers/dri/radeon/radeon_chipset.h +++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h @@ -344,6 +344,7 @@ #define PCI_CHIP_RV770_9440 0x9440 #define PCI_CHIP_RV770_9441 0x9441 #define PCI_CHIP_RV770_9442 0x9442 +#define PCI_CHIP_RV770_9443 0x9443 #define PCI_CHIP_RV770_9444 0x9444 #define PCI_CHIP_RV770_9446 0x9446 #define PCI_CHIP_RV770_944A 0x944A diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index ee0cbf65ca1..e53eb0904d2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -45,44 +45,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/glheader.h" #include "main/imports.h" #include "main/context.h" -#include "main/arrayobj.h" -#include "main/api_arrayelt.h" #include "main/enums.h" -#include "main/colormac.h" -#include "main/light.h" #include "main/framebuffer.h" -#include "main/simple_list.h" #include "main/renderbuffer.h" -#include "swrast/swrast.h" -#include "vbo/vbo.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "swrast_setup/swrast_setup.h" - -#include "main/blend.h" -#include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" -#include "main/polygon.h" -#include "main/shaders.h" -#include "main/texstate.h" -#include "main/varray.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" -#include "main/stencil.h" -#include "main/matrix.h" -#include "main/attrib.h" -#include "main/enable.h" -#include "main/viewport.h" - -#include "dri_util.h" +#include "drivers/common/meta.h" + #include "vblank.h" #include "radeon_common.h" #include "radeon_bocs_wrapper.h" #include "radeon_lock.h" #include "radeon_drm.h" -#include "radeon_mipmap_tree.h" #include "radeon_queryobj.h" /** @@ -91,7 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * 1 most output * 2 also print state alues */ -#define DEBUG_CMDBUF 0 +#define RADEON_CMDBUF 0 /* ============================================================= * Scissoring @@ -312,31 +285,6 @@ void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ) UNLOCK_HARDWARE( radeon ); } -void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - GLint i; - BATCH_LOCALS(radeon); - - radeon_firevertices(radeon); - - BEGIN_BATCH_NO_AUTOSTATE(35); - - OUT_BATCH(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0)); - OUT_BATCH(0x00000000); - - OUT_BATCH(CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31)); - - /* Must flip pattern upside down. - */ - for ( i = 31 ; i >= 0; i--) { - OUT_BATCH(((GLuint *) mask)[i]); - } - - END_BATCH(); -} - - /* ================================================================ * SwapBuffers with client-side throttling @@ -521,7 +469,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, rfb = dPriv->driverPrivate; - if ( RADEON_DEBUG & DEBUG_IOCTL ) { + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx ); } @@ -615,7 +563,7 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) LOCK_HARDWARE(radeon); - if ( RADEON_DEBUG & DEBUG_IOCTL ) { + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf(stderr, "%s: pfCurrentPage: %d %d\n", __FUNCTION__, radeon->sarea->pfCurrentPage, radeon->sarea->pfState); } @@ -875,7 +823,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) */ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) { - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr( mode )); @@ -981,7 +929,7 @@ static void radeon_print_state_atom_prekmm(radeonContextPtr radeon, struct radeo fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size); - if (DEBUG_CMDBUF > 1 && RADEON_DEBUG & DEBUG_VERBOSE) { + if (radeon_is_debug_enabled(RADEON_STATE, RADEON_TRACE)) { if (dwords > state->cmd_size) dwords = state->cmd_size; @@ -1006,7 +954,7 @@ static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state int i, j, reg, count; int dwords; uint32_t packet0; - if (! (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) ) + if (!radeon_is_debug_enabled(RADEON_STATE, RADEON_VERBOSE) ) return; if (!radeon->radeonScreen->kernel_mm) { @@ -1018,7 +966,7 @@ static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size); - if (DEBUG_CMDBUF > 1 && RADEON_DEBUG & DEBUG_VERBOSE) { + if (radeon_is_debug_enabled(RADEON_STATE, RADEON_TRACE)) { if (dwords > state->cmd_size) dwords = state->cmd_size; for (i = 0; i < dwords;) { @@ -1046,17 +994,15 @@ GLuint radeonCountStateEmitSize(radeonContextPtr radeon) struct radeon_state_atom *atom; GLuint dwords = 0; /* check if we are going to emit full state */ - if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_VERBOSE) - fprintf(stderr, "%s\n", __func__); if (radeon->cmdbuf.cs->cdw && !radeon->hw.all_dirty) { if (!radeon->hw.is_dirty) - return dwords; + goto out; foreach(atom, &radeon->hw.atomlist) { if (atom->dirty) { const GLuint atom_size = atom->check(radeon->glCtx, atom); dwords += atom_size; - if (DEBUG_CMDBUF && atom_size) { + if (RADEON_CMDBUF && atom_size) { radeon_print_state_atom(radeon, atom); } } @@ -1065,12 +1011,14 @@ GLuint radeonCountStateEmitSize(radeonContextPtr radeon) foreach(atom, &radeon->hw.atomlist) { const GLuint atom_size = atom->check(radeon->glCtx, atom); dwords += atom_size; - if (DEBUG_CMDBUF && atom_size) { + if (RADEON_CMDBUF && atom_size) { radeon_print_state_atom(radeon, atom); } } } +out: + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %u\n", __func__, dwords); return dwords; } @@ -1092,10 +1040,7 @@ static INLINE void radeon_emit_atom(radeonContextPtr radeon, struct radeon_state END_BATCH(); } } else { - if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) { - fprintf(stderr, " skip state %s\n", - atom->name); - } + radeon_print(RADEON_STATE, RADEON_VERBOSE, " skip state %s\n", atom->name); } atom->dirty = GL_FALSE; @@ -1135,8 +1080,7 @@ static GLboolean radeon_revalidate_bos(GLcontext *ctx) void radeonEmitState(radeonContextPtr radeon) { - if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS)) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s\n", __FUNCTION__); if (radeon->vtbl.pre_emit_state) radeon->vtbl.pre_emit_state(radeon); @@ -1146,13 +1090,13 @@ void radeonEmitState(radeonContextPtr radeon) return; if (!radeon->cmdbuf.cs->cdw) { - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "Begin reemit state\n"); radeonEmitAtoms(radeon, GL_TRUE); } else { - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "Begin dirty state\n"); radeonEmitAtoms(radeon, GL_FALSE); @@ -1166,7 +1110,7 @@ void radeonEmitState(radeonContextPtr radeon) void radeonFlush(GLcontext *ctx) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw); /* okay if we have no cmds in the buffer && @@ -1258,7 +1202,7 @@ int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller) } rmesa->cmdbuf.flushing = 1; - if (RADEON_DEBUG & DEBUG_IOCTL) { + if (RADEON_DEBUG & RADEON_IOCTL) { fprintf(stderr, "%s from %s - %i cliprects\n", __FUNCTION__, caller, rmesa->numClipRects); } @@ -1327,15 +1271,13 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa) if (size > 64 * 256) size = 64 * 256; - if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) { - fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%zd\n", - sizeof(drm_r300_cmd_header_t)); - fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n", - sizeof(drm_radeon_cmd_buffer_t)); - fprintf(stderr, + radeon_print(RADEON_CS, RADEON_VERBOSE, + "sizeof(drm_r300_cmd_header_t)=%zd\n", sizeof(drm_r300_cmd_header_t)); + radeon_print(RADEON_CS, RADEON_VERBOSE, + "sizeof(drm_radeon_cmd_buffer_t)=%zd\n", sizeof(drm_radeon_cmd_buffer_t)); + radeon_print(RADEON_CS, RADEON_VERBOSE, "Allocating %d bytes command buffer (max state is %d bytes)\n", size * 4, rmesa->hw.max_state_size * 4); - } if (rmesa->radeonScreen->kernel_mm) { int fd = rmesa->radeonScreen->driScreen->fd; @@ -1388,20 +1330,18 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, int line) { if (!rmesa->cmdbuf.cs->cdw && dostate) { - if (RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "Reemit state after flush (from %s)\n", function); + radeon_print(RADEON_STATE, RADEON_NORMAL, + "Reemit state after flush (from %s)\n", function); radeonEmitState(rmesa); } radeon_cs_begin(rmesa->cmdbuf.cs, n, file, function, line); - if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "BEGIN_BATCH(%d) at %d, from %s:%i\n", + radeon_print(RADEON_CS, RADEON_VERBOSE, "BEGIN_BATCH(%d) at %d, from %s:%i\n", n, rmesa->cmdbuf.cs->cdw, function, line); } void radeonUserClear(GLcontext *ctx, GLuint mask) { - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - meta_clear_tris(&rmesa->meta, mask); + _mesa_meta_clear(ctx, mask); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index ba983e5ab6c..f3201911ac6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -10,7 +10,6 @@ void radeonRecalcScissorRects(radeonContextPtr radeon); void radeonSetCliprects(radeonContextPtr radeon); void radeonUpdateScissor( GLcontext *ctx ); void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); -void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ); void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ); void radeonWaitForIdleLocked(radeonContextPtr radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index b76efa8eaa4..71ee06d9a79 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -363,7 +363,7 @@ GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx %p\n", __FUNCTION__, radeon->glCtx); @@ -527,7 +527,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) char *regname; struct radeon_bo *depth_bo = NULL, *bo; - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); draw = drawable->driverPrivate; @@ -654,7 +654,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) continue; } - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "attaching buffer %s, %d, at %d, cpp %d, pitch %d\n", regname, buffers[i].name, buffers[i].attachment, @@ -667,7 +667,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) rb->has_surface = 0; if (buffers[i].attachment == __DRI_BUFFER_STENCIL && depth_bo) { - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "(reusing depth buffer as stencil)\n"); bo = depth_bo; radeon_bo_ref(bo); @@ -740,7 +740,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, struct gl_framebuffer *readfb; if (!driContextPriv) { - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx is null\n", __FUNCTION__); _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; @@ -762,7 +762,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, radeon_make_renderbuffer_current(radeon, drfb); } - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb); driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); @@ -797,7 +797,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, } - if (RADEON_DEBUG & DEBUG_DRI) + if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "End %s\n", __FUNCTION__); return GL_TRUE; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 3463b4d264e..0309345393d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -8,6 +8,7 @@ #include "tnl/t_context.h" #include "main/colormac.h" +#include "radeon_debug.h" #include "radeon_screen.h" #include "radeon_drm.h" #include "dri_util.h" @@ -18,22 +19,6 @@ struct radeon_context; #include "radeon_bocs_wrapper.h" -/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html . - I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble - with other compilers ... GLUE! -*/ -#define WARN_ONCE(a, ...) { \ - static int warn##__LINE__=1; \ - if(warn##__LINE__){ \ - fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \ - fprintf(stderr, "File %s function %s line %d\n", \ - __FILE__, __FUNCTION__, __LINE__); \ - fprintf(stderr, a, ## __VA_ARGS__);\ - fprintf(stderr, "***************************************************************************\n"); \ - warn##__LINE__=0;\ - } \ - } - /* This union is used to avoid warnings/miscompilation with float to uint32_t casts due to strict-aliasing */ typedef union { GLfloat f; uint32_t ui32; } float_ui32_type; @@ -401,23 +386,6 @@ struct radeon_dri_mirror { int drmMinor; }; -#define DEBUG_TEXTURE 0x001 -#define DEBUG_STATE 0x002 -#define DEBUG_IOCTL 0x004 -#define DEBUG_PRIMS 0x008 -#define DEBUG_VERTS 0x010 -#define DEBUG_FALLBACKS 0x020 -#define DEBUG_VFMT 0x040 -#define DEBUG_CODEGEN 0x080 -#define DEBUG_VERBOSE 0x100 -#define DEBUG_DRI 0x200 -#define DEBUG_DMA 0x400 -#define DEBUG_SANITY 0x800 -#define DEBUG_SYNC 0x1000 -#define DEBUG_PIXEL 0x2000 -#define DEBUG_MEMORY 0x4000 - - typedef void (*radeon_tri_func) (radeonContextPtr, radeonVertex *, radeonVertex *, radeonVertex *); @@ -499,6 +467,8 @@ struct radeon_context { struct radeon_cmdbuf cmdbuf; + struct radeon_debug debug; + drm_clip_rect_t fboRect; GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */ GLboolean front_cliprects; @@ -621,15 +591,4 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv); extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); -/* ================================================================ - * Debugging: - */ -#define DO_DEBUG 1 - -#if DO_DEBUG -extern int RADEON_DEBUG; -#else -#define RADEON_DEBUG 0 -#endif - #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 32485a72702..8f4485aee7c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -137,25 +137,6 @@ static const struct tnl_pipeline_stage *radeon_pipeline[] = { NULL, }; -static const struct dri_debug_control debug_control[] = -{ - { "fall", DEBUG_FALLBACKS }, - { "tex", DEBUG_TEXTURE }, - { "ioctl", DEBUG_IOCTL }, - { "prim", DEBUG_PRIMS }, - { "vert", DEBUG_VERTS }, - { "state", DEBUG_STATE }, - { "code", DEBUG_CODEGEN }, - { "vfmt", DEBUG_VFMT }, - { "vtxf", DEBUG_VFMT }, - { "verb", DEBUG_VERBOSE }, - { "dri", DEBUG_DRI }, - { "dma", DEBUG_DMA }, - { "san", DEBUG_SANITY }, - { "sync", DEBUG_SYNC }, - { NULL, 0 } -}; - static void r100_get_lock(radeonContextPtr radeon) { r100ContextPtr rmesa = (r100ContextPtr)radeon; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 572acbb0069..4e2c52c835c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -299,6 +299,11 @@ struct radeon_texture_state { #define R100_QUERYOBJ_DATA_0 1 #define R100_QUERYOBJ_CMDSIZE 2 +#define STP_CMD_0 0 +#define STP_DATA_0 1 +#define STP_CMD_1 2 +#define STP_STATE_SIZE 35 + struct r100_hw_state { /* Hardware state, stored as cmdbuf commands: * -- Need to doublebuffer for @@ -323,7 +328,7 @@ struct r100_hw_state { struct radeon_state_atom fog; struct radeon_state_atom glt; struct radeon_state_atom txr[3]; /* for NPOT */ - + struct radeon_state_atom stp; }; diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 587e2acf91d..f1addb299e2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -32,6 +32,7 @@ #include <errno.h> #include "radeon_bocs_wrapper.h" +#include "radeon_common.h" struct cs_manager_legacy { struct radeon_cs_manager base; diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h index e177b4bafe2..cafbc9e576e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h @@ -32,7 +32,7 @@ #ifndef RADEON_CS_LEGACY_H #define RADEON_CS_LEGACY_H -#include "radeon_common.h" +struct radeon_context; struct radeon_cs_manager *radeon_cs_manager_legacy_ctor(struct radeon_context *ctx); void radeon_cs_manager_legacy_dtor(struct radeon_cs_manager *csm); diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.c b/src/mesa/drivers/dri/radeon/radeon_debug.c new file mode 100644 index 00000000000..a1ed39683f1 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_debug.c @@ -0,0 +1,101 @@ +/* + * Copyright © 2009 Pauli Nieminen + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Pauli Nieminen <[email protected]> + */ + +#include "utils.h" + +#include "radeon_debug.h" +#include "radeon_common_context.h" + +static const struct dri_debug_control debug_control[] = { + {"fall", RADEON_FALLBACKS}, + {"tex", RADEON_TEXTURE}, + {"ioctl", RADEON_IOCTL}, + {"verts", RADEON_RENDER}, + {"render", RADEON_RENDER}, + {"swrender", RADEON_SWRENDER}, + {"state", RADEON_STATE}, + {"shader", RADEON_SHADER}, + {"vfmt", RADEON_VFMT}, + {"vtxf", RADEON_VFMT}, + {"dri", RADEON_DRI}, + {"dma", RADEON_DMA}, + {"sanity", RADEON_SANITY}, + {"sync", RADEON_SYNC}, + {"pixel", RADEON_PIXEL}, + {"mem", RADEON_MEMORY}, + {"cs", RADEON_CS}, + {"allmsg", ~RADEON_SYNC}, /* avoid the term "sync" because the parser uses strstr */ + {NULL, 0} +}; + +radeon_debug_type_t radeon_enabled_debug_types; + +void radeon_init_debug(void) +{ + radeon_enabled_debug_types = driParseDebugString(getenv("RADEON_DEBUG"), debug_control); + + radeon_enabled_debug_types |= RADEON_GENERAL; +} + +void _radeon_debug_add_indent(void) +{ + GET_CURRENT_CONTEXT(ctx); + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + const size_t length = sizeof(radeon->debug.indent) + / sizeof(radeon->debug.indent[0]); + if (radeon->debug.indent_depth < length - 1) { + radeon->debug.indent[radeon->debug.indent_depth] = '\t'; + ++radeon->debug.indent_depth; + }; +} + +void _radeon_debug_remove_indent(void) +{ + GET_CURRENT_CONTEXT(ctx); + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + if (radeon->debug.indent_depth > 0) { + radeon->debug.indent[radeon->debug.indent_depth] = '\0'; + --radeon->debug.indent_depth; + } +} + +extern void _radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + va_list values) +{ + GET_CURRENT_CONTEXT(ctx); + if (ctx) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + // FIXME: Make this multi thread safe + if (radeon->debug.indent_depth) + fprintf(stderr, "%s", radeon->debug.indent); + } + vfprintf(stderr, message, values); +} diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h new file mode 100644 index 00000000000..132e27351da --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_debug.h @@ -0,0 +1,191 @@ +/* + * Copyright © 2009 Pauli Nieminen + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Pauli Nieminen <[email protected]> + */ + +#ifndef RADEON_DEBUG_H_INCLUDED +#define RADEON_DEBUG_H_INCLUDED + +#include <stdarg.h> +#include <stdio.h> + +typedef enum radeon_debug_levels { + RADEON_CRITICAL = 0, /* Only errors */ + RADEON_IMPORTANT = 1, /* Important warnings and messages */ + RADEON_NORMAL = 2, /* Normal log messages usefull for debugging */ + RADEON_VERBOSE = 3, /* Extra details to debugging */ + RADEON_TRACE = 4 /* Log about everything that happens */ +} radeon_debug_level_t; + +/** + * Compile time option to change level of debugging compiled to dri driver. + * Selecting critical level is not recommended because perfromance gains are + * going to minimal but you will lose a lot of important warnings in case of + * errors. + */ +#ifndef RADEON_DEBUG_LEVEL +#define RADEON_DEBUG_LEVEL RADEON_VERBOSE +#endif + +typedef enum radeon_debug_types { + RADEON_TEXTURE = 0x00001, + RADEON_STATE = 0x00002, + RADEON_IOCTL = 0x00004, + RADEON_RENDER = 0x00008, + RADEON_SWRENDER = 0x00010, + RADEON_FALLBACKS = 0x00020, + RADEON_VFMT = 0x00040, + RADEON_SHADER = 0x00080, + RADEON_CS = 0x00100, + RADEON_DRI = 0x00200, + RADEON_DMA = 0x00400, + RADEON_SANITY = 0x00800, + RADEON_SYNC = 0x01000, + RADEON_PIXEL = 0x02000, + RADEON_MEMORY = 0x04000, + RADEON_VERTS = 0x08000, + RADEON_GENERAL = 0x10000 /* Used for errors and warnings */ +} radeon_debug_type_t; + +#define RADEON_MAX_INDENT 5 + +struct radeon_debug { + size_t indent_depth; + char indent[RADEON_MAX_INDENT]; +}; + +extern radeon_debug_type_t radeon_enabled_debug_types; + +/** + * Compabibility layer for old debug code + **/ +#define RADEON_DEBUG radeon_enabled_debug_types + +static inline int radeon_is_debug_enabled(const radeon_debug_type_t type, + const radeon_debug_level_t level) +{ + return RADEON_DEBUG_LEVEL >= level + && (type & radeon_enabled_debug_types); +} +/* + * define macro for gcc specific __attribute__ if using alternative compiler + */ +#ifndef __GNUC__ +#define __attribute__(x) /*empty*/ +#endif + + +extern void _radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + va_list values); +/** + * Format attribute requires declaration for setting it. Don't ask me why! + */ +static inline void radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + ...) __attribute__((format(printf,3,4))); + +/** + * Print out debug message if channel specified by type is enabled + * and compile time debugging level is at least as high as level parameter + */ +static inline void radeon_print(const radeon_debug_type_t type, + const radeon_debug_level_t level, + const char* message, + ...) +{ + /* Compile out if level of message is too high */ + if (radeon_is_debug_enabled(type, level)) { + + va_list values; + va_start( values, message ); + _radeon_print(type, level, message, values); + va_end( values ); + } +} + +static inline void radeon_error(const char* message, ...) __attribute__((format(printf,1,2))); +/** + * printf style function for writing error messages. + */ +static inline void radeon_error(const char* message, ...) +{ + va_list values; + va_start( values, message ); + radeon_print(RADEON_GENERAL, RADEON_CRITICAL, message, values); + va_end( values ); +} + +static inline void radeon_warning(const char* message, ...) __attribute__((format(printf,1,2))); +/** + * printf style function for writing warnings. + */ +static inline void radeon_warning(const char* message, ...) +{ + va_list values; + va_start( values, message ); + radeon_print(RADEON_GENERAL, RADEON_IMPORTANT, message, values); + va_end( values ); +} + +extern void radeon_init_debug(void); +extern void _radeon_debug_add_indent(void); +extern void _radeon_debug_remove_indent(void); + +static inline void radeon_debug_add_indent(void) +{ + if (RADEON_DEBUG_LEVEL >= RADEON_VERBOSE) { + _radeon_debug_add_indent(); + } +} +static inline void radeon_debug_remove_indent(void) +{ + if (RADEON_DEBUG_LEVEL >= RADEON_VERBOSE) { + _radeon_debug_remove_indent(); + } +} + +/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html . + I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble + with other compilers ... GLUE! +*/ +#define WARN_ONCE(a, ...) { \ + static int warn##__LINE__=1; \ + if(warn##__LINE__){ \ + radeon_warning("*********************************WARN_ONCE*********************************\n"); \ + radeon_warning("File %s function %s line %d\n", \ + __FILE__, __FUNCTION__, __LINE__); \ + radeon_warning( (a), ## __VA_ARGS__);\ + radeon_warning("***************************************************************************\n"); \ + warn##__LINE__=0;\ + } \ + } + + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 386262b126e..2eefa3f2b1b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -58,7 +58,7 @@ void radeonEmitVec4(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -76,7 +76,7 @@ void radeonEmitVec8(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -95,7 +95,7 @@ void radeonEmitVec12(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -116,7 +116,7 @@ void radeonEmitVec16(uint32_t *out, const GLvoid * data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", __FUNCTION__, count, stride, (void *)out, (void *)data); @@ -179,8 +179,8 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) if (size > rmesa->dma.minimum_size) rmesa->dma.minimum_size = (size + 15) & (~15); - if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_DMA, RADEON_NORMAL, "%s size %d minimum_size %d\n", + __FUNCTION__, size, rmesa->dma.minimum_size); /* unmap old reserved bo */ @@ -235,7 +235,7 @@ void radeonAllocDmaRegion(radeonContextPtr rmesa, struct radeon_bo **pbo, int *poffset, int bytes, int alignment) { - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, bytes); if (rmesa->dma.flush) @@ -265,7 +265,7 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa) { struct radeon_dma_bo *dma_bo = CALLOC_STRUCT(radeon_dma_bo); struct radeon_dma_bo *temp; - if (RADEON_DEBUG & DEBUG_DMA) + if (RADEON_DEBUG & RADEON_DMA) fprintf(stderr, "%s\n", __FUNCTION__); foreach_s(dma_bo, temp, &rmesa->dma.free) { @@ -293,7 +293,7 @@ void radeonReturnDmaRegion(radeonContextPtr rmesa, int return_bytes) if (is_empty_list(&rmesa->dma.reserved)) return; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, return_bytes); rmesa->dma.current_used -= return_bytes; rmesa->dma.current_vertexptr = rmesa->dma.current_used; @@ -317,7 +317,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) const int expire_at = ++rmesa->dma.free.expire_counter + DMA_BO_FREE_TIME; const int time = rmesa->dma.free.expire_counter; - if (RADEON_DEBUG & DEBUG_DMA) { + if (RADEON_DEBUG & RADEON_DMA) { size_t free = 0, wait = 0, reserved = 0; @@ -399,7 +399,7 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) struct radeon_dma *dma = &rmesa->dma; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; @@ -425,7 +425,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) { GLuint bytes = vsize * nverts; void *head; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); if(is_empty_list(&rmesa->dma.reserved) ||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) { @@ -460,7 +460,7 @@ void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs ) { radeonContextPtr radeon = RADEON_CONTEXT( ctx ); int i; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); if (radeon->dma.flush) { diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 6f0cc08770c..d83b166742c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -40,7 +40,7 @@ #include "radeon_common.h" #include "radeon_mipmap_tree.h" -#define FILE_DEBUG_FLAG DEBUG_TEXTURE +#define FILE_DEBUG_FLAG RADEON_TEXTURE #define DBG(...) do { \ if (RADEON_DEBUG & FILE_DEBUG_FLAG) \ _mesa_printf(__VA_ARGS__); \ diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 9ced62418bd..a0106d00fa2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -200,7 +200,7 @@ void radeonFlushElts( GLcontext *ctx ) uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start); int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw); - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); assert( rmesa->radeon.dma.flush == radeonFlushElts ); @@ -236,7 +236,7 @@ void radeonFlushElts( GLcontext *ctx ) END_BATCH(); - if (RADEON_DEBUG & DEBUG_SYNC) { + if (RADEON_DEBUG & RADEON_SYNC) { fprintf(stderr, "%s: Syncing\n", __FUNCTION__); radeonFinish( rmesa->radeon.glCtx ); } @@ -252,7 +252,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, int align_min_nr; BATCH_LOCALS(&rmesa->radeon); - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive); assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND)); @@ -296,7 +296,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa, retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset); - if (RADEON_DEBUG & DEBUG_PRIMS) + if (RADEON_DEBUG & RADEON_RENDER) fprintf(stderr, "%s: header prim %x \n", __FUNCTION__, primitive); @@ -318,7 +318,7 @@ void radeonEmitVertexAOS( r100ContextPtr rmesa, #else BATCH_LOCALS(&rmesa->radeon); - if (RADEON_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL)) + if (RADEON_DEBUG & (RADEON_PRIMS|DEBUG_IOCTL)) fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n", __FUNCTION__, vertex_size, offset); @@ -350,7 +350,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2; int i; - if (RADEON_DEBUG & DEBUG_IOCTL) + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); BEGIN_BATCH(sz+2+(nr * 2)); @@ -575,7 +575,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) GLuint color_mask = 0; GLuint orig_mask = mask; - if ( RADEON_DEBUG & DEBUG_IOCTL ) { + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf( stderr, "radeonClear\n"); } @@ -611,7 +611,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) } if ( mask ) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask); _swrast_Clear( ctx, mask ); } diff --git a/src/mesa/drivers/dri/radeon/radeon_lighting.c b/src/mesa/drivers/dri/radeon/radeon_lighting.c index ac3b94e4a68..ba444f2b100 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lighting.c +++ b/src/mesa/drivers/dri/radeon/radeon_lighting.c @@ -195,7 +195,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); @@ -234,7 +234,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) check_twoside_fallback( ctx ); update_global_ambient( ctx ); } - else if (RADEON_DEBUG & (DEBUG_PRIMS|DEBUG_STATE)) + else if (RADEON_DEBUG & (RADEON_PRIMS|DEBUG_STATE)) fprintf(stderr, "%s: Elided noop material call\n", __FUNCTION__); } @@ -624,7 +624,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) GLboolean tmp; RADEON_STATECHANGE( rmesa, tcl ); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d\n", __FUNCTION__, ctx->_NeedEyeCoords); if (ctx->_NeedEyeCoords) diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 6294b7e42be..02de8e5fd1d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -131,7 +131,7 @@ void radeon_lock_hardware(radeonContextPtr radeon if (ATOMIC_INC_AND_FETCH(radeon->dri.hwLockCount) > 1) { #ifndef NDEBUG - if ( RADEON_DEBUG & DEBUG_SANITY ) + if ( RADEON_DEBUG & RADEON_SANITY ) fprintf(stderr, "*** %d times of recursive call to %s ***\n" "Original call was from %s (file: %s line: %d)\n" "Now call is coming from %s (file: %s line: %d)\n" diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 7c6ea0530e0..08e1c5d00df 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -56,7 +56,7 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, int size = 1; radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d\n", __FUNCTION__, count, stride); @@ -87,7 +87,7 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d\n", __FUNCTION__, count, stride); @@ -103,7 +103,7 @@ static void emit_stq_vec(uint32_t *out, GLvoid *data, int stride, int count) { int i; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s count %d stride %d\n", __FUNCTION__, count, stride); @@ -126,7 +126,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, int emitsize; uint32_t *out; - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) fprintf(stderr, "%s %d/%d\n", __FUNCTION__, count, size); switch (size) { @@ -188,7 +188,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) GLuint vtx, unit; #if 0 - if (RADEON_DEBUG & DEBUG_VERTS) + if (RADEON_DEBUG & RADEON_VERTS) _tnl_print_vert_flags( __FUNCTION__, inputs ); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index 034cda8a65b..515783135d6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -54,8 +54,7 @@ static void TAG(emit)( GLcontext *ctx, union emit_union *v = (union emit_union *)dest; - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf(stderr, "%s\n", __FUNCTION__); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__); coord = (GLuint (*)[4])VB->ObjPtr->data; coord_stride = VB->ObjPtr->stride; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index eba9f5857f2..38db305e2a7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -121,7 +121,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree lvl->faces[face].offset = *curOffset; *curOffset += lvl->size; - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "level %d, face %d: rs:%d %dx%d at %d\n", level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset); @@ -190,13 +190,14 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ * Create a new mipmap tree, calculate its layout and allocate memory. */ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLuint firstLevel, GLuint lastLevel, + GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, GLuint width0, GLuint height0, GLuint depth0, GLuint bpp, GLuint tilebits, GLuint compressed) { radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree); mt->radeon = rmesa; + mt->internal_format = internal_format; mt->refcount = 1; mt->t = t; mt->target = target; @@ -318,8 +319,8 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) return GL_FALSE; - if ((!texImage->IsCompressed && mt->compressed) || - (texImage->IsCompressed && !mt->compressed)) + if (texImage->InternalFormat != mt->internal_format || + texImage->IsCompressed != mt->compressed) return GL_FALSE; if (!texImage->IsCompressed && @@ -369,9 +370,9 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu * given image in the given position. */ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - struct gl_texture_image *texImage, GLuint face, GLuint level) + radeon_texture_image *image, GLuint face, GLuint level) { - GLuint compressed = texImage->IsCompressed ? texImage->TexFormat->MesaFormat : 0; + GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0; GLuint numfaces = 1; GLuint firstLevel, lastLevel; @@ -385,9 +386,10 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, return; t->mt = radeon_miptree_create(rmesa, t, t->base.Target, + image->base.InternalFormat, firstLevel, lastLevel, - texImage->Width, texImage->Height, texImage->Depth, - texImage->TexFormat->TexelBytes, t->tile_bits, compressed); + image->base.Width, image->base.Height, image->base.Depth, + image->base.TexFormat->TexelBytes, t->tile_bits, compressed); } /* Although we use the image_offset[] array to store relative offsets diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 7ece688493d..db28252da37 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -67,6 +67,7 @@ struct _radeon_mipmap_tree { GLuint totalsize; /** total size of the miptree, in bytes */ GLenum target; /** GL_TEXTURE_xxx */ + GLenum internal_format; GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ GLuint firstLevel; /** First mip level stored in this mipmap tree */ GLuint lastLevel; /** Last mip level stored in this mipmap tree */ @@ -83,7 +84,7 @@ struct _radeon_mipmap_tree { }; radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLuint firstLevel, GLuint lastLevel, + GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, GLuint width0, GLuint height0, GLuint depth0, GLuint bpp, GLuint tilebits, GLuint compressed); void radeon_miptree_reference(radeon_mipmap_tree *mt); @@ -93,7 +94,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj); void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - struct gl_texture_image *texImage, GLuint face, GLuint level); + radeon_texture_image *texImage, GLuint face, GLuint level); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index 7eef4faaf61..b79d864ba29 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -26,12 +26,11 @@ */ #include "radeon_common.h" #include "radeon_queryobj.h" +#include "radeon_debug.h" #include "main/imports.h" #include "main/simple_list.h" -#define DDEBUG 0 - static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); @@ -52,7 +51,9 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) uint32_t *result; int i; - if (DDEBUG) fprintf(stderr, "%s: query id %d, result %d\n", __FUNCTION__, query->Base.Id, (int) query->Base.Result); + radeon_print(RADEON_STATE, RADEON_VERBOSE, + "%s: query id %d, result %d\n", + __FUNCTION__, query->Base.Id, (int) query->Base.Result); radeon_bo_map(query->bo, GL_FALSE); @@ -61,7 +62,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) query->Base.Result = 0; for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { query->Base.Result += result[i]; - if (DDEBUG) fprintf(stderr, "result[%d] = %d\n", i, result[i]); + radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); } radeon_bo_unmap(query->bo); @@ -78,7 +79,7 @@ static struct gl_query_object * radeonNewQueryObject(GLcontext *ctx, GLuint id) query->Base.Active = GL_FALSE; query->Base.Ready = GL_TRUE; - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, query->Base.Id); + radeon_print(RADEON_STATE, RADEON_VERBOSE,"%s: query id %d\n", __FUNCTION__, query->Base.Id); return &query->Base; } @@ -87,7 +88,7 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q) { struct radeon_query_object *query = (struct radeon_query_object *)q; - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id); if (query->bo) { radeon_bo_unref(query->bo); @@ -104,7 +105,7 @@ static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q) if (!radeonQueryIsFlushed(ctx, q)) ctx->Driver.Flush(ctx); - if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); radeonQueryGetResult(ctx, q); @@ -117,7 +118,7 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id); assert(radeon->query.current == NULL); @@ -132,6 +133,7 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeon->query.current = query; radeon->query.queryobj.dirty = GL_TRUE; + radeon->hw.is_dirty = GL_TRUE; insert_at_tail(&radeon->query.not_flushed_head, query); } @@ -147,7 +149,7 @@ void radeonEmitQueryEnd(GLcontext *ctx) if (query->emitted_begin == GL_FALSE) return; - if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, query->Base.Id, query->bo, query->curr_offset); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, query->Base.Id, query->bo, query->curr_offset); radeon_cs_space_check_with_bo(radeon->cmdbuf.cs, query->bo, @@ -160,7 +162,7 @@ static void radeonEndQuery(GLcontext *ctx, struct gl_query_object *q) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id); if (radeon->dma.flush) radeon->dma.flush(radeon->glCtx); @@ -171,7 +173,7 @@ static void radeonEndQuery(GLcontext *ctx, struct gl_query_object *q) static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q) { - if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id); + radeon_print(RADEON_STATE, RADEON_TRACE, "%s: query id %d\n", __FUNCTION__, q->Id); #ifdef DRM_RADEON_GEM_BUSY radeonContextPtr radeon = RADEON_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.c b/src/mesa/drivers/dri/radeon/radeon_sanity.c index bbed838b592..1ab570f5071 100644 --- a/src/mesa/drivers/dri/radeon/radeon_sanity.c +++ b/src/mesa/drivers/dri/radeon/radeon_sanity.c @@ -44,11 +44,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define MORE_VERBOSE 1 #if MORE_VERBOSE -#define VERBOSE (RADEON_DEBUG & DEBUG_VERBOSE) +#define VERBOSE (RADEON_DEBUG & RADEON_VERBOSE) #define NORMAL (1) #else #define VERBOSE 0 -#define NORMAL (RADEON_DEBUG & DEBUG_VERBOSE) +#define NORMAL (RADEON_DEBUG & RADEON_VERBOSE) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index e8b2dc89fe9..5ffb55db5ef 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -220,30 +220,6 @@ static const GLuint __driNConfigOptions = 17; extern const struct dri_extension gl_20_extension[]; -#ifndef RADEON_DEBUG - -static const struct dri_debug_control debug_control[] = { - {"fall", DEBUG_FALLBACKS}, - {"tex", DEBUG_TEXTURE}, - {"ioctl", DEBUG_IOCTL}, - {"prim", DEBUG_PRIMS}, - {"vert", DEBUG_VERTS}, - {"state", DEBUG_STATE}, - {"code", DEBUG_CODEGEN}, - {"vfmt", DEBUG_VFMT}, - {"vtxf", DEBUG_VFMT}, - {"verb", DEBUG_VERBOSE}, - {"dri", DEBUG_DRI}, - {"dma", DEBUG_DMA}, - {"san", DEBUG_SANITY}, - {"sync", DEBUG_SYNC}, - {"pix", DEBUG_PIXEL}, - {"mem", DEBUG_MEMORY}, - {"allmsg", ~DEBUG_SYNC}, /* avoid the term "sync" because the parser uses strstr */ - {NULL, 0} -}; -#endif /* RADEON_DEBUG */ - #endif /* RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) */ extern const struct dri_extension card_extensions[]; @@ -868,6 +844,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) case PCI_CHIP_RV770_9440: case PCI_CHIP_RV770_9441: case PCI_CHIP_RV770_9442: + case PCI_CHIP_RV770_9443: case PCI_CHIP_RV770_9444: case PCI_CHIP_RV770_9446: case PCI_CHIP_RV770_944A: @@ -965,9 +942,8 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) return NULL; } -#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) - RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control); -#endif + radeon_init_debug(); + /* parse information in __driConfigOptions */ driParseOptionInfo (&screen->optionCache, __driConfigOptions, __driNConfigOptions); @@ -1300,9 +1276,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) return NULL; } -#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) - RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control); -#endif + radeon_init_debug(); /* parse information in __driConfigOptions */ driParseOptionInfo (&screen->optionCache, @@ -1716,6 +1690,8 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) driInitSingleExtension( NULL, NV_vp_extension ); driInitSingleExtension( NULL, ATI_fs_extension ); driInitExtensions( NULL, point_extensions, GL_FALSE ); +#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600)) + driInitSingleExtension( NULL, gl_20_extension ); #endif if (!radeonInitDriver(psp)) { diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index e03551d6664..4d0d35ee0cd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -814,7 +814,7 @@ void radeonUpdateMaterial( GLcontext *ctx ) if (ctx->Light.ColorMaterialEnabled) mask &= ~ctx->Light.ColorMaterialBitmask; - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); @@ -1548,7 +1548,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) r100ContextPtr rmesa = R100_CONTEXT(ctx); GLuint p, flag; - if ( RADEON_DEBUG & DEBUG_STATE ) + if ( RADEON_DEBUG & RADEON_STATE ) fprintf( stderr, "%s( %s = %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( cap ), state ? "GL_TRUE" : "GL_FALSE" ); @@ -1842,7 +1842,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) GLboolean tmp; RADEON_STATECHANGE( rmesa, tcl ); - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]); @@ -1857,7 +1857,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS; } - if (RADEON_DEBUG & DEBUG_STATE) + if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords, rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]); } @@ -2197,6 +2197,22 @@ static void radeonWrapRunPipeline( GLcontext *ctx ) } } +static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) +{ + r100ContextPtr r100 = R100_CONTEXT(ctx); + GLint i; + + radeon_firevertices(&r100->radeon); + + RADEON_STATECHANGE(r100, stp); + + /* Must flip pattern upside down. + */ + for ( i = 31 ; i >= 0; i--) { + r100->hw.stp.cmd[3 + i] = ((GLuint *) mask)[i]; + } +} + /* Initialize the driver's state functions. * Many of the ctx->Driver functions might have been initialized to diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index d014fb5c061..f3ad0dd17af 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -573,7 +573,7 @@ static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) for (j = 0; j < 5; j++) { OUT_BATCH(CP_PACKET0(base_reg + (4 * j), 0)); OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset, - RADEON_GEM_DOMAIN_VRAM, 0, 0); + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } END_BATCH(); } @@ -781,6 +781,10 @@ void radeonInitState( r100ContextPtr rmesa ) ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 ); } + if (rmesa->radeon.radeonScreen->kernel_mm) { + ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 ); + } + for (i = 0; i < 3; i++) { if (rmesa->radeon.radeonScreen->kernel_mm) rmesa->hw.tex[i].emit = tex_emit_cs; @@ -873,6 +877,10 @@ void radeonInitState( r100ContextPtr rmesa ) } if (rmesa->radeon.radeonScreen->kernel_mm) { + rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0); + rmesa->hw.stp.cmd[STP_DATA_0] = 0; + rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31); + rmesa->hw.grd.emit = scl_emit; rmesa->hw.fog.emit = vec_emit; rmesa->hw.glt.emit = vec_emit; @@ -1143,7 +1151,7 @@ void radeonInitState( r100ContextPtr rmesa ) rmesa->hw.eye.cmd[EYE_Y] = 0; rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; - + if (rmesa->radeon.radeonScreen->kernel_mm) { radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE); rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0); diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 32df569257a..e61f59eaeaf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -51,6 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_state.h" #include "radeon_swtcl.h" #include "radeon_tcl.h" +#include "radeon_debug.h" /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */ @@ -214,9 +215,8 @@ static void radeonSetVertexFormat( GLcontext *ctx ) NULL, 0 ); rmesa->radeon.swtcl.vertex_size /= 4; RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset ); - if (RADEON_DEBUG & DEBUG_VERTS) - fprintf( stderr, "%s: vertex_size= %d floats\n", - __FUNCTION__, rmesa->radeon.swtcl.vertex_size); + radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, + "%s: vertex_size= %d floats\n", __FUNCTION__, rmesa->radeon.swtcl.vertex_size); } } @@ -420,8 +420,8 @@ static GLboolean radeon_run_render( GLcontext *ctx, if (!length) continue; - if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "radeon_render.c: prim %s %d..%d\n", + radeon_print(RADEON_SWRENDER, RADEON_NORMAL, + "radeon_render.c: prim %s %d..%d\n", _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK), start, start+length); @@ -784,7 +784,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE ); _swsetup_Wakeup( ctx ); rmesa->radeon.swtcl.RenderIndex = ~0; - if (RADEON_DEBUG & DEBUG_FALLBACKS) { + if (RADEON_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } @@ -815,7 +815,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) radeonChooseVertexState( ctx ); radeonChooseRenderState( ctx ); } - if (RADEON_DEBUG & DEBUG_FALLBACKS) { + if (RADEON_DEBUG & RADEON_FALLBACKS) { fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n", bit, getFallbackString(bit)); } diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index 2404f284505..b334ea05e5b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -587,7 +587,7 @@ static void transition_to_hwtnl( GLcontext *ctx ) // radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, // __FUNCTION__ ); - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "Radeon end tcl fallback\n"); } @@ -624,7 +624,7 @@ void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) if (mode) { rmesa->radeon.TclFallback |= bit; if (oldfallback == 0) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "Radeon begin tcl fallback %s\n", getFallbackString( bit )); transition_to_swtnl( ctx ); @@ -633,7 +633,7 @@ void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) else { rmesa->radeon.TclFallback &= ~bit; if (oldfallback == bit) { - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "Radeon end tcl fallback %s\n", getFallbackString( bit )); transition_to_hwtnl( ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 2549d5cb5cb..99865fff27b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -263,7 +263,7 @@ static void radeonTexEnv( GLcontext *ctx, GLenum target, GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if ( RADEON_DEBUG & DEBUG_STATE ) { + if ( RADEON_DEBUG & RADEON_STATE ) { fprintf( stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); } @@ -325,10 +325,8 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, { radeonTexObj* t = radeon_tex_obj(texObj); - if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { - fprintf( stderr, "%s( %s )\n", __FUNCTION__, + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); - } switch ( pname ) { case GL_TEXTURE_MIN_FILTER: @@ -376,10 +374,9 @@ static void radeonDeleteTexture( GLcontext *ctx, radeonTexObj* t = radeon_tex_obj(texObj); int i; - if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { - fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr( texObj->Target ) ); - } if ( rmesa ) { radeon_firevertices(&rmesa->radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index c29105d7b85..9d252aa74c5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -277,7 +277,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit ) assert( (texUnit->_ReallyEnabled == 0) || (texUnit->_Current != NULL) ); - if ( RADEON_DEBUG & DEBUG_TEXTURE ) { + if ( RADEON_DEBUG & RADEON_TEXTURE ) { fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); } @@ -933,7 +933,7 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) (texUnit->GenS.Mode != texUnit->GenQ.Mode)) ) { /* Mixed modes, fallback: */ - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen\n"); return GL_FALSE; } @@ -941,7 +941,7 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) } else { /* some texgen mode not including both S and T bits */ - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback mixed texgen/nontexgen\n"); return GL_FALSE; } @@ -991,7 +991,7 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) default: /* Unsupported mode, fallback: */ - if (RADEON_DEBUG & DEBUG_FALLBACKS) + if (RADEON_DEBUG & RADEON_FALLBACKS) fprintf(stderr, "fallback GL_SPHERE_MAP\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index fa16f44c18e..fad3d1cedaf 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -579,7 +579,7 @@ static void radeon_teximage( } if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, texImage, face, level); + radeon_try_alloc_miptree(rmesa, t, image, face, level); if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { radeon_mipmap_level *lvl; image->mt = t->mt; @@ -936,7 +936,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (t->validated || t->image_override) return GL_TRUE; - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); if (baseimage->base.Border > 0) @@ -964,9 +964,9 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t } if (!t->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel); + radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); if (!t->mt) { _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); return GL_FALSE; @@ -977,16 +977,16 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t for(face = 0; face < t->mt->faces; ++face) { for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); if (t->mt == image->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "OK\n"); continue; } - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "migrating\n"); migrate_image_to_miptree(t->mt, image, face, level); } diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c index c71c89a3e1b..561f42c705f 100644 --- a/src/mesa/drivers/dri/s3v/s3v_state.c +++ b/src/mesa/drivers/dri/s3v/s3v_state.c @@ -2,7 +2,6 @@ * Author: Max Lingua <[email protected]> */ -#include <X11/Xlibint.h> #include "s3v_context.h" #include "s3v_macros.h" #include "s3v_dri.h" @@ -24,7 +23,7 @@ static void s3vUpdateAlphaMode( GLcontext *ctx ) { s3vContextPtr vmesa = S3V_CONTEXT(ctx); - CARD32 cmd = vmesa->CMD; + uint32_t cmd = vmesa->CMD; cmd &= ~ALPHA_BLEND_MASK; if ( ctx->Color.BlendEnabled ) { @@ -173,7 +172,7 @@ static void s3vDDClear( GLcontext *ctx, GLbitfield mask ) static void s3vUpdateZMode( GLcontext *ctx ) { s3vContextPtr vmesa = S3V_CONTEXT(ctx); - CARD32 cmd = vmesa->CMD; + uint32_t cmd = vmesa->CMD; DEBUG(("Depth.Test = %i\n", ctx->Depth.Test)); DEBUG(("CMD was = 0x%x ", cmd)); diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index a94f1c076ca..931ceff0a81 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -23,7 +23,6 @@ */ -#include <X11/Xlibint.h> #include <stdio.h> #include "main/context.h" @@ -180,7 +179,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) } /* Allocate the private area */ - savageScreen = (savageScreenPrivate *)Xmalloc(sizeof(savageScreenPrivate)); + savageScreen = (savageScreenPrivate *)_mesa_malloc(sizeof(savageScreenPrivate)); if (!savageScreen) return GL_FALSE; @@ -227,7 +226,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) savageScreen->agpTextures.handle, savageScreen->agpTextures.size, (drmAddress *)&(savageScreen->agpTextures.map)) != 0) { - Xfree(savageScreen); + _mesa_free(savageScreen); sPriv->private = NULL; return GL_FALSE; } @@ -247,7 +246,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) savageScreen->aperture.size, (drmAddress *)&savageScreen->aperture.map) != 0) { - Xfree(savageScreen); + _mesa_free(savageScreen); sPriv->private = NULL; return GL_FALSE; } @@ -283,7 +282,7 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) /* free all option information */ driDestroyOptionInfo (&savageScreen->optionCache); - Xfree(savageScreen); + _mesa_free(savageScreen); sPriv->private = NULL; } @@ -301,7 +300,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, savageScreen->sarea_priv_offset); int textureSize[SAVAGE_NR_TEX_HEAPS]; int i; - imesa = (savageContextPtr)Xcalloc(sizeof(savageContext), 1); + imesa = (savageContextPtr)_mesa_calloc(sizeof(savageContext)); if (!imesa) { return GL_FALSE; } @@ -318,7 +317,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, shareCtx = NULL; ctx = _mesa_create_context(mesaVis, shareCtx, &functions, imesa); if (!ctx) { - Xfree(imesa); + _mesa_free(imesa); return GL_FALSE; } driContextPriv->driverPrivate = imesa; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index fd6399d6a6f..53a37db1cbc 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -31,7 +31,6 @@ typedef struct savage_context_t savageContext; typedef struct savage_context_t *savageContextPtr; typedef struct savage_texture_object_t *savageTextureObjectPtr; -#include <X11/Xlibint.h> #include "dri_util.h" #include "main/mtypes.h" #include "xf86drm.h" diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 3aa7843b1bc..a858af30c11 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -65,6 +65,7 @@ #define need_GL_ARB_shader_objects #define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program +#define need_GL_ARB_sync #define need_GL_APPLE_vertex_array_object #define need_GL_ATI_fragment_shader #define need_GL_ATI_separate_stencil @@ -97,6 +98,7 @@ const struct dri_extension card_extensions[] = { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 6ae5b6fd580..2c7be9f182d 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -79,6 +79,7 @@ #include "tnl/t_context.h" #include "tnl/t_pipeline.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" /** * Global X driver lock @@ -1317,6 +1318,7 @@ xmesa_convert_from_x_visual_type( int visualType ) /* sw extensions not associated with some GL version */ #define need_GL_ARB_shader_objects +#define need_GL_ARB_sync #define need_GL_ARB_vertex_program #define need_GL_APPLE_vertex_array_object #define need_GL_ATI_fragment_shader @@ -1346,6 +1348,7 @@ const struct dri_extension card_extensions[] = { "GL_SGI_color_table", GL_SGI_color_table_functions }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, @@ -1641,6 +1644,9 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) xmesa_register_swrast_functions( mesaCtx ); _swsetup_Wakeup(mesaCtx); + if (TEST_META_FUNCS) + _mesa_meta_init(mesaCtx); + return c; } @@ -1655,6 +1661,9 @@ void XMesaDestroyContext( XMesaContext c ) FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) ); #endif + if (TEST_META_FUNCS) + _mesa_meta_free( mesaCtx ); + _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); _tnl_DestroyContext( mesaCtx ); diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 9a01465bdf9..465a40ac8dd 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -51,6 +51,7 @@ #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "tnl/t_context.h" +#include "drivers/common/meta.h" #include "xmesaP.h" @@ -1147,17 +1148,25 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, driver->IndexMask = index_mask; driver->ColorMask = color_mask; driver->Enable = enable; - driver->Clear = clear_buffers; driver->Viewport = xmesa_viewport; -#ifndef XFree86Server - driver->CopyPixels = xmesa_CopyPixels; - if (xmvisual->undithered_pf == PF_8R8G8B && - xmvisual->dithered_pf == PF_8R8G8B && - xmvisual->BitsPerPixel == 32) { - driver->DrawPixels = xmesa_DrawPixels_8R8G8B; + if (TEST_META_FUNCS) { + driver->Clear = _mesa_meta_clear; + driver->CopyPixels = _mesa_meta_copy_pixels; + driver->BlitFramebuffer = _mesa_meta_blit_framebuffer; + driver->DrawPixels = _mesa_meta_draw_pixels; } - else if (xmvisual->undithered_pf == PF_5R6G5B) { - driver->DrawPixels = xmesa_DrawPixels_5R6G5B; + else { + driver->Clear = clear_buffers; +#ifndef XFree86Server + driver->CopyPixels = xmesa_CopyPixels; + if (xmvisual->undithered_pf == PF_8R8G8B && + xmvisual->dithered_pf == PF_8R8G8B && + xmvisual->BitsPerPixel == 32) { + driver->DrawPixels = xmesa_DrawPixels_8R8G8B; + } + else if (xmvisual->undithered_pf == PF_5R6G5B) { + driver->DrawPixels = xmesa_DrawPixels_5R6G5B; + } } #endif driver->TestProxyTexImage = test_proxy_teximage; diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 65e747d7b9d..25db55862e6 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -581,4 +581,8 @@ extern void xmesa_register_swrast_functions( GLcontext *ctx ); #define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */ #endif + +#define TEST_META_FUNCS 0 + + #endif diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml new file mode 100644 index 00000000000..37f474980cf --- /dev/null +++ b/src/mesa/glapi/ARB_sync.xml @@ -0,0 +1,82 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_ARB_sync" number="61"> + <type name="int64" size="8" glx_name="CARD64"/> + <type name="uint64" size="8" unsigned="true" glx_name="CARD64"/> + <type name="sync" size="8" unsigned="true" glx_name="CARD64"/> + + <enum name="MAX_SERVER_WAIT_TIMEOUT" count="1" value="0x9111"> + <size name="Get" mode="get"/> + </enum> + <enum name="OBJECT_TYPE" count="1" value="0x9112"> + <size name="GetSynciv" mode="get"/> + </enum> + <enum name="SYNC_CONDITION" count="1" value="0x9113"> + <size name="GetSynciv" mode="get"/> + </enum> + <enum name="SYNC_STATUS" count="1" value="0x9114"> + <size name="GetSynciv" mode="get"/> + </enum> + <enum name="SYNC_FLAGS" count="1" value="0x9115"> + <size name="GetSynciv" mode="get"/> + </enum> + + <enum name="SYNC_FENCE" value="0x9116"/> + <enum name="SYNC_GPU_COMMANDS_COMPLETE" value="0x9117"/> + <enum name="UNSIGNALED" value="0x9118"/> + <enum name="SIGNALED" value="0x9119"/> + <enum name="ALREADY_SIGNALED" value="0x911A"/> + <enum name="TIMEOUT_EXPIRED" value="0x911B"/> + <enum name="CONDITION_SATISFIED" value="0x911C"/> + <enum name="WAIT_FAILED" value="0x911D"/> + + <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> + <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + + + + <function name="FenceSync" offset="assign"> + <param name="condition" type="GLenum"/> + <param name="flags" type="GLbitfield"/> + <return type="GLsync"/> + </function> + + <function name="IsSync" offset="assign"> + <param name="sync" type="GLsync"/> + <return type="GLboolean"/> + </function> + + <function name="DeleteSync" offset="assign"> + <param name="sync" type="GLsync"/> + </function> + + <function name="ClientWaitSync" offset="assign"> + <param name="sync" type="GLsync"/> + <param name="flags" type="GLbitfield"/> + <param name="timeout" type="GLuint64"/> + <return type="GLenum"/> + </function> + + <function name="WaitSync" offset="assign"> + <param name="sync" type="GLsync"/> + <param name="flags" type="GLbitfield"/> + <param name="timeout" type="GLuint64"/> + </function> + + <function name="GetInteger64v" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint64 *" output="true" variable_param="pname"/> + </function> + + <function name="GetSynciv" offset="assign"> + <param name="sync" type="GLsync"/> + <param name="pname" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="values" type="GLint *" output="true" variable_param="pname"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index f706309b565..65edab7cec9 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -51,6 +51,7 @@ API_XML = gl_API.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ ARB_seamless_cube_map.xml \ + ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ EXT_provoking_vertex.xml diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 2f5cc55f005..0d320459162 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1761,6 +1761,27 @@ #define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters #define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) #define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) +#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters +#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) +#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters +#define GET_DeleteSync(disp) ((disp)->DeleteSync) +#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) +#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters +#define GET_FenceSync(disp) ((disp)->FenceSync) +#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) +#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters +#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) +#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) +#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters +#define GET_GetSynciv(disp) ((disp)->GetSynciv) +#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) +#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters +#define GET_IsSync(disp) ((disp)->IsSync) +#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) +#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters +#define GET_WaitSync(disp) ((disp)->WaitSync) +#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) #define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters #define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) @@ -2418,7 +2439,7 @@ #else -#define driDispatchRemapTable_size 377 +#define driDispatchRemapTable_size 384 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2580,224 +2601,231 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BindVertexArray_remap_index 156 #define GenVertexArrays_remap_index 157 #define CopyBufferSubData_remap_index 158 -#define PolygonOffsetEXT_remap_index 159 -#define GetPixelTexGenParameterfvSGIS_remap_index 160 -#define GetPixelTexGenParameterivSGIS_remap_index 161 -#define PixelTexGenParameterfSGIS_remap_index 162 -#define PixelTexGenParameterfvSGIS_remap_index 163 -#define PixelTexGenParameteriSGIS_remap_index 164 -#define PixelTexGenParameterivSGIS_remap_index 165 -#define SampleMaskSGIS_remap_index 166 -#define SamplePatternSGIS_remap_index 167 -#define ColorPointerEXT_remap_index 168 -#define EdgeFlagPointerEXT_remap_index 169 -#define IndexPointerEXT_remap_index 170 -#define NormalPointerEXT_remap_index 171 -#define TexCoordPointerEXT_remap_index 172 -#define VertexPointerEXT_remap_index 173 -#define PointParameterfEXT_remap_index 174 -#define PointParameterfvEXT_remap_index 175 -#define LockArraysEXT_remap_index 176 -#define UnlockArraysEXT_remap_index 177 -#define CullParameterdvEXT_remap_index 178 -#define CullParameterfvEXT_remap_index 179 -#define SecondaryColor3bEXT_remap_index 180 -#define SecondaryColor3bvEXT_remap_index 181 -#define SecondaryColor3dEXT_remap_index 182 -#define SecondaryColor3dvEXT_remap_index 183 -#define SecondaryColor3fEXT_remap_index 184 -#define SecondaryColor3fvEXT_remap_index 185 -#define SecondaryColor3iEXT_remap_index 186 -#define SecondaryColor3ivEXT_remap_index 187 -#define SecondaryColor3sEXT_remap_index 188 -#define SecondaryColor3svEXT_remap_index 189 -#define SecondaryColor3ubEXT_remap_index 190 -#define SecondaryColor3ubvEXT_remap_index 191 -#define SecondaryColor3uiEXT_remap_index 192 -#define SecondaryColor3uivEXT_remap_index 193 -#define SecondaryColor3usEXT_remap_index 194 -#define SecondaryColor3usvEXT_remap_index 195 -#define SecondaryColorPointerEXT_remap_index 196 -#define MultiDrawArraysEXT_remap_index 197 -#define MultiDrawElementsEXT_remap_index 198 -#define FogCoordPointerEXT_remap_index 199 -#define FogCoorddEXT_remap_index 200 -#define FogCoorddvEXT_remap_index 201 -#define FogCoordfEXT_remap_index 202 -#define FogCoordfvEXT_remap_index 203 -#define PixelTexGenSGIX_remap_index 204 -#define BlendFuncSeparateEXT_remap_index 205 -#define FlushVertexArrayRangeNV_remap_index 206 -#define VertexArrayRangeNV_remap_index 207 -#define CombinerInputNV_remap_index 208 -#define CombinerOutputNV_remap_index 209 -#define CombinerParameterfNV_remap_index 210 -#define CombinerParameterfvNV_remap_index 211 -#define CombinerParameteriNV_remap_index 212 -#define CombinerParameterivNV_remap_index 213 -#define FinalCombinerInputNV_remap_index 214 -#define GetCombinerInputParameterfvNV_remap_index 215 -#define GetCombinerInputParameterivNV_remap_index 216 -#define GetCombinerOutputParameterfvNV_remap_index 217 -#define GetCombinerOutputParameterivNV_remap_index 218 -#define GetFinalCombinerInputParameterfvNV_remap_index 219 -#define GetFinalCombinerInputParameterivNV_remap_index 220 -#define ResizeBuffersMESA_remap_index 221 -#define WindowPos2dMESA_remap_index 222 -#define WindowPos2dvMESA_remap_index 223 -#define WindowPos2fMESA_remap_index 224 -#define WindowPos2fvMESA_remap_index 225 -#define WindowPos2iMESA_remap_index 226 -#define WindowPos2ivMESA_remap_index 227 -#define WindowPos2sMESA_remap_index 228 -#define WindowPos2svMESA_remap_index 229 -#define WindowPos3dMESA_remap_index 230 -#define WindowPos3dvMESA_remap_index 231 -#define WindowPos3fMESA_remap_index 232 -#define WindowPos3fvMESA_remap_index 233 -#define WindowPos3iMESA_remap_index 234 -#define WindowPos3ivMESA_remap_index 235 -#define WindowPos3sMESA_remap_index 236 -#define WindowPos3svMESA_remap_index 237 -#define WindowPos4dMESA_remap_index 238 -#define WindowPos4dvMESA_remap_index 239 -#define WindowPos4fMESA_remap_index 240 -#define WindowPos4fvMESA_remap_index 241 -#define WindowPos4iMESA_remap_index 242 -#define WindowPos4ivMESA_remap_index 243 -#define WindowPos4sMESA_remap_index 244 -#define WindowPos4svMESA_remap_index 245 -#define MultiModeDrawArraysIBM_remap_index 246 -#define MultiModeDrawElementsIBM_remap_index 247 -#define DeleteFencesNV_remap_index 248 -#define FinishFenceNV_remap_index 249 -#define GenFencesNV_remap_index 250 -#define GetFenceivNV_remap_index 251 -#define IsFenceNV_remap_index 252 -#define SetFenceNV_remap_index 253 -#define TestFenceNV_remap_index 254 -#define AreProgramsResidentNV_remap_index 255 -#define BindProgramNV_remap_index 256 -#define DeleteProgramsNV_remap_index 257 -#define ExecuteProgramNV_remap_index 258 -#define GenProgramsNV_remap_index 259 -#define GetProgramParameterdvNV_remap_index 260 -#define GetProgramParameterfvNV_remap_index 261 -#define GetProgramStringNV_remap_index 262 -#define GetProgramivNV_remap_index 263 -#define GetTrackMatrixivNV_remap_index 264 -#define GetVertexAttribPointervNV_remap_index 265 -#define GetVertexAttribdvNV_remap_index 266 -#define GetVertexAttribfvNV_remap_index 267 -#define GetVertexAttribivNV_remap_index 268 -#define IsProgramNV_remap_index 269 -#define LoadProgramNV_remap_index 270 -#define ProgramParameters4dvNV_remap_index 271 -#define ProgramParameters4fvNV_remap_index 272 -#define RequestResidentProgramsNV_remap_index 273 -#define TrackMatrixNV_remap_index 274 -#define VertexAttrib1dNV_remap_index 275 -#define VertexAttrib1dvNV_remap_index 276 -#define VertexAttrib1fNV_remap_index 277 -#define VertexAttrib1fvNV_remap_index 278 -#define VertexAttrib1sNV_remap_index 279 -#define VertexAttrib1svNV_remap_index 280 -#define VertexAttrib2dNV_remap_index 281 -#define VertexAttrib2dvNV_remap_index 282 -#define VertexAttrib2fNV_remap_index 283 -#define VertexAttrib2fvNV_remap_index 284 -#define VertexAttrib2sNV_remap_index 285 -#define VertexAttrib2svNV_remap_index 286 -#define VertexAttrib3dNV_remap_index 287 -#define VertexAttrib3dvNV_remap_index 288 -#define VertexAttrib3fNV_remap_index 289 -#define VertexAttrib3fvNV_remap_index 290 -#define VertexAttrib3sNV_remap_index 291 -#define VertexAttrib3svNV_remap_index 292 -#define VertexAttrib4dNV_remap_index 293 -#define VertexAttrib4dvNV_remap_index 294 -#define VertexAttrib4fNV_remap_index 295 -#define VertexAttrib4fvNV_remap_index 296 -#define VertexAttrib4sNV_remap_index 297 -#define VertexAttrib4svNV_remap_index 298 -#define VertexAttrib4ubNV_remap_index 299 -#define VertexAttrib4ubvNV_remap_index 300 -#define VertexAttribPointerNV_remap_index 301 -#define VertexAttribs1dvNV_remap_index 302 -#define VertexAttribs1fvNV_remap_index 303 -#define VertexAttribs1svNV_remap_index 304 -#define VertexAttribs2dvNV_remap_index 305 -#define VertexAttribs2fvNV_remap_index 306 -#define VertexAttribs2svNV_remap_index 307 -#define VertexAttribs3dvNV_remap_index 308 -#define VertexAttribs3fvNV_remap_index 309 -#define VertexAttribs3svNV_remap_index 310 -#define VertexAttribs4dvNV_remap_index 311 -#define VertexAttribs4fvNV_remap_index 312 -#define VertexAttribs4svNV_remap_index 313 -#define VertexAttribs4ubvNV_remap_index 314 -#define GetTexBumpParameterfvATI_remap_index 315 -#define GetTexBumpParameterivATI_remap_index 316 -#define TexBumpParameterfvATI_remap_index 317 -#define TexBumpParameterivATI_remap_index 318 -#define AlphaFragmentOp1ATI_remap_index 319 -#define AlphaFragmentOp2ATI_remap_index 320 -#define AlphaFragmentOp3ATI_remap_index 321 -#define BeginFragmentShaderATI_remap_index 322 -#define BindFragmentShaderATI_remap_index 323 -#define ColorFragmentOp1ATI_remap_index 324 -#define ColorFragmentOp2ATI_remap_index 325 -#define ColorFragmentOp3ATI_remap_index 326 -#define DeleteFragmentShaderATI_remap_index 327 -#define EndFragmentShaderATI_remap_index 328 -#define GenFragmentShadersATI_remap_index 329 -#define PassTexCoordATI_remap_index 330 -#define SampleMapATI_remap_index 331 -#define SetFragmentShaderConstantATI_remap_index 332 -#define PointParameteriNV_remap_index 333 -#define PointParameterivNV_remap_index 334 -#define ActiveStencilFaceEXT_remap_index 335 -#define BindVertexArrayAPPLE_remap_index 336 -#define DeleteVertexArraysAPPLE_remap_index 337 -#define GenVertexArraysAPPLE_remap_index 338 -#define IsVertexArrayAPPLE_remap_index 339 -#define GetProgramNamedParameterdvNV_remap_index 340 -#define GetProgramNamedParameterfvNV_remap_index 341 -#define ProgramNamedParameter4dNV_remap_index 342 -#define ProgramNamedParameter4dvNV_remap_index 343 -#define ProgramNamedParameter4fNV_remap_index 344 -#define ProgramNamedParameter4fvNV_remap_index 345 -#define DepthBoundsEXT_remap_index 346 -#define BlendEquationSeparateEXT_remap_index 347 -#define BindFramebufferEXT_remap_index 348 -#define BindRenderbufferEXT_remap_index 349 -#define CheckFramebufferStatusEXT_remap_index 350 -#define DeleteFramebuffersEXT_remap_index 351 -#define DeleteRenderbuffersEXT_remap_index 352 -#define FramebufferRenderbufferEXT_remap_index 353 -#define FramebufferTexture1DEXT_remap_index 354 -#define FramebufferTexture2DEXT_remap_index 355 -#define FramebufferTexture3DEXT_remap_index 356 -#define GenFramebuffersEXT_remap_index 357 -#define GenRenderbuffersEXT_remap_index 358 -#define GenerateMipmapEXT_remap_index 359 -#define GetFramebufferAttachmentParameterivEXT_remap_index 360 -#define GetRenderbufferParameterivEXT_remap_index 361 -#define IsFramebufferEXT_remap_index 362 -#define IsRenderbufferEXT_remap_index 363 -#define RenderbufferStorageEXT_remap_index 364 -#define BlitFramebufferEXT_remap_index 365 -#define BufferParameteriAPPLE_remap_index 366 -#define FlushMappedBufferRangeAPPLE_remap_index 367 -#define FramebufferTextureLayerEXT_remap_index 368 -#define ProvokingVertexEXT_remap_index 369 -#define GetTexParameterPointervAPPLE_remap_index 370 -#define TextureRangeAPPLE_remap_index 371 -#define StencilFuncSeparateATI_remap_index 372 -#define ProgramEnvParameters4fvEXT_remap_index 373 -#define ProgramLocalParameters4fvEXT_remap_index 374 -#define GetQueryObjecti64vEXT_remap_index 375 -#define GetQueryObjectui64vEXT_remap_index 376 +#define ClientWaitSync_remap_index 159 +#define DeleteSync_remap_index 160 +#define FenceSync_remap_index 161 +#define GetInteger64v_remap_index 162 +#define GetSynciv_remap_index 163 +#define IsSync_remap_index 164 +#define WaitSync_remap_index 165 +#define PolygonOffsetEXT_remap_index 166 +#define GetPixelTexGenParameterfvSGIS_remap_index 167 +#define GetPixelTexGenParameterivSGIS_remap_index 168 +#define PixelTexGenParameterfSGIS_remap_index 169 +#define PixelTexGenParameterfvSGIS_remap_index 170 +#define PixelTexGenParameteriSGIS_remap_index 171 +#define PixelTexGenParameterivSGIS_remap_index 172 +#define SampleMaskSGIS_remap_index 173 +#define SamplePatternSGIS_remap_index 174 +#define ColorPointerEXT_remap_index 175 +#define EdgeFlagPointerEXT_remap_index 176 +#define IndexPointerEXT_remap_index 177 +#define NormalPointerEXT_remap_index 178 +#define TexCoordPointerEXT_remap_index 179 +#define VertexPointerEXT_remap_index 180 +#define PointParameterfEXT_remap_index 181 +#define PointParameterfvEXT_remap_index 182 +#define LockArraysEXT_remap_index 183 +#define UnlockArraysEXT_remap_index 184 +#define CullParameterdvEXT_remap_index 185 +#define CullParameterfvEXT_remap_index 186 +#define SecondaryColor3bEXT_remap_index 187 +#define SecondaryColor3bvEXT_remap_index 188 +#define SecondaryColor3dEXT_remap_index 189 +#define SecondaryColor3dvEXT_remap_index 190 +#define SecondaryColor3fEXT_remap_index 191 +#define SecondaryColor3fvEXT_remap_index 192 +#define SecondaryColor3iEXT_remap_index 193 +#define SecondaryColor3ivEXT_remap_index 194 +#define SecondaryColor3sEXT_remap_index 195 +#define SecondaryColor3svEXT_remap_index 196 +#define SecondaryColor3ubEXT_remap_index 197 +#define SecondaryColor3ubvEXT_remap_index 198 +#define SecondaryColor3uiEXT_remap_index 199 +#define SecondaryColor3uivEXT_remap_index 200 +#define SecondaryColor3usEXT_remap_index 201 +#define SecondaryColor3usvEXT_remap_index 202 +#define SecondaryColorPointerEXT_remap_index 203 +#define MultiDrawArraysEXT_remap_index 204 +#define MultiDrawElementsEXT_remap_index 205 +#define FogCoordPointerEXT_remap_index 206 +#define FogCoorddEXT_remap_index 207 +#define FogCoorddvEXT_remap_index 208 +#define FogCoordfEXT_remap_index 209 +#define FogCoordfvEXT_remap_index 210 +#define PixelTexGenSGIX_remap_index 211 +#define BlendFuncSeparateEXT_remap_index 212 +#define FlushVertexArrayRangeNV_remap_index 213 +#define VertexArrayRangeNV_remap_index 214 +#define CombinerInputNV_remap_index 215 +#define CombinerOutputNV_remap_index 216 +#define CombinerParameterfNV_remap_index 217 +#define CombinerParameterfvNV_remap_index 218 +#define CombinerParameteriNV_remap_index 219 +#define CombinerParameterivNV_remap_index 220 +#define FinalCombinerInputNV_remap_index 221 +#define GetCombinerInputParameterfvNV_remap_index 222 +#define GetCombinerInputParameterivNV_remap_index 223 +#define GetCombinerOutputParameterfvNV_remap_index 224 +#define GetCombinerOutputParameterivNV_remap_index 225 +#define GetFinalCombinerInputParameterfvNV_remap_index 226 +#define GetFinalCombinerInputParameterivNV_remap_index 227 +#define ResizeBuffersMESA_remap_index 228 +#define WindowPos2dMESA_remap_index 229 +#define WindowPos2dvMESA_remap_index 230 +#define WindowPos2fMESA_remap_index 231 +#define WindowPos2fvMESA_remap_index 232 +#define WindowPos2iMESA_remap_index 233 +#define WindowPos2ivMESA_remap_index 234 +#define WindowPos2sMESA_remap_index 235 +#define WindowPos2svMESA_remap_index 236 +#define WindowPos3dMESA_remap_index 237 +#define WindowPos3dvMESA_remap_index 238 +#define WindowPos3fMESA_remap_index 239 +#define WindowPos3fvMESA_remap_index 240 +#define WindowPos3iMESA_remap_index 241 +#define WindowPos3ivMESA_remap_index 242 +#define WindowPos3sMESA_remap_index 243 +#define WindowPos3svMESA_remap_index 244 +#define WindowPos4dMESA_remap_index 245 +#define WindowPos4dvMESA_remap_index 246 +#define WindowPos4fMESA_remap_index 247 +#define WindowPos4fvMESA_remap_index 248 +#define WindowPos4iMESA_remap_index 249 +#define WindowPos4ivMESA_remap_index 250 +#define WindowPos4sMESA_remap_index 251 +#define WindowPos4svMESA_remap_index 252 +#define MultiModeDrawArraysIBM_remap_index 253 +#define MultiModeDrawElementsIBM_remap_index 254 +#define DeleteFencesNV_remap_index 255 +#define FinishFenceNV_remap_index 256 +#define GenFencesNV_remap_index 257 +#define GetFenceivNV_remap_index 258 +#define IsFenceNV_remap_index 259 +#define SetFenceNV_remap_index 260 +#define TestFenceNV_remap_index 261 +#define AreProgramsResidentNV_remap_index 262 +#define BindProgramNV_remap_index 263 +#define DeleteProgramsNV_remap_index 264 +#define ExecuteProgramNV_remap_index 265 +#define GenProgramsNV_remap_index 266 +#define GetProgramParameterdvNV_remap_index 267 +#define GetProgramParameterfvNV_remap_index 268 +#define GetProgramStringNV_remap_index 269 +#define GetProgramivNV_remap_index 270 +#define GetTrackMatrixivNV_remap_index 271 +#define GetVertexAttribPointervNV_remap_index 272 +#define GetVertexAttribdvNV_remap_index 273 +#define GetVertexAttribfvNV_remap_index 274 +#define GetVertexAttribivNV_remap_index 275 +#define IsProgramNV_remap_index 276 +#define LoadProgramNV_remap_index 277 +#define ProgramParameters4dvNV_remap_index 278 +#define ProgramParameters4fvNV_remap_index 279 +#define RequestResidentProgramsNV_remap_index 280 +#define TrackMatrixNV_remap_index 281 +#define VertexAttrib1dNV_remap_index 282 +#define VertexAttrib1dvNV_remap_index 283 +#define VertexAttrib1fNV_remap_index 284 +#define VertexAttrib1fvNV_remap_index 285 +#define VertexAttrib1sNV_remap_index 286 +#define VertexAttrib1svNV_remap_index 287 +#define VertexAttrib2dNV_remap_index 288 +#define VertexAttrib2dvNV_remap_index 289 +#define VertexAttrib2fNV_remap_index 290 +#define VertexAttrib2fvNV_remap_index 291 +#define VertexAttrib2sNV_remap_index 292 +#define VertexAttrib2svNV_remap_index 293 +#define VertexAttrib3dNV_remap_index 294 +#define VertexAttrib3dvNV_remap_index 295 +#define VertexAttrib3fNV_remap_index 296 +#define VertexAttrib3fvNV_remap_index 297 +#define VertexAttrib3sNV_remap_index 298 +#define VertexAttrib3svNV_remap_index 299 +#define VertexAttrib4dNV_remap_index 300 +#define VertexAttrib4dvNV_remap_index 301 +#define VertexAttrib4fNV_remap_index 302 +#define VertexAttrib4fvNV_remap_index 303 +#define VertexAttrib4sNV_remap_index 304 +#define VertexAttrib4svNV_remap_index 305 +#define VertexAttrib4ubNV_remap_index 306 +#define VertexAttrib4ubvNV_remap_index 307 +#define VertexAttribPointerNV_remap_index 308 +#define VertexAttribs1dvNV_remap_index 309 +#define VertexAttribs1fvNV_remap_index 310 +#define VertexAttribs1svNV_remap_index 311 +#define VertexAttribs2dvNV_remap_index 312 +#define VertexAttribs2fvNV_remap_index 313 +#define VertexAttribs2svNV_remap_index 314 +#define VertexAttribs3dvNV_remap_index 315 +#define VertexAttribs3fvNV_remap_index 316 +#define VertexAttribs3svNV_remap_index 317 +#define VertexAttribs4dvNV_remap_index 318 +#define VertexAttribs4fvNV_remap_index 319 +#define VertexAttribs4svNV_remap_index 320 +#define VertexAttribs4ubvNV_remap_index 321 +#define GetTexBumpParameterfvATI_remap_index 322 +#define GetTexBumpParameterivATI_remap_index 323 +#define TexBumpParameterfvATI_remap_index 324 +#define TexBumpParameterivATI_remap_index 325 +#define AlphaFragmentOp1ATI_remap_index 326 +#define AlphaFragmentOp2ATI_remap_index 327 +#define AlphaFragmentOp3ATI_remap_index 328 +#define BeginFragmentShaderATI_remap_index 329 +#define BindFragmentShaderATI_remap_index 330 +#define ColorFragmentOp1ATI_remap_index 331 +#define ColorFragmentOp2ATI_remap_index 332 +#define ColorFragmentOp3ATI_remap_index 333 +#define DeleteFragmentShaderATI_remap_index 334 +#define EndFragmentShaderATI_remap_index 335 +#define GenFragmentShadersATI_remap_index 336 +#define PassTexCoordATI_remap_index 337 +#define SampleMapATI_remap_index 338 +#define SetFragmentShaderConstantATI_remap_index 339 +#define PointParameteriNV_remap_index 340 +#define PointParameterivNV_remap_index 341 +#define ActiveStencilFaceEXT_remap_index 342 +#define BindVertexArrayAPPLE_remap_index 343 +#define DeleteVertexArraysAPPLE_remap_index 344 +#define GenVertexArraysAPPLE_remap_index 345 +#define IsVertexArrayAPPLE_remap_index 346 +#define GetProgramNamedParameterdvNV_remap_index 347 +#define GetProgramNamedParameterfvNV_remap_index 348 +#define ProgramNamedParameter4dNV_remap_index 349 +#define ProgramNamedParameter4dvNV_remap_index 350 +#define ProgramNamedParameter4fNV_remap_index 351 +#define ProgramNamedParameter4fvNV_remap_index 352 +#define DepthBoundsEXT_remap_index 353 +#define BlendEquationSeparateEXT_remap_index 354 +#define BindFramebufferEXT_remap_index 355 +#define BindRenderbufferEXT_remap_index 356 +#define CheckFramebufferStatusEXT_remap_index 357 +#define DeleteFramebuffersEXT_remap_index 358 +#define DeleteRenderbuffersEXT_remap_index 359 +#define FramebufferRenderbufferEXT_remap_index 360 +#define FramebufferTexture1DEXT_remap_index 361 +#define FramebufferTexture2DEXT_remap_index 362 +#define FramebufferTexture3DEXT_remap_index 363 +#define GenFramebuffersEXT_remap_index 364 +#define GenRenderbuffersEXT_remap_index 365 +#define GenerateMipmapEXT_remap_index 366 +#define GetFramebufferAttachmentParameterivEXT_remap_index 367 +#define GetRenderbufferParameterivEXT_remap_index 368 +#define IsFramebufferEXT_remap_index 369 +#define IsRenderbufferEXT_remap_index 370 +#define RenderbufferStorageEXT_remap_index 371 +#define BlitFramebufferEXT_remap_index 372 +#define BufferParameteriAPPLE_remap_index 373 +#define FlushMappedBufferRangeAPPLE_remap_index 374 +#define FramebufferTextureLayerEXT_remap_index 375 +#define ProvokingVertexEXT_remap_index 376 +#define GetTexParameterPointervAPPLE_remap_index 377 +#define TextureRangeAPPLE_remap_index 378 +#define StencilFuncSeparateATI_remap_index 379 +#define ProgramEnvParameters4fvEXT_remap_index 380 +#define ProgramLocalParameters4fvEXT_remap_index 381 +#define GetQueryObjecti64vEXT_remap_index 382 +#define GetQueryObjectui64vEXT_remap_index 383 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3276,6 +3304,27 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) #define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) #define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) +#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) +#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) diff --git a/src/mesa/glapi/extension_helper.py b/src/mesa/glapi/extension_helper.py index 64f64a2fd86..83471d89f50 100644 --- a/src/mesa/glapi/extension_helper.py +++ b/src/mesa/glapi/extension_helper.py @@ -170,7 +170,7 @@ class PrintGlExtensionGlue(gl_XML.gl_print_base): condition = condition_for_function(f, abi, 0) if len(condition): print '#if %s' % (string.join(condition, " || ")) - print 'static const char %s_names[] = ' % (f.name) + print 'static const char %s_names[] =' % (f.name) parameter_signature = '' for p in f.parameterIterator(): diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index d2fcc6dc1f2..1dfd92be080 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7954,6 +7954,8 @@ <xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 01fd6f71584..6d4ab09b074 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -599,225 +599,232 @@ #define _gloffset_BindVertexArray 564 #define _gloffset_GenVertexArrays 565 #define _gloffset_CopyBufferSubData 566 -#define _gloffset_PolygonOffsetEXT 567 -#define _gloffset_GetPixelTexGenParameterfvSGIS 568 -#define _gloffset_GetPixelTexGenParameterivSGIS 569 -#define _gloffset_PixelTexGenParameterfSGIS 570 -#define _gloffset_PixelTexGenParameterfvSGIS 571 -#define _gloffset_PixelTexGenParameteriSGIS 572 -#define _gloffset_PixelTexGenParameterivSGIS 573 -#define _gloffset_SampleMaskSGIS 574 -#define _gloffset_SamplePatternSGIS 575 -#define _gloffset_ColorPointerEXT 576 -#define _gloffset_EdgeFlagPointerEXT 577 -#define _gloffset_IndexPointerEXT 578 -#define _gloffset_NormalPointerEXT 579 -#define _gloffset_TexCoordPointerEXT 580 -#define _gloffset_VertexPointerEXT 581 -#define _gloffset_PointParameterfEXT 582 -#define _gloffset_PointParameterfvEXT 583 -#define _gloffset_LockArraysEXT 584 -#define _gloffset_UnlockArraysEXT 585 -#define _gloffset_CullParameterdvEXT 586 -#define _gloffset_CullParameterfvEXT 587 -#define _gloffset_SecondaryColor3bEXT 588 -#define _gloffset_SecondaryColor3bvEXT 589 -#define _gloffset_SecondaryColor3dEXT 590 -#define _gloffset_SecondaryColor3dvEXT 591 -#define _gloffset_SecondaryColor3fEXT 592 -#define _gloffset_SecondaryColor3fvEXT 593 -#define _gloffset_SecondaryColor3iEXT 594 -#define _gloffset_SecondaryColor3ivEXT 595 -#define _gloffset_SecondaryColor3sEXT 596 -#define _gloffset_SecondaryColor3svEXT 597 -#define _gloffset_SecondaryColor3ubEXT 598 -#define _gloffset_SecondaryColor3ubvEXT 599 -#define _gloffset_SecondaryColor3uiEXT 600 -#define _gloffset_SecondaryColor3uivEXT 601 -#define _gloffset_SecondaryColor3usEXT 602 -#define _gloffset_SecondaryColor3usvEXT 603 -#define _gloffset_SecondaryColorPointerEXT 604 -#define _gloffset_MultiDrawArraysEXT 605 -#define _gloffset_MultiDrawElementsEXT 606 -#define _gloffset_FogCoordPointerEXT 607 -#define _gloffset_FogCoorddEXT 608 -#define _gloffset_FogCoorddvEXT 609 -#define _gloffset_FogCoordfEXT 610 -#define _gloffset_FogCoordfvEXT 611 -#define _gloffset_PixelTexGenSGIX 612 -#define _gloffset_BlendFuncSeparateEXT 613 -#define _gloffset_FlushVertexArrayRangeNV 614 -#define _gloffset_VertexArrayRangeNV 615 -#define _gloffset_CombinerInputNV 616 -#define _gloffset_CombinerOutputNV 617 -#define _gloffset_CombinerParameterfNV 618 -#define _gloffset_CombinerParameterfvNV 619 -#define _gloffset_CombinerParameteriNV 620 -#define _gloffset_CombinerParameterivNV 621 -#define _gloffset_FinalCombinerInputNV 622 -#define _gloffset_GetCombinerInputParameterfvNV 623 -#define _gloffset_GetCombinerInputParameterivNV 624 -#define _gloffset_GetCombinerOutputParameterfvNV 625 -#define _gloffset_GetCombinerOutputParameterivNV 626 -#define _gloffset_GetFinalCombinerInputParameterfvNV 627 -#define _gloffset_GetFinalCombinerInputParameterivNV 628 -#define _gloffset_ResizeBuffersMESA 629 -#define _gloffset_WindowPos2dMESA 630 -#define _gloffset_WindowPos2dvMESA 631 -#define _gloffset_WindowPos2fMESA 632 -#define _gloffset_WindowPos2fvMESA 633 -#define _gloffset_WindowPos2iMESA 634 -#define _gloffset_WindowPos2ivMESA 635 -#define _gloffset_WindowPos2sMESA 636 -#define _gloffset_WindowPos2svMESA 637 -#define _gloffset_WindowPos3dMESA 638 -#define _gloffset_WindowPos3dvMESA 639 -#define _gloffset_WindowPos3fMESA 640 -#define _gloffset_WindowPos3fvMESA 641 -#define _gloffset_WindowPos3iMESA 642 -#define _gloffset_WindowPos3ivMESA 643 -#define _gloffset_WindowPos3sMESA 644 -#define _gloffset_WindowPos3svMESA 645 -#define _gloffset_WindowPos4dMESA 646 -#define _gloffset_WindowPos4dvMESA 647 -#define _gloffset_WindowPos4fMESA 648 -#define _gloffset_WindowPos4fvMESA 649 -#define _gloffset_WindowPos4iMESA 650 -#define _gloffset_WindowPos4ivMESA 651 -#define _gloffset_WindowPos4sMESA 652 -#define _gloffset_WindowPos4svMESA 653 -#define _gloffset_MultiModeDrawArraysIBM 654 -#define _gloffset_MultiModeDrawElementsIBM 655 -#define _gloffset_DeleteFencesNV 656 -#define _gloffset_FinishFenceNV 657 -#define _gloffset_GenFencesNV 658 -#define _gloffset_GetFenceivNV 659 -#define _gloffset_IsFenceNV 660 -#define _gloffset_SetFenceNV 661 -#define _gloffset_TestFenceNV 662 -#define _gloffset_AreProgramsResidentNV 663 -#define _gloffset_BindProgramNV 664 -#define _gloffset_DeleteProgramsNV 665 -#define _gloffset_ExecuteProgramNV 666 -#define _gloffset_GenProgramsNV 667 -#define _gloffset_GetProgramParameterdvNV 668 -#define _gloffset_GetProgramParameterfvNV 669 -#define _gloffset_GetProgramStringNV 670 -#define _gloffset_GetProgramivNV 671 -#define _gloffset_GetTrackMatrixivNV 672 -#define _gloffset_GetVertexAttribPointervNV 673 -#define _gloffset_GetVertexAttribdvNV 674 -#define _gloffset_GetVertexAttribfvNV 675 -#define _gloffset_GetVertexAttribivNV 676 -#define _gloffset_IsProgramNV 677 -#define _gloffset_LoadProgramNV 678 -#define _gloffset_ProgramParameters4dvNV 679 -#define _gloffset_ProgramParameters4fvNV 680 -#define _gloffset_RequestResidentProgramsNV 681 -#define _gloffset_TrackMatrixNV 682 -#define _gloffset_VertexAttrib1dNV 683 -#define _gloffset_VertexAttrib1dvNV 684 -#define _gloffset_VertexAttrib1fNV 685 -#define _gloffset_VertexAttrib1fvNV 686 -#define _gloffset_VertexAttrib1sNV 687 -#define _gloffset_VertexAttrib1svNV 688 -#define _gloffset_VertexAttrib2dNV 689 -#define _gloffset_VertexAttrib2dvNV 690 -#define _gloffset_VertexAttrib2fNV 691 -#define _gloffset_VertexAttrib2fvNV 692 -#define _gloffset_VertexAttrib2sNV 693 -#define _gloffset_VertexAttrib2svNV 694 -#define _gloffset_VertexAttrib3dNV 695 -#define _gloffset_VertexAttrib3dvNV 696 -#define _gloffset_VertexAttrib3fNV 697 -#define _gloffset_VertexAttrib3fvNV 698 -#define _gloffset_VertexAttrib3sNV 699 -#define _gloffset_VertexAttrib3svNV 700 -#define _gloffset_VertexAttrib4dNV 701 -#define _gloffset_VertexAttrib4dvNV 702 -#define _gloffset_VertexAttrib4fNV 703 -#define _gloffset_VertexAttrib4fvNV 704 -#define _gloffset_VertexAttrib4sNV 705 -#define _gloffset_VertexAttrib4svNV 706 -#define _gloffset_VertexAttrib4ubNV 707 -#define _gloffset_VertexAttrib4ubvNV 708 -#define _gloffset_VertexAttribPointerNV 709 -#define _gloffset_VertexAttribs1dvNV 710 -#define _gloffset_VertexAttribs1fvNV 711 -#define _gloffset_VertexAttribs1svNV 712 -#define _gloffset_VertexAttribs2dvNV 713 -#define _gloffset_VertexAttribs2fvNV 714 -#define _gloffset_VertexAttribs2svNV 715 -#define _gloffset_VertexAttribs3dvNV 716 -#define _gloffset_VertexAttribs3fvNV 717 -#define _gloffset_VertexAttribs3svNV 718 -#define _gloffset_VertexAttribs4dvNV 719 -#define _gloffset_VertexAttribs4fvNV 720 -#define _gloffset_VertexAttribs4svNV 721 -#define _gloffset_VertexAttribs4ubvNV 722 -#define _gloffset_GetTexBumpParameterfvATI 723 -#define _gloffset_GetTexBumpParameterivATI 724 -#define _gloffset_TexBumpParameterfvATI 725 -#define _gloffset_TexBumpParameterivATI 726 -#define _gloffset_AlphaFragmentOp1ATI 727 -#define _gloffset_AlphaFragmentOp2ATI 728 -#define _gloffset_AlphaFragmentOp3ATI 729 -#define _gloffset_BeginFragmentShaderATI 730 -#define _gloffset_BindFragmentShaderATI 731 -#define _gloffset_ColorFragmentOp1ATI 732 -#define _gloffset_ColorFragmentOp2ATI 733 -#define _gloffset_ColorFragmentOp3ATI 734 -#define _gloffset_DeleteFragmentShaderATI 735 -#define _gloffset_EndFragmentShaderATI 736 -#define _gloffset_GenFragmentShadersATI 737 -#define _gloffset_PassTexCoordATI 738 -#define _gloffset_SampleMapATI 739 -#define _gloffset_SetFragmentShaderConstantATI 740 -#define _gloffset_PointParameteriNV 741 -#define _gloffset_PointParameterivNV 742 -#define _gloffset_ActiveStencilFaceEXT 743 -#define _gloffset_BindVertexArrayAPPLE 744 -#define _gloffset_DeleteVertexArraysAPPLE 745 -#define _gloffset_GenVertexArraysAPPLE 746 -#define _gloffset_IsVertexArrayAPPLE 747 -#define _gloffset_GetProgramNamedParameterdvNV 748 -#define _gloffset_GetProgramNamedParameterfvNV 749 -#define _gloffset_ProgramNamedParameter4dNV 750 -#define _gloffset_ProgramNamedParameter4dvNV 751 -#define _gloffset_ProgramNamedParameter4fNV 752 -#define _gloffset_ProgramNamedParameter4fvNV 753 -#define _gloffset_DepthBoundsEXT 754 -#define _gloffset_BlendEquationSeparateEXT 755 -#define _gloffset_BindFramebufferEXT 756 -#define _gloffset_BindRenderbufferEXT 757 -#define _gloffset_CheckFramebufferStatusEXT 758 -#define _gloffset_DeleteFramebuffersEXT 759 -#define _gloffset_DeleteRenderbuffersEXT 760 -#define _gloffset_FramebufferRenderbufferEXT 761 -#define _gloffset_FramebufferTexture1DEXT 762 -#define _gloffset_FramebufferTexture2DEXT 763 -#define _gloffset_FramebufferTexture3DEXT 764 -#define _gloffset_GenFramebuffersEXT 765 -#define _gloffset_GenRenderbuffersEXT 766 -#define _gloffset_GenerateMipmapEXT 767 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 768 -#define _gloffset_GetRenderbufferParameterivEXT 769 -#define _gloffset_IsFramebufferEXT 770 -#define _gloffset_IsRenderbufferEXT 771 -#define _gloffset_RenderbufferStorageEXT 772 -#define _gloffset_BlitFramebufferEXT 773 -#define _gloffset_BufferParameteriAPPLE 774 -#define _gloffset_FlushMappedBufferRangeAPPLE 775 -#define _gloffset_FramebufferTextureLayerEXT 776 -#define _gloffset_ProvokingVertexEXT 777 -#define _gloffset_GetTexParameterPointervAPPLE 778 -#define _gloffset_TextureRangeAPPLE 779 -#define _gloffset_StencilFuncSeparateATI 780 -#define _gloffset_ProgramEnvParameters4fvEXT 781 -#define _gloffset_ProgramLocalParameters4fvEXT 782 -#define _gloffset_GetQueryObjecti64vEXT 783 -#define _gloffset_GetQueryObjectui64vEXT 784 -#define _gloffset_FIRST_DYNAMIC 785 +#define _gloffset_ClientWaitSync 567 +#define _gloffset_DeleteSync 568 +#define _gloffset_FenceSync 569 +#define _gloffset_GetInteger64v 570 +#define _gloffset_GetSynciv 571 +#define _gloffset_IsSync 572 +#define _gloffset_WaitSync 573 +#define _gloffset_PolygonOffsetEXT 574 +#define _gloffset_GetPixelTexGenParameterfvSGIS 575 +#define _gloffset_GetPixelTexGenParameterivSGIS 576 +#define _gloffset_PixelTexGenParameterfSGIS 577 +#define _gloffset_PixelTexGenParameterfvSGIS 578 +#define _gloffset_PixelTexGenParameteriSGIS 579 +#define _gloffset_PixelTexGenParameterivSGIS 580 +#define _gloffset_SampleMaskSGIS 581 +#define _gloffset_SamplePatternSGIS 582 +#define _gloffset_ColorPointerEXT 583 +#define _gloffset_EdgeFlagPointerEXT 584 +#define _gloffset_IndexPointerEXT 585 +#define _gloffset_NormalPointerEXT 586 +#define _gloffset_TexCoordPointerEXT 587 +#define _gloffset_VertexPointerEXT 588 +#define _gloffset_PointParameterfEXT 589 +#define _gloffset_PointParameterfvEXT 590 +#define _gloffset_LockArraysEXT 591 +#define _gloffset_UnlockArraysEXT 592 +#define _gloffset_CullParameterdvEXT 593 +#define _gloffset_CullParameterfvEXT 594 +#define _gloffset_SecondaryColor3bEXT 595 +#define _gloffset_SecondaryColor3bvEXT 596 +#define _gloffset_SecondaryColor3dEXT 597 +#define _gloffset_SecondaryColor3dvEXT 598 +#define _gloffset_SecondaryColor3fEXT 599 +#define _gloffset_SecondaryColor3fvEXT 600 +#define _gloffset_SecondaryColor3iEXT 601 +#define _gloffset_SecondaryColor3ivEXT 602 +#define _gloffset_SecondaryColor3sEXT 603 +#define _gloffset_SecondaryColor3svEXT 604 +#define _gloffset_SecondaryColor3ubEXT 605 +#define _gloffset_SecondaryColor3ubvEXT 606 +#define _gloffset_SecondaryColor3uiEXT 607 +#define _gloffset_SecondaryColor3uivEXT 608 +#define _gloffset_SecondaryColor3usEXT 609 +#define _gloffset_SecondaryColor3usvEXT 610 +#define _gloffset_SecondaryColorPointerEXT 611 +#define _gloffset_MultiDrawArraysEXT 612 +#define _gloffset_MultiDrawElementsEXT 613 +#define _gloffset_FogCoordPointerEXT 614 +#define _gloffset_FogCoorddEXT 615 +#define _gloffset_FogCoorddvEXT 616 +#define _gloffset_FogCoordfEXT 617 +#define _gloffset_FogCoordfvEXT 618 +#define _gloffset_PixelTexGenSGIX 619 +#define _gloffset_BlendFuncSeparateEXT 620 +#define _gloffset_FlushVertexArrayRangeNV 621 +#define _gloffset_VertexArrayRangeNV 622 +#define _gloffset_CombinerInputNV 623 +#define _gloffset_CombinerOutputNV 624 +#define _gloffset_CombinerParameterfNV 625 +#define _gloffset_CombinerParameterfvNV 626 +#define _gloffset_CombinerParameteriNV 627 +#define _gloffset_CombinerParameterivNV 628 +#define _gloffset_FinalCombinerInputNV 629 +#define _gloffset_GetCombinerInputParameterfvNV 630 +#define _gloffset_GetCombinerInputParameterivNV 631 +#define _gloffset_GetCombinerOutputParameterfvNV 632 +#define _gloffset_GetCombinerOutputParameterivNV 633 +#define _gloffset_GetFinalCombinerInputParameterfvNV 634 +#define _gloffset_GetFinalCombinerInputParameterivNV 635 +#define _gloffset_ResizeBuffersMESA 636 +#define _gloffset_WindowPos2dMESA 637 +#define _gloffset_WindowPos2dvMESA 638 +#define _gloffset_WindowPos2fMESA 639 +#define _gloffset_WindowPos2fvMESA 640 +#define _gloffset_WindowPos2iMESA 641 +#define _gloffset_WindowPos2ivMESA 642 +#define _gloffset_WindowPos2sMESA 643 +#define _gloffset_WindowPos2svMESA 644 +#define _gloffset_WindowPos3dMESA 645 +#define _gloffset_WindowPos3dvMESA 646 +#define _gloffset_WindowPos3fMESA 647 +#define _gloffset_WindowPos3fvMESA 648 +#define _gloffset_WindowPos3iMESA 649 +#define _gloffset_WindowPos3ivMESA 650 +#define _gloffset_WindowPos3sMESA 651 +#define _gloffset_WindowPos3svMESA 652 +#define _gloffset_WindowPos4dMESA 653 +#define _gloffset_WindowPos4dvMESA 654 +#define _gloffset_WindowPos4fMESA 655 +#define _gloffset_WindowPos4fvMESA 656 +#define _gloffset_WindowPos4iMESA 657 +#define _gloffset_WindowPos4ivMESA 658 +#define _gloffset_WindowPos4sMESA 659 +#define _gloffset_WindowPos4svMESA 660 +#define _gloffset_MultiModeDrawArraysIBM 661 +#define _gloffset_MultiModeDrawElementsIBM 662 +#define _gloffset_DeleteFencesNV 663 +#define _gloffset_FinishFenceNV 664 +#define _gloffset_GenFencesNV 665 +#define _gloffset_GetFenceivNV 666 +#define _gloffset_IsFenceNV 667 +#define _gloffset_SetFenceNV 668 +#define _gloffset_TestFenceNV 669 +#define _gloffset_AreProgramsResidentNV 670 +#define _gloffset_BindProgramNV 671 +#define _gloffset_DeleteProgramsNV 672 +#define _gloffset_ExecuteProgramNV 673 +#define _gloffset_GenProgramsNV 674 +#define _gloffset_GetProgramParameterdvNV 675 +#define _gloffset_GetProgramParameterfvNV 676 +#define _gloffset_GetProgramStringNV 677 +#define _gloffset_GetProgramivNV 678 +#define _gloffset_GetTrackMatrixivNV 679 +#define _gloffset_GetVertexAttribPointervNV 680 +#define _gloffset_GetVertexAttribdvNV 681 +#define _gloffset_GetVertexAttribfvNV 682 +#define _gloffset_GetVertexAttribivNV 683 +#define _gloffset_IsProgramNV 684 +#define _gloffset_LoadProgramNV 685 +#define _gloffset_ProgramParameters4dvNV 686 +#define _gloffset_ProgramParameters4fvNV 687 +#define _gloffset_RequestResidentProgramsNV 688 +#define _gloffset_TrackMatrixNV 689 +#define _gloffset_VertexAttrib1dNV 690 +#define _gloffset_VertexAttrib1dvNV 691 +#define _gloffset_VertexAttrib1fNV 692 +#define _gloffset_VertexAttrib1fvNV 693 +#define _gloffset_VertexAttrib1sNV 694 +#define _gloffset_VertexAttrib1svNV 695 +#define _gloffset_VertexAttrib2dNV 696 +#define _gloffset_VertexAttrib2dvNV 697 +#define _gloffset_VertexAttrib2fNV 698 +#define _gloffset_VertexAttrib2fvNV 699 +#define _gloffset_VertexAttrib2sNV 700 +#define _gloffset_VertexAttrib2svNV 701 +#define _gloffset_VertexAttrib3dNV 702 +#define _gloffset_VertexAttrib3dvNV 703 +#define _gloffset_VertexAttrib3fNV 704 +#define _gloffset_VertexAttrib3fvNV 705 +#define _gloffset_VertexAttrib3sNV 706 +#define _gloffset_VertexAttrib3svNV 707 +#define _gloffset_VertexAttrib4dNV 708 +#define _gloffset_VertexAttrib4dvNV 709 +#define _gloffset_VertexAttrib4fNV 710 +#define _gloffset_VertexAttrib4fvNV 711 +#define _gloffset_VertexAttrib4sNV 712 +#define _gloffset_VertexAttrib4svNV 713 +#define _gloffset_VertexAttrib4ubNV 714 +#define _gloffset_VertexAttrib4ubvNV 715 +#define _gloffset_VertexAttribPointerNV 716 +#define _gloffset_VertexAttribs1dvNV 717 +#define _gloffset_VertexAttribs1fvNV 718 +#define _gloffset_VertexAttribs1svNV 719 +#define _gloffset_VertexAttribs2dvNV 720 +#define _gloffset_VertexAttribs2fvNV 721 +#define _gloffset_VertexAttribs2svNV 722 +#define _gloffset_VertexAttribs3dvNV 723 +#define _gloffset_VertexAttribs3fvNV 724 +#define _gloffset_VertexAttribs3svNV 725 +#define _gloffset_VertexAttribs4dvNV 726 +#define _gloffset_VertexAttribs4fvNV 727 +#define _gloffset_VertexAttribs4svNV 728 +#define _gloffset_VertexAttribs4ubvNV 729 +#define _gloffset_GetTexBumpParameterfvATI 730 +#define _gloffset_GetTexBumpParameterivATI 731 +#define _gloffset_TexBumpParameterfvATI 732 +#define _gloffset_TexBumpParameterivATI 733 +#define _gloffset_AlphaFragmentOp1ATI 734 +#define _gloffset_AlphaFragmentOp2ATI 735 +#define _gloffset_AlphaFragmentOp3ATI 736 +#define _gloffset_BeginFragmentShaderATI 737 +#define _gloffset_BindFragmentShaderATI 738 +#define _gloffset_ColorFragmentOp1ATI 739 +#define _gloffset_ColorFragmentOp2ATI 740 +#define _gloffset_ColorFragmentOp3ATI 741 +#define _gloffset_DeleteFragmentShaderATI 742 +#define _gloffset_EndFragmentShaderATI 743 +#define _gloffset_GenFragmentShadersATI 744 +#define _gloffset_PassTexCoordATI 745 +#define _gloffset_SampleMapATI 746 +#define _gloffset_SetFragmentShaderConstantATI 747 +#define _gloffset_PointParameteriNV 748 +#define _gloffset_PointParameterivNV 749 +#define _gloffset_ActiveStencilFaceEXT 750 +#define _gloffset_BindVertexArrayAPPLE 751 +#define _gloffset_DeleteVertexArraysAPPLE 752 +#define _gloffset_GenVertexArraysAPPLE 753 +#define _gloffset_IsVertexArrayAPPLE 754 +#define _gloffset_GetProgramNamedParameterdvNV 755 +#define _gloffset_GetProgramNamedParameterfvNV 756 +#define _gloffset_ProgramNamedParameter4dNV 757 +#define _gloffset_ProgramNamedParameter4dvNV 758 +#define _gloffset_ProgramNamedParameter4fNV 759 +#define _gloffset_ProgramNamedParameter4fvNV 760 +#define _gloffset_DepthBoundsEXT 761 +#define _gloffset_BlendEquationSeparateEXT 762 +#define _gloffset_BindFramebufferEXT 763 +#define _gloffset_BindRenderbufferEXT 764 +#define _gloffset_CheckFramebufferStatusEXT 765 +#define _gloffset_DeleteFramebuffersEXT 766 +#define _gloffset_DeleteRenderbuffersEXT 767 +#define _gloffset_FramebufferRenderbufferEXT 768 +#define _gloffset_FramebufferTexture1DEXT 769 +#define _gloffset_FramebufferTexture2DEXT 770 +#define _gloffset_FramebufferTexture3DEXT 771 +#define _gloffset_GenFramebuffersEXT 772 +#define _gloffset_GenRenderbuffersEXT 773 +#define _gloffset_GenerateMipmapEXT 774 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 775 +#define _gloffset_GetRenderbufferParameterivEXT 776 +#define _gloffset_IsFramebufferEXT 777 +#define _gloffset_IsRenderbufferEXT 778 +#define _gloffset_RenderbufferStorageEXT 779 +#define _gloffset_BlitFramebufferEXT 780 +#define _gloffset_BufferParameteriAPPLE 781 +#define _gloffset_FlushMappedBufferRangeAPPLE 782 +#define _gloffset_FramebufferTextureLayerEXT 783 +#define _gloffset_ProvokingVertexEXT 784 +#define _gloffset_GetTexParameterPointervAPPLE 785 +#define _gloffset_TextureRangeAPPLE 786 +#define _gloffset_StencilFuncSeparateATI 787 +#define _gloffset_ProgramEnvParameters4fvEXT 788 +#define _gloffset_ProgramLocalParameters4fvEXT 789 +#define _gloffset_GetQueryObjecti64vEXT 790 +#define _gloffset_GetQueryObjectui64vEXT 791 +#define _gloffset_FIRST_DYNAMIC 792 #else @@ -980,6 +987,13 @@ #define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] #define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] #define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index c23e9a63cf9..855fcaa7fea 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -607,224 +607,231 @@ struct _glapi_table void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 564 */ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 565 */ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 566 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 567 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 568 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 569 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 570 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 571 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 572 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 573 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 574 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 575 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 577 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 578 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 579 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 580 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 581 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 582 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 583 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 584 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 585 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 586 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 587 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 588 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 589 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 590 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 591 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 592 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 593 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 594 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 595 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 596 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 597 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 598 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 599 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 600 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 601 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 602 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 603 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 604 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 605 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 606 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 607 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 608 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 609 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 610 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 611 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 612 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 613 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 614 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 615 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 616 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 617 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 618 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 619 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 620 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 621 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 622 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 623 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 624 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 625 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 626 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 627 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 628 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 629 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 630 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 631 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 632 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 633 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 634 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 635 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 636 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 637 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 638 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 639 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 640 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 641 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 642 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 643 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 644 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 645 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 646 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 647 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 648 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 649 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 650 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 651 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 652 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 653 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 654 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 655 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 656 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 657 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 658 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 659 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 660 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 661 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 662 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 663 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 664 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 665 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 666 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 667 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 668 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 669 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 670 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 671 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 672 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 673 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 674 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 675 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 676 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 677 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 678 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 679 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 680 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 681 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 682 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 683 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 684 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 685 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 686 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 687 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 688 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 689 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 690 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 691 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 692 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 693 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 694 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 695 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 696 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 697 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 698 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 699 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 700 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 701 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 702 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 703 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 704 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 705 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 706 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 707 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 708 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 709 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 716 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 717 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 718 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 719 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 720 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 721 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 722 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 723 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 724 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 725 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 726 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 730 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 731 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 732 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 733 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 734 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 735 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 736 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 737 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 738 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 739 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 740 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 741 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 742 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 743 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 744 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 745 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 746 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 747 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 748 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 749 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 750 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 751 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 752 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 753 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 754 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 755 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 756 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 757 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 758 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 759 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 760 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 761 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 762 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 763 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 764 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 765 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 766 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 767 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 768 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 769 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 770 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 771 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 772 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 773 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 774 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 775 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 776 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 777 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 778 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 779 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 780 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 781 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 782 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 783 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 784 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 567 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 568 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 569 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 570 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 571 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 572 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 573 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 574 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 575 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 576 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 577 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 578 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 579 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 580 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 581 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 582 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 583 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 584 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 585 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 586 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 587 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 589 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 590 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 591 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 592 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 593 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 594 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 595 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 596 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 597 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 598 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 599 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 600 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 601 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 602 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 603 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 604 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 605 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 606 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 607 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 608 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 609 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 610 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 611 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 612 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 613 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 614 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 615 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 616 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 617 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 618 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 619 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 620 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 621 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 622 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 623 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 624 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 625 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 626 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 627 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 628 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 629 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 630 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 631 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 632 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 633 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 634 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 635 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 636 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 637 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 638 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 639 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 640 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 641 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 642 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 643 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 644 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 645 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 646 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 647 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 648 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 649 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 650 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 651 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 652 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 653 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 654 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 655 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 656 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 657 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 658 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 659 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 660 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 661 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 662 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 663 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 664 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 665 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 666 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 667 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 668 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 669 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 670 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 671 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 672 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 673 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 674 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 675 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 676 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 677 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 678 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 679 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 680 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 681 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 682 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 683 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 684 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 685 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 686 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 687 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 688 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 689 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 690 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 691 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 692 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 693 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 694 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 695 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 696 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 697 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 698 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 699 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 700 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 701 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 702 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 703 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 704 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 705 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 706 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 707 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 708 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 709 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 710 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 711 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 712 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 713 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 714 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 715 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 716 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 717 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 718 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 719 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 720 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 721 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 722 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 723 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 724 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 725 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 726 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 727 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 728 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 729 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 730 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 731 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 732 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 733 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 734 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 735 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 736 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 737 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 738 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 739 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 740 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 741 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 742 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 743 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 744 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 745 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 746 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 747 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 748 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 749 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 750 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 751 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 752 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 753 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 754 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 755 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 756 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 757 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 758 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 759 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 760 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 761 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 762 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 763 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 764 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 765 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 766 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 767 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 768 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 769 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 770 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 771 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 772 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 773 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 774 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 775 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 776 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 777 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 778 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 779 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 780 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 781 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 782 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 783 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 784 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 785 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 786 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 787 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 788 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 789 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 790 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 791 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 68e7a9a4f0c..e08f9548f57 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4036,63 +4036,98 @@ KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); } +KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) +{ + DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); +} + +KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) +{ + RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) +{ + DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) +{ + DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) +{ + RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); +} + +KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_572)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_572)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_573)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_573)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4142,9 +4177,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4164,9 +4199,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4181,16 +4216,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -4435,9 +4470,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4452,9 +4487,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4819,65 +4854,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_658)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_658)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_660)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_660)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_662)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_662)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5322,16 +5357,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } @@ -5341,16 +5376,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } @@ -5360,9 +5395,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_747)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_747)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5397,9 +5432,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5409,9 +5444,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5591,23 +5626,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param) { DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size) { DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } @@ -5627,51 +5662,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6257,15 +6292,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(BindVertexArray), TABLE_ENTRY(GenVertexArrays), TABLE_ENTRY(CopyBufferSubData), + TABLE_ENTRY(ClientWaitSync), + TABLE_ENTRY(DeleteSync), + TABLE_ENTRY(FenceSync), + TABLE_ENTRY(GetInteger64v), + TABLE_ENTRY(GetSynciv), + TABLE_ENTRY(IsSync), + TABLE_ENTRY(WaitSync), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_568), - TABLE_ENTRY(_dispatch_stub_569), - TABLE_ENTRY(_dispatch_stub_570), - TABLE_ENTRY(_dispatch_stub_571), - TABLE_ENTRY(_dispatch_stub_572), - TABLE_ENTRY(_dispatch_stub_573), - TABLE_ENTRY(_dispatch_stub_574), TABLE_ENTRY(_dispatch_stub_575), + TABLE_ENTRY(_dispatch_stub_576), + TABLE_ENTRY(_dispatch_stub_577), + TABLE_ENTRY(_dispatch_stub_578), + TABLE_ENTRY(_dispatch_stub_579), + TABLE_ENTRY(_dispatch_stub_580), + TABLE_ENTRY(_dispatch_stub_581), + TABLE_ENTRY(_dispatch_stub_582), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6276,8 +6318,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_586), - TABLE_ENTRY(_dispatch_stub_587), + TABLE_ENTRY(_dispatch_stub_593), + TABLE_ENTRY(_dispatch_stub_594), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -6302,7 +6344,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_612), + TABLE_ENTRY(_dispatch_stub_619), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6344,15 +6386,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_654), - TABLE_ENTRY(_dispatch_stub_655), - TABLE_ENTRY(_dispatch_stub_656), - TABLE_ENTRY(_dispatch_stub_657), - TABLE_ENTRY(_dispatch_stub_658), - TABLE_ENTRY(_dispatch_stub_659), - TABLE_ENTRY(_dispatch_stub_660), TABLE_ENTRY(_dispatch_stub_661), TABLE_ENTRY(_dispatch_stub_662), + TABLE_ENTRY(_dispatch_stub_663), + TABLE_ENTRY(_dispatch_stub_664), + TABLE_ENTRY(_dispatch_stub_665), + TABLE_ENTRY(_dispatch_stub_666), + TABLE_ENTRY(_dispatch_stub_667), + TABLE_ENTRY(_dispatch_stub_668), + TABLE_ENTRY(_dispatch_stub_669), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6433,19 +6475,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_743), - TABLE_ENTRY(_dispatch_stub_744), - TABLE_ENTRY(_dispatch_stub_745), - TABLE_ENTRY(_dispatch_stub_746), - TABLE_ENTRY(_dispatch_stub_747), + TABLE_ENTRY(_dispatch_stub_750), + TABLE_ENTRY(_dispatch_stub_751), + TABLE_ENTRY(_dispatch_stub_752), + TABLE_ENTRY(_dispatch_stub_753), + TABLE_ENTRY(_dispatch_stub_754), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_754), - TABLE_ENTRY(_dispatch_stub_755), + TABLE_ENTRY(_dispatch_stub_761), + TABLE_ENTRY(_dispatch_stub_762), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6463,18 +6505,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_773), - TABLE_ENTRY(_dispatch_stub_774), - TABLE_ENTRY(_dispatch_stub_775), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_778), - TABLE_ENTRY(_dispatch_stub_779), TABLE_ENTRY(_dispatch_stub_780), TABLE_ENTRY(_dispatch_stub_781), TABLE_ENTRY(_dispatch_stub_782), - TABLE_ENTRY(_dispatch_stub_783), - TABLE_ENTRY(_dispatch_stub_784), + TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(_dispatch_stub_785), + TABLE_ENTRY(_dispatch_stub_786), + TABLE_ENTRY(_dispatch_stub_787), + TABLE_ENTRY(_dispatch_stub_788), + TABLE_ENTRY(_dispatch_stub_789), + TABLE_ENTRY(_dispatch_stub_790), + TABLE_ENTRY(_dispatch_stub_791), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 21e96a93251..ae6603262e5 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -619,6 +619,13 @@ static const char gl_string_table[] = "glBindVertexArray\0" "glGenVertexArrays\0" "glCopyBufferSubData\0" + "glClientWaitSync\0" + "glDeleteSync\0" + "glFenceSync\0" + "glGetInteger64v\0" + "glGetSynciv\0" + "glIsSync\0" + "glWaitSync\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1154,43 +1161,43 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_568 mgl_dispatch_stub_568 -#define gl_dispatch_stub_569 mgl_dispatch_stub_569 -#define gl_dispatch_stub_570 mgl_dispatch_stub_570 -#define gl_dispatch_stub_571 mgl_dispatch_stub_571 -#define gl_dispatch_stub_572 mgl_dispatch_stub_572 -#define gl_dispatch_stub_573 mgl_dispatch_stub_573 -#define gl_dispatch_stub_574 mgl_dispatch_stub_574 #define gl_dispatch_stub_575 mgl_dispatch_stub_575 -#define gl_dispatch_stub_586 mgl_dispatch_stub_586 -#define gl_dispatch_stub_587 mgl_dispatch_stub_587 -#define gl_dispatch_stub_612 mgl_dispatch_stub_612 -#define gl_dispatch_stub_654 mgl_dispatch_stub_654 -#define gl_dispatch_stub_655 mgl_dispatch_stub_655 -#define gl_dispatch_stub_656 mgl_dispatch_stub_656 -#define gl_dispatch_stub_657 mgl_dispatch_stub_657 -#define gl_dispatch_stub_658 mgl_dispatch_stub_658 -#define gl_dispatch_stub_659 mgl_dispatch_stub_659 -#define gl_dispatch_stub_660 mgl_dispatch_stub_660 +#define gl_dispatch_stub_576 mgl_dispatch_stub_576 +#define gl_dispatch_stub_577 mgl_dispatch_stub_577 +#define gl_dispatch_stub_578 mgl_dispatch_stub_578 +#define gl_dispatch_stub_579 mgl_dispatch_stub_579 +#define gl_dispatch_stub_580 mgl_dispatch_stub_580 +#define gl_dispatch_stub_581 mgl_dispatch_stub_581 +#define gl_dispatch_stub_582 mgl_dispatch_stub_582 +#define gl_dispatch_stub_593 mgl_dispatch_stub_593 +#define gl_dispatch_stub_594 mgl_dispatch_stub_594 +#define gl_dispatch_stub_619 mgl_dispatch_stub_619 #define gl_dispatch_stub_661 mgl_dispatch_stub_661 #define gl_dispatch_stub_662 mgl_dispatch_stub_662 -#define gl_dispatch_stub_743 mgl_dispatch_stub_743 -#define gl_dispatch_stub_744 mgl_dispatch_stub_744 -#define gl_dispatch_stub_745 mgl_dispatch_stub_745 -#define gl_dispatch_stub_746 mgl_dispatch_stub_746 -#define gl_dispatch_stub_747 mgl_dispatch_stub_747 +#define gl_dispatch_stub_663 mgl_dispatch_stub_663 +#define gl_dispatch_stub_664 mgl_dispatch_stub_664 +#define gl_dispatch_stub_665 mgl_dispatch_stub_665 +#define gl_dispatch_stub_666 mgl_dispatch_stub_666 +#define gl_dispatch_stub_667 mgl_dispatch_stub_667 +#define gl_dispatch_stub_668 mgl_dispatch_stub_668 +#define gl_dispatch_stub_669 mgl_dispatch_stub_669 +#define gl_dispatch_stub_750 mgl_dispatch_stub_750 +#define gl_dispatch_stub_751 mgl_dispatch_stub_751 +#define gl_dispatch_stub_752 mgl_dispatch_stub_752 +#define gl_dispatch_stub_753 mgl_dispatch_stub_753 #define gl_dispatch_stub_754 mgl_dispatch_stub_754 -#define gl_dispatch_stub_755 mgl_dispatch_stub_755 -#define gl_dispatch_stub_773 mgl_dispatch_stub_773 -#define gl_dispatch_stub_774 mgl_dispatch_stub_774 -#define gl_dispatch_stub_775 mgl_dispatch_stub_775 -#define gl_dispatch_stub_778 mgl_dispatch_stub_778 -#define gl_dispatch_stub_779 mgl_dispatch_stub_779 +#define gl_dispatch_stub_761 mgl_dispatch_stub_761 +#define gl_dispatch_stub_762 mgl_dispatch_stub_762 #define gl_dispatch_stub_780 mgl_dispatch_stub_780 #define gl_dispatch_stub_781 mgl_dispatch_stub_781 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 -#define gl_dispatch_stub_783 mgl_dispatch_stub_783 -#define gl_dispatch_stub_784 mgl_dispatch_stub_784 +#define gl_dispatch_stub_785 mgl_dispatch_stub_785 +#define gl_dispatch_stub_786 mgl_dispatch_stub_786 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_788 mgl_dispatch_stub_788 +#define gl_dispatch_stub_789 mgl_dispatch_stub_789 +#define gl_dispatch_stub_790 mgl_dispatch_stub_790 +#define gl_dispatch_stub_791 mgl_dispatch_stub_791 #endif /* USE_MGL_NAMESPACE */ @@ -1208,43 +1215,43 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_570(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_571(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_572(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_573(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_574(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_575(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_586(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_587(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_612(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_654(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_655(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_656(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_657(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_658(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_659(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_660(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_661(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_662(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_743(GLenum face); -void GLAPIENTRY gl_dispatch_stub_744(GLuint array); -void GLAPIENTRY gl_dispatch_stub_745(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_746(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array); -void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_779(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_780(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_783(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_784(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_575(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_576(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_577(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_581(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_619(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_661(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_662(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_663(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_664(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_665(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_666(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_667(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_668(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_669(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_750(GLenum face); +void GLAPIENTRY gl_dispatch_stub_751(GLuint array); +void GLAPIENTRY gl_dispatch_stub_752(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_753(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_754(GLuint array); +void GLAPIENTRY gl_dispatch_stub_761(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_762(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_780(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_786(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_787(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_790(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_791(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1815,524 +1822,531 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9026, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray), NAME_FUNC_OFFSET( 9044, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays), NAME_FUNC_OFFSET( 9062, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), - NAME_FUNC_OFFSET( 9082, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9101, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9133, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9193, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9222, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9250, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9279, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9296, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9316, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9334, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9355, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9373, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9392, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9413, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9432, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9453, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9475, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9491, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9509, gl_dispatch_stub_586, gl_dispatch_stub_586, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9530, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9551, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9573, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9596, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9618, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9641, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9663, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9686, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9708, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9731, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9753, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9799, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9823, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9846, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9870, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9893, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9917, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9944, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9965, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9988, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10009, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10040, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10055, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10071, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10089, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10112, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10138, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10159, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10177, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10196, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10219, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10243, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10266, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10290, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10313, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10345, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10377, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10410, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10443, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10480, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10517, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10537, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10555, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10574, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10592, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10611, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10629, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10648, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10666, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10685, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10703, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10740, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10759, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10777, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10796, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10814, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10833, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10851, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10870, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10888, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10907, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10925, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10944, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10962, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10981, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11006, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11033, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11050, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11066, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11080, gl_dispatch_stub_659, gl_dispatch_stub_659, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11095, gl_dispatch_stub_660, gl_dispatch_stub_660, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11107, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11120, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11134, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11158, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11174, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11193, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11212, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11228, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11254, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11280, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11301, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11318, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11339, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11367, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11389, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11411, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11433, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11447, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11463, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11488, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11513, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11541, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11557, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11576, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11596, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11615, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11635, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11654, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11674, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11693, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11713, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11732, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11752, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11771, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11791, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11810, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11830, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11849, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11869, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11888, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11908, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11927, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11947, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11966, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11986, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12005, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12025, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12045, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12066, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12090, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12111, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12132, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12153, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12174, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12195, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12216, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12237, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12258, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12279, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12300, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12321, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12342, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12364, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12391, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12418, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12442, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12466, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12488, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12510, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12532, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12557, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12581, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12603, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12625, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12647, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12673, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12696, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12720, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12738, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12753, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12784, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12804, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12825, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12848, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12871, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12897, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12920, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12941, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12972, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13003, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13031, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13060, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13088, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13117, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13134, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13161, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13182, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13204, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13232, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13256, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13281, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13310, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13336, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13362, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13388, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13409, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13431, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13451, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13492, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13524, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13609, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(13633, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(13663, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13692, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13764, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13789, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13818, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13849, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13873, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13898, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13916, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13933, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13949, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13974, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13994, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14014, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14037, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14060, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14080, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14097, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14114, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14129, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14153, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14172, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14191, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14207, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14226, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14249, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14265, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14281, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14308, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14335, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14374, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14393, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14423, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14453, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14483, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14513, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14532, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14555, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14580, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14605, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14632, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14660, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14687, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14715, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14744, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14773, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14799, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14830, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14861, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14885, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14908, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14926, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14955, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14984, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14999, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15025, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15051, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15066, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15078, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15098, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15115, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15131, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15150, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15173, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15189, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15211, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15229, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15248, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15266, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15285, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15303, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15322, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15340, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15359, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15377, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15396, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15414, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15433, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15451, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15470, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15488, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15507, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15525, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15544, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15562, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15581, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15599, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15618, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15636, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15655, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15673, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15692, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15710, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15729, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15747, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15766, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15784, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15803, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15826, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15849, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15872, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15895, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15918, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15935, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15958, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15981, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16004, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16030, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16056, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16082, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16106, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16133, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16159, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16179, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16199, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16219, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16242, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16266, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16289, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16313, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16330, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16348, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16365, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16383, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16400, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16418, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16435, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16453, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16470, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16647, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16666, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16685, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16704, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16724, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16744, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16764, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16782, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16799, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16817, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16834, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16852, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16870, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16887, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16905, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16924, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16943, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16962, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16984, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16997, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17010, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17026, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17042, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17055, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17078, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17098, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17117, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17128, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17140, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17154, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17167, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17183, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17194, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17207, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17226, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17246, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17259, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17269, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17285, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17304, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17322, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17343, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17358, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17373, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17387, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17402, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17414, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17427, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17439, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17452, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17464, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17477, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17489, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17502, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17514, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17527, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17539, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17552, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17564, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17577, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17589, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17602, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17621, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17640, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17659, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17672, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17690, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17711, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17729, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17749, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17763, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17780, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17796, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17815, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17833, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17854, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17876, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17895, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17917, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17940, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17959, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17979, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17998, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18018, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18037, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18057, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18076, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18096, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18115, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18135, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18155, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18176, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18196, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18217, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18237, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18258, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18300, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18320, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18338, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18350, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18363, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18375, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18388, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18408, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18432, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18446, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18463, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18478, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18510, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18527, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18542, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18560, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18574, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18591, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18606, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18624, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18638, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18670, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18688, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18702, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18719, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18734, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18752, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18766, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18783, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18798, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18816, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18830, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18847, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18862, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18880, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18894, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18911, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18926, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18944, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18961, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18981, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18998, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19024, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19053, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19068, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19086, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19105, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19126, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19142, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19166, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19193, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19211, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19230, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19255, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19276, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19298, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19324, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19347, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19370, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19393, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19411, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19430, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19447, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19485, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19514, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19530, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19547, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19569, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19587, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET( 9082, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync), + NAME_FUNC_OFFSET( 9099, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync), + NAME_FUNC_OFFSET( 9112, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync), + NAME_FUNC_OFFSET( 9124, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v), + NAME_FUNC_OFFSET( 9140, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), + NAME_FUNC_OFFSET( 9152, glIsSync, glIsSync, NULL, _gloffset_IsSync), + NAME_FUNC_OFFSET( 9161, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), + NAME_FUNC_OFFSET( 9172, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9191, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9223, gl_dispatch_stub_576, gl_dispatch_stub_576, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9255, gl_dispatch_stub_577, gl_dispatch_stub_577, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9283, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9312, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9369, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9386, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9406, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9424, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9445, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9463, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9482, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9503, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9522, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9543, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9565, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9581, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9599, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9620, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9641, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9663, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9686, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9708, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9731, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9753, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9776, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9798, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9821, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9843, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9866, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9889, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9913, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9936, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9960, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9983, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(10007, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(10034, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(10055, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(10078, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(10099, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(10114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(10130, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(10145, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(10161, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET(10179, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10202, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10228, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10249, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10267, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10286, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10309, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10333, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10356, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10380, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10403, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10435, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10467, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10500, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10533, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10570, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10607, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10627, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10645, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10664, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10682, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10701, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10719, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10738, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10756, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10775, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10793, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10812, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10830, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10849, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10867, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10886, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10904, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10923, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10941, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10960, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10978, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10997, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(11015, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(11034, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(11052, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(11071, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(11096, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(11123, gl_dispatch_stub_663, gl_dispatch_stub_663, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(11140, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(11156, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(11170, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(11185, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11197, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11210, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11224, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11248, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11264, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11283, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11302, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11318, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11344, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11370, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11391, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11408, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11457, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11479, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11501, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11523, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11537, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11553, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11578, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11603, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11631, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11647, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11666, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11686, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11705, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11725, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11744, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11764, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11783, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11803, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11822, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11842, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11861, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11881, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11900, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11920, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11939, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11959, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11978, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11998, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(12017, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(12037, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(12056, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(12076, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(12095, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(12115, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(12135, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(12156, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(12180, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12201, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12222, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12243, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12264, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12285, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12306, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12327, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12348, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12369, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12390, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12411, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12432, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12454, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12481, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12508, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12532, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12556, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12578, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12600, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12622, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12647, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12671, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12693, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12715, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12737, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12763, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12786, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12810, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12828, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12843, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12874, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12894, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12915, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12938, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12961, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12987, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(13010, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(13031, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(13062, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(13093, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(13121, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(13150, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(13178, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13207, gl_dispatch_stub_761, gl_dispatch_stub_761, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13224, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13251, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13272, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13294, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13322, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13346, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13371, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13400, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13426, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13452, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13478, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13499, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13541, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13582, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13614, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13633, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13653, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13678, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13699, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_BufferParameteriAPPLE), + NAME_FUNC_OFFSET(13723, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_FlushMappedBufferRangeAPPLE), + NAME_FUNC_OFFSET(13753, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13782, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13803, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(13834, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(13854, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13879, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13908, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13963, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13988, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14006, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14023, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14064, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14084, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14187, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14204, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14219, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14243, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14262, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14281, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14297, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14316, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14339, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14355, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14371, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14398, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14425, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14603, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14622, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14695, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14750, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14975, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15141, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15156, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15168, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15188, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15205, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15221, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15263, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15893, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16008, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17074, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17087, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17100, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17132, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17207, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17218, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17230, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17244, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17273, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17284, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17336, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17349, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17359, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17433, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17448, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17463, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17477, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17492, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17504, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17517, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17529, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17542, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17554, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17567, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17579, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17592, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17604, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17617, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17629, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17642, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17654, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17667, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17679, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17762, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17839, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17853, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17870, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17886, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17905, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17923, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17944, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17966, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17985, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18007, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18030, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18049, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18069, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18088, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18108, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18127, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18147, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18166, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18186, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18205, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18225, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18245, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18266, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18286, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18327, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18348, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18372, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18390, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18410, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18428, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18440, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18453, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18465, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18478, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18498, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18522, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18536, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18553, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18568, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18586, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18600, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18617, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18632, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18650, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18664, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18681, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18696, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18714, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18728, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18745, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18760, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18778, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18792, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18809, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18824, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18842, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18856, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18873, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18888, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18906, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18920, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18937, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18970, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18984, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19001, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19016, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19034, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19051, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19071, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19088, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19143, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19158, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19176, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19195, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19216, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19232, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19256, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19283, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19301, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19320, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19345, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19366, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19388, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19414, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19437, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19460, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19483, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19501, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19520, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19537, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19575, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19604, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19620, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19637, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19659, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19677, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 199550b35d3..02550ae1088 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -129,6 +129,9 @@ #if FEATURE_ARB_shader_objects #include "shaders.h" #endif +#if FEATURE_ARB_sync +#include "syncobj.h" +#endif #include "debug.h" #include "glapi/dispatch.h" @@ -529,7 +532,6 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* 148. GL_EXT_multi_draw_arrays */ #if _HAVE_FULL_GL SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); - SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT); #endif /* 173. GL_INGR_blend_func_separate */ @@ -824,6 +826,17 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); #endif /* FEATURE_ARB_vertex_shader */ + /* GL_ARB_sync */ +#if FEATURE_ARB_sync + SET_IsSync(exec, _mesa_IsSync); + SET_DeleteSync(exec, _mesa_DeleteSync); + SET_FenceSync(exec, _mesa_FenceSync); + SET_ClientWaitSync(exec, _mesa_ClientWaitSync); + SET_WaitSync(exec, _mesa_WaitSync); + SET_GetInteger64v(exec, _mesa_GetInteger64v); + SET_GetSynciv(exec, _mesa_GetSynciv); +#endif + /* GL_ATI_fragment_shader */ #if FEATURE_ATI_fragment_shader SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI); diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 66f9c4e6bdb..09ba7e50622 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -772,6 +772,20 @@ _mesa_noop_DrawRangeElements(GLenum mode, CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices)); } +/* GL_EXT_multi_draw_arrays */ +void GLAPIENTRY +_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount) +{ + GLsizei i; + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i])); + } + } +} + /* * Eval Mesh */ @@ -980,6 +994,7 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) vfmt->DrawArrays = _mesa_noop_DrawArrays; vfmt->DrawElements = _mesa_noop_DrawElements; vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements; + vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; } diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h index 8bf46608001..a7956d00b3b 100644 --- a/src/mesa/main/api_noop.h +++ b/src/mesa/main/api_noop.h @@ -40,6 +40,10 @@ _mesa_noop_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); extern void GLAPIENTRY _mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat *param); +extern void GLAPIENTRY +_mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount); + extern void _mesa_noop_vtxfmt_init(GLvertexformat *vfmt); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index f96185a4b5d..b95e00af5bb 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -314,9 +314,10 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, * \param usage Hints about how the data will be used. * \param bufObj Object to be used. * + * \return GL_TRUE for success, GL_FALSE for failure * \sa glBufferDataARB, dd_function_table::BufferData. */ -static void +static GLboolean _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage, struct gl_buffer_object * bufObj ) @@ -334,6 +335,11 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, if (data) { _mesa_memcpy( bufObj->Data, data, size ); } + + return GL_TRUE; + } + else { + return GL_FALSE; } } @@ -428,6 +434,8 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, return NULL; } bufObj->Pointer = bufObj->Data; + bufObj->Length = bufObj->Size; + bufObj->Offset = 0; return bufObj->Pointer; } @@ -443,11 +451,13 @@ _mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset, { (void) ctx; (void) target; - (void) access; - (void) length; assert(!_mesa_bufferobj_mapped(bufObj)); /* Just return a direct pointer to the data */ - return bufObj->Data + offset; + bufObj->Pointer = bufObj->Data + offset; + bufObj->Length = length; + bufObj->Offset = offset; + bufObj->AccessFlags = access; + return bufObj->Pointer; } @@ -484,6 +494,9 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, (void) target; /* XXX we might assert here that bufObj->Pointer is non-null */ bufObj->Pointer = NULL; + bufObj->Length = 0; + bufObj->Offset = 0; + bufObj->AccessFlags = 0x0; return GL_TRUE; } @@ -645,6 +658,8 @@ _mesa_update_default_objects_buffer_objects(GLcontext *ctx) * currently mapped. Whoever calls this function should check for that. * Remember, we can't use a PBO when it's mapped! * + * If we're not using a PBO, this is a no-op. + * * \param width width of image to read/write * \param height height of image to read/write * \param depth depth of image to read/write @@ -663,7 +678,8 @@ _mesa_validate_pbo_access(GLuint dimensions, GLvoid *start, *end; const GLubyte *sizeAddr; /* buffer size, cast to a pointer */ - ASSERT(_mesa_is_bufferobj(pack->BufferObj)); + if (!_mesa_is_bufferobj(pack->BufferObj)) + return GL_TRUE; /* no PBO, OK */ if (pack->BufferObj->Size == 0) /* no buffer! */ @@ -695,17 +711,18 @@ _mesa_validate_pbo_access(GLuint dimensions, /** - * If the source of glBitmap data is a PBO, check that we won't read out - * of buffer bounds, then map the buffer. - * If not sourcing from a PBO, just return the bitmap pointer. - * This is a helper function for (some) drivers. - * Return NULL if error. - * If non-null return, must call _mesa_unmap_bitmap_pbo() when done. + * For commands that read from a PBO (glDrawPixels, glTexImage, + * glPolygonStipple, etc), if we're reading from a PBO, map it read-only + * and return the pointer into the PBO. If we're not reading from a + * PBO, return \p src as-is. + * If non-null return, must call _mesa_unmap_pbo_source() when done. + * + * \return NULL if error, else pointer to start of data */ -const GLubyte * -_mesa_map_bitmap_pbo(GLcontext *ctx, +const GLvoid * +_mesa_map_pbo_source(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) + const GLvoid *src) { const GLubyte *buf; @@ -717,11 +734,11 @@ _mesa_map_bitmap_pbo(GLcontext *ctx, if (!buf) return NULL; - buf = ADD_POINTERS(buf, bitmap); + buf = ADD_POINTERS(buf, src); } else { /* unpack from normal memory */ - buf = bitmap; + buf = src; } return buf; @@ -729,56 +746,54 @@ _mesa_map_bitmap_pbo(GLcontext *ctx, /** - * Counterpart to _mesa_map_bitmap_pbo() - * This is a helper function for (some) drivers. - */ -void -_mesa_unmap_bitmap_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack) -{ - if (_mesa_is_bufferobj(unpack->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } -} - - -/** - * \sa _mesa_map_bitmap_pbo + * Combine PBO-read validation and mapping. + * If any GL errors are detected, they'll be recorded and NULL returned. + * \sa _mesa_validate_pbo_access + * \sa _mesa_map_pbo_source + * A call to this function should have a matching call to + * _mesa_unmap_pbo_source(). */ const GLvoid * -_mesa_map_drawpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) +_mesa_map_validate_pbo_source(GLcontext *ctx, + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *ptr, + const char *where) { - const GLvoid *buf; + ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); - if (_mesa_is_bufferobj(unpack->BufferObj)) { - /* unpack from PBO */ - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) - return NULL; + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* non-PBO access: no validation to be done */ + return ptr; + } - buf = ADD_POINTERS(buf, pixels); + if (!_mesa_validate_pbo_access(dimensions, unpack, + width, height, depth, format, type, ptr)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds PBO access)", where); + return NULL; } - else { - /* unpack from normal memory */ - buf = pixels; + + if (_mesa_bufferobj_mapped(unpack->BufferObj)) { + /* buffer is already mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); + return NULL; } - return buf; + ptr = _mesa_map_pbo_source(ctx, unpack, ptr); + return ptr; } /** - * \sa _mesa_unmap_bitmap_pbo + * Counterpart to _mesa_map_pbo_source() */ void -_mesa_unmap_drawpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack) +_mesa_unmap_pbo_source(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack) { + ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */ if (_mesa_is_bufferobj(unpack->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); @@ -787,14 +802,17 @@ _mesa_unmap_drawpix_pbo(GLcontext *ctx, /** - * If PBO is bound, map the buffer, return dest pointer in mapped buffer. - * Call _mesa_unmap_readpix_pbo() when finished - * \return NULL if error + * For commands that write to a PBO (glReadPixels, glGetColorTable, etc), + * if we're writing to a PBO, map it write-only and return the pointer + * into the PBO. If we're not writing to a PBO, return \p dst as-is. + * If non-null return, must call _mesa_unmap_pbo_dest() when done. + * + * \return NULL if error, else pointer to start of data */ void * -_mesa_map_readpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *pack, - GLvoid *dest) +_mesa_map_pbo_dest(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest) { void *buf; @@ -818,12 +836,54 @@ _mesa_map_readpix_pbo(GLcontext *ctx, /** - * Counterpart to _mesa_map_readpix_pbo() + * Combine PBO-write validation and mapping. + * If any GL errors are detected, they'll be recorded and NULL returned. + * \sa _mesa_validate_pbo_access + * \sa _mesa_map_pbo_dest + * A call to this function should have a matching call to + * _mesa_unmap_pbo_dest(). + */ +GLvoid * +_mesa_map_validate_pbo_dest(GLcontext *ctx, + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLvoid *ptr, + const char *where) +{ + ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3); + + if (!_mesa_is_bufferobj(unpack->BufferObj)) { + /* non-PBO access: no validation to be done */ + return ptr; + } + + if (!_mesa_validate_pbo_access(dimensions, unpack, + width, height, depth, format, type, ptr)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(out of bounds PBO access)", where); + return NULL; + } + + if (_mesa_bufferobj_mapped(unpack->BufferObj)) { + /* buffer is already mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where); + return NULL; + } + + ptr = _mesa_map_pbo_dest(ctx, unpack, ptr); + return ptr; +} + + +/** + * Counterpart to _mesa_map_pbo_dest() */ void -_mesa_unmap_readpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *pack) +_mesa_unmap_pbo_dest(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack) { + ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */ if (_mesa_is_bufferobj(pack->BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); } @@ -1095,13 +1155,11 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, /* Unmap the existing buffer. We'll replace it now. Not an error. */ ctx->Driver.UnmapBuffer(ctx, target, bufObj); bufObj->AccessFlags = DEFAULT_ACCESS; - bufObj->Pointer = NULL; + ASSERT(bufObj->Pointer == NULL); } FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); - ASSERT(ctx->Driver.BufferData); - bufObj->Written = GL_TRUE; #ifdef VBO_DEBUG @@ -1112,8 +1170,11 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, #ifdef BOUNDS_CHECK size += 100; #endif - /* Give the buffer object to the driver! <data> may be null! */ - ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); + + ASSERT(ctx->Driver.BufferData); + if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)"); + } } @@ -1165,6 +1226,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access) GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object * bufObj; GLbitfield accessFlags; + void *map; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); switch (access) { @@ -1197,14 +1260,21 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } ASSERT(ctx->Driver.MapBuffer); - bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); - if (!_mesa_bufferobj_mapped(bufObj)) { + map = ctx->Driver.MapBuffer( ctx, target, access, bufObj ); + if (!map) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); + return NULL; + } + else { + /* The driver callback should have set these fields. + * This is important because other modules (like VBO) might call + * the driver function directly. + */ + ASSERT(bufObj->Pointer == map); + ASSERT(bufObj->Length == bufObj->Size); + ASSERT(bufObj->Offset == 0); + bufObj->AccessFlags = accessFlags; } - - bufObj->AccessFlags = accessFlags; - bufObj->Offset = 0; - bufObj->Length = bufObj->Size; if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) bufObj->Written = GL_TRUE; @@ -1295,9 +1365,9 @@ _mesa_UnmapBufferARB(GLenum target) status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); bufObj->AccessFlags = DEFAULT_ACCESS; - bufObj->Pointer = NULL; - bufObj->Offset = 0; - bufObj->Length = 0; + ASSERT(bufObj->Pointer == NULL); + ASSERT(bufObj->Offset == 0); + ASSERT(bufObj->Length == 0); return status; } @@ -1455,6 +1525,8 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, { GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; + void *map; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); if (!ctx->Extensions.ARB_map_buffer_range) { @@ -1518,14 +1590,23 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, } ASSERT(ctx->Driver.MapBufferRange); - bufObj->Pointer = ctx->Driver.MapBufferRange(ctx, target, offset, length, - access, bufObj); - - bufObj->Offset = offset; - bufObj->Length = length; - bufObj->AccessFlags = access; + map = ctx->Driver.MapBufferRange(ctx, target, offset, length, + access, bufObj); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)"); + } + else { + /* The driver callback should have set all these fields. + * This is important because other modules (like VBO) might call + * the driver function directly. + */ + ASSERT(bufObj->Pointer == map); + ASSERT(bufObj->Length == length); + ASSERT(bufObj->Offset == offset); + ASSERT(bufObj->AccessFlags == access); + } - return bufObj->Pointer; + return map; } diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index decb44a65e6..9f732ec0c07 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -81,32 +81,39 @@ _mesa_validate_pbo_access(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *ptr); -extern const GLubyte * -_mesa_map_bitmap_pbo(GLcontext *ctx, +extern const GLvoid * +_mesa_map_pbo_source(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap); - -extern void -_mesa_unmap_bitmap_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack); + const GLvoid *src); extern const GLvoid * -_mesa_map_drawpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels); +_mesa_map_validate_pbo_source(GLcontext *ctx, + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *ptr, + const char *where); extern void -_mesa_unmap_drawpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *unpack); +_mesa_unmap_pbo_source(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack); extern void * -_mesa_map_readpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *pack, - GLvoid *dest); +_mesa_map_pbo_dest(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest); + +extern GLvoid * +_mesa_map_validate_pbo_dest(GLcontext *ctx, + GLuint dimensions, + const struct gl_pixelstore_attrib *unpack, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLvoid *ptr, + const char *where); extern void -_mesa_unmap_readpix_pbo(GLcontext *ctx, - const struct gl_pixelstore_attrib *pack); +_mesa_unmap_pbo_dest(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack); extern void diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 36304065eb7..5a7de5f2098 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -179,26 +179,12 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table, GLfloat bScale, GLfloat bBias, GLfloat aScale, GLfloat aBias) { - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* Get/unpack the color table data from a PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1, - format, type, data)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glColor[Sub]Table(bad PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glColor[Sub]Table(PBO mapped)"); - return; - } - data = ADD_POINTERS(buf, data); - } - + data = _mesa_map_validate_pbo_source(ctx, + 1, &ctx->Unpack, count, 1, 1, + format, type, data, + "glColor[Sub]Table"); + if (!data) + return; { /* convert user-provided data to GLfloat values */ @@ -279,10 +265,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table, } } - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } @@ -696,34 +679,17 @@ _mesa_GetColorTable( GLenum target, GLenum format, return; } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* pack color table into PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1, - format, type, data)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetColorTable(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetColorTable(PBO is mapped)"); - return; - } - data = ADD_POINTERS(buf, data); - } + data = _mesa_map_validate_pbo_dest(ctx, + 1, &ctx->Pack, table->Size, 1, 1, + format, type, data, + "glGetColorTable"); + if (!data) + return; _mesa_pack_rgba_span_float(ctx, table->Size, rgba, format, type, data, &ctx->Pack, 0x0); - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4651760d784..f6d4ac45957 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -129,6 +129,9 @@ #if FEATURE_ARB_occlusion_query #include "queryobj.h" #endif +#if FEATURE_ARB_sync +#include "syncobj.h" +#endif #if FEATURE_drawpix #include "rastpos.h" #endif @@ -592,6 +595,9 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ARB_framebuffer_object */ ctx->Const.MaxSamples = 0; + /* GL_ARB_sync */ + ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0; + /* GL_ATI_envmap_bumpmap */ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; @@ -715,6 +721,9 @@ init_attrib_groups(GLcontext *ctx) #if FEATURE_ARB_occlusion_query _mesa_init_query( ctx ); #endif +#if FEATURE_ARB_sync + _mesa_init_sync( ctx ); +#endif #if FEATURE_drawpix _mesa_init_rastpos( ctx ); #endif @@ -1014,6 +1023,9 @@ _mesa_free_context_data( GLcontext *ctx ) #if FEATURE_ARB_occlusion_query _mesa_free_query_data(ctx); #endif +#if FEATURE_ARB_sync + _mesa_free_sync_data(ctx); +#endif _mesa_free_varray_data(ctx); _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 69dba72ed38..70951112a18 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -144,39 +144,19 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G ctx->Convolution1D.Width = width; ctx->Convolution1D.Height = 1; - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* unpack filter from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1, - format, type, image)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glConvolutionFilter1D(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glConvolutionFilter1D(PBO is mapped)"); - return; - } - image = ADD_POINTERS(buf, image); - } - else if (!image) { + image = _mesa_map_validate_pbo_source(ctx, + 1, &ctx->Unpack, width, 1, 1, + format, type, image, + "glConvolutionFilter1D"); + if (!image) return; - } _mesa_unpack_color_span_float(ctx, width, GL_RGBA, ctx->Convolution1D.Filter, format, type, image, &ctx->Unpack, 0); /* transferOps */ - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); _mesa_scale_and_bias_rgba(width, (GLfloat (*)[4]) ctx->Convolution1D.Filter, @@ -242,29 +222,12 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G ctx->Convolution2D.Width = width; ctx->Convolution2D.Height = height; - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* unpack filter from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, - format, type, image)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glConvolutionFilter2D(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glConvolutionFilter2D(PBO is mapped)"); - return; - } - image = ADD_POINTERS(buf, image); - } - else if (!image) { + image = _mesa_map_validate_pbo_source(ctx, + 2, &ctx->Unpack, width, height, 1, + format, type, image, + "glConvolutionFilter2D"); + if (!image) return; - } /* Unpack filter image. We always store filters in RGBA format. */ for (i = 0; i < height; i++) { @@ -276,10 +239,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G 0); /* transferOps */ } - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); _mesa_scale_and_bias_rgba(width * height, (GLfloat (*)[4]) ctx->Convolution2D.Filter, @@ -598,27 +558,12 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, return; } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* Pack the filter into a PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, &ctx->Pack, - filter->Width, filter->Height, - 1, format, type, image)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetConvolutionFilter(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetConvolutionFilter(PBO is mapped)"); - return; - } - image = ADD_POINTERS(image, buf); - } + image = _mesa_map_validate_pbo_dest(ctx, 2, &ctx->Pack, + filter->Width, filter->Height, 1, + format, type, image, + "glGetConvolutionFilter"); + if (!image) + return; for (row = 0; row < filter->Height; row++) { GLvoid *dst = _mesa_image_address2d(&ctx->Pack, image, filter->Width, @@ -629,10 +574,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, format, type, dst, &ctx->Pack, 0x0); } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } @@ -802,59 +744,35 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, filter = &ctx->Separable2D; - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* Pack filter into PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Pack, filter->Width, 1, 1, - format, type, row)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetSeparableFilter(invalid PBO access, width)"); - return; - } - if (!_mesa_validate_pbo_access(1, &ctx->Pack, filter->Height, 1, 1, - format, type, column)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetSeparableFilter(invalid PBO access, height)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetSeparableFilter(PBO is mapped)"); - return; - } - row = ADD_POINTERS(buf, row); - column = ADD_POINTERS(buf, column); - } - - /* Row filter */ + /* Get row filter */ + row = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, + filter->Width, 1, 1, + format, type, row, + "glGetConvolutionFilter"); if (row) { GLvoid *dst = _mesa_image_address1d(&ctx->Pack, row, filter->Width, format, type, 0); _mesa_pack_rgba_span_float(ctx, filter->Width, (GLfloat (*)[4]) filter->Filter, format, type, dst, &ctx->Pack, 0x0); + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } - /* Column filter */ + /* get column filter */ + column = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, + filter->Height, 1, 1, + format, type, column, + "glGetConvolutionFilter"); if (column) { GLvoid *dst = _mesa_image_address1d(&ctx->Pack, column, filter->Height, format, type, 0); GLfloat (*src)[4] = (GLfloat (*)[4]) (filter->Filter + colStart); _mesa_pack_rgba_span_float(ctx, filter->Height, src, format, type, dst, &ctx->Pack, 0x0); + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } (void) span; /* unused at this time */ - - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* Pack filter into PBO */ - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } } @@ -905,41 +823,16 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs ctx->Separable2D.Width = width; ctx->Separable2D.Height = height; - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* unpack filter from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1, - format, type, row)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glSeparableFilter2D(invalid PBO access, width)"); - return; - } - if (!_mesa_validate_pbo_access(1, &ctx->Unpack, height, 1, 1, - format, type, column)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glSeparableFilter2D(invalid PBO access, height)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glSeparableFilter2D(PBO is mapped)"); - return; - } - row = ADD_POINTERS(buf, row); - column = ADD_POINTERS(buf, column); - } - /* unpack row filter */ + row = _mesa_map_validate_pbo_source(ctx, 1, &ctx->Unpack, + width, 1, 1, + format, type, row, + "glSeparableFilter2D"); if (row) { _mesa_unpack_color_span_float(ctx, width, GL_RGBA, ctx->Separable2D.Filter, format, type, row, &ctx->Unpack, - 0); /* transferOps */ - + 0x0); /* transferOps */ _mesa_scale_and_bias_rgba(width, (GLfloat (*)[4]) ctx->Separable2D.Filter, ctx->Pixel.ConvolutionFilterScale[2][0], @@ -950,9 +843,14 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs ctx->Pixel.ConvolutionFilterBias[2][1], ctx->Pixel.ConvolutionFilterBias[2][2], ctx->Pixel.ConvolutionFilterBias[2][3]); + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } /* unpack column filter */ + column = _mesa_map_validate_pbo_source(ctx, 1, &ctx->Unpack, + height, 1, 1, + format, type, column, + "glSeparableFilter2D"); if (column) { _mesa_unpack_color_span_float(ctx, height, GL_RGBA, &ctx->Separable2D.Filter[colStart], @@ -969,6 +867,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs ctx->Pixel.ConvolutionFilterBias[2][1], ctx->Pixel.ConvolutionFilterBias[2][2], ctx->Pixel.ConvolutionFilterBias[2][3]); + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 1d92e510a4d..4a700b5cb4d 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -766,6 +766,8 @@ struct dd_function_table { /** Return the value or values of a selected parameter */ GLboolean (*GetIntegerv)(GLcontext *ctx, GLenum pname, GLint *result); /** Return the value or values of a selected parameter */ + GLboolean (*GetInteger64v)(GLcontext *ctx, GLenum pname, GLint64 *result); + /** Return the value or values of a selected parameter */ GLboolean (*GetPointerv)(GLcontext *ctx, GLenum pname, GLvoid **result); /*@}*/ @@ -783,9 +785,9 @@ struct dd_function_table { void (*DeleteBuffer)( GLcontext *ctx, struct gl_buffer_object *obj ); - void (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size, - const GLvoid *data, GLenum usage, - struct gl_buffer_object *obj ); + GLboolean (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid *data, GLenum usage, + struct gl_buffer_object *obj ); void (*BufferSubData)( GLcontext *ctx, GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data, @@ -1042,6 +1044,22 @@ struct dd_function_table { */ void (*EndCallList)( GLcontext *ctx ); + +#if FEATURE_ARB_sync + /** + * \name GL_ARB_sync interfaces + */ + /*@{*/ + struct gl_sync_object * (*NewSyncObject)(GLcontext *, GLenum); + void (*FenceSync)(GLcontext *, struct gl_sync_object *, GLenum, GLbitfield); + void (*DeleteSyncObject)(GLcontext *, struct gl_sync_object *); + void (*CheckSync)(GLcontext *, struct gl_sync_object *); + void (*ClientWaitSync)(GLcontext *, struct gl_sync_object *, + GLbitfield, GLuint64); + void (*ServerWaitSync)(GLcontext *, struct gl_sync_object *, + GLbitfield, GLuint64); + /*@}*/ +#endif }; @@ -1150,7 +1168,11 @@ typedef struct { void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); - /*@}*/ + void (GLAPIENTRYP MultiDrawElementsEXT)( GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount); + /*@}*/ /** * \name Eval diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 9b68b3e1162..8cff9ea64a0 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -7751,18 +7751,6 @@ exec_MultiDrawArraysEXT(GLenum mode, GLint * first, CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount)); } -/* GL_EXT_multi_draw_arrays */ -static void GLAPIENTRY -exec_MultiDrawElementsEXT(GLenum mode, const GLsizei * count, - GLenum type, const GLvoid ** indices, - GLsizei primcount) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - CALL_MultiDrawElementsEXT(ctx->Exec, - (mode, count, type, indices, primcount)); -} - /* GL_IBM_multimode_draw_arrays */ static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, @@ -8108,7 +8096,6 @@ _mesa_init_dlist_table(struct _glapi_table *table) /* 148. GL_EXT_multi_draw_arrays */ SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT); - SET_MultiDrawElementsEXT(table, exec_MultiDrawElementsEXT); /* 149. GL_EXT_fog_coord */ SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT); @@ -8723,6 +8710,7 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) vfmt->DrawArrays = 0; vfmt->DrawElements = 0; vfmt->DrawRangeElements = 0; + vfmt->MultiDrawElemementsEXT = 0; #endif } diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 67311f71a26..aef6585641e 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -264,27 +264,30 @@ _mesa_Bitmap( GLsizei width, GLsizei height, if (ctx->RenderMode == GL_RENDER) { /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ - const GLfloat epsilon = 0.0001F; - GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); - GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); - - if (ctx->Unpack.BufferObj->Name) { - /* unpack from PBO */ - if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, - (GLvoid *) bitmap)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBitmap(invalid PBO access)"); - return; - } - if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { - /* buffer is mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); - return; + if (width > 0 && height > 0) { + const GLfloat epsilon = 0.0001F; + GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); + GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); + + if (ctx->Unpack.BufferObj->Name) { + /* unpack from PBO */ + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, + GL_COLOR_INDEX, GL_BITMAP, + (GLvoid *) bitmap)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBitmap(invalid PBO access)"); + return; + } + if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBitmap(PBO is mapped)"); + return; + } } - } - ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); + ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); + } } #if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index ad40bb6e784..9f650dadd37 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -82,6 +82,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ALPHA_TEST\0" "GL_ALPHA_TEST_FUNC\0" "GL_ALPHA_TEST_REF\0" + "GL_ALREADY_SIGNALED\0" "GL_ALWAYS\0" "GL_AMBIENT\0" "GL_AMBIENT_AND_DIFFUSE\0" @@ -305,6 +306,7 @@ LONGSTRING static const char enum_string_table[] = "GL_COMPRESSED_SRGB\0" "GL_COMPRESSED_SRGB_ALPHA\0" "GL_COMPRESSED_TEXTURE_FORMATS\0" + "GL_CONDITION_SATISFIED\0" "GL_CONSTANT\0" "GL_CONSTANT_ALPHA\0" "GL_CONSTANT_ALPHA_EXT\0" @@ -944,6 +946,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" "GL_MAX_SAMPLES\0" + "GL_MAX_SERVER_WAIT_TIMEOUT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" "GL_MAX_TEXTURE_COORDS\0" @@ -1072,6 +1075,7 @@ LONGSTRING static const char enum_string_table[] = "GL_OBJECT_PLANE\0" "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0" "GL_OBJECT_SUBTYPE_ARB\0" + "GL_OBJECT_TYPE\0" "GL_OBJECT_TYPE_ARB\0" "GL_OBJECT_VALIDATE_STATUS_ARB\0" "GL_OCCLUSION_TEST_HP\0" @@ -1452,6 +1456,7 @@ LONGSTRING static const char enum_string_table[] = "GL_SHARED_TEXTURE_PALETTE_EXT\0" "GL_SHININESS\0" "GL_SHORT\0" + "GL_SIGNALED\0" "GL_SIGNED_NORMALIZED\0" "GL_SINGLE_COLOR\0" "GL_SINGLE_COLOR_EXT\0" @@ -1556,6 +1561,12 @@ LONGSTRING static const char enum_string_table[] = "GL_SUBPIXEL_BITS\0" "GL_SUBTRACT\0" "GL_SUBTRACT_ARB\0" + "GL_SYNC_CONDITION\0" + "GL_SYNC_FENCE\0" + "GL_SYNC_FLAGS\0" + "GL_SYNC_FLUSH_COMMANDS_BIT\0" + "GL_SYNC_GPU_COMMANDS_COMPLETE\0" + "GL_SYNC_STATUS\0" "GL_T\0" "GL_T2F_C3F_V3F\0" "GL_T2F_C4F_N3F_V3F\0" @@ -1752,6 +1763,8 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_R\0" "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" + "GL_TIMEOUT_EXPIRED\0" + "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1779,6 +1792,7 @@ LONGSTRING static const char enum_string_table[] = "GL_UNPACK_SKIP_PIXELS\0" "GL_UNPACK_SKIP_ROWS\0" "GL_UNPACK_SWAP_BYTES\0" + "GL_UNSIGNALED\0" "GL_UNSIGNED_BYTE\0" "GL_UNSIGNED_BYTE_2_3_3_REV\0" "GL_UNSIGNED_BYTE_3_3_2\0" @@ -1861,6 +1875,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_STATE_PROGRAM_NV\0" "GL_VIEWPORT\0" "GL_VIEWPORT_BIT\0" + "GL_WAIT_FAILED\0" "GL_WEIGHT_ARRAY_ARB\0" "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" @@ -1880,7 +1895,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1842] = +static const enum_elt all_enums[1857] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -1928,3139 +1943,3168 @@ static const enum_elt all_enums[1842] = { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */ { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ - { 779, 0x00000207 }, /* GL_ALWAYS */ - { 789, 0x00001200 }, /* GL_AMBIENT */ - { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ - { 823, 0x00001501 }, /* GL_AND */ - { 830, 0x00001504 }, /* GL_AND_INVERTED */ - { 846, 0x00001502 }, /* GL_AND_REVERSE */ - { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */ - { 877, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ - { 901, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ - { 929, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ - { 949, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ - { 976, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ - { 1000, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ - { 1026, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ - { 1050, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ - { 1072, 0x00000D80 }, /* GL_AUTO_NORMAL */ - { 1087, 0x00000409 }, /* GL_AUX0 */ - { 1095, 0x0000040A }, /* GL_AUX1 */ - { 1103, 0x0000040B }, /* GL_AUX2 */ - { 1111, 0x0000040C }, /* GL_AUX3 */ - { 1119, 0x00000C00 }, /* GL_AUX_BUFFERS */ - { 1134, 0x00000405 }, /* GL_BACK */ - { 1142, 0x00000402 }, /* GL_BACK_LEFT */ - { 1155, 0x00000403 }, /* GL_BACK_RIGHT */ - { 1169, 0x000080E0 }, /* GL_BGR */ - { 1176, 0x000080E1 }, /* GL_BGRA */ - { 1184, 0x00001A00 }, /* GL_BITMAP */ - { 1194, 0x00000704 }, /* GL_BITMAP_TOKEN */ - { 1210, 0x00000BE2 }, /* GL_BLEND */ - { 1219, 0x00008005 }, /* GL_BLEND_COLOR */ - { 1234, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ - { 1253, 0x00000BE0 }, /* GL_BLEND_DST */ - { 1266, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ - { 1285, 0x000080C8 }, /* GL_BLEND_DST_RGB */ - { 1302, 0x00008009 }, /* GL_BLEND_EQUATION */ - { 1320, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ - { 1344, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ - { 1372, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ - { 1394, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ - { 1416, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ - { 1442, 0x00000BE1 }, /* GL_BLEND_SRC */ - { 1455, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ - { 1474, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ - { 1491, 0x00001905 }, /* GL_BLUE */ - { 1499, 0x00000D1B }, /* GL_BLUE_BIAS */ - { 1512, 0x00000D54 }, /* GL_BLUE_BITS */ - { 1525, 0x00000D1A }, /* GL_BLUE_SCALE */ - { 1539, 0x00008B56 }, /* GL_BOOL */ - { 1547, 0x00008B56 }, /* GL_BOOL_ARB */ - { 1559, 0x00008B57 }, /* GL_BOOL_VEC2 */ - { 1572, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ - { 1589, 0x00008B58 }, /* GL_BOOL_VEC3 */ - { 1602, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ - { 1619, 0x00008B59 }, /* GL_BOOL_VEC4 */ - { 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ - { 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */ - { 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ - { 1687, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - { 1718, 0x000088BC }, /* GL_BUFFER_MAPPED */ - { 1735, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ - { 1756, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ - { 1778, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 1804, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - { 1838, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 1853, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 1872, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 1888, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1908, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 1927, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 1953, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 1976, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 2004, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 2023, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 2045, 0x00001400 }, /* GL_BYTE */ - { 2053, 0x00002A24 }, /* GL_C3F_V3F */ - { 2064, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2079, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2091, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2103, 0x00000901 }, /* GL_CCW */ - { 2110, 0x00002900 }, /* GL_CLAMP */ - { 2119, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2138, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2161, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2185, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2202, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2224, 0x00001500 }, /* GL_CLEAR */ - { 2233, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2258, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2287, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2313, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2342, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2368, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2395, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2410, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2425, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2440, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2455, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2470, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2485, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2518, 0x00000A00 }, /* GL_COEFF */ - { 2527, 0x00001800 }, /* GL_COLOR */ - { 2536, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2551, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2581, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2615, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2638, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2658, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2680, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2700, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2721, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2746, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2767, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2789, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2815, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2837, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2863, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2885, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2911, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2933, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2959, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 2981, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 3007, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 3029, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 3055, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3080, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3101, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3126, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3147, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3172, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3193, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3218, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3239, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3264, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3285, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3310, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3331, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3356, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3377, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3402, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3423, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3448, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3468, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3489, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3504, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3521, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3539, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3557, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3580, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3608, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3624, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3644, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3672, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3704, 0x00008458 }, /* GL_COLOR_SUM */ - { 3717, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3734, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3749, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3775, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3805, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3835, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3879, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3904, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3933, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3962, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 3984, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 4010, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 4036, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 4062, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4092, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4122, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4152, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4186, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4220, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4250, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4284, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4318, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4342, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4370, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4398, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4419, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4444, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4465, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4490, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4515, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4534, 0x00008570 }, /* GL_COMBINE */ - { 4545, 0x00008503 }, /* GL_COMBINE4 */ - { 4557, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4574, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4595, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4616, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4631, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4646, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4661, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4680, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4699, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4735, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4759, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4787, 0x00001300 }, /* GL_COMPILE */ - { 4798, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4821, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4839, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4883, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4907, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4935, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4959, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 4989, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 5023, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 5051, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5069, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5088, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5111, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5140, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5173, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5206, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5239, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5261, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5289, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5321, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5346, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5377, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5396, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5421, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5451, 0x00008576 }, /* GL_CONSTANT */ - { 5463, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5481, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5503, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5519, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5543, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5565, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5583, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5605, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5621, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5639, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5657, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5685, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5716, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5743, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5774, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5801, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5832, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5860, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5892, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5914, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5940, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 5962, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 5988, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 6009, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 6034, 0x00008862 }, /* GL_COORD_REPLACE */ - { 6051, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6072, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6092, 0x00001503 }, /* GL_COPY */ - { 6100, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6117, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6137, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6157, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6178, 0x00000B44 }, /* GL_CULL_FACE */ - { 6191, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6209, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6228, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6260, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6295, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6316, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6331, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6348, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6369, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6395, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6412, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6434, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6462, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6483, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6517, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6550, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6568, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6598, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6617, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6634, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6655, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6679, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6706, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6730, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6757, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6790, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6824, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6857, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6884, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6910, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6935, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6964, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6986, 0x00000900 }, /* GL_CW */ - { 6992, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 7013, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 7034, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 7054, 0x00002101 }, /* GL_DECAL */ - { 7063, 0x00001E03 }, /* GL_DECR */ - { 7071, 0x00008508 }, /* GL_DECR_WRAP */ - { 7084, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7101, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7118, 0x00001801 }, /* GL_DEPTH */ - { 7127, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7147, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7167, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7191, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7205, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7219, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7239, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7264, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7284, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7302, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7323, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7342, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7363, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7388, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7414, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7435, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7460, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7486, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7532, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7558, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7572, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7587, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7602, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7619, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7647, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7667, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7695, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7723, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7737, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7759, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7785, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7804, 0x00001201 }, /* GL_DIFFUSE */ - { 7815, 0x00000BD0 }, /* GL_DITHER */ - { 7825, 0x00000A02 }, /* GL_DOMAIN */ - { 7835, 0x00001100 }, /* GL_DONT_CARE */ - { 7848, 0x000086AE }, /* GL_DOT3_RGB */ - { 7860, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7873, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7890, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7907, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7923, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7939, 0x0000140A }, /* GL_DOUBLE */ - { 7949, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7965, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7980, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7996, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8016, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8036, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8052, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8069, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8090, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8111, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8128, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8149, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8170, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8187, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8208, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8229, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8246, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8267, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8288, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8305, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8326, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8347, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8364, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8385, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8406, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8426, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8446, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8462, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8482, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8502, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8518, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8538, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8558, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8574, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8594, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8614, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8630, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8650, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8670, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8686, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8706, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8726, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8742, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8762, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8782, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8798, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8818, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8838, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8854, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8874, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8894, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8914, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8946, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8970, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8990, 0x00000304 }, /* GL_DST_ALPHA */ - { 9003, 0x00000306 }, /* GL_DST_COLOR */ - { 9016, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9030, 0x00008779 }, /* GL_DUDV_ATI */ - { 9042, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9058, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9078, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9094, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9114, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9130, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9150, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9163, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9182, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9216, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9254, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9281, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9307, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9331, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9363, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9399, 0x00001600 }, /* GL_EMISSION */ - { 9411, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9425, 0x00000202 }, /* GL_EQUAL */ - { 9434, 0x00001509 }, /* GL_EQUIV */ - { 9443, 0x00010000 }, /* GL_EVAL_BIT */ - { 9455, 0x00000800 }, /* GL_EXP */ - { 9462, 0x00000801 }, /* GL_EXP2 */ - { 9470, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9484, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9498, 0x00002502 }, /* GL_EYE_PLANE */ - { 9511, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9536, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9553, 0x00000000 }, /* GL_FALSE */ - { 9562, 0x00001101 }, /* GL_FASTEST */ - { 9573, 0x00001C01 }, /* GL_FEEDBACK */ - { 9585, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9612, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9636, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9660, 0x00001B02 }, /* GL_FILL */ - { 9668, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9699, 0x00001D00 }, /* GL_FLAT */ - { 9707, 0x00001406 }, /* GL_FLOAT */ - { 9716, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9730, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9748, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9764, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9780, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9794, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9812, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9828, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9844, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9858, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9876, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9892, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9908, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9922, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9940, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9954, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9972, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9986, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10004, 0x00000B60 }, /* GL_FOG */ - { 10011, 0x00000080 }, /* GL_FOG_BIT */ - { 10022, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10035, 0x00008451 }, /* GL_FOG_COORD */ - { 10048, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10066, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10090, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10129, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10172, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10204, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10235, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10264, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10289, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10308, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10342, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10369, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10395, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10419, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10436, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10451, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10475, 0x00000B64 }, /* GL_FOG_END */ - { 10486, 0x00000C54 }, /* GL_FOG_HINT */ - { 10498, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10511, 0x00000B65 }, /* GL_FOG_MODE */ - { 10523, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10542, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10567, 0x00000B63 }, /* GL_FOG_START */ - { 10580, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10598, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10622, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10641, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10664, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10699, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10714, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10751, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10787, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10828, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10869, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10906, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10943, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10981, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11023, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11061, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11103, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11138, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11177, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11226, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11274, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11326, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11366, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11410, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11450, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11494, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11521, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11545, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11573, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11596, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11615, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11652, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11693, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11734, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11776, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11827, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11865, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11910, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11959, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11997, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12039, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12071, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12096, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12123, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12154, 0x00000404 }, /* GL_FRONT */ - { 12163, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12181, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12195, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12209, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12224, 0x00008006 }, /* GL_FUNC_ADD */ - { 12236, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12252, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12277, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12306, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12323, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12344, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12363, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12387, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12416, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12440, 0x00000206 }, /* GL_GEQUAL */ - { 12450, 0x00000204 }, /* GL_GREATER */ - { 12461, 0x00001904 }, /* GL_GREEN */ - { 12470, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12484, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12498, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12513, 0x00008000 }, /* GL_HINT_BIT */ - { 12525, 0x00008024 }, /* GL_HISTOGRAM */ - { 12538, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12590, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12613, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12640, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12657, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12677, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12701, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12753, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12781, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12813, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12835, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12861, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12879, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12901, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12920, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12943, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12958, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12978, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13018, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13056, 0x00001E02 }, /* GL_INCR */ - { 13064, 0x00008507 }, /* GL_INCR_WRAP */ - { 13077, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13094, 0x00008222 }, /* GL_INDEX */ - { 13103, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13118, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13148, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13182, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13205, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13227, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13247, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13261, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13282, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13300, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13314, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13330, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13345, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13364, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13383, 0x00001404 }, /* GL_INT */ - { 13390, 0x00008049 }, /* GL_INTENSITY */ - { 13403, 0x0000804C }, /* GL_INTENSITY12 */ - { 13418, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13437, 0x0000804D }, /* GL_INTENSITY16 */ - { 13452, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13471, 0x0000804A }, /* GL_INTENSITY4 */ - { 13485, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13503, 0x0000804B }, /* GL_INTENSITY8 */ - { 13517, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13535, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13552, 0x00008575 }, /* GL_INTERPOLATE */ - { 13567, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13586, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13605, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13617, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13633, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13645, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13661, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13673, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13689, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13705, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13738, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13775, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13796, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13813, 0x0000862B }, /* GL_INVERSE_NV */ - { 13827, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13851, 0x0000150A }, /* GL_INVERT */ - { 13861, 0x00001E00 }, /* GL_KEEP */ - { 13869, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13899, 0x00000406 }, /* GL_LEFT */ - { 13907, 0x00000203 }, /* GL_LEQUAL */ - { 13917, 0x00000201 }, /* GL_LESS */ - { 13925, 0x00004000 }, /* GL_LIGHT0 */ - { 13935, 0x00004001 }, /* GL_LIGHT1 */ - { 13945, 0x00004002 }, /* GL_LIGHT2 */ - { 13955, 0x00004003 }, /* GL_LIGHT3 */ - { 13965, 0x00004004 }, /* GL_LIGHT4 */ - { 13975, 0x00004005 }, /* GL_LIGHT5 */ - { 13985, 0x00004006 }, /* GL_LIGHT6 */ - { 13995, 0x00004007 }, /* GL_LIGHT7 */ - { 14005, 0x00000B50 }, /* GL_LIGHTING */ - { 14017, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14033, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14056, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14085, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14118, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14146, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14170, 0x00001B01 }, /* GL_LINE */ - { 14178, 0x00002601 }, /* GL_LINEAR */ - { 14188, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14210, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14240, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14271, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14295, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14320, 0x00000001 }, /* GL_LINES */ - { 14329, 0x00000004 }, /* GL_LINE_BIT */ - { 14341, 0x00000002 }, /* GL_LINE_LOOP */ - { 14354, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14374, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14389, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14409, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14425, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14449, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14472, 0x00000003 }, /* GL_LINE_STRIP */ - { 14486, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14500, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14514, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14540, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14560, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14575, 0x00000B32 }, /* GL_LIST_BASE */ - { 14588, 0x00020000 }, /* GL_LIST_BIT */ - { 14600, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14614, 0x00000B30 }, /* GL_LIST_MODE */ - { 14627, 0x00000101 }, /* GL_LOAD */ - { 14635, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14647, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14664, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14678, 0x00001909 }, /* GL_LUMINANCE */ - { 14691, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14706, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14729, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14756, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14778, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14804, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14823, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14838, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14861, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14888, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14907, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14921, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14942, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14967, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14985, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15006, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15031, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15045, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15066, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15091, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15109, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15128, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15144, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15164, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15186, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15200, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15215, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15239, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15263, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15287, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15311, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15328, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15345, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15373, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15402, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15431, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15460, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15489, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15518, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15547, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15575, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15603, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15631, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15659, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15687, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15715, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15743, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15771, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15799, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15815, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15835, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15857, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15871, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15886, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15910, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15934, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15958, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15982, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15999, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16016, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16044, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16073, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16102, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16131, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16160, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16189, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16218, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16246, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16274, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16302, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16330, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16358, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16386, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16414, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16442, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16470, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16483, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16509, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16538, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16566, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16582, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16597, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16623, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16640, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16655, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16669, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16685, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16701, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16717, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16733, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16749, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16765, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16781, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16797, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16813, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16829, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16844, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16858, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16874, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16890, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16906, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16922, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16938, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16954, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16970, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16986, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17002, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17018, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17033, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17047, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17063, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17079, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17094, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17108, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17123, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17137, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17152, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17166, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17181, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17195, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17210, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17224, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17239, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17254, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17280, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17314, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17345, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17378, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17409, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17424, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17446, 0x00008008 }, /* GL_MAX */ - { 17453, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17476, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17508, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17534, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17567, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17593, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17627, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17646, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17675, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17707, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17743, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17779, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17819, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17845, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17875, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17900, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17958, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17991, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18011, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18035, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18059, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18083, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18108, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18126, 0x00008008 }, /* GL_MAX_EXT */ - { 18137, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18172, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18211, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18225, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18245, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18283, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18312, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18336, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18364, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18387, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18424, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18460, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18487, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18516, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18550, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18586, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18613, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18645, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18681, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18710, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18739, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18767, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18805, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18849, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18892, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18926, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18965, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19002, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19040, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19083, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19126, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19156, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19187, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19223, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19259, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19289, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19323, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19356, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19385, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19400, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19420, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19444, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19466, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19492, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19519, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19550, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19761, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19783, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19809, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19831, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19857, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19891, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19929, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19962, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19999, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20023, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20044, 0x00008007 }, /* GL_MIN */ - { 20051, 0x0000802E }, /* GL_MINMAX */ - { 20061, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20075, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20092, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20113, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20128, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20147, 0x00008007 }, /* GL_MIN_EXT */ - { 20158, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20177, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20200, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20223, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20243, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20263, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20293, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20321, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20349, 0x00001700 }, /* GL_MODELVIEW */ - { 20362, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20380, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20399, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20418, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20437, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20456, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20475, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20494, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20513, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20532, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20551, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20570, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20588, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20607, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20626, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20645, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20664, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20683, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20702, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20721, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20740, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20759, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20778, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20796, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20815, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20834, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20852, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20870, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20888, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20906, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20924, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20942, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20960, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20980, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21007, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21032, 0x00002100 }, /* GL_MODULATE */ - { 21044, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21064, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21091, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21116, 0x00000103 }, /* GL_MULT */ - { 21124, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21139, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21159, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21178, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21197, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21221, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21244, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21274, 0x00002A25 }, /* GL_N3F_V3F */ - { 21285, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21305, 0x0000150E }, /* GL_NAND */ - { 21313, 0x00002600 }, /* GL_NEAREST */ - { 21324, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21355, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21387, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21412, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21438, 0x00000200 }, /* GL_NEVER */ - { 21447, 0x00001102 }, /* GL_NICEST */ - { 21457, 0x00000000 }, /* GL_NONE */ - { 21465, 0x00001505 }, /* GL_NOOP */ - { 21473, 0x00001508 }, /* GL_NOR */ - { 21480, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21493, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21509, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21540, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21575, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21599, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21622, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21643, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21657, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21675, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21692, 0x00000205 }, /* GL_NOTEQUAL */ - { 21704, 0x00000000 }, /* GL_NO_ERROR */ - { 21716, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21750, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21788, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21820, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21862, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21892, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21932, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21963, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21992, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22020, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22050, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22067, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22093, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22109, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22144, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22166, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22185, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22215, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22236, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22264, 0x00000001 }, /* GL_ONE */ - { 22271, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22299, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22331, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22359, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22391, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22414, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22437, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22460, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22483, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22501, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22523, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22545, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22561, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22581, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22601, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22619, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22641, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22663, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22679, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22699, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22719, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22737, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22759, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22781, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22797, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22817, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22837, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22858, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22877, 0x00001507 }, /* GL_OR */ - { 22883, 0x00000A01 }, /* GL_ORDER */ - { 22892, 0x0000150D }, /* GL_OR_INVERTED */ - { 22907, 0x0000150B }, /* GL_OR_REVERSE */ - { 22921, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22938, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22956, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22977, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22997, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23015, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23034, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23054, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23074, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23092, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23111, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23136, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23160, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23181, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23203, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23225, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23250, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23274, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23295, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23317, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23339, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23361, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23392, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23412, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23437, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23457, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23482, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23502, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23527, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23547, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23572, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23592, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23617, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23637, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23662, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23682, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23707, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23727, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23752, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23772, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23797, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23817, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23842, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23881, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23910, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23943, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23968, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23991, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24022, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24057, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24084, 0x00001B00 }, /* GL_POINT */ - { 24093, 0x00000000 }, /* GL_POINTS */ - { 24103, 0x00000002 }, /* GL_POINT_BIT */ - { 24116, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24146, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24249, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24278, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24344, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24378, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24392, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24418, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24436, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24458, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24480, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24503, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24521, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24543, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24565, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24588, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24608, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24624, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24645, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24661, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24681, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24710, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24729, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24755, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24770, 0x00000009 }, /* GL_POLYGON */ - { 24781, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24796, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24812, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24835, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24860, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24883, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24906, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24930, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24954, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24972, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24995, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25014, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25037, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25054, 0x00001203 }, /* GL_POSITION */ - { 25066, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25098, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25134, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25167, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25204, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25235, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25270, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25302, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25338, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25371, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25403, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25439, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25472, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25509, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25539, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25573, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25604, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25639, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25670, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25705, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25737, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25773, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25803, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25837, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25868, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25903, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25935, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25966, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26001, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26033, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26069, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26131, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26161, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26195, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26234, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26267, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26307, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26341, 0x00008578 }, /* GL_PREVIOUS */ - { 26353, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26369, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26385, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26402, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26423, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26444, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26477, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26509, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26532, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26555, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26585, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26614, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26642, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26664, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26692, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26720, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26742, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26763, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26803, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26842, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26872, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26907, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26940, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26974, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27013, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27052, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27074, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27100, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27124, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27147, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27169, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27190, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27211, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27238, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27270, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27302, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27337, 0x00001701 }, /* GL_PROJECTION */ - { 27351, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27372, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27398, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27422, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27443, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27462, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27485, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27524, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27562, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27582, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27612, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27636, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27656, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27686, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27710, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27730, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27763, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27789, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27819, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27850, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27880, 0x00002003 }, /* GL_Q */ - { 27885, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27910, 0x00000007 }, /* GL_QUADS */ - { 27919, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 27967, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27984, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27998, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28020, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28046, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28062, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28082, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28108, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28138, 0x00002002 }, /* GL_R */ - { 28143, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28155, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28188, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28203, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28223, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28255, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28279, 0x000088B8 }, /* GL_READ_ONLY */ - { 28292, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28309, 0x000088BA }, /* GL_READ_WRITE */ - { 28323, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28341, 0x00001903 }, /* GL_RED */ - { 28348, 0x00008016 }, /* GL_REDUCE */ - { 28358, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28372, 0x00000D15 }, /* GL_RED_BIAS */ - { 28384, 0x00000D52 }, /* GL_RED_BITS */ - { 28396, 0x00000D14 }, /* GL_RED_SCALE */ - { 28409, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28427, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28449, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28470, 0x00001C00 }, /* GL_RENDER */ - { 28480, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28496, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28523, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28551, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28577, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28604, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28624, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28651, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28674, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28701, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28733, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28769, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28794, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28818, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28847, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28869, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28895, 0x00001F01 }, /* GL_RENDERER */ - { 28907, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28922, 0x00002901 }, /* GL_REPEAT */ - { 28932, 0x00001E01 }, /* GL_REPLACE */ - { 28943, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28958, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28981, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28999, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29021, 0x00000102 }, /* GL_RETURN */ - { 29031, 0x00001907 }, /* GL_RGB */ - { 29038, 0x00008052 }, /* GL_RGB10 */ - { 29047, 0x00008059 }, /* GL_RGB10_A2 */ - { 29059, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29075, 0x00008052 }, /* GL_RGB10_EXT */ - { 29088, 0x00008053 }, /* GL_RGB12 */ - { 29097, 0x00008053 }, /* GL_RGB12_EXT */ - { 29110, 0x00008054 }, /* GL_RGB16 */ - { 29119, 0x00008054 }, /* GL_RGB16_EXT */ - { 29132, 0x0000804E }, /* GL_RGB2_EXT */ - { 29144, 0x0000804F }, /* GL_RGB4 */ - { 29152, 0x0000804F }, /* GL_RGB4_EXT */ - { 29164, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29177, 0x00008050 }, /* GL_RGB5 */ - { 29185, 0x00008057 }, /* GL_RGB5_A1 */ - { 29196, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29211, 0x00008050 }, /* GL_RGB5_EXT */ - { 29223, 0x00008051 }, /* GL_RGB8 */ - { 29231, 0x00008051 }, /* GL_RGB8_EXT */ - { 29243, 0x00001908 }, /* GL_RGBA */ - { 29251, 0x0000805A }, /* GL_RGBA12 */ - { 29261, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29275, 0x0000805B }, /* GL_RGBA16 */ - { 29285, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29299, 0x00008055 }, /* GL_RGBA2 */ - { 29308, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29321, 0x00008056 }, /* GL_RGBA4 */ - { 29330, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29349, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29362, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29376, 0x00008058 }, /* GL_RGBA8 */ - { 29385, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29398, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29413, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29431, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29444, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29457, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29471, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29483, 0x00008573 }, /* GL_RGB_SCALE */ - { 29496, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29513, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29530, 0x00000407 }, /* GL_RIGHT */ - { 29539, 0x00002000 }, /* GL_S */ - { 29544, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29558, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29579, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29593, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29614, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29628, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29644, 0x000080A9 }, /* GL_SAMPLES */ - { 29655, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29671, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29686, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29704, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29726, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29754, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29786, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29809, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29836, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29854, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29877, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29918, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29941, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29967, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29997, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30022, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30051, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30066, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30081, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30097, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30122, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30162, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30206, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30239, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30269, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30301, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30331, 0x00001C02 }, /* GL_SELECT */ - { 30341, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30369, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30394, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30410, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30437, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30468, 0x0000150F }, /* GL_SET */ - { 30475, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30496, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30520, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30535, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30550, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30578, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30601, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30631, 0x00001601 }, /* GL_SHININESS */ - { 30644, 0x00001402 }, /* GL_SHORT */ - { 30653, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30674, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30690, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30710, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30729, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30743, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30758, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30780, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30800, 0x00001D01 }, /* GL_SMOOTH */ - { 30810, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30843, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30870, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30903, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30930, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30947, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30968, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30989, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31004, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31023, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31042, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31059, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31080, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31101, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31116, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31135, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31154, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31171, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31192, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31213, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31228, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31247, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31266, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31286, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31304, 0x00001202 }, /* GL_SPECULAR */ - { 31316, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31330, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31345, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31363, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31380, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31394, 0x00008580 }, /* GL_SRC0_RGB */ - { 31406, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31420, 0x00008581 }, /* GL_SRC1_RGB */ - { 31432, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31446, 0x00008582 }, /* GL_SRC2_RGB */ - { 31458, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31471, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31493, 0x00000300 }, /* GL_SRC_COLOR */ - { 31506, 0x00008C40 }, /* GL_SRGB */ - { 31514, 0x00008C41 }, /* GL_SRGB8 */ - { 31523, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31539, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31553, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31571, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31590, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31605, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31624, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31639, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31658, 0x000088E5 }, /* GL_STATIC_READ */ - { 31673, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31692, 0x00001802 }, /* GL_STENCIL */ - { 31703, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31725, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31751, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31772, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31797, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31818, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31843, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31875, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31911, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31943, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31979, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31999, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32026, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32052, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32068, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32090, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32113, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32129, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32145, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32162, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32185, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32207, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32229, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32251, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32272, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32299, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32326, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32341, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32357, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32386, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32408, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32429, 0x00000C33 }, /* GL_STEREO */ - { 32439, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 32463, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 32488, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 32512, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32527, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32546, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32561, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32580, 0x000088E1 }, /* GL_STREAM_READ */ - { 32595, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32614, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32631, 0x000084E7 }, /* GL_SUBTRACT */ - { 32643, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32659, 0x00002001 }, /* GL_T */ - { 32664, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32679, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32698, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32714, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32729, 0x00002A27 }, /* GL_T2F_V3F */ - { 32740, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32759, 0x00002A28 }, /* GL_T4F_V4F */ - { 32770, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32793, 0x00001702 }, /* GL_TEXTURE */ - { 32804, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32816, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32832, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32844, 0x000084CA }, /* GL_TEXTURE10 */ - { 32857, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32874, 0x000084CB }, /* GL_TEXTURE11 */ - { 32887, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32904, 0x000084CC }, /* GL_TEXTURE12 */ - { 32917, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32934, 0x000084CD }, /* GL_TEXTURE13 */ - { 32947, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32964, 0x000084CE }, /* GL_TEXTURE14 */ - { 32977, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32994, 0x000084CF }, /* GL_TEXTURE15 */ - { 33007, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33024, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33037, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33054, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33067, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33084, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33097, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33114, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33127, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33144, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33160, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33172, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33185, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33202, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33215, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33232, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33245, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33262, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33275, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33292, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33305, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33322, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33335, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33352, 0x000084DA }, /* GL_TEXTURE26 */ - { 33365, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33382, 0x000084DB }, /* GL_TEXTURE27 */ - { 33395, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33412, 0x000084DC }, /* GL_TEXTURE28 */ - { 33425, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33442, 0x000084DD }, /* GL_TEXTURE29 */ - { 33455, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33472, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33488, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33500, 0x000084DE }, /* GL_TEXTURE30 */ - { 33513, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33530, 0x000084DF }, /* GL_TEXTURE31 */ - { 33543, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33560, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33576, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33588, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33604, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33616, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33632, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33644, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33660, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33672, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33688, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33700, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33716, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33728, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33744, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33758, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33782, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33796, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33820, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33834, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33856, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33882, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33904, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33926, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33958, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33980, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34012, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34034, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34062, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34094, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34127, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34159, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34174, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34195, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34220, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34238, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34262, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34293, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34323, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34353, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34388, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34419, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34457, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34484, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34516, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34550, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34574, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34602, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34626, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34654, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34687, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34711, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34733, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34755, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34781, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34815, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34848, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34885, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34913, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34945, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34968, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35006, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35048, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35079, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35107, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35137, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35165, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35185, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35240, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35306, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35372, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35438, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35504, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35570, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35605, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 35634, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35651, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35673, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35699, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35714, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35735, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35755, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35781, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35801, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35818, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35835, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35852, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35869, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35894, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35916, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35942, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35960, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35986, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36012, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36042, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36069, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36094, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36114, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36138, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36165, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36192, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36219, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36245, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36275, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36297, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36315, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36345, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36373, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36401, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36429, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36450, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36469, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36491, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36510, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36530, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 36560, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 36591, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36616, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36640, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36660, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36684, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36704, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36727, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36751, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 36781, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36806, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36840, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36857, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36875, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36893, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36911, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36931, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36950, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36979, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36996, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37022, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37052, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37084, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37114, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37148, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37164, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 37195, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 37230, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37258, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37290, 0x00000004 }, /* GL_TRIANGLES */ - { 37303, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37319, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37340, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37358, 0x00000001 }, /* GL_TRUE */ - { 37366, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37386, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37409, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37429, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37450, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37472, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37494, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37514, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37535, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37552, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37579, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37602, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37618, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37645, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37666, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37690, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37721, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37745, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37773, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37796, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37814, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37844, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37870, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37900, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37926, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37950, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37978, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38006, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38033, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38065, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38096, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38110, 0x00002A20 }, /* GL_V2F */ - { 38117, 0x00002A21 }, /* GL_V3F */ - { 38124, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 38143, 0x00001F00 }, /* GL_VENDOR */ - { 38153, 0x00001F02 }, /* GL_VERSION */ - { 38164, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 38180, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 38204, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 38234, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38265, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38300, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38324, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38345, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38368, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38389, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38416, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38444, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38472, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38500, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38528, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38556, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38584, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38611, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38638, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38665, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38692, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38719, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38746, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38773, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38800, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38827, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38865, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38907, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38938, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38973, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39007, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39045, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39076, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39111, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 39139, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 39171, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 39201, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 39235, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39263, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39295, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39315, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39337, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39366, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39387, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39416, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39449, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39481, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39508, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39539, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39569, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39586, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39607, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39634, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39646, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39662, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39682, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39713, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39748, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39776, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39801, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39828, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39853, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39877, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39896, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39910, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39928, 0x00001506 }, /* GL_XOR */ - { 39935, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39954, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39968, 0x00000000 }, /* GL_ZERO */ - { 39976, 0x00000D16 }, /* GL_ZOOM_X */ - { 39986, 0x00000D17 }, /* GL_ZOOM_Y */ + { 779, 0x0000911A }, /* GL_ALREADY_SIGNALED */ + { 799, 0x00000207 }, /* GL_ALWAYS */ + { 809, 0x00001200 }, /* GL_AMBIENT */ + { 820, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ + { 843, 0x00001501 }, /* GL_AND */ + { 850, 0x00001504 }, /* GL_AND_INVERTED */ + { 866, 0x00001502 }, /* GL_AND_REVERSE */ + { 881, 0x00008892 }, /* GL_ARRAY_BUFFER */ + { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ + { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ + { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ + { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ + { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ + { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ + { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ + { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ + { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */ + { 1107, 0x00000409 }, /* GL_AUX0 */ + { 1115, 0x0000040A }, /* GL_AUX1 */ + { 1123, 0x0000040B }, /* GL_AUX2 */ + { 1131, 0x0000040C }, /* GL_AUX3 */ + { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */ + { 1154, 0x00000405 }, /* GL_BACK */ + { 1162, 0x00000402 }, /* GL_BACK_LEFT */ + { 1175, 0x00000403 }, /* GL_BACK_RIGHT */ + { 1189, 0x000080E0 }, /* GL_BGR */ + { 1196, 0x000080E1 }, /* GL_BGRA */ + { 1204, 0x00001A00 }, /* GL_BITMAP */ + { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1230, 0x00000BE2 }, /* GL_BLEND */ + { 1239, 0x00008005 }, /* GL_BLEND_COLOR */ + { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1273, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */ + { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ + { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ + { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ + { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ + { 1436, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ + { 1462, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1475, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1494, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1511, 0x00001905 }, /* GL_BLUE */ + { 1519, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1532, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1545, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1559, 0x00008B56 }, /* GL_BOOL */ + { 1567, 0x00008B56 }, /* GL_BOOL_ARB */ + { 1579, 0x00008B57 }, /* GL_BOOL_VEC2 */ + { 1592, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 1609, 0x00008B58 }, /* GL_BOOL_VEC3 */ + { 1622, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 1639, 0x00008B59 }, /* GL_BOOL_VEC4 */ + { 1652, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 1669, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 1686, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 1707, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 1738, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2065, 0x00001400 }, /* GL_BYTE */ + { 2073, 0x00002A24 }, /* GL_C3F_V3F */ + { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2099, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2111, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2123, 0x00000901 }, /* GL_CCW */ + { 2130, 0x00002900 }, /* GL_CLAMP */ + { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2244, 0x00001500 }, /* GL_CLEAR */ + { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2538, 0x00000A00 }, /* GL_COEFF */ + { 2547, 0x00001800 }, /* GL_COLOR */ + { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3509, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3724, 0x00008458 }, /* GL_COLOR_SUM */ + { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4554, 0x00008570 }, /* GL_COMBINE */ + { 4565, 0x00008503 }, /* GL_COMBINE4 */ + { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4636, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4651, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4666, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4807, 0x00001300 }, /* GL_COMPILE */ + { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 5494, 0x00008576 }, /* GL_CONSTANT */ + { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6077, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6135, 0x00001503 }, /* GL_COPY */ + { 6143, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6221, 0x00000B44 }, /* GL_CULL_FACE */ + { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6359, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 7029, 0x00000900 }, /* GL_CW */ + { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7097, 0x00002101 }, /* GL_DECAL */ + { 7106, 0x00001E03 }, /* GL_DECR */ + { 7114, 0x00008508 }, /* GL_DECR_WRAP */ + { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7161, 0x00001801 }, /* GL_DEPTH */ + { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7345, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7366, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7385, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7406, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7431, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7457, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7478, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7503, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7529, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7550, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7575, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7601, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7615, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7630, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7645, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7662, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7690, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7710, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7738, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7766, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7780, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7802, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7828, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7847, 0x00001201 }, /* GL_DIFFUSE */ + { 7858, 0x00000BD0 }, /* GL_DITHER */ + { 7868, 0x00000A02 }, /* GL_DOMAIN */ + { 7878, 0x00001100 }, /* GL_DONT_CARE */ + { 7891, 0x000086AE }, /* GL_DOT3_RGB */ + { 7903, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7916, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7933, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7950, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7966, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7982, 0x0000140A }, /* GL_DOUBLE */ + { 7992, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8008, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8023, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8039, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8059, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8079, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8095, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8112, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8133, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8154, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8171, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8192, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8213, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8230, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8251, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8272, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8289, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8310, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8331, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8348, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8369, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8390, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8407, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8428, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8449, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8469, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8489, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8505, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8525, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8545, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8561, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8581, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8601, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8617, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8637, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8657, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8673, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8693, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8713, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8729, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8749, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8769, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8785, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8805, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8825, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8841, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8861, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8881, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8897, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8917, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8937, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8957, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8989, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9013, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9033, 0x00000304 }, /* GL_DST_ALPHA */ + { 9046, 0x00000306 }, /* GL_DST_COLOR */ + { 9059, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9073, 0x00008779 }, /* GL_DUDV_ATI */ + { 9085, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9101, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9121, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9137, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9157, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9173, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9193, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9206, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9225, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9259, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9297, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9324, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9350, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9374, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9406, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9442, 0x00001600 }, /* GL_EMISSION */ + { 9454, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9468, 0x00000202 }, /* GL_EQUAL */ + { 9477, 0x00001509 }, /* GL_EQUIV */ + { 9486, 0x00010000 }, /* GL_EVAL_BIT */ + { 9498, 0x00000800 }, /* GL_EXP */ + { 9505, 0x00000801 }, /* GL_EXP2 */ + { 9513, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9527, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9541, 0x00002502 }, /* GL_EYE_PLANE */ + { 9554, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9579, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9596, 0x00000000 }, /* GL_FALSE */ + { 9605, 0x00001101 }, /* GL_FASTEST */ + { 9616, 0x00001C01 }, /* GL_FEEDBACK */ + { 9628, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9655, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9679, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9703, 0x00001B02 }, /* GL_FILL */ + { 9711, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9742, 0x00001D00 }, /* GL_FLAT */ + { 9750, 0x00001406 }, /* GL_FLOAT */ + { 9759, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9773, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9791, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9807, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9823, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9837, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9855, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9871, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9887, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9901, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9919, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9935, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9951, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9965, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9983, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9997, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10015, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10029, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10047, 0x00000B60 }, /* GL_FOG */ + { 10054, 0x00000080 }, /* GL_FOG_BIT */ + { 10065, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10078, 0x00008451 }, /* GL_FOG_COORD */ + { 10091, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10109, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10133, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10172, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10215, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10247, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10278, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10307, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10332, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10351, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10385, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10412, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10438, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10462, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10479, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10494, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10518, 0x00000B64 }, /* GL_FOG_END */ + { 10529, 0x00000C54 }, /* GL_FOG_HINT */ + { 10541, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10554, 0x00000B65 }, /* GL_FOG_MODE */ + { 10566, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10585, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10610, 0x00000B63 }, /* GL_FOG_START */ + { 10623, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10641, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10665, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10684, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10707, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10742, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10757, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10794, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10830, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10871, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10912, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10949, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10986, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11024, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11104, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11146, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11181, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11269, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11317, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11369, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11409, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11453, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11493, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11537, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11564, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11588, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11616, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11639, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11658, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11695, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11736, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11777, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11819, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11870, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11908, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11953, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12002, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12040, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12082, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12114, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12139, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12166, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12197, 0x00000404 }, /* GL_FRONT */ + { 12206, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12224, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12238, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12252, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12267, 0x00008006 }, /* GL_FUNC_ADD */ + { 12279, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12295, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12320, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12349, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12366, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12387, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12406, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12430, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12459, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12483, 0x00000206 }, /* GL_GEQUAL */ + { 12493, 0x00000204 }, /* GL_GREATER */ + { 12504, 0x00001904 }, /* GL_GREEN */ + { 12513, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12527, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12541, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12556, 0x00008000 }, /* GL_HINT_BIT */ + { 12568, 0x00008024 }, /* GL_HISTOGRAM */ + { 12581, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12605, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12633, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12656, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12683, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12700, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12720, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12744, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12768, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12796, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12824, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12856, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12878, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12904, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12922, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12963, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12986, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13001, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13021, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13061, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13099, 0x00001E02 }, /* GL_INCR */ + { 13107, 0x00008507 }, /* GL_INCR_WRAP */ + { 13120, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13137, 0x00008222 }, /* GL_INDEX */ + { 13146, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13161, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13191, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13225, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13248, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13270, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13290, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13304, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13325, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13343, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13357, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13373, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13388, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13407, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13426, 0x00001404 }, /* GL_INT */ + { 13433, 0x00008049 }, /* GL_INTENSITY */ + { 13446, 0x0000804C }, /* GL_INTENSITY12 */ + { 13461, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13480, 0x0000804D }, /* GL_INTENSITY16 */ + { 13495, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13514, 0x0000804A }, /* GL_INTENSITY4 */ + { 13528, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13546, 0x0000804B }, /* GL_INTENSITY8 */ + { 13560, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13578, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13595, 0x00008575 }, /* GL_INTERPOLATE */ + { 13610, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13629, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13648, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13660, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13676, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13688, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13704, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13716, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13732, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13748, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13781, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13818, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13839, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13856, 0x0000862B }, /* GL_INVERSE_NV */ + { 13870, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13894, 0x0000150A }, /* GL_INVERT */ + { 13904, 0x00001E00 }, /* GL_KEEP */ + { 13912, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13942, 0x00000406 }, /* GL_LEFT */ + { 13950, 0x00000203 }, /* GL_LEQUAL */ + { 13960, 0x00000201 }, /* GL_LESS */ + { 13968, 0x00004000 }, /* GL_LIGHT0 */ + { 13978, 0x00004001 }, /* GL_LIGHT1 */ + { 13988, 0x00004002 }, /* GL_LIGHT2 */ + { 13998, 0x00004003 }, /* GL_LIGHT3 */ + { 14008, 0x00004004 }, /* GL_LIGHT4 */ + { 14018, 0x00004005 }, /* GL_LIGHT5 */ + { 14028, 0x00004006 }, /* GL_LIGHT6 */ + { 14038, 0x00004007 }, /* GL_LIGHT7 */ + { 14048, 0x00000B50 }, /* GL_LIGHTING */ + { 14060, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14076, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14128, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14161, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14189, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14213, 0x00001B01 }, /* GL_LINE */ + { 14221, 0x00002601 }, /* GL_LINEAR */ + { 14231, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14253, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14283, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14314, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14338, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14363, 0x00000001 }, /* GL_LINES */ + { 14372, 0x00000004 }, /* GL_LINE_BIT */ + { 14384, 0x00000002 }, /* GL_LINE_LOOP */ + { 14397, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14417, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14432, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14452, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14468, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14492, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14515, 0x00000003 }, /* GL_LINE_STRIP */ + { 14529, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14543, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14557, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14583, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14603, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14618, 0x00000B32 }, /* GL_LIST_BASE */ + { 14631, 0x00020000 }, /* GL_LIST_BIT */ + { 14643, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14657, 0x00000B30 }, /* GL_LIST_MODE */ + { 14670, 0x00000101 }, /* GL_LOAD */ + { 14678, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14690, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14707, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14721, 0x00001909 }, /* GL_LUMINANCE */ + { 14734, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14749, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14772, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14799, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14821, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14847, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14866, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14881, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14904, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14931, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14950, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14964, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14985, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15010, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15028, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15049, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15074, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15088, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15109, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15134, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15152, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15171, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15187, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15207, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15229, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15243, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15258, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15282, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15306, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15330, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15354, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15371, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15388, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15416, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15445, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15474, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15503, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15532, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15561, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15590, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15618, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15646, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15674, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15702, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15730, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15758, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15786, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15814, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15842, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15858, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15878, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15900, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15914, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15929, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15953, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15977, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16001, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16025, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16042, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16059, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16087, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16116, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16145, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16174, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16203, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16232, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16261, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16289, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16317, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16345, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16373, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16401, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16429, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16457, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16485, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16513, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16526, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16552, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16581, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16609, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16625, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16640, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16666, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16683, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16698, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16712, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16728, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16744, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16760, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16776, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16792, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16808, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16824, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16840, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16856, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16872, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16887, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16901, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16917, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16933, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16949, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16965, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16981, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16997, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17013, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17029, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17045, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17061, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17076, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17090, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17106, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17122, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17137, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17151, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17166, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17180, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17195, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17209, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17224, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17238, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17253, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17267, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17282, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17297, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17323, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17357, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17388, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17421, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17452, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17467, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17489, 0x00008008 }, /* GL_MAX */ + { 17496, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17519, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17551, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17577, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17610, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17636, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17670, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17689, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17718, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17750, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17822, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17862, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17888, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17918, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17943, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17972, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18001, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18034, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18054, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18078, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18102, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18126, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18151, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18169, 0x00008008 }, /* GL_MAX_EXT */ + { 18180, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18215, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18254, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18268, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18288, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18326, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18355, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18379, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18407, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18430, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18467, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18503, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18530, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18559, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18593, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18629, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18656, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18688, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18724, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18753, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18782, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18810, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18848, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18892, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18935, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18969, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19008, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19045, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19083, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19126, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19169, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19199, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19230, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19266, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19302, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19332, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19366, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19399, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19428, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19443, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19470, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19490, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19514, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19536, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19562, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19589, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19620, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19644, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19678, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19698, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19725, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19746, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19771, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19796, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19831, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19853, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19879, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19901, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19927, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19961, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19999, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20032, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20069, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20093, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20114, 0x00008007 }, /* GL_MIN */ + { 20121, 0x0000802E }, /* GL_MINMAX */ + { 20131, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20145, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20162, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20183, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20198, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20217, 0x00008007 }, /* GL_MIN_EXT */ + { 20228, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20247, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20270, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20293, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20313, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20333, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20363, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20391, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20419, 0x00001700 }, /* GL_MODELVIEW */ + { 20432, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20450, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20469, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20488, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20507, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20526, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20545, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20564, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20583, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20602, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20621, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20640, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20658, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20677, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20696, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20715, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20734, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20753, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20772, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20791, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20810, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20829, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20848, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20866, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20885, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20904, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20922, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20940, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20958, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20976, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20994, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21012, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21030, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21050, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21077, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21102, 0x00002100 }, /* GL_MODULATE */ + { 21114, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21134, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21161, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21186, 0x00000103 }, /* GL_MULT */ + { 21194, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21209, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21229, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21248, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21267, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21291, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21314, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21344, 0x00002A25 }, /* GL_N3F_V3F */ + { 21355, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21375, 0x0000150E }, /* GL_NAND */ + { 21383, 0x00002600 }, /* GL_NEAREST */ + { 21394, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21425, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21457, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21482, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21508, 0x00000200 }, /* GL_NEVER */ + { 21517, 0x00001102 }, /* GL_NICEST */ + { 21527, 0x00000000 }, /* GL_NONE */ + { 21535, 0x00001505 }, /* GL_NOOP */ + { 21543, 0x00001508 }, /* GL_NOR */ + { 21550, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21563, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21579, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21610, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21645, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21669, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21692, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21713, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21727, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21745, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21762, 0x00000205 }, /* GL_NOTEQUAL */ + { 21774, 0x00000000 }, /* GL_NO_ERROR */ + { 21786, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21820, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21858, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21890, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21932, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21962, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22002, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22033, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22062, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22090, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22120, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22137, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22163, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22179, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22214, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22236, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22251, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22270, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22300, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22321, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22349, 0x00000001 }, /* GL_ONE */ + { 22356, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22384, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22416, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22444, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22476, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22499, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22522, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22545, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22568, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22586, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22608, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22630, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22646, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22666, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22686, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22704, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22726, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22748, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22764, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22784, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22804, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22822, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22844, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22866, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22882, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22902, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22922, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22943, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22962, 0x00001507 }, /* GL_OR */ + { 22968, 0x00000A01 }, /* GL_ORDER */ + { 22977, 0x0000150D }, /* GL_OR_INVERTED */ + { 22992, 0x0000150B }, /* GL_OR_REVERSE */ + { 23006, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23023, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23041, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23062, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23082, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23100, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23119, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23139, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23159, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23177, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23196, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23221, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23245, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23266, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23288, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23310, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23335, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23359, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23380, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23402, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23424, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23446, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23477, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23497, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23522, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23542, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23567, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23587, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23612, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23632, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23657, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23677, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23702, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23722, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23747, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23767, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23792, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23812, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23837, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23857, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23882, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23902, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23927, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23945, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23966, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23995, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24028, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24053, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24076, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24107, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24142, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24169, 0x00001B00 }, /* GL_POINT */ + { 24178, 0x00000000 }, /* GL_POINTS */ + { 24188, 0x00000002 }, /* GL_POINT_BIT */ + { 24201, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24231, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24265, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24334, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24363, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24396, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24463, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24477, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24503, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24521, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24543, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24565, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24588, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24606, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24628, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24650, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24673, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24693, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24709, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24730, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24746, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24766, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24795, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24814, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24840, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24855, 0x00000009 }, /* GL_POLYGON */ + { 24866, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24881, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24897, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24920, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24945, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24968, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24991, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25015, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25039, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25057, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25080, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25099, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25122, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25139, 0x00001203 }, /* GL_POSITION */ + { 25151, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25183, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25219, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25252, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25289, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25320, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25355, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25387, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25423, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25456, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25488, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25524, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25557, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25594, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25624, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25658, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25689, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25724, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25755, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25790, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25822, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25858, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25888, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25922, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25953, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25988, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26020, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26051, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26086, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26118, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26154, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26183, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26216, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26246, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26280, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26319, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26352, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26392, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26426, 0x00008578 }, /* GL_PREVIOUS */ + { 26438, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26454, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26470, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26487, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26508, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26529, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26562, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26594, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26617, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26640, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26670, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26699, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26727, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26749, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26777, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26805, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26827, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26848, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26888, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26927, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26957, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26992, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27025, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27059, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27098, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27137, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27159, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27185, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27209, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27232, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27254, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27275, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27296, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27323, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27355, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27387, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27422, 0x00001701 }, /* GL_PROJECTION */ + { 27436, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27457, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27483, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27507, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27528, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27547, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27570, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27609, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27647, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27667, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27697, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27721, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27741, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27771, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27795, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27815, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27848, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27874, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27904, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27935, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27965, 0x00002003 }, /* GL_Q */ + { 27970, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27995, 0x00000007 }, /* GL_QUADS */ + { 28004, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28052, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28069, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28083, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28105, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28131, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28147, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28167, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28193, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28223, 0x00002002 }, /* GL_R */ + { 28228, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28240, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28273, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28288, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28308, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28340, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28364, 0x000088B8 }, /* GL_READ_ONLY */ + { 28377, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28394, 0x000088BA }, /* GL_READ_WRITE */ + { 28408, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28426, 0x00001903 }, /* GL_RED */ + { 28433, 0x00008016 }, /* GL_REDUCE */ + { 28443, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28457, 0x00000D15 }, /* GL_RED_BIAS */ + { 28469, 0x00000D52 }, /* GL_RED_BITS */ + { 28481, 0x00000D14 }, /* GL_RED_SCALE */ + { 28494, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28512, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28534, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28555, 0x00001C00 }, /* GL_RENDER */ + { 28565, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28581, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28608, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28636, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28662, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28689, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28709, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28736, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28759, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28786, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28818, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28854, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28879, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28903, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28932, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28954, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28980, 0x00001F01 }, /* GL_RENDERER */ + { 28992, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29007, 0x00002901 }, /* GL_REPEAT */ + { 29017, 0x00001E01 }, /* GL_REPLACE */ + { 29028, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29043, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29066, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29084, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29106, 0x00000102 }, /* GL_RETURN */ + { 29116, 0x00001907 }, /* GL_RGB */ + { 29123, 0x00008052 }, /* GL_RGB10 */ + { 29132, 0x00008059 }, /* GL_RGB10_A2 */ + { 29144, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29160, 0x00008052 }, /* GL_RGB10_EXT */ + { 29173, 0x00008053 }, /* GL_RGB12 */ + { 29182, 0x00008053 }, /* GL_RGB12_EXT */ + { 29195, 0x00008054 }, /* GL_RGB16 */ + { 29204, 0x00008054 }, /* GL_RGB16_EXT */ + { 29217, 0x0000804E }, /* GL_RGB2_EXT */ + { 29229, 0x0000804F }, /* GL_RGB4 */ + { 29237, 0x0000804F }, /* GL_RGB4_EXT */ + { 29249, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29262, 0x00008050 }, /* GL_RGB5 */ + { 29270, 0x00008057 }, /* GL_RGB5_A1 */ + { 29281, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29296, 0x00008050 }, /* GL_RGB5_EXT */ + { 29308, 0x00008051 }, /* GL_RGB8 */ + { 29316, 0x00008051 }, /* GL_RGB8_EXT */ + { 29328, 0x00001908 }, /* GL_RGBA */ + { 29336, 0x0000805A }, /* GL_RGBA12 */ + { 29346, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29360, 0x0000805B }, /* GL_RGBA16 */ + { 29370, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29384, 0x00008055 }, /* GL_RGBA2 */ + { 29393, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29406, 0x00008056 }, /* GL_RGBA4 */ + { 29415, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29434, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29447, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29461, 0x00008058 }, /* GL_RGBA8 */ + { 29470, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29483, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29498, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29516, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29529, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29542, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29556, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29568, 0x00008573 }, /* GL_RGB_SCALE */ + { 29581, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29598, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29615, 0x00000407 }, /* GL_RIGHT */ + { 29624, 0x00002000 }, /* GL_S */ + { 29629, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29643, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29664, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29678, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29699, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29713, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29729, 0x000080A9 }, /* GL_SAMPLES */ + { 29740, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29756, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29771, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29789, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29811, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29839, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29871, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29894, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29921, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29939, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29962, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29984, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30003, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30026, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30052, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30082, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30107, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30136, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30151, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30166, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30182, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30207, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30247, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30291, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30324, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30354, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30386, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30416, 0x00001C02 }, /* GL_SELECT */ + { 30426, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30454, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30479, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30495, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30522, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30553, 0x0000150F }, /* GL_SET */ + { 30560, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30581, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30605, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30620, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30635, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30663, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30686, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30716, 0x00001601 }, /* GL_SHININESS */ + { 30729, 0x00001402 }, /* GL_SHORT */ + { 30738, 0x00009119 }, /* GL_SIGNALED */ + { 30750, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30771, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30787, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30807, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30826, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30840, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30855, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30877, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30897, 0x00001D01 }, /* GL_SMOOTH */ + { 30907, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30940, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30967, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31000, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31027, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31044, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31065, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31086, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31101, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31120, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31139, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31156, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31177, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31198, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31213, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31232, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31251, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31268, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31289, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31310, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31325, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31344, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31363, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31383, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31401, 0x00001202 }, /* GL_SPECULAR */ + { 31413, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31427, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31442, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31460, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31477, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31491, 0x00008580 }, /* GL_SRC0_RGB */ + { 31503, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31517, 0x00008581 }, /* GL_SRC1_RGB */ + { 31529, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31543, 0x00008582 }, /* GL_SRC2_RGB */ + { 31555, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31568, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31590, 0x00000300 }, /* GL_SRC_COLOR */ + { 31603, 0x00008C40 }, /* GL_SRGB */ + { 31611, 0x00008C41 }, /* GL_SRGB8 */ + { 31620, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31636, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31650, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31668, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31687, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31702, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31721, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31736, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31755, 0x000088E5 }, /* GL_STATIC_READ */ + { 31770, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31789, 0x00001802 }, /* GL_STENCIL */ + { 31800, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31822, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31848, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31869, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31894, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31915, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31940, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31972, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32008, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32040, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32076, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32096, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32123, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32149, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32165, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32187, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32210, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32226, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32242, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32259, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32282, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32304, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32326, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32348, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32369, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32396, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32423, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32438, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32454, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32483, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32505, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32526, 0x00000C33 }, /* GL_STEREO */ + { 32536, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 32560, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 32585, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 32609, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32624, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32643, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32658, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32677, 0x000088E1 }, /* GL_STREAM_READ */ + { 32692, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32711, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32728, 0x000084E7 }, /* GL_SUBTRACT */ + { 32740, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32756, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 32774, 0x00009116 }, /* GL_SYNC_FENCE */ + { 32788, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 32802, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 32829, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 32859, 0x00009114 }, /* GL_SYNC_STATUS */ + { 32874, 0x00002001 }, /* GL_T */ + { 32879, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32894, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32913, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32929, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32944, 0x00002A27 }, /* GL_T2F_V3F */ + { 32955, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32974, 0x00002A28 }, /* GL_T4F_V4F */ + { 32985, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33008, 0x00001702 }, /* GL_TEXTURE */ + { 33019, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33031, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33047, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33059, 0x000084CA }, /* GL_TEXTURE10 */ + { 33072, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33089, 0x000084CB }, /* GL_TEXTURE11 */ + { 33102, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33119, 0x000084CC }, /* GL_TEXTURE12 */ + { 33132, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33149, 0x000084CD }, /* GL_TEXTURE13 */ + { 33162, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33179, 0x000084CE }, /* GL_TEXTURE14 */ + { 33192, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33209, 0x000084CF }, /* GL_TEXTURE15 */ + { 33222, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33239, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33252, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33269, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33282, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33299, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33312, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33329, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33342, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33359, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33375, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33387, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33400, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33417, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33430, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 33447, 0x000084D6 }, /* GL_TEXTURE22 */ + { 33460, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 33477, 0x000084D7 }, /* GL_TEXTURE23 */ + { 33490, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 33507, 0x000084D8 }, /* GL_TEXTURE24 */ + { 33520, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33537, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33550, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33567, 0x000084DA }, /* GL_TEXTURE26 */ + { 33580, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33597, 0x000084DB }, /* GL_TEXTURE27 */ + { 33610, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33627, 0x000084DC }, /* GL_TEXTURE28 */ + { 33640, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33657, 0x000084DD }, /* GL_TEXTURE29 */ + { 33670, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33687, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33703, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33715, 0x000084DE }, /* GL_TEXTURE30 */ + { 33728, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33745, 0x000084DF }, /* GL_TEXTURE31 */ + { 33758, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33775, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33791, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33803, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33819, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33831, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33847, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33859, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33875, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33887, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33903, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33915, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33931, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33943, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33959, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33973, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33997, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34011, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34035, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34049, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34071, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34097, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34119, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34141, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34173, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34195, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34227, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34249, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34277, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34309, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34342, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34374, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34389, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34410, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 34435, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 34453, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 34477, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 34508, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34538, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34568, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34603, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34634, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34672, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34699, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34731, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34765, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34789, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34817, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34841, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34869, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34902, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34926, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34948, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34970, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34996, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35030, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35063, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35100, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35128, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35160, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35183, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35221, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35263, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35294, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35322, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35352, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35380, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35400, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35424, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 35455, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 35490, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 35521, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35556, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35587, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35622, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35653, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35719, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35785, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35820, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 35849, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35866, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35888, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35914, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35929, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35950, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35970, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36016, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36033, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36050, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36067, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36084, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36109, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36131, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36157, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36175, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36201, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36227, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36257, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36284, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36309, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36329, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36353, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36380, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36407, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 36434, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 36460, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 36490, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 36512, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 36530, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 36560, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36588, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36616, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36644, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36665, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36684, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36706, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36725, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36745, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 36775, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 36806, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36831, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36855, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36875, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36899, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36919, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36942, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36966, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 36996, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37021, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37055, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37072, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37090, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37108, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37126, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37145, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ + { 37164, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37184, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37203, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37232, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37249, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37275, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37305, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37337, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37367, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37401, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 37417, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 37448, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 37483, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 37511, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 37543, 0x00000004 }, /* GL_TRIANGLES */ + { 37556, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 37572, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 37593, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 37611, 0x00000001 }, /* GL_TRUE */ + { 37619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 37639, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 37662, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 37682, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37703, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37725, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37747, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37767, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37788, 0x00009118 }, /* GL_UNSIGNALED */ + { 37802, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37819, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37846, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37869, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37885, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37912, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37933, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37988, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38012, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38040, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38063, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38081, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38111, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38137, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38167, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38193, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38217, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38245, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38273, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38300, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38332, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38363, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38377, 0x00002A20 }, /* GL_V2F */ + { 38384, 0x00002A21 }, /* GL_V3F */ + { 38391, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 38410, 0x00001F00 }, /* GL_VENDOR */ + { 38420, 0x00001F02 }, /* GL_VERSION */ + { 38431, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 38447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 38471, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 38501, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 38532, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38567, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38591, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38612, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38635, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38656, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38683, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38711, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38739, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38767, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38795, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38823, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38851, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38878, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38905, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38932, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38959, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38986, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39013, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39040, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39067, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39094, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39132, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39174, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39205, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39240, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39274, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39312, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39343, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39378, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 39406, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 39438, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 39468, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 39502, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 39530, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39562, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39582, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39604, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39633, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39654, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39683, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39716, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39748, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39775, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39806, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39836, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39853, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39874, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39901, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39913, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39929, 0x0000911D }, /* GL_WAIT_FAILED */ + { 39944, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39964, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40083, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40110, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40135, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40159, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40178, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40192, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40210, 0x00001506 }, /* GL_XOR */ + { 40217, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40236, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40250, 0x00000000 }, /* GL_ZERO */ + { 40258, 0x00000D16 }, /* GL_ZOOM_X */ + { 40268, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1333] = +static const unsigned reduced_enums[1347] = { - 473, /* GL_FALSE */ - 689, /* GL_LINES */ - 691, /* GL_LINE_LOOP */ - 698, /* GL_LINE_STRIP */ - 1730, /* GL_TRIANGLES */ - 1733, /* GL_TRIANGLE_STRIP */ - 1731, /* GL_TRIANGLE_FAN */ - 1267, /* GL_QUADS */ - 1270, /* GL_QUAD_STRIP */ - 1154, /* GL_POLYGON */ - 1166, /* GL_POLYGON_STIPPLE_BIT */ - 1115, /* GL_PIXEL_MODE_BIT */ - 676, /* GL_LIGHTING_BIT */ - 502, /* GL_FOG_BIT */ + 475, /* GL_FALSE */ + 691, /* GL_LINES */ + 693, /* GL_LINE_LOOP */ + 700, /* GL_LINE_STRIP */ + 1743, /* GL_TRIANGLES */ + 1746, /* GL_TRIANGLE_STRIP */ + 1744, /* GL_TRIANGLE_FAN */ + 1271, /* GL_QUADS */ + 1274, /* GL_QUAD_STRIP */ + 1158, /* GL_POLYGON */ + 1170, /* GL_POLYGON_STIPPLE_BIT */ + 1119, /* GL_PIXEL_MODE_BIT */ + 678, /* GL_LIGHTING_BIT */ + 504, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 708, /* GL_LOAD */ - 1322, /* GL_RETURN */ - 988, /* GL_MULT */ + 710, /* GL_LOAD */ + 1326, /* GL_RETURN */ + 991, /* GL_MULT */ 23, /* GL_ADD */ - 1004, /* GL_NEVER */ - 666, /* GL_LESS */ - 463, /* GL_EQUAL */ - 665, /* GL_LEQUAL */ - 588, /* GL_GREATER */ - 1019, /* GL_NOTEQUAL */ - 587, /* GL_GEQUAL */ - 46, /* GL_ALWAYS */ - 1462, /* GL_SRC_COLOR */ - 1048, /* GL_ONE_MINUS_SRC_COLOR */ - 1460, /* GL_SRC_ALPHA */ - 1047, /* GL_ONE_MINUS_SRC_ALPHA */ - 442, /* GL_DST_ALPHA */ - 1045, /* GL_ONE_MINUS_DST_ALPHA */ - 443, /* GL_DST_COLOR */ - 1046, /* GL_ONE_MINUS_DST_COLOR */ - 1461, /* GL_SRC_ALPHA_SATURATE */ - 575, /* GL_FRONT_LEFT */ - 576, /* GL_FRONT_RIGHT */ - 68, /* GL_BACK_LEFT */ - 69, /* GL_BACK_RIGHT */ - 572, /* GL_FRONT */ - 67, /* GL_BACK */ - 664, /* GL_LEFT */ - 1364, /* GL_RIGHT */ - 573, /* GL_FRONT_AND_BACK */ - 62, /* GL_AUX0 */ - 63, /* GL_AUX1 */ - 64, /* GL_AUX2 */ - 65, /* GL_AUX3 */ - 654, /* GL_INVALID_ENUM */ - 658, /* GL_INVALID_VALUE */ - 657, /* GL_INVALID_OPERATION */ - 1467, /* GL_STACK_OVERFLOW */ - 1468, /* GL_STACK_UNDERFLOW */ - 1073, /* GL_OUT_OF_MEMORY */ - 655, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 1007, /* GL_NEVER */ + 668, /* GL_LESS */ + 465, /* GL_EQUAL */ + 667, /* GL_LEQUAL */ + 590, /* GL_GREATER */ + 1022, /* GL_NOTEQUAL */ + 589, /* GL_GEQUAL */ + 47, /* GL_ALWAYS */ + 1467, /* GL_SRC_COLOR */ + 1052, /* GL_ONE_MINUS_SRC_COLOR */ + 1465, /* GL_SRC_ALPHA */ + 1051, /* GL_ONE_MINUS_SRC_ALPHA */ + 444, /* GL_DST_ALPHA */ + 1049, /* GL_ONE_MINUS_DST_ALPHA */ + 445, /* GL_DST_COLOR */ + 1050, /* GL_ONE_MINUS_DST_COLOR */ + 1466, /* GL_SRC_ALPHA_SATURATE */ + 577, /* GL_FRONT_LEFT */ + 578, /* GL_FRONT_RIGHT */ + 69, /* GL_BACK_LEFT */ + 70, /* GL_BACK_RIGHT */ + 574, /* GL_FRONT */ + 68, /* GL_BACK */ + 666, /* GL_LEFT */ + 1368, /* GL_RIGHT */ + 575, /* GL_FRONT_AND_BACK */ + 63, /* GL_AUX0 */ + 64, /* GL_AUX1 */ + 65, /* GL_AUX2 */ + 66, /* GL_AUX3 */ + 656, /* GL_INVALID_ENUM */ + 660, /* GL_INVALID_VALUE */ + 659, /* GL_INVALID_OPERATION */ + 1472, /* GL_STACK_OVERFLOW */ + 1473, /* GL_STACK_UNDERFLOW */ + 1077, /* GL_OUT_OF_MEMORY */ + 657, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1093, /* GL_PASS_THROUGH_TOKEN */ - 1153, /* GL_POINT_TOKEN */ - 699, /* GL_LINE_TOKEN */ - 1167, /* GL_POLYGON_TOKEN */ - 73, /* GL_BITMAP_TOKEN */ - 441, /* GL_DRAW_PIXEL_TOKEN */ - 299, /* GL_COPY_PIXEL_TOKEN */ - 692, /* GL_LINE_RESET_TOKEN */ - 466, /* GL_EXP */ - 467, /* GL_EXP2 */ - 335, /* GL_CW */ - 124, /* GL_CCW */ - 145, /* GL_COEFF */ - 1070, /* GL_ORDER */ - 379, /* GL_DOMAIN */ - 309, /* GL_CURRENT_COLOR */ - 312, /* GL_CURRENT_INDEX */ - 318, /* GL_CURRENT_NORMAL */ - 331, /* GL_CURRENT_TEXTURE_COORDS */ - 323, /* GL_CURRENT_RASTER_COLOR */ - 325, /* GL_CURRENT_RASTER_INDEX */ - 329, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 326, /* GL_CURRENT_RASTER_POSITION */ - 327, /* GL_CURRENT_RASTER_POSITION_VALID */ - 324, /* GL_CURRENT_RASTER_DISTANCE */ - 1146, /* GL_POINT_SMOOTH */ - 1135, /* GL_POINT_SIZE */ - 1145, /* GL_POINT_SIZE_RANGE */ - 1136, /* GL_POINT_SIZE_GRANULARITY */ - 693, /* GL_LINE_SMOOTH */ - 700, /* GL_LINE_WIDTH */ - 702, /* GL_LINE_WIDTH_RANGE */ - 701, /* GL_LINE_WIDTH_GRANULARITY */ - 695, /* GL_LINE_STIPPLE */ - 696, /* GL_LINE_STIPPLE_PATTERN */ - 697, /* GL_LINE_STIPPLE_REPEAT */ - 707, /* GL_LIST_MODE */ - 872, /* GL_MAX_LIST_NESTING */ - 704, /* GL_LIST_BASE */ - 706, /* GL_LIST_INDEX */ - 1156, /* GL_POLYGON_MODE */ - 1163, /* GL_POLYGON_SMOOTH */ - 1165, /* GL_POLYGON_STIPPLE */ - 452, /* GL_EDGE_FLAG */ - 302, /* GL_CULL_FACE */ - 303, /* GL_CULL_FACE_MODE */ - 574, /* GL_FRONT_FACE */ - 675, /* GL_LIGHTING */ - 680, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 681, /* GL_LIGHT_MODEL_TWO_SIDE */ - 677, /* GL_LIGHT_MODEL_AMBIENT */ - 1410, /* GL_SHADE_MODEL */ - 192, /* GL_COLOR_MATERIAL_FACE */ - 193, /* GL_COLOR_MATERIAL_PARAMETER */ - 191, /* GL_COLOR_MATERIAL */ - 501, /* GL_FOG */ - 523, /* GL_FOG_INDEX */ - 519, /* GL_FOG_DENSITY */ - 527, /* GL_FOG_START */ - 521, /* GL_FOG_END */ - 524, /* GL_FOG_MODE */ - 503, /* GL_FOG_COLOR */ - 366, /* GL_DEPTH_RANGE */ - 373, /* GL_DEPTH_TEST */ - 376, /* GL_DEPTH_WRITEMASK */ - 354, /* GL_DEPTH_CLEAR_VALUE */ - 365, /* GL_DEPTH_FUNC */ + 1097, /* GL_PASS_THROUGH_TOKEN */ + 1157, /* GL_POINT_TOKEN */ + 701, /* GL_LINE_TOKEN */ + 1171, /* GL_POLYGON_TOKEN */ + 74, /* GL_BITMAP_TOKEN */ + 443, /* GL_DRAW_PIXEL_TOKEN */ + 301, /* GL_COPY_PIXEL_TOKEN */ + 694, /* GL_LINE_RESET_TOKEN */ + 468, /* GL_EXP */ + 469, /* GL_EXP2 */ + 337, /* GL_CW */ + 125, /* GL_CCW */ + 146, /* GL_COEFF */ + 1074, /* GL_ORDER */ + 381, /* GL_DOMAIN */ + 311, /* GL_CURRENT_COLOR */ + 314, /* GL_CURRENT_INDEX */ + 320, /* GL_CURRENT_NORMAL */ + 333, /* GL_CURRENT_TEXTURE_COORDS */ + 325, /* GL_CURRENT_RASTER_COLOR */ + 327, /* GL_CURRENT_RASTER_INDEX */ + 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 328, /* GL_CURRENT_RASTER_POSITION */ + 329, /* GL_CURRENT_RASTER_POSITION_VALID */ + 326, /* GL_CURRENT_RASTER_DISTANCE */ + 1150, /* GL_POINT_SMOOTH */ + 1139, /* GL_POINT_SIZE */ + 1149, /* GL_POINT_SIZE_RANGE */ + 1140, /* GL_POINT_SIZE_GRANULARITY */ + 695, /* GL_LINE_SMOOTH */ + 702, /* GL_LINE_WIDTH */ + 704, /* GL_LINE_WIDTH_RANGE */ + 703, /* GL_LINE_WIDTH_GRANULARITY */ + 697, /* GL_LINE_STIPPLE */ + 698, /* GL_LINE_STIPPLE_PATTERN */ + 699, /* GL_LINE_STIPPLE_REPEAT */ + 709, /* GL_LIST_MODE */ + 874, /* GL_MAX_LIST_NESTING */ + 706, /* GL_LIST_BASE */ + 708, /* GL_LIST_INDEX */ + 1160, /* GL_POLYGON_MODE */ + 1167, /* GL_POLYGON_SMOOTH */ + 1169, /* GL_POLYGON_STIPPLE */ + 454, /* GL_EDGE_FLAG */ + 304, /* GL_CULL_FACE */ + 305, /* GL_CULL_FACE_MODE */ + 576, /* GL_FRONT_FACE */ + 677, /* GL_LIGHTING */ + 682, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 683, /* GL_LIGHT_MODEL_TWO_SIDE */ + 679, /* GL_LIGHT_MODEL_AMBIENT */ + 1414, /* GL_SHADE_MODEL */ + 193, /* GL_COLOR_MATERIAL_FACE */ + 194, /* GL_COLOR_MATERIAL_PARAMETER */ + 192, /* GL_COLOR_MATERIAL */ + 503, /* GL_FOG */ + 525, /* GL_FOG_INDEX */ + 521, /* GL_FOG_DENSITY */ + 529, /* GL_FOG_START */ + 523, /* GL_FOG_END */ + 526, /* GL_FOG_MODE */ + 505, /* GL_FOG_COLOR */ + 368, /* GL_DEPTH_RANGE */ + 375, /* GL_DEPTH_TEST */ + 378, /* GL_DEPTH_WRITEMASK */ + 356, /* GL_DEPTH_CLEAR_VALUE */ + 367, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1503, /* GL_STENCIL_TEST */ - 1491, /* GL_STENCIL_CLEAR_VALUE */ - 1493, /* GL_STENCIL_FUNC */ - 1505, /* GL_STENCIL_VALUE_MASK */ - 1492, /* GL_STENCIL_FAIL */ - 1500, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1501, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1502, /* GL_STENCIL_REF */ - 1506, /* GL_STENCIL_WRITEMASK */ - 841, /* GL_MATRIX_MODE */ - 1009, /* GL_NORMALIZE */ - 1823, /* GL_VIEWPORT */ - 983, /* GL_MODELVIEW_STACK_DEPTH */ - 1246, /* GL_PROJECTION_STACK_DEPTH */ - 1707, /* GL_TEXTURE_STACK_DEPTH */ - 981, /* GL_MODELVIEW_MATRIX */ - 1245, /* GL_PROJECTION_MATRIX */ - 1690, /* GL_TEXTURE_MATRIX */ - 60, /* GL_ATTRIB_STACK_DEPTH */ - 135, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 1508, /* GL_STENCIL_TEST */ + 1496, /* GL_STENCIL_CLEAR_VALUE */ + 1498, /* GL_STENCIL_FUNC */ + 1510, /* GL_STENCIL_VALUE_MASK */ + 1497, /* GL_STENCIL_FAIL */ + 1505, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1506, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1507, /* GL_STENCIL_REF */ + 1511, /* GL_STENCIL_WRITEMASK */ + 843, /* GL_MATRIX_MODE */ + 1012, /* GL_NORMALIZE */ + 1837, /* GL_VIEWPORT */ + 986, /* GL_MODELVIEW_STACK_DEPTH */ + 1250, /* GL_PROJECTION_STACK_DEPTH */ + 1718, /* GL_TEXTURE_STACK_DEPTH */ + 984, /* GL_MODELVIEW_MATRIX */ + 1249, /* GL_PROJECTION_MATRIX */ + 1701, /* GL_TEXTURE_MATRIX */ + 61, /* GL_ATTRIB_STACK_DEPTH */ + 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 378, /* GL_DITHER */ - 77, /* GL_BLEND_DST */ - 86, /* GL_BLEND_SRC */ - 74, /* GL_BLEND */ - 710, /* GL_LOGIC_OP_MODE */ - 628, /* GL_INDEX_LOGIC_OP */ - 190, /* GL_COLOR_LOGIC_OP */ - 66, /* GL_AUX_BUFFERS */ - 389, /* GL_DRAW_BUFFER */ - 1280, /* GL_READ_BUFFER */ - 1391, /* GL_SCISSOR_BOX */ - 1392, /* GL_SCISSOR_TEST */ - 627, /* GL_INDEX_CLEAR_VALUE */ - 632, /* GL_INDEX_WRITEMASK */ - 187, /* GL_COLOR_CLEAR_VALUE */ - 229, /* GL_COLOR_WRITEMASK */ - 629, /* GL_INDEX_MODE */ - 1357, /* GL_RGBA_MODE */ - 388, /* GL_DOUBLEBUFFER */ - 1507, /* GL_STEREO */ - 1315, /* GL_RENDER_MODE */ - 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1147, /* GL_POINT_SMOOTH_HINT */ - 694, /* GL_LINE_SMOOTH_HINT */ - 1164, /* GL_POLYGON_SMOOTH_HINT */ - 522, /* GL_FOG_HINT */ - 1671, /* GL_TEXTURE_GEN_S */ - 1672, /* GL_TEXTURE_GEN_T */ - 1670, /* GL_TEXTURE_GEN_R */ - 1669, /* GL_TEXTURE_GEN_Q */ - 1107, /* GL_PIXEL_MAP_I_TO_I */ - 1113, /* GL_PIXEL_MAP_S_TO_S */ - 1109, /* GL_PIXEL_MAP_I_TO_R */ - 1105, /* GL_PIXEL_MAP_I_TO_G */ - 1103, /* GL_PIXEL_MAP_I_TO_B */ - 1101, /* GL_PIXEL_MAP_I_TO_A */ - 1111, /* GL_PIXEL_MAP_R_TO_R */ - 1099, /* GL_PIXEL_MAP_G_TO_G */ - 1097, /* GL_PIXEL_MAP_B_TO_B */ - 1095, /* GL_PIXEL_MAP_A_TO_A */ - 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1742, /* GL_UNPACK_SWAP_BYTES */ - 1737, /* GL_UNPACK_LSB_FIRST */ - 1738, /* GL_UNPACK_ROW_LENGTH */ - 1741, /* GL_UNPACK_SKIP_ROWS */ - 1740, /* GL_UNPACK_SKIP_PIXELS */ - 1735, /* GL_UNPACK_ALIGNMENT */ - 1082, /* GL_PACK_SWAP_BYTES */ - 1077, /* GL_PACK_LSB_FIRST */ - 1078, /* GL_PACK_ROW_LENGTH */ - 1081, /* GL_PACK_SKIP_ROWS */ - 1080, /* GL_PACK_SKIP_PIXELS */ - 1074, /* GL_PACK_ALIGNMENT */ - 788, /* GL_MAP_COLOR */ - 793, /* GL_MAP_STENCIL */ - 631, /* GL_INDEX_SHIFT */ - 630, /* GL_INDEX_OFFSET */ - 1293, /* GL_RED_SCALE */ - 1291, /* GL_RED_BIAS */ - 1840, /* GL_ZOOM_X */ - 1841, /* GL_ZOOM_Y */ - 592, /* GL_GREEN_SCALE */ - 590, /* GL_GREEN_BIAS */ - 92, /* GL_BLUE_SCALE */ - 90, /* GL_BLUE_BIAS */ + 380, /* GL_DITHER */ + 78, /* GL_BLEND_DST */ + 87, /* GL_BLEND_SRC */ + 75, /* GL_BLEND */ + 712, /* GL_LOGIC_OP_MODE */ + 630, /* GL_INDEX_LOGIC_OP */ + 191, /* GL_COLOR_LOGIC_OP */ + 67, /* GL_AUX_BUFFERS */ + 391, /* GL_DRAW_BUFFER */ + 1284, /* GL_READ_BUFFER */ + 1395, /* GL_SCISSOR_BOX */ + 1396, /* GL_SCISSOR_TEST */ + 629, /* GL_INDEX_CLEAR_VALUE */ + 634, /* GL_INDEX_WRITEMASK */ + 188, /* GL_COLOR_CLEAR_VALUE */ + 230, /* GL_COLOR_WRITEMASK */ + 631, /* GL_INDEX_MODE */ + 1361, /* GL_RGBA_MODE */ + 390, /* GL_DOUBLEBUFFER */ + 1512, /* GL_STEREO */ + 1319, /* GL_RENDER_MODE */ + 1098, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1151, /* GL_POINT_SMOOTH_HINT */ + 696, /* GL_LINE_SMOOTH_HINT */ + 1168, /* GL_POLYGON_SMOOTH_HINT */ + 524, /* GL_FOG_HINT */ + 1682, /* GL_TEXTURE_GEN_S */ + 1683, /* GL_TEXTURE_GEN_T */ + 1681, /* GL_TEXTURE_GEN_R */ + 1680, /* GL_TEXTURE_GEN_Q */ + 1111, /* GL_PIXEL_MAP_I_TO_I */ + 1117, /* GL_PIXEL_MAP_S_TO_S */ + 1113, /* GL_PIXEL_MAP_I_TO_R */ + 1109, /* GL_PIXEL_MAP_I_TO_G */ + 1107, /* GL_PIXEL_MAP_I_TO_B */ + 1105, /* GL_PIXEL_MAP_I_TO_A */ + 1115, /* GL_PIXEL_MAP_R_TO_R */ + 1103, /* GL_PIXEL_MAP_G_TO_G */ + 1101, /* GL_PIXEL_MAP_B_TO_B */ + 1099, /* GL_PIXEL_MAP_A_TO_A */ + 1112, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1118, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1114, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1110, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1108, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1106, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1116, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1104, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1102, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1100, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1755, /* GL_UNPACK_SWAP_BYTES */ + 1750, /* GL_UNPACK_LSB_FIRST */ + 1751, /* GL_UNPACK_ROW_LENGTH */ + 1754, /* GL_UNPACK_SKIP_ROWS */ + 1753, /* GL_UNPACK_SKIP_PIXELS */ + 1748, /* GL_UNPACK_ALIGNMENT */ + 1086, /* GL_PACK_SWAP_BYTES */ + 1081, /* GL_PACK_LSB_FIRST */ + 1082, /* GL_PACK_ROW_LENGTH */ + 1085, /* GL_PACK_SKIP_ROWS */ + 1084, /* GL_PACK_SKIP_PIXELS */ + 1078, /* GL_PACK_ALIGNMENT */ + 790, /* GL_MAP_COLOR */ + 795, /* GL_MAP_STENCIL */ + 633, /* GL_INDEX_SHIFT */ + 632, /* GL_INDEX_OFFSET */ + 1297, /* GL_RED_SCALE */ + 1295, /* GL_RED_BIAS */ + 1855, /* GL_ZOOM_X */ + 1856, /* GL_ZOOM_Y */ + 594, /* GL_GREEN_SCALE */ + 592, /* GL_GREEN_BIAS */ + 93, /* GL_BLUE_SCALE */ + 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 367, /* GL_DEPTH_SCALE */ - 348, /* GL_DEPTH_BIAS */ - 867, /* GL_MAX_EVAL_ORDER */ - 871, /* GL_MAX_LIGHTS */ - 850, /* GL_MAX_CLIP_PLANES */ - 916, /* GL_MAX_TEXTURE_SIZE */ - 877, /* GL_MAX_PIXEL_MAP_TABLE */ - 846, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 875, /* GL_MAX_NAME_STACK_DEPTH */ - 903, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 917, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 931, /* GL_MAX_VIEWPORT_DIMS */ - 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1517, /* GL_SUBPIXEL_BITS */ - 626, /* GL_INDEX_BITS */ - 1292, /* GL_RED_BITS */ - 591, /* GL_GREEN_BITS */ - 91, /* GL_BLUE_BITS */ + 369, /* GL_DEPTH_SCALE */ + 350, /* GL_DEPTH_BIAS */ + 869, /* GL_MAX_EVAL_ORDER */ + 873, /* GL_MAX_LIGHTS */ + 852, /* GL_MAX_CLIP_PLANES */ + 919, /* GL_MAX_TEXTURE_SIZE */ + 879, /* GL_MAX_PIXEL_MAP_TABLE */ + 848, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 876, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 877, /* GL_MAX_NAME_STACK_DEPTH */ + 905, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 920, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 934, /* GL_MAX_VIEWPORT_DIMS */ + 849, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1522, /* GL_SUBPIXEL_BITS */ + 628, /* GL_INDEX_BITS */ + 1296, /* GL_RED_BITS */ + 593, /* GL_GREEN_BITS */ + 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 349, /* GL_DEPTH_BITS */ - 1489, /* GL_STENCIL_BITS */ + 351, /* GL_DEPTH_BITS */ + 1494, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 997, /* GL_NAME_STACK_DEPTH */ - 61, /* GL_AUTO_NORMAL */ - 734, /* GL_MAP1_COLOR_4 */ - 737, /* GL_MAP1_INDEX */ - 738, /* GL_MAP1_NORMAL */ - 739, /* GL_MAP1_TEXTURE_COORD_1 */ - 740, /* GL_MAP1_TEXTURE_COORD_2 */ - 741, /* GL_MAP1_TEXTURE_COORD_3 */ - 742, /* GL_MAP1_TEXTURE_COORD_4 */ - 743, /* GL_MAP1_VERTEX_3 */ - 744, /* GL_MAP1_VERTEX_4 */ - 761, /* GL_MAP2_COLOR_4 */ - 764, /* GL_MAP2_INDEX */ - 765, /* GL_MAP2_NORMAL */ - 766, /* GL_MAP2_TEXTURE_COORD_1 */ - 767, /* GL_MAP2_TEXTURE_COORD_2 */ - 768, /* GL_MAP2_TEXTURE_COORD_3 */ - 769, /* GL_MAP2_TEXTURE_COORD_4 */ - 770, /* GL_MAP2_VERTEX_3 */ - 771, /* GL_MAP2_VERTEX_4 */ - 735, /* GL_MAP1_GRID_DOMAIN */ - 736, /* GL_MAP1_GRID_SEGMENTS */ - 762, /* GL_MAP2_GRID_DOMAIN */ - 763, /* GL_MAP2_GRID_SEGMENTS */ - 1594, /* GL_TEXTURE_1D */ - 1596, /* GL_TEXTURE_2D */ - 476, /* GL_FEEDBACK_BUFFER_POINTER */ - 477, /* GL_FEEDBACK_BUFFER_SIZE */ - 478, /* GL_FEEDBACK_BUFFER_TYPE */ - 1401, /* GL_SELECTION_BUFFER_POINTER */ - 1402, /* GL_SELECTION_BUFFER_SIZE */ - 1712, /* GL_TEXTURE_WIDTH */ - 1676, /* GL_TEXTURE_HEIGHT */ - 1631, /* GL_TEXTURE_COMPONENTS */ - 1615, /* GL_TEXTURE_BORDER_COLOR */ - 1614, /* GL_TEXTURE_BORDER */ - 380, /* GL_DONT_CARE */ - 474, /* GL_FASTEST */ - 1005, /* GL_NICEST */ - 47, /* GL_AMBIENT */ - 377, /* GL_DIFFUSE */ - 1449, /* GL_SPECULAR */ - 1168, /* GL_POSITION */ - 1452, /* GL_SPOT_DIRECTION */ - 1453, /* GL_SPOT_EXPONENT */ - 1451, /* GL_SPOT_CUTOFF */ - 273, /* GL_CONSTANT_ATTENUATION */ - 684, /* GL_LINEAR_ATTENUATION */ - 1266, /* GL_QUADRATIC_ATTENUATION */ - 243, /* GL_COMPILE */ - 244, /* GL_COMPILE_AND_EXECUTE */ - 119, /* GL_BYTE */ - 1743, /* GL_UNSIGNED_BYTE */ - 1415, /* GL_SHORT */ - 1754, /* GL_UNSIGNED_SHORT */ - 634, /* GL_INT */ - 1746, /* GL_UNSIGNED_INT */ - 482, /* GL_FLOAT */ + 1000, /* GL_NAME_STACK_DEPTH */ + 62, /* GL_AUTO_NORMAL */ + 736, /* GL_MAP1_COLOR_4 */ + 739, /* GL_MAP1_INDEX */ + 740, /* GL_MAP1_NORMAL */ + 741, /* GL_MAP1_TEXTURE_COORD_1 */ + 742, /* GL_MAP1_TEXTURE_COORD_2 */ + 743, /* GL_MAP1_TEXTURE_COORD_3 */ + 744, /* GL_MAP1_TEXTURE_COORD_4 */ + 745, /* GL_MAP1_VERTEX_3 */ + 746, /* GL_MAP1_VERTEX_4 */ + 763, /* GL_MAP2_COLOR_4 */ + 766, /* GL_MAP2_INDEX */ + 767, /* GL_MAP2_NORMAL */ + 768, /* GL_MAP2_TEXTURE_COORD_1 */ + 769, /* GL_MAP2_TEXTURE_COORD_2 */ + 770, /* GL_MAP2_TEXTURE_COORD_3 */ + 771, /* GL_MAP2_TEXTURE_COORD_4 */ + 772, /* GL_MAP2_VERTEX_3 */ + 773, /* GL_MAP2_VERTEX_4 */ + 737, /* GL_MAP1_GRID_DOMAIN */ + 738, /* GL_MAP1_GRID_SEGMENTS */ + 764, /* GL_MAP2_GRID_DOMAIN */ + 765, /* GL_MAP2_GRID_SEGMENTS */ + 1605, /* GL_TEXTURE_1D */ + 1607, /* GL_TEXTURE_2D */ + 478, /* GL_FEEDBACK_BUFFER_POINTER */ + 479, /* GL_FEEDBACK_BUFFER_SIZE */ + 480, /* GL_FEEDBACK_BUFFER_TYPE */ + 1405, /* GL_SELECTION_BUFFER_POINTER */ + 1406, /* GL_SELECTION_BUFFER_SIZE */ + 1723, /* GL_TEXTURE_WIDTH */ + 1687, /* GL_TEXTURE_HEIGHT */ + 1642, /* GL_TEXTURE_COMPONENTS */ + 1626, /* GL_TEXTURE_BORDER_COLOR */ + 1625, /* GL_TEXTURE_BORDER */ + 382, /* GL_DONT_CARE */ + 476, /* GL_FASTEST */ + 1008, /* GL_NICEST */ + 48, /* GL_AMBIENT */ + 379, /* GL_DIFFUSE */ + 1454, /* GL_SPECULAR */ + 1172, /* GL_POSITION */ + 1457, /* GL_SPOT_DIRECTION */ + 1458, /* GL_SPOT_EXPONENT */ + 1456, /* GL_SPOT_CUTOFF */ + 275, /* GL_CONSTANT_ATTENUATION */ + 686, /* GL_LINEAR_ATTENUATION */ + 1270, /* GL_QUADRATIC_ATTENUATION */ + 244, /* GL_COMPILE */ + 245, /* GL_COMPILE_AND_EXECUTE */ + 120, /* GL_BYTE */ + 1757, /* GL_UNSIGNED_BYTE */ + 1419, /* GL_SHORT */ + 1768, /* GL_UNSIGNED_SHORT */ + 636, /* GL_INT */ + 1760, /* GL_UNSIGNED_INT */ + 484, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 387, /* GL_DOUBLE */ - 131, /* GL_CLEAR */ - 49, /* GL_AND */ - 51, /* GL_AND_REVERSE */ - 297, /* GL_COPY */ - 50, /* GL_AND_INVERTED */ - 1007, /* GL_NOOP */ - 1836, /* GL_XOR */ - 1069, /* GL_OR */ - 1008, /* GL_NOR */ - 464, /* GL_EQUIV */ - 661, /* GL_INVERT */ - 1072, /* GL_OR_REVERSE */ - 298, /* GL_COPY_INVERTED */ - 1071, /* GL_OR_INVERTED */ - 998, /* GL_NAND */ - 1406, /* GL_SET */ - 461, /* GL_EMISSION */ - 1414, /* GL_SHININESS */ - 48, /* GL_AMBIENT_AND_DIFFUSE */ - 189, /* GL_COLOR_INDEXES */ - 948, /* GL_MODELVIEW */ - 1244, /* GL_PROJECTION */ - 1529, /* GL_TEXTURE */ - 146, /* GL_COLOR */ - 344, /* GL_DEPTH */ - 1475, /* GL_STENCIL */ - 188, /* GL_COLOR_INDEX */ - 1494, /* GL_STENCIL_INDEX */ - 355, /* GL_DEPTH_COMPONENT */ - 1288, /* GL_RED */ - 589, /* GL_GREEN */ - 89, /* GL_BLUE */ + 389, /* GL_DOUBLE */ + 132, /* GL_CLEAR */ + 50, /* GL_AND */ + 52, /* GL_AND_REVERSE */ + 299, /* GL_COPY */ + 51, /* GL_AND_INVERTED */ + 1010, /* GL_NOOP */ + 1851, /* GL_XOR */ + 1073, /* GL_OR */ + 1011, /* GL_NOR */ + 466, /* GL_EQUIV */ + 663, /* GL_INVERT */ + 1076, /* GL_OR_REVERSE */ + 300, /* GL_COPY_INVERTED */ + 1075, /* GL_OR_INVERTED */ + 1001, /* GL_NAND */ + 1410, /* GL_SET */ + 463, /* GL_EMISSION */ + 1418, /* GL_SHININESS */ + 49, /* GL_AMBIENT_AND_DIFFUSE */ + 190, /* GL_COLOR_INDEXES */ + 951, /* GL_MODELVIEW */ + 1248, /* GL_PROJECTION */ + 1540, /* GL_TEXTURE */ + 147, /* GL_COLOR */ + 346, /* GL_DEPTH */ + 1480, /* GL_STENCIL */ + 189, /* GL_COLOR_INDEX */ + 1499, /* GL_STENCIL_INDEX */ + 357, /* GL_DEPTH_COMPONENT */ + 1292, /* GL_RED */ + 591, /* GL_GREEN */ + 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1323, /* GL_RGB */ - 1342, /* GL_RGBA */ - 712, /* GL_LUMINANCE */ - 733, /* GL_LUMINANCE_ALPHA */ - 72, /* GL_BITMAP */ - 1124, /* GL_POINT */ - 682, /* GL_LINE */ - 479, /* GL_FILL */ - 1297, /* GL_RENDER */ - 475, /* GL_FEEDBACK */ - 1400, /* GL_SELECT */ - 481, /* GL_FLAT */ - 1424, /* GL_SMOOTH */ - 662, /* GL_KEEP */ - 1317, /* GL_REPLACE */ - 616, /* GL_INCR */ - 340, /* GL_DECR */ - 1769, /* GL_VENDOR */ - 1314, /* GL_RENDERER */ - 1770, /* GL_VERSION */ - 468, /* GL_EXTENSIONS */ - 1365, /* GL_S */ - 1520, /* GL_T */ - 1277, /* GL_R */ - 1265, /* GL_Q */ - 984, /* GL_MODULATE */ - 339, /* GL_DECAL */ - 1666, /* GL_TEXTURE_ENV_MODE */ - 1665, /* GL_TEXTURE_ENV_COLOR */ - 1664, /* GL_TEXTURE_ENV */ - 469, /* GL_EYE_LINEAR */ - 1031, /* GL_OBJECT_LINEAR */ - 1450, /* GL_SPHERE_MAP */ - 1668, /* GL_TEXTURE_GEN_MODE */ - 1033, /* GL_OBJECT_PLANE */ - 470, /* GL_EYE_PLANE */ - 999, /* GL_NEAREST */ - 683, /* GL_LINEAR */ - 1003, /* GL_NEAREST_MIPMAP_NEAREST */ - 688, /* GL_LINEAR_MIPMAP_NEAREST */ - 1002, /* GL_NEAREST_MIPMAP_LINEAR */ - 687, /* GL_LINEAR_MIPMAP_LINEAR */ - 1689, /* GL_TEXTURE_MAG_FILTER */ - 1697, /* GL_TEXTURE_MIN_FILTER */ - 1714, /* GL_TEXTURE_WRAP_S */ - 1715, /* GL_TEXTURE_WRAP_T */ - 125, /* GL_CLAMP */ - 1316, /* GL_REPEAT */ - 1162, /* GL_POLYGON_OFFSET_UNITS */ - 1161, /* GL_POLYGON_OFFSET_POINT */ - 1160, /* GL_POLYGON_OFFSET_LINE */ - 1278, /* GL_R3_G3_B2 */ - 1766, /* GL_V2F */ - 1767, /* GL_V3F */ - 122, /* GL_C4UB_V2F */ - 123, /* GL_C4UB_V3F */ - 120, /* GL_C3F_V3F */ - 996, /* GL_N3F_V3F */ - 121, /* GL_C4F_N3F_V3F */ - 1525, /* GL_T2F_V3F */ - 1527, /* GL_T4F_V4F */ - 1523, /* GL_T2F_C4UB_V3F */ - 1521, /* GL_T2F_C3F_V3F */ - 1524, /* GL_T2F_N3F_V3F */ - 1522, /* GL_T2F_C4F_N3F_V3F */ - 1526, /* GL_T4F_C4F_N3F_V4F */ - 138, /* GL_CLIP_PLANE0 */ - 139, /* GL_CLIP_PLANE1 */ - 140, /* GL_CLIP_PLANE2 */ - 141, /* GL_CLIP_PLANE3 */ - 142, /* GL_CLIP_PLANE4 */ - 143, /* GL_CLIP_PLANE5 */ - 667, /* GL_LIGHT0 */ - 668, /* GL_LIGHT1 */ - 669, /* GL_LIGHT2 */ - 670, /* GL_LIGHT3 */ - 671, /* GL_LIGHT4 */ - 672, /* GL_LIGHT5 */ - 673, /* GL_LIGHT6 */ - 674, /* GL_LIGHT7 */ - 593, /* GL_HINT_BIT */ - 275, /* GL_CONSTANT_COLOR */ - 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 270, /* GL_CONSTANT_ALPHA */ - 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - 75, /* GL_BLEND_COLOR */ - 577, /* GL_FUNC_ADD */ - 932, /* GL_MIN */ - 843, /* GL_MAX */ - 80, /* GL_BLEND_EQUATION */ - 581, /* GL_FUNC_SUBTRACT */ - 579, /* GL_FUNC_REVERSE_SUBTRACT */ - 278, /* GL_CONVOLUTION_1D */ - 279, /* GL_CONVOLUTION_2D */ - 1403, /* GL_SEPARABLE_2D */ - 282, /* GL_CONVOLUTION_BORDER_MODE */ - 286, /* GL_CONVOLUTION_FILTER_SCALE */ - 284, /* GL_CONVOLUTION_FILTER_BIAS */ - 1289, /* GL_REDUCE */ - 288, /* GL_CONVOLUTION_FORMAT */ - 292, /* GL_CONVOLUTION_WIDTH */ - 290, /* GL_CONVOLUTION_HEIGHT */ - 858, /* GL_MAX_CONVOLUTION_WIDTH */ - 856, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1201, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1197, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1192, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1188, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1199, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1195, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1190, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1186, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 594, /* GL_HISTOGRAM */ - 1249, /* GL_PROXY_HISTOGRAM */ - 610, /* GL_HISTOGRAM_WIDTH */ - 600, /* GL_HISTOGRAM_FORMAT */ - 606, /* GL_HISTOGRAM_RED_SIZE */ - 602, /* GL_HISTOGRAM_GREEN_SIZE */ - 597, /* GL_HISTOGRAM_BLUE_SIZE */ - 595, /* GL_HISTOGRAM_ALPHA_SIZE */ - 604, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 608, /* GL_HISTOGRAM_SINK */ - 933, /* GL_MINMAX */ - 935, /* GL_MINMAX_FORMAT */ - 937, /* GL_MINMAX_SINK */ - 1528, /* GL_TABLE_TOO_LARGE_EXT */ - 1745, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1756, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1758, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1751, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1747, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1159, /* GL_POLYGON_OFFSET_FILL */ - 1158, /* GL_POLYGON_OFFSET_FACTOR */ - 1157, /* GL_POLYGON_OFFSET_BIAS */ - 1320, /* GL_RESCALE_NORMAL */ + 1327, /* GL_RGB */ + 1346, /* GL_RGBA */ + 714, /* GL_LUMINANCE */ + 735, /* GL_LUMINANCE_ALPHA */ + 73, /* GL_BITMAP */ + 1128, /* GL_POINT */ + 684, /* GL_LINE */ + 481, /* GL_FILL */ + 1301, /* GL_RENDER */ + 477, /* GL_FEEDBACK */ + 1404, /* GL_SELECT */ + 483, /* GL_FLAT */ + 1429, /* GL_SMOOTH */ + 664, /* GL_KEEP */ + 1321, /* GL_REPLACE */ + 618, /* GL_INCR */ + 342, /* GL_DECR */ + 1783, /* GL_VENDOR */ + 1318, /* GL_RENDERER */ + 1784, /* GL_VERSION */ + 470, /* GL_EXTENSIONS */ + 1369, /* GL_S */ + 1531, /* GL_T */ + 1281, /* GL_R */ + 1269, /* GL_Q */ + 987, /* GL_MODULATE */ + 341, /* GL_DECAL */ + 1677, /* GL_TEXTURE_ENV_MODE */ + 1676, /* GL_TEXTURE_ENV_COLOR */ + 1675, /* GL_TEXTURE_ENV */ + 471, /* GL_EYE_LINEAR */ + 1034, /* GL_OBJECT_LINEAR */ + 1455, /* GL_SPHERE_MAP */ + 1679, /* GL_TEXTURE_GEN_MODE */ + 1036, /* GL_OBJECT_PLANE */ + 472, /* GL_EYE_PLANE */ + 1002, /* GL_NEAREST */ + 685, /* GL_LINEAR */ + 1006, /* GL_NEAREST_MIPMAP_NEAREST */ + 690, /* GL_LINEAR_MIPMAP_NEAREST */ + 1005, /* GL_NEAREST_MIPMAP_LINEAR */ + 689, /* GL_LINEAR_MIPMAP_LINEAR */ + 1700, /* GL_TEXTURE_MAG_FILTER */ + 1708, /* GL_TEXTURE_MIN_FILTER */ + 1725, /* GL_TEXTURE_WRAP_S */ + 1726, /* GL_TEXTURE_WRAP_T */ + 126, /* GL_CLAMP */ + 1320, /* GL_REPEAT */ + 1166, /* GL_POLYGON_OFFSET_UNITS */ + 1165, /* GL_POLYGON_OFFSET_POINT */ + 1164, /* GL_POLYGON_OFFSET_LINE */ + 1282, /* GL_R3_G3_B2 */ + 1780, /* GL_V2F */ + 1781, /* GL_V3F */ + 123, /* GL_C4UB_V2F */ + 124, /* GL_C4UB_V3F */ + 121, /* GL_C3F_V3F */ + 999, /* GL_N3F_V3F */ + 122, /* GL_C4F_N3F_V3F */ + 1536, /* GL_T2F_V3F */ + 1538, /* GL_T4F_V4F */ + 1534, /* GL_T2F_C4UB_V3F */ + 1532, /* GL_T2F_C3F_V3F */ + 1535, /* GL_T2F_N3F_V3F */ + 1533, /* GL_T2F_C4F_N3F_V3F */ + 1537, /* GL_T4F_C4F_N3F_V4F */ + 139, /* GL_CLIP_PLANE0 */ + 140, /* GL_CLIP_PLANE1 */ + 141, /* GL_CLIP_PLANE2 */ + 142, /* GL_CLIP_PLANE3 */ + 143, /* GL_CLIP_PLANE4 */ + 144, /* GL_CLIP_PLANE5 */ + 669, /* GL_LIGHT0 */ + 670, /* GL_LIGHT1 */ + 671, /* GL_LIGHT2 */ + 672, /* GL_LIGHT3 */ + 673, /* GL_LIGHT4 */ + 674, /* GL_LIGHT5 */ + 675, /* GL_LIGHT6 */ + 676, /* GL_LIGHT7 */ + 595, /* GL_HINT_BIT */ + 277, /* GL_CONSTANT_COLOR */ + 1047, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 272, /* GL_CONSTANT_ALPHA */ + 1045, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 76, /* GL_BLEND_COLOR */ + 579, /* GL_FUNC_ADD */ + 935, /* GL_MIN */ + 845, /* GL_MAX */ + 81, /* GL_BLEND_EQUATION */ + 583, /* GL_FUNC_SUBTRACT */ + 581, /* GL_FUNC_REVERSE_SUBTRACT */ + 280, /* GL_CONVOLUTION_1D */ + 281, /* GL_CONVOLUTION_2D */ + 1407, /* GL_SEPARABLE_2D */ + 284, /* GL_CONVOLUTION_BORDER_MODE */ + 288, /* GL_CONVOLUTION_FILTER_SCALE */ + 286, /* GL_CONVOLUTION_FILTER_BIAS */ + 1293, /* GL_REDUCE */ + 290, /* GL_CONVOLUTION_FORMAT */ + 294, /* GL_CONVOLUTION_WIDTH */ + 292, /* GL_CONVOLUTION_HEIGHT */ + 860, /* GL_MAX_CONVOLUTION_WIDTH */ + 858, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1205, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1201, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1196, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1192, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1203, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1199, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1194, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1190, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 596, /* GL_HISTOGRAM */ + 1253, /* GL_PROXY_HISTOGRAM */ + 612, /* GL_HISTOGRAM_WIDTH */ + 602, /* GL_HISTOGRAM_FORMAT */ + 608, /* GL_HISTOGRAM_RED_SIZE */ + 604, /* GL_HISTOGRAM_GREEN_SIZE */ + 599, /* GL_HISTOGRAM_BLUE_SIZE */ + 597, /* GL_HISTOGRAM_ALPHA_SIZE */ + 606, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 610, /* GL_HISTOGRAM_SINK */ + 936, /* GL_MINMAX */ + 938, /* GL_MINMAX_FORMAT */ + 940, /* GL_MINMAX_SINK */ + 1539, /* GL_TABLE_TOO_LARGE_EXT */ + 1759, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1770, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1772, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1765, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1761, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1163, /* GL_POLYGON_OFFSET_FILL */ + 1162, /* GL_POLYGON_OFFSET_FACTOR */ + 1161, /* GL_POLYGON_OFFSET_BIAS */ + 1324, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 723, /* GL_LUMINANCE4 */ - 729, /* GL_LUMINANCE8 */ - 713, /* GL_LUMINANCE12 */ - 719, /* GL_LUMINANCE16 */ - 724, /* GL_LUMINANCE4_ALPHA4 */ - 727, /* GL_LUMINANCE6_ALPHA2 */ - 730, /* GL_LUMINANCE8_ALPHA8 */ - 716, /* GL_LUMINANCE12_ALPHA4 */ - 714, /* GL_LUMINANCE12_ALPHA12 */ - 720, /* GL_LUMINANCE16_ALPHA16 */ - 635, /* GL_INTENSITY */ - 640, /* GL_INTENSITY4 */ - 642, /* GL_INTENSITY8 */ - 636, /* GL_INTENSITY12 */ - 638, /* GL_INTENSITY16 */ - 1332, /* GL_RGB2_EXT */ - 1333, /* GL_RGB4 */ - 1336, /* GL_RGB5 */ - 1340, /* GL_RGB8 */ - 1324, /* GL_RGB10 */ - 1328, /* GL_RGB12 */ - 1330, /* GL_RGB16 */ - 1347, /* GL_RGBA2 */ - 1349, /* GL_RGBA4 */ - 1337, /* GL_RGB5_A1 */ - 1353, /* GL_RGBA8 */ - 1325, /* GL_RGB10_A2 */ - 1343, /* GL_RGBA12 */ - 1345, /* GL_RGBA16 */ - 1704, /* GL_TEXTURE_RED_SIZE */ - 1674, /* GL_TEXTURE_GREEN_SIZE */ - 1612, /* GL_TEXTURE_BLUE_SIZE */ - 1599, /* GL_TEXTURE_ALPHA_SIZE */ - 1687, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1678, /* GL_TEXTURE_INTENSITY_SIZE */ - 1318, /* GL_REPLACE_EXT */ - 1253, /* GL_PROXY_TEXTURE_1D */ - 1256, /* GL_PROXY_TEXTURE_2D */ - 1710, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1699, /* GL_TEXTURE_PRIORITY */ - 1706, /* GL_TEXTURE_RESIDENT */ - 1602, /* GL_TEXTURE_BINDING_1D */ - 1604, /* GL_TEXTURE_BINDING_2D */ - 1606, /* GL_TEXTURE_BINDING_3D */ - 1079, /* GL_PACK_SKIP_IMAGES */ - 1075, /* GL_PACK_IMAGE_HEIGHT */ - 1739, /* GL_UNPACK_SKIP_IMAGES */ - 1736, /* GL_UNPACK_IMAGE_HEIGHT */ - 1598, /* GL_TEXTURE_3D */ - 1259, /* GL_PROXY_TEXTURE_3D */ - 1661, /* GL_TEXTURE_DEPTH */ - 1713, /* GL_TEXTURE_WRAP_R */ - 844, /* GL_MAX_3D_TEXTURE_SIZE */ - 1771, /* GL_VERTEX_ARRAY */ - 1010, /* GL_NORMAL_ARRAY */ - 147, /* GL_COLOR_ARRAY */ - 620, /* GL_INDEX_ARRAY */ - 1639, /* GL_TEXTURE_COORD_ARRAY */ - 453, /* GL_EDGE_FLAG_ARRAY */ - 1777, /* GL_VERTEX_ARRAY_SIZE */ - 1779, /* GL_VERTEX_ARRAY_TYPE */ - 1778, /* GL_VERTEX_ARRAY_STRIDE */ - 1015, /* GL_NORMAL_ARRAY_TYPE */ - 1014, /* GL_NORMAL_ARRAY_STRIDE */ - 151, /* GL_COLOR_ARRAY_SIZE */ - 153, /* GL_COLOR_ARRAY_TYPE */ - 152, /* GL_COLOR_ARRAY_STRIDE */ - 625, /* GL_INDEX_ARRAY_TYPE */ - 624, /* GL_INDEX_ARRAY_STRIDE */ - 1643, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1645, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1644, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 457, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1776, /* GL_VERTEX_ARRAY_POINTER */ - 1013, /* GL_NORMAL_ARRAY_POINTER */ - 150, /* GL_COLOR_ARRAY_POINTER */ - 623, /* GL_INDEX_ARRAY_POINTER */ - 1642, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 456, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 989, /* GL_MULTISAMPLE */ - 1377, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1379, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1384, /* GL_SAMPLE_COVERAGE */ - 1381, /* GL_SAMPLE_BUFFERS */ - 1372, /* GL_SAMPLES */ - 1388, /* GL_SAMPLE_COVERAGE_VALUE */ - 1386, /* GL_SAMPLE_COVERAGE_INVERT */ - 194, /* GL_COLOR_MATRIX */ - 196, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1184, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1180, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1175, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1171, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1182, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1178, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1173, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1169, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1622, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1260, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1624, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - 79, /* GL_BLEND_DST_RGB */ - 88, /* GL_BLEND_SRC_RGB */ - 78, /* GL_BLEND_DST_ALPHA */ - 87, /* GL_BLEND_SRC_ALPHA */ - 200, /* GL_COLOR_TABLE */ - 1194, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1177, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1248, /* GL_PROXY_COLOR_TABLE */ - 1252, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1251, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 224, /* GL_COLOR_TABLE_SCALE */ - 204, /* GL_COLOR_TABLE_BIAS */ - 209, /* GL_COLOR_TABLE_FORMAT */ - 226, /* GL_COLOR_TABLE_WIDTH */ - 221, /* GL_COLOR_TABLE_RED_SIZE */ - 212, /* GL_COLOR_TABLE_GREEN_SIZE */ - 206, /* GL_COLOR_TABLE_BLUE_SIZE */ - 201, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 218, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 215, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - 70, /* GL_BGR */ - 71, /* GL_BGRA */ - 866, /* GL_MAX_ELEMENTS_VERTICES */ - 865, /* GL_MAX_ELEMENTS_INDICES */ - 1677, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 144, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1141, /* GL_POINT_SIZE_MIN */ - 1137, /* GL_POINT_SIZE_MAX */ - 1131, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1127, /* GL_POINT_DISTANCE_ATTENUATION */ - 126, /* GL_CLAMP_TO_BORDER */ - 129, /* GL_CLAMP_TO_EDGE */ - 1698, /* GL_TEXTURE_MIN_LOD */ - 1696, /* GL_TEXTURE_MAX_LOD */ - 1601, /* GL_TEXTURE_BASE_LEVEL */ - 1695, /* GL_TEXTURE_MAX_LEVEL */ - 613, /* GL_IGNORE_BORDER_HP */ - 274, /* GL_CONSTANT_BORDER_HP */ - 1319, /* GL_REPLICATE_BORDER_HP */ - 280, /* GL_CONVOLUTION_BORDER_COLOR */ - 1038, /* GL_OCCLUSION_TEST_HP */ - 1039, /* GL_OCCLUSION_TEST_RESULT_HP */ - 685, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1616, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1618, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1620, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1621, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1619, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1617, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1204, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1206, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1203, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1205, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1685, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1686, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1684, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 583, /* GL_GENERATE_MIPMAP */ - 584, /* GL_GENERATE_MIPMAP_HINT */ - 525, /* GL_FOG_OFFSET_SGIX */ - 526, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1630, /* GL_TEXTURE_COMPARE_SGIX */ - 1629, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1681, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1673, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 356, /* GL_DEPTH_COMPONENT16 */ - 359, /* GL_DEPTH_COMPONENT24 */ - 362, /* GL_DEPTH_COMPONENT32 */ - 304, /* GL_CULL_VERTEX_EXT */ - 306, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 305, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1833, /* GL_WRAP_BORDER_SUN */ - 1623, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 678, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1417, /* GL_SINGLE_COLOR */ - 1404, /* GL_SEPARATE_SPECULAR_COLOR */ - 1413, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 556, /* GL_FRAMEBUFFER_DEFAULT */ - 569, /* GL_FRAMEBUFFER_UNDEFINED */ - 369, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 619, /* GL_INDEX */ - 1744, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1759, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1760, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1757, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1755, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1752, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1750, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1693, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1694, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1692, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 940, /* GL_MIRRORED_REPEAT */ - 1360, /* GL_RGB_S3TC */ - 1335, /* GL_RGB4_S3TC */ - 1358, /* GL_RGBA_S3TC */ - 1352, /* GL_RGBA4_S3TC */ - 1356, /* GL_RGBA_DXT5_S3TC */ - 1350, /* GL_RGBA4_DXT5_S3TC */ - 263, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 258, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 259, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 260, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 686, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 512, /* GL_FOG_COORDINATE_SOURCE */ - 504, /* GL_FOG_COORD */ - 528, /* GL_FRAGMENT_DEPTH */ - 310, /* GL_CURRENT_FOG_COORD */ - 511, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 510, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 509, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 506, /* GL_FOG_COORDINATE_ARRAY */ - 198, /* GL_COLOR_SUM */ - 330, /* GL_CURRENT_SECONDARY_COLOR */ - 1397, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1399, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1398, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1396, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1393, /* GL_SECONDARY_COLOR_ARRAY */ - 328, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 725, /* GL_LUMINANCE4 */ + 731, /* GL_LUMINANCE8 */ + 715, /* GL_LUMINANCE12 */ + 721, /* GL_LUMINANCE16 */ + 726, /* GL_LUMINANCE4_ALPHA4 */ + 729, /* GL_LUMINANCE6_ALPHA2 */ + 732, /* GL_LUMINANCE8_ALPHA8 */ + 718, /* GL_LUMINANCE12_ALPHA4 */ + 716, /* GL_LUMINANCE12_ALPHA12 */ + 722, /* GL_LUMINANCE16_ALPHA16 */ + 637, /* GL_INTENSITY */ + 642, /* GL_INTENSITY4 */ + 644, /* GL_INTENSITY8 */ + 638, /* GL_INTENSITY12 */ + 640, /* GL_INTENSITY16 */ + 1336, /* GL_RGB2_EXT */ + 1337, /* GL_RGB4 */ + 1340, /* GL_RGB5 */ + 1344, /* GL_RGB8 */ + 1328, /* GL_RGB10 */ + 1332, /* GL_RGB12 */ + 1334, /* GL_RGB16 */ + 1351, /* GL_RGBA2 */ + 1353, /* GL_RGBA4 */ + 1341, /* GL_RGB5_A1 */ + 1357, /* GL_RGBA8 */ + 1329, /* GL_RGB10_A2 */ + 1347, /* GL_RGBA12 */ + 1349, /* GL_RGBA16 */ + 1715, /* GL_TEXTURE_RED_SIZE */ + 1685, /* GL_TEXTURE_GREEN_SIZE */ + 1623, /* GL_TEXTURE_BLUE_SIZE */ + 1610, /* GL_TEXTURE_ALPHA_SIZE */ + 1698, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1689, /* GL_TEXTURE_INTENSITY_SIZE */ + 1322, /* GL_REPLACE_EXT */ + 1257, /* GL_PROXY_TEXTURE_1D */ + 1260, /* GL_PROXY_TEXTURE_2D */ + 1721, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1710, /* GL_TEXTURE_PRIORITY */ + 1717, /* GL_TEXTURE_RESIDENT */ + 1613, /* GL_TEXTURE_BINDING_1D */ + 1615, /* GL_TEXTURE_BINDING_2D */ + 1617, /* GL_TEXTURE_BINDING_3D */ + 1083, /* GL_PACK_SKIP_IMAGES */ + 1079, /* GL_PACK_IMAGE_HEIGHT */ + 1752, /* GL_UNPACK_SKIP_IMAGES */ + 1749, /* GL_UNPACK_IMAGE_HEIGHT */ + 1609, /* GL_TEXTURE_3D */ + 1263, /* GL_PROXY_TEXTURE_3D */ + 1672, /* GL_TEXTURE_DEPTH */ + 1724, /* GL_TEXTURE_WRAP_R */ + 846, /* GL_MAX_3D_TEXTURE_SIZE */ + 1785, /* GL_VERTEX_ARRAY */ + 1013, /* GL_NORMAL_ARRAY */ + 148, /* GL_COLOR_ARRAY */ + 622, /* GL_INDEX_ARRAY */ + 1650, /* GL_TEXTURE_COORD_ARRAY */ + 455, /* GL_EDGE_FLAG_ARRAY */ + 1791, /* GL_VERTEX_ARRAY_SIZE */ + 1793, /* GL_VERTEX_ARRAY_TYPE */ + 1792, /* GL_VERTEX_ARRAY_STRIDE */ + 1018, /* GL_NORMAL_ARRAY_TYPE */ + 1017, /* GL_NORMAL_ARRAY_STRIDE */ + 152, /* GL_COLOR_ARRAY_SIZE */ + 154, /* GL_COLOR_ARRAY_TYPE */ + 153, /* GL_COLOR_ARRAY_STRIDE */ + 627, /* GL_INDEX_ARRAY_TYPE */ + 626, /* GL_INDEX_ARRAY_STRIDE */ + 1654, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1656, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1655, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 459, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1790, /* GL_VERTEX_ARRAY_POINTER */ + 1016, /* GL_NORMAL_ARRAY_POINTER */ + 151, /* GL_COLOR_ARRAY_POINTER */ + 625, /* GL_INDEX_ARRAY_POINTER */ + 1653, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 458, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 992, /* GL_MULTISAMPLE */ + 1381, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1383, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1388, /* GL_SAMPLE_COVERAGE */ + 1385, /* GL_SAMPLE_BUFFERS */ + 1376, /* GL_SAMPLES */ + 1392, /* GL_SAMPLE_COVERAGE_VALUE */ + 1390, /* GL_SAMPLE_COVERAGE_INVERT */ + 195, /* GL_COLOR_MATRIX */ + 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 854, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1188, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1184, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1179, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1175, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1186, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1182, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1177, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1173, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1633, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1264, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1635, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 80, /* GL_BLEND_DST_RGB */ + 89, /* GL_BLEND_SRC_RGB */ + 79, /* GL_BLEND_DST_ALPHA */ + 88, /* GL_BLEND_SRC_ALPHA */ + 201, /* GL_COLOR_TABLE */ + 1198, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1181, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1252, /* GL_PROXY_COLOR_TABLE */ + 1256, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1255, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 225, /* GL_COLOR_TABLE_SCALE */ + 205, /* GL_COLOR_TABLE_BIAS */ + 210, /* GL_COLOR_TABLE_FORMAT */ + 227, /* GL_COLOR_TABLE_WIDTH */ + 222, /* GL_COLOR_TABLE_RED_SIZE */ + 213, /* GL_COLOR_TABLE_GREEN_SIZE */ + 207, /* GL_COLOR_TABLE_BLUE_SIZE */ + 202, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 71, /* GL_BGR */ + 72, /* GL_BGRA */ + 868, /* GL_MAX_ELEMENTS_VERTICES */ + 867, /* GL_MAX_ELEMENTS_INDICES */ + 1688, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1145, /* GL_POINT_SIZE_MIN */ + 1141, /* GL_POINT_SIZE_MAX */ + 1135, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1131, /* GL_POINT_DISTANCE_ATTENUATION */ + 127, /* GL_CLAMP_TO_BORDER */ + 130, /* GL_CLAMP_TO_EDGE */ + 1709, /* GL_TEXTURE_MIN_LOD */ + 1707, /* GL_TEXTURE_MAX_LOD */ + 1612, /* GL_TEXTURE_BASE_LEVEL */ + 1706, /* GL_TEXTURE_MAX_LEVEL */ + 615, /* GL_IGNORE_BORDER_HP */ + 276, /* GL_CONSTANT_BORDER_HP */ + 1323, /* GL_REPLICATE_BORDER_HP */ + 282, /* GL_CONVOLUTION_BORDER_COLOR */ + 1042, /* GL_OCCLUSION_TEST_HP */ + 1043, /* GL_OCCLUSION_TEST_RESULT_HP */ + 687, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1627, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1629, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1631, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1632, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1630, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1628, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 850, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 851, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1208, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1210, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1207, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1209, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1696, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1697, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1695, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 585, /* GL_GENERATE_MIPMAP */ + 586, /* GL_GENERATE_MIPMAP_HINT */ + 527, /* GL_FOG_OFFSET_SGIX */ + 528, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1641, /* GL_TEXTURE_COMPARE_SGIX */ + 1640, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1692, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1684, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 358, /* GL_DEPTH_COMPONENT16 */ + 361, /* GL_DEPTH_COMPONENT24 */ + 364, /* GL_DEPTH_COMPONENT32 */ + 306, /* GL_CULL_VERTEX_EXT */ + 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1848, /* GL_WRAP_BORDER_SUN */ + 1634, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 680, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1422, /* GL_SINGLE_COLOR */ + 1408, /* GL_SEPARATE_SPECULAR_COLOR */ + 1417, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 539, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 558, /* GL_FRAMEBUFFER_DEFAULT */ + 571, /* GL_FRAMEBUFFER_UNDEFINED */ + 371, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 621, /* GL_INDEX */ + 1758, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1773, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1774, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1771, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1769, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1766, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1764, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1704, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1705, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1703, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 943, /* GL_MIRRORED_REPEAT */ + 1364, /* GL_RGB_S3TC */ + 1339, /* GL_RGB4_S3TC */ + 1362, /* GL_RGBA_S3TC */ + 1356, /* GL_RGBA4_S3TC */ + 1360, /* GL_RGBA_DXT5_S3TC */ + 1354, /* GL_RGBA4_DXT5_S3TC */ + 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1004, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1003, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 688, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 514, /* GL_FOG_COORDINATE_SOURCE */ + 506, /* GL_FOG_COORD */ + 530, /* GL_FRAGMENT_DEPTH */ + 312, /* GL_CURRENT_FOG_COORD */ + 513, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 512, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 511, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 508, /* GL_FOG_COORDINATE_ARRAY */ + 199, /* GL_COLOR_SUM */ + 332, /* GL_CURRENT_SECONDARY_COLOR */ + 1401, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1403, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1402, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1400, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1397, /* GL_SECONDARY_COLOR_ARRAY */ + 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1530, /* GL_TEXTURE0 */ - 1532, /* GL_TEXTURE1 */ - 1554, /* GL_TEXTURE2 */ - 1576, /* GL_TEXTURE3 */ - 1582, /* GL_TEXTURE4 */ - 1584, /* GL_TEXTURE5 */ - 1586, /* GL_TEXTURE6 */ - 1588, /* GL_TEXTURE7 */ - 1590, /* GL_TEXTURE8 */ - 1592, /* GL_TEXTURE9 */ - 1533, /* GL_TEXTURE10 */ - 1535, /* GL_TEXTURE11 */ - 1537, /* GL_TEXTURE12 */ - 1539, /* GL_TEXTURE13 */ - 1541, /* GL_TEXTURE14 */ - 1543, /* GL_TEXTURE15 */ - 1545, /* GL_TEXTURE16 */ - 1547, /* GL_TEXTURE17 */ - 1549, /* GL_TEXTURE18 */ - 1551, /* GL_TEXTURE19 */ - 1555, /* GL_TEXTURE20 */ - 1557, /* GL_TEXTURE21 */ - 1559, /* GL_TEXTURE22 */ - 1561, /* GL_TEXTURE23 */ - 1563, /* GL_TEXTURE24 */ - 1565, /* GL_TEXTURE25 */ - 1567, /* GL_TEXTURE26 */ - 1569, /* GL_TEXTURE27 */ - 1571, /* GL_TEXTURE28 */ - 1573, /* GL_TEXTURE29 */ - 1577, /* GL_TEXTURE30 */ - 1579, /* GL_TEXTURE31 */ + 1541, /* GL_TEXTURE0 */ + 1543, /* GL_TEXTURE1 */ + 1565, /* GL_TEXTURE2 */ + 1587, /* GL_TEXTURE3 */ + 1593, /* GL_TEXTURE4 */ + 1595, /* GL_TEXTURE5 */ + 1597, /* GL_TEXTURE6 */ + 1599, /* GL_TEXTURE7 */ + 1601, /* GL_TEXTURE8 */ + 1603, /* GL_TEXTURE9 */ + 1544, /* GL_TEXTURE10 */ + 1546, /* GL_TEXTURE11 */ + 1548, /* GL_TEXTURE12 */ + 1550, /* GL_TEXTURE13 */ + 1552, /* GL_TEXTURE14 */ + 1554, /* GL_TEXTURE15 */ + 1556, /* GL_TEXTURE16 */ + 1558, /* GL_TEXTURE17 */ + 1560, /* GL_TEXTURE18 */ + 1562, /* GL_TEXTURE19 */ + 1566, /* GL_TEXTURE20 */ + 1568, /* GL_TEXTURE21 */ + 1570, /* GL_TEXTURE22 */ + 1572, /* GL_TEXTURE23 */ + 1574, /* GL_TEXTURE24 */ + 1576, /* GL_TEXTURE25 */ + 1578, /* GL_TEXTURE26 */ + 1580, /* GL_TEXTURE27 */ + 1582, /* GL_TEXTURE28 */ + 1584, /* GL_TEXTURE29 */ + 1588, /* GL_TEXTURE30 */ + 1590, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 132, /* GL_CLIENT_ACTIVE_TEXTURE */ - 918, /* GL_MAX_TEXTURE_UNITS */ - 1723, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1726, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1728, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1720, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1518, /* GL_SUBTRACT */ - 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 246, /* GL_COMPRESSED_ALPHA */ - 250, /* GL_COMPRESSED_LUMINANCE */ - 251, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 248, /* GL_COMPRESSED_INTENSITY */ - 254, /* GL_COMPRESSED_RGB */ - 255, /* GL_COMPRESSED_RGBA */ - 1637, /* GL_TEXTURE_COMPRESSION_HINT */ - 1702, /* GL_TEXTURE_RECTANGLE_ARB */ - 1609, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1263, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 368, /* GL_DEPTH_STENCIL */ - 1748, /* GL_UNSIGNED_INT_24_8 */ - 914, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1691, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1667, /* GL_TEXTURE_FILTER_CONTROL */ - 1682, /* GL_TEXTURE_LOD_BIAS */ - 231, /* GL_COMBINE4 */ - 908, /* GL_MAX_SHININESS_NV */ - 909, /* GL_MAX_SPOT_EXPONENT_NV */ - 617, /* GL_INCR_WRAP */ - 341, /* GL_DECR_WRAP */ - 960, /* GL_MODELVIEW1_ARB */ - 1016, /* GL_NORMAL_MAP */ - 1294, /* GL_REFLECTION_MAP */ - 1646, /* GL_TEXTURE_CUBE_MAP */ - 1607, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1654, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1648, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1656, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1650, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1658, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1652, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1261, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 520, /* GL_FOG_DISTANCE_MODE_NV */ - 472, /* GL_EYE_RADIAL_NV */ - 471, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 230, /* GL_COMBINE */ - 237, /* GL_COMBINE_RGB */ - 232, /* GL_COMBINE_ALPHA */ - 1361, /* GL_RGB_SCALE */ + 133, /* GL_CLIENT_ACTIVE_TEXTURE */ + 921, /* GL_MAX_TEXTURE_UNITS */ + 1736, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1739, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1741, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1733, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1523, /* GL_SUBTRACT */ + 908, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 247, /* GL_COMPRESSED_ALPHA */ + 251, /* GL_COMPRESSED_LUMINANCE */ + 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 249, /* GL_COMPRESSED_INTENSITY */ + 255, /* GL_COMPRESSED_RGB */ + 256, /* GL_COMPRESSED_RGBA */ + 1648, /* GL_TEXTURE_COMPRESSION_HINT */ + 1713, /* GL_TEXTURE_RECTANGLE_ARB */ + 1620, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1267, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 906, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 370, /* GL_DEPTH_STENCIL */ + 1762, /* GL_UNSIGNED_INT_24_8 */ + 917, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1702, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 918, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1678, /* GL_TEXTURE_FILTER_CONTROL */ + 1693, /* GL_TEXTURE_LOD_BIAS */ + 232, /* GL_COMBINE4 */ + 911, /* GL_MAX_SHININESS_NV */ + 912, /* GL_MAX_SPOT_EXPONENT_NV */ + 619, /* GL_INCR_WRAP */ + 343, /* GL_DECR_WRAP */ + 963, /* GL_MODELVIEW1_ARB */ + 1019, /* GL_NORMAL_MAP */ + 1298, /* GL_REFLECTION_MAP */ + 1657, /* GL_TEXTURE_CUBE_MAP */ + 1618, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1665, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1659, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1667, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1661, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1669, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1663, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1265, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 862, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 998, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 522, /* GL_FOG_DISTANCE_MODE_NV */ + 474, /* GL_EYE_RADIAL_NV */ + 473, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 231, /* GL_COMBINE */ + 238, /* GL_COMBINE_RGB */ + 233, /* GL_COMBINE_ALPHA */ + 1365, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 645, /* GL_INTERPOLATE */ - 269, /* GL_CONSTANT */ - 1210, /* GL_PRIMARY_COLOR */ - 1207, /* GL_PREVIOUS */ - 1432, /* GL_SOURCE0_RGB */ - 1438, /* GL_SOURCE1_RGB */ - 1444, /* GL_SOURCE2_RGB */ - 1448, /* GL_SOURCE3_RGB_NV */ - 1429, /* GL_SOURCE0_ALPHA */ - 1435, /* GL_SOURCE1_ALPHA */ - 1441, /* GL_SOURCE2_ALPHA */ - 1447, /* GL_SOURCE3_ALPHA_NV */ - 1052, /* GL_OPERAND0_RGB */ - 1058, /* GL_OPERAND1_RGB */ - 1064, /* GL_OPERAND2_RGB */ - 1068, /* GL_OPERAND3_RGB_NV */ - 1049, /* GL_OPERAND0_ALPHA */ - 1055, /* GL_OPERAND1_ALPHA */ - 1061, /* GL_OPERAND2_ALPHA */ - 1067, /* GL_OPERAND3_ALPHA_NV */ - 1772, /* GL_VERTEX_ARRAY_BINDING */ - 1700, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1701, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1837, /* GL_YCBCR_422_APPLE */ - 1761, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1763, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1709, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1509, /* GL_STORAGE_PRIVATE_APPLE */ - 1508, /* GL_STORAGE_CACHED_APPLE */ - 1510, /* GL_STORAGE_SHARED_APPLE */ - 1419, /* GL_SLICE_ACCUM_SUN */ - 1269, /* GL_QUAD_MESH_SUN */ - 1732, /* GL_TRIANGLE_MESH_SUN */ - 1811, /* GL_VERTEX_PROGRAM_ARB */ - 1822, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1798, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1804, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1806, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1808, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 332, /* GL_CURRENT_VERTEX_ATTRIB */ - 1223, /* GL_PROGRAM_LENGTH_ARB */ - 1237, /* GL_PROGRAM_STRING_ARB */ - 982, /* GL_MODELVIEW_PROJECTION_NV */ - 612, /* GL_IDENTITY_NV */ - 659, /* GL_INVERSE_NV */ - 1725, /* GL_TRANSPOSE_NV */ - 660, /* GL_INVERSE_TRANSPOSE_NV */ - 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 889, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 797, /* GL_MATRIX0_NV */ - 809, /* GL_MATRIX1_NV */ - 821, /* GL_MATRIX2_NV */ - 825, /* GL_MATRIX3_NV */ - 827, /* GL_MATRIX4_NV */ - 829, /* GL_MATRIX5_NV */ - 831, /* GL_MATRIX6_NV */ - 833, /* GL_MATRIX7_NV */ - 316, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 313, /* GL_CURRENT_MATRIX_ARB */ - 1814, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1817, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1235, /* GL_PROGRAM_PARAMETER_NV */ - 1802, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1239, /* GL_PROGRAM_TARGET_NV */ - 1236, /* GL_PROGRAM_RESIDENT_NV */ - 1717, /* GL_TRACK_MATRIX_NV */ - 1718, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1812, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1217, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 353, /* GL_DEPTH_CLAMP_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1787, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1788, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1789, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1790, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1791, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1792, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1793, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1794, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1795, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1781, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1783, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1785, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1216, /* GL_PROGRAM_BINDING_ARB */ - 786, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1635, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1632, /* GL_TEXTURE_COMPRESSED */ - 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 268, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 930, /* GL_MAX_VERTEX_UNITS_ARB */ + 647, /* GL_INTERPOLATE */ + 271, /* GL_CONSTANT */ + 1214, /* GL_PRIMARY_COLOR */ + 1211, /* GL_PREVIOUS */ + 1437, /* GL_SOURCE0_RGB */ + 1443, /* GL_SOURCE1_RGB */ + 1449, /* GL_SOURCE2_RGB */ + 1453, /* GL_SOURCE3_RGB_NV */ + 1434, /* GL_SOURCE0_ALPHA */ + 1440, /* GL_SOURCE1_ALPHA */ + 1446, /* GL_SOURCE2_ALPHA */ + 1452, /* GL_SOURCE3_ALPHA_NV */ + 1056, /* GL_OPERAND0_RGB */ + 1062, /* GL_OPERAND1_RGB */ + 1068, /* GL_OPERAND2_RGB */ + 1072, /* GL_OPERAND3_RGB_NV */ + 1053, /* GL_OPERAND0_ALPHA */ + 1059, /* GL_OPERAND1_ALPHA */ + 1065, /* GL_OPERAND2_ALPHA */ + 1071, /* GL_OPERAND3_ALPHA_NV */ + 1786, /* GL_VERTEX_ARRAY_BINDING */ + 1711, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1712, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1852, /* GL_YCBCR_422_APPLE */ + 1775, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1777, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1720, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1514, /* GL_STORAGE_PRIVATE_APPLE */ + 1513, /* GL_STORAGE_CACHED_APPLE */ + 1515, /* GL_STORAGE_SHARED_APPLE */ + 1424, /* GL_SLICE_ACCUM_SUN */ + 1273, /* GL_QUAD_MESH_SUN */ + 1745, /* GL_TRIANGLE_MESH_SUN */ + 1825, /* GL_VERTEX_PROGRAM_ARB */ + 1836, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1812, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1818, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 334, /* GL_CURRENT_VERTEX_ATTRIB */ + 1227, /* GL_PROGRAM_LENGTH_ARB */ + 1241, /* GL_PROGRAM_STRING_ARB */ + 985, /* GL_MODELVIEW_PROJECTION_NV */ + 614, /* GL_IDENTITY_NV */ + 661, /* GL_INVERSE_NV */ + 1738, /* GL_TRANSPOSE_NV */ + 662, /* GL_INVERSE_TRANSPOSE_NV */ + 892, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 891, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 799, /* GL_MATRIX0_NV */ + 811, /* GL_MATRIX1_NV */ + 823, /* GL_MATRIX2_NV */ + 827, /* GL_MATRIX3_NV */ + 829, /* GL_MATRIX4_NV */ + 831, /* GL_MATRIX5_NV */ + 833, /* GL_MATRIX6_NV */ + 835, /* GL_MATRIX7_NV */ + 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 315, /* GL_CURRENT_MATRIX_ARB */ + 1828, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1831, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1239, /* GL_PROGRAM_PARAMETER_NV */ + 1816, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1243, /* GL_PROGRAM_TARGET_NV */ + 1240, /* GL_PROGRAM_RESIDENT_NV */ + 1730, /* GL_TRACK_MATRIX_NV */ + 1731, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1826, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1221, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 355, /* GL_DEPTH_CLAMP_NV */ + 1794, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1801, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1802, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1803, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1804, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1805, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1806, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1807, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1808, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1809, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1795, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1796, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1797, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1798, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1799, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1800, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1220, /* GL_PROGRAM_BINDING_ARB */ + 788, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1646, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1643, /* GL_TEXTURE_COMPRESSED */ + 1024, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 933, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1832, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1810, /* GL_VERTEX_BLEND_ARB */ - 334, /* GL_CURRENT_WEIGHT_ARB */ - 1831, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1830, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1829, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1828, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1825, /* GL_WEIGHT_ARRAY_ARB */ - 381, /* GL_DOT3_RGB */ - 382, /* GL_DOT3_RGBA */ - 262, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 257, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 990, /* GL_MULTISAMPLE_3DFX */ - 1382, /* GL_SAMPLE_BUFFERS_3DFX */ - 1373, /* GL_SAMPLES_3DFX */ - 971, /* GL_MODELVIEW2_ARB */ - 974, /* GL_MODELVIEW3_ARB */ - 975, /* GL_MODELVIEW4_ARB */ - 976, /* GL_MODELVIEW5_ARB */ - 977, /* GL_MODELVIEW6_ARB */ - 978, /* GL_MODELVIEW7_ARB */ - 979, /* GL_MODELVIEW8_ARB */ - 980, /* GL_MODELVIEW9_ARB */ - 950, /* GL_MODELVIEW10_ARB */ - 951, /* GL_MODELVIEW11_ARB */ - 952, /* GL_MODELVIEW12_ARB */ - 953, /* GL_MODELVIEW13_ARB */ - 954, /* GL_MODELVIEW14_ARB */ - 955, /* GL_MODELVIEW15_ARB */ - 956, /* GL_MODELVIEW16_ARB */ - 957, /* GL_MODELVIEW17_ARB */ - 958, /* GL_MODELVIEW18_ARB */ - 959, /* GL_MODELVIEW19_ARB */ - 961, /* GL_MODELVIEW20_ARB */ - 962, /* GL_MODELVIEW21_ARB */ - 963, /* GL_MODELVIEW22_ARB */ - 964, /* GL_MODELVIEW23_ARB */ - 965, /* GL_MODELVIEW24_ARB */ - 966, /* GL_MODELVIEW25_ARB */ - 967, /* GL_MODELVIEW26_ARB */ - 968, /* GL_MODELVIEW27_ARB */ - 969, /* GL_MODELVIEW28_ARB */ - 970, /* GL_MODELVIEW29_ARB */ - 972, /* GL_MODELVIEW30_ARB */ - 973, /* GL_MODELVIEW31_ARB */ - 386, /* GL_DOT3_RGB_EXT */ - 384, /* GL_DOT3_RGBA_EXT */ - 944, /* GL_MIRROR_CLAMP_EXT */ - 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 985, /* GL_MODULATE_ADD_ATI */ - 986, /* GL_MODULATE_SIGNED_ADD_ATI */ - 987, /* GL_MODULATE_SUBTRACT_ATI */ - 1838, /* GL_YCBCR_MESA */ - 1076, /* GL_PACK_INVERT_MESA */ - 337, /* GL_DEBUG_OBJECT_MESA */ - 338, /* GL_DEBUG_PRINT_MESA */ - 336, /* GL_DEBUG_ASSERT_MESA */ - 109, /* GL_BUFFER_SIZE */ - 111, /* GL_BUFFER_USAGE */ - 115, /* GL_BUMP_ROT_MATRIX_ATI */ - 116, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 114, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 118, /* GL_BUMP_TEX_UNITS_ATI */ - 445, /* GL_DUDV_ATI */ - 444, /* GL_DU8DV8_ATI */ - 113, /* GL_BUMP_ENVMAP_ATI */ - 117, /* GL_BUMP_TARGET_ATI */ - 1480, /* GL_STENCIL_BACK_FUNC */ - 1478, /* GL_STENCIL_BACK_FAIL */ - 1482, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1484, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 529, /* GL_FRAGMENT_PROGRAM_ARB */ - 1214, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1242, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1241, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1226, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1232, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1231, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 862, /* GL_MAX_DRAW_BUFFERS */ - 390, /* GL_DRAW_BUFFER0 */ - 393, /* GL_DRAW_BUFFER1 */ - 414, /* GL_DRAW_BUFFER2 */ - 417, /* GL_DRAW_BUFFER3 */ - 420, /* GL_DRAW_BUFFER4 */ - 423, /* GL_DRAW_BUFFER5 */ - 426, /* GL_DRAW_BUFFER6 */ - 429, /* GL_DRAW_BUFFER7 */ - 432, /* GL_DRAW_BUFFER8 */ - 435, /* GL_DRAW_BUFFER9 */ - 394, /* GL_DRAW_BUFFER10 */ - 397, /* GL_DRAW_BUFFER11 */ - 400, /* GL_DRAW_BUFFER12 */ - 403, /* GL_DRAW_BUFFER13 */ - 406, /* GL_DRAW_BUFFER14 */ - 409, /* GL_DRAW_BUFFER15 */ - 81, /* GL_BLEND_EQUATION_ALPHA */ - 842, /* GL_MATRIX_PALETTE_ARB */ - 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 876, /* GL_MAX_PALETTE_MATRICES_ARB */ - 319, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 836, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 314, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1662, /* GL_TEXTURE_DEPTH_SIZE */ - 374, /* GL_DEPTH_TEXTURE_MODE */ - 1627, /* GL_TEXTURE_COMPARE_MODE */ - 1625, /* GL_TEXTURE_COMPARE_FUNC */ - 241, /* GL_COMPARE_R_TO_TEXTURE */ - 1148, /* GL_POINT_SPRITE */ - 294, /* GL_COORD_REPLACE */ - 1152, /* GL_POINT_SPRITE_R_MODE_NV */ - 1271, /* GL_QUERY_COUNTER_BITS */ - 321, /* GL_CURRENT_QUERY */ - 1273, /* GL_QUERY_RESULT */ - 1275, /* GL_QUERY_RESULT_AVAILABLE */ - 924, /* GL_MAX_VERTEX_ATTRIBS */ - 1800, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 372, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 371, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 910, /* GL_MAX_TEXTURE_COORDS */ - 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1219, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1221, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1220, /* GL_PROGRAM_FORMAT_ARB */ - 1711, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 351, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 350, /* GL_DEPTH_BOUNDS_EXT */ - 52, /* GL_ARRAY_BUFFER */ - 458, /* GL_ELEMENT_ARRAY_BUFFER */ - 53, /* GL_ARRAY_BUFFER_BINDING */ - 459, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1774, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 148, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 621, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1640, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 454, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1394, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 507, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1826, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1796, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1222, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1240, /* GL_PROGRAM_TEMPORARIES_ARB */ - 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1230, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1234, /* GL_PROGRAM_PARAMETERS_ARB */ - 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1229, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1215, /* GL_PROGRAM_ATTRIBS_ARB */ - 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1227, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1213, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1225, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1243, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1722, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1284, /* GL_READ_ONLY */ - 1834, /* GL_WRITE_ONLY */ - 1286, /* GL_READ_WRITE */ - 101, /* GL_BUFFER_ACCESS */ - 104, /* GL_BUFFER_MAPPED */ - 106, /* GL_BUFFER_MAP_POINTER */ - 1716, /* GL_TIME_ELAPSED_EXT */ - 796, /* GL_MATRIX0_ARB */ - 808, /* GL_MATRIX1_ARB */ - 820, /* GL_MATRIX2_ARB */ - 824, /* GL_MATRIX3_ARB */ - 826, /* GL_MATRIX4_ARB */ - 828, /* GL_MATRIX5_ARB */ - 830, /* GL_MATRIX6_ARB */ - 832, /* GL_MATRIX7_ARB */ - 834, /* GL_MATRIX8_ARB */ - 835, /* GL_MATRIX9_ARB */ - 798, /* GL_MATRIX10_ARB */ - 799, /* GL_MATRIX11_ARB */ - 800, /* GL_MATRIX12_ARB */ - 801, /* GL_MATRIX13_ARB */ - 802, /* GL_MATRIX14_ARB */ - 803, /* GL_MATRIX15_ARB */ - 804, /* GL_MATRIX16_ARB */ - 805, /* GL_MATRIX17_ARB */ - 806, /* GL_MATRIX18_ARB */ - 807, /* GL_MATRIX19_ARB */ - 810, /* GL_MATRIX20_ARB */ - 811, /* GL_MATRIX21_ARB */ - 812, /* GL_MATRIX22_ARB */ - 813, /* GL_MATRIX23_ARB */ - 814, /* GL_MATRIX24_ARB */ - 815, /* GL_MATRIX25_ARB */ - 816, /* GL_MATRIX26_ARB */ - 817, /* GL_MATRIX27_ARB */ - 818, /* GL_MATRIX28_ARB */ - 819, /* GL_MATRIX29_ARB */ - 822, /* GL_MATRIX30_ARB */ - 823, /* GL_MATRIX31_ARB */ - 1513, /* GL_STREAM_DRAW */ - 1515, /* GL_STREAM_READ */ - 1511, /* GL_STREAM_COPY */ - 1471, /* GL_STATIC_DRAW */ - 1473, /* GL_STATIC_READ */ - 1469, /* GL_STATIC_COPY */ - 448, /* GL_DYNAMIC_DRAW */ - 450, /* GL_DYNAMIC_READ */ - 446, /* GL_DYNAMIC_COPY */ - 1116, /* GL_PIXEL_PACK_BUFFER */ - 1120, /* GL_PIXEL_UNPACK_BUFFER */ - 1117, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1121, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 345, /* GL_DEPTH24_STENCIL8 */ - 1708, /* GL_TEXTURE_STENCIL_SIZE */ - 1660, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1504, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1847, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1824, /* GL_VERTEX_BLEND_ARB */ + 336, /* GL_CURRENT_WEIGHT_ARB */ + 1846, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1845, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1844, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1843, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1840, /* GL_WEIGHT_ARRAY_ARB */ + 383, /* GL_DOT3_RGB */ + 384, /* GL_DOT3_RGBA */ + 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 993, /* GL_MULTISAMPLE_3DFX */ + 1386, /* GL_SAMPLE_BUFFERS_3DFX */ + 1377, /* GL_SAMPLES_3DFX */ + 974, /* GL_MODELVIEW2_ARB */ + 977, /* GL_MODELVIEW3_ARB */ + 978, /* GL_MODELVIEW4_ARB */ + 979, /* GL_MODELVIEW5_ARB */ + 980, /* GL_MODELVIEW6_ARB */ + 981, /* GL_MODELVIEW7_ARB */ + 982, /* GL_MODELVIEW8_ARB */ + 983, /* GL_MODELVIEW9_ARB */ + 953, /* GL_MODELVIEW10_ARB */ + 954, /* GL_MODELVIEW11_ARB */ + 955, /* GL_MODELVIEW12_ARB */ + 956, /* GL_MODELVIEW13_ARB */ + 957, /* GL_MODELVIEW14_ARB */ + 958, /* GL_MODELVIEW15_ARB */ + 959, /* GL_MODELVIEW16_ARB */ + 960, /* GL_MODELVIEW17_ARB */ + 961, /* GL_MODELVIEW18_ARB */ + 962, /* GL_MODELVIEW19_ARB */ + 964, /* GL_MODELVIEW20_ARB */ + 965, /* GL_MODELVIEW21_ARB */ + 966, /* GL_MODELVIEW22_ARB */ + 967, /* GL_MODELVIEW23_ARB */ + 968, /* GL_MODELVIEW24_ARB */ + 969, /* GL_MODELVIEW25_ARB */ + 970, /* GL_MODELVIEW26_ARB */ + 971, /* GL_MODELVIEW27_ARB */ + 972, /* GL_MODELVIEW28_ARB */ + 973, /* GL_MODELVIEW29_ARB */ + 975, /* GL_MODELVIEW30_ARB */ + 976, /* GL_MODELVIEW31_ARB */ + 388, /* GL_DOT3_RGB_EXT */ + 386, /* GL_DOT3_RGBA_EXT */ + 947, /* GL_MIRROR_CLAMP_EXT */ + 950, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 988, /* GL_MODULATE_ADD_ATI */ + 989, /* GL_MODULATE_SIGNED_ADD_ATI */ + 990, /* GL_MODULATE_SUBTRACT_ATI */ + 1853, /* GL_YCBCR_MESA */ + 1080, /* GL_PACK_INVERT_MESA */ + 339, /* GL_DEBUG_OBJECT_MESA */ + 340, /* GL_DEBUG_PRINT_MESA */ + 338, /* GL_DEBUG_ASSERT_MESA */ + 110, /* GL_BUFFER_SIZE */ + 112, /* GL_BUFFER_USAGE */ + 116, /* GL_BUMP_ROT_MATRIX_ATI */ + 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 119, /* GL_BUMP_TEX_UNITS_ATI */ + 447, /* GL_DUDV_ATI */ + 446, /* GL_DU8DV8_ATI */ + 114, /* GL_BUMP_ENVMAP_ATI */ + 118, /* GL_BUMP_TARGET_ATI */ + 1485, /* GL_STENCIL_BACK_FUNC */ + 1483, /* GL_STENCIL_BACK_FAIL */ + 1487, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1489, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 531, /* GL_FRAGMENT_PROGRAM_ARB */ + 1218, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1246, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1230, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1236, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1235, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 881, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 904, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 903, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 899, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 864, /* GL_MAX_DRAW_BUFFERS */ + 392, /* GL_DRAW_BUFFER0 */ + 395, /* GL_DRAW_BUFFER1 */ + 416, /* GL_DRAW_BUFFER2 */ + 419, /* GL_DRAW_BUFFER3 */ + 422, /* GL_DRAW_BUFFER4 */ + 425, /* GL_DRAW_BUFFER5 */ + 428, /* GL_DRAW_BUFFER6 */ + 431, /* GL_DRAW_BUFFER7 */ + 434, /* GL_DRAW_BUFFER8 */ + 437, /* GL_DRAW_BUFFER9 */ + 396, /* GL_DRAW_BUFFER10 */ + 399, /* GL_DRAW_BUFFER11 */ + 402, /* GL_DRAW_BUFFER12 */ + 405, /* GL_DRAW_BUFFER13 */ + 408, /* GL_DRAW_BUFFER14 */ + 411, /* GL_DRAW_BUFFER15 */ + 82, /* GL_BLEND_EQUATION_ALPHA */ + 844, /* GL_MATRIX_PALETTE_ARB */ + 875, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 878, /* GL_MAX_PALETTE_MATRICES_ARB */ + 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 842, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 841, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1673, /* GL_TEXTURE_DEPTH_SIZE */ + 376, /* GL_DEPTH_TEXTURE_MODE */ + 1638, /* GL_TEXTURE_COMPARE_MODE */ + 1636, /* GL_TEXTURE_COMPARE_FUNC */ + 242, /* GL_COMPARE_R_TO_TEXTURE */ + 1152, /* GL_POINT_SPRITE */ + 296, /* GL_COORD_REPLACE */ + 1156, /* GL_POINT_SPRITE_R_MODE_NV */ + 1275, /* GL_QUERY_COUNTER_BITS */ + 323, /* GL_CURRENT_QUERY */ + 1277, /* GL_QUERY_RESULT */ + 1279, /* GL_QUERY_RESULT_AVAILABLE */ + 927, /* GL_MAX_VERTEX_ATTRIBS */ + 1814, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 374, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 373, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 913, /* GL_MAX_TEXTURE_COORDS */ + 915, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1223, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1225, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1224, /* GL_PROGRAM_FORMAT_ARB */ + 1722, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 352, /* GL_DEPTH_BOUNDS_EXT */ + 53, /* GL_ARRAY_BUFFER */ + 460, /* GL_ELEMENT_ARRAY_BUFFER */ + 54, /* GL_ARRAY_BUFFER_BINDING */ + 461, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1788, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1014, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 623, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1651, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 456, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1398, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 509, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1841, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1810, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1226, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 887, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1232, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1244, /* GL_PROGRAM_TEMPORARIES_ARB */ + 902, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1234, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1238, /* GL_PROGRAM_PARAMETERS_ARB */ + 901, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1233, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1219, /* GL_PROGRAM_ATTRIBS_ARB */ + 882, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1231, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1217, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 880, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1229, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 888, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 884, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1247, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1735, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1288, /* GL_READ_ONLY */ + 1849, /* GL_WRITE_ONLY */ + 1290, /* GL_READ_WRITE */ + 102, /* GL_BUFFER_ACCESS */ + 105, /* GL_BUFFER_MAPPED */ + 107, /* GL_BUFFER_MAP_POINTER */ + 1729, /* GL_TIME_ELAPSED_EXT */ + 798, /* GL_MATRIX0_ARB */ + 810, /* GL_MATRIX1_ARB */ + 822, /* GL_MATRIX2_ARB */ + 826, /* GL_MATRIX3_ARB */ + 828, /* GL_MATRIX4_ARB */ + 830, /* GL_MATRIX5_ARB */ + 832, /* GL_MATRIX6_ARB */ + 834, /* GL_MATRIX7_ARB */ + 836, /* GL_MATRIX8_ARB */ + 837, /* GL_MATRIX9_ARB */ + 800, /* GL_MATRIX10_ARB */ + 801, /* GL_MATRIX11_ARB */ + 802, /* GL_MATRIX12_ARB */ + 803, /* GL_MATRIX13_ARB */ + 804, /* GL_MATRIX14_ARB */ + 805, /* GL_MATRIX15_ARB */ + 806, /* GL_MATRIX16_ARB */ + 807, /* GL_MATRIX17_ARB */ + 808, /* GL_MATRIX18_ARB */ + 809, /* GL_MATRIX19_ARB */ + 812, /* GL_MATRIX20_ARB */ + 813, /* GL_MATRIX21_ARB */ + 814, /* GL_MATRIX22_ARB */ + 815, /* GL_MATRIX23_ARB */ + 816, /* GL_MATRIX24_ARB */ + 817, /* GL_MATRIX25_ARB */ + 818, /* GL_MATRIX26_ARB */ + 819, /* GL_MATRIX27_ARB */ + 820, /* GL_MATRIX28_ARB */ + 821, /* GL_MATRIX29_ARB */ + 824, /* GL_MATRIX30_ARB */ + 825, /* GL_MATRIX31_ARB */ + 1518, /* GL_STREAM_DRAW */ + 1520, /* GL_STREAM_READ */ + 1516, /* GL_STREAM_COPY */ + 1476, /* GL_STATIC_DRAW */ + 1478, /* GL_STATIC_READ */ + 1474, /* GL_STATIC_COPY */ + 450, /* GL_DYNAMIC_DRAW */ + 452, /* GL_DYNAMIC_READ */ + 448, /* GL_DYNAMIC_COPY */ + 1120, /* GL_PIXEL_PACK_BUFFER */ + 1124, /* GL_PIXEL_UNPACK_BUFFER */ + 1121, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1125, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 347, /* GL_DEPTH24_STENCIL8 */ + 1719, /* GL_TEXTURE_STENCIL_SIZE */ + 1671, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 883, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 886, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 890, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 889, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 847, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1509, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1375, /* GL_SAMPLES_PASSED */ - 108, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - 103, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 530, /* GL_FRAGMENT_SHADER */ - 1820, /* GL_VERTEX_SHADER */ - 1233, /* GL_PROGRAM_OBJECT_ARB */ - 1407, /* GL_SHADER_OBJECT_ARB */ - 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 922, /* GL_MAX_VARYING_FLOATS */ - 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1036, /* GL_OBJECT_TYPE_ARB */ - 1409, /* GL_SHADER_TYPE */ - 495, /* GL_FLOAT_VEC2 */ - 497, /* GL_FLOAT_VEC3 */ - 499, /* GL_FLOAT_VEC4 */ - 648, /* GL_INT_VEC2 */ - 650, /* GL_INT_VEC3 */ - 652, /* GL_INT_VEC4 */ - 93, /* GL_BOOL */ - 95, /* GL_BOOL_VEC2 */ - 97, /* GL_BOOL_VEC3 */ - 99, /* GL_BOOL_VEC4 */ - 483, /* GL_FLOAT_MAT2 */ - 487, /* GL_FLOAT_MAT3 */ - 491, /* GL_FLOAT_MAT4 */ - 1366, /* GL_SAMPLER_1D */ - 1368, /* GL_SAMPLER_2D */ - 1370, /* GL_SAMPLER_3D */ - 1371, /* GL_SAMPLER_CUBE */ - 1367, /* GL_SAMPLER_1D_SHADOW */ - 1369, /* GL_SAMPLER_2D_SHADOW */ - 485, /* GL_FLOAT_MAT2x3 */ - 486, /* GL_FLOAT_MAT2x4 */ - 489, /* GL_FLOAT_MAT3x2 */ - 490, /* GL_FLOAT_MAT3x4 */ - 493, /* GL_FLOAT_MAT4x2 */ - 494, /* GL_FLOAT_MAT4x3 */ - 343, /* GL_DELETE_STATUS */ - 245, /* GL_COMPILE_STATUS */ - 703, /* GL_LINK_STATUS */ - 1768, /* GL_VALIDATE_STATUS */ - 633, /* GL_INFO_LOG_LENGTH */ - 55, /* GL_ATTACHED_SHADERS */ + 948, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1379, /* GL_SAMPLES_PASSED */ + 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 532, /* GL_FRAGMENT_SHADER */ + 1834, /* GL_VERTEX_SHADER */ + 1237, /* GL_PROGRAM_OBJECT_ARB */ + 1411, /* GL_SHADER_OBJECT_ARB */ + 871, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 931, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 925, /* GL_MAX_VARYING_FLOATS */ + 929, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 856, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1040, /* GL_OBJECT_TYPE_ARB */ + 1413, /* GL_SHADER_TYPE */ + 497, /* GL_FLOAT_VEC2 */ + 499, /* GL_FLOAT_VEC3 */ + 501, /* GL_FLOAT_VEC4 */ + 650, /* GL_INT_VEC2 */ + 652, /* GL_INT_VEC3 */ + 654, /* GL_INT_VEC4 */ + 94, /* GL_BOOL */ + 96, /* GL_BOOL_VEC2 */ + 98, /* GL_BOOL_VEC3 */ + 100, /* GL_BOOL_VEC4 */ + 485, /* GL_FLOAT_MAT2 */ + 489, /* GL_FLOAT_MAT3 */ + 493, /* GL_FLOAT_MAT4 */ + 1370, /* GL_SAMPLER_1D */ + 1372, /* GL_SAMPLER_2D */ + 1374, /* GL_SAMPLER_3D */ + 1375, /* GL_SAMPLER_CUBE */ + 1371, /* GL_SAMPLER_1D_SHADOW */ + 1373, /* GL_SAMPLER_2D_SHADOW */ + 487, /* GL_FLOAT_MAT2x3 */ + 488, /* GL_FLOAT_MAT2x4 */ + 491, /* GL_FLOAT_MAT3x2 */ + 492, /* GL_FLOAT_MAT3x4 */ + 495, /* GL_FLOAT_MAT4x2 */ + 496, /* GL_FLOAT_MAT4x3 */ + 345, /* GL_DELETE_STATUS */ + 246, /* GL_COMPILE_STATUS */ + 705, /* GL_LINK_STATUS */ + 1782, /* GL_VALIDATE_STATUS */ + 635, /* GL_INFO_LOG_LENGTH */ + 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1408, /* GL_SHADER_SOURCE_LENGTH */ + 1412, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 532, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1411, /* GL_SHADING_LANGUAGE_VERSION */ - 320, /* GL_CURRENT_PROGRAM */ - 1085, /* GL_PALETTE4_RGB8_OES */ - 1087, /* GL_PALETTE4_RGBA8_OES */ - 1083, /* GL_PALETTE4_R5_G6_B5_OES */ - 1086, /* GL_PALETTE4_RGBA4_OES */ - 1084, /* GL_PALETTE4_RGB5_A1_OES */ - 1090, /* GL_PALETTE8_RGB8_OES */ - 1092, /* GL_PALETTE8_RGBA8_OES */ - 1088, /* GL_PALETTE8_R5_G6_B5_OES */ - 1091, /* GL_PALETTE8_RGBA4_OES */ - 1089, /* GL_PALETTE8_RGB5_A1_OES */ - 615, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 614, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1753, /* GL_UNSIGNED_NORMALIZED */ - 1595, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1254, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1597, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1257, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1603, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1605, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1463, /* GL_SRGB */ - 1464, /* GL_SRGB8 */ - 1466, /* GL_SRGB_ALPHA */ - 1465, /* GL_SRGB8_ALPHA8 */ - 1423, /* GL_SLUMINANCE_ALPHA */ - 1422, /* GL_SLUMINANCE8_ALPHA8 */ - 1420, /* GL_SLUMINANCE */ - 1421, /* GL_SLUMINANCE8 */ - 266, /* GL_COMPRESSED_SRGB */ - 267, /* GL_COMPRESSED_SRGB_ALPHA */ - 264, /* GL_COMPRESSED_SLUMINANCE */ - 265, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1150, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 711, /* GL_LOWER_LEFT */ - 1765, /* GL_UPPER_LEFT */ - 1486, /* GL_STENCIL_BACK_REF */ - 1487, /* GL_STENCIL_BACK_VALUE_MASK */ - 1488, /* GL_STENCIL_BACK_WRITEMASK */ - 439, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1300, /* GL_RENDERBUFFER_BINDING_EXT */ - 1281, /* GL_READ_FRAMEBUFFER */ - 438, /* GL_DRAW_FRAMEBUFFER */ - 1282, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1310, /* GL_RENDERBUFFER_SAMPLES */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 554, /* GL_FRAMEBUFFER_COMPLETE */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 567, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 570, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 568, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - 154, /* GL_COLOR_ATTACHMENT0 */ - 156, /* GL_COLOR_ATTACHMENT1 */ - 170, /* GL_COLOR_ATTACHMENT2 */ - 172, /* GL_COLOR_ATTACHMENT3 */ - 174, /* GL_COLOR_ATTACHMENT4 */ - 176, /* GL_COLOR_ATTACHMENT5 */ - 178, /* GL_COLOR_ATTACHMENT6 */ - 180, /* GL_COLOR_ATTACHMENT7 */ - 182, /* GL_COLOR_ATTACHMENT8 */ - 184, /* GL_COLOR_ATTACHMENT9 */ - 157, /* GL_COLOR_ATTACHMENT10 */ - 159, /* GL_COLOR_ATTACHMENT11 */ - 161, /* GL_COLOR_ATTACHMENT12 */ - 163, /* GL_COLOR_ATTACHMENT13 */ - 165, /* GL_COLOR_ATTACHMENT14 */ - 167, /* GL_COLOR_ATTACHMENT15 */ - 346, /* GL_DEPTH_ATTACHMENT */ - 1476, /* GL_STENCIL_ATTACHMENT */ - 533, /* GL_FRAMEBUFFER */ - 1298, /* GL_RENDERBUFFER */ - 1312, /* GL_RENDERBUFFER_WIDTH */ - 1305, /* GL_RENDERBUFFER_HEIGHT */ - 1307, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1499, /* GL_STENCIL_INDEX_EXT */ - 1496, /* GL_STENCIL_INDEX1_EXT */ - 1497, /* GL_STENCIL_INDEX4_EXT */ - 1498, /* GL_STENCIL_INDEX8_EXT */ - 1495, /* GL_STENCIL_INDEX16_EXT */ - 1309, /* GL_RENDERBUFFER_RED_SIZE */ - 1304, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1301, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1299, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1302, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1311, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 907, /* GL_MAX_SAMPLES */ - 1268, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 480, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 663, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1247, /* GL_PROVOKING_VERTEX_EXT */ - 300, /* GL_COPY_READ_BUFFER */ - 301, /* GL_COPY_WRITE_BUFFER */ - 1359, /* GL_RGBA_SNORM */ - 1355, /* GL_RGBA8_SNORM */ - 1416, /* GL_SIGNED_NORMALIZED */ - 465, /* GL_EVAL_BIT */ - 1279, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 705, /* GL_LIST_BIT */ - 1611, /* GL_TEXTURE_BIT */ - 1390, /* GL_SCISSOR_BIT */ + 534, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1415, /* GL_SHADING_LANGUAGE_VERSION */ + 322, /* GL_CURRENT_PROGRAM */ + 1089, /* GL_PALETTE4_RGB8_OES */ + 1091, /* GL_PALETTE4_RGBA8_OES */ + 1087, /* GL_PALETTE4_R5_G6_B5_OES */ + 1090, /* GL_PALETTE4_RGBA4_OES */ + 1088, /* GL_PALETTE4_RGB5_A1_OES */ + 1094, /* GL_PALETTE8_RGB8_OES */ + 1096, /* GL_PALETTE8_RGBA8_OES */ + 1092, /* GL_PALETTE8_R5_G6_B5_OES */ + 1095, /* GL_PALETTE8_RGBA4_OES */ + 1093, /* GL_PALETTE8_RGB5_A1_OES */ + 617, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 616, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1767, /* GL_UNSIGNED_NORMALIZED */ + 1606, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1258, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1608, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1261, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1614, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1616, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1468, /* GL_SRGB */ + 1469, /* GL_SRGB8 */ + 1471, /* GL_SRGB_ALPHA */ + 1470, /* GL_SRGB8_ALPHA8 */ + 1428, /* GL_SLUMINANCE_ALPHA */ + 1427, /* GL_SLUMINANCE8_ALPHA8 */ + 1425, /* GL_SLUMINANCE */ + 1426, /* GL_SLUMINANCE8 */ + 267, /* GL_COMPRESSED_SRGB */ + 268, /* GL_COMPRESSED_SRGB_ALPHA */ + 265, /* GL_COMPRESSED_SLUMINANCE */ + 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1154, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 713, /* GL_LOWER_LEFT */ + 1779, /* GL_UPPER_LEFT */ + 1491, /* GL_STENCIL_BACK_REF */ + 1492, /* GL_STENCIL_BACK_VALUE_MASK */ + 1493, /* GL_STENCIL_BACK_WRITEMASK */ + 441, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1304, /* GL_RENDERBUFFER_BINDING_EXT */ + 1285, /* GL_READ_FRAMEBUFFER */ + 440, /* GL_DRAW_FRAMEBUFFER */ + 1286, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1314, /* GL_RENDERBUFFER_SAMPLES */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 556, /* GL_FRAMEBUFFER_COMPLETE */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 562, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 565, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 572, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 570, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 853, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 155, /* GL_COLOR_ATTACHMENT0 */ + 157, /* GL_COLOR_ATTACHMENT1 */ + 171, /* GL_COLOR_ATTACHMENT2 */ + 173, /* GL_COLOR_ATTACHMENT3 */ + 175, /* GL_COLOR_ATTACHMENT4 */ + 177, /* GL_COLOR_ATTACHMENT5 */ + 179, /* GL_COLOR_ATTACHMENT6 */ + 181, /* GL_COLOR_ATTACHMENT7 */ + 183, /* GL_COLOR_ATTACHMENT8 */ + 185, /* GL_COLOR_ATTACHMENT9 */ + 158, /* GL_COLOR_ATTACHMENT10 */ + 160, /* GL_COLOR_ATTACHMENT11 */ + 162, /* GL_COLOR_ATTACHMENT12 */ + 164, /* GL_COLOR_ATTACHMENT13 */ + 166, /* GL_COLOR_ATTACHMENT14 */ + 168, /* GL_COLOR_ATTACHMENT15 */ + 348, /* GL_DEPTH_ATTACHMENT */ + 1481, /* GL_STENCIL_ATTACHMENT */ + 535, /* GL_FRAMEBUFFER */ + 1302, /* GL_RENDERBUFFER */ + 1316, /* GL_RENDERBUFFER_WIDTH */ + 1309, /* GL_RENDERBUFFER_HEIGHT */ + 1311, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1504, /* GL_STENCIL_INDEX_EXT */ + 1501, /* GL_STENCIL_INDEX1_EXT */ + 1502, /* GL_STENCIL_INDEX4_EXT */ + 1503, /* GL_STENCIL_INDEX8_EXT */ + 1500, /* GL_STENCIL_INDEX16_EXT */ + 1313, /* GL_RENDERBUFFER_RED_SIZE */ + 1308, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1305, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1303, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1306, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1315, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 568, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 909, /* GL_MAX_SAMPLES */ + 1272, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 482, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 665, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1251, /* GL_PROVOKING_VERTEX_EXT */ + 302, /* GL_COPY_READ_BUFFER */ + 303, /* GL_COPY_WRITE_BUFFER */ + 1363, /* GL_RGBA_SNORM */ + 1359, /* GL_RGBA8_SNORM */ + 1421, /* GL_SIGNED_NORMALIZED */ + 910, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1039, /* GL_OBJECT_TYPE */ + 1525, /* GL_SYNC_CONDITION */ + 1530, /* GL_SYNC_STATUS */ + 1527, /* GL_SYNC_FLAGS */ + 1526, /* GL_SYNC_FENCE */ + 1529, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1756, /* GL_UNSIGNALED */ + 1420, /* GL_SIGNALED */ + 46, /* GL_ALREADY_SIGNALED */ + 1727, /* GL_TIMEOUT_EXPIRED */ + 270, /* GL_CONDITION_SATISFIED */ + 1839, /* GL_WAIT_FAILED */ + 467, /* GL_EVAL_BIT */ + 1283, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 707, /* GL_LIST_BIT */ + 1622, /* GL_TEXTURE_BIT */ + 1394, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 992, /* GL_MULTISAMPLE_BIT */ + 995, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ + 1728, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 195fdde3468..e3070b1547d 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -67,6 +67,7 @@ static const struct { { OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) }, { OFF, "GL_ARB_shadow", F(ARB_shadow) }, { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, + { OFF, "GL_ARB_sync", F(ARB_sync) }, { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) }, { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) }, { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) }, @@ -240,6 +241,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_ARB_vertex_buffer_object /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ #endif +#if FEATURE_ARB_sync + ctx->Extensions.ARB_sync = GL_TRUE; +#endif ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; #if FEATURE_ATI_fragment_shader diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 8e21a27f897..356476e35a5 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -46,6 +46,9 @@ #include "shader/prog_statevars.h" +/** Max of number of lights and texture coord units */ +#define NUM_UNITS MAX2(MAX_TEXTURE_COORD_UNITS, MAX_LIGHTS) + struct state_key { unsigned light_color_material_mask:12; unsigned light_global_enabled:1; @@ -77,7 +80,7 @@ struct state_key { unsigned texgen_mode1:4; unsigned texgen_mode2:4; unsigned texgen_mode3:4; - } unit[8]; + } unit[NUM_UNITS]; }; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index d0c9cea00c7..477ed010304 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -19,9 +19,15 @@ #define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) ) + #define BOOLEAN_TO_INT(B) ( (GLint) (B) ) +#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) ) #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) +#define ENUM_TO_INT64(E) ( (GLint64) (E) ) + /* * Check if named extension is enabled, if not generate error and return. @@ -1884,6 +1890,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetBooleanv"); params[0] = ctx->Texture.CubeMapSeamless; break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetBooleanv"); + params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -3711,6 +3721,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.CubeMapSeamless); break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetFloatv"); + params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -5538,11 +5552,1848 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_seamless_cube_map, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Texture.CubeMapSeamless); break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetIntegerv"); + params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } } +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64v( GLenum pname, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + if (ctx->Driver.GetInteger64v && + ctx->Driver.GetInteger64v(ctx, pname, params)) + return; + + switch (pname) { + case GL_ACCUM_RED_BITS: + params[0] = ctx->DrawBuffer->Visual.accumRedBits; + break; + case GL_ACCUM_GREEN_BITS: + params[0] = ctx->DrawBuffer->Visual.accumGreenBits; + break; + case GL_ACCUM_BLUE_BITS: + params[0] = ctx->DrawBuffer->Visual.accumBlueBits; + break; + case GL_ACCUM_ALPHA_BITS: + params[0] = ctx->DrawBuffer->Visual.accumAlphaBits; + break; + case GL_ACCUM_CLEAR_VALUE: + params[0] = FLOAT_TO_INT64(ctx->Accum.ClearColor[0]); + params[1] = FLOAT_TO_INT64(ctx->Accum.ClearColor[1]); + params[2] = FLOAT_TO_INT64(ctx->Accum.ClearColor[2]); + params[3] = FLOAT_TO_INT64(ctx->Accum.ClearColor[3]); + break; + case GL_ALPHA_BIAS: + params[0] = IROUND64(ctx->Pixel.AlphaBias); + break; + case GL_ALPHA_BITS: + params[0] = ctx->DrawBuffer->Visual.alphaBits; + break; + case GL_ALPHA_SCALE: + params[0] = IROUND64(ctx->Pixel.AlphaScale); + break; + case GL_ALPHA_TEST: + params[0] = BOOLEAN_TO_INT64(ctx->Color.AlphaEnabled); + break; + case GL_ALPHA_TEST_FUNC: + params[0] = ENUM_TO_INT64(ctx->Color.AlphaFunc); + break; + case GL_ALPHA_TEST_REF: + params[0] = FLOAT_TO_INT64(ctx->Color.AlphaRef); + break; + case GL_ATTRIB_STACK_DEPTH: + params[0] = ctx->AttribStackDepth; + break; + case GL_AUTO_NORMAL: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.AutoNormal); + break; + case GL_AUX_BUFFERS: + params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; + break; + case GL_BLEND: + params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + break; + case GL_BLEND_DST: + params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); + break; + case GL_BLEND_SRC: + params[0] = ENUM_TO_INT64(ctx->Color.BlendSrcRGB); + break; + case GL_BLEND_SRC_RGB_EXT: + params[0] = ENUM_TO_INT64(ctx->Color.BlendSrcRGB); + break; + case GL_BLEND_DST_RGB_EXT: + params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); + break; + case GL_BLEND_SRC_ALPHA_EXT: + params[0] = ENUM_TO_INT64(ctx->Color.BlendSrcA); + break; + case GL_BLEND_DST_ALPHA_EXT: + params[0] = ENUM_TO_INT64(ctx->Color.BlendDstA); + break; + case GL_BLEND_EQUATION: + params[0] = ENUM_TO_INT64(ctx->Color.BlendEquationRGB ); + break; + case GL_BLEND_EQUATION_ALPHA_EXT: + params[0] = ENUM_TO_INT64(ctx->Color.BlendEquationA ); + break; + case GL_BLEND_COLOR_EXT: + params[0] = FLOAT_TO_INT64(ctx->Color.BlendColor[0]); + params[1] = FLOAT_TO_INT64(ctx->Color.BlendColor[1]); + params[2] = FLOAT_TO_INT64(ctx->Color.BlendColor[2]); + params[3] = FLOAT_TO_INT64(ctx->Color.BlendColor[3]); + break; + case GL_BLUE_BIAS: + params[0] = IROUND64(ctx->Pixel.BlueBias); + break; + case GL_BLUE_BITS: + params[0] = ctx->DrawBuffer->Visual.blueBits; + break; + case GL_BLUE_SCALE: + params[0] = IROUND64(ctx->Pixel.BlueScale); + break; + case GL_CLIENT_ATTRIB_STACK_DEPTH: + params[0] = ctx->ClientAttribStackDepth; + break; + case GL_CLIP_PLANE0: + params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 0) & 1); + break; + case GL_CLIP_PLANE1: + params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 1) & 1); + break; + case GL_CLIP_PLANE2: + params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 2) & 1); + break; + case GL_CLIP_PLANE3: + params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 3) & 1); + break; + case GL_CLIP_PLANE4: + params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 4) & 1); + break; + case GL_CLIP_PLANE5: + params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 5) & 1); + break; + case GL_COLOR_CLEAR_VALUE: + params[0] = FLOAT_TO_INT64(ctx->Color.ClearColor[0]); + params[1] = FLOAT_TO_INT64(ctx->Color.ClearColor[1]); + params[2] = FLOAT_TO_INT64(ctx->Color.ClearColor[2]); + params[3] = FLOAT_TO_INT64(ctx->Color.ClearColor[3]); + break; + case GL_COLOR_MATERIAL: + params[0] = BOOLEAN_TO_INT64(ctx->Light.ColorMaterialEnabled); + break; + case GL_COLOR_MATERIAL_FACE: + params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialFace); + break; + case GL_COLOR_MATERIAL_PARAMETER: + params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); + break; + case GL_COLOR_WRITEMASK: + params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + break; + case GL_CULL_FACE: + params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); + break; + case GL_CULL_FACE_MODE: + params[0] = ENUM_TO_INT64(ctx->Polygon.CullFaceMode); + break; + case GL_CURRENT_COLOR: + { + FLUSH_CURRENT(ctx, 0); + params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]); + params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]); + params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]); + params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]); + } + break; + case GL_CURRENT_INDEX: + { + FLUSH_CURRENT(ctx, 0); + params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]); + } + break; + case GL_CURRENT_NORMAL: + { + FLUSH_CURRENT(ctx, 0); + params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]); + params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]); + params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]); + } + break; + case GL_CURRENT_RASTER_COLOR: + params[0] = FLOAT_TO_INT64(ctx->Current.RasterColor[0]); + params[1] = FLOAT_TO_INT64(ctx->Current.RasterColor[1]); + params[2] = FLOAT_TO_INT64(ctx->Current.RasterColor[2]); + params[3] = FLOAT_TO_INT64(ctx->Current.RasterColor[3]); + break; + case GL_CURRENT_RASTER_DISTANCE: + params[0] = IROUND64(ctx->Current.RasterDistance); + break; + case GL_CURRENT_RASTER_INDEX: + params[0] = IROUND64(ctx->Current.RasterIndex); + break; + case GL_CURRENT_RASTER_POSITION: + params[0] = IROUND64(ctx->Current.RasterPos[0]); + params[1] = IROUND64(ctx->Current.RasterPos[1]); + params[2] = IROUND64(ctx->Current.RasterPos[2]); + params[3] = IROUND64(ctx->Current.RasterPos[3]); + break; + case GL_CURRENT_RASTER_SECONDARY_COLOR: + params[0] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[0]); + params[1] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[1]); + params[2] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[2]); + params[3] = FLOAT_TO_INT64(ctx->Current.RasterSecondaryColor[3]); + break; + case GL_CURRENT_RASTER_TEXTURE_COORDS: + { + const GLuint texUnit = ctx->Texture.CurrentUnit; + params[0] = IROUND64(ctx->Current.RasterTexCoords[texUnit][0]); + params[1] = IROUND64(ctx->Current.RasterTexCoords[texUnit][1]); + params[2] = IROUND64(ctx->Current.RasterTexCoords[texUnit][2]); + params[3] = IROUND64(ctx->Current.RasterTexCoords[texUnit][3]); + } + break; + case GL_CURRENT_RASTER_POSITION_VALID: + params[0] = BOOLEAN_TO_INT64(ctx->Current.RasterPosValid); + break; + case GL_CURRENT_TEXTURE_COORDS: + { + const GLuint texUnit = ctx->Texture.CurrentUnit; + FLUSH_CURRENT(ctx, 0); + params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); + params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); + params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); + params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + } + break; + case GL_DEPTH_BIAS: + params[0] = IROUND64(ctx->Pixel.DepthBias); + break; + case GL_DEPTH_BITS: + params[0] = ctx->DrawBuffer->Visual.depthBits; + break; + case GL_DEPTH_CLEAR_VALUE: + params[0] = FLOAT_TO_INT64(((GLfloat) ctx->Depth.Clear)); + break; + case GL_DEPTH_FUNC: + params[0] = ENUM_TO_INT64(ctx->Depth.Func); + break; + case GL_DEPTH_RANGE: + params[0] = FLOAT_TO_INT64(ctx->Viewport.Near); + params[1] = FLOAT_TO_INT64(ctx->Viewport.Far); + break; + case GL_DEPTH_SCALE: + params[0] = IROUND64(ctx->Pixel.DepthScale); + break; + case GL_DEPTH_TEST: + params[0] = BOOLEAN_TO_INT64(ctx->Depth.Test); + break; + case GL_DEPTH_WRITEMASK: + params[0] = BOOLEAN_TO_INT64(ctx->Depth.Mask); + break; + case GL_DITHER: + params[0] = BOOLEAN_TO_INT64(ctx->Color.DitherFlag); + break; + case GL_DOUBLEBUFFER: + params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.doubleBufferMode); + break; + case GL_DRAW_BUFFER: + params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]); + break; + case GL_EDGE_FLAG: + { + FLUSH_CURRENT(ctx, 0); + params[0] = BOOLEAN_TO_INT64((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0)); + } + break; + case GL_FEEDBACK_BUFFER_SIZE: + params[0] = ctx->Feedback.BufferSize; + break; + case GL_FEEDBACK_BUFFER_TYPE: + params[0] = ENUM_TO_INT64(ctx->Feedback.Type); + break; + case GL_FOG: + params[0] = BOOLEAN_TO_INT64(ctx->Fog.Enabled); + break; + case GL_FOG_COLOR: + params[0] = FLOAT_TO_INT64(ctx->Fog.Color[0]); + params[1] = FLOAT_TO_INT64(ctx->Fog.Color[1]); + params[2] = FLOAT_TO_INT64(ctx->Fog.Color[2]); + params[3] = FLOAT_TO_INT64(ctx->Fog.Color[3]); + break; + case GL_FOG_DENSITY: + params[0] = IROUND64(ctx->Fog.Density); + break; + case GL_FOG_END: + params[0] = IROUND64(ctx->Fog.End); + break; + case GL_FOG_HINT: + params[0] = ENUM_TO_INT64(ctx->Hint.Fog); + break; + case GL_FOG_INDEX: + params[0] = IROUND64(ctx->Fog.Index); + break; + case GL_FOG_MODE: + params[0] = ENUM_TO_INT64(ctx->Fog.Mode); + break; + case GL_FOG_START: + params[0] = IROUND64(ctx->Fog.Start); + break; + case GL_FRONT_FACE: + params[0] = ENUM_TO_INT64(ctx->Polygon.FrontFace); + break; + case GL_GREEN_BIAS: + params[0] = IROUND64(ctx->Pixel.GreenBias); + break; + case GL_GREEN_BITS: + params[0] = ctx->DrawBuffer->Visual.greenBits; + break; + case GL_GREEN_SCALE: + params[0] = IROUND64(ctx->Pixel.GreenScale); + break; + case GL_INDEX_BITS: + params[0] = ctx->DrawBuffer->Visual.indexBits; + break; + case GL_INDEX_CLEAR_VALUE: + params[0] = ctx->Color.ClearIndex; + break; + case GL_INDEX_MODE: + params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode); + break; + case GL_INDEX_OFFSET: + params[0] = ctx->Pixel.IndexOffset; + break; + case GL_INDEX_SHIFT: + params[0] = ctx->Pixel.IndexShift; + break; + case GL_INDEX_WRITEMASK: + params[0] = ctx->Color.IndexMask; + break; + case GL_LIGHT0: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[0].Enabled); + break; + case GL_LIGHT1: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[1].Enabled); + break; + case GL_LIGHT2: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[2].Enabled); + break; + case GL_LIGHT3: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[3].Enabled); + break; + case GL_LIGHT4: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[4].Enabled); + break; + case GL_LIGHT5: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[5].Enabled); + break; + case GL_LIGHT6: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[6].Enabled); + break; + case GL_LIGHT7: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[7].Enabled); + break; + case GL_LIGHTING: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Enabled); + break; + case GL_LIGHT_MODEL_AMBIENT: + params[0] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[0]); + params[1] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[1]); + params[2] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[2]); + params[3] = FLOAT_TO_INT64(ctx->Light.Model.Ambient[3]); + break; + case GL_LIGHT_MODEL_COLOR_CONTROL: + params[0] = ENUM_TO_INT64(ctx->Light.Model.ColorControl); + break; + case GL_LIGHT_MODEL_LOCAL_VIEWER: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Model.LocalViewer); + break; + case GL_LIGHT_MODEL_TWO_SIDE: + params[0] = BOOLEAN_TO_INT64(ctx->Light.Model.TwoSide); + break; + case GL_LINE_SMOOTH: + params[0] = BOOLEAN_TO_INT64(ctx->Line.SmoothFlag); + break; + case GL_LINE_SMOOTH_HINT: + params[0] = ENUM_TO_INT64(ctx->Hint.LineSmooth); + break; + case GL_LINE_STIPPLE: + params[0] = BOOLEAN_TO_INT64(ctx->Line.StippleFlag); + break; + case GL_LINE_STIPPLE_PATTERN: + params[0] = ctx->Line.StipplePattern; + break; + case GL_LINE_STIPPLE_REPEAT: + params[0] = ctx->Line.StippleFactor; + break; + case GL_LINE_WIDTH: + params[0] = IROUND64(ctx->Line.Width); + break; + case GL_LINE_WIDTH_GRANULARITY: + params[0] = IROUND64(ctx->Const.LineWidthGranularity); + break; + case GL_LINE_WIDTH_RANGE: + params[0] = IROUND64(ctx->Const.MinLineWidthAA); + params[1] = IROUND64(ctx->Const.MaxLineWidthAA); + break; + case GL_ALIASED_LINE_WIDTH_RANGE: + params[0] = IROUND64(ctx->Const.MinLineWidth); + params[1] = IROUND64(ctx->Const.MaxLineWidth); + break; + case GL_LIST_BASE: + params[0] = ctx->List.ListBase; + break; + case GL_LIST_INDEX: + params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0); + break; + case GL_LIST_MODE: + { + GLenum mode; + if (!ctx->CompileFlag) + mode = 0; + else if (ctx->ExecuteFlag) + mode = GL_COMPILE_AND_EXECUTE; + else + mode = GL_COMPILE; + params[0] = ENUM_TO_INT64(mode); + } + break; + case GL_INDEX_LOGIC_OP: + params[0] = BOOLEAN_TO_INT64(ctx->Color.IndexLogicOpEnabled); + break; + case GL_COLOR_LOGIC_OP: + params[0] = BOOLEAN_TO_INT64(ctx->Color.ColorLogicOpEnabled); + break; + case GL_LOGIC_OP_MODE: + params[0] = ENUM_TO_INT64(ctx->Color.LogicOp); + break; + case GL_MAP1_COLOR_4: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Color4); + break; + case GL_MAP1_GRID_DOMAIN: + params[0] = IROUND64(ctx->Eval.MapGrid1u1); + params[1] = IROUND64(ctx->Eval.MapGrid1u2); + break; + case GL_MAP1_GRID_SEGMENTS: + params[0] = ctx->Eval.MapGrid1un; + break; + case GL_MAP1_INDEX: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Index); + break; + case GL_MAP1_NORMAL: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Normal); + break; + case GL_MAP1_TEXTURE_COORD_1: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord1); + break; + case GL_MAP1_TEXTURE_COORD_2: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord2); + break; + case GL_MAP1_TEXTURE_COORD_3: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord3); + break; + case GL_MAP1_TEXTURE_COORD_4: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1TextureCoord4); + break; + case GL_MAP1_VERTEX_3: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Vertex3); + break; + case GL_MAP1_VERTEX_4: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Vertex4); + break; + case GL_MAP2_COLOR_4: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Color4); + break; + case GL_MAP2_GRID_DOMAIN: + params[0] = IROUND64(ctx->Eval.MapGrid2u1); + params[1] = IROUND64(ctx->Eval.MapGrid2u2); + params[2] = IROUND64(ctx->Eval.MapGrid2v1); + params[3] = IROUND64(ctx->Eval.MapGrid2v2); + break; + case GL_MAP2_GRID_SEGMENTS: + params[0] = ctx->Eval.MapGrid2un; + params[1] = ctx->Eval.MapGrid2vn; + break; + case GL_MAP2_INDEX: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Index); + break; + case GL_MAP2_NORMAL: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Normal); + break; + case GL_MAP2_TEXTURE_COORD_1: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord1); + break; + case GL_MAP2_TEXTURE_COORD_2: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord2); + break; + case GL_MAP2_TEXTURE_COORD_3: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord3); + break; + case GL_MAP2_TEXTURE_COORD_4: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2TextureCoord4); + break; + case GL_MAP2_VERTEX_3: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Vertex3); + break; + case GL_MAP2_VERTEX_4: + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Vertex4); + break; + case GL_MAP_COLOR: + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.MapColorFlag); + break; + case GL_MAP_STENCIL: + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.MapStencilFlag); + break; + case GL_MATRIX_MODE: + params[0] = ENUM_TO_INT64(ctx->Transform.MatrixMode); + break; + case GL_MAX_ATTRIB_STACK_DEPTH: + params[0] = MAX_ATTRIB_STACK_DEPTH; + break; + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + params[0] = MAX_CLIENT_ATTRIB_STACK_DEPTH; + break; + case GL_MAX_CLIP_PLANES: + params[0] = ctx->Const.MaxClipPlanes; + break; + case GL_MAX_ELEMENTS_VERTICES: + params[0] = ctx->Const.MaxArrayLockSize; + break; + case GL_MAX_ELEMENTS_INDICES: + params[0] = ctx->Const.MaxArrayLockSize; + break; + case GL_MAX_EVAL_ORDER: + params[0] = MAX_EVAL_ORDER; + break; + case GL_MAX_LIGHTS: + params[0] = ctx->Const.MaxLights; + break; + case GL_MAX_LIST_NESTING: + params[0] = MAX_LIST_NESTING; + break; + case GL_MAX_MODELVIEW_STACK_DEPTH: + params[0] = MAX_MODELVIEW_STACK_DEPTH; + break; + case GL_MAX_NAME_STACK_DEPTH: + params[0] = MAX_NAME_STACK_DEPTH; + break; + case GL_MAX_PIXEL_MAP_TABLE: + params[0] = MAX_PIXEL_MAP_TABLE; + break; + case GL_MAX_PROJECTION_STACK_DEPTH: + params[0] = MAX_PROJECTION_STACK_DEPTH; + break; + case GL_MAX_TEXTURE_SIZE: + params[0] = 1 << (ctx->Const.MaxTextureLevels - 1); + break; + case GL_MAX_3D_TEXTURE_SIZE: + params[0] = 1 << (ctx->Const.Max3DTextureLevels - 1); + break; + case GL_MAX_TEXTURE_STACK_DEPTH: + params[0] = MAX_TEXTURE_STACK_DEPTH; + break; + case GL_MAX_VIEWPORT_DIMS: + params[0] = ctx->Const.MaxViewportWidth; + params[1] = ctx->Const.MaxViewportHeight; + break; + case GL_MODELVIEW_MATRIX: + { + const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[1]); + params[2] = IROUND64(matrix[2]); + params[3] = IROUND64(matrix[3]); + params[4] = IROUND64(matrix[4]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[6]); + params[7] = IROUND64(matrix[7]); + params[8] = IROUND64(matrix[8]); + params[9] = IROUND64(matrix[9]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[11]); + params[12] = IROUND64(matrix[12]); + params[13] = IROUND64(matrix[13]); + params[14] = IROUND64(matrix[14]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_MODELVIEW_STACK_DEPTH: + params[0] = ctx->ModelviewMatrixStack.Depth + 1; + break; + case GL_NAME_STACK_DEPTH: + params[0] = ctx->Select.NameStackDepth; + break; + case GL_NORMALIZE: + params[0] = BOOLEAN_TO_INT64(ctx->Transform.Normalize); + break; + case GL_PACK_ALIGNMENT: + params[0] = ctx->Pack.Alignment; + break; + case GL_PACK_LSB_FIRST: + params[0] = BOOLEAN_TO_INT64(ctx->Pack.LsbFirst); + break; + case GL_PACK_ROW_LENGTH: + params[0] = ctx->Pack.RowLength; + break; + case GL_PACK_SKIP_PIXELS: + params[0] = ctx->Pack.SkipPixels; + break; + case GL_PACK_SKIP_ROWS: + params[0] = ctx->Pack.SkipRows; + break; + case GL_PACK_SWAP_BYTES: + params[0] = BOOLEAN_TO_INT64(ctx->Pack.SwapBytes); + break; + case GL_PACK_SKIP_IMAGES_EXT: + params[0] = ctx->Pack.SkipImages; + break; + case GL_PACK_IMAGE_HEIGHT_EXT: + params[0] = ctx->Pack.ImageHeight; + break; + case GL_PACK_INVERT_MESA: + params[0] = BOOLEAN_TO_INT64(ctx->Pack.Invert); + break; + case GL_PERSPECTIVE_CORRECTION_HINT: + params[0] = ENUM_TO_INT64(ctx->Hint.PerspectiveCorrection); + break; + case GL_PIXEL_MAP_A_TO_A_SIZE: + params[0] = ctx->PixelMaps.AtoA.Size; + break; + case GL_PIXEL_MAP_B_TO_B_SIZE: + params[0] = ctx->PixelMaps.BtoB.Size; + break; + case GL_PIXEL_MAP_G_TO_G_SIZE: + params[0] = ctx->PixelMaps.GtoG.Size; + break; + case GL_PIXEL_MAP_I_TO_A_SIZE: + params[0] = ctx->PixelMaps.ItoA.Size; + break; + case GL_PIXEL_MAP_I_TO_B_SIZE: + params[0] = ctx->PixelMaps.ItoB.Size; + break; + case GL_PIXEL_MAP_I_TO_G_SIZE: + params[0] = ctx->PixelMaps.ItoG.Size; + break; + case GL_PIXEL_MAP_I_TO_I_SIZE: + params[0] = ctx->PixelMaps.ItoI.Size; + break; + case GL_PIXEL_MAP_I_TO_R_SIZE: + params[0] = ctx->PixelMaps.ItoR.Size; + break; + case GL_PIXEL_MAP_R_TO_R_SIZE: + params[0] = ctx->PixelMaps.RtoR.Size; + break; + case GL_PIXEL_MAP_S_TO_S_SIZE: + params[0] = ctx->PixelMaps.StoS.Size; + break; + case GL_POINT_SIZE: + params[0] = IROUND64(ctx->Point.Size); + break; + case GL_POINT_SIZE_GRANULARITY: + params[0] = IROUND64(ctx->Const.PointSizeGranularity); + break; + case GL_POINT_SIZE_RANGE: + params[0] = IROUND64(ctx->Const.MinPointSizeAA); + params[1] = IROUND64(ctx->Const.MaxPointSizeAA); + break; + case GL_ALIASED_POINT_SIZE_RANGE: + params[0] = IROUND64(ctx->Const.MinPointSize); + params[1] = IROUND64(ctx->Const.MaxPointSize); + break; + case GL_POINT_SMOOTH: + params[0] = BOOLEAN_TO_INT64(ctx->Point.SmoothFlag); + break; + case GL_POINT_SMOOTH_HINT: + params[0] = ENUM_TO_INT64(ctx->Hint.PointSmooth); + break; + case GL_POINT_SIZE_MIN_EXT: + params[0] = IROUND64(ctx->Point.MinSize); + break; + case GL_POINT_SIZE_MAX_EXT: + params[0] = IROUND64(ctx->Point.MaxSize); + break; + case GL_POINT_FADE_THRESHOLD_SIZE_EXT: + params[0] = IROUND64(ctx->Point.Threshold); + break; + case GL_DISTANCE_ATTENUATION_EXT: + params[0] = IROUND64(ctx->Point.Params[0]); + params[1] = IROUND64(ctx->Point.Params[1]); + params[2] = IROUND64(ctx->Point.Params[2]); + break; + case GL_POLYGON_MODE: + params[0] = ENUM_TO_INT64(ctx->Polygon.FrontMode); + params[1] = ENUM_TO_INT64(ctx->Polygon.BackMode); + break; + case GL_POLYGON_OFFSET_BIAS_EXT: + params[0] = IROUND64(ctx->Polygon.OffsetUnits); + break; + case GL_POLYGON_OFFSET_FACTOR: + params[0] = IROUND64(ctx->Polygon.OffsetFactor ); + break; + case GL_POLYGON_OFFSET_UNITS: + params[0] = IROUND64(ctx->Polygon.OffsetUnits ); + break; + case GL_POLYGON_OFFSET_POINT: + params[0] = BOOLEAN_TO_INT64(ctx->Polygon.OffsetPoint); + break; + case GL_POLYGON_OFFSET_LINE: + params[0] = BOOLEAN_TO_INT64(ctx->Polygon.OffsetLine); + break; + case GL_POLYGON_OFFSET_FILL: + params[0] = BOOLEAN_TO_INT64(ctx->Polygon.OffsetFill); + break; + case GL_POLYGON_SMOOTH: + params[0] = BOOLEAN_TO_INT64(ctx->Polygon.SmoothFlag); + break; + case GL_POLYGON_SMOOTH_HINT: + params[0] = ENUM_TO_INT64(ctx->Hint.PolygonSmooth); + break; + case GL_POLYGON_STIPPLE: + params[0] = BOOLEAN_TO_INT64(ctx->Polygon.StippleFlag); + break; + case GL_PROJECTION_MATRIX: + { + const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[1]); + params[2] = IROUND64(matrix[2]); + params[3] = IROUND64(matrix[3]); + params[4] = IROUND64(matrix[4]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[6]); + params[7] = IROUND64(matrix[7]); + params[8] = IROUND64(matrix[8]); + params[9] = IROUND64(matrix[9]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[11]); + params[12] = IROUND64(matrix[12]); + params[13] = IROUND64(matrix[13]); + params[14] = IROUND64(matrix[14]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_PROJECTION_STACK_DEPTH: + params[0] = ctx->ProjectionMatrixStack.Depth + 1; + break; + case GL_READ_BUFFER: + params[0] = ENUM_TO_INT64(ctx->ReadBuffer->ColorReadBuffer); + break; + case GL_RED_BIAS: + params[0] = IROUND64(ctx->Pixel.RedBias); + break; + case GL_RED_BITS: + params[0] = ctx->DrawBuffer->Visual.redBits; + break; + case GL_RED_SCALE: + params[0] = IROUND64(ctx->Pixel.RedScale); + break; + case GL_RENDER_MODE: + params[0] = ENUM_TO_INT64(ctx->RenderMode); + break; + case GL_RESCALE_NORMAL: + params[0] = BOOLEAN_TO_INT64(ctx->Transform.RescaleNormals); + break; + case GL_RGBA_MODE: + params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode); + break; + case GL_SCISSOR_BOX: + params[0] = ctx->Scissor.X; + params[1] = ctx->Scissor.Y; + params[2] = ctx->Scissor.Width; + params[3] = ctx->Scissor.Height; + break; + case GL_SCISSOR_TEST: + params[0] = BOOLEAN_TO_INT64(ctx->Scissor.Enabled); + break; + case GL_SELECTION_BUFFER_SIZE: + params[0] = ctx->Select.BufferSize; + break; + case GL_SHADE_MODEL: + params[0] = ENUM_TO_INT64(ctx->Light.ShadeModel); + break; + case GL_SHARED_TEXTURE_PALETTE_EXT: + params[0] = BOOLEAN_TO_INT64(ctx->Texture.SharedPalette); + break; + case GL_STENCIL_BITS: + params[0] = ctx->DrawBuffer->Visual.stencilBits; + break; + case GL_STENCIL_CLEAR_VALUE: + params[0] = ctx->Stencil.Clear; + break; + case GL_STENCIL_FAIL: + params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]); + break; + case GL_STENCIL_FUNC: + params[0] = ENUM_TO_INT64(ctx->Stencil.Function[ctx->Stencil.ActiveFace]); + break; + case GL_STENCIL_PASS_DEPTH_FAIL: + params[0] = ENUM_TO_INT64(ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]); + break; + case GL_STENCIL_PASS_DEPTH_PASS: + params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]); + break; + case GL_STENCIL_REF: + params[0] = ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_TEST: + params[0] = BOOLEAN_TO_INT64(ctx->Stencil.Enabled); + break; + case GL_STENCIL_VALUE_MASK: + params[0] = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_WRITEMASK: + params[0] = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; + break; + case GL_STEREO: + params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.stereoMode); + break; + case GL_SUBPIXEL_BITS: + params[0] = ctx->Const.SubPixelBits; + break; + case GL_TEXTURE_1D: + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D)); + break; + case GL_TEXTURE_2D: + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D)); + break; + case GL_TEXTURE_3D: + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_3D)); + break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); + break; + case GL_TEXTURE_BINDING_1D: + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name; + break; + case GL_TEXTURE_BINDING_2D: + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name; + break; + case GL_TEXTURE_BINDING_3D: + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name; + break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetInteger64v"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name; + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetInteger64v"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name; + break; + case GL_TEXTURE_GEN_S: + params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); + break; + case GL_TEXTURE_GEN_T: + params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & T_BIT) ? 1 : 0)); + break; + case GL_TEXTURE_GEN_R: + params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & R_BIT) ? 1 : 0)); + break; + case GL_TEXTURE_GEN_Q: + params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & Q_BIT) ? 1 : 0)); + break; + case GL_TEXTURE_MATRIX: + { + const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[1]); + params[2] = IROUND64(matrix[2]); + params[3] = IROUND64(matrix[3]); + params[4] = IROUND64(matrix[4]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[6]); + params[7] = IROUND64(matrix[7]); + params[8] = IROUND64(matrix[8]); + params[9] = IROUND64(matrix[9]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[11]); + params[12] = IROUND64(matrix[12]); + params[13] = IROUND64(matrix[13]); + params[14] = IROUND64(matrix[14]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_TEXTURE_STACK_DEPTH: + params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1; + break; + case GL_UNPACK_ALIGNMENT: + params[0] = ctx->Unpack.Alignment; + break; + case GL_UNPACK_LSB_FIRST: + params[0] = BOOLEAN_TO_INT64(ctx->Unpack.LsbFirst); + break; + case GL_UNPACK_ROW_LENGTH: + params[0] = ctx->Unpack.RowLength; + break; + case GL_UNPACK_SKIP_PIXELS: + params[0] = ctx->Unpack.SkipPixels; + break; + case GL_UNPACK_SKIP_ROWS: + params[0] = ctx->Unpack.SkipRows; + break; + case GL_UNPACK_SWAP_BYTES: + params[0] = BOOLEAN_TO_INT64(ctx->Unpack.SwapBytes); + break; + case GL_UNPACK_SKIP_IMAGES_EXT: + params[0] = ctx->Unpack.SkipImages; + break; + case GL_UNPACK_IMAGE_HEIGHT_EXT: + params[0] = ctx->Unpack.ImageHeight; + break; + case GL_UNPACK_CLIENT_STORAGE_APPLE: + params[0] = BOOLEAN_TO_INT64(ctx->Unpack.ClientStorage); + break; + case GL_VIEWPORT: + params[0] = ctx->Viewport.X; + params[1] = ctx->Viewport.Y; + params[2] = ctx->Viewport.Width; + params[3] = ctx->Viewport.Height; + break; + case GL_ZOOM_X: + params[0] = IROUND64(ctx->Pixel.ZoomX); + break; + case GL_ZOOM_Y: + params[0] = IROUND64(ctx->Pixel.ZoomY); + break; + case GL_VERTEX_ARRAY: + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Vertex.Enabled); + break; + case GL_VERTEX_ARRAY_SIZE: + params[0] = ctx->Array.ArrayObj->Vertex.Size; + break; + case GL_VERTEX_ARRAY_TYPE: + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Vertex.Type); + break; + case GL_VERTEX_ARRAY_STRIDE: + params[0] = ctx->Array.ArrayObj->Vertex.Stride; + break; + case GL_VERTEX_ARRAY_COUNT_EXT: + params[0] = 0; + break; + case GL_NORMAL_ARRAY: + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Enabled); + break; + case GL_NORMAL_ARRAY_TYPE: + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Type); + break; + case GL_NORMAL_ARRAY_STRIDE: + params[0] = ctx->Array.ArrayObj->Normal.Stride; + break; + case GL_NORMAL_ARRAY_COUNT_EXT: + params[0] = 0; + break; + case GL_COLOR_ARRAY: + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Color.Enabled); + break; + case GL_COLOR_ARRAY_SIZE: + params[0] = ctx->Array.ArrayObj->Color.Size; + break; + case GL_COLOR_ARRAY_TYPE: + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Color.Type); + break; + case GL_COLOR_ARRAY_STRIDE: + params[0] = ctx->Array.ArrayObj->Color.Stride; + break; + case GL_COLOR_ARRAY_COUNT_EXT: + params[0] = 0; + break; + case GL_INDEX_ARRAY: + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Index.Enabled); + break; + case GL_INDEX_ARRAY_TYPE: + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Index.Type); + break; + case GL_INDEX_ARRAY_STRIDE: + params[0] = ctx->Array.ArrayObj->Index.Stride; + break; + case GL_INDEX_ARRAY_COUNT_EXT: + params[0] = 0; + break; + case GL_TEXTURE_COORD_ARRAY: + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled); + break; + case GL_TEXTURE_COORD_ARRAY_SIZE: + params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size; + break; + case GL_TEXTURE_COORD_ARRAY_TYPE: + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type); + break; + case GL_TEXTURE_COORD_ARRAY_STRIDE: + params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride; + break; + case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: + params[0] = 0; + break; + case GL_EDGE_FLAG_ARRAY: + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->EdgeFlag.Enabled); + break; + case GL_EDGE_FLAG_ARRAY_STRIDE: + params[0] = ctx->Array.ArrayObj->EdgeFlag.Stride; + break; + case GL_EDGE_FLAG_ARRAY_COUNT_EXT: + params[0] = 0; + break; + case GL_MAX_TEXTURE_UNITS_ARB: + CHECK_EXT1(ARB_multitexture, "GetInteger64v"); + params[0] = ctx->Const.MaxTextureUnits; + break; + case GL_ACTIVE_TEXTURE_ARB: + CHECK_EXT1(ARB_multitexture, "GetInteger64v"); + params[0] = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; + break; + case GL_CLIENT_ACTIVE_TEXTURE_ARB: + CHECK_EXT1(ARB_multitexture, "GetInteger64v"); + params[0] = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)); + break; + case GL_TEXTURE_BINDING_CUBE_MAP_ARB: + CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name; + break; + case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: + CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v"); + params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); + break; + case GL_TEXTURE_COMPRESSION_HINT_ARB: + params[0] = ctx->Hint.TextureCompression; + break; + case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: + params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); + break; + case GL_COMPRESSED_TEXTURE_FORMATS_ARB: + { + GLint formats[100]; + GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); + ASSERT(n <= 100); + for (i = 0; i < n; i++) + params[i] = ENUM_TO_INT64(formats[i]); + } + break; + case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT: + CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v"); + params[0] = ctx->Array.LockFirst; + break; + case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT: + CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v"); + params[0] = ctx->Array.LockCount; + break; + case GL_TRANSPOSE_COLOR_MATRIX_ARB: + { + const GLfloat *matrix = ctx->ColorMatrixStack.Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[4]); + params[2] = IROUND64(matrix[8]); + params[3] = IROUND64(matrix[12]); + params[4] = IROUND64(matrix[1]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[9]); + params[7] = IROUND64(matrix[13]); + params[8] = IROUND64(matrix[2]); + params[9] = IROUND64(matrix[6]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[14]); + params[12] = IROUND64(matrix[3]); + params[13] = IROUND64(matrix[7]); + params[14] = IROUND64(matrix[11]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: + { + const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[4]); + params[2] = IROUND64(matrix[8]); + params[3] = IROUND64(matrix[12]); + params[4] = IROUND64(matrix[1]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[9]); + params[7] = IROUND64(matrix[13]); + params[8] = IROUND64(matrix[2]); + params[9] = IROUND64(matrix[6]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[14]); + params[12] = IROUND64(matrix[3]); + params[13] = IROUND64(matrix[7]); + params[14] = IROUND64(matrix[11]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_TRANSPOSE_PROJECTION_MATRIX_ARB: + { + const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[4]); + params[2] = IROUND64(matrix[8]); + params[3] = IROUND64(matrix[12]); + params[4] = IROUND64(matrix[1]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[9]); + params[7] = IROUND64(matrix[13]); + params[8] = IROUND64(matrix[2]); + params[9] = IROUND64(matrix[6]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[14]); + params[12] = IROUND64(matrix[3]); + params[13] = IROUND64(matrix[7]); + params[14] = IROUND64(matrix[11]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_TRANSPOSE_TEXTURE_MATRIX_ARB: + { + const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[4]); + params[2] = IROUND64(matrix[8]); + params[3] = IROUND64(matrix[12]); + params[4] = IROUND64(matrix[1]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[9]); + params[7] = IROUND64(matrix[13]); + params[8] = IROUND64(matrix[2]); + params[9] = IROUND64(matrix[6]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[14]); + params[12] = IROUND64(matrix[3]); + params[13] = IROUND64(matrix[7]); + params[14] = IROUND64(matrix[11]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_COLOR_MATRIX_SGI: + { + const GLfloat *matrix = ctx->ColorMatrixStack.Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[1]); + params[2] = IROUND64(matrix[2]); + params[3] = IROUND64(matrix[3]); + params[4] = IROUND64(matrix[4]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[6]); + params[7] = IROUND64(matrix[7]); + params[8] = IROUND64(matrix[8]); + params[9] = IROUND64(matrix[9]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[11]); + params[12] = IROUND64(matrix[12]); + params[13] = IROUND64(matrix[13]); + params[14] = IROUND64(matrix[14]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_COLOR_MATRIX_STACK_DEPTH_SGI: + params[0] = ctx->ColorMatrixStack.Depth + 1; + break; + case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI: + params[0] = MAX_COLOR_STACK_DEPTH; + break; + case GL_POST_COLOR_MATRIX_RED_SCALE_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[0]); + break; + case GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[1]); + break; + case GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[2]); + break; + case GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[3]); + break; + case GL_POST_COLOR_MATRIX_RED_BIAS_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[0]); + break; + case GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[1]); + break; + case GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[2]); + break; + case GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI: + params[0] = IROUND64(ctx->Pixel.PostColorMatrixBias[3]); + break; + case GL_CONVOLUTION_1D_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.Convolution1DEnabled); + break; + case GL_CONVOLUTION_2D_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.Convolution2DEnabled); + break; + case GL_SEPARABLE_2D_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.Separable2DEnabled); + break; + case GL_POST_CONVOLUTION_RED_SCALE_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[0]); + break; + case GL_POST_CONVOLUTION_GREEN_SCALE_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[1]); + break; + case GL_POST_CONVOLUTION_BLUE_SCALE_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[2]); + break; + case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionScale[3]); + break; + case GL_POST_CONVOLUTION_RED_BIAS_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[0]); + break; + case GL_POST_CONVOLUTION_GREEN_BIAS_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[1]); + break; + case GL_POST_CONVOLUTION_BLUE_BIAS_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[2]); + break; + case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT: + CHECK_EXT1(EXT_convolution, "GetInteger64v"); + params[0] = IROUND64(ctx->Pixel.PostConvolutionBias[3]); + break; + case GL_HISTOGRAM: + CHECK_EXT1(EXT_histogram, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.HistogramEnabled); + break; + case GL_MINMAX: + CHECK_EXT1(EXT_histogram, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.MinMaxEnabled); + break; + case GL_COLOR_TABLE_SGI: + CHECK_EXT1(SGI_color_table, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]); + break; + case GL_POST_CONVOLUTION_COLOR_TABLE_SGI: + CHECK_EXT1(SGI_color_table, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]); + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: + CHECK_EXT1(SGI_color_table, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]); + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + CHECK_EXT1(SGI_texture_color_table, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled); + break; + case GL_COLOR_SUM_EXT: + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Fog.ColorSumEnabled); + break; + case GL_CURRENT_SECONDARY_COLOR_EXT: + CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); + { + FLUSH_CURRENT(ctx, 0); + params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]); + params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]); + params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]); + params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]); + } + break; + case GL_SECONDARY_COLOR_ARRAY_EXT: + CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->SecondaryColor.Enabled); + break; + case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT: + CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->SecondaryColor.Type); + break; + case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT: + CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); + params[0] = ctx->Array.ArrayObj->SecondaryColor.Stride; + break; + case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT: + CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); + params[0] = ctx->Array.ArrayObj->SecondaryColor.Size; + break; + case GL_CURRENT_FOG_COORDINATE_EXT: + CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); + { + FLUSH_CURRENT(ctx, 0); + params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); + } + break; + case GL_FOG_COORDINATE_ARRAY_EXT: + CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->FogCoord.Enabled); + break; + case GL_FOG_COORDINATE_ARRAY_TYPE_EXT: + CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->FogCoord.Type); + break; + case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT: + CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); + params[0] = ctx->Array.ArrayObj->FogCoord.Stride; + break; + case GL_FOG_COORDINATE_SOURCE_EXT: + CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Fog.FogCoordinateSource); + break; + case GL_MAX_TEXTURE_LOD_BIAS_EXT: + CHECK_EXT1(EXT_texture_lod_bias, "GetInteger64v"); + params[0] = IROUND64(ctx->Const.MaxTextureLodBias); + break; + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: + CHECK_EXT1(EXT_texture_filter_anisotropic, "GetInteger64v"); + params[0] = IROUND64(ctx->Const.MaxTextureMaxAnisotropy); + break; + case GL_MULTISAMPLE_ARB: + params[0] = BOOLEAN_TO_INT64(ctx->Multisample.Enabled); + break; + case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: + params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleAlphaToCoverage); + break; + case GL_SAMPLE_ALPHA_TO_ONE_ARB: + params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleAlphaToOne); + break; + case GL_SAMPLE_COVERAGE_ARB: + params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverage); + break; + case GL_SAMPLE_COVERAGE_VALUE_ARB: + params[0] = IROUND64(ctx->Multisample.SampleCoverageValue); + break; + case GL_SAMPLE_COVERAGE_INVERT_ARB: + params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverageInvert); + break; + case GL_SAMPLE_BUFFERS_ARB: + params[0] = ctx->DrawBuffer->Visual.sampleBuffers; + break; + case GL_SAMPLES_ARB: + params[0] = ctx->DrawBuffer->Visual.samples; + break; + case GL_RASTER_POSITION_UNCLIPPED_IBM: + CHECK_EXT1(IBM_rasterpos_clip, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Transform.RasterPositionUnclipped); + break; + case GL_POINT_SPRITE_NV: + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Point.PointSprite); + break; + case GL_POINT_SPRITE_R_MODE_NV: + CHECK_EXT1(NV_point_sprite, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Point.SpriteRMode); + break; + case GL_POINT_SPRITE_COORD_ORIGIN: + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Point.SpriteOrigin); + break; + case GL_GENERATE_MIPMAP_HINT_SGIS: + CHECK_EXT1(SGIS_generate_mipmap, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Hint.GenerateMipmap); + break; + case GL_VERTEX_PROGRAM_BINDING_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0); + break; + case GL_VERTEX_ATTRIB_ARRAY0_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[0].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY1_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[1].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY2_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[2].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY3_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[3].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[4].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY5_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[5].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY6_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[6].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY7_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[7].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY8_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[8].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY9_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[9].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY10_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[10].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY11_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[11].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY12_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[12].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY13_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[13].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY14_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[14].Enabled); + break; + case GL_VERTEX_ATTRIB_ARRAY15_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->VertexAttrib[15].Enabled); + break; + case GL_MAP1_VERTEX_ATTRIB0_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[0]); + break; + case GL_MAP1_VERTEX_ATTRIB1_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[1]); + break; + case GL_MAP1_VERTEX_ATTRIB2_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[2]); + break; + case GL_MAP1_VERTEX_ATTRIB3_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[3]); + break; + case GL_MAP1_VERTEX_ATTRIB4_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[4]); + break; + case GL_MAP1_VERTEX_ATTRIB5_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[5]); + break; + case GL_MAP1_VERTEX_ATTRIB6_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[6]); + break; + case GL_MAP1_VERTEX_ATTRIB7_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[7]); + break; + case GL_MAP1_VERTEX_ATTRIB8_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[8]); + break; + case GL_MAP1_VERTEX_ATTRIB9_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[9]); + break; + case GL_MAP1_VERTEX_ATTRIB10_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[10]); + break; + case GL_MAP1_VERTEX_ATTRIB11_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[11]); + break; + case GL_MAP1_VERTEX_ATTRIB12_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[12]); + break; + case GL_MAP1_VERTEX_ATTRIB13_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[13]); + break; + case GL_MAP1_VERTEX_ATTRIB14_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[14]); + break; + case GL_MAP1_VERTEX_ATTRIB15_4_NV: + CHECK_EXT1(NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Attrib[15]); + break; + case GL_FRAGMENT_PROGRAM_NV: + CHECK_EXT1(NV_fragment_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->FragmentProgram.Enabled); + break; + case GL_FRAGMENT_PROGRAM_BINDING_NV: + CHECK_EXT1(NV_fragment_program, "GetInteger64v"); + params[0] = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; + break; + case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV: + CHECK_EXT1(NV_fragment_program, "GetInteger64v"); + params[0] = MAX_NV_FRAGMENT_PROGRAM_PARAMS; + break; + case GL_TEXTURE_RECTANGLE_NV: + CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)); + break; + case GL_TEXTURE_BINDING_RECTANGLE_NV: + CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name; + break; + case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: + CHECK_EXT1(NV_texture_rectangle, "GetInteger64v"); + params[0] = ctx->Const.MaxTextureRectSize; + break; + case GL_STENCIL_TEST_TWO_SIDE_EXT: + CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Stencil.TestTwoSide); + break; + case GL_ACTIVE_STENCIL_FACE_EXT: + CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT); + break; + case GL_MAX_SHININESS_NV: + CHECK_EXT1(NV_light_max_exponent, "GetInteger64v"); + params[0] = IROUND64(ctx->Const.MaxShininess); + break; + case GL_MAX_SPOT_EXPONENT_NV: + CHECK_EXT1(NV_light_max_exponent, "GetInteger64v"); + params[0] = IROUND64(ctx->Const.MaxSpotExponent); + break; + case GL_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayBufferObj->Name; + break; + case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name; + break; + case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name; + break; + case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name; + break; + case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name; + break; + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; + break; + case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name; + break; + case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name; + break; + case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name; + break; + case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: + params[0] = ctx->Array.ElementArrayBufferObj->Name; + break; + case GL_PIXEL_PACK_BUFFER_BINDING_EXT: + CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v"); + params[0] = ctx->Pack.BufferObj->Name; + break; + case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT: + CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v"); + params[0] = ctx->Unpack.BufferObj->Name; + break; + case GL_VERTEX_PROGRAM_ARB: + CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->VertexProgram.Enabled); + break; + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->VertexProgram.PointSizeEnabled); + break; + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->VertexProgram.TwoSideEnabled); + break; + case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: + CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); + params[0] = ctx->Const.MaxProgramMatrixStackDepth; + break; + case GL_MAX_PROGRAM_MATRICES_ARB: + CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); + params[0] = ctx->Const.MaxProgramMatrices; + break; + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->CurrentStack->Depth + 1); + break; + case GL_CURRENT_MATRIX_ARB: + CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_fragment_program, "GetInteger64v"); + { + const GLfloat *matrix = ctx->CurrentStack->Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[1]); + params[2] = IROUND64(matrix[2]); + params[3] = IROUND64(matrix[3]); + params[4] = IROUND64(matrix[4]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[6]); + params[7] = IROUND64(matrix[7]); + params[8] = IROUND64(matrix[8]); + params[9] = IROUND64(matrix[9]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[11]); + params[12] = IROUND64(matrix[12]); + params[13] = IROUND64(matrix[13]); + params[14] = IROUND64(matrix[14]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetInteger64v"); + { + const GLfloat *matrix = ctx->CurrentStack->Top->m; + params[0] = IROUND64(matrix[0]); + params[1] = IROUND64(matrix[4]); + params[2] = IROUND64(matrix[8]); + params[3] = IROUND64(matrix[12]); + params[4] = IROUND64(matrix[1]); + params[5] = IROUND64(matrix[5]); + params[6] = IROUND64(matrix[9]); + params[7] = IROUND64(matrix[13]); + params[8] = IROUND64(matrix[2]); + params[9] = IROUND64(matrix[6]); + params[10] = IROUND64(matrix[10]); + params[11] = IROUND64(matrix[14]); + params[12] = IROUND64(matrix[3]); + params[13] = IROUND64(matrix[7]); + params[14] = IROUND64(matrix[11]); + params[15] = IROUND64(matrix[15]); + } + break; + case GL_MAX_VERTEX_ATTRIBS_ARB: + CHECK_EXT1(ARB_vertex_program, "GetInteger64v"); + params[0] = ctx->Const.VertexProgram.MaxAttribs; + break; + case GL_PROGRAM_ERROR_POSITION_ARB: + CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetInteger64v"); + params[0] = ctx->Program.ErrorPos; + break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->FragmentProgram.Enabled); + break; + case GL_MAX_TEXTURE_COORDS_ARB: + CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v"); + params[0] = ctx->Const.MaxTextureCoordUnits; + break; + case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: + CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v"); + params[0] = ctx->Const.MaxTextureImageUnits; + break; + case GL_DEPTH_BOUNDS_TEST_EXT: + CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Depth.BoundsTest); + break; + case GL_DEPTH_BOUNDS_EXT: + CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v"); + params[0] = IROUND64(ctx->Depth.BoundsMin); + params[1] = IROUND64(ctx->Depth.BoundsMax); + break; + case GL_MAX_DRAW_BUFFERS_ARB: + params[0] = ctx->Const.MaxDrawBuffers; + break; + case GL_DRAW_BUFFER0_ARB: + params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]); + break; + case GL_DRAW_BUFFER1_ARB: + { + GLenum buffer; + if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); + return; + } + buffer = ctx->DrawBuffer->ColorDrawBuffer[1]; + params[0] = ENUM_TO_INT64(buffer); + } + break; + case GL_DRAW_BUFFER2_ARB: + { + GLenum buffer; + if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); + return; + } + buffer = ctx->DrawBuffer->ColorDrawBuffer[2]; + params[0] = ENUM_TO_INT64(buffer); + } + break; + case GL_DRAW_BUFFER3_ARB: + { + GLenum buffer; + if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); + return; + } + buffer = ctx->DrawBuffer->ColorDrawBuffer[3]; + params[0] = ENUM_TO_INT64(buffer); + } + break; + case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: + CHECK_EXT1(OES_read_format, "GetInteger64v"); + params[0] = ctx->Const.ColorReadType; + break; + case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: + CHECK_EXT1(OES_read_format, "GetInteger64v"); + params[0] = ctx->Const.ColorReadFormat; + break; + case GL_NUM_FRAGMENT_REGISTERS_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 6; + break; + case GL_NUM_FRAGMENT_CONSTANTS_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 8; + break; + case GL_NUM_PASSES_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 2; + break; + case GL_NUM_INSTRUCTIONS_PER_PASS_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 8; + break; + case GL_NUM_INSTRUCTIONS_TOTAL_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 16; + break; + case GL_COLOR_ALPHA_PAIRING_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(GL_TRUE); + break; + case GL_NUM_LOOPBACK_COMPONENTS_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 3; + break; + case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: + CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); + params[0] = 3; + break; + case GL_STENCIL_BACK_FUNC: + params[0] = ENUM_TO_INT64(ctx->Stencil.Function[1]); + break; + case GL_STENCIL_BACK_VALUE_MASK: + params[0] = ctx->Stencil.ValueMask[1]; + break; + case GL_STENCIL_BACK_WRITEMASK: + params[0] = ctx->Stencil.WriteMask[1]; + break; + case GL_STENCIL_BACK_REF: + params[0] = ctx->Stencil.Ref[1]; + break; + case GL_STENCIL_BACK_FAIL: + params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[1]); + break; + case GL_STENCIL_BACK_PASS_DEPTH_FAIL: + params[0] = ENUM_TO_INT64(ctx->Stencil.ZFailFunc[1]); + break; + case GL_STENCIL_BACK_PASS_DEPTH_PASS: + params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[1]); + break; + case GL_FRAMEBUFFER_BINDING_EXT: + CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); + params[0] = ctx->DrawBuffer->Name; + break; + case GL_RENDERBUFFER_BINDING_EXT: + CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); + params[0] = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; + break; + case GL_MAX_COLOR_ATTACHMENTS_EXT: + CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); + params[0] = ctx->Const.MaxColorAttachments; + break; + case GL_MAX_RENDERBUFFER_SIZE_EXT: + CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v"); + params[0] = ctx->Const.MaxRenderbufferSize; + break; + case GL_READ_FRAMEBUFFER_BINDING_EXT: + CHECK_EXT1(EXT_framebuffer_blit, "GetInteger64v"); + params[0] = ctx->ReadBuffer->Name; + break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Light.ProvokingVertex); + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Const.QuadsFollowProvokingVertexConvention); + break; + case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: + CHECK_EXT1(ARB_fragment_shader, "GetInteger64v"); + params[0] = ctx->Const.FragmentProgram.MaxUniformComponents; + break; + case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: + CHECK_EXT1(ARB_fragment_shader, "GetInteger64v"); + params[0] = ENUM_TO_INT64(ctx->Hint.FragmentShaderDerivative); + break; + case GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: + CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); + params[0] = ctx->Const.VertexProgram.MaxUniformComponents; + break; + case GL_MAX_VARYING_FLOATS_ARB: + CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); + params[0] = ctx->Const.MaxVarying * 4; + break; + case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: + CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); + params[0] = ctx->Const.MaxVertexTextureImageUnits; + break; + case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: + CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); + params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + break; + case GL_CURRENT_PROGRAM: + CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); + params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0; + break; + case GL_MAX_SAMPLES: + CHECK_EXT1(ARB_framebuffer_object, "GetInteger64v"); + params[0] = ctx->Const.MaxSamples; + break; + case GL_VERTEX_ARRAY_BINDING_APPLE: + CHECK_EXT1(APPLE_vertex_array_object, "GetInteger64v"); + params[0] = ctx->Array.ArrayObj->Name; + break; + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Texture.CubeMapSeamless); + break; + case GL_MAX_SERVER_WAIT_TIMEOUT: + CHECK_EXT1(ARB_sync, "GetInteger64v"); + params[0] = ctx->Const.MaxServerWaitTimeout; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + void GLAPIENTRY _mesa_GetDoublev( GLenum pname, GLdouble *params ) diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 9b47b230a98..77a9a7d04b4 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -48,6 +48,9 @@ extern void GLAPIENTRY _mesa_GetIntegerv( GLenum pname, GLint *params ); extern void GLAPIENTRY +_mesa_GetInteger64v( GLenum pname, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 97dc7850201..2878c1b5526 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -35,6 +35,7 @@ GLfloat = 3 GLdouble = 4 GLboolean = 5 GLfloatN = 6 # A normalized value, such as a color or depth range +GLint64 = 7 TypeStrings = { @@ -42,7 +43,8 @@ TypeStrings = { GLenum : "GLenum", GLfloat : "GLfloat", GLdouble : "GLdouble", - GLboolean : "GLboolean" + GLboolean : "GLboolean", + GLint64 : "GLint64" } @@ -1020,6 +1022,10 @@ StateVars = [ # GL_ARB_seamless_cube_map ( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "", ["ARB_seamless_cube_map"] ), + + # GL_ARB_sync + ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", + ["ARB_sync"] ), ] @@ -1029,10 +1035,16 @@ def ConversionFunc(fromType, toType): return "" elif fromType == GLfloat and toType == GLint: return "IROUND" + elif fromType == GLfloat and toType == GLint64: + return "IROUND64" elif fromType == GLfloatN and toType == GLfloat: return "" elif fromType == GLint and toType == GLfloat: # but not GLfloatN! return "(GLfloat)" + elif fromType == GLint and toType == GLint64: + return "" + elif fromType == GLint64 and toType == GLfloat: # but not GLfloatN! + return "(GLfloat)" else: if fromType == GLfloatN: fromType = GLfloat @@ -1047,6 +1059,7 @@ def EmitGetFunction(stateVars, returnType): """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" assert (returnType == GLboolean or returnType == GLint or + returnType == GLint64 or returnType == GLfloat) strType = TypeStrings[returnType] @@ -1057,9 +1070,14 @@ def EmitGetFunction(stateVars, returnType): function = "GetBooleanv" elif returnType == GLfloat: function = "GetFloatv" + elif returnType == GLint64: + function = "GetInteger64v" else: abort() + if returnType == GLint64: + print "#if FEATURE_ARB_sync" + print "void GLAPIENTRY" print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) print "{" @@ -1113,6 +1131,8 @@ def EmitGetFunction(stateVars, returnType): print ' _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(pname=0x%%x)", pname);' % function print " }" print "}" + if returnType == GLint64: + print "#endif /* FEATURE_ARB_sync */" print "" return @@ -1141,9 +1161,15 @@ def EmitHeader(): #define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) ) + #define BOOLEAN_TO_INT(B) ( (GLint) (B) ) +#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) ) #define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) +#define ENUM_TO_INT64(E) ( (GLint64) (E) ) + /* * Check if named extension is enabled, if not generate error and return. @@ -1221,5 +1247,6 @@ EmitHeader() EmitGetFunction(StateVars, GLboolean) EmitGetFunction(StateVars, GLfloat) EmitGetFunction(StateVars, GLint) +EmitGetFunction(StateVars, GLint64) EmitGetDoublev() diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 726a50d3b1b..ceb0d5a6a86 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -649,29 +649,11 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo return; } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* pack min/max values into a PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Pack, 2, 1, 1, - format, type, values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetMinMax(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION,"glGetMinMax(PBO is mapped)"); - return; - } - values = ADD_POINTERS(buf, values); - } - else if (!values) { - /* not an error */ + + values = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, 2, 1, 1, + format, type, values, "glGetMinmax"); + if (!values) return; - } { GLfloat minmax[2][4]; @@ -687,10 +669,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo format, type, values, &ctx->Pack, 0x0); } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); if (reset) { _mesa_ResetMinmax(GL_MINMAX); @@ -733,38 +712,18 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G return; } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* pack min/max values into a PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(1, &ctx->Pack, ctx->Histogram.Width, 1, 1, - format, type, values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetHistogram(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx,GL_INVALID_OPERATION,"glGetHistogram(PBO is mapped)"); - return; - } - values = ADD_POINTERS(buf, values); - } - else if (!values) { - /* not an error */ + values = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, + ctx->Histogram.Width, 1, 1, + format, type, values, + "glGetHistogram"); + if (!values) return; - } pack_histogram(ctx, ctx->Histogram.Width, (CONST GLuint (*)[4]) ctx->Histogram.Count, format, type, values, &ctx->Pack); - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); if (reset) { GLuint i; diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index d77c593ac7c..baecbab0a35 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -689,6 +689,22 @@ _mesa_is_depth_format(GLenum format) /** + * Test if the given image format is a stencil format. + */ +GLboolean +_mesa_is_stencil_format(GLenum format) +{ + switch (format) { + case GL_STENCIL_INDEX: + case GL_DEPTH_STENCIL: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + +/** * Test if the given image format is a YCbCr format. */ GLboolean @@ -1243,6 +1259,91 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, } +/** + * "Expand" a bitmap from 1-bit per pixel to 8-bits per pixel. + * This is typically used to convert a bitmap into a GLubyte/pixel texture. + * "On" bits will set texels to \p onValue. + * "Off" bits will not modify texels. + * \param width src bitmap width in pixels + * \param height src bitmap height in pixels + * \param unpack bitmap unpacking state + * \param bitmap the src bitmap data + * \param destBuffer start of dest buffer + * \param destStride row stride in dest buffer + * \param onValue if bit is 1, set destBuffer pixel to this value + */ +void +_mesa_expand_bitmap(GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap, + GLubyte *destBuffer, GLint destStride, + GLubyte onValue) +{ + const GLubyte *srcRow = (const GLubyte *) + _mesa_image_address2d(unpack, bitmap, width, height, + GL_COLOR_INDEX, GL_BITMAP, 0, 0); + const GLint srcStride = _mesa_image_row_stride(unpack, width, + GL_COLOR_INDEX, GL_BITMAP); + GLint row, col; + +#define SET_PIXEL(COL, ROW) \ + destBuffer[(ROW) * destStride + (COL)] = onValue; + + for (row = 0; row < height; row++) { + const GLubyte *src = srcRow; + + if (unpack->LsbFirst) { + /* Lsb first */ + GLubyte mask = 1U << (unpack->SkipPixels & 0x7); + for (col = 0; col < width; col++) { + + if (*src & mask) { + SET_PIXEL(col, row); + } + + if (mask == 128U) { + src++; + mask = 1U; + } + else { + mask = mask << 1; + } + } + + /* get ready for next row */ + if (mask != 1) + src++; + } + else { + /* Msb first */ + GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); + for (col = 0; col < width; col++) { + + if (*src & mask) { + SET_PIXEL(col, row); + } + + if (mask == 1U) { + src++; + mask = 128U; + } + else { + mask = mask >> 1; + } + } + + /* get ready for next row */ + if (mask != 128) + src++; + } + + srcRow += srcStride; + } /* row */ + +#undef SET_PIXEL +} + + /**********************************************************************/ /***** Pixel processing functions ******/ /**********************************************************************/ diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index 20459a5f1e1..72717d67873 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -64,6 +64,9 @@ extern GLboolean _mesa_is_depth_format(GLenum format); extern GLboolean +_mesa_is_stencil_format(GLenum format); + +extern GLboolean _mesa_is_ycbcr_format(GLenum format); extern GLboolean @@ -131,6 +134,13 @@ extern void _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, GLubyte *dest, const struct gl_pixelstore_attrib *packing ); +extern void +_mesa_expand_bitmap(GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap, + GLubyte *destBuffer, GLint destStride, + GLubyte onValue); + /** \name Pixel processing functions */ /*@{*/ diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index fb85f0862c6..7d4012a8560 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -291,6 +291,7 @@ long iround(float f); #define IROUND(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) #endif +#define IROUND64(f) ((GLint64) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) /*** *** IROUND_POS: return (as an integer) positive float rounded to nearest int diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 4ca7957ffad..3d9a1aba98d 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -99,6 +99,9 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; /* a close approximation: */ #define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) +/** Convert GLfloat in [-1.0,1.0] to GLint64 in [-(1<<63),(1 << 63) -1] */ +#define FLOAT_TO_INT64(X) ( (GLint64) (9223372036854775807.0 * (double)(X)) ) + /** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0], texture/fb data */ #define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0)) diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index ef973314e35..e23cdb1f426 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -70,6 +70,7 @@ #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects #define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects +#define FEATURE_ARB_sync _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 53dc6360ea1..6b64bf8139f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -40,6 +40,7 @@ #include "main/mfeatures.h" #include "glapi/glapi.h" #include "math/m_matrix.h" /* GLmatrix */ +#include "main/simple_list.h" /* struct simple_node */ /** @@ -1986,6 +1987,21 @@ struct gl_query_state }; +/** Sync object state */ +struct gl_sync_object { + struct simple_node link; + GLenum Type; /**< GL_SYNC_FENCE */ + GLuint Name; /**< Fence name */ + GLint RefCount; /**< Reference count */ + GLboolean DeletePending; /**< Object was deleted while there were still + * live references (e.g., sync not yet finished) + */ + GLenum SyncCondition; + GLbitfield Flags; /**< Flags passed to glFenceSync */ + GLuint StatusFlag:1; /**< Has the sync object been signaled? */ +}; + + /** Set by #pragma directives */ struct gl_sl_pragmas { @@ -2131,6 +2147,10 @@ struct gl_shared_state struct _mesa_HashTable *FrameBuffers; #endif +#if FEATURE_ARB_sync + struct simple_node SyncObjects; +#endif + void *DriverData; /**< Device driver shared state */ }; @@ -2435,6 +2455,12 @@ struct gl_constants GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */ + /** + * Maximum amount of time, measured in nanseconds, that the server can wait. + */ + GLuint64 MaxServerWaitTimeout; + + /**< GL_EXT_provoking_vertex */ GLboolean QuadsFollowProvokingVertexConvention; }; @@ -2467,6 +2493,7 @@ struct gl_extensions GLboolean ARB_shading_language_120; GLboolean ARB_shadow; GLboolean ARB_shadow_ambient; /* or GL_ARB_shadow_ambient */ + GLboolean ARB_sync; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_compression; GLboolean ARB_texture_cube_map; diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 25f55a422fa..fcef6dfd422 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -136,6 +136,33 @@ store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, } +/** + * Convenience wrapper for _mesa_validate_pbo_access() for gl[Get]PixelMap(). + */ +static GLboolean +validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, + GLsizei mapsize, GLenum format, GLenum type, + const GLvoid *ptr) +{ + GLboolean ok; + + /* Note, need to use DefaultPacking and Unpack's buffer object */ + ctx->DefaultPacking.BufferObj = pack->BufferObj; + + ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, + format, type, ptr); + + /* restore */ + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; + + if (!ok) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glPixelMap(invalid PBO access)"); + } + return ok; +} + + void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { @@ -158,40 +185,23 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* unpack pixelmap from PBO */ - GLubyte *buf; - /* Note, need to use DefaultPacking and Unpack's buffer object */ - ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; - if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - GL_INTENSITY, GL_FLOAT, values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glPixelMapfv(invalid PBO access)"); - return; - } - /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ + if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, + GL_INTENSITY, GL_FLOAT, values)) { + return; + } + + values = (const GLfloat *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values); + if (!values) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapfv(PBO is mapped)"); - return; } - values = (const GLfloat *) ADD_POINTERS(buf, values); - } - else if (!values) { return; } store_pixelmap(ctx, map, mapsize, values); - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } @@ -217,31 +227,17 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* unpack pixelmap from PBO */ - GLubyte *buf; - /* Note, need to use DefaultPacking and Unpack's buffer object */ - ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; - if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - GL_INTENSITY, GL_UNSIGNED_INT, values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glPixelMapuiv(invalid PBO access)"); - return; - } - /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ + if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, + GL_INTENSITY, GL_UNSIGNED_INT, values)) { + return; + } + + values = (const GLuint *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values); + if (!values) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapuiv(PBO is mapped)"); - return; } - values = (const GLuint *) ADD_POINTERS(buf, values); - } - else if (!values) { return; } @@ -259,10 +255,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) } } - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); store_pixelmap(ctx, map, mapsize, fvalues); } @@ -290,32 +283,17 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) FLUSH_VERTICES(ctx, _NEW_PIXEL); - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* unpack pixelmap from PBO */ - GLubyte *buf; - /* Note, need to use DefaultPacking and Unpack's buffer object */ - ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; - if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - GL_INTENSITY, GL_UNSIGNED_SHORT, - values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glPixelMapusv(invalid PBO access)"); - return; - } - /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ + if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, + GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { + return; + } + + values = (const GLushort *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values); + if (!values) { + if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapusv(PBO is mapped)"); - return; } - values = (const GLushort *) ADD_POINTERS(buf, values); - } - else if (!values) { return; } @@ -333,10 +311,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) } } - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); store_pixelmap(ctx, map, mapsize, fvalues); } @@ -359,31 +334,17 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) mapsize = pm->Size; - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* pack pixelmap into PBO */ - GLubyte *buf; - /* Note, need to use DefaultPacking and Pack's buffer object */ - ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; - if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - GL_INTENSITY, GL_FLOAT, values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetPixelMapfv(invalid PBO access)"); - return; - } - /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ + if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, + GL_INTENSITY, GL_FLOAT, values)) { + return; + } + + values = (GLfloat *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values); + if (!values) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapfv(PBO is mapped)"); - return; } - values = (GLfloat *) ADD_POINTERS(buf, values); - } - else if (!values) { return; } @@ -397,10 +358,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } @@ -420,31 +378,17 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } mapsize = pm->Size; - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* pack pixelmap into PBO */ - GLubyte *buf; - /* Note, need to use DefaultPacking and Pack's buffer object */ - ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; - if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - GL_INTENSITY, GL_UNSIGNED_INT, values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetPixelMapuiv(invalid PBO access)"); - return; - } - /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ + if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, + GL_INTENSITY, GL_UNSIGNED_INT, values)) { + return; + } + + values = (GLuint *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values); + if (!values) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapuiv(PBO is mapped)"); - return; } - values = (GLuint *) ADD_POINTERS(buf, values); - } - else if (!values) { return; } @@ -458,10 +402,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } @@ -481,32 +422,17 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) } mapsize = pm ? pm->Size : 0; - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* pack pixelmap into PBO */ - GLubyte *buf; - /* Note, need to use DefaultPacking and Pack's buffer object */ - ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; - if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, - GL_INTENSITY, GL_UNSIGNED_SHORT, - values)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetPixelMapusv(invalid PBO access)"); - return; - } - /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ + if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, + GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { + return; + } + + values = (GLushort *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values); + if (!values) { + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapusv(PBO is mapped)"); - return; } - values = (GLushort *) ADD_POINTERS(buf, values); - } - else if (!values) { return; } @@ -528,10 +454,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) } } - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index d11c9424d5e..376a87a3967 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -193,32 +193,16 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) void _mesa_polygon_stipple(GLcontext *ctx, const GLubyte *pattern) { - if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { - /* Get/unpack the stipple pattern from a PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, &ctx->Unpack, 32, 32, 1, - GL_COLOR_INDEX, GL_BITMAP, pattern)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glPolygonStipple(bad PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - ctx->Unpack.BufferObj); - if (!buf) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glPolygonStipple(PBO mapped)"); - return; - } - buf = ADD_POINTERS(buf, pattern); - _mesa_unpack_polygon_stipple(buf, ctx->PolygonStipple, &ctx->Unpack); - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - ctx->Unpack.BufferObj); - } - else { - /* Get/unpack the stipple pattern from user memory */ - _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack); - } + pattern = _mesa_map_validate_pbo_source(ctx, 2, + &ctx->Unpack, 32, 32, 1, + GL_COLOR_INDEX, GL_BITMAP, pattern, + "glPolygonStipple"); + if (!pattern) + return; + + _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack); + + _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } @@ -255,35 +239,16 @@ _mesa_GetPolygonStipple( GLubyte *dest ) if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glGetPolygonStipple\n"); - /* XXX someday we may put this code into a separate function and call - * it with ctx->Driver.GetPolygonStipple(). - */ - if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { - /* Put/pack the stipple pattern into a PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, &ctx->Pack, 32, 32, 1, - GL_COLOR_INDEX, GL_BITMAP, dest)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetPolygonStipple(bad PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); - if (!buf) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetPolygonStipple(PBO mapped)"); - return; - } - buf = ADD_POINTERS(buf, dest); - _mesa_pack_polygon_stipple(ctx->PolygonStipple, buf, &ctx->Pack); - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - ctx->Pack.BufferObj); - } - else { - /* Put/pack the stipple pattern into user memory */ - _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack); - } + dest = _mesa_map_validate_pbo_dest(ctx, 2, + &ctx->Pack, 32, 32, 1, + GL_COLOR_INDEX, GL_BITMAP, dest, + "glGetPolygonStipple"); + if (!dest) + return; + + _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack); + + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 93bbccd3c7f..643ad3354e7 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -43,7 +43,9 @@ #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" #endif - +#if FEATURE_ARB_sync +#include "syncobj.h" +#endif /** * Allocate and initialize a shared context state structure. @@ -127,6 +129,10 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->RenderBuffers = _mesa_NewHashTable(); #endif +#if FEATURE_ARB_sync + make_empty_list(& shared->SyncObjects); +#endif + return shared; } @@ -336,6 +342,17 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj); #endif +#if FEATURE_ARB_sync + { + struct simple_node *node; + struct simple_node *temp; + + foreach_s(node, temp, & shared->SyncObjects) { + _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node); + } + } +#endif + /* * Free texture objects (after FBOs since some textures might have * been bound to FBOs). diff --git a/src/mesa/main/simple_list.h b/src/mesa/main/simple_list.h index 63475f6f740..ff7f8882382 100644 --- a/src/mesa/main/simple_list.h +++ b/src/mesa/main/simple_list.h @@ -37,6 +37,11 @@ #ifndef _SIMPLE_LIST_H #define _SIMPLE_LIST_H +struct simple_node { + struct simple_node *next; + struct simple_node *prev; +}; + /** * Remove an element from list. * diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c new file mode 100644 index 00000000000..64f923ff91f --- /dev/null +++ b/src/mesa/main/syncobj.c @@ -0,0 +1,409 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file syncobj.c + * Sync object management. + * + * Unlike textures and other objects that are shared between contexts, sync + * objects are not bound to the context. As a result, the reference counting + * and delete behavior of sync objects is slightly different. References to + * sync objects are added: + * + * - By \c glFencSynce. This sets the initial reference count to 1. + * - At the start of \c glClientWaitSync. The reference is held for the + * duration of the wait call. + * + * References are removed: + * + * - By \c glDeleteSync. + * - At the end of \c glClientWaitSync. + * + * Additionally, drivers may call \c _mesa_ref_sync_object and + * \c _mesa_unref_sync_object as needed to implement \c ServerWaitSync. + * + * As with shader objects, sync object names become invalid as soon as + * \c glDeleteSync is called. For this reason \c glDeleteSync sets the + * \c DeletePending flag. All functions validate object handles by testing + * this flag. + * + * \note + * Only \c GL_ARB_sync objects are shared between contexts. If support is ever + * added for either \c GL_NV_fence or \c GL_APPLE_fence different semantics + * will need to be implemented. + * + * \author Ian Romanick <[email protected]> + */ + +#include "glheader.h" +#include "imports.h" +#include "context.h" +#include "macros.h" + +#if FEATURE_ARB_sync +#include "syncobj.h" + +static struct gl_sync_object * +_mesa_new_sync_object(GLcontext *ctx, GLenum type) +{ + struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object); + (void) ctx; + (void) type; + + return s; +} + + +static void +_mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + (void) ctx; + _mesa_free(syncObj); +} + + +static void +_mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj, + GLenum condition, GLbitfield flags) +{ + (void) ctx; + (void) condition; + (void) flags; + + syncObj->StatusFlag = 1; +} + + +static void +_mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + (void) ctx; + (void) syncObj; + + /* No-op for software rendering. Hardware drivers will need to determine + * whether the state of the sync object has changed. + */ +} + + +static void +_mesa_wait_sync(GLcontext *ctx, struct gl_sync_object *syncObj, + GLbitfield flags, GLuint64 timeout) +{ + (void) ctx; + (void) syncObj; + (void) flags; + (void) timeout; + + /* No-op for software rendering. Hardware drivers will need to wait until + * the state of the sync object changes or the timeout expires. + */ +} + + +void +_mesa_init_sync_object_functions(struct dd_function_table *driver) +{ + driver->NewSyncObject = _mesa_new_sync_object; + driver->FenceSync = _mesa_fence_sync; + driver->DeleteSyncObject = _mesa_delete_sync_object; + driver->CheckSync = _mesa_check_sync; + + /* Use the same no-op wait function for both. + */ + driver->ClientWaitSync = _mesa_wait_sync; + driver->ServerWaitSync = _mesa_wait_sync; +} + + +/** + * Allocate/init the context state related to sync objects. + */ +void +_mesa_init_sync(GLcontext *ctx) +{ + (void) ctx; +} + + +/** + * Free the context state related to sync objects. + */ +void +_mesa_free_sync_data(GLcontext *ctx) +{ + (void) ctx; +} + + +static int +_mesa_validate_sync(struct gl_sync_object *syncObj) +{ + return (syncObj != NULL) + && (syncObj->Type == GL_SYNC_FENCE) + && !syncObj->DeletePending; +} + + +void +_mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + syncObj->RefCount++; + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +void +_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +{ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + syncObj->RefCount--; + if (syncObj->RefCount == 0) { + remove_from_list(& syncObj->link); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + ctx->Driver.DeleteSyncObject(ctx, syncObj); + } else { + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + } +} + + +GLboolean +_mesa_IsSync(GLsync sync) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE; +} + + +void +_mesa_DeleteSync(GLsync sync) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + /* From the GL_ARB_sync spec: + * + * DeleteSync will silently ignore a <sync> value of zero. An + * INVALID_VALUE error is generated if <sync> is neither zero nor the + * name of a sync object. + */ + if (sync == 0) { + return; + } + + if (!_mesa_validate_sync(syncObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteSync"); + return; + } + + /* If there are no client-waits or server-waits pending on this sync, delete + * the underlying object. + */ + syncObj->DeletePending = GL_TRUE; + _mesa_unref_sync_object(ctx, syncObj); +} + + +GLsync +_mesa_FenceSync(GLenum condition, GLbitfield flags) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *syncObj; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { + _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)", + condition); + return 0; + } + + if (flags != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", + condition); + return 0; + } + + syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE); + if (syncObj != NULL) { + syncObj->Type = GL_SYNC_FENCE; + /* The name is not currently used, and it is never visible to + * applications. If sync support is extended to provide support for + * NV_fence, this field will be used. We'll also need to add an object + * ID hashtable. + */ + syncObj->Name = 1; + syncObj->RefCount = 1; + syncObj->DeletePending = GL_FALSE; + syncObj->SyncCondition = condition; + syncObj->Flags = flags; + syncObj->StatusFlag = 0; + + ctx->Driver.FenceSync(ctx, syncObj, condition, flags); + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + return (GLsync) syncObj; + } + + return NULL; +} + + +GLenum +_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + GLenum ret; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); + + if (!_mesa_validate_sync(syncObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClientWaitSync"); + return GL_WAIT_FAILED; + } + + if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClientWaitSync(flags=0x%x)", flags); + return GL_WAIT_FAILED; + } + + _mesa_ref_sync_object(ctx, syncObj); + + /* From the GL_ARB_sync spec: + * + * ClientWaitSync returns one of four status values. A return value of + * ALREADY_SIGNALED indicates that <sync> was signaled at the time + * ClientWaitSync was called. ALREADY_SIGNALED will always be returned + * if <sync> was signaled, even if the value of <timeout> is zero. + */ + ctx->Driver.CheckSync(ctx, syncObj); + if (syncObj->StatusFlag) { + ret = GL_ALREADY_SIGNALED; + } else { + ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout); + + ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; + } + + _mesa_unref_sync_object(ctx, syncObj); + return ret; +} + + +void +_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!_mesa_validate_sync(syncObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSync"); + return; + } + + if (flags != 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glWaitSync(flags=0x%x)", flags); + return; + } + + /* From the GL_ARB_sync spec: + * + * If the value of <timeout> is zero, then WaitSync does nothing. + */ + if (timeout == 0) { + return; + } + + ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout); +} + + +void +_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, + GLint *values) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + GLsizei size = 0; + GLint v[1]; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!_mesa_validate_sync(syncObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSynciv"); + return; + } + + switch (pname) { + case GL_OBJECT_TYPE: + v[0] = syncObj->Type; + size = 1; + break; + + case GL_SYNC_CONDITION: + v[0] = syncObj->SyncCondition; + size = 1; + break; + + case GL_SYNC_STATUS: + /* Update the state of the sync by dipping into the driver. Note that + * this call won't block. It just updates state in the common object + * data from the current driver state. + */ + ctx->Driver.CheckSync(ctx, syncObj); + + v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED; + size = 1; + break; + + case GL_SYNC_FLAGS: + v[0] = syncObj->Flags; + size = 1; + break; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSynciv(pname=0x%x)\n", pname); + return; + } + + if (size > 0) { + const GLsizei copy_count = MIN2(size, bufSize); + + _mesa_memcpy(values, v, sizeof(GLint) * copy_count); + } + + if (length != NULL) { + *length = size; + } +} + +#endif /* FEATURE_ARB_sync */ diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h new file mode 100644 index 00000000000..fc160af2893 --- /dev/null +++ b/src/mesa/main/syncobj.h @@ -0,0 +1,70 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file syncobj.h + * Sync object management. + * + * \author Ian Romanick <[email protected]> + */ + +#ifndef SYNCOBJ_H +#define SYNCOBJ_H + +#include "context.h" + +extern void +_mesa_init_sync_object_functions(struct dd_function_table *driver); + +extern void +_mesa_init_sync(GLcontext *); + +extern void +_mesa_free_sync_data(GLcontext *); + +extern void +_mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj); + +extern void +_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj); + +extern GLboolean +_mesa_IsSync(GLsync sync); + +extern void +_mesa_DeleteSync(GLsync sync); + +extern GLsync +_mesa_FenceSync(GLenum condition, GLbitfield flags); + +extern GLenum +_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern void +_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern void +_mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, + GLint *values); + +#endif /* SYNCOBJ_H */ diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 3736138b9ed..870970a3554 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -27,8 +27,7 @@ **************************************************************************/ #include "glheader.h" -#include "macros.h" -#include "enums.h" +#include "imports.h" #include "shader/program.h" #include "shader/prog_parameter.h" #include "shader/prog_cache.h" @@ -83,8 +82,13 @@ texenv_doing_secondary_color(GLcontext *ctx) #define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM) struct mode_opt { - GLuint Source:4; - GLuint Operand:3; +#ifdef __GNUC__ + __extension__ GLubyte Source:4; /**< SRC_x */ + __extension__ GLubyte Operand:3; /**< OPR_x */ +#else + GLubyte Source; /**< SRC_x */ + GLubyte Operand; /**< OPR_x */ +#endif }; struct state_key { @@ -92,24 +96,26 @@ struct state_key { GLuint enabled_units:8; GLuint separate_specular:1; GLuint fog_enabled:1; - GLuint fog_mode:2; + GLuint fog_mode:2; /**< FOG_x */ GLuint inputs_available:12; + /* NOTE: This array of structs must be last! (see "keySize" below) */ struct { GLuint enabled:1; - GLuint source_index:3; /* one of TEXTURE_1D/2D/3D/CUBE/RECT_INDEX */ + GLuint source_index:3; /**< TEXTURE_x_INDEX */ GLuint shadow:1; GLuint ScaleShiftRGB:2; GLuint ScaleShiftA:2; - GLuint NumArgsRGB:3; - GLuint ModeRGB:5; - struct mode_opt OptRGB[MAX_COMBINER_TERMS]; + GLuint NumArgsRGB:3; /**< up to MAX_COMBINER_TERMS */ + GLuint ModeRGB:5; /**< MODE_x */ + + GLuint NumArgsA:3; /**< up to MAX_COMBINER_TERMS */ + GLuint ModeA:5; /**< MODE_x */ - GLuint NumArgsA:3; - GLuint ModeA:5; + struct mode_opt OptRGB[MAX_COMBINER_TERMS]; struct mode_opt OptA[MAX_COMBINER_TERMS]; - } unit[8]; + } unit[MAX_TEXTURE_UNITS]; }; #define FOG_LINEAR 0 @@ -240,25 +246,17 @@ static GLuint translate_mode( GLenum envMode, GLenum mode ) } } -#define TEXTURE_UNKNOWN_INDEX 7 + +/** + * Translate TEXTURE_x_BIT to TEXTURE_x_INDEX. + */ static GLuint translate_tex_src_bit( GLbitfield bit ) { - /* make sure number of switch cases is correct */ - assert(NUM_TEXTURE_TARGETS == 7); - switch (bit) { - case TEXTURE_1D_BIT: return TEXTURE_1D_INDEX; - case TEXTURE_2D_BIT: return TEXTURE_2D_INDEX; - case TEXTURE_RECT_BIT: return TEXTURE_RECT_INDEX; - case TEXTURE_3D_BIT: return TEXTURE_3D_INDEX; - case TEXTURE_CUBE_BIT: return TEXTURE_CUBE_INDEX; - case TEXTURE_1D_ARRAY_BIT: return TEXTURE_1D_ARRAY_INDEX; - case TEXTURE_2D_ARRAY_BIT: return TEXTURE_2D_ARRAY_INDEX; - default: - assert(0); - return TEXTURE_UNKNOWN_INDEX; - } + ASSERT(bit); + return _mesa_ffs(bit) - 1; } + #define VERT_BIT_TEX_ANY (0xff << VERT_ATTRIB_TEX0) #define VERT_RESULT_TEX_ANY (0xff << VERT_RESULT_TEX0) @@ -371,55 +369,55 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) * Examine current texture environment state and generate a unique * key to identify it. */ -static void make_state_key( GLcontext *ctx, struct state_key *key ) +static GLuint make_state_key( GLcontext *ctx, struct state_key *key ) { GLuint i, j; GLbitfield inputs_referenced = FRAG_BIT_COL0; - GLbitfield inputs_available = get_fp_input_mask( ctx ); + const GLbitfield inputs_available = get_fp_input_mask( ctx ); + GLuint keySize; memset(key, 0, sizeof(*key)); /* _NEW_TEXTURE */ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; + const struct gl_texture_object *texObj = texUnit->_Current; + const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine; GLenum format; if (!texUnit->_ReallyEnabled || !texUnit->Enabled) continue; - format = texUnit->_Current->Image[0][texUnit->_Current->BaseLevel]->_BaseFormat; + format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; key->unit[i].enabled = 1; key->enabled_units |= (1<<i); - key->nr_enabled_units = i+1; + key->nr_enabled_units = i + 1; inputs_referenced |= FRAG_BIT_TEX(i); - key->unit[i].source_index = - translate_tex_src_bit(texUnit->_ReallyEnabled); - key->unit[i].shadow = ((texUnit->_Current->CompareMode == GL_COMPARE_R_TO_TEXTURE) && + key->unit[i].source_index = + translate_tex_src_bit(texUnit->_ReallyEnabled); + + key->unit[i].shadow = ((texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE) && ((format == GL_DEPTH_COMPONENT) || (format == GL_DEPTH_STENCIL_EXT))); - key->unit[i].NumArgsRGB = texUnit->_CurrentCombine->_NumArgsRGB; - key->unit[i].NumArgsA = texUnit->_CurrentCombine->_NumArgsA; + key->unit[i].NumArgsRGB = comb->_NumArgsRGB; + key->unit[i].NumArgsA = comb->_NumArgsA; key->unit[i].ModeRGB = - translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeRGB); + translate_mode(texUnit->EnvMode, comb->ModeRGB); key->unit[i].ModeA = - translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeA); + translate_mode(texUnit->EnvMode, comb->ModeA); - key->unit[i].ScaleShiftRGB = texUnit->_CurrentCombine->ScaleShiftRGB; - key->unit[i].ScaleShiftA = texUnit->_CurrentCombine->ScaleShiftA; + key->unit[i].ScaleShiftRGB = comb->ScaleShiftRGB; + key->unit[i].ScaleShiftA = comb->ScaleShiftA; for (j = 0; j < MAX_COMBINER_TERMS; j++) { - key->unit[i].OptRGB[j].Operand = - translate_operand(texUnit->_CurrentCombine->OperandRGB[j]); - key->unit[i].OptA[j].Operand = - translate_operand(texUnit->_CurrentCombine->OperandA[j]); - key->unit[i].OptRGB[j].Source = - translate_source(texUnit->_CurrentCombine->SourceRGB[j]); - key->unit[i].OptA[j].Source = - translate_source(texUnit->_CurrentCombine->SourceA[j]); + key->unit[i].OptRGB[j].Operand = translate_operand(comb->OperandRGB[j]); + key->unit[i].OptA[j].Operand = translate_operand(comb->OperandA[j]); + key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]); + key->unit[i].OptA[j].Source = translate_source(comb->SourceA[j]); } if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) { @@ -447,8 +445,15 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) } key->inputs_available = (inputs_available & inputs_referenced); + + /* compute size of state key, ignoring unused texture units */ + keySize = sizeof(*key) - sizeof(key->unit) + + key->nr_enabled_units * sizeof(key->unit[0]); + + return keySize; } + /** * Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. @@ -466,10 +471,8 @@ struct ureg { GLuint file:4; GLuint idx:8; GLuint negatebase:1; - GLuint abs:1; - GLuint negateabs:1; GLuint swz:12; - GLuint pad:5; + GLuint pad:7; }; static const struct ureg undef = { @@ -477,8 +480,6 @@ static const struct ureg undef = { ~0, 0, 0, - 0, - 0, 0 }; @@ -487,7 +488,6 @@ static const struct ureg undef = { */ struct texenv_fragment_program { struct gl_fragment_program *program; - GLcontext *ctx; struct state_key *state; GLbitfield alu_temps; /**< Track texture indirections, see spec. */ @@ -524,8 +524,6 @@ static struct ureg make_ureg(GLuint file, GLuint idx) reg.file = file; reg.idx = idx; reg.negatebase = 0; - reg.abs = 0; - reg.negateabs = 0; reg.swz = SWIZZLE_NOOP; reg.pad = 0; return reg; @@ -691,7 +689,7 @@ static void emit_arg( struct prog_src_register *reg, reg->Index = ureg.idx; reg->Swizzle = ureg.swz; reg->Negate = ureg.negatebase ? NEGATE_XYZW : NEGATE_NONE; - reg->Abs = ureg.abs; + reg->Abs = GL_FALSE; } static void emit_dst( struct prog_dst_register *dst, @@ -714,7 +712,7 @@ emit_op(struct texenv_fragment_program *p, struct ureg src1, struct ureg src2 ) { - GLuint nr = p->program->Base.NumInstructions++; + const GLuint nr = p->program->Base.NumInstructions++; struct prog_instruction *inst = &p->program->Base.Instructions[nr]; assert(nr < MAX_INSTRUCTIONS); @@ -952,17 +950,22 @@ static struct ureg emit_combine_source( struct texenv_fragment_program *p, } } -static GLboolean args_match( struct state_key *key, GLuint unit ) +/** + * Check if the RGB and Alpha sources and operands match for the given + * texture unit's combinder state. When the RGB and A sources and + * operands match, we can emit fewer instructions. + */ +static GLboolean args_match( const struct state_key *key, GLuint unit ) { - GLuint i, nr = key->unit[unit].NumArgsRGB; + GLuint i, numArgs = key->unit[unit].NumArgsRGB; - for (i = 0 ; i < nr ; i++) { + for (i = 0; i < numArgs; i++) { if (key->unit[unit].OptA[i].Source != key->unit[unit].OptRGB[i].Source) return GL_FALSE; - switch(key->unit[unit].OptA[i].Operand) { + switch (key->unit[unit].OptA[i].Operand) { case OPR_SRC_ALPHA: - switch(key->unit[unit].OptRGB[i].Operand) { + switch (key->unit[unit].OptRGB[i].Operand) { case OPR_SRC_COLOR: case OPR_SRC_ALPHA: break; @@ -971,7 +974,7 @@ static GLboolean args_match( struct state_key *key, GLuint unit ) } break; case OPR_ONE_MINUS_SRC_ALPHA: - switch(key->unit[unit].OptRGB[i].Operand) { + switch (key->unit[unit].OptRGB[i].Operand) { case OPR_ONE_MINUS_SRC_COLOR: case OPR_ONE_MINUS_SRC_ALPHA: break; @@ -1112,11 +1115,10 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, static struct ureg emit_texenv(struct texenv_fragment_program *p, GLuint unit) { - struct state_key *key = p->state; - GLboolean saturate = (unit < p->last_tex_stage); + const struct state_key *key = p->state; + GLboolean saturate; GLuint rgb_shift, alpha_shift; - struct ureg out, shift; - struct ureg dest; + struct ureg out, dest; if (!key->unit[unit].enabled) { return get_source(p, SRC_PREVIOUS, 0); @@ -1141,6 +1143,11 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) break; } + /* If we'll do rgb/alpha shifting don't saturate in emit_combine(). + * We don't want to clamp twice. + */ + saturate = !(rgb_shift || alpha_shift); + /* If this is the very last calculation, emit direct to output reg: */ if (key->separate_specular || @@ -1163,7 +1170,6 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) } else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT || key->unit[unit].ModeRGB == MODE_DOT3_RGBA) { - out = emit_combine( p, dest, WRITEMASK_XYZW, saturate, unit, key->unit[unit].NumArgsRGB, @@ -1189,6 +1195,10 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) /* Deal with the final shift: */ if (alpha_shift || rgb_shift) { + struct ureg shift; + + saturate = GL_TRUE; /* always saturate at this point */ + if (rgb_shift == alpha_shift) { shift = register_scalar_const(p, (GLfloat)(1<<rgb_shift)); } @@ -1213,7 +1223,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) static void load_texture( struct texenv_fragment_program *p, GLuint unit ) { if (is_undef(p->src_texture[unit])) { - GLuint texTarget = p->state->unit[unit].source_index; + const GLuint texTarget = p->state->unit[unit].source_index; struct ureg texcoord; struct ureg tmp = get_tex_temp( p ); @@ -1225,9 +1235,6 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) texcoord = p->texcoord_tex[unit]; } - if (texTarget == TEXTURE_UNKNOWN_INDEX) - program_error(p, "TexSrcBit"); - /* TODO: Use D0_MASK_XY where possible. */ if (p->state->unit[unit].enabled) { @@ -1286,9 +1293,9 @@ static GLboolean load_texenv_source( struct texenv_fragment_program *p, * Generate instructions for loading all texture source terms. */ static GLboolean -load_texunit_sources( struct texenv_fragment_program *p, int unit ) +load_texunit_sources( struct texenv_fragment_program *p, GLuint unit ) { - struct state_key *key = p->state; + const struct state_key *key = p->state; GLuint i; for (i = 0; i < key->unit[unit].NumArgsRGB; i++) { @@ -1306,9 +1313,9 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit ) * Generate instructions for loading bump map textures. */ static GLboolean -load_texunit_bumpmap( struct texenv_fragment_program *p, int unit ) +load_texunit_bumpmap( struct texenv_fragment_program *p, GLuint unit ) { - struct state_key *key = p->state; + const struct state_key *key = p->state; GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0; struct ureg texcDst, bumpMapRes; struct ureg constdudvcolor = register_const4f(p, 0.0, 0.0, 0.0, 1.0); @@ -1322,17 +1329,20 @@ load_texunit_bumpmap( struct texenv_fragment_program *p, int unit ) texcDst = get_tex_temp( p ); p->texcoord_tex[bumpedUnitNr] = texcDst; - /* apply rot matrix and add coords to be available in next phase */ - /* dest = (Arg0.xxxx * rotMat0 + Arg1) + (Arg0.yyyy * rotMat1) */ - /* note only 2 coords are affected the rest are left unchanged (mul by 0) */ + /* Apply rot matrix and add coords to be available in next phase. + * dest = (Arg0.xxxx * rotMat0 + Arg1) + (Arg0.yyyy * rotMat1) + * note only 2 coords are affected the rest are left unchanged (mul by 0) + */ emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0, swizzle1(bumpMapRes, SWIZZLE_X), rotMat0, texcSrc ); emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0, swizzle1(bumpMapRes, SWIZZLE_Y), rotMat1, texcDst ); - /* move 0,0,0,1 into bumpmap src if someone (crossbar) is foolish - enough to access this later, should optimize away */ - emit_arith( p, OPCODE_MOV, bumpMapRes, WRITEMASK_XYZW, 0, constdudvcolor, undef, undef ); + /* Move 0,0,0,1 into bumpmap src if someone (crossbar) is foolish + * enough to access this later, should optimize away. + */ + emit_arith( p, OPCODE_MOV, bumpMapRes, WRITEMASK_XYZW, 0, + constdudvcolor, undef, undef ); return GL_TRUE; } @@ -1351,7 +1361,6 @@ create_new_program(GLcontext *ctx, struct state_key *key, struct ureg cf, out; _mesa_memset(&p, 0, sizeof(p)); - p.ctx = ctx; p.state = key; p.program = program; @@ -1360,17 +1369,17 @@ create_new_program(GLcontext *ctx, struct state_key *key, */ p.program->Base.Instructions = instBuffer; p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB; - p.program->Base.NumTexIndirections = 1; + p.program->Base.String = NULL; + p.program->Base.NumTexIndirections = 1; /* is this right? */ p.program->Base.NumTexInstructions = 0; p.program->Base.NumAluInstructions = 0; - p.program->Base.String = NULL; - p.program->Base.NumInstructions = - p.program->Base.NumTemporaries = - p.program->Base.NumParameters = - p.program->Base.NumAttributes = p.program->Base.NumAddressRegs = 0; + p.program->Base.NumInstructions = 0; + p.program->Base.NumTemporaries = 0; + p.program->Base.NumParameters = 0; + p.program->Base.NumAttributes = 0; + p.program->Base.NumAddressRegs = 0; p.program->Base.Parameters = _mesa_new_parameter_list(); - - p.program->Base.InputsRead = 0; + p.program->Base.InputsRead = 0x0; p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR; for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { @@ -1387,10 +1396,12 @@ create_new_program(GLcontext *ctx, struct state_key *key, release_temps(ctx, &p); if (key->enabled_units) { - GLboolean needbumpstage = GL_FALSE; + GLboolean needbumpstage = GL_FALSE; + /* Zeroth pass - bump map textures first */ - for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++) - if (key->unit[unit].enabled && key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) { + for (unit = 0; unit < key->nr_enabled_units; unit++) + if (key->unit[unit].enabled && + key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) { needbumpstage = GL_TRUE; load_texunit_bumpmap( &p, unit ); } @@ -1401,7 +1412,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, * all referenced texture sources and emit texld instructions * for each: */ - for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++) + for (unit = 0; unit < key->nr_enabled_units; unit++) if (key->unit[unit].enabled) { load_texunit_sources( &p, unit ); p.last_tex_stage = unit; @@ -1409,8 +1420,8 @@ create_new_program(GLcontext *ctx, struct state_key *key, /* Second pass - emit combine instructions to build final color: */ - for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) - if (key->enabled_units & (1<<unit)) { + for (unit = 0; unit < key->nr_enabled_units; unit++) + if (key->unit[unit].enabled) { p.src_previous = emit_texenv( &p, unit ); reserve_temp(&p, p.src_previous); /* don't re-use this temp reg */ release_temps(ctx, &p); /* release all temps */ @@ -1443,9 +1454,11 @@ create_new_program(GLcontext *ctx, struct state_key *key, * a reduced value and not what is expected in FogOption */ p.program->FogOption = ctx->Fog.Mode; - p.program->Base.InputsRead |= FRAG_BIT_FOGC; /* XXX new */ - } else + p.program->Base.InputsRead |= FRAG_BIT_FOGC; + } + else { p.program->FogOption = GL_NONE; + } if (p.program->Base.NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections) program_error(&p, "Exceeded max nr indirect texture lookups"); @@ -1498,12 +1511,13 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx) { struct gl_fragment_program *prog; struct state_key key; + GLuint keySize; - make_state_key(ctx, &key); + keySize = make_state_key(ctx, &key); prog = (struct gl_fragment_program *) _mesa_search_program_cache(ctx->FragmentProgram.Cache, - &key, sizeof(key)); + &key, keySize); if (!prog) { prog = (struct gl_fragment_program *) @@ -1512,7 +1526,7 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx) create_new_program(ctx, &key, prog); _mesa_program_cache_insert(ctx, ctx->FragmentProgram.Cache, - &key, sizeof(key), &prog->Base); + &key, keySize, &prog->Base); } return prog; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 6e0c0c688a1..861c5f37c4e 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -729,14 +729,7 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + /* no mention of this in spec, but maybe id matrix expected? */ ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 ); diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index be1c03cec2a..6cd2a2f4f64 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1038,24 +1038,6 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, } -/* GL_EXT_multi_draw_arrays */ -void GLAPIENTRY -_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, - const GLvoid **indices, GLsizei primcount ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - for (i = 0; i < primcount; i++) { - if (count[i] > 0) { - CALL_DrawElements(ctx->Exec, (mode, count[i], type, indices[i])); - } - } -} - - /* GL_IBM_multimode_draw_arrays */ void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 1f807dc3dc3..8d6f560a80a 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -133,6 +133,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_DrawArrays(tab, vfmt->DrawArrays); SET_DrawElements(tab, vfmt->DrawElements); SET_DrawRangeElements(tab, vfmt->DrawRangeElements); + SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT); SET_EvalMesh1(tab, vfmt->EvalMesh1); SET_EvalMesh2(tab, vfmt->EvalMesh2); ASSERT(tab->EvalMesh2); diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 6f5d01e40f2..1308d0aa466 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -335,6 +335,17 @@ static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum typ CALL_DrawElements(GET_DISPATCH(), ( mode, count, type, indices )); } +static void GLAPIENTRY TAG(MultiDrawElementsEXT)( GLenum mode, + const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount) +{ + PRE_LOOPBACK( MultiDrawElementsEXT ); + CALL_MultiDrawElementsEXT(GET_DISPATCH(), ( mode, count, type, indices, + primcount )); +} + static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) @@ -522,6 +533,7 @@ static GLvertexformat TAG(vtxfmt) = { TAG(DrawArrays), TAG(DrawElements), TAG(DrawRangeElements), + TAG(MultiDrawElementsEXT), TAG(EvalMesh1), TAG(EvalMesh2) }; diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index 6d661bd1874..709426f3a63 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -53,6 +53,7 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -83,8 +84,6 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif -#endif /* ! C99 */ - #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -158,15 +157,7 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k. - * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. - * Ditto for the __ia64__ case accordingly. - */ -#define YY_BUF_SIZE 32768 -#else #define YY_BUF_SIZE 16384 -#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -910,6 +901,7 @@ static yyconst flex_int16_t yy_chk[1023] = */ #include "main/glheader.h" #include "prog_instruction.h" +#include "prog_statevars.h" #include "program_parser.h" #include "program_parse.tab.h" @@ -1011,7 +1003,7 @@ swiz_from_char(char c) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1015 "lex.yy.c" +#line 1007 "lex.yy.c" #define INITIAL 0 @@ -1148,12 +1140,7 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k */ -#define YY_READ_BUF_SIZE 16384 -#else #define YY_READ_BUF_SIZE 8192 -#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1161,7 +1148,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) +#define ECHO fwrite( yytext, yyleng, 1, yyout ) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1172,7 +1159,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - size_t n; \ + unsigned n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1257,10 +1244,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 135 "program_lexer.l" +#line 136 "program_lexer.l" -#line 1264 "lex.yy.c" +#line 1251 "lex.yy.c" yylval = yylval_param; @@ -1349,17 +1336,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 137 "program_lexer.l" +#line 138 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 138 "program_lexer.l" +#line 139 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 139 "program_lexer.l" +#line 140 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1367,747 +1354,747 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 143 "program_lexer.l" +#line 144 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 144 "program_lexer.l" +#line 145 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 145 "program_lexer.l" +#line 146 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 146 "program_lexer.l" +#line 147 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 147 "program_lexer.l" +#line 148 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 148 "program_lexer.l" +#line 149 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 149 "program_lexer.l" +#line 150 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 151 "program_lexer.l" +#line 152 "program_lexer.l" { return_opcode( 1, VECTOR_OP, ABS, OFF); } YY_BREAK case 12: YY_RULE_SETUP -#line 152 "program_lexer.l" +#line 153 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } YY_BREAK case 13: YY_RULE_SETUP -#line 153 "program_lexer.l" +#line 154 "program_lexer.l" { return_opcode( 1, BIN_OP, ADD, OFF); } YY_BREAK case 14: YY_RULE_SETUP -#line 154 "program_lexer.l" +#line 155 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } YY_BREAK case 15: YY_RULE_SETUP -#line 155 "program_lexer.l" +#line 156 "program_lexer.l" { return_opcode(require_ARB_vp, ARL, ARL, OFF); } YY_BREAK case 16: YY_RULE_SETUP -#line 157 "program_lexer.l" +#line 158 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } YY_BREAK case 17: YY_RULE_SETUP -#line 158 "program_lexer.l" +#line 159 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } YY_BREAK case 18: YY_RULE_SETUP -#line 159 "program_lexer.l" +#line 160 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } YY_BREAK case 19: YY_RULE_SETUP -#line 160 "program_lexer.l" +#line 161 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } YY_BREAK case 20: YY_RULE_SETUP -#line 162 "program_lexer.l" +#line 163 "program_lexer.l" { return_opcode( 1, BIN_OP, DP3, OFF); } YY_BREAK case 21: YY_RULE_SETUP -#line 163 "program_lexer.l" +#line 164 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } YY_BREAK case 22: YY_RULE_SETUP -#line 164 "program_lexer.l" +#line 165 "program_lexer.l" { return_opcode( 1, BIN_OP, DP4, OFF); } YY_BREAK case 23: YY_RULE_SETUP -#line 165 "program_lexer.l" +#line 166 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } YY_BREAK case 24: YY_RULE_SETUP -#line 166 "program_lexer.l" +#line 167 "program_lexer.l" { return_opcode( 1, BIN_OP, DPH, OFF); } YY_BREAK case 25: YY_RULE_SETUP -#line 167 "program_lexer.l" +#line 168 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } YY_BREAK case 26: YY_RULE_SETUP -#line 168 "program_lexer.l" +#line 169 "program_lexer.l" { return_opcode( 1, BIN_OP, DST, OFF); } YY_BREAK case 27: YY_RULE_SETUP -#line 169 "program_lexer.l" +#line 170 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } YY_BREAK case 28: YY_RULE_SETUP -#line 171 "program_lexer.l" +#line 172 "program_lexer.l" { return_opcode( 1, SCALAR_OP, EX2, OFF); } YY_BREAK case 29: YY_RULE_SETUP -#line 172 "program_lexer.l" +#line 173 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } YY_BREAK case 30: YY_RULE_SETUP -#line 173 "program_lexer.l" +#line 174 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } YY_BREAK case 31: YY_RULE_SETUP -#line 175 "program_lexer.l" +#line 176 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FLR, OFF); } YY_BREAK case 32: YY_RULE_SETUP -#line 176 "program_lexer.l" +#line 177 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } YY_BREAK case 33: YY_RULE_SETUP -#line 177 "program_lexer.l" +#line 178 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FRC, OFF); } YY_BREAK case 34: YY_RULE_SETUP -#line 178 "program_lexer.l" +#line 179 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } YY_BREAK case 35: YY_RULE_SETUP -#line 180 "program_lexer.l" +#line 181 "program_lexer.l" { return_opcode(require_ARB_fp, KIL, KIL, OFF); } YY_BREAK case 36: YY_RULE_SETUP -#line 182 "program_lexer.l" +#line 183 "program_lexer.l" { return_opcode( 1, VECTOR_OP, LIT, OFF); } YY_BREAK case 37: YY_RULE_SETUP -#line 183 "program_lexer.l" +#line 184 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } YY_BREAK case 38: YY_RULE_SETUP -#line 184 "program_lexer.l" +#line 185 "program_lexer.l" { return_opcode( 1, SCALAR_OP, LG2, OFF); } YY_BREAK case 39: YY_RULE_SETUP -#line 185 "program_lexer.l" +#line 186 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } YY_BREAK case 40: YY_RULE_SETUP -#line 186 "program_lexer.l" +#line 187 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } YY_BREAK case 41: YY_RULE_SETUP -#line 187 "program_lexer.l" +#line 188 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } YY_BREAK case 42: YY_RULE_SETUP -#line 188 "program_lexer.l" +#line 189 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } YY_BREAK case 43: YY_RULE_SETUP -#line 190 "program_lexer.l" +#line 191 "program_lexer.l" { return_opcode( 1, TRI_OP, MAD, OFF); } YY_BREAK case 44: YY_RULE_SETUP -#line 191 "program_lexer.l" +#line 192 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } YY_BREAK case 45: YY_RULE_SETUP -#line 192 "program_lexer.l" +#line 193 "program_lexer.l" { return_opcode( 1, BIN_OP, MAX, OFF); } YY_BREAK case 46: YY_RULE_SETUP -#line 193 "program_lexer.l" +#line 194 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } YY_BREAK case 47: YY_RULE_SETUP -#line 194 "program_lexer.l" +#line 195 "program_lexer.l" { return_opcode( 1, BIN_OP, MIN, OFF); } YY_BREAK case 48: YY_RULE_SETUP -#line 195 "program_lexer.l" +#line 196 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } YY_BREAK case 49: YY_RULE_SETUP -#line 196 "program_lexer.l" +#line 197 "program_lexer.l" { return_opcode( 1, VECTOR_OP, MOV, OFF); } YY_BREAK case 50: YY_RULE_SETUP -#line 197 "program_lexer.l" +#line 198 "program_lexer.l" { return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } YY_BREAK case 51: YY_RULE_SETUP -#line 198 "program_lexer.l" +#line 199 "program_lexer.l" { return_opcode( 1, BIN_OP, MUL, OFF); } YY_BREAK case 52: YY_RULE_SETUP -#line 199 "program_lexer.l" +#line 200 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } YY_BREAK case 53: YY_RULE_SETUP -#line 201 "program_lexer.l" +#line 202 "program_lexer.l" { return_opcode( 1, BINSC_OP, POW, OFF); } YY_BREAK case 54: YY_RULE_SETUP -#line 202 "program_lexer.l" +#line 203 "program_lexer.l" { return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } YY_BREAK case 55: YY_RULE_SETUP -#line 204 "program_lexer.l" +#line 205 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RCP, OFF); } YY_BREAK case 56: YY_RULE_SETUP -#line 205 "program_lexer.l" +#line 206 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } YY_BREAK case 57: YY_RULE_SETUP -#line 206 "program_lexer.l" +#line 207 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RSQ, OFF); } YY_BREAK case 58: YY_RULE_SETUP -#line 207 "program_lexer.l" +#line 208 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } YY_BREAK case 59: YY_RULE_SETUP -#line 209 "program_lexer.l" +#line 210 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } YY_BREAK case 60: YY_RULE_SETUP -#line 210 "program_lexer.l" +#line 211 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } YY_BREAK case 61: YY_RULE_SETUP -#line 211 "program_lexer.l" +#line 212 "program_lexer.l" { return_opcode( 1, BIN_OP, SGE, OFF); } YY_BREAK case 62: YY_RULE_SETUP -#line 212 "program_lexer.l" +#line 213 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } YY_BREAK case 63: YY_RULE_SETUP -#line 213 "program_lexer.l" +#line 214 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } YY_BREAK case 64: YY_RULE_SETUP -#line 214 "program_lexer.l" +#line 215 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } YY_BREAK case 65: YY_RULE_SETUP -#line 215 "program_lexer.l" +#line 216 "program_lexer.l" { return_opcode( 1, BIN_OP, SLT, OFF); } YY_BREAK case 66: YY_RULE_SETUP -#line 216 "program_lexer.l" +#line 217 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } YY_BREAK case 67: YY_RULE_SETUP -#line 217 "program_lexer.l" +#line 218 "program_lexer.l" { return_opcode( 1, BIN_OP, SUB, OFF); } YY_BREAK case 68: YY_RULE_SETUP -#line 218 "program_lexer.l" +#line 219 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } YY_BREAK case 69: YY_RULE_SETUP -#line 219 "program_lexer.l" +#line 220 "program_lexer.l" { return_opcode( 1, SWZ, SWZ, OFF); } YY_BREAK case 70: YY_RULE_SETUP -#line 220 "program_lexer.l" +#line 221 "program_lexer.l" { return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } YY_BREAK case 71: YY_RULE_SETUP -#line 222 "program_lexer.l" +#line 223 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } YY_BREAK case 72: YY_RULE_SETUP -#line 223 "program_lexer.l" +#line 224 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } YY_BREAK case 73: YY_RULE_SETUP -#line 224 "program_lexer.l" +#line 225 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } YY_BREAK case 74: YY_RULE_SETUP -#line 225 "program_lexer.l" +#line 226 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } YY_BREAK case 75: YY_RULE_SETUP -#line 226 "program_lexer.l" +#line 227 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } YY_BREAK case 76: YY_RULE_SETUP -#line 227 "program_lexer.l" +#line 228 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } YY_BREAK case 77: YY_RULE_SETUP -#line 229 "program_lexer.l" +#line 230 "program_lexer.l" { return_opcode( 1, BIN_OP, XPD, OFF); } YY_BREAK case 78: YY_RULE_SETUP -#line 230 "program_lexer.l" +#line 231 "program_lexer.l" { return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } YY_BREAK case 79: YY_RULE_SETUP -#line 232 "program_lexer.l" +#line 233 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 80: YY_RULE_SETUP -#line 233 "program_lexer.l" +#line 234 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 81: YY_RULE_SETUP -#line 234 "program_lexer.l" +#line 235 "program_lexer.l" { return PROGRAM; } YY_BREAK case 82: YY_RULE_SETUP -#line 235 "program_lexer.l" +#line 236 "program_lexer.l" { return STATE; } YY_BREAK case 83: YY_RULE_SETUP -#line 236 "program_lexer.l" +#line 237 "program_lexer.l" { return RESULT; } YY_BREAK case 84: YY_RULE_SETUP -#line 238 "program_lexer.l" +#line 239 "program_lexer.l" { return AMBIENT; } YY_BREAK case 85: YY_RULE_SETUP -#line 239 "program_lexer.l" +#line 240 "program_lexer.l" { return ATTENUATION; } YY_BREAK case 86: YY_RULE_SETUP -#line 240 "program_lexer.l" +#line 241 "program_lexer.l" { return BACK; } YY_BREAK case 87: YY_RULE_SETUP -#line 241 "program_lexer.l" +#line 242 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 88: YY_RULE_SETUP -#line 242 "program_lexer.l" +#line 243 "program_lexer.l" { return COLOR; } YY_BREAK case 89: YY_RULE_SETUP -#line 243 "program_lexer.l" +#line 244 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 90: YY_RULE_SETUP -#line 244 "program_lexer.l" +#line 245 "program_lexer.l" { return DIFFUSE; } YY_BREAK case 91: YY_RULE_SETUP -#line 245 "program_lexer.l" +#line 246 "program_lexer.l" { return DIRECTION; } YY_BREAK case 92: YY_RULE_SETUP -#line 246 "program_lexer.l" +#line 247 "program_lexer.l" { return EMISSION; } YY_BREAK case 93: YY_RULE_SETUP -#line 247 "program_lexer.l" +#line 248 "program_lexer.l" { return ENV; } YY_BREAK case 94: YY_RULE_SETUP -#line 248 "program_lexer.l" +#line 249 "program_lexer.l" { return EYE; } YY_BREAK case 95: YY_RULE_SETUP -#line 249 "program_lexer.l" +#line 250 "program_lexer.l" { return FOGCOORD; } YY_BREAK case 96: YY_RULE_SETUP -#line 250 "program_lexer.l" +#line 251 "program_lexer.l" { return FOG; } YY_BREAK case 97: YY_RULE_SETUP -#line 251 "program_lexer.l" +#line 252 "program_lexer.l" { return FRONT; } YY_BREAK case 98: YY_RULE_SETUP -#line 252 "program_lexer.l" +#line 253 "program_lexer.l" { return HALF; } YY_BREAK case 99: YY_RULE_SETUP -#line 253 "program_lexer.l" +#line 254 "program_lexer.l" { return INVERSE; } YY_BREAK case 100: YY_RULE_SETUP -#line 254 "program_lexer.l" +#line 255 "program_lexer.l" { return INVTRANS; } YY_BREAK case 101: YY_RULE_SETUP -#line 255 "program_lexer.l" +#line 256 "program_lexer.l" { return LIGHT; } YY_BREAK case 102: YY_RULE_SETUP -#line 256 "program_lexer.l" +#line 257 "program_lexer.l" { return LIGHTMODEL; } YY_BREAK case 103: YY_RULE_SETUP -#line 257 "program_lexer.l" +#line 258 "program_lexer.l" { return LIGHTPROD; } YY_BREAK case 104: YY_RULE_SETUP -#line 258 "program_lexer.l" +#line 259 "program_lexer.l" { return LOCAL; } YY_BREAK case 105: YY_RULE_SETUP -#line 259 "program_lexer.l" +#line 260 "program_lexer.l" { return MATERIAL; } YY_BREAK case 106: YY_RULE_SETUP -#line 260 "program_lexer.l" +#line 261 "program_lexer.l" { return MAT_PROGRAM; } YY_BREAK case 107: YY_RULE_SETUP -#line 261 "program_lexer.l" +#line 262 "program_lexer.l" { return MATRIX; } YY_BREAK case 108: YY_RULE_SETUP -#line 262 "program_lexer.l" +#line 263 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 109: YY_RULE_SETUP -#line 263 "program_lexer.l" +#line 264 "program_lexer.l" { return MODELVIEW; } YY_BREAK case 110: YY_RULE_SETUP -#line 264 "program_lexer.l" +#line 265 "program_lexer.l" { return MVP; } YY_BREAK case 111: YY_RULE_SETUP -#line 265 "program_lexer.l" +#line 266 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 112: YY_RULE_SETUP -#line 266 "program_lexer.l" +#line 267 "program_lexer.l" { return OBJECT; } YY_BREAK case 113: YY_RULE_SETUP -#line 267 "program_lexer.l" +#line 268 "program_lexer.l" { return PALETTE; } YY_BREAK case 114: YY_RULE_SETUP -#line 268 "program_lexer.l" +#line 269 "program_lexer.l" { return PARAMS; } YY_BREAK case 115: YY_RULE_SETUP -#line 269 "program_lexer.l" +#line 270 "program_lexer.l" { return PLANE; } YY_BREAK case 116: YY_RULE_SETUP -#line 270 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, POINT); } +#line 271 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 117: YY_RULE_SETUP -#line 271 "program_lexer.l" +#line 272 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 118: YY_RULE_SETUP -#line 272 "program_lexer.l" +#line 273 "program_lexer.l" { return POSITION; } YY_BREAK case 119: YY_RULE_SETUP -#line 273 "program_lexer.l" +#line 274 "program_lexer.l" { return PRIMARY; } YY_BREAK case 120: YY_RULE_SETUP -#line 274 "program_lexer.l" +#line 275 "program_lexer.l" { return PROJECTION; } YY_BREAK case 121: YY_RULE_SETUP -#line 275 "program_lexer.l" +#line 276 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 122: YY_RULE_SETUP -#line 276 "program_lexer.l" +#line 277 "program_lexer.l" { return ROW; } YY_BREAK case 123: YY_RULE_SETUP -#line 277 "program_lexer.l" +#line 278 "program_lexer.l" { return SCENECOLOR; } YY_BREAK case 124: YY_RULE_SETUP -#line 278 "program_lexer.l" +#line 279 "program_lexer.l" { return SECONDARY; } YY_BREAK case 125: YY_RULE_SETUP -#line 279 "program_lexer.l" +#line 280 "program_lexer.l" { return SHININESS; } YY_BREAK case 126: YY_RULE_SETUP -#line 280 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, SIZE); } +#line 281 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 127: YY_RULE_SETUP -#line 281 "program_lexer.l" +#line 282 "program_lexer.l" { return SPECULAR; } YY_BREAK case 128: YY_RULE_SETUP -#line 282 "program_lexer.l" +#line 283 "program_lexer.l" { return SPOT; } YY_BREAK case 129: YY_RULE_SETUP -#line 283 "program_lexer.l" +#line 284 "program_lexer.l" { return TEXCOORD; } YY_BREAK case 130: YY_RULE_SETUP -#line 284 "program_lexer.l" +#line 285 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 131: YY_RULE_SETUP -#line 285 "program_lexer.l" +#line 286 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 132: YY_RULE_SETUP -#line 286 "program_lexer.l" +#line 287 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 133: YY_RULE_SETUP -#line 287 "program_lexer.l" +#line 288 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 134: YY_RULE_SETUP -#line 288 "program_lexer.l" +#line 289 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 135: YY_RULE_SETUP -#line 289 "program_lexer.l" +#line 290 "program_lexer.l" { return TEXTURE; } YY_BREAK case 136: YY_RULE_SETUP -#line 290 "program_lexer.l" +#line 291 "program_lexer.l" { return TRANSPOSE; } YY_BREAK case 137: YY_RULE_SETUP -#line 291 "program_lexer.l" +#line 292 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 138: YY_RULE_SETUP -#line 292 "program_lexer.l" +#line 293 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 139: YY_RULE_SETUP -#line 294 "program_lexer.l" +#line 295 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 140: YY_RULE_SETUP -#line 295 "program_lexer.l" +#line 296 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 141: YY_RULE_SETUP -#line 296 "program_lexer.l" +#line 297 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 142: YY_RULE_SETUP -#line 297 "program_lexer.l" +#line 298 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 143: YY_RULE_SETUP -#line 298 "program_lexer.l" +#line 299 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 144: YY_RULE_SETUP -#line 299 "program_lexer.l" +#line 300 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 145: YY_RULE_SETUP -#line 300 "program_lexer.l" +#line 301 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 146: YY_RULE_SETUP -#line 301 "program_lexer.l" +#line 302 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 147: YY_RULE_SETUP -#line 302 "program_lexer.l" +#line 303 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 148: YY_RULE_SETUP -#line 303 "program_lexer.l" +#line 304 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 149: YY_RULE_SETUP -#line 304 "program_lexer.l" +#line 305 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 150: YY_RULE_SETUP -#line 305 "program_lexer.l" +#line 306 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 151: YY_RULE_SETUP -#line 306 "program_lexer.l" +#line 307 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 152: YY_RULE_SETUP -#line 308 "program_lexer.l" +#line 309 "program_lexer.l" { yylval->string = strdup(yytext); return IDENTIFIER; @@ -2115,12 +2102,12 @@ YY_RULE_SETUP YY_BREAK case 153: YY_RULE_SETUP -#line 313 "program_lexer.l" +#line 314 "program_lexer.l" { return DOT_DOT; } YY_BREAK case 154: YY_RULE_SETUP -#line 315 "program_lexer.l" +#line 316 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; @@ -2128,7 +2115,7 @@ YY_RULE_SETUP YY_BREAK case 155: YY_RULE_SETUP -#line 319 "program_lexer.l" +#line 320 "program_lexer.l" { yylval->real = strtod(yytext, NULL); return REAL; @@ -2140,7 +2127,7 @@ case 156: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 323 "program_lexer.l" +#line 324 "program_lexer.l" { yylval->real = strtod(yytext, NULL); return REAL; @@ -2148,7 +2135,7 @@ YY_RULE_SETUP YY_BREAK case 157: YY_RULE_SETUP -#line 327 "program_lexer.l" +#line 328 "program_lexer.l" { yylval->real = strtod(yytext, NULL); return REAL; @@ -2156,7 +2143,7 @@ YY_RULE_SETUP YY_BREAK case 158: YY_RULE_SETUP -#line 331 "program_lexer.l" +#line 332 "program_lexer.l" { yylval->real = strtod(yytext, NULL); return REAL; @@ -2164,7 +2151,7 @@ YY_RULE_SETUP YY_BREAK case 159: YY_RULE_SETUP -#line 336 "program_lexer.l" +#line 337 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2173,7 +2160,7 @@ YY_RULE_SETUP YY_BREAK case 160: YY_RULE_SETUP -#line 342 "program_lexer.l" +#line 343 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2183,7 +2170,7 @@ YY_RULE_SETUP YY_BREAK case 161: YY_RULE_SETUP -#line 348 "program_lexer.l" +#line 349 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2192,7 +2179,7 @@ YY_RULE_SETUP YY_BREAK case 162: YY_RULE_SETUP -#line 353 "program_lexer.l" +#line 354 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2201,7 +2188,7 @@ YY_RULE_SETUP YY_BREAK case 163: YY_RULE_SETUP -#line 359 "program_lexer.l" +#line 360 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2211,7 +2198,7 @@ YY_RULE_SETUP YY_BREAK case 164: YY_RULE_SETUP -#line 365 "program_lexer.l" +#line 366 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2221,7 +2208,7 @@ YY_RULE_SETUP YY_BREAK case 165: YY_RULE_SETUP -#line 371 "program_lexer.l" +#line 372 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2230,7 +2217,7 @@ YY_RULE_SETUP YY_BREAK case 166: YY_RULE_SETUP -#line 377 "program_lexer.l" +#line 378 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2240,7 +2227,7 @@ YY_RULE_SETUP YY_BREAK case 167: YY_RULE_SETUP -#line 384 "program_lexer.l" +#line 385 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2252,7 +2239,7 @@ YY_RULE_SETUP YY_BREAK case 168: YY_RULE_SETUP -#line 393 "program_lexer.l" +#line 394 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2261,7 +2248,7 @@ YY_RULE_SETUP YY_BREAK case 169: YY_RULE_SETUP -#line 399 "program_lexer.l" +#line 400 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2271,7 +2258,7 @@ YY_RULE_SETUP YY_BREAK case 170: YY_RULE_SETUP -#line 405 "program_lexer.l" +#line 406 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2280,7 +2267,7 @@ YY_RULE_SETUP YY_BREAK case 171: YY_RULE_SETUP -#line 410 "program_lexer.l" +#line 411 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2289,7 +2276,7 @@ YY_RULE_SETUP YY_BREAK case 172: YY_RULE_SETUP -#line 416 "program_lexer.l" +#line 417 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2299,7 +2286,7 @@ YY_RULE_SETUP YY_BREAK case 173: YY_RULE_SETUP -#line 422 "program_lexer.l" +#line 423 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2309,7 +2296,7 @@ YY_RULE_SETUP YY_BREAK case 174: YY_RULE_SETUP -#line 428 "program_lexer.l" +#line 429 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2318,7 +2305,7 @@ YY_RULE_SETUP YY_BREAK case 175: YY_RULE_SETUP -#line 434 "program_lexer.l" +#line 435 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2328,7 +2315,7 @@ YY_RULE_SETUP YY_BREAK case 176: YY_RULE_SETUP -#line 442 "program_lexer.l" +#line 443 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2342,7 +2329,7 @@ YY_RULE_SETUP YY_BREAK case 177: YY_RULE_SETUP -#line 453 "program_lexer.l" +#line 454 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2354,13 +2341,13 @@ YY_RULE_SETUP YY_BREAK case 178: YY_RULE_SETUP -#line 462 "program_lexer.l" +#line 463 "program_lexer.l" { return DOT; } YY_BREAK case 179: /* rule 179 can match eol */ YY_RULE_SETUP -#line 464 "program_lexer.l" +#line 465 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2371,7 +2358,7 @@ YY_RULE_SETUP YY_BREAK case 180: YY_RULE_SETUP -#line 471 "program_lexer.l" +#line 472 "program_lexer.l" /* eat whitespace */ ; YY_BREAK case 181: @@ -2379,20 +2366,20 @@ case 181: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 472 "program_lexer.l" +#line 473 "program_lexer.l" /* eat comments */ ; YY_BREAK case 182: YY_RULE_SETUP -#line 473 "program_lexer.l" +#line 474 "program_lexer.l" { return yytext[0]; } YY_BREAK case 183: YY_RULE_SETUP -#line 474 "program_lexer.l" +#line 475 "program_lexer.l" ECHO; YY_BREAK -#line 2396 "lex.yy.c" +#line 2383 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -3160,8 +3147,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param yybytes the byte buffer to scan - * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3567,7 +3554,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 474 "program_lexer.l" +#line 475 "program_lexer.l" diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index f4beb9a78b6..c8a762f8ff7 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -922,6 +922,11 @@ _mesa_execute_program(GLcontext * ctx, { GLfloat a[4]; fetch_vector4(&inst->SrcReg[0], machine, a); + if (DEBUG_PROG) { + printf("KIL if (%g %g %g %g) <= 0.0\n", + a[0], a[1], a[2], a[3]); + } + if (a[0] < 0.0F || a[1] < 0.0F || a[2] < 0.0F || a[3] < 0.0F) { return GL_FALSE; } diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index c50c7c57399..d2402174816 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -23,6 +23,7 @@ */ #include "main/glheader.h" #include "prog_instruction.h" +#include "prog_statevars.h" #include "program_parser.h" #include "program_parse.tab.h" @@ -267,7 +268,7 @@ result { return RESULT; } {dot}palette { return PALETTE; } {dot}params { return PARAMS; } {dot}plane { return PLANE; } -{dot}point { return_token_or_DOT(require_ARB_vp, POINT); } +{dot}point { return_token_or_DOT(require_ARB_vp, POINT_TOK); } {dot}pointsize { return_token_or_DOT(require_ARB_vp, POINTSIZE); } {dot}position { return POSITION; } {dot}primary { return PRIMARY; } @@ -277,7 +278,7 @@ result { return RESULT; } {dot}scenecolor { return SCENECOLOR; } {dot}secondary { return SECONDARY; } {dot}shininess { return SHININESS; } -{dot}size { return_token_or_DOT(require_ARB_vp, SIZE); } +{dot}size { return_token_or_DOT(require_ARB_vp, SIZE_TOK); } {dot}specular { return SPECULAR; } {dot}spot { return SPOT; } {dot}texcoord { return TEXCOORD; } diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index 5c604c2fd1f..9f2d4de90fc 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -251,7 +251,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, PALETTE = 309, PARAMS = 310, PLANE = 311, - POINT = 312, + POINT_TOK = 312, POINTSIZE = 313, POSITION = 314, PRIMARY = 315, @@ -263,7 +263,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, SCENECOLOR = 321, SECONDARY = 322, SHININESS = 323, - SIZE = 324, + SIZE_TOK = 324, SPECULAR = 325, SPOT = 326, STATE = 327, @@ -324,7 +324,7 @@ typedef union YYSTYPE unsigned attrib; int integer; float real; - unsigned state[5]; + gl_state_index state[STATE_LENGTH]; int negate; struct asm_vector vector; gl_inst_opcode opcode; @@ -587,7 +587,7 @@ union yyalloc /* YYFINAL -- State number of the termination state. */ #define YYFINAL 5 /* YYLAST -- Last index in YYTABLE. */ -#define YYLAST 340 +#define YYLAST 342 /* YYNTOKENS -- Number of terminals. */ #define YYNTOKENS 115 @@ -596,7 +596,7 @@ union yyalloc /* YYNRULES -- Number of rules. */ #define YYNRULES 264 /* YYNRULES -- Number of states. */ -#define YYNSTATES 434 +#define YYNSTATES 436 /* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ #define YYUNDEFTOK 2 @@ -671,14 +671,14 @@ static const yytype_uint16 yyprhs[] = 440, 442, 447, 449, 451, 453, 455, 457, 459, 462, 464, 466, 472, 474, 477, 479, 481, 487, 490, 491, 498, 502, 503, 505, 507, 509, 511, 513, 516, 518, - 520, 523, 528, 533, 534, 536, 538, 540, 542, 545, - 547, 549, 551, 553, 559, 561, 565, 571, 577, 579, - 583, 589, 591, 593, 595, 597, 599, 601, 603, 605, - 607, 611, 617, 625, 635, 638, 641, 643, 645, 646, - 647, 651, 652, 656, 660, 662, 667, 670, 673, 676, - 679, 683, 686, 690, 691, 693, 695, 696, 698, 700, - 701, 703, 705, 706, 708, 710, 711, 715, 716, 720, - 721, 725, 727, 729, 731 + 520, 523, 528, 533, 534, 538, 540, 542, 544, 547, + 549, 551, 553, 555, 561, 563, 567, 573, 579, 581, + 585, 591, 593, 595, 597, 599, 601, 603, 605, 607, + 609, 613, 619, 627, 637, 640, 643, 645, 647, 648, + 649, 653, 654, 658, 662, 664, 669, 672, 675, 678, + 681, 685, 688, 692, 693, 695, 697, 698, 700, 702, + 703, 705, 707, 708, 710, 712, 713, 717, 718, 722, + 723, 727, 729, 731, 733 }; /* YYRHS -- A `-1'-separated list of the rules' RHS. */ @@ -737,27 +737,27 @@ static const yytype_int16 yyrhs[] = 204, -1, -1, 205, -1, 40, -1, 81, -1, 41, -1, 22, -1, 50, 208, -1, 62, -1, 51, -1, 80, 242, -1, 54, 108, 210, 109, -1, 47, 108, - 211, 109, -1, -1, 209, -1, 22, -1, 22, -1, - 22, -1, 29, 63, -1, 217, -1, 220, -1, 215, - -1, 218, -1, 61, 33, 108, 216, 109, -1, 221, - -1, 221, 104, 221, -1, 61, 33, 108, 221, 109, - -1, 61, 45, 108, 219, 109, -1, 222, -1, 222, - 104, 222, -1, 61, 45, 108, 222, 109, -1, 22, - -1, 22, -1, 225, -1, 227, -1, 226, -1, 227, - -1, 228, -1, 23, -1, 22, -1, 113, 228, 114, - -1, 113, 228, 107, 228, 114, -1, 113, 228, 107, - 228, 107, 228, 114, -1, 113, 228, 107, 228, 107, - 228, 107, 228, 114, -1, 229, 23, -1, 229, 22, - -1, 110, -1, 111, -1, -1, -1, 11, 231, 234, - -1, -1, 5, 233, 234, -1, 234, 107, 98, -1, - 98, -1, 9, 98, 112, 236, -1, 64, 59, -1, - 64, 36, -1, 64, 237, -1, 64, 58, -1, 64, - 73, 242, -1, 64, 29, -1, 28, 238, 239, -1, - -1, 38, -1, 26, -1, -1, 60, -1, 67, -1, - -1, 38, -1, 26, -1, -1, 60, -1, 67, -1, - -1, 108, 245, 109, -1, -1, 108, 246, 109, -1, - -1, 108, 247, 109, -1, 22, -1, 22, -1, 22, - -1, 6, 98, 112, 98, -1 + 211, 109, -1, -1, 108, 209, 109, -1, 22, -1, + 22, -1, 22, -1, 29, 63, -1, 217, -1, 220, + -1, 215, -1, 218, -1, 61, 33, 108, 216, 109, + -1, 221, -1, 221, 104, 221, -1, 61, 33, 108, + 221, 109, -1, 61, 45, 108, 219, 109, -1, 222, + -1, 222, 104, 222, -1, 61, 45, 108, 222, 109, + -1, 22, -1, 22, -1, 225, -1, 227, -1, 226, + -1, 227, -1, 228, -1, 23, -1, 22, -1, 113, + 228, 114, -1, 113, 228, 107, 228, 114, -1, 113, + 228, 107, 228, 107, 228, 114, -1, 113, 228, 107, + 228, 107, 228, 107, 228, 114, -1, 229, 23, -1, + 229, 22, -1, 110, -1, 111, -1, -1, -1, 11, + 231, 234, -1, -1, 5, 233, 234, -1, 234, 107, + 98, -1, 98, -1, 9, 98, 112, 236, -1, 64, + 59, -1, 64, 36, -1, 64, 237, -1, 64, 58, + -1, 64, 73, 242, -1, 64, 29, -1, 28, 238, + 239, -1, -1, 38, -1, 26, -1, -1, 60, -1, + 67, -1, -1, 38, -1, 26, -1, -1, 60, -1, + 67, -1, -1, 108, 245, 109, -1, -1, 108, 246, + 109, -1, -1, 108, 247, 109, -1, 22, -1, 22, + -1, 22, -1, 6, 98, 112, 98, -1 }; /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ @@ -806,9 +806,9 @@ static const char *const yytname[] = "EYE", "FOG", "FOGCOORD", "FRAGMENT", "FRONT", "HALF", "INVERSE", "INVTRANS", "LIGHT", "LIGHTMODEL", "LIGHTPROD", "LOCAL", "MATERIAL", "MAT_PROGRAM", "MATRIX", "MATRIXINDEX", "MODELVIEW", "MVP", "NORMAL", - "OBJECT", "PALETTE", "PARAMS", "PLANE", "POINT", "POINTSIZE", "POSITION", - "PRIMARY", "PROGRAM", "PROJECTION", "RANGE", "RESULT", "ROW", - "SCENECOLOR", "SECONDARY", "SHININESS", "SIZE", "SPECULAR", "SPOT", + "OBJECT", "PALETTE", "PARAMS", "PLANE", "POINT_TOK", "POINTSIZE", + "POSITION", "PRIMARY", "PROGRAM", "PROJECTION", "RANGE", "RESULT", "ROW", + "SCENECOLOR", "SECONDARY", "SHININESS", "SIZE_TOK", "SPECULAR", "SPOT", "STATE", "TEXCOORD", "TEXENV", "TEXGEN", "TEXGEN_Q", "TEXGEN_R", "TEXGEN_S", "TEXGEN_T", "TEXTURE", "TRANSPOSE", "TEXTURE_UNIT", "TEX_1D", "TEX_2D", "TEX_3D", "TEX_CUBE", "TEX_RECT", "TEX_SHADOW1D", @@ -934,7 +934,7 @@ static const yytype_uint8 yyr2[] = 1, 4, 1, 1, 1, 1, 1, 1, 2, 1, 1, 5, 1, 2, 1, 1, 5, 2, 0, 6, 3, 0, 1, 1, 1, 1, 1, 2, 1, 1, - 2, 4, 4, 0, 1, 1, 1, 1, 2, 1, + 2, 4, 4, 0, 3, 1, 1, 1, 2, 1, 1, 1, 1, 5, 1, 3, 5, 5, 1, 3, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 5, 7, 9, 2, 2, 1, 1, 0, 0, @@ -977,111 +977,111 @@ static const yytype_uint16 yydefact[] = 0, 92, 228, 220, 62, 0, 60, 61, 0, 228, 0, 110, 256, 27, 26, 72, 45, 257, 0, 0, 211, 0, 212, 0, 172, 0, 160, 0, 152, 0, - 157, 158, 141, 142, 159, 139, 140, 0, 195, 187, - 194, 0, 190, 183, 185, 184, 180, 182, 263, 0, - 156, 155, 162, 163, 0, 0, 102, 0, 99, 0, - 0, 0, 55, 70, 64, 44, 0, 0, 228, 0, - 31, 0, 228, 206, 210, 0, 0, 249, 197, 0, - 196, 0, 260, 167, 166, 164, 165, 161, 186, 0, - 97, 98, 101, 228, 221, 0, 0, 63, 228, 51, - 52, 50, 0, 0, 0, 115, 123, 126, 124, 201, - 202, 125, 262, 0, 32, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 29, 28, 171, 146, - 148, 145, 0, 143, 144, 0, 192, 191, 176, 0, - 67, 65, 68, 66, 0, 0, 0, 127, 178, 228, - 114, 258, 149, 147, 153, 154, 228, 222, 228, 0, - 0, 0, 177, 116, 0, 0, 0, 204, 0, 208, - 0, 223, 228, 203, 0, 207, 0, 0, 49, 205, - 209, 0, 0, 179 + 157, 158, 141, 142, 159, 139, 140, 0, 0, 187, + 0, 190, 183, 185, 184, 180, 182, 263, 0, 156, + 155, 162, 163, 0, 0, 102, 0, 99, 0, 0, + 0, 55, 70, 64, 44, 0, 0, 228, 0, 31, + 0, 228, 206, 210, 0, 0, 249, 197, 0, 195, + 0, 196, 0, 260, 167, 166, 164, 165, 161, 186, + 0, 97, 98, 101, 228, 221, 0, 0, 63, 228, + 51, 52, 50, 0, 0, 0, 115, 123, 126, 124, + 201, 202, 125, 262, 0, 32, 33, 34, 35, 36, + 37, 38, 39, 40, 41, 42, 43, 29, 28, 171, + 146, 148, 145, 0, 143, 144, 0, 192, 194, 191, + 176, 0, 67, 65, 68, 66, 0, 0, 0, 127, + 178, 228, 114, 258, 149, 147, 153, 154, 228, 222, + 228, 0, 0, 0, 177, 116, 0, 0, 0, 204, + 0, 208, 0, 223, 228, 203, 0, 207, 0, 0, + 49, 205, 209, 0, 0, 179 }; /* YYDEFGOTO[NTERM-NUM]. */ static const yytype_int16 yydefgoto[] = { -1, 3, 4, 6, 8, 9, 27, 28, 29, 30, - 31, 32, 33, 34, 35, 36, 37, 38, 268, 376, - 39, 146, 71, 58, 67, 315, 316, 351, 114, 59, - 115, 255, 256, 257, 347, 391, 393, 68, 314, 105, - 266, 196, 97, 40, 41, 116, 191, 309, 251, 307, - 157, 42, 43, 44, 131, 83, 261, 354, 132, 117, - 355, 356, 118, 171, 285, 172, 383, 403, 173, 228, - 174, 404, 175, 301, 286, 277, 176, 304, 337, 177, - 223, 178, 275, 179, 241, 180, 397, 412, 181, 296, - 297, 339, 238, 289, 290, 331, 329, 182, 119, 358, - 359, 416, 120, 360, 418, 121, 271, 273, 361, 122, + 31, 32, 33, 34, 35, 36, 37, 38, 268, 377, + 39, 146, 71, 58, 67, 314, 315, 352, 114, 59, + 115, 255, 256, 257, 348, 393, 395, 68, 313, 105, + 266, 196, 97, 40, 41, 116, 191, 308, 251, 306, + 157, 42, 43, 44, 131, 83, 261, 355, 132, 117, + 356, 357, 118, 171, 285, 172, 384, 405, 173, 228, + 174, 406, 175, 300, 286, 277, 176, 303, 338, 177, + 223, 178, 275, 179, 241, 180, 399, 414, 181, 295, + 296, 340, 238, 289, 330, 332, 328, 182, 119, 359, + 360, 418, 120, 361, 420, 121, 271, 273, 362, 122, 136, 123, 124, 138, 72, 45, 55, 46, 50, 77, - 47, 60, 91, 142, 205, 229, 215, 144, 320, 243, - 207, 363, 299, 48 + 47, 60, 91, 142, 205, 229, 215, 144, 319, 243, + 207, 364, 298, 48 }; /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing STATE-NUM. */ -#define YYPACT_NINF -334 +#define YYPACT_NINF -369 static const yytype_int16 yypact[] = { - 134, -334, -334, 41, -334, -334, 47, -49, -334, 169, - 20, -334, 34, 61, 75, 115, -334, -334, -19, -19, - -19, -19, -19, -19, 116, 44, -19, -334, 109, -334, - -334, -334, -334, -334, -334, -334, -334, -334, -334, -334, - 110, -334, -334, -334, -334, -334, -334, -334, -334, -334, - 119, 106, 107, 111, -22, 119, 4, -334, 5, 104, - -334, 113, 114, 117, 118, 120, -334, 121, 124, -334, - -334, -334, -15, 122, -334, -334, -334, 123, 133, -14, - 158, 210, -11, -334, 123, 21, -334, -334, -334, -334, - 127, -334, 44, -334, -334, -334, -334, -334, 44, 44, - 44, 44, 44, 44, -334, -334, -334, -334, 1, 68, - 87, -1, 132, 44, 65, 135, -334, -334, -334, -334, - -334, -334, -334, -334, -334, -15, 141, -334, -334, -334, - -334, 136, -334, -334, -334, -334, -334, -334, -334, 149, - -334, -334, 58, 219, -334, 137, 139, -15, 140, -334, - 142, -334, -334, 74, -334, -334, 127, -334, 143, 144, - 145, 179, 15, 146, 81, 147, 83, 89, 0, 148, - 127, -334, -334, -334, -334, -334, -334, -334, -334, -334, - -334, 183, -334, 74, -334, 150, -334, -334, 127, 151, - 152, -334, 43, -334, -334, -334, -334, -10, 155, -334, - 138, -334, -334, -334, -334, -334, -334, 154, 44, 44, - 162, 175, 44, -334, -334, -334, -334, 243, 245, 246, - -334, -334, -334, -334, 247, -334, -334, -334, -334, 204, - 247, -4, 163, 250, -334, 165, -334, 127, 27, -334, - -334, -334, 252, 248, 18, 167, -334, 255, -334, 256, - 255, -334, 44, -334, -334, 170, -334, -334, 178, 44, - 168, -334, -334, -334, -334, -334, -334, 174, 176, 177, - -334, 180, -334, 181, -334, 182, -334, 184, -334, 185, - -334, -334, -334, -334, -334, -334, -334, 263, -334, -334, - -334, 264, -334, -334, -334, -334, -334, -334, -334, 186, - -334, -334, -334, -334, 131, 265, -334, 188, -334, 189, - 190, 46, -334, -334, 101, -334, 193, -5, -7, 266, - -334, 108, 44, -334, -334, 236, 14, 83, -334, 192, - -334, 194, -334, -334, -334, -334, -334, -334, -334, 195, - -334, -334, -334, 44, -334, 280, 283, -334, 44, -334, - -334, -334, 78, 87, 49, -334, -334, -334, -334, -334, - -334, -334, -334, 197, -334, -334, -334, -334, -334, -334, - -334, -334, -334, -334, -334, -334, -334, -334, -334, -334, - -334, -334, 276, -334, -334, 6, -334, -334, -334, 51, - -334, -334, -334, -334, 201, 202, 203, -334, 244, -7, - -334, -334, -334, -334, -334, -334, 44, -334, 44, 243, - 245, 205, -334, -334, 198, 207, 206, 212, 211, 217, - 265, -334, 44, -334, 243, -334, 245, -17, -334, -334, - -334, 265, 213, -334 + 143, -369, -369, 36, -369, -369, 45, -39, -369, 169, + -33, -369, -19, -6, -4, 12, -369, -369, -34, -34, + -34, -34, -34, -34, 15, 62, -34, -369, 26, -369, + -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, + 60, -369, -369, -369, -369, -369, -369, -369, -369, -369, + 20, 56, 107, 110, 37, 20, -3, -369, 111, 109, + -369, 113, 114, 116, 117, 118, -369, 119, 125, -369, + -369, -369, -15, 121, -369, -369, -369, 122, 132, -18, + 167, 210, -11, -369, 122, 63, -369, -369, -369, -369, + 130, -369, 62, -369, -369, -369, -369, -369, 62, 62, + 62, 62, 62, 62, -369, -369, -369, -369, 9, 72, + 87, -1, 131, 62, 104, 134, -369, -369, -369, -369, + -369, -369, -369, -369, -369, -15, 142, -369, -369, -369, + -369, 135, -369, -369, -369, -369, -369, -369, -369, 182, + -369, -369, 52, 219, -369, 138, 139, -15, 140, -369, + 141, -369, -369, 61, -369, -369, 130, -369, 144, 145, + 146, 180, 11, 147, 85, 148, 99, 89, -2, 149, + 130, -369, -369, -369, -369, -369, -369, -369, -369, -369, + -369, 184, -369, 61, -369, 150, -369, -369, 130, 151, + 152, -369, 27, -369, -369, -369, -369, -10, 154, -369, + 153, -369, -369, -369, -369, -369, -369, 155, 62, 62, + 161, 168, 62, -369, -369, -369, -369, 229, 244, 246, + -369, -369, -369, -369, 247, -369, -369, -369, -369, 204, + 247, 17, 163, 164, -369, 165, -369, 130, 67, -369, + -369, -369, 252, 248, 18, 170, -369, 253, -369, 255, + 253, -369, 62, -369, -369, 171, -369, -369, 177, 62, + 172, -369, -369, -369, -369, -369, -369, 173, 175, 176, + -369, 178, -369, 179, -369, 181, -369, 183, -369, 185, + -369, -369, -369, -369, -369, -369, -369, 262, 264, -369, + 267, -369, -369, -369, -369, -369, -369, -369, 186, -369, + -369, -369, -369, 136, 269, -369, 187, -369, 188, 190, + 43, -369, -369, 106, -369, 193, -5, -7, 271, -369, + 108, 62, -369, -369, 245, 4, 99, -369, 194, -369, + 195, -369, 196, -369, -369, -369, -369, -369, -369, -369, + 197, -369, -369, -369, 62, -369, 280, 285, -369, 62, + -369, -369, -369, 93, 87, 53, -369, -369, -369, -369, + -369, -369, -369, -369, 199, -369, -369, -369, -369, -369, + -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, + -369, -369, -369, 278, -369, -369, 8, -369, -369, -369, + -369, 57, -369, -369, -369, -369, 203, 205, 206, -369, + 250, -7, -369, -369, -369, -369, -369, -369, 62, -369, + 62, 229, 244, 208, -369, -369, 198, 211, 202, 213, + 214, 218, 269, -369, 62, -369, 229, -369, 244, 54, + -369, -369, -369, 269, 215, -369 }; /* YYPGOTO[NTERM-NUM]. */ static const yytype_int16 yypgoto[] = { - -334, -334, -334, -334, -334, -334, -334, -334, -334, -334, - -334, -334, -334, -334, -334, -334, -334, -334, -334, -334, - -334, -94, -88, 126, -334, -334, -333, -334, -91, -334, - -334, -334, -334, -334, -334, -334, -334, 128, -334, -334, - -334, -334, -334, -334, -334, 249, -334, -334, -334, 73, - -334, -334, -334, -334, -334, -334, -334, -334, -334, -334, - -72, -334, -81, -334, -334, -334, -334, -334, -334, -334, - -334, -334, -334, -334, -307, 99, -334, -334, -334, -334, - -334, -334, -334, -334, -334, -334, -334, -334, -23, -334, - -334, -303, -334, -334, -334, -334, -334, -334, 251, -334, - -334, -334, -334, -334, -334, -334, -327, -316, 253, -334, - -334, -334, -80, -110, -82, -334, -334, -334, -334, 277, - -334, 254, -334, -334, -334, -161, 153, -146, -334, -334, - -334, -334, -334, -334 + -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, + -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, + -369, -94, -88, 133, -369, -369, -334, -369, -85, -369, + -369, -369, -369, -369, -369, -369, -369, 128, -369, -369, + -369, -369, -369, -369, -369, 251, -369, -369, -369, 77, + -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, + -72, -369, -81, -369, -369, -369, -369, -369, -369, -369, + -369, -369, -369, -369, -305, 101, -369, -369, -369, -369, + -369, -369, -369, -369, -369, -369, -369, -369, -22, -369, + -369, -336, -369, -369, -369, -369, -369, -369, 254, -369, + -369, -369, -369, -369, -369, -369, -342, -368, 256, -369, + -369, -369, -80, -110, -82, -369, -369, -369, -369, 279, + -369, 257, -369, -369, -369, -161, 156, -146, -369, -369, + -369, -369, -369, -369 }; /* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If @@ -1092,79 +1092,79 @@ static const yytype_int16 yypgoto[] = static const yytype_int16 yytable[] = { 139, 133, 137, 192, 145, 231, 149, 106, 107, 152, - 216, 148, 254, 150, 151, 394, 147, 349, 147, 384, - 280, 147, 108, 108, 244, 239, 281, 183, 282, 153, - 280, 139, 85, 86, 198, 184, 281, 154, 280, 379, - 87, 5, 248, 221, 281, 56, 109, 140, 185, 10, - 109, 186, 302, 380, 352, 7, 210, 110, 187, 141, - 155, 110, 88, 89, 283, 353, 284, 293, 294, 240, - 222, 303, 188, 381, 156, 415, 284, 90, 405, 57, - 111, 111, 417, 112, 284, 382, 81, 431, 66, 428, - 82, 292, 388, 350, 419, 189, 190, 429, 113, 69, - 70, 158, 113, 69, 70, 225, 113, 226, 295, 226, - 430, 395, 92, 159, 160, 264, 161, 427, 203, 227, - 263, 227, 162, 396, 269, 204, 49, 147, 432, 163, - 164, 165, 51, 166, 213, 167, 232, 1, 2, 233, - 234, 214, 311, 235, 168, 61, 62, 63, 64, 65, - 252, 236, 73, 343, 69, 70, 399, 253, 406, 52, - 344, 169, 170, 400, 193, 407, 385, 194, 195, 237, - 139, 201, 202, 53, 11, 12, 13, 317, 14, 15, + 216, 148, 254, 150, 151, 396, 147, 350, 147, 108, + 385, 147, 108, 239, 244, 85, 86, 183, 280, 380, + 56, 139, 280, 87, 281, 184, 5, 153, 281, 221, + 198, 280, 248, 381, 421, 154, 109, 281, 185, 282, + 109, 186, 301, 7, 353, 88, 89, 110, 187, 10, + 432, 110, 210, 382, 57, 354, 222, 240, 155, 419, + 90, 302, 188, 49, 284, 383, 417, 111, 284, 51, + 111, 407, 156, 112, 431, 283, 429, 284, 66, 140, + 430, 291, 52, 351, 53, 189, 190, 434, 113, 69, + 70, 141, 113, 69, 70, 158, 113, 292, 293, 225, + 54, 226, 203, 66, 160, 264, 161, 159, 76, 204, + 263, 213, 162, 227, 269, 226, 397, 147, 214, 163, + 164, 165, 74, 166, 252, 167, 232, 227, 398, 233, + 234, 253, 310, 235, 168, 81, 1, 2, 294, 82, + 344, 236, 61, 62, 63, 64, 65, 345, 433, 73, + 401, 169, 170, 390, 408, 386, 75, 402, 78, 237, + 139, 409, 69, 70, 11, 12, 13, 316, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, - 26, 364, 365, 366, 367, 368, 369, 370, 371, 372, - 373, 374, 375, 93, 94, 95, 96, 333, 334, 335, - 336, 345, 346, 54, 66, 74, 75, 76, 78, 79, - 98, 99, 56, 80, 100, 101, 104, 102, 103, 125, - 126, 127, 130, 389, 377, 143, 139, 357, 137, 199, - -59, 206, 220, 197, 208, 200, 209, 211, 245, 212, - 260, 217, 218, 219, 224, 230, 242, 267, 247, 249, - 250, 139, 259, 262, 265, 270, 317, 272, 274, 276, - 278, 287, 288, 291, 298, 305, 300, 306, 308, 312, - 313, 318, 319, 321, 322, 328, 330, 338, 362, 323, - 324, 325, 378, 326, 327, 332, 414, 340, 341, 342, - 348, 386, 390, 387, 388, 392, 401, 402, 408, 411, - 409, 410, 421, 420, 422, 423, 424, 139, 357, 137, - 425, 426, 433, 310, 139, 258, 317, 413, 128, 279, - 398, 0, 84, 134, 129, 135, 246, 0, 0, 0, - 317 + 26, 365, 366, 367, 368, 369, 370, 371, 372, 373, + 374, 375, 376, 193, 201, 202, 194, 195, 93, 94, + 95, 96, 334, 335, 336, 337, 346, 347, 92, 79, + 98, 99, 80, 100, 101, 102, 103, 104, 125, 126, + 127, 56, 130, 378, 391, 139, 358, 137, 143, -59, + 199, 206, 197, 220, 200, 208, 209, 211, 212, 245, + 267, 270, 217, 218, 219, 224, 230, 242, 247, 249, + 250, 259, 139, 265, 262, 260, 272, 316, 274, 276, + 278, 287, 288, 290, 297, 305, 299, 307, 304, 312, + 311, 318, 320, 321, 327, 317, 329, 322, 323, 331, + 324, 339, 325, 363, 326, 333, 341, 342, 416, 343, + 349, 379, 392, 387, 388, 389, 390, 394, 403, 404, + 410, 425, 423, 411, 412, 413, 422, 426, 424, 139, + 358, 137, 428, 427, 435, 258, 139, 309, 316, 415, + 128, 279, 400, 0, 84, 0, 134, 129, 135, 246, + 0, 0, 316 }; static const yytype_int16 yycheck[] = { 82, 82, 82, 113, 92, 166, 100, 22, 23, 103, - 156, 99, 22, 101, 102, 348, 98, 22, 100, 326, - 24, 103, 37, 37, 170, 25, 30, 28, 32, 28, - 24, 113, 28, 29, 125, 36, 30, 36, 24, 25, - 36, 0, 188, 28, 30, 64, 61, 26, 49, 98, - 61, 52, 34, 39, 61, 8, 147, 72, 59, 38, - 59, 72, 58, 59, 68, 72, 70, 40, 41, 69, - 55, 53, 73, 59, 73, 408, 70, 73, 385, 98, - 95, 95, 409, 98, 70, 71, 108, 104, 98, 422, - 112, 237, 109, 98, 410, 96, 97, 424, 113, 110, - 111, 33, 113, 110, 111, 24, 113, 26, 81, 26, - 426, 33, 107, 45, 27, 209, 29, 420, 60, 38, - 208, 38, 35, 45, 212, 67, 106, 209, 431, 42, - 43, 44, 98, 46, 60, 48, 47, 3, 4, 50, - 51, 67, 252, 54, 57, 19, 20, 21, 22, 23, - 107, 62, 26, 107, 110, 111, 107, 114, 107, 98, - 114, 74, 75, 114, 99, 114, 327, 102, 103, 80, - 252, 22, 23, 98, 5, 6, 7, 259, 9, 10, + 156, 99, 22, 101, 102, 349, 98, 22, 100, 37, + 325, 103, 37, 25, 170, 28, 29, 28, 24, 25, + 64, 113, 24, 36, 30, 36, 0, 28, 30, 28, + 125, 24, 188, 39, 412, 36, 61, 30, 49, 32, + 61, 52, 34, 8, 61, 58, 59, 72, 59, 98, + 428, 72, 147, 59, 98, 72, 55, 69, 59, 411, + 73, 53, 73, 106, 70, 71, 410, 95, 70, 98, + 95, 386, 73, 98, 426, 68, 422, 70, 98, 26, + 424, 237, 98, 98, 98, 96, 97, 433, 113, 110, + 111, 38, 113, 110, 111, 33, 113, 40, 41, 24, + 98, 26, 60, 98, 27, 209, 29, 45, 98, 67, + 208, 60, 35, 38, 212, 26, 33, 209, 67, 42, + 43, 44, 106, 46, 107, 48, 47, 38, 45, 50, + 51, 114, 252, 54, 57, 108, 3, 4, 81, 112, + 107, 62, 19, 20, 21, 22, 23, 114, 104, 26, + 107, 74, 75, 109, 107, 326, 106, 114, 112, 80, + 252, 114, 110, 111, 5, 6, 7, 259, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 83, 84, 85, 86, 87, 88, 89, 90, 91, - 92, 93, 94, 99, 100, 101, 102, 76, 77, 78, - 79, 110, 111, 98, 98, 106, 106, 98, 112, 112, - 107, 107, 64, 112, 107, 107, 102, 107, 107, 107, - 107, 98, 22, 343, 322, 108, 318, 318, 318, 98, - 108, 22, 63, 108, 107, 109, 107, 107, 65, 107, - 112, 108, 108, 108, 108, 108, 108, 82, 108, 108, - 108, 343, 107, 109, 102, 22, 348, 22, 22, 22, - 66, 108, 22, 108, 22, 108, 28, 22, 22, 109, - 102, 113, 108, 107, 107, 22, 22, 22, 22, 109, - 109, 109, 56, 109, 109, 109, 406, 109, 109, 109, - 107, 109, 22, 109, 109, 22, 109, 31, 107, 65, - 108, 108, 114, 108, 107, 109, 104, 399, 399, 399, - 109, 104, 109, 250, 406, 197, 408, 399, 79, 230, - 353, -1, 55, 82, 80, 82, 183, -1, -1, -1, - 422 + 92, 93, 94, 99, 22, 23, 102, 103, 99, 100, + 101, 102, 76, 77, 78, 79, 110, 111, 107, 112, + 107, 107, 112, 107, 107, 107, 107, 102, 107, 107, + 98, 64, 22, 321, 344, 317, 317, 317, 108, 108, + 98, 22, 108, 63, 109, 107, 107, 107, 107, 65, + 82, 22, 108, 108, 108, 108, 108, 108, 108, 108, + 108, 107, 344, 102, 109, 112, 22, 349, 22, 22, + 66, 108, 108, 108, 22, 22, 28, 22, 108, 102, + 109, 108, 107, 107, 22, 113, 22, 109, 109, 22, + 109, 22, 109, 22, 109, 109, 109, 109, 408, 109, + 107, 56, 22, 109, 109, 109, 109, 22, 109, 31, + 107, 109, 114, 108, 108, 65, 108, 104, 107, 401, + 401, 401, 104, 109, 109, 197, 408, 250, 410, 401, + 79, 230, 354, -1, 55, -1, 82, 80, 82, 183, + -1, -1, 424 }; /* YYSTOS[STATE-NUM] -- The (internal number of the) accessing @@ -1199,22 +1199,22 @@ static const yytype_uint8 yystos[] = 108, 163, 107, 114, 22, 146, 147, 148, 152, 107, 112, 171, 109, 137, 136, 102, 155, 82, 133, 137, 22, 221, 22, 222, 22, 197, 22, 190, 66, 190, - 24, 30, 32, 68, 70, 179, 189, 108, 22, 208, - 209, 108, 242, 40, 41, 81, 204, 205, 22, 247, - 28, 188, 34, 53, 192, 108, 22, 164, 22, 162, - 164, 228, 109, 102, 153, 140, 141, 229, 113, 108, - 243, 107, 107, 109, 109, 109, 109, 109, 22, 211, - 22, 210, 109, 76, 77, 78, 79, 193, 22, 206, - 109, 109, 109, 107, 114, 110, 111, 149, 107, 22, - 98, 142, 61, 72, 172, 175, 176, 177, 214, 215, - 218, 223, 22, 246, 83, 84, 85, 86, 87, 88, - 89, 90, 91, 92, 93, 94, 134, 137, 56, 25, - 39, 59, 71, 181, 189, 240, 109, 109, 109, 228, - 22, 150, 22, 151, 141, 33, 45, 201, 203, 107, - 114, 109, 31, 182, 186, 189, 107, 114, 107, 108, - 108, 65, 202, 175, 228, 141, 216, 221, 219, 222, - 108, 114, 107, 109, 104, 109, 104, 206, 141, 221, - 222, 104, 206, 109 + 24, 30, 32, 68, 70, 179, 189, 108, 108, 208, + 108, 242, 40, 41, 81, 204, 205, 22, 247, 28, + 188, 34, 53, 192, 108, 22, 164, 22, 162, 164, + 228, 109, 102, 153, 140, 141, 229, 113, 108, 243, + 107, 107, 109, 109, 109, 109, 109, 22, 211, 22, + 209, 22, 210, 109, 76, 77, 78, 79, 193, 22, + 206, 109, 109, 109, 107, 114, 110, 111, 149, 107, + 22, 98, 142, 61, 72, 172, 175, 176, 177, 214, + 215, 218, 223, 22, 246, 83, 84, 85, 86, 87, + 88, 89, 90, 91, 92, 93, 94, 134, 137, 56, + 25, 39, 59, 71, 181, 189, 240, 109, 109, 109, + 109, 228, 22, 150, 22, 151, 141, 33, 45, 201, + 203, 107, 114, 109, 31, 182, 186, 189, 107, 114, + 107, 108, 108, 65, 202, 175, 228, 141, 216, 221, + 219, 222, 108, 114, 107, 109, 104, 109, 104, 206, + 141, 221, 222, 104, 206, 109 }; #define yyerrok (yyerrstatus = 0) @@ -3899,7 +3899,7 @@ yyreduce: /* Line 1455 of yacc.c */ #line 1496 "program_parse.y" { - (yyval.integer) = (yyvsp[(1) - (1)].integer); + (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; @@ -4946,8 +4946,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list, name = _mesa_program_state_string(tokens); index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name, - size, GL_NONE, - NULL, (gl_state_index *) tokens, 0x0); + size, GL_NONE, NULL, tokens, 0x0); param_list->StateFlags |= _mesa_program_state_flags(tokens); /* free name string here since we duplicated it in add_parameter() */ diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index de08fb747f2..dabb3bf1a36 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -93,7 +93,7 @@ PALETTE = 309, PARAMS = 310, PLANE = 311, - POINT = 312, + POINT_TOK = 312, POINTSIZE = 313, POSITION = 314, PRIMARY = 315, @@ -105,7 +105,7 @@ SCENECOLOR = 321, SECONDARY = 322, SHININESS = 323, - SIZE = 324, + SIZE_TOK = 324, SPECULAR = 325, SPOT = 326, STATE = 327, @@ -166,7 +166,7 @@ typedef union YYSTYPE unsigned attrib; int integer; float real; - unsigned state[5]; + gl_state_index state[STATE_LENGTH]; int negate; struct asm_vector vector; gl_inst_opcode opcode; diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index e2e83e484f5..06c1915fbee 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -117,7 +117,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, unsigned attrib; int integer; float real; - unsigned state[5]; + gl_state_index state[STATE_LENGTH]; int negate; struct asm_vector vector; gl_inst_opcode opcode; @@ -159,9 +159,9 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %token MATERIAL MAT_PROGRAM MATRIX MATRIXINDEX MODELVIEW MVP %token NORMAL %token OBJECT -%token PALETTE PARAMS PLANE POINT POINTSIZE POSITION PRIMARY PROGRAM PROJECTION +%token PALETTE PARAMS PLANE POINT_TOK POINTSIZE POSITION PRIMARY PROGRAM PROJECTION %token RANGE RESULT ROW -%token SCENECOLOR SECONDARY SHININESS SIZE SPECULAR SPOT STATE +%token SCENECOLOR SECONDARY SHININESS SIZE_TOK SPECULAR SPOT STATE %token TEXCOORD TEXENV TEXGEN TEXGEN_Q TEXGEN_R TEXGEN_S TEXGEN_T TEXTURE TRANSPOSE %token TEXTURE_UNIT TEX_1D TEX_2D TEX_3D TEX_CUBE TEX_RECT %token TEX_SHADOW1D TEX_SHADOW2D TEX_SHADOWRECT @@ -1353,14 +1353,14 @@ stateClipPlaneNum: INTEGER } ; -statePointItem: POINT statePointProperty +statePointItem: POINT_TOK statePointProperty { memset($$, 0, sizeof($$)); $$[0] = $2; } ; -statePointProperty: SIZE +statePointProperty: SIZE_TOK { $$ = STATE_POINT_SIZE; } @@ -1492,9 +1492,9 @@ stateOptModMatNum: { $$ = 0; } - | stateModMatNum + | '[' stateModMatNum ']' { - $$ = $1; + $$ = $2; } ; stateModMatNum: INTEGER @@ -2077,8 +2077,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list, name = _mesa_program_state_string(tokens); index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name, - size, GL_NONE, - NULL, (gl_state_index *) tokens, 0x0); + size, GL_NONE, NULL, tokens, 0x0); param_list->StateFlags |= _mesa_program_state_flags(tokens); /* free name string here since we duplicated it in add_parameter() */ diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 9a9c988ed96..fa2a6307a4b 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -61,6 +61,7 @@ MAIN_SOURCES = \ main/shared.c \ main/state.c \ main/stencil.c \ + main/syncobj.c \ main/texcompress.c \ main/texcompress_s3tc.c \ main/texcompress_fxt1.c \ diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 34c1e09ad83..5b2c9e4a9aa 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -764,23 +764,30 @@ gl_dispatch_functions_start: GL_STUB(glBindVertexArray, _gloffset_BindVertexArray) GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays) GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData) + GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync) + GL_STUB(glDeleteSync, _gloffset_DeleteSync) + GL_STUB(glFenceSync, _gloffset_FenceSync) + GL_STUB(glGetInteger64v, _gloffset_GetInteger64v) + GL_STUB(glGetSynciv, _gloffset_GetSynciv) + GL_STUB(glIsSync, _gloffset_IsSync) + GL_STUB(glWaitSync, _gloffset_WaitSync) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_568) - GL_STUB(gl_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_569) - GL_STUB(gl_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS) - HIDDEN(gl_dispatch_stub_570) - GL_STUB(gl_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_571) - GL_STUB(gl_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS) - HIDDEN(gl_dispatch_stub_572) - GL_STUB(gl_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_573) - GL_STUB(gl_dispatch_stub_574, _gloffset_SampleMaskSGIS) - HIDDEN(gl_dispatch_stub_574) - GL_STUB(gl_dispatch_stub_575, _gloffset_SamplePatternSGIS) + GL_STUB(gl_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_575) + GL_STUB(gl_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_576) + GL_STUB(gl_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS) + HIDDEN(gl_dispatch_stub_577) + GL_STUB(gl_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_578) + GL_STUB(gl_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS) + HIDDEN(gl_dispatch_stub_579) + GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_580) + GL_STUB(gl_dispatch_stub_581, _gloffset_SampleMaskSGIS) + HIDDEN(gl_dispatch_stub_581) + GL_STUB(gl_dispatch_stub_582, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_582) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -791,10 +798,10 @@ gl_dispatch_functions_start: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_586, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_586) - GL_STUB(gl_dispatch_stub_587, _gloffset_CullParameterfvEXT) - HIDDEN(gl_dispatch_stub_587) + GL_STUB(gl_dispatch_stub_593, _gloffset_CullParameterdvEXT) + HIDDEN(gl_dispatch_stub_593) + GL_STUB(gl_dispatch_stub_594, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_594) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -819,8 +826,8 @@ gl_dispatch_functions_start: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_612, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_612) + GL_STUB(gl_dispatch_stub_619, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_619) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -862,24 +869,24 @@ gl_dispatch_functions_start: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM) - HIDDEN(gl_dispatch_stub_654) - GL_STUB(gl_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM) - HIDDEN(gl_dispatch_stub_655) - GL_STUB(gl_dispatch_stub_656, _gloffset_DeleteFencesNV) - HIDDEN(gl_dispatch_stub_656) - GL_STUB(gl_dispatch_stub_657, _gloffset_FinishFenceNV) - HIDDEN(gl_dispatch_stub_657) - GL_STUB(gl_dispatch_stub_658, _gloffset_GenFencesNV) - HIDDEN(gl_dispatch_stub_658) - GL_STUB(gl_dispatch_stub_659, _gloffset_GetFenceivNV) - HIDDEN(gl_dispatch_stub_659) - GL_STUB(gl_dispatch_stub_660, _gloffset_IsFenceNV) - HIDDEN(gl_dispatch_stub_660) - GL_STUB(gl_dispatch_stub_661, _gloffset_SetFenceNV) + GL_STUB(gl_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM) HIDDEN(gl_dispatch_stub_661) - GL_STUB(gl_dispatch_stub_662, _gloffset_TestFenceNV) + GL_STUB(gl_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM) HIDDEN(gl_dispatch_stub_662) + GL_STUB(gl_dispatch_stub_663, _gloffset_DeleteFencesNV) + HIDDEN(gl_dispatch_stub_663) + GL_STUB(gl_dispatch_stub_664, _gloffset_FinishFenceNV) + HIDDEN(gl_dispatch_stub_664) + GL_STUB(gl_dispatch_stub_665, _gloffset_GenFencesNV) + HIDDEN(gl_dispatch_stub_665) + GL_STUB(gl_dispatch_stub_666, _gloffset_GetFenceivNV) + HIDDEN(gl_dispatch_stub_666) + GL_STUB(gl_dispatch_stub_667, _gloffset_IsFenceNV) + HIDDEN(gl_dispatch_stub_667) + GL_STUB(gl_dispatch_stub_668, _gloffset_SetFenceNV) + HIDDEN(gl_dispatch_stub_668) + GL_STUB(gl_dispatch_stub_669, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_669) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -960,26 +967,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_743) - GL_STUB(gl_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_744) - GL_STUB(gl_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_745) - GL_STUB(gl_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_746) - GL_STUB(gl_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_747) + GL_STUB(gl_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT) + HIDDEN(gl_dispatch_stub_750) + GL_STUB(gl_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_751) + GL_STUB(gl_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_752) + GL_STUB(gl_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_753) + GL_STUB(gl_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_754) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_754, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_754) - GL_STUB(gl_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_755) + GL_STUB(gl_dispatch_stub_761, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_761) + GL_STUB(gl_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_762) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -997,28 +1004,28 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_BufferParameteriAPPLE) - HIDDEN(gl_dispatch_stub_774) - GL_STUB(gl_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE) - HIDDEN(gl_dispatch_stub_775) - GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_778) - GL_STUB(gl_dispatch_stub_779, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_779) - GL_STUB(gl_dispatch_stub_780, _gloffset_StencilFuncSeparateATI) + GL_STUB(gl_dispatch_stub_780, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_780) - GL_STUB(gl_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(gl_dispatch_stub_781, _gloffset_BufferParameteriAPPLE) HIDDEN(gl_dispatch_stub_781) - GL_STUB(gl_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_782) - GL_STUB(gl_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_783) - GL_STUB(gl_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_784) + GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) + GL_STUB(gl_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_785) + GL_STUB(gl_dispatch_stub_786, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_786) + GL_STUB(gl_dispatch_stub_787, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_787) + GL_STUB(gl_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_788) + GL_STUB(gl_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_789) + GL_STUB(gl_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_790) + GL_STUB(gl_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_791) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index ccf972f8055..902fb38d1a7 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -241,7 +241,7 @@ combined_bitmap_fragment_program(GLcontext *ctx) /** * Copy user-provide bitmap bits into texture buffer, expanding * bits into texels. - * "On" bits will set texels to 0xff. + * "On" bits will set texels to 0x0. * "Off" bits will not modify texels. * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. @@ -253,63 +253,10 @@ unpack_bitmap(struct st_context *st, const GLubyte *bitmap, ubyte *destBuffer, uint destStride) { - GLint row, col; - -#define SET_PIXEL(COL, ROW) \ - destBuffer[(py + (ROW)) * destStride + px + (COL)] = 0x0; - - for (row = 0; row < height; row++) { - const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, - bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); - - if (unpack->LsbFirst) { - /* Lsb first */ - GLubyte mask = 1U << (unpack->SkipPixels & 0x7); - for (col = 0; col < width; col++) { - - if (*src & mask) { - SET_PIXEL(col, row); - } - - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - - /* get ready for next row */ - if (mask != 1) - src++; - } - else { - /* Msb first */ - GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); - for (col = 0; col < width; col++) { - - if (*src & mask) { - SET_PIXEL(col, row); - } - - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - - /* get ready for next row */ - if (mask != 128) - src++; - } - - } /* row */ + destBuffer += py * destStride + px; -#undef SET_PIXEL + _mesa_expand_bitmap(width, height, unpack, bitmap, + destBuffer, destStride, 0x0); } @@ -328,7 +275,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, struct pipe_texture *pt; /* PBO source... */ - bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap); + bitmap = _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) { return NULL; } @@ -340,7 +287,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { - _mesa_unmap_bitmap_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); return NULL; } @@ -355,7 +302,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap, dest, transfer->stride); - _mesa_unmap_bitmap_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); /* Release transfer */ screen->transfer_unmap(screen, transfer); diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 8c1fd5ce025..8e09d0b9324 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -134,9 +134,10 @@ st_bufferobj_get_subdata(GLcontext *ctx, * Allocate space for and store data in a buffer object. Any data that was * previously stored in the buffer object is lost. If data is NULL, * memory will be allocated, but no copy will occur. - * Called via glBufferDataARB(). + * Called via ctx->Driver.BufferData(). + * \return GL_TRUE for success, GL_FALSE if out of memory */ -static void +static GLboolean st_bufferobj_data(GLcontext *ctx, GLenum target, GLsizeiptrARB size, @@ -172,13 +173,13 @@ st_bufferobj_data(GLcontext *ctx, st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); if (!st_obj->buffer) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB"); - return; + return GL_FALSE; } if (data) st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, size, data); + return GL_TRUE; } @@ -228,7 +229,6 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); uint flags = 0x0; - char *map; if (access & GL_MAP_WRITE_BIT) flags |= PIPE_BUFFER_USAGE_CPU_WRITE; @@ -250,14 +250,15 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); - if(obj->Pointer) { + obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; obj->Offset = offset; obj->Length = length; - map += offset; + obj->AccessFlags = access; } - return map; + return obj->Pointer; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index d19a88fa7c1..a9cafbf8cdc 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -353,7 +353,7 @@ make_texture(struct st_context *st, assert(pipeFormat); cpp = st_sizeof_format(pipeFormat); - pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); + pixels = _mesa_map_pbo_source(ctx, unpack, pixels); if (!pixels) return NULL; @@ -381,7 +381,7 @@ make_texture(struct st_context *st, pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, ptw, pth, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { - _mesa_unmap_drawpix_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); return NULL; } @@ -428,7 +428,7 @@ make_texture(struct st_context *st, ctx->_ImageTransferState = imageTransferStateSave; } - _mesa_unmap_drawpix_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); return pt; } @@ -681,7 +681,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, stmap = screen->transfer_map(screen, pt); - pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); + pixels = _mesa_map_pbo_source(ctx, unpack, pixels); assert(pixels); /* if width > MAX_WIDTH, have to process image in chunks */ @@ -775,7 +775,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, skipPixels += spanWidth; } - _mesa_unmap_drawpix_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); /* unmap the stencil buffer */ screen->transfer_unmap(screen, pt); @@ -865,6 +865,10 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; + + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + dsty = rbDraw->Base.Height - dsty - height; + } ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx), rbDraw->texture, 0, 0, 0, diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index ccf1a0b5634..75424aa2e70 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -353,7 +353,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, return; } - dest = _mesa_map_readpix_pbo(ctx, &clippedPacking, dest); + dest = _mesa_map_pbo_dest(ctx, &clippedPacking, dest); if (!dest) return; @@ -380,7 +380,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (st_fast_readpixels(ctx, strb, x, y, width, height, format, type, pack, dest)) { /* success! */ - _mesa_unmap_readpix_pbo(ctx, &clippedPacking); + _mesa_unmap_pbo_dest(ctx, &clippedPacking); return; } @@ -534,7 +534,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, screen->tex_transfer_destroy(trans); - _mesa_unmap_readpix_pbo(ctx, &clippedPacking); + _mesa_unmap_pbo_dest(ctx, &clippedPacking); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 90a059ca69a..abaf9d2c353 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -56,6 +56,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "pipe/p_shader_tokens.h" #include "util/u_tile.h" #include "util/u_blit.h" #include "util/u_surface.h" @@ -516,9 +517,9 @@ st_TexImage(GLcontext * ctx, struct st_texture_image *stImage = st_texture_image(texImage); GLint postConvWidth, postConvHeight; GLint texelBytes, sizeInBytes; - GLuint dstRowStride; + GLuint dstRowStride = 0; struct gl_pixelstore_attrib unpackNB; - enum pipe_transfer_usage transfer_usage; + enum pipe_transfer_usage transfer_usage = 0; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); @@ -870,7 +871,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, PIPE_TRANSFER_READ, 0, 0, width, height); - pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels); + pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels); /* copy/pack data into user buffer */ if (st_equal_formats(stImage->pt->format, format, type)) { @@ -903,7 +904,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, } } - _mesa_unmap_readpix_pbo(ctx, &ctx->Pack); + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); /* destroy the temp / dest surface */ util_destroy_rgba_surface(dst_texture, dst_surface); @@ -1393,6 +1394,36 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, } +static unsigned +compatible_src_dst_formats(const struct gl_renderbuffer *src, + const struct gl_texture_image *dst) +{ + const GLenum srcFormat = src->_BaseFormat; + const GLenum dstLogicalFormat = dst->_BaseFormat; + + if (srcFormat == dstLogicalFormat) { + /* This is the same as matching_base_formats, which should + * always pass, as it did previously. + */ + return TGSI_WRITEMASK_XYZW; + } + else if (srcFormat == GL_RGBA && + dstLogicalFormat == GL_RGB) { + /* Add a single special case to cope with RGBA->RGB transfers, + * setting A to 1.0 to cope with situations where the RGB + * destination is actually stored as RGBA. + */ + return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */ + } + else { + /* Otherwise fail. + */ + return 0; + } +} + + + /** * Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible. * Note that the region to copy has already been clipped so we know we @@ -1422,6 +1453,9 @@ st_copy_texsubimage(GLcontext *ctx, enum pipe_format dest_format, src_format; GLboolean use_fallback = GL_TRUE; GLboolean matching_base_formats; + GLuint format_writemask; + struct pipe_surface *dest_surface = NULL; + GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); /* any rendering in progress must flushed before we grab the fb image */ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); @@ -1492,13 +1526,14 @@ st_copy_texsubimage(GLcontext *ctx, * textured-quad paths. */ matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat); + format_writemask = compatible_src_dst_formats(&strb->Base, texImage); - if (matching_base_formats && ctx->_ImageTransferState == 0x0) { - /* try potential hardware path */ - struct pipe_surface *dest_surface = NULL; - boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + if (ctx->_ImageTransferState == 0x0) { - if (src_format == dest_format && !do_flip) { + if (matching_base_formats && + src_format == dest_format && + !do_flip) + { /* use surface_copy() / blit */ dest_surface = screen->get_tex_surface(screen, stImage->pt, @@ -1518,7 +1553,8 @@ st_copy_texsubimage(GLcontext *ctx, width, height); use_fallback = GL_FALSE; } - else if (screen->is_format_supported(screen, src_format, + else if (format_writemask && + screen->is_format_supported(screen, src_format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0) && @@ -1542,14 +1578,15 @@ st_copy_texsubimage(GLcontext *ctx, srcY0 = srcY; srcY1 = srcY0 + height; } - util_blit_pixels(ctx->st->blit, - strb->surface, - srcX, srcY0, - srcX + width, srcY1, - dest_surface, - destX, destY, - destX + width, destY + height, - 0.0, PIPE_TEX_MIPFILTER_NEAREST); + util_blit_pixels_writemask(ctx->st->blit, + strb->surface, + srcX, srcY0, + srcX + width, srcY1, + dest_surface, + destX, destY, + destX + width, destY + height, + 0.0, PIPE_TEX_MIPFILTER_NEAREST, + format_writemask); use_fallback = GL_FALSE; } diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 5e7822cf323..3dbdf2a61a8 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -56,7 +56,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); - bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap); + bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) return; @@ -133,7 +133,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, swrast_render_finish(ctx); - _mesa_unmap_bitmap_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); } diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index e7c2ace32c7..abf00085651 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -220,6 +220,9 @@ _swrast_update_deferred_texture(GLcontext *ctx) /* Z comes from fragment program/shader */ swrast->_DeferredTexture = GL_FALSE; } + else if (fprog && fprog->UsesKill) { + swrast->_DeferredTexture = GL_FALSE; + } else if (ctx->Query.CurrentOcclusionObject) { /* occlusion query depends on shader discard/kill results */ swrast->_DeferredTexture = GL_FALSE; diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index a9ef8e685f1..6970b2e9cb5 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -831,11 +831,13 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean save_vp_override = ctx->VertexProgram._Overriden; - /* We are creating fragments directly, without going through vertex programs. + /* We are creating fragments directly, without going through vertex + * programs. * - * This override flag tells the fragment processing code that its input comes - * from a non-standard source, and it may therefore not rely on optimizations - * that assume e.g. constant color if there is no color vertex array. + * This override flag tells the fragment processing code that its input + * comes from a non-standard source, and it may therefore not rely on + * optimizations that assume e.g. constant color if there is no color + * vertex array. */ _mesa_set_vp_override(ctx, GL_TRUE); @@ -847,7 +849,7 @@ _swrast_DrawPixels( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); + pixels = _mesa_map_pbo_source(ctx, unpack, pixels); if (!pixels) { swrast_render_finish(ctx); _mesa_set_vp_override(ctx, save_vp_override); @@ -892,58 +894,5 @@ _swrast_DrawPixels( GLcontext *ctx, swrast_render_finish(ctx); _mesa_set_vp_override(ctx, save_vp_override); - _mesa_unmap_drawpix_pbo(ctx, unpack); + _mesa_unmap_pbo_source(ctx, unpack); } - - - -#if 0 /* experimental */ -/* - * Execute glDrawDepthPixelsMESA(). - */ -void -_swrast_DrawDepthPixelsMESA( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum colorFormat, GLenum colorType, - const GLvoid *colors, - GLenum depthType, const GLvoid *depths, - const struct gl_pixelstore_attrib *unpack ) -{ - SWcontext *swrast = SWRAST_CONTEXT(ctx); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - swrast_render_start(ctx); - - switch (colorFormat) { - case GL_COLOR_INDEX: - if (ctx->Visual.rgbMode) - draw_rgba_pixels(ctx, x,y, width, height, colorFormat, colorType, - unpack, colors); - else - draw_index_pixels(ctx, x, y, width, height, colorType, - unpack, colors); - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_RGB: - case GL_BGR: - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - draw_rgba_pixels(ctx, x, y, width, height, colorFormat, colorType, - unpack, colors); - break; - default: - _mesa_problem(ctx, "unexpected format in glDrawDepthPixelsMESA"); - } - - swrast_render_finish(ctx); -} -#endif diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index e901fc6b5dc..48b9408d242 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -574,7 +574,7 @@ _swrast_ReadPixels( GLcontext *ctx, return; } - pixels = _mesa_map_readpix_pbo(ctx, &clippedPacking, pixels); + pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels); if (!pixels) return; @@ -616,5 +616,5 @@ _swrast_ReadPixels( GLcontext *ctx, swrast_render_finish(ctx); - _mesa_unmap_readpix_pbo(ctx, &clippedPacking); + _mesa_unmap_pbo_dest(ctx, &clippedPacking); } diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 1d2fed71691..1ab0e19f922 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -61,7 +61,7 @@ _swrast_culltriangle( GLcontext *ctx, GLfloat fy = v2->attrib[FRAG_ATTRIB_WPOS][1] - v0->attrib[FRAG_ATTRIB_WPOS][1]; GLfloat c = ex*fy-ey*fx; - if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign < 0.0F) + if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F) return GL_FALSE; return GL_TRUE; diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 4148469ef45..12911f5750c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -33,6 +33,7 @@ #include "main/api_noop.h" #include "main/varray.h" #include "main/bufferobj.h" +#include "main/macros.h" #include "glapi/dispatch.h" #include "vbo_context.h" @@ -721,6 +722,152 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, count, type, indices); } +/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ +static void +vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_exec_context *exec = &vbo->exec; + struct _mesa_index_buffer ib; + struct _mesa_prim *prim; + unsigned int index_type_size = 0; + uintptr_t min_index_ptr, max_index_ptr; + GLboolean fallback = GL_FALSE; + int i; + + if (primcount == 0) + return; + + FLUSH_CURRENT( ctx, 0 ); + + if (ctx->NewState) + _mesa_update_state( ctx ); + + if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) { + return; + } + + if (ctx->NewState) + _mesa_update_state( ctx ); + + prim = _mesa_calloc(primcount * sizeof(*prim)); + if (prim == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); + return; + } + + /* Decide if we can do this all as one set of primitives sharing the + * same index buffer, or if we have to reset the index pointer per primitive. + */ + bind_arrays( ctx ); + + switch (type) { + case GL_UNSIGNED_INT: + index_type_size = 4; + break; + case GL_UNSIGNED_SHORT: + index_type_size = 2; + break; + case GL_UNSIGNED_BYTE: + index_type_size = 1; + break; + default: + assert(0); + } + + min_index_ptr = (uintptr_t)indices[0]; + max_index_ptr = 0; + for (i = 0; i < primcount; i++) { + min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]); + max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] + + index_type_size * count[i]); + } + + /* Check if we can handle this thing as a bunch of index offsets from the + * same index pointer. If we can't, then we have to fall back to doing + * a draw_prims per primitive. + */ + if (index_type_size != 1) { + for (i = 0; i < primcount; i++) { + if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) { + fallback = GL_TRUE; + break; + } + } + } + + /* If the index buffer isn't in a VBO, then treating the application's + * subranges of the index buffer as one large index buffer may lead to + * us reading unmapped memory. + */ + if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) + fallback = GL_TRUE; + + if (!fallback) { + ib.count = (max_index_ptr - min_index_ptr) / index_type_size; + ib.type = type; + ib.obj = ctx->Array.ElementArrayBufferObj; + ib.ptr = (void *)min_index_ptr; + + for (i = 0; i < primcount; i++) { + prim[i].begin = (i == 0); + prim[i].end = (i == primcount - 1); + prim[i].weak = 0; + prim[i].pad = 0; + prim[i].mode = mode; + prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size; + prim[i].count = count[i]; + prim[i].indexed = 1; + } + + vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib, + GL_FALSE, ~0, ~0); + } else { + for (i = 0; i < primcount; i++) { + ib.count = count[i]; + ib.type = type; + ib.obj = ctx->Array.ElementArrayBufferObj; + ib.ptr = indices[i]; + + + prim[0].begin = 1; + prim[0].end = 1; + prim[0].weak = 0; + prim[0].pad = 0; + prim[0].mode = mode; + prim[0].start = 0; + prim[0].count = count[i]; + prim[0].indexed = 1; + } + + vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, + GL_FALSE, ~0, ~0); + } + _mesa_free(prim); +} + +static void GLAPIENTRY +vbo_exec_MultiDrawElements(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, + GLsizei primcount) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for (i = 0; i < primcount; i++) { + if (!_mesa_validate_DrawElements( ctx, mode, count[i], type, indices[i] )) + return; + } + + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount); +} + + /*********************************************************************** * Initialization @@ -733,10 +880,12 @@ vbo_exec_array_init( struct vbo_exec_context *exec ) exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays; exec->vtxfmt.DrawElements = vbo_exec_DrawElements; exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements; + exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements; #else exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays; exec->vtxfmt.DrawElements = _mesa_noop_DrawElements; exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements; + exec->vtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; #endif } @@ -772,3 +921,11 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, { vbo_exec_DrawRangeElements(mode, start, end, count, type, indices); } + +/* GL_EXT_multi_draw_arrays */ +void GLAPIENTRY +_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount) +{ + vbo_exec_MultiDrawElements(mode, count, type, indices, primcount); +} diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index cdbbc9c1876..1771510d848 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -73,6 +73,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/dlist.h" #include "main/enums.h" #include "main/macros.h" +#include "main/api_noop.h" #include "main/api_validate.h" #include "main/api_arrayelt.h" #include "main/vtxfmt.h" @@ -1038,6 +1039,8 @@ static void _save_vtxfmt_init( GLcontext *ctx ) vfmt->DrawArrays = _save_DrawArrays; vfmt->DrawElements = _save_DrawElements; vfmt->DrawRangeElements = _save_DrawRangeElements; + /* Loops back into vfmt->DrawElements */ + vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; } @@ -1228,6 +1231,8 @@ void vbo_save_api_init( struct vbo_save_context *save ) ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays; ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements; ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements; + /* loops back into _save_OBE_DrawElements */ + ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 10525d4c656..db917f3982f 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -21350,12 +21350,263 @@ GL_PREFIX(CopyBufferSubData): .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) .p2align 4,,15 + .globl GL_PREFIX(ClientWaitSync) + .type GL_PREFIX(ClientWaitSync), @function +GL_PREFIX(ClientWaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteSync) + .type GL_PREFIX(DeleteSync), @function +GL_PREFIX(DeleteSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) + + .p2align 4,,15 + .globl GL_PREFIX(FenceSync) + .type GL_PREFIX(FenceSync), @function +GL_PREFIX(FenceSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64v) + .type GL_PREFIX(GetInteger64v), @function +GL_PREFIX(GetInteger64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetSynciv) + .type GL_PREFIX(GetSynciv), @function +GL_PREFIX(GetSynciv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) + + .p2align 4,,15 + .globl GL_PREFIX(IsSync) + .type GL_PREFIX(IsSync), @function +GL_PREFIX(IsSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) + + .p2align 4,,15 + .globl GL_PREFIX(WaitSync) + .type GL_PREFIX(WaitSync), @function +GL_PREFIX(WaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) + + .p2align 4,,15 .globl GL_PREFIX(PolygonOffsetEXT) .type GL_PREFIX(PolygonOffsetEXT), @function GL_PREFIX(PolygonOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4536(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -21365,13 +21616,13 @@ GL_PREFIX(PolygonOffsetEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4536(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4536(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -21381,19 +21632,19 @@ GL_PREFIX(PolygonOffsetEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4536(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_568) - .type GL_PREFIX(_dispatch_stub_568), @function - HIDDEN(GL_PREFIX(_dispatch_stub_568)) -GL_PREFIX(_dispatch_stub_568): + .globl GL_PREFIX(_dispatch_stub_575) + .type GL_PREFIX(_dispatch_stub_575), @function + HIDDEN(GL_PREFIX(_dispatch_stub_575)) +GL_PREFIX(_dispatch_stub_575): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4544(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21403,13 +21654,13 @@ GL_PREFIX(_dispatch_stub_568): popq %rbp popq %rsi popq %rdi - movq 4544(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4544(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21419,19 +21670,19 @@ GL_PREFIX(_dispatch_stub_568): popq %rbp popq %rsi popq %rdi - movq 4544(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_568), .-GL_PREFIX(_dispatch_stub_568) + .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_569) - .type GL_PREFIX(_dispatch_stub_569), @function - HIDDEN(GL_PREFIX(_dispatch_stub_569)) -GL_PREFIX(_dispatch_stub_569): + .globl GL_PREFIX(_dispatch_stub_576) + .type GL_PREFIX(_dispatch_stub_576), @function + HIDDEN(GL_PREFIX(_dispatch_stub_576)) +GL_PREFIX(_dispatch_stub_576): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4552(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21441,13 +21692,13 @@ GL_PREFIX(_dispatch_stub_569): popq %rbp popq %rsi popq %rdi - movq 4552(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4552(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21457,19 +21708,19 @@ GL_PREFIX(_dispatch_stub_569): popq %rbp popq %rsi popq %rdi - movq 4552(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_569), .-GL_PREFIX(_dispatch_stub_569) + .size GL_PREFIX(_dispatch_stub_576), .-GL_PREFIX(_dispatch_stub_576) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_570) - .type GL_PREFIX(_dispatch_stub_570), @function - HIDDEN(GL_PREFIX(_dispatch_stub_570)) -GL_PREFIX(_dispatch_stub_570): + .globl GL_PREFIX(_dispatch_stub_577) + .type GL_PREFIX(_dispatch_stub_577), @function + HIDDEN(GL_PREFIX(_dispatch_stub_577)) +GL_PREFIX(_dispatch_stub_577): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4560(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -21479,13 +21730,13 @@ GL_PREFIX(_dispatch_stub_570): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4560(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4560(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -21495,19 +21746,19 @@ GL_PREFIX(_dispatch_stub_570): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4560(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570) + .size GL_PREFIX(_dispatch_stub_577), .-GL_PREFIX(_dispatch_stub_577) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_571) - .type GL_PREFIX(_dispatch_stub_571), @function - HIDDEN(GL_PREFIX(_dispatch_stub_571)) -GL_PREFIX(_dispatch_stub_571): + .globl GL_PREFIX(_dispatch_stub_578) + .type GL_PREFIX(_dispatch_stub_578), @function + HIDDEN(GL_PREFIX(_dispatch_stub_578)) +GL_PREFIX(_dispatch_stub_578): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4568(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21517,13 +21768,13 @@ GL_PREFIX(_dispatch_stub_571): popq %rbp popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4568(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21533,19 +21784,19 @@ GL_PREFIX(_dispatch_stub_571): popq %rbp popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_571), .-GL_PREFIX(_dispatch_stub_571) + .size GL_PREFIX(_dispatch_stub_578), .-GL_PREFIX(_dispatch_stub_578) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_572) - .type GL_PREFIX(_dispatch_stub_572), @function - HIDDEN(GL_PREFIX(_dispatch_stub_572)) -GL_PREFIX(_dispatch_stub_572): + .globl GL_PREFIX(_dispatch_stub_579) + .type GL_PREFIX(_dispatch_stub_579), @function + HIDDEN(GL_PREFIX(_dispatch_stub_579)) +GL_PREFIX(_dispatch_stub_579): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4576(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21555,13 +21806,13 @@ GL_PREFIX(_dispatch_stub_572): popq %rbp popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4576(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21571,19 +21822,19 @@ GL_PREFIX(_dispatch_stub_572): popq %rbp popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_572), .-GL_PREFIX(_dispatch_stub_572) + .size GL_PREFIX(_dispatch_stub_579), .-GL_PREFIX(_dispatch_stub_579) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_573) - .type GL_PREFIX(_dispatch_stub_573), @function - HIDDEN(GL_PREFIX(_dispatch_stub_573)) -GL_PREFIX(_dispatch_stub_573): + .globl GL_PREFIX(_dispatch_stub_580) + .type GL_PREFIX(_dispatch_stub_580), @function + HIDDEN(GL_PREFIX(_dispatch_stub_580)) +GL_PREFIX(_dispatch_stub_580): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4584(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21593,13 +21844,13 @@ GL_PREFIX(_dispatch_stub_573): popq %rbp popq %rsi popq %rdi - movq 4584(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4584(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21609,19 +21860,19 @@ GL_PREFIX(_dispatch_stub_573): popq %rbp popq %rsi popq %rdi - movq 4584(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_573), .-GL_PREFIX(_dispatch_stub_573) + .size GL_PREFIX(_dispatch_stub_580), .-GL_PREFIX(_dispatch_stub_580) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_574) - .type GL_PREFIX(_dispatch_stub_574), @function - HIDDEN(GL_PREFIX(_dispatch_stub_574)) -GL_PREFIX(_dispatch_stub_574): + .globl GL_PREFIX(_dispatch_stub_581) + .type GL_PREFIX(_dispatch_stub_581), @function + HIDDEN(GL_PREFIX(_dispatch_stub_581)) +GL_PREFIX(_dispatch_stub_581): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4592(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21631,13 +21882,13 @@ GL_PREFIX(_dispatch_stub_574): popq %rbp popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4592(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21647,40 +21898,40 @@ GL_PREFIX(_dispatch_stub_574): popq %rbp popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_574), .-GL_PREFIX(_dispatch_stub_574) + .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_575) - .type GL_PREFIX(_dispatch_stub_575), @function - HIDDEN(GL_PREFIX(_dispatch_stub_575)) -GL_PREFIX(_dispatch_stub_575): + .globl GL_PREFIX(_dispatch_stub_582) + .type GL_PREFIX(_dispatch_stub_582), @function + HIDDEN(GL_PREFIX(_dispatch_stub_582)) +GL_PREFIX(_dispatch_stub_582): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4600(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4600(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4600(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4600(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575) + .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) @@ -21688,7 +21939,7 @@ GL_PREFIX(_dispatch_stub_575): GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4608(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21702,13 +21953,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4608(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4608(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21722,7 +21973,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4608(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -21733,7 +21984,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4616(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21743,13 +21994,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4616(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4616(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21759,7 +22010,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4616(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -21770,7 +22021,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4624(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21784,13 +22035,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4624(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21804,7 +22055,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -21815,7 +22066,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4632(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21829,13 +22080,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4632(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4632(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21849,7 +22100,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4632(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -21860,7 +22111,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4640(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21874,13 +22125,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4640(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4640(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21894,7 +22145,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4640(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -21905,7 +22156,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4648(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21919,13 +22170,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4648(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21939,7 +22190,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -21950,7 +22201,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4656(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -21960,13 +22211,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4656(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4656(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -21976,7 +22227,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4656(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -21987,7 +22238,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21997,13 +22248,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4664(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22013,7 +22264,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -22024,7 +22275,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22034,13 +22285,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4672(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22050,7 +22301,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -22061,37 +22312,37 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4680(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4680(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4680(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_586) - .type GL_PREFIX(_dispatch_stub_586), @function - HIDDEN(GL_PREFIX(_dispatch_stub_586)) -GL_PREFIX(_dispatch_stub_586): + .globl GL_PREFIX(_dispatch_stub_593) + .type GL_PREFIX(_dispatch_stub_593), @function + HIDDEN(GL_PREFIX(_dispatch_stub_593)) +GL_PREFIX(_dispatch_stub_593): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22101,13 +22352,13 @@ GL_PREFIX(_dispatch_stub_586): popq %rbp popq %rsi popq %rdi - movq 4688(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4688(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22117,19 +22368,19 @@ GL_PREFIX(_dispatch_stub_586): popq %rbp popq %rsi popq %rdi - movq 4688(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_586), .-GL_PREFIX(_dispatch_stub_586) + .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_587) - .type GL_PREFIX(_dispatch_stub_587), @function - HIDDEN(GL_PREFIX(_dispatch_stub_587)) -GL_PREFIX(_dispatch_stub_587): + .globl GL_PREFIX(_dispatch_stub_594) + .type GL_PREFIX(_dispatch_stub_594), @function + HIDDEN(GL_PREFIX(_dispatch_stub_594)) +GL_PREFIX(_dispatch_stub_594): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22139,13 +22390,13 @@ GL_PREFIX(_dispatch_stub_587): popq %rbp popq %rsi popq %rdi - movq 4696(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4696(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22155,10 +22406,10 @@ GL_PREFIX(_dispatch_stub_587): popq %rbp popq %rsi popq %rdi - movq 4696(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_587), .-GL_PREFIX(_dispatch_stub_587) + .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594) .p2align 4,,15 .globl GL_PREFIX(SecondaryColor3bEXT) @@ -22166,7 +22417,7 @@ GL_PREFIX(_dispatch_stub_587): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22176,13 +22427,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4704(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22192,7 +22443,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -22203,25 +22454,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4712(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4712(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4712(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -22232,7 +22483,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22244,13 +22495,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4720(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4720(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22262,7 +22513,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4720(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -22273,25 +22524,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4728(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4728(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4728(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -22302,7 +22553,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22314,13 +22565,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4736(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4736(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22332,7 +22583,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4736(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -22343,25 +22594,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4744(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4744(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4744(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -22372,7 +22623,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22382,13 +22633,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4752(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22398,7 +22649,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -22409,25 +22660,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4760(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4760(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4760(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -22438,7 +22689,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22448,13 +22699,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4768(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4768(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22464,7 +22715,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4768(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -22475,25 +22726,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4776(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4776(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4776(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -22504,7 +22755,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22514,13 +22765,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4784(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4784(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22530,7 +22781,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4784(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -22541,25 +22792,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4792(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4792(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4792(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -22570,7 +22821,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22580,13 +22831,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4800(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22596,7 +22847,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -22607,25 +22858,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4808(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4808(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4808(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -22636,7 +22887,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22646,13 +22897,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4816(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4816(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22662,7 +22913,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4816(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -22673,25 +22924,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4824(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4824(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4824(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -22702,7 +22953,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22716,13 +22967,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4832(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4832(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22736,7 +22987,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4832(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -22747,7 +22998,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22761,13 +23012,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4840(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22781,7 +23032,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -22792,7 +23043,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22806,13 +23057,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4848(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4848(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22826,7 +23077,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4848(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -22837,7 +23088,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22847,13 +23098,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4856(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22863,7 +23114,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -22874,7 +23125,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -22882,13 +23133,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4864(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4864(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -22896,7 +23147,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4864(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -22907,25 +23158,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4872(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4872(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4872(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -22936,7 +23187,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -22944,13 +23195,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4880(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4880(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -22958,7 +23209,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4880(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -22969,58 +23220,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4888(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4888(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4888(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_612) - .type GL_PREFIX(_dispatch_stub_612), @function - HIDDEN(GL_PREFIX(_dispatch_stub_612)) -GL_PREFIX(_dispatch_stub_612): + .globl GL_PREFIX(_dispatch_stub_619) + .type GL_PREFIX(_dispatch_stub_619), @function + HIDDEN(GL_PREFIX(_dispatch_stub_619)) +GL_PREFIX(_dispatch_stub_619): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4896(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4896(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4896(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_612), .-GL_PREFIX(_dispatch_stub_612) + .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -23028,7 +23279,7 @@ GL_PREFIX(_dispatch_stub_612): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23042,13 +23293,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4904(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23062,7 +23313,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -23073,25 +23324,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4912(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4912(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4912(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -23102,7 +23353,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23112,13 +23363,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4920(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4920(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23128,7 +23379,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4920(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -23139,7 +23390,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23157,13 +23408,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4928(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23181,7 +23432,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -23192,7 +23443,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23210,13 +23461,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4936(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4936(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23234,7 +23485,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4936(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -23245,7 +23496,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23255,13 +23506,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4944(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4944(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23271,7 +23522,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4944(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -23282,7 +23533,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23292,13 +23543,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 4952(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4952(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23308,7 +23559,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 4952(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -23319,7 +23570,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23329,13 +23580,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4960(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23345,7 +23596,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -23356,7 +23607,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23366,13 +23617,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 4968(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4968(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23382,7 +23633,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 4968(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -23393,7 +23644,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23407,13 +23658,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4976(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23427,7 +23678,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -23438,7 +23689,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23452,13 +23703,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4984(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23472,7 +23723,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -23483,7 +23734,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23497,13 +23748,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4992(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23517,7 +23768,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -23528,7 +23779,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23542,13 +23793,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5000(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5000(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23562,7 +23813,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5000(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -23573,7 +23824,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23587,13 +23838,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5008(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23607,7 +23858,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -23618,7 +23869,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23628,13 +23879,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5016(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23644,7 +23895,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -23655,7 +23906,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23665,13 +23916,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5024(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23681,7 +23932,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -23692,25 +23943,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5032(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5032(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5032(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -23721,7 +23972,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23731,13 +23982,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5040(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5040(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23747,7 +23998,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5040(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -23758,25 +24009,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5048(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5048(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5048(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -23787,7 +24038,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23797,13 +24048,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5056(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5056(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23813,7 +24064,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5056(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -23824,25 +24075,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5064(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5064(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5064(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -23853,7 +24104,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23863,13 +24114,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5072(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5072(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23879,7 +24130,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5072(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -23890,25 +24141,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5080(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5080(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -23919,7 +24170,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23929,13 +24180,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23945,7 +24196,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -23956,25 +24207,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5096(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5096(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -23985,7 +24236,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23997,13 +24248,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5104(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24015,7 +24266,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5104(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -24026,25 +24277,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5112(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5112(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -24055,7 +24306,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24067,13 +24318,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5120(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24085,7 +24336,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5120(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -24096,25 +24347,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5128(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5128(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -24125,7 +24376,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24135,13 +24386,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5136(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24151,7 +24402,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5136(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -24162,25 +24413,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5144(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5144(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -24191,7 +24442,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24201,13 +24452,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5152(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24217,7 +24468,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5152(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -24228,25 +24479,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5160(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5160(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -24257,7 +24508,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24271,13 +24522,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5168(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24291,7 +24542,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5168(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -24302,25 +24553,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5176(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5176(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5176(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -24331,7 +24582,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24345,13 +24596,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5184(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5184(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24365,7 +24616,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5184(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -24376,25 +24627,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5192(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5192(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5192(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -24405,7 +24656,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24419,13 +24670,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5200(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5200(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24439,7 +24690,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5200(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -24450,25 +24701,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5208(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5208(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5208(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -24479,7 +24730,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24493,13 +24744,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5216(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5216(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24513,7 +24764,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5216(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -24524,37 +24775,37 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5224(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5224(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5224(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_654) - .type GL_PREFIX(_dispatch_stub_654), @function - HIDDEN(GL_PREFIX(_dispatch_stub_654)) -GL_PREFIX(_dispatch_stub_654): + .globl GL_PREFIX(_dispatch_stub_661) + .type GL_PREFIX(_dispatch_stub_661), @function + HIDDEN(GL_PREFIX(_dispatch_stub_661)) +GL_PREFIX(_dispatch_stub_661): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24568,13 +24819,13 @@ GL_PREFIX(_dispatch_stub_654): popq %rdx popq %rsi popq %rdi - movq 5232(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5232(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24588,19 +24839,19 @@ GL_PREFIX(_dispatch_stub_654): popq %rdx popq %rsi popq %rdi - movq 5232(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654) + .size GL_PREFIX(_dispatch_stub_661), .-GL_PREFIX(_dispatch_stub_661) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_655) - .type GL_PREFIX(_dispatch_stub_655), @function - HIDDEN(GL_PREFIX(_dispatch_stub_655)) -GL_PREFIX(_dispatch_stub_655): + .globl GL_PREFIX(_dispatch_stub_662) + .type GL_PREFIX(_dispatch_stub_662), @function + HIDDEN(GL_PREFIX(_dispatch_stub_662)) +GL_PREFIX(_dispatch_stub_662): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24618,13 +24869,13 @@ GL_PREFIX(_dispatch_stub_655): popq %rdx popq %rsi popq %rdi - movq 5240(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5240(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24642,19 +24893,19 @@ GL_PREFIX(_dispatch_stub_655): popq %rdx popq %rsi popq %rdi - movq 5240(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_655), .-GL_PREFIX(_dispatch_stub_655) + .size GL_PREFIX(_dispatch_stub_662), .-GL_PREFIX(_dispatch_stub_662) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_656) - .type GL_PREFIX(_dispatch_stub_656), @function - HIDDEN(GL_PREFIX(_dispatch_stub_656)) -GL_PREFIX(_dispatch_stub_656): + .globl GL_PREFIX(_dispatch_stub_663) + .type GL_PREFIX(_dispatch_stub_663), @function + HIDDEN(GL_PREFIX(_dispatch_stub_663)) +GL_PREFIX(_dispatch_stub_663): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24664,13 +24915,13 @@ GL_PREFIX(_dispatch_stub_656): popq %rbp popq %rsi popq %rdi - movq 5248(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5248(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24680,49 +24931,49 @@ GL_PREFIX(_dispatch_stub_656): popq %rbp popq %rsi popq %rdi - movq 5248(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656) + .size GL_PREFIX(_dispatch_stub_663), .-GL_PREFIX(_dispatch_stub_663) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_657) - .type GL_PREFIX(_dispatch_stub_657), @function - HIDDEN(GL_PREFIX(_dispatch_stub_657)) -GL_PREFIX(_dispatch_stub_657): + .globl GL_PREFIX(_dispatch_stub_664) + .type GL_PREFIX(_dispatch_stub_664), @function + HIDDEN(GL_PREFIX(_dispatch_stub_664)) +GL_PREFIX(_dispatch_stub_664): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5256(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5256(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657) + .size GL_PREFIX(_dispatch_stub_664), .-GL_PREFIX(_dispatch_stub_664) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_658) - .type GL_PREFIX(_dispatch_stub_658), @function - HIDDEN(GL_PREFIX(_dispatch_stub_658)) -GL_PREFIX(_dispatch_stub_658): + .globl GL_PREFIX(_dispatch_stub_665) + .type GL_PREFIX(_dispatch_stub_665), @function + HIDDEN(GL_PREFIX(_dispatch_stub_665)) +GL_PREFIX(_dispatch_stub_665): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24732,13 +24983,13 @@ GL_PREFIX(_dispatch_stub_658): popq %rbp popq %rsi popq %rdi - movq 5264(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24748,19 +24999,19 @@ GL_PREFIX(_dispatch_stub_658): popq %rbp popq %rsi popq %rdi - movq 5264(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_658), .-GL_PREFIX(_dispatch_stub_658) + .size GL_PREFIX(_dispatch_stub_665), .-GL_PREFIX(_dispatch_stub_665) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_659) - .type GL_PREFIX(_dispatch_stub_659), @function - HIDDEN(GL_PREFIX(_dispatch_stub_659)) -GL_PREFIX(_dispatch_stub_659): + .globl GL_PREFIX(_dispatch_stub_666) + .type GL_PREFIX(_dispatch_stub_666), @function + HIDDEN(GL_PREFIX(_dispatch_stub_666)) +GL_PREFIX(_dispatch_stub_666): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24770,13 +25021,13 @@ GL_PREFIX(_dispatch_stub_659): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24786,49 +25037,49 @@ GL_PREFIX(_dispatch_stub_659): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_659), .-GL_PREFIX(_dispatch_stub_659) + .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_660) - .type GL_PREFIX(_dispatch_stub_660), @function - HIDDEN(GL_PREFIX(_dispatch_stub_660)) -GL_PREFIX(_dispatch_stub_660): + .globl GL_PREFIX(_dispatch_stub_667) + .type GL_PREFIX(_dispatch_stub_667), @function + HIDDEN(GL_PREFIX(_dispatch_stub_667)) +GL_PREFIX(_dispatch_stub_667): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5280(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5280(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_660), .-GL_PREFIX(_dispatch_stub_660) + .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_661) - .type GL_PREFIX(_dispatch_stub_661), @function - HIDDEN(GL_PREFIX(_dispatch_stub_661)) -GL_PREFIX(_dispatch_stub_661): + .globl GL_PREFIX(_dispatch_stub_668) + .type GL_PREFIX(_dispatch_stub_668), @function + HIDDEN(GL_PREFIX(_dispatch_stub_668)) +GL_PREFIX(_dispatch_stub_668): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24838,13 +25089,13 @@ GL_PREFIX(_dispatch_stub_661): popq %rbp popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24854,40 +25105,40 @@ GL_PREFIX(_dispatch_stub_661): popq %rbp popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_661), .-GL_PREFIX(_dispatch_stub_661) + .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_662) - .type GL_PREFIX(_dispatch_stub_662), @function - HIDDEN(GL_PREFIX(_dispatch_stub_662)) -GL_PREFIX(_dispatch_stub_662): + .globl GL_PREFIX(_dispatch_stub_669) + .type GL_PREFIX(_dispatch_stub_669), @function + HIDDEN(GL_PREFIX(_dispatch_stub_669)) +GL_PREFIX(_dispatch_stub_669): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5296(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5296(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_662), .-GL_PREFIX(_dispatch_stub_662) + .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) @@ -24895,7 +25146,7 @@ GL_PREFIX(_dispatch_stub_662): GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24905,13 +25156,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24921,7 +25172,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -24932,7 +25183,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24942,13 +25193,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24958,7 +25209,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -24969,7 +25220,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24979,13 +25230,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24995,7 +25246,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -25006,7 +25257,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25016,13 +25267,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25032,7 +25283,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -25043,7 +25294,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25053,13 +25304,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5336(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25069,7 +25320,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5336(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -25080,7 +25331,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25094,13 +25345,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25114,7 +25365,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -25125,7 +25376,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25139,13 +25390,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5352(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25159,7 +25410,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5352(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -25170,7 +25421,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25180,13 +25431,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25196,7 +25447,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -25207,7 +25458,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25217,13 +25468,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25233,7 +25484,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -25244,7 +25495,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25258,13 +25509,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25278,7 +25529,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -25289,7 +25540,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25299,13 +25550,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25315,7 +25566,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -25326,7 +25577,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25336,13 +25587,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25352,7 +25603,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -25363,7 +25614,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25373,13 +25624,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25389,7 +25640,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -25400,7 +25651,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25410,13 +25661,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25426,7 +25677,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -25437,25 +25688,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5416(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5416(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -25466,7 +25717,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25480,13 +25731,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25500,7 +25751,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -25511,7 +25762,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25525,13 +25776,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25545,7 +25796,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -25556,7 +25807,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25570,13 +25821,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25590,7 +25841,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -25601,7 +25852,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25611,13 +25862,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25627,7 +25878,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -25638,7 +25889,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25652,13 +25903,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25672,7 +25923,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -25683,7 +25934,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25693,13 +25944,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5464(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25709,7 +25960,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5464(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -25720,7 +25971,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25730,13 +25981,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25746,7 +25997,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -25757,7 +26008,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25767,13 +26018,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5480(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25783,7 +26034,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5480(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -25794,7 +26045,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25804,13 +26055,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25820,7 +26071,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -25831,7 +26082,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25841,13 +26092,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25857,7 +26108,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -25868,7 +26119,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25878,13 +26129,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25894,7 +26145,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -25905,7 +26156,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25917,13 +26168,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5512(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25935,7 +26186,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5512(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -25946,7 +26197,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25956,13 +26207,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25972,7 +26223,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -25983,7 +26234,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25995,13 +26246,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5528(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26013,7 +26264,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5528(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -26024,7 +26275,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26034,13 +26285,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26050,7 +26301,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -26061,7 +26312,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26071,13 +26322,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26087,7 +26338,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -26098,7 +26349,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26108,13 +26359,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26124,7 +26375,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -26135,7 +26386,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26149,13 +26400,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5560(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26169,7 +26420,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5560(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -26180,7 +26431,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26190,13 +26441,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26206,7 +26457,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -26217,7 +26468,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26231,13 +26482,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5576(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26251,7 +26502,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5576(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -26262,7 +26513,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26272,13 +26523,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26288,7 +26539,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -26299,7 +26550,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26313,13 +26564,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26333,7 +26584,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -26344,7 +26595,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26354,13 +26605,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26370,7 +26621,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -26381,7 +26632,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26397,13 +26648,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5608(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26419,7 +26670,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5608(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -26430,7 +26681,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26440,13 +26691,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26456,7 +26707,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -26467,7 +26718,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26483,13 +26734,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5624(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26505,7 +26756,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5624(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -26516,7 +26767,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26526,13 +26777,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26542,7 +26793,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -26553,7 +26804,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26567,13 +26818,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26587,7 +26838,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -26598,7 +26849,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26608,13 +26859,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26624,7 +26875,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -26635,7 +26886,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26649,13 +26900,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26669,7 +26920,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -26680,7 +26931,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26690,13 +26941,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26706,7 +26957,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -26717,7 +26968,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26731,13 +26982,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26751,7 +27002,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -26762,7 +27013,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26772,13 +27023,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26788,7 +27039,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -26799,7 +27050,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26809,13 +27060,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26825,7 +27076,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -26836,7 +27087,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26846,13 +27097,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26862,7 +27113,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -26873,7 +27124,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26883,13 +27134,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26899,7 +27150,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -26910,7 +27161,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26920,13 +27171,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26936,7 +27187,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -26947,7 +27198,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26957,13 +27208,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26973,7 +27224,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -26984,7 +27235,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26994,13 +27245,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27010,7 +27261,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -27021,7 +27272,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27031,13 +27282,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27047,7 +27298,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -27058,7 +27309,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27068,13 +27319,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27084,7 +27335,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -27095,7 +27346,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27105,13 +27356,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27121,7 +27372,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -27132,7 +27383,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27142,13 +27393,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27158,7 +27409,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -27169,7 +27420,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27179,13 +27430,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27195,7 +27446,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -27206,7 +27457,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27216,13 +27467,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27232,7 +27483,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -27243,7 +27494,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27253,13 +27504,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27269,7 +27520,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) @@ -27280,7 +27531,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27290,13 +27541,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27306,7 +27557,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) @@ -27317,7 +27568,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27327,13 +27578,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27343,7 +27594,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) @@ -27354,7 +27605,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27364,13 +27615,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27380,7 +27631,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) @@ -27391,7 +27642,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27409,13 +27660,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27433,7 +27684,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27444,7 +27695,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27462,13 +27713,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27486,7 +27737,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27497,7 +27748,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27515,13 +27766,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27539,7 +27790,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27550,25 +27801,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5840(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5840(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27579,25 +27830,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5848(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5848(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27608,7 +27859,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27626,13 +27877,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27650,7 +27901,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27661,7 +27912,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27679,13 +27930,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27703,7 +27954,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27714,7 +27965,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27732,13 +27983,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27756,7 +28007,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -27767,25 +28018,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5880(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5880(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -27796,25 +28047,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5888(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5888(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -27825,25 +28076,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5896(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5896(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -27854,7 +28105,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27864,13 +28115,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27880,7 +28131,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -27891,7 +28142,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27901,13 +28152,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27917,7 +28168,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -27928,7 +28179,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27938,13 +28189,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27954,7 +28205,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -27965,7 +28216,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27975,13 +28226,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27991,7 +28242,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -28002,7 +28253,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28012,13 +28263,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28028,79 +28279,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_743) - .type GL_PREFIX(_dispatch_stub_743), @function - HIDDEN(GL_PREFIX(_dispatch_stub_743)) -GL_PREFIX(_dispatch_stub_743): + .globl GL_PREFIX(_dispatch_stub_750) + .type GL_PREFIX(_dispatch_stub_750), @function + HIDDEN(GL_PREFIX(_dispatch_stub_750)) +GL_PREFIX(_dispatch_stub_750): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5944(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5944(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743) + .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_744) - .type GL_PREFIX(_dispatch_stub_744), @function - HIDDEN(GL_PREFIX(_dispatch_stub_744)) -GL_PREFIX(_dispatch_stub_744): + .globl GL_PREFIX(_dispatch_stub_751) + .type GL_PREFIX(_dispatch_stub_751), @function + HIDDEN(GL_PREFIX(_dispatch_stub_751)) +GL_PREFIX(_dispatch_stub_751): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5952(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5952(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_744), .-GL_PREFIX(_dispatch_stub_744) + .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_745) - .type GL_PREFIX(_dispatch_stub_745), @function - HIDDEN(GL_PREFIX(_dispatch_stub_745)) -GL_PREFIX(_dispatch_stub_745): + .globl GL_PREFIX(_dispatch_stub_752) + .type GL_PREFIX(_dispatch_stub_752), @function + HIDDEN(GL_PREFIX(_dispatch_stub_752)) +GL_PREFIX(_dispatch_stub_752): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28110,13 +28361,13 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28126,19 +28377,19 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745) + .size GL_PREFIX(_dispatch_stub_752), .-GL_PREFIX(_dispatch_stub_752) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_746) - .type GL_PREFIX(_dispatch_stub_746), @function - HIDDEN(GL_PREFIX(_dispatch_stub_746)) -GL_PREFIX(_dispatch_stub_746): + .globl GL_PREFIX(_dispatch_stub_753) + .type GL_PREFIX(_dispatch_stub_753), @function + HIDDEN(GL_PREFIX(_dispatch_stub_753)) +GL_PREFIX(_dispatch_stub_753): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28148,13 +28399,13 @@ GL_PREFIX(_dispatch_stub_746): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28164,40 +28415,40 @@ GL_PREFIX(_dispatch_stub_746): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746) + .size GL_PREFIX(_dispatch_stub_753), .-GL_PREFIX(_dispatch_stub_753) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_747) - .type GL_PREFIX(_dispatch_stub_747), @function - HIDDEN(GL_PREFIX(_dispatch_stub_747)) -GL_PREFIX(_dispatch_stub_747): + .globl GL_PREFIX(_dispatch_stub_754) + .type GL_PREFIX(_dispatch_stub_754), @function + HIDDEN(GL_PREFIX(_dispatch_stub_754)) +GL_PREFIX(_dispatch_stub_754): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5976(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5976(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_747), .-GL_PREFIX(_dispatch_stub_747) + .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28205,7 +28456,7 @@ GL_PREFIX(_dispatch_stub_747): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28219,13 +28470,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28239,7 +28490,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28250,7 +28501,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28264,13 +28515,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28284,7 +28535,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -28295,7 +28546,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28315,13 +28566,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6000(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28341,7 +28592,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6000(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28352,7 +28603,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28366,13 +28617,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28386,7 +28637,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28397,7 +28648,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28417,13 +28668,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6016(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28443,7 +28694,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6016(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28454,7 +28705,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28468,13 +28719,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28488,19 +28739,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_754) - .type GL_PREFIX(_dispatch_stub_754), @function - HIDDEN(GL_PREFIX(_dispatch_stub_754)) -GL_PREFIX(_dispatch_stub_754): + .globl GL_PREFIX(_dispatch_stub_761) + .type GL_PREFIX(_dispatch_stub_761), @function + HIDDEN(GL_PREFIX(_dispatch_stub_761)) +GL_PREFIX(_dispatch_stub_761): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28510,13 +28761,13 @@ GL_PREFIX(_dispatch_stub_754): popq %rbp popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28526,19 +28777,19 @@ GL_PREFIX(_dispatch_stub_754): popq %rbp popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754) + .size GL_PREFIX(_dispatch_stub_761), .-GL_PREFIX(_dispatch_stub_761) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_755) - .type GL_PREFIX(_dispatch_stub_755), @function - HIDDEN(GL_PREFIX(_dispatch_stub_755)) -GL_PREFIX(_dispatch_stub_755): + .globl GL_PREFIX(_dispatch_stub_762) + .type GL_PREFIX(_dispatch_stub_762), @function + HIDDEN(GL_PREFIX(_dispatch_stub_762)) +GL_PREFIX(_dispatch_stub_762): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28548,13 +28799,13 @@ GL_PREFIX(_dispatch_stub_755): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28564,10 +28815,10 @@ GL_PREFIX(_dispatch_stub_755): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755) + .size GL_PREFIX(_dispatch_stub_762), .-GL_PREFIX(_dispatch_stub_762) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28575,7 +28826,7 @@ GL_PREFIX(_dispatch_stub_755): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28585,13 +28836,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28601,7 +28852,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28612,7 +28863,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28622,13 +28873,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28638,7 +28889,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28649,25 +28900,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6064(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6064(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28678,7 +28929,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28688,13 +28939,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28704,7 +28955,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28715,7 +28966,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28725,13 +28976,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28741,7 +28992,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -28752,7 +29003,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28766,13 +29017,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28786,7 +29037,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -28797,7 +29048,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28811,13 +29062,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28831,7 +29082,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -28842,7 +29093,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28856,13 +29107,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28876,7 +29127,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -28887,7 +29138,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28905,13 +29156,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28929,7 +29180,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -28940,7 +29191,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28950,13 +29201,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28966,7 +29217,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -28977,7 +29228,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28987,13 +29238,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29003,7 +29254,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -29014,25 +29265,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6136(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6136(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -29043,7 +29294,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29057,13 +29308,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29077,7 +29328,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -29088,7 +29339,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29098,13 +29349,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29114,7 +29365,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -29125,25 +29376,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6160(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6160(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -29154,25 +29405,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6168(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6168(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -29183,7 +29434,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29197,13 +29448,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29217,19 +29468,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_773) - .type GL_PREFIX(_dispatch_stub_773), @function - HIDDEN(GL_PREFIX(_dispatch_stub_773)) -GL_PREFIX(_dispatch_stub_773): + .globl GL_PREFIX(_dispatch_stub_780) + .type GL_PREFIX(_dispatch_stub_780), @function + HIDDEN(GL_PREFIX(_dispatch_stub_780)) +GL_PREFIX(_dispatch_stub_780): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29247,13 +29498,13 @@ GL_PREFIX(_dispatch_stub_773): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29271,19 +29522,19 @@ GL_PREFIX(_dispatch_stub_773): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) + .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_774) - .type GL_PREFIX(_dispatch_stub_774), @function - HIDDEN(GL_PREFIX(_dispatch_stub_774)) -GL_PREFIX(_dispatch_stub_774): + .globl GL_PREFIX(_dispatch_stub_781) + .type GL_PREFIX(_dispatch_stub_781), @function + HIDDEN(GL_PREFIX(_dispatch_stub_781)) +GL_PREFIX(_dispatch_stub_781): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29293,13 +29544,13 @@ GL_PREFIX(_dispatch_stub_774): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29309,19 +29560,19 @@ GL_PREFIX(_dispatch_stub_774): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_775) - .type GL_PREFIX(_dispatch_stub_775), @function - HIDDEN(GL_PREFIX(_dispatch_stub_775)) -GL_PREFIX(_dispatch_stub_775): + .globl GL_PREFIX(_dispatch_stub_782) + .type GL_PREFIX(_dispatch_stub_782), @function + HIDDEN(GL_PREFIX(_dispatch_stub_782)) +GL_PREFIX(_dispatch_stub_782): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29331,13 +29582,13 @@ GL_PREFIX(_dispatch_stub_775): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29347,10 +29598,10 @@ GL_PREFIX(_dispatch_stub_775): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) + .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -29358,7 +29609,7 @@ GL_PREFIX(_dispatch_stub_775): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29372,13 +29623,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29392,7 +29643,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -29403,37 +29654,37 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6216(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6216(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_778) - .type GL_PREFIX(_dispatch_stub_778), @function - HIDDEN(GL_PREFIX(_dispatch_stub_778)) -GL_PREFIX(_dispatch_stub_778): + .globl GL_PREFIX(_dispatch_stub_785) + .type GL_PREFIX(_dispatch_stub_785), @function + HIDDEN(GL_PREFIX(_dispatch_stub_785)) +GL_PREFIX(_dispatch_stub_785): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29443,13 +29694,13 @@ GL_PREFIX(_dispatch_stub_778): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29459,19 +29710,19 @@ GL_PREFIX(_dispatch_stub_778): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_779) - .type GL_PREFIX(_dispatch_stub_779), @function - HIDDEN(GL_PREFIX(_dispatch_stub_779)) -GL_PREFIX(_dispatch_stub_779): + .globl GL_PREFIX(_dispatch_stub_786) + .type GL_PREFIX(_dispatch_stub_786), @function + HIDDEN(GL_PREFIX(_dispatch_stub_786)) +GL_PREFIX(_dispatch_stub_786): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29481,13 +29732,13 @@ GL_PREFIX(_dispatch_stub_779): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29497,19 +29748,19 @@ GL_PREFIX(_dispatch_stub_779): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779) + .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_780) - .type GL_PREFIX(_dispatch_stub_780), @function - HIDDEN(GL_PREFIX(_dispatch_stub_780)) -GL_PREFIX(_dispatch_stub_780): + .globl GL_PREFIX(_dispatch_stub_787) + .type GL_PREFIX(_dispatch_stub_787), @function + HIDDEN(GL_PREFIX(_dispatch_stub_787)) +GL_PREFIX(_dispatch_stub_787): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29523,13 +29774,13 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29543,19 +29794,19 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) + .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_781) - .type GL_PREFIX(_dispatch_stub_781), @function - HIDDEN(GL_PREFIX(_dispatch_stub_781)) -GL_PREFIX(_dispatch_stub_781): + .globl GL_PREFIX(_dispatch_stub_788) + .type GL_PREFIX(_dispatch_stub_788), @function + HIDDEN(GL_PREFIX(_dispatch_stub_788)) +GL_PREFIX(_dispatch_stub_788): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29569,13 +29820,13 @@ GL_PREFIX(_dispatch_stub_781): popq %rdx popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6248(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29589,19 +29840,19 @@ GL_PREFIX(_dispatch_stub_781): popq %rdx popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781) + .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_782) - .type GL_PREFIX(_dispatch_stub_782), @function - HIDDEN(GL_PREFIX(_dispatch_stub_782)) -GL_PREFIX(_dispatch_stub_782): + .globl GL_PREFIX(_dispatch_stub_789) + .type GL_PREFIX(_dispatch_stub_789), @function + HIDDEN(GL_PREFIX(_dispatch_stub_789)) +GL_PREFIX(_dispatch_stub_789): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29615,13 +29866,13 @@ GL_PREFIX(_dispatch_stub_782): popq %rdx popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6256(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29635,19 +29886,19 @@ GL_PREFIX(_dispatch_stub_782): popq %rdx popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782) + .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_783) - .type GL_PREFIX(_dispatch_stub_783), @function - HIDDEN(GL_PREFIX(_dispatch_stub_783)) -GL_PREFIX(_dispatch_stub_783): + .globl GL_PREFIX(_dispatch_stub_790) + .type GL_PREFIX(_dispatch_stub_790), @function + HIDDEN(GL_PREFIX(_dispatch_stub_790)) +GL_PREFIX(_dispatch_stub_790): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29657,13 +29908,13 @@ GL_PREFIX(_dispatch_stub_783): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6264(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29673,19 +29924,19 @@ GL_PREFIX(_dispatch_stub_783): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783) + .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_784) - .type GL_PREFIX(_dispatch_stub_784), @function - HIDDEN(GL_PREFIX(_dispatch_stub_784)) -GL_PREFIX(_dispatch_stub_784): + .globl GL_PREFIX(_dispatch_stub_791) + .type GL_PREFIX(_dispatch_stub_791), @function + HIDDEN(GL_PREFIX(_dispatch_stub_791)) +GL_PREFIX(_dispatch_stub_791): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29695,13 +29946,13 @@ GL_PREFIX(_dispatch_stub_784): popq %rdx popq %rsi popq %rdi - movq 6272(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6272(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29711,10 +29962,10 @@ GL_PREFIX(_dispatch_stub_784): popq %rdx popq %rsi popq %rdi - movq 6272(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784) + .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -29969,9 +30220,9 @@ GL_PREFIX(_dispatch_stub_784): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_745) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_747) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_755) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_752) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_754) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_762) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -29989,7 +30240,7 @@ GL_PREFIX(_dispatch_stub_784): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_773) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_780) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) #if defined(GLX_USE_TLS) && defined(__linux__) diff --git a/src/mesa/x86/Makefile b/src/mesa/x86/Makefile index aa49a9134aa..69122c114b0 100644 --- a/src/mesa/x86/Makefile +++ b/src/mesa/x86/Makefile @@ -21,7 +21,7 @@ clean: gen_matypes: gen_matypes.c - $(HOST_CC) $(INCLUDE_DIRS) $(HOST_CFLAGS) gen_matypes.c -o gen_matypes + $(HOST_CC) $(ARCH_FLAGS) $(INCLUDE_DIRS) $(HOST_CFLAGS) gen_matypes.c -o gen_matypes # need some special rules here, unfortunately matypes.h: ../main/mtypes.h ../tnl/t_context.h gen_matypes diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 204175b72da..46794adaf7a 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -718,23 +718,30 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4) GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8) GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20) + GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12) + GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4) + GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8) + GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8) + GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20) + GL_STUB(IsSync, _gloffset_IsSync, IsSync@4) + GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12) GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_568@8) - HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8)) - GL_STUB(_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_569@8) - HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8)) - GL_STUB(_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_570@8) - HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8)) - GL_STUB(_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_571@8) - HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@8)) - GL_STUB(_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_572@8) - HIDDEN(GL_PREFIX(_dispatch_stub_572, _dispatch_stub_572@8)) - GL_STUB(_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_573@8) - HIDDEN(GL_PREFIX(_dispatch_stub_573, _dispatch_stub_573@8)) - GL_STUB(_dispatch_stub_574, _gloffset_SampleMaskSGIS, _dispatch_stub_574@8) - HIDDEN(GL_PREFIX(_dispatch_stub_574, _dispatch_stub_574@8)) - GL_STUB(_dispatch_stub_575, _gloffset_SamplePatternSGIS, _dispatch_stub_575@4) - HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@4)) + GL_STUB(_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_575@8) + HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@8)) + GL_STUB(_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_576@8) + HIDDEN(GL_PREFIX(_dispatch_stub_576, _dispatch_stub_576@8)) + GL_STUB(_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_577@8) + HIDDEN(GL_PREFIX(_dispatch_stub_577, _dispatch_stub_577@8)) + GL_STUB(_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_578@8) + HIDDEN(GL_PREFIX(_dispatch_stub_578, _dispatch_stub_578@8)) + GL_STUB(_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_579@8) + HIDDEN(GL_PREFIX(_dispatch_stub_579, _dispatch_stub_579@8)) + GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_580@8) + HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8)) + GL_STUB(_dispatch_stub_581, _gloffset_SampleMaskSGIS, _dispatch_stub_581@8) + HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8)) + GL_STUB(_dispatch_stub_582, _gloffset_SamplePatternSGIS, _dispatch_stub_582@4) + HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@4)) GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) @@ -745,10 +752,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_586, _gloffset_CullParameterdvEXT, _dispatch_stub_586@8) - HIDDEN(GL_PREFIX(_dispatch_stub_586, _dispatch_stub_586@8)) - GL_STUB(_dispatch_stub_587, _gloffset_CullParameterfvEXT, _dispatch_stub_587@8) - HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@8)) + GL_STUB(_dispatch_stub_593, _gloffset_CullParameterdvEXT, _dispatch_stub_593@8) + HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8)) + GL_STUB(_dispatch_stub_594, _gloffset_CullParameterfvEXT, _dispatch_stub_594@8) + HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8)) GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) @@ -773,8 +780,8 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_612, _gloffset_PixelTexGenSGIX, _dispatch_stub_612@4) - HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@4)) + GL_STUB(_dispatch_stub_619, _gloffset_PixelTexGenSGIX, _dispatch_stub_619@4) + HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@4)) GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) @@ -816,24 +823,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_654@20) - HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@20)) - GL_STUB(_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_655@24) - HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@24)) - GL_STUB(_dispatch_stub_656, _gloffset_DeleteFencesNV, _dispatch_stub_656@8) - HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8)) - GL_STUB(_dispatch_stub_657, _gloffset_FinishFenceNV, _dispatch_stub_657@4) - HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4)) - GL_STUB(_dispatch_stub_658, _gloffset_GenFencesNV, _dispatch_stub_658@8) - HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@8)) - GL_STUB(_dispatch_stub_659, _gloffset_GetFenceivNV, _dispatch_stub_659@12) - HIDDEN(GL_PREFIX(_dispatch_stub_659, _dispatch_stub_659@12)) - GL_STUB(_dispatch_stub_660, _gloffset_IsFenceNV, _dispatch_stub_660@4) - HIDDEN(GL_PREFIX(_dispatch_stub_660, _dispatch_stub_660@4)) - GL_STUB(_dispatch_stub_661, _gloffset_SetFenceNV, _dispatch_stub_661@8) - HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@8)) - GL_STUB(_dispatch_stub_662, _gloffset_TestFenceNV, _dispatch_stub_662@4) - HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@4)) + GL_STUB(_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_661@20) + HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@20)) + GL_STUB(_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_662@24) + HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@24)) + GL_STUB(_dispatch_stub_663, _gloffset_DeleteFencesNV, _dispatch_stub_663@8) + HIDDEN(GL_PREFIX(_dispatch_stub_663, _dispatch_stub_663@8)) + GL_STUB(_dispatch_stub_664, _gloffset_FinishFenceNV, _dispatch_stub_664@4) + HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@4)) + GL_STUB(_dispatch_stub_665, _gloffset_GenFencesNV, _dispatch_stub_665@8) + HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@8)) + GL_STUB(_dispatch_stub_666, _gloffset_GetFenceivNV, _dispatch_stub_666@12) + HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@12)) + GL_STUB(_dispatch_stub_667, _gloffset_IsFenceNV, _dispatch_stub_667@4) + HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@4)) + GL_STUB(_dispatch_stub_668, _gloffset_SetFenceNV, _dispatch_stub_668@8) + HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8)) + GL_STUB(_dispatch_stub_669, _gloffset_TestFenceNV, _dispatch_stub_669@4) + HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4)) GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) @@ -914,26 +921,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_743@4) - HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4)) - GL_STUB(_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_744@4) - HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@4)) - GL_STUB(_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_745@8) - HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8)) - GL_STUB(_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_746@8) - HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8)) - GL_STUB(_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_747@4) - HIDDEN(GL_PREFIX(_dispatch_stub_747, _dispatch_stub_747@4)) + GL_STUB(_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_750@4) + HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@4)) + GL_STUB(_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_751@4) + HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@4)) + GL_STUB(_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_752@8) + HIDDEN(GL_PREFIX(_dispatch_stub_752, _dispatch_stub_752@8)) + GL_STUB(_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_753@8) + HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@8)) + GL_STUB(_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_754@4) + HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_754, _gloffset_DepthBoundsEXT, _dispatch_stub_754@16) - HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@16)) - GL_STUB(_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_755@8) - HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8)) + GL_STUB(_dispatch_stub_761, _gloffset_DepthBoundsEXT, _dispatch_stub_761@16) + HIDDEN(GL_PREFIX(_dispatch_stub_761, _dispatch_stub_761@16)) + GL_STUB(_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_762@8) + HIDDEN(GL_PREFIX(_dispatch_stub_762, _dispatch_stub_762@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -951,28 +958,28 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40)) - GL_STUB(_dispatch_stub_774, _gloffset_BufferParameteriAPPLE, _dispatch_stub_774@12) - HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) - GL_STUB(_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_775@12) - HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12)) + GL_STUB(_dispatch_stub_780, _gloffset_BlitFramebufferEXT, _dispatch_stub_780@40) + HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@40)) + GL_STUB(_dispatch_stub_781, _gloffset_BufferParameteriAPPLE, _dispatch_stub_781@12) + HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@12)) + GL_STUB(_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_782@12) + HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_778@12) - HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12)) - GL_STUB(_dispatch_stub_779, _gloffset_TextureRangeAPPLE, _dispatch_stub_779@12) - HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12)) - GL_STUB(_dispatch_stub_780, _gloffset_StencilFuncSeparateATI, _dispatch_stub_780@16) - HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@16)) - GL_STUB(_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_781@16) - HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@16)) - GL_STUB(_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_782@16) - HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@16)) - GL_STUB(_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_783@12) - HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@12)) - GL_STUB(_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_784@12) - HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12)) + GL_STUB(_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_785@12) + HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) + GL_STUB(_dispatch_stub_786, _gloffset_TextureRangeAPPLE, _dispatch_stub_786@12) + HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@12)) + GL_STUB(_dispatch_stub_787, _gloffset_StencilFuncSeparateATI, _dispatch_stub_787@16) + HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16)) + GL_STUB(_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_788@16) + HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@16)) + GL_STUB(_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_789@16) + HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@16)) + GL_STUB(_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_790@12) + HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@12)) + GL_STUB(_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_791@12) + HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |