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authorKristian Høgsberg <[email protected]>2010-01-01 21:15:04 -0500
committerKristian Høgsberg <[email protected]>2010-01-04 11:48:01 -0500
commitee49ac8742c52696cba8cc5ca50459f8a13153a1 (patch)
treeecafb72353ecf759f2e0db5e00ba06af04e33567 /src/mesa
parent01dc463e5d5513e059eea601710cd4babe02610d (diff)
intel: Use depth buffer from ctx.DrawBuffer in copypix_src_region()
This function was using intel->depth_region, which is the static region for the DRI1 depth buffer. This code has always been broken with DRI2 but I suspect it doesn't get excersized much.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 01c440907bd..e002516cdd0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -35,28 +35,33 @@
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_pixel.h"
+#include "intel_fbo.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
static struct intel_region *
copypix_src_region(struct intel_context *intel, GLenum type)
{
+ struct intel_renderbuffer *depth;
+
+ depth = (struct intel_renderbuffer *)
+ &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+
switch (type) {
case GL_COLOR:
return intel_readbuf_region(intel);
case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
+ /* Don't think this is really possible execpt at 16bpp, when we
+ * have no stencil. */
+ if (depth && depth->region->cpp == 2)
+ return depth->region;
case GL_STENCIL:
- /* Don't think this is really possible.
- */
+ /* Don't think this is really possible. */
break;
case GL_DEPTH_STENCIL_EXT:
/* Does it matter whether it is stencil/depth or depth/stencil?
*/
- return intel->depth_region;
+ return depth->region;
default:
break;
}