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authorIan Romanick <[email protected]>2009-08-18 12:20:36 -0700
committerIan Romanick <[email protected]>2009-08-18 12:20:36 -0700
commita512985fd81c1ed4ccc5e69aaa05015cf7ff844d (patch)
tree69e6e898deaeaed2b4dfb5851707c68261c464de /src/mesa
parent0b5af41c6fae2809f4567a7cecbd207e5e4f3ab5 (diff)
parentc80bc3abcd3939e5e2d45aea4b01ff22bfec244b (diff)
Merge branch 'master' into asm-shader-rework-1
Conflicts: src/mesa/shader/arbprogparse.c
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/common/meta.c1249
-rw-r--r--src/mesa/drivers/common/meta.h80
-rw-r--r--src/mesa/drivers/dri/common/.gitignore1
-rw-r--r--src/mesa/drivers/dri/common/dri_metaops.c7
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c2
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h44
-rw-r--r--src/mesa/drivers/dri/fb/fb_egl.c4
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.h8
-rw-r--r--src/mesa/drivers/dri/i915/i830_reg.h3
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c32
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c27
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c4
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h12
-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h4
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c186
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c24
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_line.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_point.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_unfilled.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_util.c48
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h19
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_disasm.c903
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c55
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c141
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c30
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_emit.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c21
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h15
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c13
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c73
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c48
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c112
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c156
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c33
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c44
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c31
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h9
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c71
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c167
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c21
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c65
-rw-r--r--src/mesa/drivers/dri/r200/.gitignore15
-rw-r--r--src/mesa/drivers/dri/r200/Makefile48
-rw-r--r--src/mesa/drivers/dri/r200/r200_cmdbuf.c48
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c12
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c10
l---------src/mesa/drivers/dri/r200/radeon_bo_legacy.c1
l---------src/mesa/drivers/dri/r200/radeon_bo_legacy.h1
l---------src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h1
l---------src/mesa/drivers/dri/r200/radeon_chipset.h1
l---------src/mesa/drivers/dri/r200/radeon_cmdbuf.h1
l---------src/mesa/drivers/dri/r200/radeon_common.c1
l---------src/mesa/drivers/dri/r200/radeon_common.h1
l---------src/mesa/drivers/dri/r200/radeon_common_context.c1
l---------src/mesa/drivers/dri/r200/radeon_common_context.h1
l---------src/mesa/drivers/dri/r200/radeon_cs_legacy.c1
l---------src/mesa/drivers/dri/r200/radeon_cs_legacy.h1
l---------src/mesa/drivers/dri/r200/radeon_cs_space_drm.c1
l---------src/mesa/drivers/dri/r200/radeon_dma.c1
l---------src/mesa/drivers/dri/r200/radeon_dma.h1
l---------src/mesa/drivers/dri/r200/radeon_fbo.c1
l---------src/mesa/drivers/dri/r200/radeon_lock.c1
l---------src/mesa/drivers/dri/r200/radeon_lock.h1
l---------src/mesa/drivers/dri/r200/radeon_mipmap_tree.c1
l---------src/mesa/drivers/dri/r200/radeon_mipmap_tree.h1
l---------src/mesa/drivers/dri/r200/radeon_screen.c1
l---------src/mesa/drivers/dri/r200/radeon_screen.h1
l---------src/mesa/drivers/dri/r200/radeon_span.c1
l---------src/mesa/drivers/dri/r200/radeon_span.h1
l---------src/mesa/drivers/dri/r200/radeon_texture.c1
l---------src/mesa/drivers/dri/r200/radeon_texture.h1
l---------src/mesa/drivers/dri/r200/server/radeon.h1
l---------src/mesa/drivers/dri/r200/server/radeon_dri.c1
l---------src/mesa/drivers/dri/r200/server/radeon_dri.h1
l---------src/mesa/drivers/dri/r200/server/radeon_egl.c1
l---------src/mesa/drivers/dri/r200/server/radeon_macros.h1
l---------src/mesa/drivers/dri/r200/server/radeon_reg.h1
-rw-r--r--src/mesa/drivers/dri/r300/.gitignore15
-rw-r--r--src/mesa/drivers/dri/r300/Makefile63
-rw-r--r--src/mesa/drivers/dri/r300/compiler/Makefile75
-rw-r--r--src/mesa/drivers/dri/r300/compiler/memory_pool.c95
-rw-r--r--src/mesa/drivers/dri/r300/compiler/memory_pool.h49
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog.c416
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog.h49
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c (renamed from src/mesa/drivers/dri/r300/r300_fragprog_emit.c)210
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c (renamed from src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c)20
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h (renamed from src/mesa/drivers/dri/r300/r300_fragprog_swizzle.h)0
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c149
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c615
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c177
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.c (renamed from src/mesa/drivers/dri/r300/r500_fragprog.c)249
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.h (renamed from src/mesa/drivers/dri/r300/r500_fragprog.h)11
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c (renamed from src/mesa/drivers/dri/r300/r500_fragprog_emit.c)82
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.c170
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h206
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c262
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h108
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c (renamed from src/mesa/drivers/dri/r300/radeon_nqssadce.c)141
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h (renamed from src/mesa/drivers/dri/r300/radeon_nqssadce.h)12
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.c181
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h (renamed from src/mesa/drivers/dri/r300/radeon_program.h)44
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c (renamed from src/mesa/drivers/dri/r300/radeon_program_alu.c)460
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h (renamed from src/mesa/drivers/dri/r300/radeon_program_alu.h)21
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c (renamed from src/mesa/drivers/dri/r300/radeon_program_pair.c)314
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h (renamed from src/mesa/drivers/dri/r300/radeon_program_pair.h)37
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c81
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c41
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h196
-rw-r--r--src/mesa/drivers/dri/r300/r300_draw.c436
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c35
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h4
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c451
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.h111
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c364
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.h4
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c98
-rw-r--r--src/mesa/drivers/dri/r300/r300_queryobj.c250
-rw-r--r--src/mesa/drivers/dri/r300/r300_queryobj.h34
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h30
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c216
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c11
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c247
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c1576
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.h32
l---------src/mesa/drivers/dri/r300/radeon_bo_legacy.c1
l---------src/mesa/drivers/dri/r300/radeon_bo_legacy.h1
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l---------src/mesa/drivers/dri/r300/radeon_buffer_objects.c1
l---------src/mesa/drivers/dri/r300/radeon_buffer_objects.h1
l---------src/mesa/drivers/dri/r300/radeon_chipset.h1
l---------src/mesa/drivers/dri/r300/radeon_cmdbuf.h1
l---------src/mesa/drivers/dri/r300/radeon_common.c1
l---------src/mesa/drivers/dri/r300/radeon_common.h1
l---------src/mesa/drivers/dri/r300/radeon_common_context.c1
l---------src/mesa/drivers/dri/r300/radeon_common_context.h1
l---------src/mesa/drivers/dri/r300/radeon_cs_legacy.c1
l---------src/mesa/drivers/dri/r300/radeon_cs_legacy.h1
l---------src/mesa/drivers/dri/r300/radeon_cs_space_drm.c1
l---------src/mesa/drivers/dri/r300/radeon_dma.c1
l---------src/mesa/drivers/dri/r300/radeon_dma.h1
l---------src/mesa/drivers/dri/r300/radeon_fbo.c1
l---------src/mesa/drivers/dri/r300/radeon_lock.c1
l---------src/mesa/drivers/dri/r300/radeon_lock.h1
l---------src/mesa/drivers/dri/r300/radeon_mipmap_tree.c1
l---------src/mesa/drivers/dri/r300/radeon_mipmap_tree.h1
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program.c128
l---------src/mesa/drivers/dri/r300/radeon_screen.c1
l---------src/mesa/drivers/dri/r300/radeon_screen.h1
l---------src/mesa/drivers/dri/r300/radeon_span.c1
l---------src/mesa/drivers/dri/r300/radeon_span.h1
l---------src/mesa/drivers/dri/r300/radeon_texture.c1
l---------src/mesa/drivers/dri/r300/radeon_texture.h1
l---------src/mesa/drivers/dri/r300/server/radeon.h1
l---------src/mesa/drivers/dri/r300/server/radeon_dri.c1
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-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c124
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c39
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c2
-rw-r--r--src/mesa/drivers/windows/gdi/mesa.def1
-rw-r--r--src/mesa/glapi/ARB_seamless_cube_map.xml12
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-rw-r--r--src/mesa/glapi/Makefile1
-rw-r--r--src/mesa/glapi/dispatch.h44
-rw-r--r--src/mesa/glapi/gl_API.xml61
-rw-r--r--src/mesa/glapi/gl_x86-64_asm.py2
-rw-r--r--src/mesa/glapi/gl_x86_asm.py2
-rw-r--r--src/mesa/glapi/glapioffsets.h24
-rw-r--r--src/mesa/glapi/glapitable.h18
-rw-r--r--src/mesa/glapi/glapitemp.h56
-rw-r--r--src/mesa/glapi/glprocs.h644
-rw-r--r--src/mesa/glapi/glthread.c51
-rw-r--r--src/mesa/glapi/glthread.h44
-rw-r--r--src/mesa/main/api_arrayelt.c3
-rw-r--r--src/mesa/main/api_exec.c1
-rw-r--r--src/mesa/main/api_validate.c21
-rw-r--r--src/mesa/main/attrib.c146
-rw-r--r--src/mesa/main/bufferobj.c64
-rw-r--r--src/mesa/main/bufferobj.h20
-rw-r--r--src/mesa/main/colortab.c8
-rw-r--r--src/mesa/main/compiler.h8
-rw-r--r--src/mesa/main/config.h9
-rw-r--r--src/mesa/main/context.c69
-rw-r--r--src/mesa/main/context.h6
-rw-r--r--src/mesa/main/convolve.c20
-rw-r--r--src/mesa/main/debug.c97
-rw-r--r--src/mesa/main/dlist.c304
-rw-r--r--src/mesa/main/drawpix.c142
-rw-r--r--src/mesa/main/enable.c10
-rw-r--r--src/mesa/main/enums.c5980
-rw-r--r--src/mesa/main/extensions.c3
-rw-r--r--src/mesa/main/fbobject.c20
-rw-r--r--src/mesa/main/fog.c2
-rw-r--r--src/mesa/main/framebuffer.c26
-rw-r--r--src/mesa/main/get.c12
-rw-r--r--src/mesa/main/get_gen.py4
-rw-r--r--src/mesa/main/getstring.c1
-rw-r--r--src/mesa/main/histogram.c8
-rw-r--r--src/mesa/main/image.c382
-rw-r--r--src/mesa/main/image.h24
-rw-r--r--src/mesa/main/imports.c85
-rw-r--r--src/mesa/main/imports.h3
-rw-r--r--src/mesa/main/light.c8
-rw-r--r--src/mesa/main/mtypes.h18
-rw-r--r--src/mesa/main/pixel.c24
-rw-r--r--src/mesa/main/polygon.c4
-rw-r--r--src/mesa/main/readpix.c55
-rw-r--r--src/mesa/main/shared.c2
-rw-r--r--src/mesa/main/state.c5
-rw-r--r--src/mesa/main/texenv.c69
-rw-r--r--src/mesa/main/texenvprogram.c15
-rw-r--r--src/mesa/main/texgetimage.c233
-rw-r--r--src/mesa/main/texgetimage.h9
-rw-r--r--src/mesa/main/teximage.c596
-rw-r--r--src/mesa/main/teximage.h16
-rw-r--r--src/mesa/main/texobj.c56
-rw-r--r--src/mesa/main/texobj.h8
-rw-r--r--src/mesa/main/texparam.c58
-rw-r--r--src/mesa/main/texstate.h18
-rw-r--r--src/mesa/main/texstore.c6
-rw-r--r--src/mesa/main/varray.c41
-rw-r--r--src/mesa/main/varray.h6
-rw-r--r--src/mesa/main/viewport.c4
-rw-r--r--src/mesa/shader/arbprogparse.c7
-rw-r--r--src/mesa/shader/prog_instruction.h9
-rw-r--r--src/mesa/shader/prog_print.c36
-rw-r--r--src/mesa/shader/prog_print.h11
-rw-r--r--src/mesa/shader/programopt.c1
-rw-r--r--src/mesa/shader/shader_api.c12
-rw-r--r--src/mesa/shader/slang/slang_builtin.c183
-rw-r--r--src/mesa/shader/slang/slang_builtin.h14
-rw-r--r--src/mesa/shader/slang/slang_codegen.c104
-rw-r--r--src/mesa/shader/slang/slang_link.c34
-rw-r--r--src/mesa/sources.mak3
-rw-r--r--src/mesa/sparc/glapi_sparc.S22
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c17
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c97
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c24
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c74
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c53
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c12
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c2
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c26
-rw-r--r--src/mesa/state_tracker/st_draw.c5
-rw-r--r--src/mesa/state_tracker/st_draw.h2
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c4
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
-rw-r--r--src/mesa/state_tracker/st_format.c4
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c37
-rw-r--r--src/mesa/state_tracker/st_program.c42
-rw-r--r--src/mesa/state_tracker/st_public.h4
-rw-r--r--src/mesa/state_tracker/st_texture.c108
-rw-r--r--src/mesa/state_tracker/st_texture.h5
-rw-r--r--src/mesa/swrast/s_blit.c189
-rw-r--r--src/mesa/swrast/s_fragprog.c5
-rw-r--r--src/mesa/swrast/s_points.c28
-rw-r--r--src/mesa/tnl/t_context.c2
-rw-r--r--src/mesa/tnl/t_draw.c18
-rw-r--r--src/mesa/tnl/t_vb_program.c3
-rw-r--r--src/mesa/tnl/tnl.h10
-rw-r--r--src/mesa/vbo/vbo.h6
-rw-r--r--src/mesa/vbo/vbo_exec_api.c21
-rw-r--r--src/mesa/vbo/vbo_exec_array.c172
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c13
-rw-r--r--src/mesa/vbo/vbo_rebase.c1
-rw-r--r--src/mesa/vbo/vbo_save_api.c2
-rw-r--r--src/mesa/vbo/vbo_save_draw.c1
-rw-r--r--src/mesa/vbo/vbo_split_copy.c12
-rw-r--r--src/mesa/vbo/vbo_split_inplace.c3
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S260
-rw-r--r--src/mesa/x86/glapi_x86.S28
364 files changed, 16449 insertions, 11390 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
new file mode 100644
index 00000000000..e42beabc9ba
--- /dev/null
+++ b/src/mesa/drivers/common/meta.c
@@ -0,0 +1,1249 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * Meta operations. Some GL operations can be expressed in terms of
+ * other GL operations. For example, glBlitFramebuffer() can be done
+ * with texture mapping and glClear() can be done with polygon rendering.
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "main/imports.h"
+#include "main/arrayobj.h"
+#include "main/blend.h"
+#include "main/bufferobj.h"
+#include "main/depth.h"
+#include "main/enable.h"
+#include "main/image.h"
+#include "main/macros.h"
+#include "main/matrix.h"
+#include "main/polygon.h"
+#include "main/scissor.h"
+#include "main/shaders.h"
+#include "main/stencil.h"
+#include "main/texobj.h"
+#include "main/texenv.h"
+#include "main/teximage.h"
+#include "main/texparam.h"
+#include "main/texstate.h"
+#include "main/varray.h"
+#include "main/viewport.h"
+#include "shader/program.h"
+#include "swrast/swrast.h"
+#include "drivers/common/meta.h"
+
+
+/**
+ * State which we may save/restore across meta ops.
+ * XXX this may be incomplete...
+ */
+struct save_state
+{
+ GLbitfield SavedState; /**< bitmask of META_* flags */
+
+ /** META_ALPHA_TEST */
+ GLboolean AlphaEnabled;
+
+ /** META_BLEND */
+ GLboolean BlendEnabled;
+ GLboolean ColorLogicOpEnabled;
+
+ /** META_COLOR_MASK */
+ GLubyte ColorMask[4];
+
+ /** META_DEPTH_TEST */
+ struct gl_depthbuffer_attrib Depth;
+
+ /** META_FOG */
+ GLboolean Fog;
+
+ /** META_PIXELSTORE */
+ /* XXX / TO-DO */
+
+ /** META_RASTERIZATION */
+ GLenum FrontPolygonMode, BackPolygonMode;
+ GLboolean PolygonOffset;
+ GLboolean PolygonSmooth;
+ GLboolean PolygonStipple;
+ GLboolean PolygonCull;
+
+ /** META_SCISSOR */
+ struct gl_scissor_attrib Scissor;
+
+ /** META_SHADER */
+ GLboolean VertexProgramEnabled;
+ struct gl_vertex_program *VertexProgram;
+ GLboolean FragmentProgramEnabled;
+ struct gl_fragment_program *FragmentProgram;
+ GLuint Shader;
+
+ /** META_STENCIL_TEST */
+ struct gl_stencil_attrib Stencil;
+
+ /** META_TRANSFORM */
+ GLenum MatrixMode;
+ GLfloat ModelviewMatrix[16];
+ GLfloat ProjectionMatrix[16];
+ GLfloat TextureMatrix[16];
+ GLbitfield ClipPlanesEnabled;
+
+ /** META_TEXTURE */
+ GLuint ActiveUnit;
+ GLuint ClientActiveUnit;
+ /** for unit[0] only */
+ struct gl_texture_object *CurrentTexture[NUM_TEXTURE_TARGETS];
+ /** mask of TEXTURE_2D_BIT, etc */
+ GLbitfield TexEnabled[MAX_TEXTURE_UNITS];
+ GLbitfield TexGenEnabled[MAX_TEXTURE_UNITS];
+ GLuint EnvMode; /* unit[0] only */
+
+ /** META_VERTEX */
+ struct gl_array_object *ArrayObj;
+ struct gl_buffer_object *ArrayBufferObj;
+
+ /** META_VIEWPORT */
+ GLint ViewportX, ViewportY, ViewportW, ViewportH;
+ GLclampd DepthNear, DepthFar;
+
+ /** Miscellaneous (always disabled) */
+ GLboolean Lighting;
+};
+
+
+/**
+ * State for glBlitFramebufer()
+ */
+struct blit_state
+{
+ GLuint TexObj;
+ GLsizei TexWidth, TexHeight;
+ GLenum TexType;
+ GLuint ArrayObj;
+ GLuint VBO;
+ GLfloat verts[4][4]; /** four verts of X,Y,S,T */
+};
+
+
+/**
+ * State for glClear()
+ */
+struct clear_state
+{
+ GLuint ArrayObj;
+ GLuint VBO;
+ GLfloat verts[4][7]; /** four verts of X,Y,Z,R,G,B,A */
+};
+
+
+/**
+ * State for glCopyPixels()
+ */
+struct copypix_state
+{
+ GLuint TexObj;
+ GLsizei TexWidth, TexHeight;
+ GLenum TexType;
+ GLuint ArrayObj;
+ GLuint VBO;
+ GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */
+};
+
+
+/**
+ * State for glDrawPixels()
+ */
+struct drawpix_state
+{
+ GLuint TexObj;
+ GLsizei TexWidth, TexHeight;
+ GLenum TexIntFormat;
+ GLuint ArrayObj;
+ GLuint VBO;
+ GLfloat verts[4][5]; /** four verts of X,Y,Z,S,T */
+};
+
+
+
+/**
+ * All per-context meta state.
+ */
+struct gl_meta_state
+{
+ struct save_state Save; /**< state saved during meta-ops */
+
+ struct blit_state Blit; /**< For _mesa_meta_blit_framebuffer() */
+ struct clear_state Clear; /**< For _mesa_meta_clear() */
+ struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */
+ struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */
+
+ /* other possible meta-ops:
+ * glDrawPixels()
+ * glBitmap()
+ * glGenerateMipmap()
+ */
+};
+
+
+/**
+ * Initialize meta-ops for a context.
+ * To be called once during context creation.
+ */
+void
+_mesa_meta_init(GLcontext *ctx)
+{
+ ASSERT(!ctx->Meta);
+
+ ctx->Meta = CALLOC_STRUCT(gl_meta_state);
+}
+
+
+/**
+ * Free context meta-op state.
+ * To be called once during context destruction.
+ */
+void
+_mesa_meta_free(GLcontext *ctx)
+{
+ struct gl_meta_state *meta = ctx->Meta;
+
+ if (meta->Blit.TexObj) {
+ _mesa_DeleteTextures(1, &meta->Blit.TexObj);
+ _mesa_DeleteBuffersARB(1, & meta->Blit.VBO);
+ _mesa_DeleteVertexArraysAPPLE(1, &meta->Blit.ArrayObj);
+ }
+
+ if (meta->Clear.VBO) {
+ _mesa_DeleteBuffersARB(1, & meta->Clear.VBO);
+ _mesa_DeleteVertexArraysAPPLE(1, &meta->Clear.ArrayObj);
+ }
+
+ if (meta->CopyPix.TexObj) {
+ _mesa_DeleteTextures(1, &meta->CopyPix.TexObj);
+ _mesa_DeleteBuffersARB(1, & meta->CopyPix.VBO);
+ _mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj);
+ }
+
+ if (meta->DrawPix.TexObj) {
+ _mesa_DeleteTextures(1, &meta->DrawPix.TexObj);
+ _mesa_DeleteBuffersARB(1, & meta->DrawPix.VBO);
+ _mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj);
+ }
+
+ _mesa_free(ctx->Meta);
+ ctx->Meta = NULL;
+}
+
+
+/**
+ * Enter meta state. This is like a light-weight version of glPushAttrib
+ * but it also resets most GL state back to default values.
+ *
+ * \param state bitmask of META_* flags indicating which attribute groups
+ * to save and reset to their defaults
+ */
+static void
+_mesa_meta_begin(GLcontext *ctx, GLbitfield state)
+{
+ struct save_state *save = &ctx->Meta->Save;
+
+ save->SavedState = state;
+
+ if (state & META_ALPHA_TEST) {
+ save->AlphaEnabled = ctx->Color.AlphaEnabled;
+ if (ctx->Color.AlphaEnabled)
+ _mesa_Disable(GL_ALPHA_TEST);
+ }
+
+ if (state & META_BLEND) {
+ save->BlendEnabled = ctx->Color.BlendEnabled;
+ if (ctx->Color.BlendEnabled)
+ _mesa_Disable(GL_BLEND);
+ save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
+ if (ctx->Color.ColorLogicOpEnabled)
+ _mesa_Disable(GL_COLOR_LOGIC_OP);
+ }
+
+ if (state & META_COLOR_MASK) {
+ COPY_4V(save->ColorMask, ctx->Color.ColorMask);
+ if (!ctx->Color.ColorMask[0] ||
+ !ctx->Color.ColorMask[1] ||
+ !ctx->Color.ColorMask[2] ||
+ !ctx->Color.ColorMask[3])
+ _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ }
+
+ if (state & META_DEPTH_TEST) {
+ save->Depth = ctx->Depth; /* struct copy */
+ if (ctx->Depth.Test)
+ _mesa_Disable(GL_DEPTH_TEST);
+ }
+
+ if (state & META_FOG) {
+ save->Fog = ctx->Fog.Enabled;
+ if (ctx->Fog.Enabled)
+ _mesa_set_enable(ctx, GL_FOG, GL_FALSE);
+ }
+
+ if (state & META_RASTERIZATION) {
+ save->FrontPolygonMode = ctx->Polygon.FrontMode;
+ save->BackPolygonMode = ctx->Polygon.BackMode;
+ save->PolygonOffset = ctx->Polygon.OffsetFill;
+ save->PolygonSmooth = ctx->Polygon.SmoothFlag;
+ save->PolygonStipple = ctx->Polygon.StippleFlag;
+ save->PolygonCull = ctx->Polygon.CullFlag;
+ _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, GL_FALSE);
+ _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, GL_FALSE);
+ _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, GL_FALSE);
+ _mesa_set_enable(ctx, GL_CULL_FACE, GL_FALSE);
+ }
+
+ if (state & META_SCISSOR) {
+ save->Scissor = ctx->Scissor; /* struct copy */
+ }
+
+ if (state & META_SHADER) {
+ if (ctx->Extensions.ARB_vertex_program) {
+ save->VertexProgramEnabled = ctx->VertexProgram.Enabled;
+ save->VertexProgram = ctx->VertexProgram.Current;
+ _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE);
+ }
+
+ if (ctx->Extensions.ARB_fragment_program) {
+ save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled;
+ save->FragmentProgram = ctx->FragmentProgram.Current;
+ _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE);
+ }
+
+ if (ctx->Extensions.ARB_shader_objects) {
+ save->Shader = ctx->Shader.CurrentProgram ?
+ ctx->Shader.CurrentProgram->Name : 0;
+ _mesa_UseProgramObjectARB(0);
+ }
+ }
+
+ if (state & META_STENCIL_TEST) {
+ save->Stencil = ctx->Stencil; /* struct copy */
+ if (ctx->Stencil.Enabled)
+ _mesa_Disable(GL_STENCIL_TEST);
+ /* NOTE: other stencil state not reset */
+ }
+
+ if (state & META_TEXTURE) {
+ GLuint u, tgt;
+
+ save->ActiveUnit = ctx->Texture.CurrentUnit;
+ save->ClientActiveUnit = ctx->Array.ActiveTexture;
+ save->EnvMode = ctx->Texture.Unit[0].EnvMode;
+
+ /* Disable all texture units */
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
+ save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled;
+ if (ctx->Texture.Unit[u].Enabled ||
+ ctx->Texture.Unit[u].TexGenEnabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + u);
+ _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
+ }
+ }
+
+ /* save current texture objects for unit[0] only */
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ _mesa_reference_texobj(&save->CurrentTexture[tgt],
+ ctx->Texture.Unit[0].CurrentTex[tgt]);
+ }
+
+ /* set defaults for unit[0] */
+ _mesa_ActiveTextureARB(GL_TEXTURE0);
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ }
+
+ if (state & META_TRANSFORM) {
+ GLuint activeTexture = ctx->Texture.CurrentUnit;
+ _mesa_memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m,
+ 16 * sizeof(GLfloat));
+ _mesa_memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m,
+ 16 * sizeof(GLfloat));
+ _mesa_memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m,
+ 16 * sizeof(GLfloat));
+ save->MatrixMode = ctx->Transform.MatrixMode;
+ /* set 1:1 vertex:pixel coordinate transform */
+ _mesa_ActiveTextureARB(GL_TEXTURE0);
+ _mesa_MatrixMode(GL_TEXTURE);
+ _mesa_LoadIdentity();
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture);
+ _mesa_MatrixMode(GL_MODELVIEW);
+ _mesa_LoadIdentity();
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_LoadIdentity();
+ _mesa_Ortho(0.0F, ctx->DrawBuffer->Width,
+ 0.0F, ctx->DrawBuffer->Height,
+ -1.0F, 1.0F);
+ save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled;
+ if (ctx->Transform.ClipPlanesEnabled) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxClipPlanes; i++) {
+ _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE);
+ }
+ }
+ }
+
+ if (state & META_VERTEX) {
+ /* save vertex array object state */
+ _mesa_reference_array_object(ctx, &save->ArrayObj,
+ ctx->Array.ArrayObj);
+ _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj,
+ ctx->Array.ArrayBufferObj);
+ /* set some default state? */
+ }
+
+ if (state & META_VIEWPORT) {
+ save->ViewportX = ctx->Viewport.X;
+ save->ViewportY = ctx->Viewport.Y;
+ save->ViewportW = ctx->Viewport.Width;
+ save->ViewportH = ctx->Viewport.Height;
+ _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
+ save->DepthNear = ctx->Viewport.Near;
+ save->DepthFar = ctx->Viewport.Far;
+ _mesa_DepthRange(0.0, 1.0);
+ }
+
+ /* misc */
+ {
+ save->Lighting = ctx->Light.Enabled;
+ if (ctx->Light.Enabled)
+ _mesa_set_enable(ctx, GL_LIGHTING, GL_FALSE);
+ }
+}
+
+
+/**
+ * Leave meta state. This is like a light-weight version of glPopAttrib().
+ */
+static void
+_mesa_meta_end(GLcontext *ctx)
+{
+ struct save_state *save = &ctx->Meta->Save;
+ const GLbitfield state = save->SavedState;
+
+ if (state & META_ALPHA_TEST) {
+ if (ctx->Color.AlphaEnabled != save->AlphaEnabled)
+ _mesa_set_enable(ctx, GL_ALPHA_TEST, save->AlphaEnabled);
+ }
+
+ if (state & META_BLEND) {
+ if (ctx->Color.BlendEnabled != save->BlendEnabled)
+ _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled);
+ if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled)
+ _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
+ }
+
+ if (state & META_COLOR_MASK) {
+ if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask))
+ _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1],
+ save->ColorMask[2], save->ColorMask[3]);
+ }
+
+ if (state & META_DEPTH_TEST) {
+ if (ctx->Depth.Test != save->Depth.Test)
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, save->Depth.Test);
+ _mesa_DepthFunc(save->Depth.Func);
+ _mesa_DepthMask(save->Depth.Mask);
+ }
+
+ if (state & META_FOG) {
+ _mesa_set_enable(ctx, GL_FOG, save->Fog);
+ }
+
+ if (state & META_RASTERIZATION) {
+ _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode);
+ _mesa_PolygonMode(GL_BACK, save->BackPolygonMode);
+ _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple);
+ _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, save->PolygonOffset);
+ _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth);
+ _mesa_set_enable(ctx, GL_CULL_FACE, save->PolygonCull);
+ }
+
+ if (state & META_SCISSOR) {
+ _mesa_set_enable(ctx, GL_SCISSOR_TEST, save->Scissor.Enabled);
+ _mesa_Scissor(save->Scissor.X, save->Scissor.Y,
+ save->Scissor.Width, save->Scissor.Height);
+ }
+
+ if (state & META_SHADER) {
+ if (ctx->Extensions.ARB_vertex_program) {
+ _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB,
+ save->VertexProgramEnabled);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ save->VertexProgram);
+ }
+
+ if (ctx->Extensions.ARB_fragment_program) {
+ _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ save->FragmentProgramEnabled);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ save->FragmentProgram);
+ }
+
+ if (ctx->Extensions.ARB_shader_objects) {
+ _mesa_UseProgramObjectARB(save->Shader);
+ }
+ }
+
+ if (state & META_STENCIL_TEST) {
+ const struct gl_stencil_attrib *stencil = &save->Stencil;
+
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled);
+ _mesa_ClearStencil(stencil->Clear);
+ if (ctx->Extensions.EXT_stencil_two_side) {
+ _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT,
+ stencil->TestTwoSide);
+ _mesa_ActiveStencilFaceEXT(stencil->ActiveFace
+ ? GL_BACK : GL_FRONT);
+ }
+ /* front state */
+ _mesa_StencilFuncSeparate(GL_FRONT,
+ stencil->Function[0],
+ stencil->Ref[0],
+ stencil->ValueMask[0]);
+ _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]);
+ _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0],
+ stencil->ZFailFunc[0],
+ stencil->ZPassFunc[0]);
+ /* back state */
+ _mesa_StencilFuncSeparate(GL_BACK,
+ stencil->Function[1],
+ stencil->Ref[1],
+ stencil->ValueMask[1]);
+ _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]);
+ _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1],
+ stencil->ZFailFunc[1],
+ stencil->ZPassFunc[1]);
+ }
+
+ if (state & META_TEXTURE) {
+ GLuint u, tgt;
+
+ ASSERT(ctx->Texture.CurrentUnit == 0);
+
+ /* restore texenv for unit[0] */
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode);
+
+ /* restore texture objects for unit[0] only */
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt],
+ save->CurrentTexture[tgt]);
+ }
+
+ /* Re-enable textures, texgen */
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ if (save->TexEnabled[u]) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + u);
+
+ if (save->TexEnabled[u] & TEXTURE_1D_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_TRUE);
+ if (save->TexEnabled[u] & TEXTURE_2D_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_TRUE);
+ if (save->TexEnabled[u] & TEXTURE_3D_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_TRUE);
+ if (save->TexEnabled[u] & TEXTURE_CUBE_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_TRUE);
+ if (save->TexEnabled[u] & TEXTURE_RECT_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_TRUE);
+ }
+
+ if (save->TexGenEnabled[u]) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + u);
+
+ if (save->TexGenEnabled[u] & S_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_TRUE);
+ if (save->TexGenEnabled[u] & T_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_TRUE);
+ if (save->TexGenEnabled[u] & R_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, GL_TRUE);
+ if (save->TexGenEnabled[u] & Q_BIT)
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_TRUE);
+ }
+ }
+
+ /* restore current unit state */
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + save->ActiveUnit);
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 + save->ClientActiveUnit);
+ }
+
+ if (state & META_TRANSFORM) {
+ GLuint activeTexture = ctx->Texture.CurrentUnit;
+ _mesa_ActiveTextureARB(GL_TEXTURE0);
+ _mesa_MatrixMode(GL_TEXTURE);
+ _mesa_LoadMatrixf(save->TextureMatrix);
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + activeTexture);
+
+ _mesa_MatrixMode(GL_MODELVIEW);
+ _mesa_LoadMatrixf(save->ModelviewMatrix);
+
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_LoadMatrixf(save->ProjectionMatrix);
+
+ _mesa_MatrixMode(save->MatrixMode);
+
+ save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled;
+ if (save->ClipPlanesEnabled) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxClipPlanes; i++) {
+ if (save->ClipPlanesEnabled & (1 << i)) {
+ _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE);
+ }
+ }
+ }
+ }
+
+ if (state & META_VERTEX) {
+ /* restore vertex buffer object */
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, save->ArrayBufferObj->Name);
+ _mesa_reference_buffer_object(ctx, &save->ArrayBufferObj, NULL);
+
+ /* restore vertex array object */
+ _mesa_BindVertexArray(save->ArrayObj->Name);
+ _mesa_reference_array_object(ctx, &save->ArrayObj, NULL);
+ }
+
+ if (state & META_VIEWPORT) {
+ _mesa_Viewport(save->ViewportX, save->ViewportY,
+ save->ViewportW, save->ViewportH);
+ _mesa_DepthRange(save->DepthNear, save->DepthFar);
+ }
+
+ /* misc */
+ if (save->Lighting) {
+ _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE);
+ }
+ if (save->Fog) {
+ _mesa_set_enable(ctx, GL_FOG, GL_TRUE);
+ }
+}
+
+
+/**
+ * Meta implementation of ctx->Driver.BlitFramebuffer() in terms
+ * of texture mapping and polygon rendering.
+ * Note: this function requires GL_ARB_texture_rectangle support.
+ */
+void
+_mesa_meta_blit_framebuffer(GLcontext *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ struct blit_state *blit = &ctx->Meta->Blit;
+ const GLint srcX = MIN2(srcX0, srcX1);
+ const GLint srcY = MIN2(srcY0, srcY1);
+ const GLint srcW = abs(srcX1 - srcX0);
+ const GLint srcH = abs(srcY1 - srcY0);
+ GLboolean srcFlipX = srcX1 < srcX0;
+ GLboolean srcFlipY = srcY1 < srcY0;
+
+ ASSERT(ctx->Extensions.NV_texture_rectangle);
+
+ if (srcW > ctx->Const.MaxTextureRectSize ||
+ srcH > ctx->Const.MaxTextureRectSize) {
+ /* XXX avoid this fallback */
+ _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1, mask, filter);
+ return;
+ }
+
+
+ if (srcFlipX) {
+ GLint tmp = dstX0;
+ dstX0 = dstX1;
+ dstX1 = tmp;
+ }
+
+ if (srcFlipY) {
+ GLint tmp = dstY0;
+ dstY0 = dstY1;
+ dstY1 = tmp;
+ }
+
+ /* only scissor effects blit so save/clear all other relevant state */
+ _mesa_meta_begin(ctx, ~META_SCISSOR);
+
+ if (blit->TexObj == 0) {
+ /* one-time setup */
+
+ /* create texture object */
+ _mesa_GenTextures(1, &blit->TexObj);
+ _mesa_BindTexture(GL_TEXTURE_RECTANGLE, blit->TexObj);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ }
+ else {
+ _mesa_BindTexture(GL_TEXTURE_RECTANGLE, blit->TexObj);
+ }
+
+ _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, filter);
+ _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, filter);
+
+ if (blit->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArrays(1, &blit->ArrayObj);
+ _mesa_BindVertexArray(blit->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &blit->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(blit->verts),
+ blit->verts, GL_STREAM_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(2, GL_FLOAT, 4 * sizeof(GLfloat),
+ (void*) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, 4 * sizeof(GLfloat),
+ (void *) (2 * sizeof(GLfloat)));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(blit->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO);
+ }
+
+ /* vertex positions */
+ blit->verts[0][0] = (GLfloat) dstX0;
+ blit->verts[0][1] = (GLfloat) dstY0;
+ blit->verts[1][0] = (GLfloat) dstX1;
+ blit->verts[1][1] = (GLfloat) dstY0;
+ blit->verts[2][0] = (GLfloat) dstX1;
+ blit->verts[2][1] = (GLfloat) dstY1;
+ blit->verts[3][0] = (GLfloat) dstX0;
+ blit->verts[3][1] = (GLfloat) dstY1;
+
+ /* texcoords */
+ blit->verts[0][2] = 0.0F;
+ blit->verts[0][3] = 0.0F;
+ blit->verts[1][2] = (GLfloat) srcW;
+ blit->verts[1][3] = 0.0F;
+ blit->verts[2][2] = (GLfloat) srcW;
+ blit->verts[2][3] = (GLfloat) srcH;
+ blit->verts[3][2] = 0.0F;
+ blit->verts[3][3] = (GLfloat) srcH;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
+ sizeof(blit->verts), blit->verts);
+
+ /* copy framebuffer image to texture */
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ if (blit->TexWidth == srcW &&
+ blit->TexHeight == srcH &&
+ blit->TexType == GL_RGBA) {
+ /* replace existing tex image */
+ _mesa_CopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0,
+ 0, 0, srcX, srcY, srcW, srcH);
+ }
+ else {
+ /* create new tex image */
+ _mesa_CopyTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA,
+ srcX, srcY, srcW, srcH, 0);
+ blit->TexWidth = srcW;
+ blit->TexHeight = srcH;
+ blit->TexType = GL_RGBA;
+ }
+
+ mask &= ~GL_COLOR_BUFFER_BIT;
+ }
+
+ _mesa_Enable(GL_TEXTURE_RECTANGLE);
+
+ /* draw textured quad */
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_Disable(GL_TEXTURE_RECTANGLE);
+
+ _mesa_meta_end(ctx);
+
+ /* XXX, TO-DO: try to handle these cases above! */
+ if (mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) {
+ _swrast_BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1, mask, filter);
+ }
+}
+
+
+/**
+ * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering.
+ */
+void
+_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
+{
+ struct clear_state *clear = &ctx->Meta->Clear;
+ GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear;
+ GLuint i;
+
+ /* only scissor and color mask effects clearing */
+ _mesa_meta_begin(ctx, ~(META_SCISSOR | META_COLOR_MASK));
+
+ if (clear->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArrays(1, &clear->ArrayObj);
+ _mesa_BindVertexArray(clear->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &clear->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(clear->verts),
+ clear->verts, GL_STREAM_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, 7 * sizeof(GLfloat), (void *) 0);
+ _mesa_ColorPointer(4, GL_FLOAT, 7 * sizeof(GLfloat),
+ (void *) (3 * sizeof(GLfloat)));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_COLOR_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(clear->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
+ }
+
+ /* GL_COLOR_BUFFER_BIT */
+ if (buffers & BUFFER_BITS_COLOR) {
+ /* leave colormask, glDrawBuffer state as-is */
+ }
+ else {
+ _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+ }
+
+ /* GL_DEPTH_BUFFER_BIT */
+ if (buffers & BUFFER_BIT_DEPTH) {
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE);
+ _mesa_DepthFunc(GL_ALWAYS);
+ _mesa_DepthMask(GL_TRUE);
+ }
+ else {
+ assert(!ctx->Depth.Test);
+ }
+
+ /* GL_STENCIL_BUFFER_BIT */
+ if (buffers & BUFFER_BIT_STENCIL) {
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE);
+ _mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
+ GL_REPLACE, GL_REPLACE, GL_REPLACE);
+ _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
+ ctx->Stencil.Clear & 0x7fffffff,
+ ctx->Stencil.WriteMask[0]);
+ }
+ else {
+ assert(!ctx->Stencil.Enabled);
+ }
+
+ /* vertex positions */
+ clear->verts[0][0] = (GLfloat) ctx->DrawBuffer->_Xmin;
+ clear->verts[0][1] = (GLfloat) ctx->DrawBuffer->_Ymin;
+ clear->verts[0][2] = z;
+ clear->verts[1][0] = (GLfloat) ctx->DrawBuffer->_Xmax;
+ clear->verts[1][1] = (GLfloat) ctx->DrawBuffer->_Ymin;
+ clear->verts[1][2] = z;
+ clear->verts[2][0] = (GLfloat) ctx->DrawBuffer->_Xmax;
+ clear->verts[2][1] = (GLfloat) ctx->DrawBuffer->_Ymax;
+ clear->verts[2][2] = z;
+ clear->verts[3][0] = (GLfloat) ctx->DrawBuffer->_Xmin;
+ clear->verts[3][1] = (GLfloat) ctx->DrawBuffer->_Ymax;
+ clear->verts[3][2] = z;
+
+ /* vertex colors */
+ for (i = 0; i < 4; i++) {
+ COPY_4FV(&clear->verts[i][3], ctx->Color.ClearColor);
+ }
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
+ sizeof(clear->verts), clear->verts);
+
+ /* draw quad */
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_meta_end(ctx);
+}
+
+
+/**
+ * Meta implementation of ctx->Driver.CopyPixels() in terms
+ * of texture mapping and polygon rendering.
+ * Note: this function requires GL_ARB_texture_rectangle support.
+ */
+void
+_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
+ GLsizei width, GLsizei height,
+ GLint dstX, GLint dstY, GLenum type)
+{
+ const GLenum filter = GL_NEAREST;
+ struct copypix_state *copypix = &ctx->Meta->CopyPix;
+ const GLfloat z = ctx->Current.RasterPos[2];
+ const GLfloat dstX1 = dstX + width * ctx->Pixel.ZoomX;
+ const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY;
+
+ ASSERT(ctx->Extensions.NV_texture_rectangle);
+
+ if (type != GL_COLOR ||
+ ctx->_ImageTransferState ||
+ ctx->Fog.Enabled ||
+ width > ctx->Const.MaxTextureRectSize ||
+ height > ctx->Const.MaxTextureRectSize) {
+ /* XXX avoid this fallback */
+ _swrast_CopyPixels(ctx, srcX, srcY, width, height, dstX, dstY, type);
+ return;
+ }
+
+ /* Most GL state applies to glCopyPixels, but a there's a few things
+ * we need to override:
+ */
+ _mesa_meta_begin(ctx, (META_RASTERIZATION |
+ META_SHADER |
+ META_TEXTURE |
+ META_TRANSFORM |
+ META_VERTEX |
+ META_VIEWPORT));
+
+ if (copypix->TexObj == 0) {
+ /* one-time setup */
+
+ /* create texture object */
+ _mesa_GenTextures(1, &copypix->TexObj);
+ _mesa_BindTexture(GL_TEXTURE_RECTANGLE, copypix->TexObj);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, filter);
+ _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, filter);
+ }
+ else {
+ _mesa_BindTexture(GL_TEXTURE_RECTANGLE, copypix->TexObj);
+ }
+
+ if (copypix->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArrays(1, &copypix->ArrayObj);
+ _mesa_BindVertexArray(copypix->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &copypix->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(copypix->verts),
+ copypix->verts, GL_STREAM_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(copypix->verts[0]),
+ (void*) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(copypix->verts[0]),
+ (void *) (3 * sizeof(GLfloat)));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(copypix->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO);
+ }
+
+ /* vertex positions, texcoords */
+ copypix->verts[0][0] = (GLfloat) dstX;
+ copypix->verts[0][1] = (GLfloat) dstY;
+ copypix->verts[0][2] = z;
+ copypix->verts[0][3] = 0.0F;
+ copypix->verts[0][4] = 0.0F;
+ copypix->verts[1][0] = (GLfloat) dstX1;
+ copypix->verts[1][1] = (GLfloat) dstY;
+ copypix->verts[1][2] = z;
+ copypix->verts[1][3] = (GLfloat) width;
+ copypix->verts[1][4] = 0.0F;
+ copypix->verts[2][0] = (GLfloat) dstX1;
+ copypix->verts[2][1] = (GLfloat) dstY1;
+ copypix->verts[2][2] = z;
+ copypix->verts[2][3] = (GLfloat) width;
+ copypix->verts[2][4] = (GLfloat) height;
+ copypix->verts[3][0] = (GLfloat) dstX;
+ copypix->verts[3][1] = (GLfloat) dstY1;
+ copypix->verts[3][2] = z;
+ copypix->verts[3][3] = 0.0F;
+ copypix->verts[3][4] = (GLfloat) height;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
+ sizeof(copypix->verts), copypix->verts);
+
+ /* copy framebuffer image to texture */
+ if (type == GL_COLOR) {
+ if (copypix->TexWidth == width &&
+ copypix->TexHeight == height &&
+ copypix->TexType == type) {
+ /* replace existing tex image */
+ _mesa_CopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0,
+ 0, 0, srcX, srcY, width, height);
+ }
+ else {
+ /* create new tex image */
+ _mesa_CopyTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA,
+ srcX, srcY, width, height, 0);
+ copypix->TexWidth = width;
+ copypix->TexHeight = height;
+ copypix->TexType = type;
+ }
+ }
+ else if (type == GL_DEPTH) {
+ /* TO-DO: Use a GL_DEPTH_COMPONENT texture and a fragment program/shader
+ * that replaces the fragment.z value.
+ */
+ }
+ else {
+ ASSERT(type == GL_STENCIL);
+ /* have to use sw fallback */
+ }
+
+ _mesa_Enable(GL_TEXTURE_RECTANGLE);
+
+ /* draw textured quad */
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_Disable(GL_TEXTURE_RECTANGLE);
+
+ _mesa_meta_end(ctx);
+}
+
+
+
+/**
+ * When the glDrawPixels() image size is greater than the max rectangle
+ * texture size we use this function to break the glDrawPixels() image
+ * into tiles which fit into the max texture size.
+ */
+static void
+tiled_draw_pixels(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels)
+{
+ const GLint maxSize = ctx->Const.MaxTextureRectSize;
+ struct gl_pixelstore_attrib tileUnpack = *unpack;
+ GLint i, j;
+
+ for (i = 0; i < width; i += maxSize) {
+ const GLint tileWidth = MIN2(maxSize, width - i);
+ const GLint tileX = (GLint) (x + i * ctx->Pixel.ZoomX);
+
+ tileUnpack.SkipPixels = unpack->SkipPixels + i;
+
+ for (j = 0; j < height; j += maxSize) {
+ const GLint tileHeight = MIN2(maxSize, height - j);
+ const GLint tileY = (GLint) (y + j * ctx->Pixel.ZoomY);
+
+ tileUnpack.SkipRows = unpack->SkipRows + j;
+
+ _mesa_meta_draw_pixels(ctx, tileX, tileY,
+ tileWidth, tileHeight,
+ format, type, &tileUnpack, pixels);
+ }
+ }
+}
+
+
+/**
+ * Meta implementation of ctx->Driver.DrawPixels() in terms
+ * of texture mapping and polygon rendering.
+ * Note: this function requires GL_ARB_texture_rectangle support.
+ */
+void
+_mesa_meta_draw_pixels(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels)
+{
+ const GLenum filter = GL_NEAREST;
+ struct drawpix_state *drawpix = &ctx->Meta->DrawPix;
+ const GLfloat z = ctx->Current.RasterPos[2];
+ const GLfloat x1 = x + width * ctx->Pixel.ZoomX;
+ const GLfloat y1 = y + height * ctx->Pixel.ZoomY;
+ const struct gl_pixelstore_attrib unpackSave = ctx->Unpack;
+ GLenum texIntFormat;
+ GLboolean fallback;
+
+ ASSERT(ctx->Extensions.NV_texture_rectangle);
+
+ /*
+ * Determine if we can do the glDrawPixels with texture mapping.
+ */
+ fallback = GL_FALSE;
+ if (ctx->_ImageTransferState ||
+ ctx->Fog.Enabled) {
+ fallback = GL_TRUE;
+ }
+
+ if (_mesa_is_color_format(format)) {
+ texIntFormat = GL_RGBA;
+ }
+ else {
+ fallback = GL_TRUE;
+ }
+
+ if (fallback) {
+ _swrast_DrawPixels(ctx, x, y, width, height,
+ format, type, unpack, pixels);
+ return;
+ }
+
+ /*
+ * Check image size against max texture size, draw as tiles if needed.
+ */
+ if (width > ctx->Const.MaxTextureRectSize ||
+ height > ctx->Const.MaxTextureRectSize) {
+ tiled_draw_pixels(ctx, x, y, width, height,
+ format, type, unpack, pixels);
+ return;
+ }
+
+ /* Most GL state applies to glDrawPixels, but a there's a few things
+ * we need to override:
+ */
+ _mesa_meta_begin(ctx, (META_RASTERIZATION |
+ META_SHADER |
+ META_TEXTURE |
+ META_TRANSFORM |
+ META_VERTEX |
+ META_VIEWPORT));
+
+ if (drawpix->TexObj == 0) {
+ /* one-time setup */
+
+ /* create texture object */
+ _mesa_GenTextures(1, &drawpix->TexObj);
+ _mesa_BindTexture(GL_TEXTURE_RECTANGLE, drawpix->TexObj);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, filter);
+ _mesa_TexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, filter);
+ }
+ else {
+ _mesa_BindTexture(GL_TEXTURE_RECTANGLE, drawpix->TexObj);
+ }
+
+ if (drawpix->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArrays(1, &drawpix->ArrayObj);
+ _mesa_BindVertexArray(drawpix->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &drawpix->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(drawpix->verts),
+ drawpix->verts, GL_STREAM_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(drawpix->verts[0]),
+ (void*) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(drawpix->verts[0]),
+ (void *) (3 * sizeof(GLfloat)));
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(drawpix->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, drawpix->VBO);
+ }
+
+ /* vertex positions, texcoords */
+ drawpix->verts[0][0] = (GLfloat) x;
+ drawpix->verts[0][1] = (GLfloat) y;
+ drawpix->verts[0][2] = z;
+ drawpix->verts[0][3] = 0.0F;
+ drawpix->verts[0][4] = 0.0F;
+ drawpix->verts[1][0] = (GLfloat) x1;
+ drawpix->verts[1][1] = (GLfloat) y;
+ drawpix->verts[1][2] = z;
+ drawpix->verts[1][3] = (GLfloat) width;
+ drawpix->verts[1][4] = 0.0F;
+ drawpix->verts[2][0] = (GLfloat) x1;
+ drawpix->verts[2][1] = (GLfloat) y1;
+ drawpix->verts[2][2] = z;
+ drawpix->verts[2][3] = (GLfloat) width;
+ drawpix->verts[2][4] = (GLfloat) height;
+ drawpix->verts[3][0] = (GLfloat) x;
+ drawpix->verts[3][1] = (GLfloat) y1;
+ drawpix->verts[3][2] = z;
+ drawpix->verts[3][3] = 0.0F;
+ drawpix->verts[3][4] = (GLfloat) height;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0,
+ sizeof(drawpix->verts), drawpix->verts);
+
+ /* set given unpack params */
+ ctx->Unpack = *unpack; /* XXX bufobj */
+
+ /* copy pixel data to texture */
+ if (drawpix->TexWidth == width &&
+ drawpix->TexHeight == height &&
+ drawpix->TexIntFormat == texIntFormat) {
+ /* replace existing tex image */
+ _mesa_TexSubImage2D(GL_TEXTURE_RECTANGLE, 0,
+ 0, 0, width, height, format, type, pixels);
+ }
+ else {
+ /* create new tex image */
+ _mesa_TexImage2D(GL_TEXTURE_RECTANGLE, 0, texIntFormat,
+ width, height, 0, format, type, pixels);
+ drawpix->TexWidth = width;
+ drawpix->TexHeight = height;
+ drawpix->TexIntFormat = texIntFormat;
+ }
+
+ /* restore unpack params */
+ ctx->Unpack = unpackSave; /* XXX bufobj */
+
+ _mesa_Enable(GL_TEXTURE_RECTANGLE);
+
+ /* draw textured quad */
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_Disable(GL_TEXTURE_RECTANGLE);
+
+ _mesa_meta_end(ctx);
+}
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
new file mode 100644
index 00000000000..a9c5f980432
--- /dev/null
+++ b/src/mesa/drivers/common/meta.h
@@ -0,0 +1,80 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef META_H
+#define META_H
+
+
+/**
+ * Flags passed to _mesa_meta_begin().
+ * XXX these flags may evolve...
+ */
+/*@{*/
+#define META_ALPHA_TEST 0x1
+#define META_BLEND 0x2 /**< includes logicop */
+#define META_COLOR_MASK 0x4
+#define META_DEPTH_TEST 0x8
+#define META_FOG 0x10
+#define META_RASTERIZATION 0x20
+#define META_SCISSOR 0x40
+#define META_SHADER 0x80
+#define META_STENCIL_TEST 0x100
+#define META_TRANSFORM 0x200 /**< modelview, projection */
+#define META_TEXTURE 0x400
+#define META_VERTEX 0x800
+#define META_VIEWPORT 0x1000
+#define META_ALL ~0x0
+/*@}*/
+
+
+extern void
+_mesa_meta_init(GLcontext *ctx);
+
+extern void
+_mesa_meta_free(GLcontext *ctx);
+
+extern void
+_mesa_meta_blit_framebuffer(GLcontext *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+extern void
+_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers);
+
+extern void
+_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint dstx, GLint dsty, GLenum type);
+
+extern void
+_mesa_meta_draw_pixels(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels);
+
+
+#endif /* META_H */
diff --git a/src/mesa/drivers/dri/common/.gitignore b/src/mesa/drivers/dri/common/.gitignore
new file mode 100644
index 00000000000..1edeb79fd12
--- /dev/null
+++ b/src/mesa/drivers/dri/common/.gitignore
@@ -0,0 +1 @@
+*.os
diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c
index fe183c2e870..cdbea344951 100644
--- a/src/mesa/drivers/dri/common/dri_metaops.c
+++ b/src/mesa/drivers/dri/common/dri_metaops.c
@@ -357,6 +357,7 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask)
GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
struct gl_array_object *arraySave = NULL;
+ GLfloat saved_near, saved_far;
if (!meta->clear.arrayObj)
meta_init_clear(meta);
@@ -370,8 +371,7 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask)
GL_POLYGON_BIT |
GL_STENCIL_BUFFER_BIT |
GL_TRANSFORM_BIT |
- GL_CURRENT_BIT |
- GL_VIEWPORT_BIT);
+ GL_CURRENT_BIT);
saved_active_texture = ctx->Texture.CurrentUnit;
/* Disable existing GL state we don't want to apply to a clear. */
@@ -440,6 +440,8 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask)
/* The ClearDepth value is unaffected by DepthRange, so do a default
* mapping.
*/
+ saved_near = ctx->Viewport.Near;
+ saved_far = ctx->Viewport.Far;
_mesa_DepthRange(0.0, 1.0);
/* Prepare the vertices, which are the same regardless of which buffer we're
@@ -519,6 +521,7 @@ meta_clear_tris(struct dri_metaops *meta, GLbitfield mask)
if (saved_shader_program)
_mesa_UseProgramObjectARB(saved_shader_program);
+ _mesa_DepthRange(saved_near, saved_far);
_mesa_PopAttrib();
/* restore current array object */
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 1d940603fa8..e48e10d7c06 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -778,7 +778,7 @@ dri2CreateNewScreen(int scrn, int fd,
if (driDriverAPI.InitScreen2 == NULL)
return NULL;
- psp = _mesa_malloc(sizeof(*psp));
+ psp = _mesa_calloc(sizeof(*psp));
if (!psp)
return NULL;
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index e308fd28311..08a97bb1110 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -752,6 +752,13 @@ static const char VertexAttrib4ubNV_names[] =
"";
#endif
+#if defined(need_GL_APPLE_texture_range)
+static const char TextureRangeAPPLE_names[] =
+ "iip\0" /* Parameter signature */
+ "glTextureRangeAPPLE\0"
+ "";
+#endif
+
#if defined(need_GL_SUN_vertex)
static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] =
"ffffffffffff\0" /* Parameter signature */
@@ -1567,6 +1574,13 @@ static const char FragmentLightivSGIX_names[] =
"";
#endif
+#if defined(need_GL_APPLE_texture_range)
+static const char GetTexParameterPointervAPPLE_names[] =
+ "iip\0" /* Parameter signature */
+ "glGetTexParameterPointervAPPLE\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_pixel_transform)
static const char PixelTransformParameterfvEXT_names[] =
"iip\0" /* Parameter signature */
@@ -2079,6 +2093,13 @@ static const char Uniform2fvARB_names[] =
"";
#endif
+#if defined(need_GL_APPLE_flush_buffer_range)
+static const char BufferParameteriAPPLE_names[] =
+ "iii\0" /* Parameter signature */
+ "glBufferParameteriAPPLE\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord3dvARB_names[] =
"ip\0" /* Parameter signature */
@@ -2803,6 +2824,13 @@ static const char IsProgramNV_names[] =
"";
#endif
+#if defined(need_GL_APPLE_flush_buffer_range)
+static const char FlushMappedBufferRangeAPPLE_names[] =
+ "iii\0" /* Parameter signature */
+ "glFlushMappedBufferRangeAPPLE\0"
+ "";
+#endif
+
#if defined(need_GL_SUN_triangle_list)
static const char ReplacementCodePointerSUN_names[] =
"iip\0" /* Parameter signature */
@@ -4973,6 +5001,22 @@ static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = {
};
#endif
+#if defined(need_GL_APPLE_flush_buffer_range)
+static const struct dri_extension_function GL_APPLE_flush_buffer_range_functions[] = {
+ { BufferParameteriAPPLE_names, BufferParameteriAPPLE_remap_index, -1 },
+ { FlushMappedBufferRangeAPPLE_names, FlushMappedBufferRangeAPPLE_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
+#if defined(need_GL_APPLE_texture_range)
+static const struct dri_extension_function GL_APPLE_texture_range_functions[] = {
+ { TextureRangeAPPLE_names, TextureRangeAPPLE_remap_index, -1 },
+ { GetTexParameterPointervAPPLE_names, GetTexParameterPointervAPPLE_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_APPLE_vertex_array_object)
static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = {
{ DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 },
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index dee67feb5ac..4e41860d8c8 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -605,7 +605,7 @@ fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
fbSurface *fs = Lookup_fbSurface(surface);
_eglUnlinkSurface(&fs->Base);
- if (!fs->Base.IsBound)
+ if (!_eglIsSurfaceBound(&fs->Base))
free(fs);
return EGL_TRUE;
}
@@ -616,7 +616,7 @@ fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context)
{
fbContext *fc = Lookup_fbContext(context);
_eglUnlinkContext(&fc->Base);
- if (!fc->Base.IsBound)
+ if (!_eglIsContextBound(&fc->Base))
free(fc);
return EGL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index 1bdb32049d7..f73cbbf88bb 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -40,6 +40,7 @@
#define I830_UPLOAD_BUFFERS 0x2
#define I830_UPLOAD_STIPPLE 0x4
#define I830_UPLOAD_INVARIENT 0x8
+#define I830_UPLOAD_RASTER_RULES 0x10
#define I830_UPLOAD_TEX(i) (0x10<<(i))
#define I830_UPLOAD_TEXBLEND(i) (0x100<<(i))
#define I830_UPLOAD_TEX_ALL (0x0f0)
@@ -99,6 +100,11 @@
#define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */
+enum {
+ I830_RASTER_RULES,
+ I830_RASTER_RULES_SIZE
+};
+
struct i830_texture_object
{
struct intel_texture_object intel;
@@ -112,6 +118,7 @@ struct i830_hw_state
GLuint Ctx[I830_CTX_SETUP_SIZE];
GLuint Buffer[I830_DEST_SETUP_SIZE];
GLuint Stipple[I830_STP_SETUP_SIZE];
+ GLuint RasterRules[I830_RASTER_RULES_SIZE];
GLuint Tex[I830_TEX_UNITS][I830_TEX_SETUP_SIZE];
GLuint TexBlend[I830_TEX_UNITS][I830_TEXBLEND_SIZE];
GLuint TexBlendWordsUsed[I830_TEX_UNITS];
@@ -197,6 +204,7 @@ extern void i830InitStateFuncs(struct dd_function_table *functions);
extern void i830EmitState(struct i830_context *i830);
extern void i830InitState(struct i830_context *i830);
+extern void i830_update_provoking_vertex(GLcontext *ctx);
/* i830_metaops.c
*/
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index db16871001d..ae1317029a2 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -420,8 +420,11 @@
#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
+#define LINE_STRIP_PROVOKE_VRTX_MASK (3<<6)
#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
+#define TRI_FAN_PROVOKE_VRTX_MASK (3<<3)
#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
+#define TRI_STRIP_PROVOKE_VRTX_MASK (3<<0)
#define TRI_STRIP_PROVOKE_VRTX(x) (x)
/* _3DSTATE_SCISSOR_ENABLE, p200 */
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 8ef6c9144f1..645ebe30577 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -1047,6 +1047,16 @@ i830_init_packets(struct i830_context *i830)
TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) |
TEXBIND_SET0(TEXCOORDSRC_VTXSET_0));
+ i830->state.RasterRules[I830_RASTER_RULES] = (_3DSTATE_RASTER_RULES_CMD |
+ ENABLE_POINT_RASTER_RULE |
+ OGL_POINT_RASTER_RULE |
+ ENABLE_LINE_STRIP_PROVOKE_VRTX |
+ ENABLE_TRI_FAN_PROVOKE_VRTX |
+ ENABLE_TRI_STRIP_PROVOKE_VRTX |
+ LINE_STRIP_PROVOKE_VRTX(1) |
+ TRI_FAN_PROVOKE_VRTX(2) |
+ TRI_STRIP_PROVOKE_VRTX(2));
+
i830->state.Stipple[I830_STPREG_ST0] = _3DSTATE_STIPPLE;
@@ -1058,6 +1068,27 @@ i830_init_packets(struct i830_context *i830)
i830->state.Buffer[I830_DESTREG_SR2] = 0;
}
+void
+i830_update_provoking_vertex(GLcontext * ctx)
+{
+ struct i830_context *i830 = i830_context(ctx);
+
+ I830_STATECHANGE(i830, I830_UPLOAD_RASTER_RULES);
+ i830->state.RasterRules[I830_RASTER_RULES] &= ~(LINE_STRIP_PROVOKE_VRTX_MASK |
+ TRI_FAN_PROVOKE_VRTX_MASK |
+ TRI_STRIP_PROVOKE_VRTX_MASK);
+
+ /* _NEW_LIGHT */
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) {
+ i830->state.RasterRules[I830_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(1) |
+ TRI_FAN_PROVOKE_VRTX(2) |
+ TRI_STRIP_PROVOKE_VRTX(2));
+ } else {
+ i830->state.RasterRules[I830_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(0) |
+ TRI_FAN_PROVOKE_VRTX(1) |
+ TRI_STRIP_PROVOKE_VRTX(0));
+ }
+}
void
i830InitStateFuncs(struct dd_function_table *functions)
@@ -1101,6 +1132,7 @@ i830InitState(struct i830_context *i830)
i830->current = &i830->state;
i830->state.emitted = 0;
i830->state.active = (I830_UPLOAD_INVARIENT |
+ I830_UPLOAD_RASTER_RULES |
I830_UPLOAD_TEXBLEND(0) |
I830_UPLOAD_STIPPLE |
I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS);
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 9c6f891dd32..983f6724c98 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -299,7 +299,7 @@ i830_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(30, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(29, IGNORE_CLIPRECTS);
OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
OUT_BATCH(0);
@@ -351,15 +351,6 @@ i830_emit_invarient_state(struct intel_context *intel)
OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(3));
- OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
- ENABLE_POINT_RASTER_RULE |
- OGL_POINT_RASTER_RULE |
- ENABLE_LINE_STRIP_PROVOKE_VRTX |
- ENABLE_TRI_FAN_PROVOKE_VRTX |
- ENABLE_TRI_STRIP_PROVOKE_VRTX |
- LINE_STRIP_PROVOKE_VRTX(1) |
- TRI_FAN_PROVOKE_VRTX(2) | TRI_STRIP_PROVOKE_VRTX(2));
-
OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM);
OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE);
@@ -394,6 +385,9 @@ get_state_size(struct i830_hw_state *state)
if (dirty & I830_UPLOAD_INVARIENT)
sz += 40 * sizeof(int);
+ if (dirty & I830_UPLOAD_RASTER_RULES)
+ sz += sizeof(state->RasterRules);
+
if (dirty & I830_UPLOAD_CTX)
sz += sizeof(state->Ctx);
@@ -486,6 +480,11 @@ i830_emit_state(struct intel_context *intel)
i830_emit_invarient_state(intel);
}
+ if (dirty & I830_UPLOAD_RASTER_RULES) {
+ DBG("I830_UPLOAD_RASTER_RULES:\n");
+ emit(intel, state->RasterRules, sizeof(state->RasterRules));
+ }
+
if (dirty & I830_UPLOAD_CTX) {
DBG("I830_UPLOAD_CTX:\n");
emit(intel, state->Ctx, sizeof(state->Ctx));
@@ -737,6 +736,13 @@ i830_assert_not_dirty( struct intel_context *intel )
assert(!get_dirty(state));
}
+static void
+i830_invalidate_state(struct intel_context *intel, GLuint new_state)
+{
+ if (new_state & _NEW_LIGHT)
+ i830_update_provoking_vertex(&intel->ctx);
+}
+
void
i830InitVtbl(struct i830_context *i830)
{
@@ -752,4 +758,5 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
i830->intel.vtbl.finish_batch = intel_finish_vb;
+ i830->intel.vtbl.invalidate_state = i830_invalidate_state;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 367d2a3b648..bb08cf8d18f 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -75,6 +75,10 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))
i915_update_fog(ctx);
+ if (new_state & (_NEW_STENCIL | _NEW_BUFFERS | _NEW_POLYGON))
+ i915_update_stencil(ctx);
+ if (new_state & (_NEW_LIGHT))
+ i915_update_provoking_vertex(ctx);
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 87bbf5f9271..8de4a9d0d36 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -48,6 +48,7 @@
#define I915_UPLOAD_FOG 0x20
#define I915_UPLOAD_INVARIENT 0x40
#define I915_UPLOAD_DEFAULTS 0x80
+#define I915_UPLOAD_RASTER_RULES 0x100
#define I915_UPLOAD_TEX(i) (0x00010000<<(i))
#define I915_UPLOAD_TEX_ALL (0x00ff0000)
#define I915_UPLOAD_TEX_0_SHIFT 16
@@ -82,7 +83,9 @@
#define I915_CTXREG_IAB 6
#define I915_CTXREG_BLENDCOLOR0 7
#define I915_CTXREG_BLENDCOLOR1 8
-#define I915_CTX_SETUP_SIZE 9
+#define I915_CTXREG_BF_STENCIL_OPS 9
+#define I915_CTXREG_BF_STENCIL_MASKS 10
+#define I915_CTX_SETUP_SIZE 11
#define I915_FOGREG_COLOR 0
#define I915_FOGREG_MODE0 1
@@ -110,6 +113,10 @@
#define I915_DEFREG_Z1 5
#define I915_DEF_SETUP_SIZE 6
+enum {
+ I915_RASTER_RULES,
+ I915_RASTER_RULES_SETUP_SIZE,
+};
#define I915_MAX_CONSTANT 32
#define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT))
@@ -206,6 +213,7 @@ struct i915_hw_state
GLuint Stipple[I915_STP_SETUP_SIZE];
GLuint Fog[I915_FOG_SETUP_SIZE];
GLuint Defaults[I915_DEF_SETUP_SIZE];
+ GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
GLuint Constant[I915_CONSTANT_SIZE];
GLuint ConstantSize;
@@ -321,6 +329,8 @@ extern void i915_print_ureg(const char *msg, GLuint ureg);
extern void i915InitStateFunctions(struct dd_function_table *functions);
extern void i915InitState(struct i915_context *i915);
extern void i915_update_fog(GLcontext * ctx);
+extern void i915_update_stencil(GLcontext * ctx);
+extern void i915_update_provoking_vertex(GLcontext *ctx);
/*======================================================================
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index 84db58ea950..b5fa7fddb96 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -86,8 +86,10 @@
#define BFM_ENABLE_STENCIL_WRITE_MASK (1<<16)
#define BFM_STENCIL_TEST_MASK_SHIFT 8
#define BFM_STENCIL_TEST_MASK_MASK (0xff<<8)
+#define BFM_STENCIL_TEST_MASK(x) (((x)&0xff) << 8)
#define BFM_STENCIL_WRITE_MASK_SHIFT 0
#define BFM_STENCIL_WRITE_MASK_MASK (0xff<<0)
+#define BFM_STENCIL_WRITE_MASK(x) ((x)&0xff)
@@ -295,7 +297,9 @@
#define TEXKILL_4D (1<<9)
#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
+#define LINE_STRIP_PROVOKE_VRTX_MASK (3 << 6)
#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
+#define TRI_FAN_PROVOKE_VRTX_MASK (3 << 3)
#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
/* _3DSTATE_SCISSOR_ENABLE, p256 */
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 814fb59fd34..b60efea75bd 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -48,73 +48,119 @@
#define FILE_DEBUG_FLAG DEBUG_STATE
-static void
-i915StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref,
- GLuint mask)
+void
+i915_update_stencil(GLcontext * ctx)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
- int test = intel_translate_compare_func(func);
+ GLuint front_ref, front_writemask, front_mask;
+ GLenum front_func, front_fail, front_pass_z_fail, front_pass_z_pass;
+ GLuint back_ref, back_writemask, back_mask;
+ GLenum back_func, back_fail, back_pass_z_fail, back_pass_z_pass;
- mask = mask & 0xff;
-
- DBG("%s : func: %s, ref : 0x%x, mask: 0x%x\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(func), ref, mask);
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ /* The 915 considers CW to be "front" for two-sided stencil, so choose
+ * appropriately.
+ */
+ /* _NEW_POLYGON | _NEW_STENCIL */
+ if (ctx->Polygon.FrontFace == GL_CW) {
+ front_ref = ctx->Stencil.Ref[0];
+ front_mask = ctx->Stencil.ValueMask[0];
+ front_writemask = ctx->Stencil.WriteMask[0];
+ front_func = ctx->Stencil.Function[0];
+ front_fail = ctx->Stencil.FailFunc[0];
+ front_pass_z_fail = ctx->Stencil.ZFailFunc[0];
+ front_pass_z_pass = ctx->Stencil.ZPassFunc[0];
+ back_ref = ctx->Stencil.Ref[ctx->Stencil._BackFace];
+ back_mask = ctx->Stencil.ValueMask[ctx->Stencil._BackFace];
+ back_writemask = ctx->Stencil.WriteMask[ctx->Stencil._BackFace];
+ back_func = ctx->Stencil.Function[ctx->Stencil._BackFace];
+ back_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace];
+ back_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace];
+ back_pass_z_pass = ctx->Stencil.ZPassFunc[ctx->Stencil._BackFace];
+ } else {
+ front_ref = ctx->Stencil.Ref[ctx->Stencil._BackFace];
+ front_mask = ctx->Stencil.ValueMask[ctx->Stencil._BackFace];
+ front_writemask = ctx->Stencil.WriteMask[ctx->Stencil._BackFace];
+ front_func = ctx->Stencil.Function[ctx->Stencil._BackFace];
+ front_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace];
+ front_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace];
+ front_pass_z_pass = ctx->Stencil.ZPassFunc[ctx->Stencil._BackFace];
+ back_ref = ctx->Stencil.Ref[0];
+ back_mask = ctx->Stencil.ValueMask[0];
+ back_writemask = ctx->Stencil.WriteMask[0];
+ back_func = ctx->Stencil.Function[0];
+ back_fail = ctx->Stencil.FailFunc[0];
+ back_pass_z_fail = ctx->Stencil.ZFailFunc[0];
+ back_pass_z_pass = ctx->Stencil.ZPassFunc[0];
+ }
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK;
+ /* Set front state. */
+ i915->state.Ctx[I915_CTXREG_STATE4] &= ~(MODE4_ENABLE_STENCIL_TEST_MASK |
+ MODE4_ENABLE_STENCIL_WRITE_MASK);
i915->state.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK |
- STENCIL_TEST_MASK(mask));
+ ENABLE_STENCIL_WRITE_MASK |
+ STENCIL_TEST_MASK(front_mask) |
+ STENCIL_WRITE_MASK(front_writemask));
i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_REF_MASK |
- S5_STENCIL_TEST_FUNC_MASK);
+ S5_STENCIL_TEST_FUNC_MASK |
+ S5_STENCIL_FAIL_MASK |
+ S5_STENCIL_PASS_Z_FAIL_MASK |
+ S5_STENCIL_PASS_Z_PASS_MASK);
+
+ i915->state.Ctx[I915_CTXREG_LIS5] |=
+ (front_ref << S5_STENCIL_REF_SHIFT) |
+ (intel_translate_compare_func(front_func) << S5_STENCIL_TEST_FUNC_SHIFT) |
+ (intel_translate_stencil_op(front_fail) << S5_STENCIL_FAIL_SHIFT) |
+ (intel_translate_stencil_op(front_pass_z_fail) <<
+ S5_STENCIL_PASS_Z_FAIL_SHIFT) |
+ (intel_translate_stencil_op(front_pass_z_pass) <<
+ S5_STENCIL_PASS_Z_PASS_SHIFT);
+
+ /* Set back state if different from front. */
+ if (ctx->Stencil._TestTwoSide) {
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] &=
+ ~(BFO_STENCIL_REF_MASK |
+ BFO_STENCIL_TEST_MASK |
+ BFO_STENCIL_FAIL_MASK |
+ BFO_STENCIL_PASS_Z_FAIL_MASK |
+ BFO_STENCIL_PASS_Z_PASS_MASK);
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] |= BFO_STENCIL_TWO_SIDE |
+ (back_ref << BFO_STENCIL_REF_SHIFT) |
+ (intel_translate_compare_func(back_func) << BFO_STENCIL_TEST_SHIFT) |
+ (intel_translate_stencil_op(back_fail) << BFO_STENCIL_FAIL_SHIFT) |
+ (intel_translate_stencil_op(back_pass_z_fail) <<
+ BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
+ (intel_translate_stencil_op(back_pass_z_pass) <<
+ BFO_STENCIL_PASS_Z_PASS_SHIFT);
+
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] &=
+ ~(BFM_STENCIL_TEST_MASK_MASK |
+ BFM_STENCIL_WRITE_MASK_MASK);
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] |=
+ BFM_STENCIL_TEST_MASK(back_mask) |
+ BFM_STENCIL_WRITE_MASK(back_writemask);
+ } else {
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] &= ~BFO_STENCIL_TWO_SIDE;
+ }
+}
- i915->state.Ctx[I915_CTXREG_LIS5] |= ((ref << S5_STENCIL_REF_SHIFT) |
- (test <<
- S5_STENCIL_TEST_FUNC_SHIFT));
+static void
+i915StencilFuncSeparate(GLcontext * ctx, GLenum face, GLenum func, GLint ref,
+ GLuint mask)
+{
}
static void
i915StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
{
- struct i915_context *i915 = I915_CONTEXT(ctx);
-
- DBG("%s : mask 0x%x\n", __FUNCTION__, mask);
-
- mask = mask & 0xff;
-
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
- i915->state.Ctx[I915_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK;
- i915->state.Ctx[I915_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK |
- STENCIL_WRITE_MASK(mask));
}
-
static void
i915StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail,
GLenum zpass)
{
- struct i915_context *i915 = I915_CONTEXT(ctx);
- int fop = intel_translate_stencil_op(fail);
- int dfop = intel_translate_stencil_op(zfail);
- int dpop = intel_translate_stencil_op(zpass);
-
-
- DBG("%s: fail : %s, zfail: %s, zpass : %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(fail),
- _mesa_lookup_enum_by_nr(zfail), _mesa_lookup_enum_by_nr(zpass));
-
- I915_STATECHANGE(i915, I915_UPLOAD_CTX);
-
- i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_FAIL_MASK |
- S5_STENCIL_PASS_Z_FAIL_MASK |
- S5_STENCIL_PASS_Z_PASS_MASK);
-
- i915->state.Ctx[I915_CTXREG_LIS5] |= ((fop << S5_STENCIL_FAIL_SHIFT) |
- (dfop <<
- S5_STENCIL_PASS_Z_FAIL_SHIFT) |
- (dpop <<
- S5_STENCIL_PASS_Z_PASS_SHIFT));
}
static void
@@ -945,6 +991,17 @@ i915_init_packets(struct i915_context *i915)
_3DSTATE_CONST_BLEND_COLOR_CMD;
i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] = 0;
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_MASKS] =
+ _3DSTATE_BACKFACE_STENCIL_MASKS |
+ BFM_ENABLE_STENCIL_TEST_MASK |
+ BFM_ENABLE_STENCIL_WRITE_MASK |
+ (0xff << BFM_STENCIL_WRITE_MASK_SHIFT) |
+ (0xff << BFM_STENCIL_TEST_MASK_SHIFT);
+ i915->state.Ctx[I915_CTXREG_BF_STENCIL_OPS] =
+ _3DSTATE_BACKFACE_STENCIL_OPS |
+ BFO_ENABLE_STENCIL_REF |
+ BFO_ENABLE_STENCIL_FUNCS |
+ BFO_ENABLE_STENCIL_TWO_SIDE;
}
{
@@ -976,6 +1033,13 @@ i915_init_packets(struct i915_context *i915)
i915->state.Buffer[I915_DESTREG_SR2] = 0;
}
+ i915->state.RasterRules[I915_RASTER_RULES] = _3DSTATE_RASTER_RULES_CMD |
+ ENABLE_POINT_RASTER_RULE |
+ OGL_POINT_RASTER_RULE |
+ ENABLE_LINE_STRIP_PROVOKE_VRTX |
+ ENABLE_TRI_FAN_PROVOKE_VRTX |
+ LINE_STRIP_PROVOKE_VRTX(1) |
+ TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D;
#if 0
{
@@ -996,7 +1060,33 @@ i915_init_packets(struct i915_context *i915)
i915->state.active = (I915_UPLOAD_PROGRAM |
I915_UPLOAD_STIPPLE |
I915_UPLOAD_CTX |
- I915_UPLOAD_BUFFERS | I915_UPLOAD_INVARIENT);
+ I915_UPLOAD_BUFFERS |
+ I915_UPLOAD_INVARIENT |
+ I915_UPLOAD_RASTER_RULES);
+}
+
+void
+i915_update_provoking_vertex(GLcontext * ctx)
+{
+ struct i915_context *i915 = I915_CONTEXT(ctx);
+
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ i915->state.Ctx[I915_CTXREG_LIS6] &= ~(S6_TRISTRIP_PV_MASK);
+
+ I915_STATECHANGE(i915, I915_UPLOAD_RASTER_RULES);
+ i915->state.RasterRules[I915_RASTER_RULES] &= ~(LINE_STRIP_PROVOKE_VRTX_MASK |
+ TRI_FAN_PROVOKE_VRTX_MASK);
+
+ /* _NEW_LIGHT */
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) {
+ i915->state.RasterRules[I915_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(1) |
+ TRI_FAN_PROVOKE_VRTX(2));
+ i915->state.Ctx[I915_CTXREG_LIS6] |= (2 << S6_TRISTRIP_PV_SHIFT);
+ } else {
+ i915->state.RasterRules[I915_RASTER_RULES] |= (LINE_STRIP_PROVOKE_VRTX(0) |
+ TRI_FAN_PROVOKE_VRTX(1));
+ i915->state.Ctx[I915_CTXREG_LIS6] |= (0 << S6_TRISTRIP_PV_SHIFT);
+ }
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index fe1be93a6d0..9a723d3cd73 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -176,7 +176,7 @@ i915_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(20, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(17, IGNORE_CLIPRECTS);
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -200,14 +200,6 @@ i915_emit_invarient_state(struct intel_context *intel)
CSB_TCB(3, 3) |
CSB_TCB(4, 4) | CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
- OUT_BATCH(_3DSTATE_RASTER_RULES_CMD |
- ENABLE_POINT_RASTER_RULE |
- OGL_POINT_RASTER_RULE |
- ENABLE_LINE_STRIP_PROVOKE_VRTX |
- ENABLE_TRI_FAN_PROVOKE_VRTX |
- LINE_STRIP_PROVOKE_VRTX(1) |
- TRI_FAN_PROVOKE_VRTX(2) | ENABLE_TEXKILL_3D_4D | TEXKILL_4D);
-
/* Need to initialize this to zero.
*/
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (0));
@@ -225,11 +217,6 @@ i915_emit_invarient_state(struct intel_context *intel)
OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */
OUT_BATCH(0);
-
- /* Don't support twosided stencil yet */
- OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
- OUT_BATCH(0);
-
ADVANCE_BATCH();
}
@@ -263,6 +250,9 @@ get_state_size(struct i915_hw_state *state)
if (dirty & I915_UPLOAD_INVARIENT)
sz += 30 * 4;
+ if (dirty & I915_UPLOAD_RASTER_RULES)
+ sz += sizeof(state->RasterRules);
+
if (dirty & I915_UPLOAD_CTX)
sz += sizeof(state->Ctx);
@@ -371,6 +361,12 @@ i915_emit_state(struct intel_context *intel)
i915_emit_invarient_state(intel);
}
+ if (dirty & I915_UPLOAD_RASTER_RULES) {
+ if (INTEL_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "I915_UPLOAD_RASTER_RULES:\n");
+ emit(intel, state->RasterRules, sizeof(state->RasterRules));
+ }
+
if (dirty & I915_UPLOAD_CTX) {
if (INTEL_DEBUG & DEBUG_STATE)
fprintf(stderr, "I915_UPLOAD_CTX:\n");
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 00a42111da0..128afb56866 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -43,6 +43,7 @@ DRIVER_SOURCES = \
brw_clip_util.c \
brw_context.c \
brw_curbe.c \
+ brw_disasm.c \
brw_draw.c \
brw_draw_upload.c \
brw_eu.c \
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index 54d30a3f422..20a927cf386 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -166,7 +166,8 @@ static void upload_clip_prog(struct brw_context *brw)
/* _NEW_POLYGON */
if (key.primitive == GL_TRIANGLES) {
- if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
+ if (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
else {
GLuint fill_front = CLIP_CULL;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 12e8548df1f..957df441ab0 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -100,6 +100,8 @@ struct brw_clip_compile {
struct brw_reg fixed_planes;
struct brw_reg plane_equation;
+
+ struct brw_reg ff_sync;
} reg;
/* 3 different ways of expressing vertex size:
@@ -173,4 +175,5 @@ struct brw_reg get_tmp( struct brw_clip_compile *c );
void brw_clip_project_position(struct brw_clip_compile *c,
struct brw_reg pos );
void brw_clip_ff_sync(struct brw_clip_compile *c);
+void brw_clip_init_ff_sync(struct brw_clip_compile *c);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index 9abd0642aa2..048ca620fab 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -85,6 +85,10 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
i++;
}
+ if (c->need_ff_sync) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
c->first_tmp = i;
c->last_tmp = i;
@@ -246,8 +250,6 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
- if (c->need_ff_sync)
- brw_clip_ff_sync(c);
not_culled = brw_IF(p, BRW_EXECUTE_1);
{
brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE);
@@ -265,6 +267,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
void brw_emit_line_clip( struct brw_clip_compile *c )
{
brw_clip_line_alloc_regs(c);
+ brw_clip_init_ff_sync(c);
if (c->key.do_flat_shading)
brw_clip_copy_colors(c, 0, 1);
diff --git a/src/mesa/drivers/dri/i965/brw_clip_point.c b/src/mesa/drivers/dri/i965/brw_clip_point.c
index 97382991686..8458f61c5a0 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_point.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_point.c
@@ -50,7 +50,7 @@ void brw_emit_point_clip( struct brw_clip_compile *c )
/* Send an empty message to kill the thread:
*/
brw_clip_tri_alloc_regs(c, 0);
- if (c->need_ff_sync)
- brw_clip_ff_sync(c);
+ brw_clip_init_ff_sync(c);
+
brw_clip_kill_thread(c);
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 4c2d655fb10..0efd77225e2 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -119,6 +119,11 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
i++;
}
+ if (c->need_ff_sync) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
+
c->first_tmp = i;
c->last_tmp = i;
@@ -563,6 +568,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
brw_clip_tri_init_vertices(c);
brw_clip_init_clipmask(c);
+ brw_clip_init_ff_sync(c);
/* if -ve rhw workaround bit is set,
do cliptest */
@@ -589,8 +595,6 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
else
maybe_do_clip_tri(c);
- if (c->need_ff_sync)
- brw_clip_ff_sync(c);
brw_clip_tri_emit_polygon(c);
/* Send an empty message to kill the thread:
diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
index 26950383c1b..ad1bfa435fb 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
@@ -453,6 +453,7 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c )
brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
brw_clip_tri_init_vertices(c);
+ brw_clip_init_ff_sync(c);
assert(c->offset[VERT_RESULT_EDGE]);
@@ -496,8 +497,6 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c )
}
brw_ENDIF(p, do_clip);
- if (c->need_ff_sync)
- brw_clip_ff_sync(c);
emit_unfilled_primitives(c);
brw_clip_kill_thread(c);
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index e09efc07ed4..5a73abdfee9 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -213,6 +213,8 @@ void brw_clip_emit_vue(struct brw_clip_compile *c,
struct brw_compile *p = &c->func;
GLuint start = c->last_mrf;
+ brw_clip_ff_sync(c);
+
assert(!(allocate && eot));
/* Cycle through mrf regs - probably futile as we have to wait for
@@ -263,6 +265,7 @@ void brw_clip_kill_thread(struct brw_clip_compile *c)
{
struct brw_compile *p = &c->func;
+ brw_clip_ff_sync(c);
/* Send an empty message to kill the thread and release any
* allocated urb entry:
*/
@@ -356,17 +359,38 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c )
void brw_clip_ff_sync(struct brw_clip_compile *c)
{
+ if (c->need_ff_sync) {
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *need_ff_sync;
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
+ need_ff_sync = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
+ brw_ff_sync(p,
+ c->reg.R0,
+ 0,
+ c->reg.R0,
+ 1,
+ 1, /* used */
+ 1, /* msg length */
+ 1, /* response length */
+ 0, /* eot */
+ 1, /* write compelete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+ }
+ brw_ENDIF(p, need_ff_sync);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+}
+
+void brw_clip_init_ff_sync(struct brw_clip_compile *c)
+{
+ if (c->need_ff_sync) {
struct brw_compile *p = &c->func;
- brw_ff_sync(p,
- c->reg.R0,
- 0,
- c->reg.R0,
- 1,
- 1, /* used */
- 1, /* msg length */
- 1, /* response length */
- 0, /* eot */
- 1, /* write compelete */
- 0, /* urb offset */
- BRW_URB_SWIZZLE_NONE);
+
+ brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
+ }
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 57ddf75413a..847c44ed83a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -143,6 +143,7 @@ struct brw_context;
#define BRW_NEW_DEPTH_BUFFER 0x20000
#define BRW_NEW_NR_WM_SURFACES 0x40000
#define BRW_NEW_NR_VS_SURFACES 0x80000
+#define BRW_NEW_INDEX_BUFFER 0x100000
struct brw_state_flags {
/** State update flags signalled by mesa internals */
@@ -438,9 +439,13 @@ struct brw_query_object {
unsigned int count;
};
+
+/**
+ * brw_context is derived from intel_context.
+ */
struct brw_context
{
- struct intel_context intel;
+ struct intel_context intel; /**< base class, must be first field */
GLuint primitive;
GLboolean emit_state_always;
@@ -475,6 +480,9 @@ struct brw_context
struct {
struct brw_vertex_element inputs[VERT_ATTRIB_MAX];
+ struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
+ GLuint nr_enabled;
+
#define BRW_NR_UPLOAD_BUFS 17
#define BRW_UPLOAD_INIT_SIZE (128*1024)
@@ -498,8 +506,15 @@ struct brw_context
*/
const struct _mesa_index_buffer *ib;
+ /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */
dri_bo *bo;
unsigned int offset;
+ unsigned int size;
+ /* Offset to index buffer index to use in CMD_3D_PRIM so that we can
+ * avoid re-uploading the IB packet over and over if we're actually
+ * referencing the same index buffer.
+ */
+ unsigned int start_vertex_offset;
} ib;
/* Active vertex program:
@@ -706,6 +721,8 @@ void brw_upload_urb_fence(struct brw_context *brw);
*/
void brw_upload_cs_urb_state(struct brw_context *brw);
+/* brw_disasm.c */
+int brw_disasm (FILE *file, struct brw_instruction *inst);
/*======================================================================
* Inline conversion functions. These are better-typed than the
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index d166250b4fe..78d457ad2be 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -471,8 +471,9 @@
#define BRW_CONDITIONAL_GE 4
#define BRW_CONDITIONAL_L 5
#define BRW_CONDITIONAL_LE 6
-#define BRW_CONDITIONAL_C 7
+#define BRW_CONDITIONAL_R 7
#define BRW_CONDITIONAL_O 8
+#define BRW_CONDITIONAL_U 9
#define BRW_DEBUG_NONE 0
#define BRW_DEBUG_BREAKPOINT 1
@@ -512,6 +513,7 @@
#define BRW_OPCODE_RSL 11
#define BRW_OPCODE_ASR 12
#define BRW_OPCODE_CMP 16
+#define BRW_OPCODE_CMPN 17
#define BRW_OPCODE_JMPI 32
#define BRW_OPCODE_IF 34
#define BRW_OPCODE_IFF 35
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
new file mode 100644
index 00000000000..9fef230507f
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -0,0 +1,903 @@
+/*
+ * Copyright © 2008 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <getopt.h>
+#include <unistd.h>
+#include <stdarg.h>
+
+#include "main/mtypes.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+
+struct {
+ char *name;
+ int nsrc;
+ int ndst;
+} opcode[128] = {
+ [BRW_OPCODE_MOV] = { .name = "mov", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_FRC] = { .name = "frc", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDU] = { .name = "rndu", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDD] = { .name = "rndd", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDE] = { .name = "rnde", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDZ] = { .name = "rndz", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_NOT] = { .name = "not", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_LZD] = { .name = "lzd", .nsrc = 1, .ndst = 1 },
+
+ [BRW_OPCODE_MUL] = { .name = "mul", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 },
+
+ [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SEL] = { .name = "sel", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_AND] = { .name = "and", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_OR] = { .name = "or", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_XOR] = { .name = "xor", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SHR] = { .name = "shr", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SHL] = { .name = "shl", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_ASR] = { .name = "asr", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_CMP] = { .name = "cmp", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 },
+
+ [BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 },
+ [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 },
+ [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_PUSH] = { .name = "push", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_MRESTORE] = { .name = "mrest", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_POP] = { .name = "pop", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_WAIT] = { .name = "wait", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_DO] = { .name = "do", .nsrc = 0, .ndst = 0 },
+ [BRW_OPCODE_ENDIF] = { .name = "endif", .nsrc = 2, .ndst = 0 },
+};
+
+char *conditional_modifier[16] = {
+ [BRW_CONDITIONAL_NONE] = "",
+ [BRW_CONDITIONAL_Z] = ".e",
+ [BRW_CONDITIONAL_NZ] = ".ne",
+ [BRW_CONDITIONAL_G] = ".g",
+ [BRW_CONDITIONAL_GE] = ".ge",
+ [BRW_CONDITIONAL_L] = ".l",
+ [BRW_CONDITIONAL_LE] = ".le",
+ [BRW_CONDITIONAL_R] = ".r",
+ [BRW_CONDITIONAL_O] = ".o",
+ [BRW_CONDITIONAL_U] = ".u",
+};
+
+char *negate[2] = {
+ [0] = "",
+ [1] = "-",
+};
+
+char *_abs[2] = {
+ [0] = "",
+ [1] = "(abs)",
+};
+
+char *vert_stride[16] = {
+ [0] = "0",
+ [1] = "1",
+ [2] = "2",
+ [3] = "4",
+ [4] = "8",
+ [5] = "16",
+ [6] = "32",
+ [15] = "VxH",
+};
+
+char *width[8] = {
+ [0] = "1",
+ [1] = "2",
+ [2] = "4",
+ [3] = "8",
+ [4] = "16",
+};
+
+char *horiz_stride[4] = {
+ [0] = "0",
+ [1] = "1",
+ [2] = "2",
+ [3] = "4"
+};
+
+char *chan_sel[4] = {
+ [0] = "x",
+ [1] = "y",
+ [2] = "z",
+ [3] = "w",
+};
+
+char *dest_condmod[16] = {
+};
+
+char *debug_ctrl[2] = {
+ [0] = "",
+ [1] = ".breakpoint"
+};
+
+char *saturate[2] = {
+ [0] = "",
+ [1] = ".sat"
+};
+
+char *exec_size[8] = {
+ [0] = "1",
+ [1] = "2",
+ [2] = "4",
+ [3] = "8",
+ [4] = "16",
+ [5] = "32"
+};
+
+char *pred_inv[2] = {
+ [0] = "+",
+ [1] = "-"
+};
+
+char *pred_ctrl_align16[16] = {
+ [1] = "",
+ [2] = ".x",
+ [3] = ".y",
+ [4] = ".z",
+ [5] = ".w",
+ [6] = ".any4h",
+ [7] = ".all4h",
+};
+
+char *pred_ctrl_align1[16] = {
+ [1] = "",
+ [2] = ".anyv",
+ [3] = ".allv",
+ [4] = ".any2h",
+ [5] = ".all2h",
+ [6] = ".any4h",
+ [7] = ".all4h",
+ [8] = ".any8h",
+ [9] = ".all8h",
+ [10] = ".any16h",
+ [11] = ".all16h",
+};
+
+char *thread_ctrl[4] = {
+ [0] = "",
+ [2] = "switch"
+};
+
+char *compr_ctrl[4] = {
+ [0] = "",
+ [1] = "sechalf",
+ [2] = "compr",
+};
+
+char *dep_ctrl[4] = {
+ [0] = "",
+ [1] = "NoDDClr",
+ [2] = "NoDDChk",
+ [3] = "NoDDClr,NoDDChk",
+};
+
+char *mask_ctrl[4] = {
+ [0] = "",
+ [1] = "nomask",
+};
+
+char *access_mode[2] = {
+ [0] = "align1",
+ [1] = "align16",
+};
+
+char *reg_encoding[8] = {
+ [0] = "UD",
+ [1] = "D",
+ [2] = "UW",
+ [3] = "W",
+ [4] = "UB",
+ [5] = "B",
+ [7] = "F"
+};
+
+char *imm_encoding[8] = {
+ [0] = "UD",
+ [1] = "D",
+ [2] = "UW",
+ [3] = "W",
+ [5] = "VF",
+ [5] = "V",
+ [7] = "F"
+};
+
+char *reg_file[4] = {
+ [0] = "A",
+ [1] = "g",
+ [2] = "m",
+ [3] = "imm",
+};
+
+char *writemask[16] = {
+ [0x0] = ".",
+ [0x1] = ".x",
+ [0x2] = ".y",
+ [0x3] = ".xy",
+ [0x4] = ".z",
+ [0x5] = ".xz",
+ [0x6] = ".yz",
+ [0x7] = ".xyz",
+ [0x8] = ".w",
+ [0x9] = ".xw",
+ [0xa] = ".yw",
+ [0xb] = ".xyw",
+ [0xc] = ".zw",
+ [0xd] = ".xzw",
+ [0xe] = ".yzw",
+ [0xf] = "",
+};
+
+char *end_of_thread[2] = {
+ [0] = "",
+ [1] = "EOT"
+};
+
+char *target_function[16] = {
+ [BRW_MESSAGE_TARGET_NULL] = "null",
+ [BRW_MESSAGE_TARGET_MATH] = "math",
+ [BRW_MESSAGE_TARGET_SAMPLER] = "sampler",
+ [BRW_MESSAGE_TARGET_GATEWAY] = "gateway",
+ [BRW_MESSAGE_TARGET_DATAPORT_READ] = "read",
+ [BRW_MESSAGE_TARGET_DATAPORT_WRITE] = "write",
+ [BRW_MESSAGE_TARGET_URB] = "urb",
+ [BRW_MESSAGE_TARGET_THREAD_SPAWNER] = "thread_spawner"
+};
+
+char *math_function[16] = {
+ [BRW_MATH_FUNCTION_INV] = "inv",
+ [BRW_MATH_FUNCTION_LOG] = "log",
+ [BRW_MATH_FUNCTION_EXP] = "exp",
+ [BRW_MATH_FUNCTION_SQRT] = "sqrt",
+ [BRW_MATH_FUNCTION_RSQ] = "rsq",
+ [BRW_MATH_FUNCTION_SIN] = "sin",
+ [BRW_MATH_FUNCTION_COS] = "cos",
+ [BRW_MATH_FUNCTION_SINCOS] = "sincos",
+ [BRW_MATH_FUNCTION_TAN] = "tan",
+ [BRW_MATH_FUNCTION_POW] = "pow",
+ [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER] = "intdivmod",
+ [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT] = "intmod",
+ [BRW_MATH_FUNCTION_INT_DIV_REMAINDER] = "intdiv",
+};
+
+char *math_saturate[2] = {
+ [0] = "",
+ [1] = "sat"
+};
+
+char *math_signed[2] = {
+ [0] = "",
+ [1] = "signed"
+};
+
+char *math_scalar[2] = {
+ [0] = "",
+ [1] = "scalar"
+};
+
+char *math_precision[2] = {
+ [0] = "",
+ [1] = "partial_precision"
+};
+
+char *urb_swizzle[4] = {
+ [BRW_URB_SWIZZLE_NONE] = "",
+ [BRW_URB_SWIZZLE_INTERLEAVE] = "interleave",
+ [BRW_URB_SWIZZLE_TRANSPOSE] = "transpose",
+};
+
+char *urb_allocate[2] = {
+ [0] = "",
+ [1] = "allocate"
+};
+
+char *urb_used[2] = {
+ [0] = "",
+ [1] = "used"
+};
+
+char *urb_complete[2] = {
+ [0] = "",
+ [1] = "complete"
+};
+
+char *sampler_target_format[4] = {
+ [0] = "F",
+ [2] = "UD",
+ [3] = "D"
+};
+
+
+static int column;
+
+static int string (FILE *file, char *string)
+{
+ fputs (string, file);
+ column += strlen (string);
+ return 0;
+}
+
+static int format (FILE *f, char *format, ...)
+{
+ char buf[1024];
+ va_list args;
+ va_start (args, format);
+
+ vsnprintf (buf, sizeof (buf) - 1, format, args);
+ string (f, buf);
+ return 0;
+}
+
+static int newline (FILE *f)
+{
+ putc ('\n', f);
+ column = 0;
+ return 0;
+}
+
+static int pad (FILE *f, int c)
+{
+ do
+ string (f, " ");
+ while (column < c);
+ return 0;
+}
+
+static int control (FILE *file, char *name, char *ctrl[], GLuint id, int *space)
+{
+ if (!ctrl[id]) {
+ fprintf (file, "*** invalid %s value %d ",
+ name, id);
+ return 1;
+ }
+ if (ctrl[id][0])
+ {
+ if (space && *space)
+ string (file, " ");
+ string (file, ctrl[id]);
+ if (space)
+ *space = 1;
+ }
+ return 0;
+}
+
+static int print_opcode (FILE *file, int id)
+{
+ if (!opcode[id].name) {
+ format (file, "*** invalid opcode value %d ", id);
+ return 1;
+ }
+ string (file, opcode[id].name);
+ return 0;
+}
+
+static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr)
+{
+ int err = 0;
+ if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) {
+ switch (_reg_nr & 0xf0) {
+ case BRW_ARF_NULL:
+ string (file, "null");
+ return -1;
+ case BRW_ARF_ADDRESS:
+ format (file, "a%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_ACCUMULATOR:
+ format (file, "acc%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_MASK:
+ format (file, "mask%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_MASK_STACK:
+ format (file, "msd%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_STATE:
+ format (file, "sr%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_CONTROL:
+ format (file, "cr%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_NOTIFICATION_COUNT:
+ format (file, "n%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_IP:
+ string (file, "ip");
+ return -1;
+ break;
+ default:
+ format (file, "ARF%d", _reg_nr);
+ break;
+ }
+ } else {
+ err |= control (file, "src reg file", reg_file, _reg_file, NULL);
+ format (file, "%d", _reg_nr);
+ }
+ return err;
+}
+
+static int dest (FILE *file, struct brw_instruction *inst)
+{
+ int err = 0;
+
+ if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ err |= reg (file, inst->bits1.da1.dest_reg_file, inst->bits1.da1.dest_reg_nr);
+ if (err == -1)
+ return 0;
+ if (inst->bits1.da1.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.da1.dest_subreg_nr);
+ format (file, "<%d>", inst->bits1.da1.dest_horiz_stride);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL);
+ }
+ else
+ {
+ string (file, "g[a0");
+ if (inst->bits1.ia1.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.ia1.dest_subreg_nr);
+ if (inst->bits1.ia1.dest_indirect_offset)
+ format (file, " %d", inst->bits1.ia1.dest_indirect_offset);
+ string (file, "]");
+ format (file, "<%d>", inst->bits1.ia1.dest_horiz_stride);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.ia1.dest_reg_type, NULL);
+ }
+ }
+ else
+ {
+ if (inst->bits1.da16.dest_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ err |= reg (file, inst->bits1.da16.dest_reg_file, inst->bits1.da16.dest_reg_nr);
+ if (err == -1)
+ return 0;
+ if (inst->bits1.da16.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.da16.dest_subreg_nr);
+ string (file, "<1>");
+ err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL);
+ }
+ else
+ {
+ err = 1;
+ string (file, "Indirect align16 address mode not supported");
+ }
+ }
+
+ return 0;
+}
+
+static int src_align1_region (FILE *file,
+ GLuint _vert_stride, GLuint _width, GLuint _horiz_stride)
+{
+ int err = 0;
+ string (file, "<");
+ err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
+ string (file, ",");
+ err |= control (file, "width", width, _width, NULL);
+ string (file, ",");
+ err |= control (file, "horiz_stride", horiz_stride, _horiz_stride, NULL);
+ string (file, ">");
+ return err;
+}
+
+static int src_da1 (FILE *file, GLuint type, GLuint _reg_file,
+ GLuint _vert_stride, GLuint _width, GLuint _horiz_stride,
+ GLuint reg_num, GLuint sub_reg_num, GLuint __abs, GLuint _negate)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ err |= reg (file, _reg_file, reg_num);
+ if (err == -1)
+ return 0;
+ if (sub_reg_num)
+ format (file, ".%d", sub_reg_num);
+ src_align1_region (file, _vert_stride, _width, _horiz_stride);
+ err |= control (file, "src reg encoding", reg_encoding, type, NULL);
+ return err;
+}
+
+static int src_ia1 (FILE *file,
+ GLuint type,
+ GLuint _reg_file,
+ GLint _addr_imm,
+ GLuint _addr_subreg_nr,
+ GLuint _negate,
+ GLuint __abs,
+ GLuint _addr_mode,
+ GLuint _horiz_stride,
+ GLuint _width,
+ GLuint _vert_stride)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ string (file, "g[a0");
+ if (_addr_subreg_nr)
+ format (file, ".%d", _addr_subreg_nr);
+ if (_addr_imm)
+ format (file, " %d", _addr_imm);
+ string (file, "]");
+ src_align1_region (file, _vert_stride, _width, _horiz_stride);
+ err |= control (file, "src reg encoding", reg_encoding, type, NULL);
+ return err;
+}
+
+static int src_da16 (FILE *file,
+ GLuint _reg_type,
+ GLuint _reg_file,
+ GLuint _vert_stride,
+ GLuint _reg_nr,
+ GLuint _subreg_nr,
+ GLuint __abs,
+ GLuint _negate,
+ GLuint swz_x,
+ GLuint swz_y,
+ GLuint swz_z,
+ GLuint swz_w)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ err |= reg (file, _reg_file, _reg_nr);
+ if (err == -1)
+ return 0;
+ if (_subreg_nr)
+ format (file, ".%d", _subreg_nr);
+ string (file, "<");
+ err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
+ string (file, ",1,1>");
+ err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL);
+ /*
+ * Three kinds of swizzle display:
+ * identity - nothing printed
+ * 1->all - print the single channel
+ * 1->1 - print the mapping
+ */
+ if (swz_x == BRW_CHANNEL_X &&
+ swz_y == BRW_CHANNEL_Y &&
+ swz_z == BRW_CHANNEL_Z &&
+ swz_w == BRW_CHANNEL_W)
+ {
+ ;
+ }
+ else if (swz_x == swz_y && swz_x == swz_z && swz_x == swz_w)
+ {
+ string (file, ".");
+ err |= control (file, "channel select", chan_sel, swz_x, NULL);
+ }
+ else
+ {
+ string (file, ".");
+ err |= control (file, "channel select", chan_sel, swz_x, NULL);
+ err |= control (file, "channel select", chan_sel, swz_y, NULL);
+ err |= control (file, "channel select", chan_sel, swz_z, NULL);
+ err |= control (file, "channel select", chan_sel, swz_w, NULL);
+ }
+ return err;
+}
+
+
+static int imm (FILE *file, GLuint type, struct brw_instruction *inst) {
+ switch (type) {
+ case BRW_REGISTER_TYPE_UD:
+ format (file, "0x%08xUD", inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_D:
+ format (file, "%dD", inst->bits3.d);
+ break;
+ case BRW_REGISTER_TYPE_UW:
+ format (file, "0x%04xUW", (uint16_t) inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_W:
+ format (file, "%dW", (int16_t) inst->bits3.d);
+ break;
+ case BRW_REGISTER_TYPE_UB:
+ format (file, "0x%02xUB", (int8_t) inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_VF:
+ format (file, "Vector Float");
+ break;
+ case BRW_REGISTER_TYPE_V:
+ format (file, "0x%08xV", inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_F:
+ format (file, "%-gF", inst->bits3.f);
+ }
+ return 0;
+}
+
+static int src0 (FILE *file, struct brw_instruction *inst)
+{
+ if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE)
+ return imm (file, inst->bits1.da1.src0_reg_type,
+ inst);
+ else if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits2.da1.src0_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da1 (file,
+ inst->bits1.da1.src0_reg_type,
+ inst->bits1.da1.src0_reg_file,
+ inst->bits2.da1.src0_vert_stride,
+ inst->bits2.da1.src0_width,
+ inst->bits2.da1.src0_horiz_stride,
+ inst->bits2.da1.src0_reg_nr,
+ inst->bits2.da1.src0_subreg_nr,
+ inst->bits2.da1.src0_abs,
+ inst->bits2.da1.src0_negate);
+ }
+ else
+ {
+ return src_ia1 (file,
+ inst->bits1.ia1.src0_reg_type,
+ inst->bits1.ia1.src0_reg_file,
+ inst->bits2.ia1.src0_indirect_offset,
+ inst->bits2.ia1.src0_subreg_nr,
+ inst->bits2.ia1.src0_negate,
+ inst->bits2.ia1.src0_abs,
+ inst->bits2.ia1.src0_address_mode,
+ inst->bits2.ia1.src0_horiz_stride,
+ inst->bits2.ia1.src0_width,
+ inst->bits2.ia1.src0_vert_stride);
+ }
+ }
+ else
+ {
+ if (inst->bits2.da16.src0_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da16 (file,
+ inst->bits1.da16.src0_reg_type,
+ inst->bits1.da16.src0_reg_file,
+ inst->bits2.da16.src0_vert_stride,
+ inst->bits2.da16.src0_reg_nr,
+ inst->bits2.da16.src0_subreg_nr,
+ inst->bits2.da16.src0_abs,
+ inst->bits2.da16.src0_negate,
+ inst->bits2.da16.src0_swz_x,
+ inst->bits2.da16.src0_swz_y,
+ inst->bits2.da16.src0_swz_z,
+ inst->bits2.da16.src0_swz_w);
+ }
+ else
+ {
+ string (file, "Indirect align16 address mode not supported");
+ return 1;
+ }
+ }
+}
+
+static int src1 (FILE *file, struct brw_instruction *inst)
+{
+ if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE)
+ return imm (file, inst->bits1.da1.src1_reg_type,
+ inst);
+ else if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits3.da1.src1_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da1 (file,
+ inst->bits1.da1.src1_reg_type,
+ inst->bits1.da1.src1_reg_file,
+ inst->bits3.da1.src1_vert_stride,
+ inst->bits3.da1.src1_width,
+ inst->bits3.da1.src1_horiz_stride,
+ inst->bits3.da1.src1_reg_nr,
+ inst->bits3.da1.src1_subreg_nr,
+ inst->bits3.da1.src1_abs,
+ inst->bits3.da1.src1_negate);
+ }
+ else
+ {
+ return src_ia1 (file,
+ inst->bits1.ia1.src1_reg_type,
+ inst->bits1.ia1.src1_reg_file,
+ inst->bits3.ia1.src1_indirect_offset,
+ inst->bits3.ia1.src1_subreg_nr,
+ inst->bits3.ia1.src1_negate,
+ inst->bits3.ia1.src1_abs,
+ inst->bits3.ia1.src1_address_mode,
+ inst->bits3.ia1.src1_horiz_stride,
+ inst->bits3.ia1.src1_width,
+ inst->bits3.ia1.src1_vert_stride);
+ }
+ }
+ else
+ {
+ if (inst->bits3.da16.src1_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da16 (file,
+ inst->bits1.da16.src1_reg_type,
+ inst->bits1.da16.src1_reg_file,
+ inst->bits3.da16.src1_vert_stride,
+ inst->bits3.da16.src1_reg_nr,
+ inst->bits3.da16.src1_subreg_nr,
+ inst->bits3.da16.src1_abs,
+ inst->bits3.da16.src1_negate,
+ inst->bits3.da16.src1_swz_x,
+ inst->bits3.da16.src1_swz_y,
+ inst->bits3.da16.src1_swz_z,
+ inst->bits3.da16.src1_swz_w);
+ }
+ else
+ {
+ string (file, "Indirect align16 address mode not supported");
+ return 1;
+ }
+ }
+}
+
+int brw_disasm (FILE *file, struct brw_instruction *inst)
+{
+ int err = 0;
+ int space = 0;
+
+ if (inst->header.predicate_control) {
+ string (file, "(");
+ err |= control (file, "predicate inverse", pred_inv, inst->header.predicate_inverse, NULL);
+ string (file, "f0");
+ if (inst->bits2.da1.flag_reg_nr)
+ format (file, ".%d", inst->bits2.da1.flag_reg_nr);
+ if (inst->header.access_mode == BRW_ALIGN_1)
+ err |= control (file, "predicate control align1", pred_ctrl_align1,
+ inst->header.predicate_control, NULL);
+ else
+ err |= control (file, "predicate control align16", pred_ctrl_align16,
+ inst->header.predicate_control, NULL);
+ string (file, ") ");
+ }
+
+ err |= print_opcode (file, inst->header.opcode);
+ err |= control (file, "saturate", saturate, inst->header.saturate, NULL);
+ err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL);
+
+ if (inst->header.opcode != BRW_OPCODE_SEND)
+ err |= control (file, "conditional modifier", conditional_modifier,
+ inst->header.destreg__conditionalmod, NULL);
+
+ if (inst->header.opcode != BRW_OPCODE_NOP) {
+ string (file, "(");
+ err |= control (file, "execution size", exec_size, inst->header.execution_size, NULL);
+ string (file, ")");
+ }
+
+ if (inst->header.opcode == BRW_OPCODE_SEND)
+ format (file, " %d", inst->header.destreg__conditionalmod);
+
+ if (opcode[inst->header.opcode].ndst > 0) {
+ pad (file, 16);
+ err |= dest (file, inst);
+ }
+ if (opcode[inst->header.opcode].nsrc > 0) {
+ pad (file, 32);
+ err |= src0 (file, inst);
+ }
+ if (opcode[inst->header.opcode].nsrc > 1) {
+ pad (file, 48);
+ err |= src1 (file, inst);
+ }
+
+ if (inst->header.opcode == BRW_OPCODE_SEND) {
+ newline (file);
+ pad (file, 16);
+ space = 0;
+ err |= control (file, "target function", target_function,
+ inst->bits3.generic.msg_target, &space);
+ switch (inst->bits3.generic.msg_target) {
+ case BRW_MESSAGE_TARGET_MATH:
+ err |= control (file, "math function", math_function,
+ inst->bits3.math.function, &space);
+ err |= control (file, "math saturate", math_saturate,
+ inst->bits3.math.saturate, &space);
+ err |= control (file, "math signed", math_signed,
+ inst->bits3.math.int_type, &space);
+ err |= control (file, "math scalar", math_scalar,
+ inst->bits3.math.data_type, &space);
+ err |= control (file, "math precision", math_precision,
+ inst->bits3.math.precision, &space);
+ break;
+ case BRW_MESSAGE_TARGET_SAMPLER:
+ format (file, " (%d, %d, ",
+ inst->bits3.sampler.binding_table_index,
+ inst->bits3.sampler.sampler);
+ err |= control (file, "sampler target format", sampler_target_format,
+ inst->bits3.sampler.return_format, NULL);
+ string (file, ")");
+ break;
+ case BRW_MESSAGE_TARGET_DATAPORT_WRITE:
+ format (file, " (%d, %d, %d, %d)",
+ inst->bits3.dp_write.binding_table_index,
+ (inst->bits3.dp_write.pixel_scoreboard_clear << 3) |
+ inst->bits3.dp_write.msg_control,
+ inst->bits3.dp_write.msg_type,
+ inst->bits3.dp_write.send_commit_msg);
+ break;
+ case BRW_MESSAGE_TARGET_URB:
+ format (file, " %d", inst->bits3.urb.offset);
+ space = 1;
+ err |= control (file, "urb swizzle", urb_swizzle,
+ inst->bits3.urb.swizzle_control, &space);
+ err |= control (file, "urb allocate", urb_allocate,
+ inst->bits3.urb.allocate, &space);
+ err |= control (file, "urb used", urb_used,
+ inst->bits3.urb.used, &space);
+ err |= control (file, "urb complete", urb_complete,
+ inst->bits3.urb.complete, &space);
+ break;
+ case BRW_MESSAGE_TARGET_THREAD_SPAWNER:
+ break;
+ default:
+ format (file, "unsupported target %d", inst->bits3.generic.msg_target);
+ break;
+ }
+ if (space)
+ string (file, " ");
+ format (file, "mlen %d",
+ inst->bits3.generic.msg_length);
+ format (file, " rlen %d",
+ inst->bits3.generic.response_length);
+ }
+ pad (file, 64);
+ if (inst->header.opcode != BRW_OPCODE_NOP) {
+ string (file, "{");
+ space = 1;
+ err |= control(file, "access mode", access_mode, inst->header.access_mode, &space);
+ err |= control (file, "mask control", mask_ctrl, inst->header.mask_control, &space);
+ err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space);
+ err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space);
+ err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space);
+ if (inst->header.opcode == BRW_OPCODE_SEND)
+ err |= control (file, "end of thread", end_of_thread,
+ inst->bits3.generic.end_of_thread, &space);
+ if (space)
+ string (file, " ");
+ string (file, "}");
+ }
+ string (file, ";");
+ newline (file);
+ return err;
+}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 5152c3f3a5f..682094ff139 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -141,6 +141,8 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.verts_per_instance = trim(prim->mode, prim->count);
prim_packet.start_vert_location = prim->start;
+ if (prim->indexed)
+ prim_packet.start_vert_location += brw->ib.start_vertex_offset;
prim_packet.instance_count = 1;
prim_packet.start_instance_location = 0;
prim_packet.base_vert_location = 0;
@@ -422,54 +424,31 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
return retval;
}
-static GLboolean brw_need_rebase( GLcontext *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_index_buffer *ib,
- GLuint min_index )
-{
- if (min_index == 0)
- return GL_FALSE;
-
- if (ib) {
- if (!vbo_all_varyings_in_vbos(arrays))
- return GL_TRUE;
- else
- return GL_FALSE;
- }
- else {
- /* Hmm. This isn't quite what I wanted. BRW can actually
- * handle the mixed case well enough that we shouldn't need to
- * rebase. However, it's probably not very common, nor hugely
- * expensive to do it this way:
- */
- if (!vbo_all_varyings_in_vbos(arrays))
- return GL_TRUE;
- else
- return GL_FALSE;
- }
-}
-
-
void brw_draw_prims( GLcontext *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index )
{
GLboolean retval;
- /* Decide if we want to rebase. If so we end up recursing once
- * only into this function.
- */
- if (brw_need_rebase( ctx, arrays, ib, min_index )) {
- vbo_rebase_prims( ctx, arrays,
- prim, nr_prims,
- ib, min_index, max_index,
- brw_draw_prims );
-
- return;
+ if (!vbo_all_varyings_in_vbos(arrays)) {
+ if (!index_bounds_valid)
+ vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
+
+ /* Decide if we want to rebase. If so we end up recursing once
+ * only into this function.
+ */
+ if (min_index != 0) {
+ vbo_rebase_prims(ctx, arrays,
+ prim, nr_prims,
+ ib, min_index, max_index,
+ brw_draw_prims );
+ return;
+ }
}
/* Make a first attempt at drawing:
diff --git a/src/mesa/drivers/dri/i965/brw_draw.h b/src/mesa/drivers/dri/i965/brw_draw.h
index 9aebbdb1b86..2a14db217fc 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.h
+++ b/src/mesa/drivers/dri/i965/brw_draw.h
@@ -39,6 +39,7 @@ void brw_draw_prims( GLcontext *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index );
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index c29f1dd5c03..d49fb0fd951 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -350,9 +350,6 @@ static void brw_prepare_vertices(struct brw_context *brw)
unsigned int min_index = brw->vb.min_index;
unsigned int max_index = brw->vb.max_index;
- struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
- GLuint nr_enabled = 0;
-
struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
GLuint nr_uploads = 0;
@@ -362,12 +359,13 @@ static void brw_prepare_vertices(struct brw_context *brw)
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
/* Accumulate the list of enabled arrays. */
+ brw->vb.nr_enabled = 0;
while (vs_inputs) {
GLuint i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
vs_inputs &= ~(1 << i);
- enabled[nr_enabled++] = input;
+ brw->vb.enabled[brw->vb.nr_enabled++] = input;
}
/* XXX: In the rare cases where this happens we fallback all
@@ -376,16 +374,15 @@ static void brw_prepare_vertices(struct brw_context *brw)
* cases with > 17 vertex attributes enabled, so it probably
* isn't an issue at this point.
*/
- if (nr_enabled >= BRW_VEP_MAX) {
+ if (brw->vb.nr_enabled >= BRW_VEP_MAX) {
intel->Fallback = 1;
return;
}
- for (i = 0; i < nr_enabled; i++) {
- struct brw_vertex_element *input = enabled[i];
+ for (i = 0; i < brw->vb.nr_enabled; i++) {
+ struct brw_vertex_element *input = brw->vb.enabled[i];
input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
- input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1;
if (input->glarray->BufferObj->Name != 0) {
struct intel_buffer_object *intel_buffer =
@@ -398,7 +395,23 @@ static void brw_prepare_vertices(struct brw_context *brw)
dri_bo_reference(input->bo);
input->offset = (unsigned long)input->glarray->Ptr;
input->stride = input->glarray->StrideB;
+ input->count = input->glarray->_MaxElement;
+
+ /* This is a common place to reach if the user mistakenly supplies
+ * a pointer in place of a VBO offset. If we just let it go through,
+ * we may end up dereferencing a pointer beyond the bounds of the
+ * GTT. We would hope that the VBO's max_index would save us, but
+ * Mesa appears to hand us min/max values not clipped to the
+ * array object's _MaxElement, and _MaxElement frequently appears
+ * to be wrong anyway.
+ *
+ * The VBO spec allows application termination in this case, and it's
+ * probably a service to the poor programmer to do so rather than
+ * trying to just not render.
+ */
+ assert(input->offset < input->bo->size);
} else {
+ input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1;
if (input->bo != NULL) {
/* Already-uploaded vertex data is present from a previous
* prepare_vertices, but we had to re-validate state due to
@@ -466,8 +479,8 @@ static void brw_prepare_vertices(struct brw_context *brw)
brw_prepare_query_begin(brw);
- for (i = 0; i < nr_enabled; i++) {
- struct brw_vertex_element *input = enabled[i];
+ for (i = 0; i < brw->vb.nr_enabled; i++) {
+ struct brw_vertex_element *input = brw->vb.enabled[i];
brw_add_validated_bo(brw, input->bo);
}
@@ -477,34 +490,44 @@ static void brw_emit_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
- struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint i;
- GLuint nr_enabled = 0;
- /* Accumulate the list of enabled arrays. */
- while (vs_inputs) {
- i = _mesa_ffsll(vs_inputs) - 1;
- struct brw_vertex_element *input = &brw->vb.inputs[i];
+ brw_emit_query_begin(brw);
- vs_inputs &= ~(1 << i);
- enabled[nr_enabled++] = input;
+ /* If the VS doesn't read any inputs (calculating vertex position from
+ * a state variable for some reason, for example), emit a single pad
+ * VERTEX_ELEMENT struct and bail.
+ *
+ * The stale VB state stays in place, but they don't do anything unless
+ * a VE loads from them.
+ */
+ if (brw->vb.nr_enabled == 0) {
+ BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
+ OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
+ (0 << BRW_VE0_SRC_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
+ ADVANCE_BATCH();
+ return;
}
- brw_emit_query_begin(brw);
-
/* Now emit VB and VEP state packets.
*
* This still defines a hardware VB for each input, even if they
* are interleaved or from the same VBO. TBD if this makes a
* performance difference.
*/
- BEGIN_BATCH(1 + nr_enabled * 4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS);
OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
- ((1 + nr_enabled * 4) - 2));
+ ((1 + brw->vb.nr_enabled * 4) - 2));
- for (i = 0; i < nr_enabled; i++) {
- struct brw_vertex_element *input = enabled[i];
+ for (i = 0; i < brw->vb.nr_enabled; i++) {
+ struct brw_vertex_element *input = brw->vb.enabled[i];
OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) |
BRW_VB0_ACCESS_VERTEXDATA |
@@ -524,15 +547,15 @@ static void brw_emit_vertices(struct brw_context *brw)
input->offset + input->element_size);
}
} else
- OUT_BATCH(brw->vb.max_index);
+ OUT_BATCH(input->stride ? input->count : 0);
OUT_BATCH(0); /* Instance data step rate */
}
ADVANCE_BATCH();
- BEGIN_BATCH(1 + nr_enabled * 2, IGNORE_CLIPRECTS);
- OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr_enabled * 2) - 2));
- for (i = 0; i < nr_enabled; i++) {
- struct brw_vertex_element *input = enabled[i];
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2));
+ for (i = 0; i < brw->vb.nr_enabled; i++) {
+ struct brw_vertex_element *input = brw->vb.enabled[i];
uint32_t format = get_surface_type(input->glarray->Type,
input->glarray->Size,
input->glarray->Format,
@@ -589,17 +612,20 @@ static void brw_prepare_indices(struct brw_context *brw)
dri_bo *bo = NULL;
struct gl_buffer_object *bufferobj;
GLuint offset;
+ GLuint ib_type_size;
if (index_buffer == NULL)
return;
- ib_size = get_size(index_buffer->type) * index_buffer->count;
+ ib_type_size = get_size(index_buffer->type);
+ ib_size = ib_type_size * index_buffer->count;
bufferobj = index_buffer->obj;;
/* Turn into a proper VBO:
*/
if (!bufferobj->Name) {
-
+ brw->ib.start_vertex_offset = 0;
+
/* Get new bufferobj, offset:
*/
get_space(brw, ib_size, &bo, &offset);
@@ -615,6 +641,7 @@ static void brw_prepare_indices(struct brw_context *brw)
}
} else {
offset = (GLuint) (unsigned long) index_buffer->ptr;
+ brw->ib.start_vertex_offset = 0;
/* If the index buffer isn't aligned to its element size, we have to
* rebase it into a temporary.
@@ -635,39 +662,62 @@ static void brw_prepare_indices(struct brw_context *brw)
bo = intel_bufferobj_buffer(intel, intel_buffer_object(bufferobj),
INTEL_READ);
dri_bo_reference(bo);
+
+ /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading
+ * the index buffer state when we're just moving the start index
+ * of our drawing.
+ */
+ brw->ib.start_vertex_offset = offset / ib_type_size;
+ offset = 0;
+ ib_size = bo->size;
}
}
- dri_bo_unreference(brw->ib.bo);
- brw->ib.bo = bo;
- brw->ib.offset = offset;
+ if (brw->ib.bo != bo ||
+ brw->ib.offset != offset ||
+ brw->ib.size != ib_size)
+ {
+ drm_intel_bo_unreference(brw->ib.bo);
+ brw->ib.bo = bo;
+ brw->ib.offset = offset;
+ brw->ib.size = ib_size;
+
+ brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
+ } else {
+ drm_intel_bo_unreference(bo);
+ }
brw_add_validated_bo(brw, brw->ib.bo);
}
-static void brw_emit_indices(struct brw_context *brw)
+const struct brw_tracked_state brw_indices = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_INDICES,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_indices,
+};
+
+static void brw_emit_index_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
- GLuint ib_size;
if (index_buffer == NULL)
return;
- ib_size = get_size(index_buffer->type) * index_buffer->count - 1;
-
/* Emit the indexbuffer packet:
*/
{
struct brw_indexbuffer ib;
memset(&ib, 0, sizeof(ib));
-
+
ib.header.bits.opcode = CMD_INDEX_BUFFER;
ib.header.bits.length = sizeof(ib)/4 - 2;
ib.header.bits.index_format = get_index_type(index_buffer->type);
ib.header.bits.cut_index_enable = 0;
-
BEGIN_BATCH(4, IGNORE_CLIPRECTS);
OUT_BATCH( ib.header.dword );
@@ -676,18 +726,17 @@ static void brw_emit_indices(struct brw_context *brw)
brw->ib.offset);
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
- brw->ib.offset + ib_size);
+ brw->ib.offset + brw->ib.size);
OUT_BATCH( 0 );
ADVANCE_BATCH();
}
}
-const struct brw_tracked_state brw_indices = {
+const struct brw_tracked_state brw_index_buffer = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_BATCH | BRW_NEW_INDICES,
+ .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
.cache = 0,
},
- .prepare = brw_prepare_indices,
- .emit = brw_emit_indices,
+ .emit = brw_emit_index_buffer,
};
diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c
index c53efba5991..1df561386e6 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.c
+++ b/src/mesa/drivers/dri/i965/brw_eu.c
@@ -62,7 +62,7 @@ void brw_set_predicate_control( struct brw_compile *p, GLuint pc )
void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional )
{
- p->current->header.destreg__conditonalmod = conditional;
+ p->current->header.destreg__conditionalmod = conditional;
}
void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 2412014248c..241cdc33f86 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -481,8 +481,8 @@ static struct brw_instruction *next_insn( struct brw_compile *p,
/* Reset this one-shot flag:
*/
- if (p->current->header.destreg__conditonalmod) {
- p->current->header.destreg__conditonalmod = 0;
+ if (p->current->header.destreg__conditionalmod) {
+ p->current->header.destreg__conditionalmod = 0;
p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
}
@@ -679,7 +679,7 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
assert(if_insn->header.opcode == BRW_OPCODE_IF);
if_insn->bits3.if_else.jump_count = br * (insn - if_insn);
- if_insn->bits3.if_else.pop_count = 1;
+ if_insn->bits3.if_else.pop_count = 0;
if_insn->bits3.if_else.pad0 = 0;
}
@@ -871,7 +871,7 @@ void brw_CMP(struct brw_compile *p,
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP);
- insn->header.destreg__conditonalmod = conditional;
+ insn->header.destreg__conditionalmod = conditional;
brw_set_dest(insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
@@ -915,7 +915,7 @@ void brw_math( struct brw_compile *p,
* instructions.
*/
insn->header.predicate_control = 0;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_dest(insn, dest);
brw_set_src0(insn, src);
@@ -952,7 +952,7 @@ void brw_math_16( struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
insn = next_insn(p, BRW_OPCODE_SEND);
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_dest(insn, dest);
brw_set_src0(insn, src);
@@ -969,7 +969,7 @@ void brw_math_16( struct brw_compile *p,
*/
insn = next_insn(p, BRW_OPCODE_SEND);
insn->header.compression_control = BRW_COMPRESSION_2NDHALF;
- insn->header.destreg__conditonalmod = msg_reg_nr+1;
+ insn->header.destreg__conditionalmod = msg_reg_nr+1;
brw_set_dest(insn, offset(dest,1));
brw_set_src0(insn, src);
@@ -1016,7 +1016,7 @@ void brw_dp_WRITE_16( struct brw_compile *p,
insn->header.predicate_control = 0; /* XXX */
insn->header.compression_control = BRW_COMPRESSION_NONE;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_dest(insn, dest);
brw_set_src0(insn, src);
@@ -1062,7 +1062,7 @@ void brw_dp_READ_16( struct brw_compile *p,
insn->header.predicate_control = 0; /* XXX */
insn->header.compression_control = BRW_COMPRESSION_NONE;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_dest(insn, dest); /* UW? */
brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW));
@@ -1116,7 +1116,7 @@ void brw_dp_READ_4( struct brw_compile *p,
insn->header.predicate_control = BRW_PREDICATE_NONE;
insn->header.compression_control = BRW_COMPRESSION_NONE;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
insn->header.mask_control = BRW_MASK_DISABLE;
/* cast dest to a uword[8] vector */
@@ -1190,7 +1190,7 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
insn->header.predicate_control = BRW_PREDICATE_NONE;
insn->header.compression_control = BRW_COMPRESSION_NONE;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
insn->header.mask_control = BRW_MASK_DISABLE;
/*insn->header.access_mode = BRW_ALIGN_16;*/
@@ -1224,7 +1224,7 @@ void brw_fb_WRITE(struct brw_compile *p,
insn->header.predicate_control = 0; /* XXX */
insn->header.compression_control = BRW_COMPRESSION_NONE;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_dest(insn, dest);
brw_set_src0(insn, src0);
@@ -1322,7 +1322,7 @@ void brw_SAMPLE(struct brw_compile *p,
insn->header.predicate_control = 0; /* XXX */
insn->header.compression_control = BRW_COMPRESSION_NONE;
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_dest(insn, dest);
brw_set_src0(insn, src0);
@@ -1375,7 +1375,7 @@ void brw_urb_WRITE(struct brw_compile *p,
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_urb_message(p->brw,
insn,
@@ -1410,7 +1410,7 @@ void brw_ff_sync(struct brw_compile *p,
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
- insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
brw_set_ff_sync_message(p->brw,
insn,
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index 980eac7646d..a9b2aa2eace 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -101,7 +101,7 @@ static void brw_gs_emit_vue(struct brw_gs_compile *c,
BRW_URB_SWIZZLE_NONE);
}
-void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
+static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
{
struct brw_compile *p = &c->func;
brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index b5f6371c82c..bc0f0760738 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -113,7 +113,7 @@ struct brw_sf_unit_key {
unsigned int nr_urb_entries, urb_size, sfsize;
- GLenum front_face, cull_face;
+ GLenum front_face, cull_face, provoking_vertex;
unsigned scissor:1;
unsigned line_smooth:1;
unsigned point_sprite:1;
@@ -153,6 +153,9 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
key->point_attenuated = ctx->Point._Attenuated;
+ /* _NEW_LIGHT */
+ key->provoking_vertex = ctx->Light.ProvokingVertex;
+
key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
}
@@ -284,9 +287,15 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
*/
- sf.sf7.trifan_pv = 2;
- sf.sf7.linestrip_pv = 1;
- sf.sf7.tristrip_pv = 2;
+ if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) {
+ sf.sf7.trifan_pv = 2;
+ sf.sf7.linestrip_pv = 1;
+ sf.sf7.tristrip_pv = 2;
+ } else {
+ sf.sf7.trifan_pv = 1;
+ sf.sf7.linestrip_pv = 0;
+ sf.sf7.tristrip_pv = 0;
+ }
sf.sf7.line_last_pixel_enable = 0;
/* Set bias for OpenGL rasterization rules:
@@ -300,6 +309,9 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
&sf, sizeof(sf),
NULL, NULL);
+ /* STATE_PREFETCH command description describes this state as being
+ * something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain.
+ */
/* Emit SF program relocation */
dri_bo_emit_reloc(bo,
I915_GEM_DOMAIN_INSTRUCTION, 0,
@@ -340,6 +352,7 @@ static void upload_sf_unit( struct brw_context *brw )
const struct brw_tracked_state brw_sf_unit = {
.dirty = {
.mesa = (_NEW_POLYGON |
+ _NEW_LIGHT |
_NEW_LINE |
_NEW_POINT |
_NEW_SCISSOR |
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index bf9f6cae55e..78572356a3d 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -92,6 +92,7 @@ const struct brw_tracked_state brw_clear_batch_cache;
const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
+const struct brw_tracked_state brw_index_buffer;
/**
* Use same key for WM and VS surfaces.
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 38d9dd8991e..95d42d2dcc5 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -94,6 +94,7 @@ const struct brw_tracked_state *atoms[] =
&brw_drawing_rect,
&brw_indices,
+ &brw_index_buffer,
&brw_vertices,
&brw_constant_buffer
@@ -208,6 +209,7 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_PSP),
DEFINE_BIT(BRW_NEW_FENCE),
DEFINE_BIT(BRW_NEW_INDICES),
+ DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
DEFINE_BIT(BRW_NEW_VERTICES),
DEFINE_BIT(BRW_NEW_BATCH),
DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 8ba7eb27b36..a6de09207b7 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1200,7 +1200,7 @@ struct brw_instruction
GLuint predicate_control:4;
GLuint predicate_inverse:1;
GLuint execution_size:3;
- GLuint destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */
+ GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */
GLuint pad0:2;
GLuint debug_control:1;
GLuint saturate:1;
@@ -1228,7 +1228,9 @@ struct brw_instruction
GLuint dest_reg_type:3;
GLuint src0_reg_file:2;
GLuint src0_reg_type:3;
- GLuint pad:6;
+ GLuint src1_reg_file:2; /* 0x00000c00 */
+ GLuint src1_reg_type:3; /* 0x00007000 */
+ GLuint pad:1;
GLint dest_indirect_offset:10; /* offset against the deref'd address reg */
GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */
GLuint dest_horiz_stride:2;
@@ -1243,7 +1245,7 @@ struct brw_instruction
GLuint src0_reg_type:3;
GLuint src1_reg_file:2;
GLuint src1_reg_type:3;
- GLuint pad0:1;
+ GLuint pad:1;
GLuint dest_writemask:4;
GLuint dest_subreg_nr:1;
GLuint dest_reg_nr:8;
@@ -1348,7 +1350,7 @@ struct brw_instruction
GLuint src1_reg_nr:8;
GLuint src1_abs:1;
GLuint src1_negate:1;
- GLuint pad:1;
+ GLuint src1_address_mode:1;
GLuint src1_horiz_stride:2;
GLuint src1_width:3;
GLuint src1_vert_stride:4;
@@ -1363,7 +1365,7 @@ struct brw_instruction
GLuint src1_reg_nr:8;
GLuint src1_abs:1;
GLuint src1_negate:1;
- GLuint pad0:1;
+ GLuint src1_address_mode:1;
GLuint src1_swz_z:2;
GLuint src1_swz_w:2;
GLuint pad1:1;
@@ -1377,7 +1379,7 @@ struct brw_instruction
GLuint src1_subreg_nr:3;
GLuint src1_abs:1;
GLuint src1_negate:1;
- GLuint pad0:1;
+ GLuint src1_address_mode:1;
GLuint src1_horiz_stride:2;
GLuint src1_width:3;
GLuint src1_vert_stride:4;
@@ -1565,6 +1567,7 @@ struct brw_instruction
GLint d;
GLuint ud;
+ float f;
} bits3;
};
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 7f9b2535340..1d2e953eb1e 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -65,11 +65,6 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
if (mt->compressed) {
mt->pitch = ALIGN(mt->width0, align_w);
- qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp;
- mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6;
- } else {
- qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp;
- mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6;
}
if (mt->first_level != mt->last_level) {
@@ -90,6 +85,14 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch);
+ if (mt->compressed) {
+ qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp;
+ mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6;
+ } else {
+ qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp;
+ mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6;
+ }
+
for (level = mt->first_level; level <= mt->last_level; level++) {
GLuint img_height;
GLuint nr_images = 6;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 514f15d5e3a..83167b9258e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -68,6 +68,7 @@ static void release_tmps( struct brw_vs_compile *c )
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
GLuint i, reg = 0, mrf;
+ int attributes_in_vue;
/* Determine whether to use a real constant buffer or use a block
* of GRF registers for constants. The later is faster but only
@@ -128,6 +129,11 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
reg++;
}
}
+ /* If there are no inputs, we'll still be reading one attribute's worth
+ * because it's required -- see urb_read_length setting.
+ */
+ if (c->nr_inputs == 0)
+ reg++;
/* Allocate outputs. The non-position outputs go straight into message regs.
*/
@@ -220,11 +226,22 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
* vertex urb, so is half the amount:
*/
c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2;
+ /* Setting this field to 0 leads to undefined behavior according to the
+ * the VS_STATE docs. Our VUEs will always have at least one attribute
+ * sitting in them, even if it's padding.
+ */
+ if (c->prog_data.urb_read_length == 0)
+ c->prog_data.urb_read_length = 1;
+
+ /* The VS VUEs are shared by VF (outputting our inputs) and VS, so size
+ * them to fit the biggest thing they need to.
+ */
+ attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
if (BRW_IS_IGDNG(c->func.brw))
- c->prog_data.urb_entry_size = (c->nr_outputs + 6 + 3) / 4;
+ c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
- c->prog_data.urb_entry_size = (c->nr_outputs + 2 + 3) / 4;
+ c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
c->prog_data.total_grf = reg;
@@ -1245,9 +1262,30 @@ post_vs_emit( struct brw_vs_compile *c,
/* patch up the END code to jump past subroutines, etc */
offset = last_inst - end_inst;
- brw_set_src1(end_inst, brw_imm_d(offset * 16));
+ if (offset > 1) {
+ brw_set_src1(end_inst, brw_imm_d(offset * 16));
+ } else {
+ end_inst->header.opcode = BRW_OPCODE_NOP;
+ }
}
+static uint32_t
+get_predicate(uint32_t swizzle)
+{
+ switch (swizzle) {
+ case SWIZZLE_XXXX:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_X;
+ case SWIZZLE_YYYY:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_Y;
+ case SWIZZLE_ZZZZ:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_Z;
+ case SWIZZLE_WWWW:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_W;
+ default:
+ _mesa_problem(NULL, "Unexpected predicate: 0x%08x\n", swizzle);
+ return BRW_PREDICATE_NORMAL;
+ }
+}
/* Emit the vertex program instructions here.
*/
@@ -1266,7 +1304,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
GLuint file;
if (INTEL_DEBUG & DEBUG_VS) {
- _mesa_printf("vs-emit:\n");
+ _mesa_printf("vs-mesa:\n");
_mesa_print_program(&c->vp->program.Base);
_mesa_printf("\n");
}
@@ -1453,7 +1491,10 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_IF:
assert(if_depth < MAX_IF_DEPTH);
- if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
+ if_inst[if_depth] = brw_IF(p, BRW_EXECUTE_8);
+ if_inst[if_depth]->header.predicate_control =
+ get_predicate(inst->DstReg.CondSwizzle);
+ if_depth++;
break;
case OPCODE_ELSE:
if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
@@ -1541,6 +1582,19 @@ void brw_vs_emit(struct brw_vs_compile *c )
"unknown");
}
+ /* Set the predication update on the last instruction of the native
+ * instruction sequence.
+ *
+ * This would be problematic if it was set on a math instruction,
+ * but that shouldn't be the case with the current GLSL compiler.
+ */
+ if (inst->CondUpdate) {
+ struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1];
+
+ assert(hw_insn->header.destreg__conditionalmod == 0);
+ hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ;
+ }
+
if ((inst->DstReg.File == PROGRAM_OUTPUT)
&& (inst->DstReg.Index != VERT_RESULT_HPOS)
&& c->output_regs[inst->DstReg.Index].used_in_src) {
@@ -1578,4 +1632,13 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_vertex_write(c);
post_vs_emit(c, end_inst, last_inst);
+
+ if (INTEL_DEBUG & DEBUG_VS) {
+ int i;
+
+ _mesa_printf("vs-native:\n");
+ for (i = 0; i < p->nr_insn; i++)
+ brw_disasm(stderr, &p->store[i]);
+ _mesa_printf("\n");
+ }
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 14e05be4f6c..2292de94c44 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -41,13 +41,13 @@ GLuint brw_wm_nr_args( GLuint opcode )
{
switch (opcode) {
case WM_FRONTFACING:
- return 0;
case WM_PIXELXY:
+ return 0;
case WM_CINTERP:
case WM_WPOSXY:
+ case WM_DELTAXY:
return 1;
case WM_LINTERP:
- case WM_DELTAXY:
case WM_PIXELW:
return 2;
case WM_FB_WRITE:
@@ -171,9 +171,11 @@ static void do_wm_prog( struct brw_context *brw,
* differently from "simple" shaders.
*/
if (fp->isGLSL) {
+ c->dispatch_width = 8;
brw_wm_glsl_emit(brw, c);
}
else {
+ c->dispatch_width = 16;
brw_wm_non_glsl_emit(brw, c);
}
@@ -202,6 +204,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_fragment_program *fp =
(struct brw_fragment_program *)brw->fragment_program;
+ GLboolean uses_depth = (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
GLuint lookup = 0;
GLuint line_aa;
GLuint i;
@@ -263,6 +266,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
brw_wm_lookup_iz(line_aa,
lookup,
+ uses_depth,
key);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index ba497432c60..ae98b5492db 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -260,6 +260,7 @@ struct brw_wm_compile {
GLuint tmp_index;
GLuint tmp_max;
GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
+ GLuint dispatch_width;
/** we may need up to 3 constants per instruction (if use_const_buffer) */
struct {
@@ -292,6 +293,7 @@ void brw_wm_print_program( struct brw_wm_compile *c,
void brw_wm_lookup_iz( GLuint line_aa,
GLuint lookup,
+ GLboolean ps_uses_depth,
struct brw_wm_prog_key *key );
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 9f82916c025..b3cf524c63e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -65,8 +65,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg )
static void emit_pixel_xy(struct brw_compile *p,
const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
+ GLuint mask)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
@@ -98,8 +97,7 @@ static void emit_pixel_xy(struct brw_compile *p,
static void emit_delta_xy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
+ const struct brw_reg *arg0)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
@@ -545,16 +543,18 @@ static void emit_dp3( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
- assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[0], arg0[2], arg1[2]);
+ brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
brw_set_saturate(p, 0);
}
@@ -565,17 +565,19 @@ static void emit_dp4( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
- assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]);
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[0], arg0[3], arg1[3]);
+ brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]);
brw_set_saturate(p, 0);
}
@@ -632,18 +634,19 @@ static void emit_math1( struct brw_compile *p,
GLuint mask,
const struct brw_reg *arg0 )
{
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
- //assert((mask & WRITEMASK_XYZW) == WRITEMASK_X ||
- // function == BRW_MATH_FUNCTION_SINCOS);
-
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
brw_MOV(p, brw_message_reg(2), arg0[0]);
/* Send two messages to perform all 16 operations:
*/
brw_math_16(p,
- dst[0],
+ dst[dst_chan],
function,
(mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
2,
@@ -659,10 +662,12 @@ static void emit_math2( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1)
{
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
- assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
brw_push_insn_state(p);
@@ -681,7 +686,7 @@ static void emit_math2( struct brw_compile *p,
*/
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_math(p,
- dst[0],
+ dst[dst_chan],
function,
(mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
2,
@@ -691,7 +696,7 @@ static void emit_math2( struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
brw_math(p,
- offset(dst[0],1),
+ offset(dst[dst_chan],1),
function,
(mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
4,
@@ -1194,11 +1199,11 @@ void brw_wm_emit( struct brw_wm_compile *c )
/* Generated instructions for calculating triangle interpolants:
*/
case WM_PIXELXY:
- emit_pixel_xy(p, dst, dst_flags, args[0]);
+ emit_pixel_xy(p, dst, dst_flags);
break;
case WM_DELTAXY:
- emit_delta_xy(p, dst, dst_flags, args[0], args[1]);
+ emit_delta_xy(p, dst, dst_flags, args[0]);
break;
case WM_WPOSXY:
@@ -1385,4 +1390,13 @@ void brw_wm_emit( struct brw_wm_compile *c )
inst->dst[i]->hw_reg,
inst->dst[i]->spill_slot);
}
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ int i;
+
+ _mesa_printf("wm-native:\n");
+ for (i = 0; i < p->nr_insn; i++)
+ brw_disasm(stderr, &p->store[i]);
+ _mesa_printf("\n");
+ }
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index b9e8dd2e96e..5dc076a8257 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -226,9 +226,42 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c,
0, 0, 0, /* tex unit, target, shadow */
src0, src1, src2);
}
-
+/* Many Mesa opcodes produce the same value across all the result channels.
+ * We'd rather not have to support that splatting in the opcode implementations,
+ * and brw_wm_pass*.c wants to optimize them out by shuffling references around
+ * anyway. We can easily get both by emitting the opcode to one channel, and
+ * then MOVing it to the others, which brw_wm_pass*.c already understands.
+ */
+static struct prog_instruction *emit_scalar_insn(struct brw_wm_compile *c,
+ const struct prog_instruction *inst0)
+{
+ struct prog_instruction *inst;
+ unsigned int dst_chan;
+ unsigned int other_channel_mask;
+
+ if (inst0->DstReg.WriteMask == 0)
+ return NULL;
+
+ dst_chan = _mesa_ffs(inst0->DstReg.WriteMask) - 1;
+ inst = get_fp_inst(c);
+ *inst = *inst0;
+ inst->DstReg.WriteMask = 1 << dst_chan;
+
+ other_channel_mask = inst0->DstReg.WriteMask & ~(1 << dst_chan);
+ if (other_channel_mask != 0) {
+ inst = emit_op(c,
+ OPCODE_MOV,
+ dst_mask(inst0->DstReg, other_channel_mask),
+ 0,
+ src_swizzle1(src_reg_from_dst(inst0->DstReg), dst_chan),
+ src_undef(),
+ src_undef());
+ }
+ return inst;
+}
+
/***********************************************************************
* Special instructions for interpolation and other tasks
@@ -376,14 +409,6 @@ static void emit_interp( struct brw_wm_compile *c,
}
break;
case FRAG_ATTRIB_FOGC:
- /* The FOGC input is really special. When a program uses glFogFragCoord,
- * the results returned are supposed to be (f,0,0,1). But for Mesa GLSL,
- * the glFrontFacing and glPointCoord values are also stashed in FOGC.
- * So, write the interpolated fog value to X, then either 0, 1, or the
- * stashed values to Y, Z, W. Note that this means that
- * glFogFragCoord.yzw can be wrong in those cases!
- */
-
/* Interpolate the fog coordinate */
emit_op(c,
WM_PINTERP,
@@ -393,26 +418,40 @@ static void emit_interp( struct brw_wm_compile *c,
deltas,
get_pixel_w(c));
- /* Move the front facing value into FOGC.y if it's needed. */
- if (c->fp->program.UsesFrontFacing) {
- emit_op(c,
- WM_FRONTFACING,
- dst_mask(dst, WRITEMASK_Y),
- 0,
- src_undef(),
- src_undef(),
- src_undef());
- } else {
- emit_op(c,
- OPCODE_MOV,
- dst_mask(dst, WRITEMASK_Y),
- 0,
- src_swizzle1(interp, SWIZZLE_ZERO),
- src_undef(),
- src_undef());
- }
+ emit_op(c,
+ OPCODE_MOV,
+ dst_mask(dst, WRITEMASK_YZW),
+ 0,
+ src_swizzle(interp,
+ SWIZZLE_ZERO,
+ SWIZZLE_ZERO,
+ SWIZZLE_ZERO,
+ SWIZZLE_ONE),
+ src_undef(),
+ src_undef());
+ break;
+
+ case FRAG_ATTRIB_FACE:
+ /* XXX review/test this case */
+ emit_op(c,
+ WM_FRONTFACING,
+ dst_mask(dst, WRITEMASK_X),
+ 0,
+ src_undef(),
+ src_undef(),
+ src_undef());
+ break;
+
+ case FRAG_ATTRIB_PNTC:
+ /* XXX review/test this case */
+ emit_op(c,
+ WM_PINTERP,
+ dst_mask(dst, WRITEMASK_XY),
+ 0,
+ interp,
+ deltas,
+ get_pixel_w(c));
- /* Should do the PointCoord thing here. */
emit_op(c,
OPCODE_MOV,
dst_mask(dst, WRITEMASK_ZW),
@@ -425,6 +464,7 @@ static void emit_interp( struct brw_wm_compile *c,
src_undef(),
src_undef());
break;
+
default:
emit_op(c,
WM_PINTERP,
@@ -683,7 +723,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* tmp0 = 1 / tmp1 */
emit_op(c, OPCODE_RCP,
- tmp0,
+ dst_mask(tmp0, WRITEMASK_X),
0,
tmp1src,
src_undef(),
@@ -694,7 +734,7 @@ static void precalc_tex( struct brw_wm_compile *c,
tmpcoord,
0,
src0,
- tmp0src,
+ src_swizzle1(tmp0src, SWIZZLE_X),
src_undef());
release_temp(c, tmp0);
@@ -717,7 +757,11 @@ static void precalc_tex( struct brw_wm_compile *c,
tmpcoord,
0,
inst->SrcReg[0],
- scale,
+ src_swizzle(scale,
+ SWIZZLE_X,
+ SWIZZLE_Y,
+ SWIZZLE_ONE,
+ SWIZZLE_ONE),
src_undef());
coord = src_reg_from_dst(tmpcoord);
@@ -1134,9 +1178,11 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
break;
case OPCODE_PRINT:
break;
-
default:
- emit_insn(c, inst);
+ if (brw_wm_is_scalar_result(inst->Opcode))
+ emit_scalar_insn(c, inst);
+ else
+ emit_insn(c, inst);
break;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 19f777fe32e..a5b18ec7d76 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -10,6 +10,9 @@ enum _subroutine {
SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4
};
+static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
+ const struct prog_instruction *inst,
+ GLuint component);
/**
* Determine if the given fragment program uses GLSL features such
@@ -22,6 +25,7 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
for (i = 0; i < fp->Base.NumInstructions; i++) {
const struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
+ case OPCODE_ARL:
case OPCODE_IF:
case OPCODE_ENDIF:
case OPCODE_CAL:
@@ -130,19 +134,6 @@ static void set_reg(struct brw_wm_compile *c, int file, int index,
c->wm_regs[file][index][component].inited = GL_TRUE;
}
-/**
- * Examine instruction's write mask to find index of first component
- * enabled for writing.
- */
-static int get_scalar_dst_index(const struct prog_instruction *inst)
-{
- int i;
- for (i = 0; i < 4; i++)
- if (inst->DstReg.WriteMask & (1<<i))
- break;
- return i;
-}
-
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
@@ -402,6 +393,27 @@ static void prealloc_reg(struct brw_wm_compile *c)
prealloc_grf(c, 126);
prealloc_grf(c, 127);
+ for (i = 0; i < c->nr_fp_insns; i++) {
+ const struct prog_instruction *inst = &c->prog_instructions[i];
+ struct brw_reg dst[4];
+
+ switch (inst->Opcode) {
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ /* Allocate the channels of texture results contiguously,
+ * since they are written out that way by the sampler unit.
+ */
+ for (j = 0; j < 4; j++) {
+ dst[j] = get_dst_reg(c, inst, j);
+ if (j != 0)
+ assert(dst[j].nr == dst[j - 1].nr + 1);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
/* An instruction may reference up to three constants.
* They'll be found in these registers.
* XXX alloc these on demand!
@@ -639,23 +651,6 @@ static void invoke_subroutine( struct brw_wm_compile *c,
}
}
-static void emit_abs( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for (i = 0; i < 4; i++) {
- if (inst->DstReg.WriteMask & (1<<i)) {
- struct brw_reg src, dst;
- dst = get_dst_reg(c, inst, i);
- src = get_src_reg(c, inst, 0, i);
- brw_MOV(p, dst, brw_abs(src));
- }
- }
- brw_set_saturate(p, 0);
-}
-
static void emit_trunc( struct brw_wm_compile *c,
const struct prog_instruction *inst)
{
@@ -1031,12 +1026,20 @@ static void emit_dp3(struct brw_wm_compile *c,
struct brw_reg src0[3], src1[3], dst;
int i;
struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
for (i = 0; i < 3; i++) {
src0[i] = get_src_reg(c, inst, 0, i);
src1[i] = get_src_reg_imm(c, inst, 1, i);
}
- dst = get_dst_reg(c, inst, get_scalar_dst_index(inst));
+ dst = get_dst_reg(c, inst, dst_chan);
brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
@@ -1050,11 +1053,19 @@ static void emit_dp4(struct brw_wm_compile *c,
struct brw_reg src0[4], src1[4], dst;
int i;
struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
for (i = 0; i < 4; i++) {
src0[i] = get_src_reg(c, inst, 0, i);
src1[i] = get_src_reg_imm(c, inst, 1, i);
}
- dst = get_dst_reg(c, inst, get_scalar_dst_index(inst));
+ dst = get_dst_reg(c, inst, dst_chan);
brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
brw_MAC(p, brw_null_reg(), src0[2], src1[2]);
@@ -1069,11 +1080,19 @@ static void emit_dph(struct brw_wm_compile *c,
struct brw_reg src0[4], src1[4], dst;
int i;
struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
for (i = 0; i < 4; i++) {
src0[i] = get_src_reg(c, inst, 0, i);
src1[i] = get_src_reg_imm(c, inst, 1, i);
}
- dst = get_dst_reg(c, inst, get_scalar_dst_index(inst));
+ dst = get_dst_reg(c, inst, dst_chan);
brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
brw_MAC(p, dst, src0[2], src1[2]);
@@ -1091,37 +1110,28 @@ static void emit_math1(struct brw_wm_compile *c,
const struct prog_instruction *inst, GLuint func)
{
struct brw_compile *p = &c->func;
- struct brw_reg src0, dst, tmp;
- const int mark = mark_tmps( c );
- int i;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
- tmp = alloc_tmp(c);
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
/* Get first component of source register */
+ dst = get_dst_reg(c, inst, dst_chan);
src0 = get_src_reg(c, inst, 0, 0);
- /* tmp = func(src0) */
brw_MOV(p, brw_message_reg(2), src0);
brw_math(p,
- tmp,
+ dst,
func,
(inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
2,
brw_null_reg(),
BRW_MATH_DATA_VECTOR,
BRW_MATH_PRECISION_FULL);
-
- /*tmp.dw1.bits.swizzle = SWIZZLE_XXXX;*/
-
- /* replicate tmp value across enabled dest channels */
- for (i = 0; i < 4; i++) {
- if (inst->DstReg.WriteMask & (1 << i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, tmp);
- }
- }
-
- release_tmps(c, mark);
}
static void emit_rcp(struct brw_wm_compile *c,
@@ -1192,24 +1202,6 @@ static void emit_arl(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
-static void emit_sub(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_ADD(p, dst, src0, negate(src1));
- }
- }
- brw_set_saturate(p, 0);
-}
static void emit_mul(struct brw_wm_compile *c,
const struct prog_instruction *inst)
@@ -1321,7 +1313,15 @@ static void emit_pow(struct brw_wm_compile *c,
{
struct brw_compile *p = &c->func;
struct brw_reg dst, src0, src1;
- dst = get_dst_reg(c, inst, get_scalar_dst_index(inst));
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ dst = get_dst_reg(c, inst, dst_chan);
src0 = get_src_reg_imm(c, inst, 0, 0);
src1 = get_src_reg_imm(c, inst, 1, 0);
@@ -2828,18 +2828,12 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case WM_FRONTFACING:
emit_frontfacing(c, inst);
break;
- case OPCODE_ABS:
- emit_abs(c, inst);
- break;
case OPCODE_ADD:
emit_add(c, inst);
break;
case OPCODE_ARL:
emit_arl(c, inst);
break;
- case OPCODE_SUB:
- emit_sub(c, inst);
- break;
case OPCODE_FRC:
emit_frc(c, inst);
break;
@@ -3007,7 +3001,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
loop_depth--;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
while (inst0 > loop_inst[loop_depth]) {
inst0--;
if (inst0->header.opcode == BRW_OPCODE_BREAK) {
@@ -3032,8 +3026,14 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
post_wm_emit(c);
-}
+ if (INTEL_DEBUG & DEBUG_WM) {
+ _mesa_printf("wm-native:\n");
+ for (i = 0; i < p->nr_insn; i++)
+ brw_disasm(stderr, &p->store[i]);
+ _mesa_printf("\n");
+ }
+}
/**
* Do GPU code generation for shaders that use GLSL features such as
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index 8fd067abe7d..5e399ac62a8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -122,6 +122,7 @@ const struct {
*/
void brw_wm_lookup_iz( GLuint line_aa,
GLuint lookup,
+ GLboolean ps_uses_depth,
struct brw_wm_prog_key *key )
{
GLuint reg = 2;
@@ -131,7 +132,7 @@ void brw_wm_lookup_iz( GLuint line_aa,
if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
key->computes_depth = 1;
- if (wm_iz_table[lookup].sd_present) {
+ if (wm_iz_table[lookup].sd_present || ps_uses_depth) {
key->source_depth_reg = reg;
reg += 2;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 92142764f5d..62792583396 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -257,34 +257,6 @@ static void pass0_set_dst( struct brw_wm_compile *c,
}
-static void pass0_set_dst_scalar( struct brw_wm_compile *c,
- struct brw_wm_instruction *out,
- const struct prog_instruction *inst,
- GLuint writemask )
-{
- if (writemask) {
- const struct prog_dst_register *dst = &inst->DstReg;
- GLuint i;
-
- /* Compute only the first (X) value:
- */
- out->writemask = WRITEMASK_X;
- out->dst[0] = get_value(c);
-
- /* Update our tracking register file for all the components in
- * writemask:
- */
- for (i = 0; i < 4; i++) {
- if (writemask & (1<<i)) {
- pass0_set_fpreg_value(c, dst->File, dst->Index, i, out->dst[0]);
- }
- }
- }
- else
- out->writemask = 0;
-}
-
-
static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
struct prog_src_register src,
GLuint i )
@@ -363,10 +335,7 @@ translate_insn(struct brw_wm_compile *c,
/* Dst:
*/
- if (brw_wm_is_scalar_result(out->opcode))
- pass0_set_dst_scalar(c, out, inst, writemask);
- else
- pass0_set_dst(c, out, inst, writemask);
+ pass0_set_dst(c, out, inst, writemask);
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 3fc18ff1f3a..dff466587a8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -103,6 +103,10 @@ struct wm_sampler_key {
GLenum minfilter, magfilter;
GLenum comparemode, comparefunc;
dri_bo *sdc_bo;
+
+ /** If target is cubemap, take context setting.
+ */
+ GLboolean seamless_cube_map;
} sampler[BRW_MAX_TEX_UNIT];
};
@@ -169,30 +173,33 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key,
}
}
- if (key->tex_target == GL_TEXTURE_CUBE_MAP &&
- (key->minfilter != GL_NEAREST || key->magfilter != GL_NEAREST)) {
- /* If we're using anything but nearest sampling for a cube map, we
- * need to set this wrap mode to avoid GPU lock-ups.
- */
- sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE;
- sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE;
- sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE;
- }
- else if (key->tex_target == GL_TEXTURE_1D) {
+ sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
+ sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
+ sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t);
+
+ /* Cube-maps on 965 and later must use the same wrap mode for all 3
+ * coordinate dimensions. Futher, only CUBE and CLAMP are valid.
+ */
+ if (key->tex_target == GL_TEXTURE_CUBE_MAP) {
+ if (key->seamless_cube_map &&
+ (key->minfilter != GL_NEAREST || key->magfilter != GL_NEAREST)) {
+ sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ } else {
+ sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ }
+ } else if (key->tex_target == GL_TEXTURE_1D) {
/* There's a bug in 1D texture sampling - it actually pays
* attention to the wrap_t value, though it should not.
* Override the wrap_t value here to GL_REPEAT to keep
* any nonexistent border pixels from floating in.
*/
- sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
- sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP;
}
- else {
- sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
- sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
- sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t);
- }
+
/* Set shadow function:
*/
@@ -249,6 +256,9 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
entry->tex_target = texObj->Target;
+ entry->seamless_cube_map = (texObj->Target == GL_TEXTURE_CUBE_MAP)
+ ? ctx->Texture.CubeMapSeamless : GL_FALSE;
+
entry->wrap_r = texObj->WrapR;
entry->wrap_s = texObj->WrapS;
entry->wrap_t = texObj->WrapT;
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 0f87fc46a44..6aa36d10b12 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -196,6 +196,16 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
struct intel_context *intel = batch->intel;
GLuint used = batch->ptr - batch->map;
+ if (intel->first_post_swapbuffers_batch == NULL) {
+ intel->first_post_swapbuffers_batch = intel->batch->buf;
+ drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
+ }
+
+ if (intel->first_post_swapbuffers_batch == NULL) {
+ intel->first_post_swapbuffers_batch = intel->batch->buf;
+ drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
+ }
+
if (used == 0) {
batch->cliprect_mode = IGNORE_CLIPRECTS;
return;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 2e95bd1013f..979f2025842 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -477,6 +477,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
BR13 |= BR13_565;
}
+ assert(irb->region->tiling != I915_TILING_Y);
+
#ifndef I915
if (irb->region->tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
@@ -571,6 +573,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
assert( logic_op - GL_CLEAR >= 0 );
assert( logic_op - GL_CLEAR < 0x10 );
+ assert(dst_pitch > 0);
if (w < 0 || h < 0)
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 4abb525f78e..46f1a7f7205 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -38,6 +38,7 @@
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
#include "i830_dri.h"
@@ -513,7 +514,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
* each of N places that do rendering. This has worse performances,
* but it is much easier to get correct.
*/
- if (intel->is_front_buffer_rendering) {
+ if (!intel->is_front_buffer_rendering) {
intel->front_buffer_dirty = GL_FALSE;
}
}
@@ -529,7 +530,27 @@ intelFlush(GLcontext * ctx)
static void
intel_glFlush(GLcontext *ctx)
{
+ struct intel_context *intel = intel_context(ctx);
+
intel_flush(ctx, GL_TRUE);
+
+ /* We're using glFlush as an indicator that a frame is done, which is
+ * what DRI2 does before calling SwapBuffers (and means we should catch
+ * people doing front-buffer rendering, as well)..
+ *
+ * Wait for the swapbuffers before the one we just emitted, so we don't
+ * get too many swaps outstanding for apps that are GPU-heavy but not
+ * CPU-heavy.
+ *
+ * Unfortunately, we don't have a handle to the batch containing the swap,
+ * and getting our hands on that doesn't seem worth it, so we just us the
+ * first batch we emitted after the last swap.
+ */
+ if (intel->first_post_swapbuffers_batch != NULL) {
+ drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
+ drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
+ intel->first_post_swapbuffers_batch = NULL;
+ }
}
void
@@ -692,6 +713,8 @@ intelInitContext(struct intel_context *intel,
_swrast_allow_pixel_fog(ctx, GL_FALSE);
_swrast_allow_vertex_fog(ctx, GL_TRUE);
+ _mesa_meta_init(ctx);
+
intel->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24;
intel->hw_stipple = 1;
@@ -752,7 +775,7 @@ intelInitContext(struct intel_context *intel,
if (intel->use_texture_tiling &&
!intel->intelScreen->kernel_exec_fencing) {
fprintf(stderr, "No kernel support for execution fencing, "
- "disabling texture tiling");
+ "disabling texture tiling\n");
intel->use_texture_tiling = GL_FALSE;
}
intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z");
@@ -795,6 +818,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
INTEL_FIREVERTICES(intel);
+ _mesa_meta_free(&intel->ctx);
+
meta_destroy_metaops(&intel->meta);
intel->vtbl.destroy(intel);
@@ -814,6 +839,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->prim.vb = NULL;
dri_bo_unreference(intel->prim.vb_bo);
intel->prim.vb_bo = NULL;
+ dri_bo_unreference(intel->first_post_swapbuffers_batch);
+ intel->first_post_swapbuffers_batch = NULL;
if (release_texture_heaps) {
/* Nothing is currently done here to free texture heaps;
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 08bea88c958..0d9db5eb1da 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -80,9 +80,13 @@ extern void intelFallback(struct intel_context *intel, GLuint bit,
#define INTEL_MAX_FIXUP 64
+
+/**
+ * intel_context is derived from Mesa's context class: GLcontext.
+ */
struct intel_context
{
- GLcontext ctx; /* the parent class */
+ GLcontext ctx; /**< base class, must be first field */
struct
{
@@ -178,6 +182,7 @@ struct intel_context
GLboolean ttm;
struct intel_batchbuffer *batch;
+ drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
unsigned batch_id;
@@ -307,7 +312,7 @@ struct intel_context
__DRIdrawablePrivate *driReadDrawable;
__DRIscreenPrivate *driScreen;
intelScreenPrivate *intelScreen;
- volatile struct drm_i915_sarea *sarea;
+ volatile drm_i915_sarea_t *sarea;
GLuint lastStamp;
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 7742609d242..9f90ef0a697 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -48,6 +48,7 @@
#define need_GL_EXT_framebuffer_blit
#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_point_parameters
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_APPLE_vertex_array_object
@@ -71,6 +72,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
+ { "GL_ARB_point_sprite", NULL },
{ "GL_ARB_texture_border_clamp", NULL },
{ "GL_ARB_texture_cube_map", NULL },
{ "GL_ARB_texture_env_add", NULL },
@@ -92,6 +94,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_packed_depth_stencil", NULL },
+ { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
@@ -119,8 +122,10 @@ static const struct dri_extension i915_extensions[] = {
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_shadow", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_ATI_texture_env_combine3", NULL },
{ "GL_EXT_shadow_funcs", NULL },
+ { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_NV_texture_env_combine4", NULL },
{ NULL, NULL }
};
@@ -135,6 +140,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
+ { "GL_ARB_seamless_cube_map", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 666893596e1..804c0348401 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -35,6 +35,7 @@
#include "main/context.h"
#include "main/texformat.h"
#include "main/texrender.h"
+#include "drivers/common/meta.h"
#include "intel_context.h"
#include "intel_buffers.h"
@@ -700,74 +701,6 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
/**
- * Called from glBlitFramebuffer().
- * For now, we're doing an approximation with glCopyPixels().
- * XXX we need to bypass all the per-fragment operations, except scissor.
- */
-static void
-intel_blit_framebuffer(GLcontext *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- const GLfloat xZoomSave = ctx->Pixel.ZoomX;
- const GLfloat yZoomSave = ctx->Pixel.ZoomY;
- GLsizei width, height;
- GLfloat xFlip = 1.0F, yFlip = 1.0F;
-
- if (srcX1 < srcX0) {
- GLint tmp = srcX1;
- srcX1 = srcX0;
- srcX0 = tmp;
- xFlip = -1.0F;
- }
-
- if (srcY1 < srcY0) {
- GLint tmp = srcY1;
- srcY1 = srcY0;
- srcY0 = tmp;
- yFlip = -1.0F;
- }
-
- width = srcX1 - srcX0;
- height = srcY1 - srcY0;
-
- ctx->Pixel.ZoomX = xFlip * (dstX1 - dstX0) / (srcX1 - srcY0);
- ctx->Pixel.ZoomY = yFlip * (dstY1 - dstY0) / (srcY1 - srcY0);
-
- if (ctx->Pixel.ZoomX < 0.0F) {
- dstX0 = MAX2(dstX0, dstX1);
- }
- else {
- dstX0 = MIN2(dstX0, dstX1);
- }
-
- if (ctx->Pixel.ZoomY < 0.0F) {
- dstY0 = MAX2(dstY0, dstY1);
- }
- else {
- dstY0 = MIN2(dstY0, dstY1);
- }
-
- if (mask & GL_COLOR_BUFFER_BIT) {
- ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height,
- dstX0, dstY0, GL_COLOR);
- }
- if (mask & GL_DEPTH_BUFFER_BIT) {
- ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height,
- dstX0, dstY0, GL_DEPTH);
- }
- if (mask & GL_STENCIL_BUFFER_BIT) {
- ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height,
- dstX0, dstY0, GL_STENCIL);
- }
-
- ctx->Pixel.ZoomX = xZoomSave;
- ctx->Pixel.ZoomY = yZoomSave;
-}
-
-
-/**
* Do one-time context initializations related to GL_EXT_framebuffer_object.
* Hook in device driver functions.
*/
@@ -782,5 +715,5 @@ intel_fbo_init(struct intel_context *intel)
intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
intel->ctx.Driver.ResizeBuffers = intel_resize_buffers;
intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer;
- intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer;
+ intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 5d52335dee3..ca796b36559 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -31,7 +31,7 @@
#include "main/state.h"
#include "main/mtypes.h"
#include "main/macros.h"
-#include "swrast/swrast.h"
+#include "drivers/common/meta.h"
#include "intel_screen.h"
#include "intel_context.h"
@@ -97,162 +97,6 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Color.BlendEnabled);
}
-#ifdef I915
-/* Doesn't work for overlapping regions. Could do a double copy or
- * just fallback.
- */
-static GLboolean
-do_texture_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
- GLenum src_format;
- GLenum src_type;
-
- DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__,
- srcx, srcy, width, height, dstx, dsty);
-
- if (!src || !dst || type != GL_COLOR)
- return GL_FALSE;
-
- if (ctx->_ImageTransferState) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- /* Can't handle overlapping regions. Don't have sufficient control
- * over rasterization to pull it off in-place. Punt on these for
- * now.
- *
- * XXX: do a copy to a temporary.
- */
- if (src->buffer == dst->buffer) {
- drm_clip_rect_t srcbox;
- drm_clip_rect_t dstbox;
- drm_clip_rect_t tmp;
-
- srcbox.x1 = srcx;
- srcbox.y1 = srcy;
- srcbox.x2 = srcx + width;
- srcbox.y2 = srcy + height;
-
- if (ctx->Pixel.ZoomX > 0) {
- dstbox.x1 = dstx;
- dstbox.x2 = dstx + width * ctx->Pixel.ZoomX;
- } else {
- dstbox.x1 = dstx + width * ctx->Pixel.ZoomX;
- dstbox.x2 = dstx;
- }
- if (ctx->Pixel.ZoomY > 0) {
- dstbox.y1 = dsty;
- dstbox.y2 = dsty + height * ctx->Pixel.ZoomY;
- } else {
- dstbox.y1 = dsty + height * ctx->Pixel.ZoomY;
- dstbox.y2 = dsty;
- }
-
- DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2);
- DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2,
- width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
-
- if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) {
- DBG("%s: regions overlap\n", __FUNCTION__);
- return GL_FALSE;
- }
- }
-
- intelFlush(&intel->ctx);
-
- intel->vtbl.install_meta_state(intel);
-
- /* Is this true? Also will need to turn depth testing on according
- * to state:
- */
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_no_depth_write(intel);
-
- /* Set the 3d engine to draw into the destination region:
- */
- intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
-
- intel->vtbl.meta_import_pixel_state(intel);
-
- if (src->cpp == 2) {
- src_format = GL_RGB;
- src_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- src_format = GL_BGRA;
- src_type = GL_UNSIGNED_BYTE;
- }
-
- /* Set the frontbuffer up as a large rectangular texture.
- */
- if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0,
- src->pitch,
- src->height, src_format, src_type)) {
- intel->vtbl.leave_meta_state(intel);
- return GL_FALSE;
- }
-
-
- intel->vtbl.meta_texture_blend_replace(intel);
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
-
- srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */
-
- srcx += dPriv->x;
- srcy += dPriv->y;
-
- /* Clip against the source region. This is the only source
- * clipping we do. XXX: Just set the texcord wrap mode to clamp
- * or similar.
- *
- */
- if (0) {
- GLint orig_x = srcx;
- GLint orig_y = srcy;
-
- if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
- &srcx, &srcy, &width, &height))
- goto out;
-
- dstx += srcx - orig_x;
- dsty += (srcy - orig_y) * ctx->Pixel.ZoomY;
- }
-
- /* Just use the regular cliprect mechanism... Does this need to
- * even hold the lock???
- */
- intel->vtbl.meta_draw_quad(intel,
- dstx,
- dstx + width * ctx->Pixel.ZoomX,
- dPriv->h - (dsty + height * ctx->Pixel.ZoomY),
- dPriv->h - (dsty), 0, /* XXX: what z value? */
- 0x00ff00ff,
- srcx, srcx + width, srcy, srcy + height);
-
- out:
- intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_emit_mi_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-#endif /* I915 */
-
/**
* CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
@@ -400,12 +244,5 @@ intelCopyPixels(GLcontext * ctx,
if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
return;
-#ifdef I915
- if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-#endif
-
- DBG("fallback to _swrast_CopyPixels\n");
-
- _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
+ _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type);
}
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 7525cd9c4d7..497f7967649 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -181,6 +181,11 @@ intel_region_alloc(struct intel_context *intel,
dri_bo *buffer;
struct intel_region *region;
+ if (tiling == I915_TILING_X)
+ height = ALIGN(height, 8);
+ else if (tiling == I915_TILING_Y)
+ height = ALIGN(height, 32);
+
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
pitch * cpp * height, 64);
@@ -452,6 +457,7 @@ void
intel_region_cow(struct intel_context *intel, struct intel_region *region)
{
struct intel_buffer_object *pbo = region->pbo;
+ GLboolean ok;
intel_region_release_pbo(intel, region);
@@ -463,13 +469,14 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
*/
LOCK_HARDWARE(intel);
- assert(intelEmitCopyBlit(intel,
- region->cpp,
- region->pitch, pbo->buffer, 0, region->tiling,
- region->pitch, region->buffer, 0, region->tiling,
- 0, 0, 0, 0,
- region->pitch, region->height,
- GL_COPY));
+ ok = intelEmitCopyBlit(intel,
+ region->cpp,
+ region->pitch, pbo->buffer, 0, region->tiling,
+ region->pitch, region->buffer, 0, region->tiling,
+ 0, 0, 0, 0,
+ region->pitch, region->height,
+ GL_COPY);
+ assert(ok);
UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 6bbc995c1e6..1b8c56e68d6 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -69,7 +69,11 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_DESC_END
DRI_CONF_OPT_END
- DRI_CONF_TEXTURE_TILING(false)
+#ifdef I915
+ DRI_CONF_TEXTURE_TILING(false)
+#else
+ DRI_CONF_TEXTURE_TILING(true)
+#endif
DRI_CONF_OPT_BEGIN(early_z, bool, false)
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
@@ -628,10 +632,10 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/* Otherwise, use the classic buffer manager. */
if (intelScreen->bufmgr == NULL) {
if (gem_disable) {
- fprintf(stderr, "GEM disabled. Using classic.\n");
+ _mesa_warning(NULL, "GEM disabled. Using classic.");
} else {
- fprintf(stderr, "Failed to initialize GEM. "
- "Falling back to classic.\n");
+ _mesa_warning(NULL,
+ "Failed to initialize GEM. Falling back to classic.");
}
if (intelScreen->tex.size == 0) {
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 34b78ebc1ab..8df49908806 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -501,7 +501,7 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
/**
- * Prepare for softare rendering. Map current read/draw framebuffers'
+ * Prepare for software rendering. Map current read/draw framebuffers'
* renderbuffes and all currently bound texture objects.
*
* Old note: Moved locking out to get reasonable span performance.
@@ -526,7 +526,7 @@ intelSpanRenderStart(GLcontext * ctx)
}
/**
- * Called when done softare rendering. Unmap the buffers we mapped in
+ * Called when done software rendering. Unmap the buffers we mapped in
* the above function.
*/
void
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 1f27131dac0..89037073f84 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -44,10 +44,12 @@ intelTexSubimage(GLcontext * ctx,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
+ GLsizei imageSize,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ struct gl_texture_image *texImage,
+ GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
@@ -59,9 +61,14 @@ intelTexSubimage(GLcontext * ctx,
intelFlush(ctx);
- pixels =
- _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
- type, pixels, packing, "glTexSubImage2D");
+ if (compressed)
+ pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize,
+ pixels, packing,
+ "glCompressedTexImage");
+ else
+ pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
+ format, type, pixels, packing,
+ "glTexSubImage");
if (!pixels)
return;
@@ -90,15 +97,28 @@ intelTexSubimage(GLcontext * ctx,
assert(dstRowStride);
- if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
+ if (compressed) {
+ if (intelImage->mt) {
+ struct intel_region *dst = intelImage->mt->region;
+
+ _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
+ xoffset, yoffset / 4,
+ (width + 3) & ~3, (height + 3) / 4,
+ pixels, (width + 3) & ~3, 0, 0);
+ } else
+ memcpy(texImage->Data, pixels, imageSize);
+ }
+ else {
+ if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
+ }
}
_mesa_unmap_teximage_pbo(ctx, packing);
@@ -132,8 +152,8 @@ intelTexSubImage3D(GLcontext * ctx,
intelTexSubimage(ctx, 3,
target, level,
xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
+ width, height, depth, 0,
+ format, type, pixels, packing, texObj, texImage, GL_FALSE);
}
@@ -152,8 +172,8 @@ intelTexSubImage2D(GLcontext * ctx,
intelTexSubimage(ctx, 2,
target, level,
xoffset, yoffset, 0,
- width, height, 1,
- format, type, pixels, packing, texObj, texImage);
+ width, height, 1, 0,
+ format, type, pixels, packing, texObj, texImage, GL_FALSE);
}
@@ -172,8 +192,8 @@ intelTexSubImage1D(GLcontext * ctx,
intelTexSubimage(ctx, 1,
target, level,
xoffset, 0, 0,
- width, 1, 1,
- format, type, pixels, packing, texObj, texImage);
+ width, 1, 1, 0,
+ format, type, pixels, packing, texObj, texImage, GL_FALSE);
}
static void
@@ -187,8 +207,11 @@ intelCompressedTexSubImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
- width, height, xoffset, yoffset);
+ intelTexSubimage(ctx, 2,
+ target, level,
+ xoffset, yoffset, 0,
+ width, height, 1, imageSize,
+ format, 0, pixels, &ctx->Unpack, texObj, texImage, GL_TRUE);
}
diff --git a/src/mesa/drivers/dri/r200/.gitignore b/src/mesa/drivers/dri/r200/.gitignore
deleted file mode 100644
index 2f9cd1a987b..00000000000
--- a/src/mesa/drivers/dri/r200/.gitignore
+++ /dev/null
@@ -1,15 +0,0 @@
-radeon_bocs_wrapper.h
-radeon_bo_legacy.[ch]
-radeon_chipset.h
-radeon_cmdbuf.h
-radeon_common.[ch]
-radeon_common_context.[ch]
-radeon_cs_legacy.[ch]
-radeon_dma.[ch]
-radeon_fbo.c
-radeon_lock.[ch]
-radeon_mipmap_tree.[ch]
-radeon_screen.[ch]
-radeon_span.[ch]
-radeon_texture.[ch]
-server
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 4686241957b..e81a1b38ac3 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -55,41 +55,6 @@ X86_SOURCES =
DRIVER_DEFINES = -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R200
-SYMLINKS = \
- server/radeon_egl.c \
- server/radeon_dri.c \
- server/radeon_dri.h \
- server/radeon.h \
- server/radeon_macros.h \
- server/radeon_reg.h
-
-COMMON_SYMLINKS = \
- radeon_chipset.h \
- radeon_screen.c \
- radeon_screen.h \
- radeon_bo_legacy.c \
- radeon_cs_legacy.c \
- radeon_bo_legacy.h \
- radeon_cs_legacy.h \
- radeon_bocs_wrapper.h \
- radeon_span.h \
- radeon_span.c \
- radeon_lock.c \
- radeon_lock.h \
- radeon_common.c \
- radeon_common_context.c \
- radeon_common_context.h \
- radeon_common.h \
- radeon_cmdbuf.h \
- radeon_mipmap_tree.c \
- radeon_mipmap_tree.h \
- radeon_texture.c \
- radeon_texture.h \
- radeon_dma.c \
- radeon_dma.h \
- radeon_fbo.c \
- $(CS_SOURCES)
-
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
##### TARGETS #####
@@ -99,15 +64,4 @@ include ../Makefile.template
#INCLUDES += -I../radeon/server
-server:
- mkdir -p server
-
-$(SYMLINKS): server
- @[ -e $@ ] || ln -sf ../../radeon/$@ server/
-
-
-$(COMMON_SYMLINKS):
- @[ -e $@ ] || ln -sf ../radeon/$@ ./
-
-symlinks: $(SYMLINKS) $(COMMON_SYMLINKS)
-
+symlinks:
diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
index d49f4fabe72..14d6bc19c98 100644
--- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
@@ -107,31 +107,37 @@ void r200SetUpAtomList( r200ContextPtr rmesa )
void r200EmitScissor(r200ContextPtr rmesa)
{
+ unsigned x1, y1, x2, y2;
+ struct radeon_renderbuffer *rrb;
BATCH_LOCALS(&rmesa->radeon);
if (!rmesa->radeon.radeonScreen->kernel_mm) {
return;
}
+ rrb = radeon_get_colorbuffer(&rmesa->radeon);
+ if (!rrb || !rrb->bo)
+ return;
+
if (rmesa->radeon.state.scissor.enabled) {
- BEGIN_BATCH(8);
- OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
- OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]);
- OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
- OUT_BATCH(R200_SCISSOR_ENABLE_0);
- OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_TL_0, 0));
- OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) |
- rmesa->radeon.state.scissor.rect.x1);
- OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_BR_0, 0));
- OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) |
- (rmesa->radeon.state.scissor.rect.x2 - 1));
- END_BATCH();
+ x1 = rmesa->radeon.state.scissor.rect.x1;
+ y1 = rmesa->radeon.state.scissor.rect.y1;
+ x2 = rmesa->radeon.state.scissor.rect.x2 - 1;
+ y2 = rmesa->radeon.state.scissor.rect.y2 - 1;
} else {
- BEGIN_BATCH(4);
- OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
- OUT_BATCH(rmesa->hw.set.cmd[SET_RE_CNTL] & ~R200_SCISSOR_ENABLE);
- OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
- OUT_BATCH(0);
- END_BATCH();
+ x1 = 0;
+ y1 = 0;
+ x2 = rrb->base.Width - 1;
+ y2 = rrb->base.Height - 1;
}
+ BEGIN_BATCH(8);
+ OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
+ OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]);
+ OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
+ OUT_BATCH(0);
+ OUT_BATCH(CP_PACKET0(R200_RE_TOP_LEFT, 0));
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH(CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0));
+ OUT_BATCH((y2 << 16) | x2);
+ END_BATCH();
}
/* Fire a section of the retained (indexed_verts) buffer as a regular
@@ -234,15 +240,9 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
radeonEmitState(&rmesa->radeon);
-#ifdef RADEON_DEBUG_BO
- rmesa->radeon.tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom,
- 0, R200_ELT_BUF_SZ, 4,
- RADEON_GEM_DOMAIN_GTT, 0, "ELT");
-#else
rmesa->radeon.tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom,
0, R200_ELT_BUF_SZ, 4,
RADEON_GEM_DOMAIN_GTT, 0);
-#endif
rmesa->radeon.tcl.elt_dma_offset = 0;
rmesa->tcl.elt_used = min_nr * 2;
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 9a92a320797..8cb287de268 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -500,3 +500,15 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
}
+void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
+{
+ int i;
+ r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
+ if (rmesa)
+ {
+ for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
+ _math_matrix_dtr( &rmesa->TexGenMatrix[i] );
+ }
+ }
+ radeonDestroyContext(driContextPriv);
+}
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index bc871d99048..78ad5baebb3 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -515,7 +515,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
if (drb)
dwords += 6;
if (rrb)
- dwords += 6;
+ dwords += 8;
if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
dwords += 4;
@@ -546,7 +546,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
- OUT_BATCH(cbpitch);
+ OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
@@ -563,7 +563,6 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
uint32_t dwords = atom->cmd_size;
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- radeon_mipmap_level *lvl;
if (t && t->mt && !t->image_override)
dwords += 2;
@@ -591,7 +590,6 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
uint32_t dwords = atom->cmd_size;
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- radeon_mipmap_level *lvl;
int hastexture = 1;
if (!r200->state.texture.unit[i].unitneeded)
@@ -774,7 +772,7 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
- for (i = 0; i < 5; i++)
+ for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
rmesa->hw.tex[i].emit = tex_emit_cs;
else
@@ -786,7 +784,7 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
- for (i = 0; i < 5; i++)
+ for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
rmesa->hw.cube[i].emit = cube_emit_cs;
else
diff --git a/src/mesa/drivers/dri/r200/radeon_bo_legacy.c b/src/mesa/drivers/dri/r200/radeon_bo_legacy.c
new file mode 120000
index 00000000000..79ad050e6b6
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bo_legacy.c
@@ -0,0 +1 @@
+../radeon/radeon_bo_legacy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_bo_legacy.h b/src/mesa/drivers/dri/r200/radeon_bo_legacy.h
new file mode 120000
index 00000000000..83b0f7ffabe
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bo_legacy.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_legacy.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h
new file mode 120000
index 00000000000..ca894b2443c
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bocs_wrapper.h
@@ -0,0 +1 @@
+../radeon/radeon_bocs_wrapper.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_chipset.h b/src/mesa/drivers/dri/r200/radeon_chipset.h
new file mode 120000
index 00000000000..eba99001ff8
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_chipset.h
@@ -0,0 +1 @@
+../radeon/radeon_chipset.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cmdbuf.h b/src/mesa/drivers/dri/r200/radeon_cmdbuf.h
new file mode 120000
index 00000000000..a799e1dc6df
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cmdbuf.h
@@ -0,0 +1 @@
+../radeon/radeon_cmdbuf.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_common.c b/src/mesa/drivers/dri/r200/radeon_common.c
new file mode 120000
index 00000000000..67b19ba940d
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_common.c
@@ -0,0 +1 @@
+../radeon/radeon_common.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_common.h b/src/mesa/drivers/dri/r200/radeon_common.h
new file mode 120000
index 00000000000..5bcb696a9f7
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_common.h
@@ -0,0 +1 @@
+../radeon/radeon_common.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_common_context.c b/src/mesa/drivers/dri/r200/radeon_common_context.c
new file mode 120000
index 00000000000..86800f3819c
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_common_context.c
@@ -0,0 +1 @@
+../radeon/radeon_common_context.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_common_context.h b/src/mesa/drivers/dri/r200/radeon_common_context.h
new file mode 120000
index 00000000000..4d663125500
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_common_context.h
@@ -0,0 +1 @@
+../radeon/radeon_common_context.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs_legacy.c b/src/mesa/drivers/dri/r200/radeon_cs_legacy.c
new file mode 120000
index 00000000000..006720f8a46
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs_legacy.c
@@ -0,0 +1 @@
+../radeon/radeon_cs_legacy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs_legacy.h b/src/mesa/drivers/dri/r200/radeon_cs_legacy.h
new file mode 120000
index 00000000000..a5f95e0a3dc
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs_legacy.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_legacy.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs_space_drm.c b/src/mesa/drivers/dri/r200/radeon_cs_space_drm.c
new file mode 120000
index 00000000000..c248ea7d1a5
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs_space_drm.c
@@ -0,0 +1 @@
+../radeon/radeon_cs_space_drm.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_dma.c b/src/mesa/drivers/dri/r200/radeon_dma.c
new file mode 120000
index 00000000000..43be0006255
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_dma.c
@@ -0,0 +1 @@
+../radeon/radeon_dma.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_dma.h b/src/mesa/drivers/dri/r200/radeon_dma.h
new file mode 120000
index 00000000000..82e50634e3c
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_dma.h
@@ -0,0 +1 @@
+../radeon/radeon_dma.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_fbo.c b/src/mesa/drivers/dri/r200/radeon_fbo.c
new file mode 120000
index 00000000000..0d738d8d780
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_fbo.c
@@ -0,0 +1 @@
+../radeon/radeon_fbo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_lock.c b/src/mesa/drivers/dri/r200/radeon_lock.c
new file mode 120000
index 00000000000..af4108a8e30
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_lock.c
@@ -0,0 +1 @@
+../radeon/radeon_lock.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_lock.h b/src/mesa/drivers/dri/r200/radeon_lock.h
new file mode 120000
index 00000000000..64bdf94ee7e
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_lock.h
@@ -0,0 +1 @@
+../radeon/radeon_lock.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_mipmap_tree.c b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.c
new file mode 120000
index 00000000000..31c0cfbe942
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.c
@@ -0,0 +1 @@
+../radeon/radeon_mipmap_tree.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_mipmap_tree.h b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.h
new file mode 120000
index 00000000000..254d50cf8c5
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_mipmap_tree.h
@@ -0,0 +1 @@
+../radeon/radeon_mipmap_tree.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_screen.c b/src/mesa/drivers/dri/r200/radeon_screen.c
new file mode 120000
index 00000000000..86161118dd3
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_screen.c
@@ -0,0 +1 @@
+../radeon/radeon_screen.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_screen.h b/src/mesa/drivers/dri/r200/radeon_screen.h
new file mode 120000
index 00000000000..23bb6bd4598
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_screen.h
@@ -0,0 +1 @@
+../radeon/radeon_screen.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_span.c b/src/mesa/drivers/dri/r200/radeon_span.c
new file mode 120000
index 00000000000..232868c4c9e
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_span.c
@@ -0,0 +1 @@
+../radeon/radeon_span.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_span.h b/src/mesa/drivers/dri/r200/radeon_span.h
new file mode 120000
index 00000000000..f9d634508c2
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_span.h
@@ -0,0 +1 @@
+../radeon/radeon_span.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_texture.c b/src/mesa/drivers/dri/r200/radeon_texture.c
new file mode 120000
index 00000000000..a822710915f
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_texture.c
@@ -0,0 +1 @@
+../radeon/radeon_texture.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_texture.h b/src/mesa/drivers/dri/r200/radeon_texture.h
new file mode 120000
index 00000000000..17fac3d5ea5
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_texture.h
@@ -0,0 +1 @@
+../radeon/radeon_texture.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon.h b/src/mesa/drivers/dri/r200/server/radeon.h
new file mode 120000
index 00000000000..81274a54f11
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/server/radeon.h
@@ -0,0 +1 @@
+../../radeon/server/radeon.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon_dri.c b/src/mesa/drivers/dri/r200/server/radeon_dri.c
new file mode 120000
index 00000000000..d05847d650f
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/server/radeon_dri.c
@@ -0,0 +1 @@
+../../radeon/server/radeon_dri.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon_dri.h b/src/mesa/drivers/dri/r200/server/radeon_dri.h
new file mode 120000
index 00000000000..27c591d3c9d
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/server/radeon_dri.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_dri.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon_egl.c b/src/mesa/drivers/dri/r200/server/radeon_egl.c
new file mode 120000
index 00000000000..d7735a76438
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/server/radeon_egl.c
@@ -0,0 +1 @@
+../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon_macros.h b/src/mesa/drivers/dri/r200/server/radeon_macros.h
new file mode 120000
index 00000000000..c56cd735b83
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/server/radeon_macros.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_macros.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/server/radeon_reg.h b/src/mesa/drivers/dri/r200/server/radeon_reg.h
new file mode 120000
index 00000000000..e2349dcb685
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/server/radeon_reg.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_reg.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/.gitignore b/src/mesa/drivers/dri/r300/.gitignore
deleted file mode 100644
index 2f9cd1a987b..00000000000
--- a/src/mesa/drivers/dri/r300/.gitignore
+++ /dev/null
@@ -1,15 +0,0 @@
-radeon_bocs_wrapper.h
-radeon_bo_legacy.[ch]
-radeon_chipset.h
-radeon_cmdbuf.h
-radeon_common.[ch]
-radeon_common_context.[ch]
-radeon_cs_legacy.[ch]
-radeon_dma.[ch]
-radeon_fbo.c
-radeon_lock.[ch]
-radeon_mipmap_tree.[ch]
-radeon_screen.[ch]
-radeon_span.[ch]
-radeon_texture.[ch]
-server
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index a77209074ae..77b3d168f34 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -36,7 +36,8 @@ RADEON_COMMON_SOURCES = \
radeon_cs_legacy.c \
radeon_mipmap_tree.c \
radeon_span.c \
- radeon_fbo.c
+ radeon_fbo.c \
+ radeon_buffer_objects.c
DRIVER_SOURCES = \
radeon_screen.c \
@@ -48,20 +49,12 @@ DRIVER_SOURCES = \
r300_render.c \
r300_tex.c \
r300_texstate.c \
- radeon_program.c \
- radeon_program_alu.c \
- radeon_program_pair.c \
- radeon_nqssadce.c \
r300_vertprog.c \
r300_fragprog_common.c \
- r300_fragprog.c \
- r300_fragprog_swizzle.c \
- r300_fragprog_emit.c \
- r500_fragprog.c \
- r500_fragprog_emit.c \
r300_shader.c \
r300_emit.c \
r300_swtcl.c \
+ r300_queryobj.c \
$(RADEON_COMMON_SOURCES) \
$(EGL_SOURCES) \
$(CS_SOURCES)
@@ -73,54 +66,18 @@ DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \
# -DRADEON_BO_TRACK \
-Wall
-SYMLINKS = \
- server/radeon_dri.c \
- server/radeon_dri.h \
- server/radeon.h \
- server/radeon_macros.h \
- server/radeon_reg.h \
- server/radeon_egl.c
-
-COMMON_SYMLINKS = \
- radeon_chipset.h \
- radeon_screen.c \
- radeon_screen.h \
- radeon_span.h \
- radeon_span.c \
- radeon_bo_legacy.c \
- radeon_cs_legacy.c \
- radeon_bo_legacy.h \
- radeon_cs_legacy.h \
- radeon_bocs_wrapper.h \
- radeon_lock.c \
- radeon_lock.h \
- radeon_common.c \
- radeon_common.h \
- radeon_common_context.c \
- radeon_common_context.h \
- radeon_cmdbuf.h \
- radeon_dma.c \
- radeon_dma.h \
- radeon_mipmap_tree.c \
- radeon_mipmap_tree.h \
- radeon_texture.c \
- radeon_texture.h \
- radeon_fbo.c \
- $(CS_SOURCES)
-
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
+PIPE_DRIVERS = compiler/libr300compiler.a
+
##### TARGETS #####
include ../Makefile.template
-server:
- mkdir -p server
-
-$(SYMLINKS): server
- @[ -e $@ ] || ln -sf ../../radeon/$@ server/
+symlinks:
-$(COMMON_SYMLINKS):
- @[ -e $@ ] || ln -sf ../radeon/$@ ./
+# Mark the archive phony so that we always check for recompilation
+.PHONY : compiler/libr300compiler.a
-symlinks: $(SYMLINKS) $(COMMON_SYMLINKS)
+compiler/libr300compiler.a:
+ cd compiler && $(MAKE)
diff --git a/src/mesa/drivers/dri/r300/compiler/Makefile b/src/mesa/drivers/dri/r300/compiler/Makefile
new file mode 100644
index 00000000000..d9738441928
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/Makefile
@@ -0,0 +1,75 @@
+# src/mesa/drivers/dri/r300/compiler/Makefile
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = r300compiler
+
+C_SOURCES = \
+ radeon_code.c \
+ radeon_compiler.c \
+ radeon_nqssadce.c \
+ radeon_program.c \
+ radeon_program_alu.c \
+ radeon_program_pair.c \
+ r3xx_fragprog.c \
+ r300_fragprog.c \
+ r300_fragprog_swizzle.c \
+ r300_fragprog_emit.c \
+ r500_fragprog.c \
+ r500_fragprog_emit.c \
+ r3xx_vertprog.c \
+ r3xx_vertprog_dump.c \
+ \
+ memory_pool.c
+
+
+### Basic defines ###
+
+OBJECTS = $(C_SOURCES:.c=.o) \
+ $(CPP_SOURCES:.cpp=.o) \
+ $(ASM_SOURCES:.S=.o)
+
+INCLUDES = \
+ -I. \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a
+
+lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/configs/current
+ $(MKLIB) -o $(LIBNAME) -static $(OBJECTS)
+
+depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) 2> /dev/null
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find ../include`
+
+# Remove .o and backup files
+clean:
+ rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+
+# Dummy target
+install:
+ @echo -n ""
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+
+sinclude depend
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
new file mode 100644
index 00000000000..37aa2b65798
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
@@ -0,0 +1,95 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "memory_pool.h"
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+#define POOL_LARGE_ALLOC 4096
+#define POOL_ALIGN 4
+
+
+struct memory_block {
+ struct memory_block * next;
+};
+
+void memory_pool_init(struct memory_pool * pool)
+{
+ memset(pool, 0, sizeof(struct memory_pool));
+}
+
+
+void memory_pool_destroy(struct memory_pool * pool)
+{
+ while(pool->blocks) {
+ struct memory_block * block = pool->blocks;
+ pool->blocks = block->next;
+ free(block);
+ }
+}
+
+static void refill_pool(struct memory_pool * pool)
+{
+ unsigned int blocksize = pool->total_allocated;
+ struct memory_block * newblock;
+
+ if (!blocksize)
+ blocksize = 2*POOL_LARGE_ALLOC;
+
+ newblock = (struct memory_block*)malloc(blocksize);
+ newblock->next = pool->blocks;
+ pool->blocks = newblock;
+
+ pool->head = (unsigned char*)(newblock + 1);
+ pool->end = ((unsigned char*)newblock) + blocksize;
+ pool->total_allocated += blocksize;
+}
+
+
+void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes)
+{
+ if (bytes < POOL_LARGE_ALLOC) {
+ if (pool->head + bytes > pool->end)
+ refill_pool(pool);
+
+ assert(pool->head + bytes <= pool->end);
+
+ void * ptr = pool->head;
+
+ pool->head += bytes;
+ pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1));
+
+ return ptr;
+ } else {
+ struct memory_block * block = (struct memory_block*)malloc(bytes + sizeof(struct memory_block));
+
+ block->next = pool->blocks;
+ pool->blocks = block;
+
+ return (block + 1);
+ }
+}
+
+
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.h b/src/mesa/drivers/dri/r300/compiler/memory_pool.h
new file mode 100644
index 00000000000..ce23c319ad3
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef MEMORY_POOL_H
+#define MEMORY_POOL_H
+
+struct memory_block;
+
+/**
+ * Provides a pool of memory that can quickly be allocated from, at the
+ * cost of being unable to explicitly free one of the allocated blocks.
+ * Instead, the entire pool can be freed at once.
+ *
+ * The idea is to allow one to quickly allocate a flexible amount of
+ * memory during operations like shader compilation while avoiding
+ * reference counting headaches.
+ */
+struct memory_pool {
+ unsigned char * head;
+ unsigned char * end;
+ unsigned int total_allocated;
+ struct memory_block * blocks;
+};
+
+
+void memory_pool_init(struct memory_pool * pool);
+void memory_pool_destroy(struct memory_pool * pool);
+void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes);
+
+#endif /* MEMORY_POOL_H */
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
new file mode 100644
index 00000000000..6c9fba49146
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
@@ -0,0 +1,416 @@
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "r300_fragprog.h"
+
+#include "shader/prog_parameter.h"
+
+#include "../r300_reg.h"
+
+static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
+{
+ struct prog_src_register reg = { 0, };
+
+ reg.File = PROGRAM_STATE_VAR;
+ reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
+ reg.Swizzle = SWIZZLE_WWWW;
+ return reg;
+}
+
+/**
+ * Transform TEX, TXP, TXB, and KIL instructions in the following way:
+ * - premultiply texture coordinates for RECT
+ * - extract operand swizzles
+ * - introduce a temporary register when write masks are needed
+ */
+GLboolean r300_transform_TEX(
+ struct radeon_compiler * c,
+ struct rc_instruction* inst,
+ void* data)
+{
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
+
+ if (inst->I.Opcode != OPCODE_TEX &&
+ inst->I.Opcode != OPCODE_TXB &&
+ inst->I.Opcode != OPCODE_TXP &&
+ inst->I.Opcode != OPCODE_KIL)
+ return GL_FALSE;
+
+ /* ARB_shadow & EXT_shadow_funcs */
+ if (inst->I.Opcode != OPCODE_KIL &&
+ c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func;
+
+ if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
+ inst->I.Opcode = OPCODE_MOV;
+
+ if (comparefunc == GL_ALWAYS) {
+ inst->I.SrcReg[0].File = PROGRAM_BUILTIN;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_1111;
+ } else {
+ inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit);
+ }
+
+ return GL_TRUE;
+ } else {
+ GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func;
+ GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode;
+ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst);
+ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp);
+ struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad);
+ int pass, fail;
+
+ inst_rcp->I.Opcode = OPCODE_RCP;
+ inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_rcp->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_rcp->I.DstReg.WriteMask = WRITEMASK_W;
+ inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW;
+
+ inst_cmp->I.DstReg = inst->I.DstReg;
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = rc_find_free_temporary(c);
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
+
+ inst_mad->I.Opcode = OPCODE_MAD;
+ inst_mad->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mad->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mad->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
+ inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index;
+ inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index;
+ if (depthmode == 0) /* GL_LUMINANCE */
+ inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
+ else if (depthmode == 2) /* GL_ALPHA */
+ inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW;
+
+ /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
+ * r < tex <=> -tex+r < 0
+ * r >= tex <=> not (-tex+r < 0 */
+ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
+ inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW;
+ else
+ inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW;
+
+ inst_cmp->I.Opcode = OPCODE_CMP;
+ /* DstReg has been filled out above */
+ inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index;
+
+ if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
+ pass = 1;
+ fail = 2;
+ } else {
+ pass = 2;
+ fail = 1;
+ }
+
+ inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN;
+ inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111;
+ inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit);
+ }
+ }
+
+ /* Hardware uses [0..1]x[0..1] range for rectangle textures
+ * instead of [0..Width]x[0..Height].
+ * Add a scaling instruction.
+ */
+ if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) {
+ struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_mul->I.Opcode = OPCODE_MUL;
+ inst_mul->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mul->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mul->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR;
+ inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit);
+
+ reset_srcreg(&inst->I.SrcReg[0]);
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index;
+ }
+
+ /* Cannot write texture to output registers or with masks */
+ if (inst->I.Opcode != OPCODE_KIL &&
+ (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
+
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg = inst->I.DstReg;
+ inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c);
+
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index;
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
+ }
+
+
+ /* Cannot read texture coordinate from constants file */
+ if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mov->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mov->I.SrcReg[0] = inst->I.SrcReg[0];
+
+ reset_srcreg(&inst->I.SrcReg[0]);
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index;
+ }
+
+ return GL_TRUE;
+}
+
+/* just some random things... */
+void r300FragmentProgramDump(struct rX00_fragment_program_code *c)
+{
+ struct r300_fragment_program_code *code = &c->code.r300;
+ int n, i, j;
+ static int pc = 0;
+
+ fprintf(stderr, "pc=%d*************************************\n", pc++);
+
+ fprintf(stderr, "Hardware program\n");
+ fprintf(stderr, "----------------\n");
+
+ for (n = 0; n <= (code->config & 3); n++) {
+ uint32_t code_addr = code->code_addr[3 - (code->config & 3) + n];
+ int alu_offset = (code_addr & R300_ALU_START_MASK) >> R300_ALU_START_SHIFT;
+ int alu_end = (code_addr & R300_ALU_SIZE_MASK) >> R300_ALU_SIZE_SHIFT;
+ int tex_offset = (code_addr & R300_TEX_START_MASK) >> R300_TEX_START_SHIFT;
+ int tex_end = (code_addr & R300_TEX_SIZE_MASK) >> R300_TEX_SIZE_SHIFT;
+
+ fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "
+ "alu_end: %d, tex_end: %d (code_addr: %08x)\n", n,
+ alu_offset, tex_offset, alu_end, tex_end, code_addr);
+
+ if (n > 0 || (code->config & R300_PFS_CNTL_FIRST_NODE_HAS_TEX)) {
+ fprintf(stderr, " TEX:\n");
+ for (i = tex_offset;
+ i <= tex_offset + tex_end;
+ ++i) {
+ const char *instr;
+
+ switch ((code->tex.
+ inst[i] >> R300_TEX_INST_SHIFT) &
+ 15) {
+ case R300_TEX_OP_LD:
+ instr = "TEX";
+ break;
+ case R300_TEX_OP_KIL:
+ instr = "KIL";
+ break;
+ case R300_TEX_OP_TXP:
+ instr = "TXP";
+ break;
+ case R300_TEX_OP_TXB:
+ instr = "TXB";
+ break;
+ default:
+ instr = "UNKNOWN";
+ }
+
+ fprintf(stderr,
+ " %s t%i, %c%i, texture[%i] (%08x)\n",
+ instr,
+ (code->tex.
+ inst[i] >> R300_DST_ADDR_SHIFT) & 31,
+ 't',
+ (code->tex.
+ inst[i] >> R300_SRC_ADDR_SHIFT) & 31,
+ (code->tex.
+ inst[i] & R300_TEX_ID_MASK) >>
+ R300_TEX_ID_SHIFT,
+ code->tex.inst[i]);
+ }
+ }
+
+ for (i = alu_offset;
+ i <= alu_offset + alu_end; ++i) {
+ char srcc[3][10], dstc[20];
+ char srca[3][10], dsta[20];
+ char argc[3][20];
+ char arga[3][20];
+ char flags[5], tmp[10];
+
+ for (j = 0; j < 3; ++j) {
+ int regc = code->alu.inst[i].rgb_addr >> (j * 6);
+ int rega = code->alu.inst[i].alpha_addr >> (j * 6);
+
+ sprintf(srcc[j], "%c%i",
+ (regc & 32) ? 'c' : 't', regc & 31);
+ sprintf(srca[j], "%c%i",
+ (rega & 32) ? 'c' : 't', rega & 31);
+ }
+
+ dstc[0] = 0;
+ sprintf(flags, "%s%s%s",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_REG_X) ? "x" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_REG_Y) ? "y" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_REG_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(dstc, "t%i.%s ",
+ (code->alu.inst[i].
+ rgb_addr >> R300_ALU_DSTC_SHIFT) & 31,
+ flags);
+ }
+ sprintf(flags, "%s%s%s",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_OUTPUT_X) ? "x" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_OUTPUT_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(tmp, "o%i.%s",
+ (code->alu.inst[i].
+ rgb_addr >> R300_ALU_DSTC_SHIFT) & 31,
+ flags);
+ strcat(dstc, tmp);
+ }
+
+ dsta[0] = 0;
+ if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_REG) {
+ sprintf(dsta, "t%i.w ",
+ (code->alu.inst[i].
+ alpha_addr >> R300_ALU_DSTA_SHIFT) & 31);
+ }
+ if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) {
+ sprintf(tmp, "o%i.w ",
+ (code->alu.inst[i].
+ alpha_addr >> R300_ALU_DSTA_SHIFT) & 31);
+ strcat(dsta, tmp);
+ }
+ if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_DEPTH) {
+ strcat(dsta, "Z");
+ }
+
+ fprintf(stderr,
+ "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
+ " w: %3s %3s %3s -> %-20s (%08x)\n", i,
+ srcc[0], srcc[1], srcc[2], dstc,
+ code->alu.inst[i].rgb_addr, srca[0], srca[1],
+ srca[2], dsta, code->alu.inst[i].alpha_addr);
+
+ for (j = 0; j < 3; ++j) {
+ int regc = code->alu.inst[i].rgb_inst >> (j * 7);
+ int rega = code->alu.inst[i].alpha_inst >> (j * 7);
+ int d;
+ char buf[20];
+
+ d = regc & 31;
+ if (d < 12) {
+ switch (d % 4) {
+ case R300_ALU_ARGC_SRC0C_XYZ:
+ sprintf(buf, "%s.xyz",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_XXX:
+ sprintf(buf, "%s.xxx",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_YYY:
+ sprintf(buf, "%s.yyy",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_ZZZ:
+ sprintf(buf, "%s.zzz",
+ srcc[d / 4]);
+ break;
+ }
+ } else if (d < 15) {
+ sprintf(buf, "%s.www", srca[d - 12]);
+ } else if (d == 20) {
+ sprintf(buf, "0.0");
+ } else if (d == 21) {
+ sprintf(buf, "1.0");
+ } else if (d == 22) {
+ sprintf(buf, "0.5");
+ } else if (d >= 23 && d < 32) {
+ d -= 23;
+ switch (d / 3) {
+ case 0:
+ sprintf(buf, "%s.yzx",
+ srcc[d % 3]);
+ break;
+ case 1:
+ sprintf(buf, "%s.zxy",
+ srcc[d % 3]);
+ break;
+ case 2:
+ sprintf(buf, "%s.Wzy",
+ srcc[d % 3]);
+ break;
+ }
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(argc[j], "%s%s%s%s",
+ (regc & 32) ? "-" : "",
+ (regc & 64) ? "|" : "",
+ buf, (regc & 64) ? "|" : "");
+
+ d = rega & 31;
+ if (d < 9) {
+ sprintf(buf, "%s.%c", srcc[d / 3],
+ 'x' + (char)(d % 3));
+ } else if (d < 12) {
+ sprintf(buf, "%s.w", srca[d - 9]);
+ } else if (d == 16) {
+ sprintf(buf, "0.0");
+ } else if (d == 17) {
+ sprintf(buf, "1.0");
+ } else if (d == 18) {
+ sprintf(buf, "0.5");
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(arga[j], "%s%s%s%s",
+ (rega & 32) ? "-" : "",
+ (rega & 64) ? "|" : "",
+ buf, (rega & 64) ? "|" : "");
+ }
+
+ fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
+ " w: %8s %8s %8s op: %08x\n",
+ argc[0], argc[1], argc[2],
+ code->alu.inst[i].rgb_inst, arga[0], arga[1],
+ arga[2], code->alu.inst[i].alpha_inst);
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h
new file mode 100644
index 00000000000..0ac46dbd9cb
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Authors:
+ * Ben Skeggs <[email protected]>
+ * Jerome Glisse <[email protected]>
+ */
+#ifndef __R300_FRAGPROG_H_
+#define __R300_FRAGPROG_H_
+
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+
+#include "radeon_compiler.h"
+#include "radeon_program.h"
+
+
+extern void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
+
+extern void r300FragmentProgramDump(struct rX00_fragment_program_code *c);
+
+extern GLboolean r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
index b75656e7ee1..305dc074ee8 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c
@@ -40,57 +40,43 @@
#include "r300_fragprog.h"
+#include "../r300_reg.h"
+
#include "radeon_program_pair.h"
#include "r300_fragprog_swizzle.h"
-#include "r300_reg.h"
+struct r300_emit_state {
+ struct r300_fragment_program_compiler * compiler;
+
+ unsigned current_node : 2;
+ unsigned node_first_tex : 8;
+ unsigned node_first_alu : 8;
+ uint32_t node_flags;
+};
+
#define PROG_CODE \
- struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
- struct r300_fragment_program_code *code = &c->code->r300
+ struct r300_emit_state * emit = (struct r300_emit_state*)data; \
+ struct r300_fragment_program_compiler *c = emit->compiler; \
+ struct r300_fragment_program_code *code = &c->code->code.r300
#define error(fmt, args...) do { \
- fprintf(stderr, "%s::%s(): " fmt "\n", \
+ rc_error(&c->Base, "%s::%s(): " fmt "\n", \
__FILE__, __FUNCTION__, ##args); \
} while(0)
-static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwindex)
-{
- PROG_CODE;
-
- for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) {
- if (code->constant[*hwindex].File == file &&
- code->constant[*hwindex].Index == index)
- break;
- }
-
- if (*hwindex >= code->const_nr) {
- if (*hwindex >= R300_PFS_NUM_CONST_REGS) {
- error("Out of hw constants!\n");
- return GL_FALSE;
- }
-
- code->const_nr++;
- code->constant[*hwindex].File = file;
- code->constant[*hwindex].Index = index;
- }
-
- return GL_TRUE;
-}
-
-
/**
* Mark a temporary register as used.
*/
static void use_temporary(struct r300_fragment_program_code *code, GLuint index)
{
- if (index > code->max_temp_idx)
- code->max_temp_idx = index;
+ if (index > code->pixsize)
+ code->pixsize = index;
}
-static GLuint translate_rgb_opcode(GLuint opcode)
+static GLuint translate_rgb_opcode(struct r300_fragment_program_compiler * c, GLuint opcode)
{
switch(opcode) {
case OPCODE_CMP: return R300_ALU_OUTC_CMP;
@@ -109,7 +95,7 @@ static GLuint translate_rgb_opcode(GLuint opcode)
}
}
-static GLuint translate_alpha_opcode(GLuint opcode)
+static GLuint translate_alpha_opcode(struct r300_fragment_program_compiler * c, GLuint opcode)
{
switch(opcode) {
case OPCODE_CMP: return R300_ALU_OUTA_CMP;
@@ -145,63 +131,62 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
int ip = code->alu.length++;
int j;
- code->node[code->cur_node].alu_end++;
- code->alu.inst[ip].inst0 = translate_rgb_opcode(inst->RGB.Opcode);
- code->alu.inst[ip].inst2 = translate_alpha_opcode(inst->Alpha.Opcode);
+ code->alu.inst[ip].rgb_inst = translate_rgb_opcode(c, inst->RGB.Opcode);
+ code->alu.inst[ip].alpha_inst = translate_alpha_opcode(c, inst->Alpha.Opcode);
for(j = 0; j < 3; ++j) {
GLuint src = inst->RGB.Src[j].Index | (inst->RGB.Src[j].Constant << 5);
if (!inst->RGB.Src[j].Constant)
use_temporary(code, inst->RGB.Src[j].Index);
- code->alu.inst[ip].inst1 |= src << (6*j);
+ code->alu.inst[ip].rgb_addr |= src << (6*j);
src = inst->Alpha.Src[j].Index | (inst->Alpha.Src[j].Constant << 5);
if (!inst->Alpha.Src[j].Constant)
use_temporary(code, inst->Alpha.Src[j].Index);
- code->alu.inst[ip].inst3 |= src << (6*j);
+ code->alu.inst[ip].alpha_addr |= src << (6*j);
GLuint arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle);
arg |= inst->RGB.Arg[j].Abs << 6;
arg |= inst->RGB.Arg[j].Negate << 5;
- code->alu.inst[ip].inst0 |= arg << (7*j);
+ code->alu.inst[ip].rgb_inst |= arg << (7*j);
arg = r300FPTranslateAlphaSwizzle(inst->Alpha.Arg[j].Source, inst->Alpha.Arg[j].Swizzle);
arg |= inst->Alpha.Arg[j].Abs << 6;
arg |= inst->Alpha.Arg[j].Negate << 5;
- code->alu.inst[ip].inst2 |= arg << (7*j);
+ code->alu.inst[ip].alpha_inst |= arg << (7*j);
}
if (inst->RGB.Saturate)
- code->alu.inst[ip].inst0 |= R300_ALU_OUTC_CLAMP;
+ code->alu.inst[ip].rgb_inst |= R300_ALU_OUTC_CLAMP;
if (inst->Alpha.Saturate)
- code->alu.inst[ip].inst2 |= R300_ALU_OUTA_CLAMP;
+ code->alu.inst[ip].alpha_inst |= R300_ALU_OUTA_CLAMP;
if (inst->RGB.WriteMask) {
use_temporary(code, inst->RGB.DestIndex);
- code->alu.inst[ip].inst1 |=
+ code->alu.inst[ip].rgb_addr |=
(inst->RGB.DestIndex << R300_ALU_DSTC_SHIFT) |
(inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT);
}
if (inst->RGB.OutputWriteMask) {
- code->alu.inst[ip].inst1 |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT);
- code->node[code->cur_node].flags |= R300_RGBA_OUT;
+ code->alu.inst[ip].rgb_addr |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT);
+ emit->node_flags |= R300_RGBA_OUT;
}
if (inst->Alpha.WriteMask) {
use_temporary(code, inst->Alpha.DestIndex);
- code->alu.inst[ip].inst3 |=
+ code->alu.inst[ip].alpha_addr |=
(inst->Alpha.DestIndex << R300_ALU_DSTA_SHIFT) |
R300_ALU_DSTA_REG;
}
if (inst->Alpha.OutputWriteMask) {
- code->alu.inst[ip].inst3 |= R300_ALU_DSTA_OUTPUT;
- code->node[code->cur_node].flags |= R300_RGBA_OUT;
+ code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT;
+ emit->node_flags |= R300_RGBA_OUT;
}
if (inst->Alpha.DepthWriteMask) {
- code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH;
- code->node[code->cur_node].flags |= R300_W_OUT;
- c->fp->writes_depth = GL_TRUE;
+ code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_DEPTH;
+ emit->node_flags |= R300_W_OUT;
+ c->code->writes_depth = GL_TRUE;
}
return GL_TRUE;
@@ -211,31 +196,50 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
/**
* Finish the current node without advancing to the next one.
*/
-static GLboolean finish_node(struct r300_fragment_program_compiler *c)
+static GLboolean finish_node(struct r300_emit_state * emit)
{
- struct r300_fragment_program_code *code = &c->code->r300;
- struct r300_fragment_program_node *node = &code->node[code->cur_node];
+ struct r300_fragment_program_compiler * c = emit->compiler;
+ struct r300_fragment_program_code *code = &emit->compiler->code->code.r300;
- if (node->alu_end < 0) {
+ if (code->alu.length == emit->node_first_alu) {
/* Generate a single NOP for this node */
struct radeon_pair_instruction inst;
_mesa_bzero(&inst, sizeof(inst));
- if (!emit_alu(c, &inst))
+ if (!emit_alu(emit, &inst))
return GL_FALSE;
}
- if (node->tex_end < 0) {
- if (code->cur_node == 0) {
- node->tex_end = 0;
- } else {
- error("Node %i has no TEX instructions", code->cur_node);
+ unsigned alu_offset = emit->node_first_alu;
+ unsigned alu_end = code->alu.length - alu_offset - 1;
+ unsigned tex_offset = emit->node_first_tex;
+ unsigned tex_end = code->tex.length - tex_offset - 1;
+
+ if (code->tex.length == emit->node_first_tex) {
+ if (emit->current_node > 0) {
+ error("Node %i has no TEX instructions", emit->current_node);
return GL_FALSE;
}
+
+ tex_end = 0;
} else {
- if (code->cur_node == 0)
- code->first_node_has_tex = 1;
+ if (emit->current_node == 0)
+ code->config |= R300_PFS_CNTL_FIRST_NODE_HAS_TEX;
}
+ /* Write the config register.
+ * Note: The order in which the words for each node are written
+ * is not correct here and needs to be fixed up once we're entirely
+ * done
+ *
+ * Also note that the register specification from AMD is slightly
+ * incorrect in its description of this register. */
+ code->code_addr[emit->current_node] =
+ (alu_offset << R300_ALU_START_SHIFT) |
+ (alu_end << R300_ALU_SIZE_SHIFT) |
+ (tex_offset << R300_TEX_START_SHIFT) |
+ (tex_end << R300_TEX_SIZE_SHIFT) |
+ emit->node_flags;
+
return GL_TRUE;
}
@@ -248,30 +252,28 @@ static GLboolean begin_tex(void* data)
{
PROG_CODE;
- if (code->cur_node == 0) {
- if (code->node[0].alu_end < 0 &&
- code->node[0].tex_end < 0)
- return GL_TRUE;
+ if (code->alu.length == emit->node_first_alu &&
+ code->tex.length == emit->node_first_tex) {
+ return GL_TRUE;
}
- if (code->cur_node == 3) {
+ if (emit->current_node == 3) {
error("Too many texture indirections");
return GL_FALSE;
}
- if (!finish_node(c))
+ if (!finish_node(emit))
return GL_FALSE;
- struct r300_fragment_program_node *node = &code->node[++code->cur_node];
- node->alu_offset = code->alu.length;
- node->alu_end = -1;
- node->tex_offset = code->tex.length;
- node->tex_end = -1;
+ emit->current_node++;
+ emit->node_first_tex = code->tex.length;
+ emit->node_first_alu = code->alu.length;
+ emit->node_flags = 0;
return GL_TRUE;
}
-static GLboolean emit_tex(void* data, struct prog_instruction* inst)
+static GLboolean emit_tex(void* data, struct radeon_pair_texture_instruction* inst)
{
PROG_CODE;
@@ -281,31 +283,30 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst)
}
GLuint unit = inst->TexSrcUnit;
- GLuint dest = inst->DstReg.Index;
+ GLuint dest = inst->DestIndex;
GLuint opcode;
switch(inst->Opcode) {
- case OPCODE_KIL: opcode = R300_TEX_OP_KIL; break;
- case OPCODE_TEX: opcode = R300_TEX_OP_LD; break;
- case OPCODE_TXB: opcode = R300_TEX_OP_TXB; break;
- case OPCODE_TXP: opcode = R300_TEX_OP_TXP; break;
+ case RADEON_OPCODE_KIL: opcode = R300_TEX_OP_KIL; break;
+ case RADEON_OPCODE_TEX: opcode = R300_TEX_OP_LD; break;
+ case RADEON_OPCODE_TXB: opcode = R300_TEX_OP_TXB; break;
+ case RADEON_OPCODE_TXP: opcode = R300_TEX_OP_TXP; break;
default:
error("Unknown texture opcode %i", inst->Opcode);
return GL_FALSE;
}
- if (inst->Opcode == OPCODE_KIL) {
+ if (inst->Opcode == RADEON_OPCODE_KIL) {
unit = 0;
dest = 0;
} else {
use_temporary(code, dest);
}
- use_temporary(code, inst->SrcReg[0].Index);
+ use_temporary(code, inst->SrcIndex);
- code->node[code->cur_node].tex_end++;
code->tex.inst[code->tex.length++] =
- (inst->SrcReg[0].Index << R300_SRC_ADDR_SHIFT) |
+ (inst->SrcIndex << R300_SRC_ADDR_SHIFT) |
(dest << R300_DST_ADDR_SHIFT) |
(unit << R300_TEX_ID_SHIFT) |
(opcode << R300_TEX_INST_SHIFT);
@@ -314,7 +315,6 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst)
static const struct radeon_pair_handler pair_handler = {
- .EmitConst = &emit_const,
.EmitPaired = &emit_alu,
.EmitTex = &emit_tex,
.BeginTexBlock = &begin_tex,
@@ -325,20 +325,36 @@ static const struct radeon_pair_handler pair_handler = {
* Final compilation step: Turn the intermediate radeon_program into
* machine-readable instructions.
*/
-GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
+void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r300_fragment_program_code *code = &compiler->code->r300;
-
- _mesa_bzero(code, sizeof(struct r300_fragment_program_code));
- code->node[0].alu_end = -1;
- code->node[0].tex_end = -1;
+ struct r300_emit_state emit;
+ struct r300_fragment_program_code *code = &compiler->code->code.r300;
- if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler))
- return GL_FALSE;
+ memset(&emit, 0, sizeof(emit));
+ emit.compiler = compiler;
- if (!finish_node(compiler))
- return GL_FALSE;
+ _mesa_bzero(code, sizeof(struct r300_fragment_program_code));
- return GL_TRUE;
+ radeonPairProgram(compiler, &pair_handler, &emit);
+ if (compiler->Base.Error)
+ return;
+
+ /* Finish the program */
+ finish_node(&emit);
+
+ code->config |= emit.current_node; /* FIRST_NODE_HAS_TEX set by finish_node */
+ code->code_offset =
+ (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
+ ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) |
+ (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
+ ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT);
+
+ if (emit.current_node < 3) {
+ int shift = 3 - emit.current_node;
+ int i;
+ for(i = 0; i <= emit.current_node; ++i)
+ code->code_addr[shift + i] = code->code_addr[i];
+ for(i = 0; i < shift; ++i)
+ code->code_addr[i] = 0;
+ }
}
-
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
index fc9d855bce6..1b14cc3888b 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c
@@ -33,8 +33,9 @@
#include "r300_fragprog_swizzle.h"
-#include "r300_reg.h"
+#include "../r300_reg.h"
#include "radeon_nqssadce.h"
+#include "radeon_compiler.h"
#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, SWIZZLE_##y, SWIZZLE_##z, SWIZZLE_ZERO))
@@ -174,18 +175,15 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
}
}
- struct prog_instruction *inst;
-
- _mesa_insert_instructions(s->Program, s->IP, 1);
- inst = s->Program->Instructions + s->IP++;
- inst->Opcode = OPCODE_MOV;
- inst->DstReg = dst;
- inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W);
- inst->SrcReg[0] = src;
- inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE;
+ struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev);
+ inst->I.Opcode = OPCODE_MOV;
+ inst->I.DstReg = dst;
+ inst->I.DstReg.WriteMask &= (best_matchmask | WRITEMASK_W);
+ inst->I.SrcReg[0] = src;
+ inst->I.SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE;
/* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */
- dst.WriteMask &= ~inst->DstReg.WriteMask;
+ dst.WriteMask &= ~inst->I.DstReg.WriteMask;
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h
index 231bf4eef5f..231bf4eef5f 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.h
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
new file mode 100644
index 00000000000..d39b82be71c
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -0,0 +1,149 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "radeon_compiler.h"
+
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/prog_statevars.h"
+
+#include "radeon_nqssadce.h"
+#include "radeon_program_alu.h"
+#include "r300_fragprog.h"
+#include "r300_fragprog_swizzle.h"
+#include "r500_fragprog.h"
+
+
+static void nqssadce_init(struct nqssadce_state* s)
+{
+ struct r300_fragment_program_compiler * c = s->UserData;
+ s->Outputs[c->OutputColor].Sourced = WRITEMASK_XYZW;
+ s->Outputs[c->OutputDepth].Sourced = WRITEMASK_W;
+}
+
+static void rewrite_depth_out(struct r300_fragment_program_compiler * c)
+{
+ struct rc_instruction *rci;
+
+ for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) {
+ struct prog_instruction * inst = &rci->I;
+
+ if (inst->DstReg.File != PROGRAM_OUTPUT || inst->DstReg.Index != c->OutputDepth)
+ continue;
+
+ if (inst->DstReg.WriteMask & WRITEMASK_Z) {
+ inst->DstReg.WriteMask = WRITEMASK_W;
+ } else {
+ inst->DstReg.WriteMask = 0;
+ continue;
+ }
+
+ switch (inst->Opcode) {
+ case OPCODE_FRC:
+ case OPCODE_MOV:
+ inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
+ break;
+ case OPCODE_ADD:
+ case OPCODE_MAX:
+ case OPCODE_MIN:
+ case OPCODE_MUL:
+ inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
+ inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]);
+ break;
+ case OPCODE_CMP:
+ case OPCODE_MAD:
+ inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
+ inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]);
+ inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]);
+ break;
+ default:
+ // Scalar instructions needn't be reswizzled
+ break;
+ }
+ }
+}
+
+void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
+{
+ rewrite_depth_out(c);
+
+ if (c->is_r500) {
+ struct radeon_program_transformation transformations[] = {
+ { &r500_transform_TEX, c },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformDeriv, 0 },
+ { &radeonTransformTrigScale, 0 }
+ };
+ radeonLocalTransform(&c->Base, 4, transformations);
+ } else {
+ struct radeon_program_transformation transformations[] = {
+ { &r300_transform_TEX, c },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformTrigSimple, 0 }
+ };
+ radeonLocalTransform(&c->Base, 3, transformations);
+ }
+
+ if (c->Base.Debug) {
+ _mesa_printf("Fragment Program: After native rewrite:\n");
+ rc_print_program(&c->Base.Program);
+ fflush(stdout);
+ }
+
+ if (c->is_r500) {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r500FPIsNativeSwizzle,
+ .BuildSwizzle = &r500FPBuildSwizzle
+ };
+ radeonNqssaDce(&c->Base, &nqssadce, c);
+ } else {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r300FPIsNativeSwizzle,
+ .BuildSwizzle = &r300FPBuildSwizzle
+ };
+ radeonNqssaDce(&c->Base, &nqssadce, c);
+ }
+
+ if (c->Base.Debug) {
+ _mesa_printf("Compiler: after NqSSA-DCE:\n");
+ rc_print_program(&c->Base.Program);
+ fflush(stdout);
+ }
+
+ if (c->is_r500) {
+ r500BuildFragmentProgramHwCode(c);
+ } else {
+ r300BuildFragmentProgramHwCode(c);
+ }
+
+ rc_constants_copy(&c->code->constants, &c->Base.Program.Constants);
+
+ if (c->Base.Debug) {
+ if (c->is_r500) {
+ r500FragmentProgramDump(c->code);
+ } else {
+ r300FragmentProgramDump(c->code);
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
new file mode 100644
index 00000000000..fc9c8f805ae
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -0,0 +1,615 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "radeon_compiler.h"
+
+#include "../r300_reg.h"
+
+#include "radeon_nqssadce.h"
+#include "radeon_program.h"
+#include "radeon_program_alu.h"
+
+#include "shader/prog_print.h"
+
+
+/*
+ * Take an already-setup and valid source then swizzle it appropriately to
+ * obtain a constant ZERO or ONE source.
+ */
+#define __CONST(x, y) \
+ (PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[x]), \
+ t_swizzle(y), \
+ t_swizzle(y), \
+ t_swizzle(y), \
+ t_swizzle(y), \
+ t_src_class(vpi->SrcReg[x].File), \
+ NEGATE_NONE) | (vpi->SrcReg[x].RelAddr << 4))
+
+
+static unsigned long t_dst_mask(GLuint mask)
+{
+ /* WRITEMASK_* is equivalent to VSF_FLAG_* */
+ return mask & WRITEMASK_XYZW;
+}
+
+static unsigned long t_dst_class(gl_register_file file)
+{
+
+ switch (file) {
+ case PROGRAM_TEMPORARY:
+ return PVS_DST_REG_TEMPORARY;
+ case PROGRAM_OUTPUT:
+ return PVS_DST_REG_OUT;
+ case PROGRAM_ADDRESS:
+ return PVS_DST_REG_A0;
+ /*
+ case PROGRAM_INPUT:
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_WRITE_ONLY:
+ case PROGRAM_ADDRESS:
+ */
+ default:
+ fprintf(stderr, "problem in %s", __FUNCTION__);
+ _mesa_exit(-1);
+ return -1;
+ }
+}
+
+static unsigned long t_dst_index(struct r300_vertex_program_code *vp,
+ struct prog_dst_register *dst)
+{
+ if (dst->File == PROGRAM_OUTPUT)
+ return vp->outputs[dst->Index];
+
+ return dst->Index;
+}
+
+static unsigned long t_src_class(gl_register_file file)
+{
+ switch (file) {
+ case PROGRAM_TEMPORARY:
+ return PVS_SRC_REG_TEMPORARY;
+ case PROGRAM_INPUT:
+ return PVS_SRC_REG_INPUT;
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_CONSTANT:
+ case PROGRAM_STATE_VAR:
+ return PVS_SRC_REG_CONSTANT;
+ /*
+ case PROGRAM_OUTPUT:
+ case PROGRAM_WRITE_ONLY:
+ case PROGRAM_ADDRESS:
+ */
+ default:
+ fprintf(stderr, "problem in %s", __FUNCTION__);
+ _mesa_exit(-1);
+ return -1;
+ }
+}
+
+static GLboolean t_src_conflict(struct prog_src_register a, struct prog_src_register b)
+{
+ unsigned long aclass = t_src_class(a.File);
+ unsigned long bclass = t_src_class(b.File);
+
+ if (aclass != bclass)
+ return GL_FALSE;
+ if (aclass == PVS_SRC_REG_TEMPORARY)
+ return GL_FALSE;
+
+ if (a.RelAddr || b.RelAddr)
+ return GL_TRUE;
+ if (a.Index != b.Index)
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
+
+static INLINE unsigned long t_swizzle(GLubyte swizzle)
+{
+ /* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
+ return swizzle;
+}
+
+static unsigned long t_src_index(struct r300_vertex_program_code *vp,
+ struct prog_src_register *src)
+{
+ if (src->File == PROGRAM_INPUT) {
+ assert(vp->inputs[src->Index] != -1);
+ return vp->inputs[src->Index];
+ } else {
+ if (src->Index < 0) {
+ fprintf(stderr,
+ "negative offsets for indirect addressing do not work.\n");
+ return 0;
+ }
+ return src->Index;
+ }
+}
+
+/* these two functions should probably be merged... */
+
+static unsigned long t_src(struct r300_vertex_program_code *vp,
+ struct prog_src_register *src)
+{
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
+ * which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
+ */
+ return PVS_SRC_OPERAND(t_src_index(vp, src),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 1)),
+ t_swizzle(GET_SWZ(src->Swizzle, 2)),
+ t_swizzle(GET_SWZ(src->Swizzle, 3)),
+ t_src_class(src->File),
+ src->Negate) | (src->RelAddr << 4);
+}
+
+static unsigned long t_src_scalar(struct r300_vertex_program_code *vp,
+ struct prog_src_register *src)
+{
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
+ * which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
+ */
+ return PVS_SRC_OPERAND(t_src_index(vp, src),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_src_class(src->File),
+ src->Negate ? NEGATE_XYZW : NEGATE_NONE) |
+ (src->RelAddr << 4);
+}
+
+static GLboolean valid_dst(struct r300_vertex_program_code *vp,
+ struct prog_dst_register *dst)
+{
+ if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) {
+ return GL_FALSE;
+ } else if (dst->File == PROGRAM_ADDRESS) {
+ assert(dst->Index == 0);
+ }
+
+ return GL_TRUE;
+}
+
+static void ei_vector1(struct r300_vertex_program_code *vp,
+ GLuint hw_opcode,
+ struct prog_instruction *vpi,
+ GLuint * inst)
+{
+ inst[0] = PVS_OP_DST_OPERAND(hw_opcode,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &vpi->SrcReg[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+}
+
+static void ei_vector2(struct r300_vertex_program_code *vp,
+ GLuint hw_opcode,
+ struct prog_instruction *vpi,
+ GLuint * inst)
+{
+ inst[0] = PVS_OP_DST_OPERAND(hw_opcode,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &vpi->SrcReg[0]);
+ inst[2] = t_src(vp, &vpi->SrcReg[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+}
+
+static void ei_math1(struct r300_vertex_program_code *vp,
+ GLuint hw_opcode,
+ struct prog_instruction *vpi,
+ GLuint * inst)
+{
+ inst[0] = PVS_OP_DST_OPERAND(hw_opcode,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+}
+
+static void ei_lit(struct r300_vertex_program_code *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst)
+{
+ //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W}
+
+ inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ /* NOTE: Users swizzling might not work. */
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X
+ t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W
+ PVS_SRC_SELECT_FORCE_0, // Z
+ t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y
+ t_src_class(vpi->SrcReg[0].File),
+ vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) |
+ (vpi->SrcReg[0].RelAddr << 4);
+ inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W
+ PVS_SRC_SELECT_FORCE_0, // Z
+ t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X
+ t_src_class(vpi->SrcReg[0].File),
+ vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) |
+ (vpi->SrcReg[0].RelAddr << 4);
+ inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X
+ PVS_SRC_SELECT_FORCE_0, // Z
+ t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W
+ t_src_class(vpi->SrcReg[0].File),
+ vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) |
+ (vpi->SrcReg[0].RelAddr << 4);
+}
+
+static void ei_mad(struct r300_vertex_program_code *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst)
+{
+ inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD,
+ GL_FALSE,
+ GL_TRUE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &vpi->SrcReg[0]);
+ inst[2] = t_src(vp, &vpi->SrcReg[1]);
+ inst[3] = t_src(vp, &vpi->SrcReg[2]);
+}
+
+static void ei_pow(struct r300_vertex_program_code *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst)
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = t_src_scalar(vp, &vpi->SrcReg[1]);
+}
+
+
+static void translate_vertex_program(struct r300_vertex_program_compiler * compiler)
+{
+ struct rc_instruction *rci;
+
+ compiler->code->pos_end = 0; /* Not supported yet */
+ compiler->code->length = 0;
+
+ compiler->SetHwInputOutput(compiler);
+
+ for(rci = compiler->Base.Program.Instructions.Next; rci != &compiler->Base.Program.Instructions; rci = rci->Next) {
+ struct prog_instruction *vpi = &rci->I;
+ GLuint *inst = compiler->code->body.d + compiler->code->length;
+
+ /* Skip instructions writing to non-existing destination */
+ if (!valid_dst(compiler->code, &vpi->DstReg))
+ continue;
+
+ if (compiler->code->length >= VSF_MAX_FRAGMENT_LENGTH) {
+ rc_error(&compiler->Base, "Vertex program has too many instructions\n");
+ return;
+ }
+
+ switch (vpi->Opcode) {
+ case OPCODE_ADD: ei_vector2(compiler->code, VE_ADD, vpi, inst); break;
+ case OPCODE_ARL: ei_vector1(compiler->code, VE_FLT2FIX_DX, vpi, inst); break;
+ case OPCODE_DP4: ei_vector2(compiler->code, VE_DOT_PRODUCT, vpi, inst); break;
+ case OPCODE_DST: ei_vector2(compiler->code, VE_DISTANCE_VECTOR, vpi, inst); break;
+ case OPCODE_EX2: ei_math1(compiler->code, ME_EXP_BASE2_FULL_DX, vpi, inst); break;
+ case OPCODE_EXP: ei_math1(compiler->code, ME_EXP_BASE2_DX, vpi, inst); break;
+ case OPCODE_FRC: ei_vector1(compiler->code, VE_FRACTION, vpi, inst); break;
+ case OPCODE_LG2: ei_math1(compiler->code, ME_LOG_BASE2_FULL_DX, vpi, inst); break;
+ case OPCODE_LIT: ei_lit(compiler->code, vpi, inst); break;
+ case OPCODE_LOG: ei_math1(compiler->code, ME_LOG_BASE2_DX, vpi, inst); break;
+ case OPCODE_MAD: ei_mad(compiler->code, vpi, inst); break;
+ case OPCODE_MAX: ei_vector2(compiler->code, VE_MAXIMUM, vpi, inst); break;
+ case OPCODE_MIN: ei_vector2(compiler->code, VE_MINIMUM, vpi, inst); break;
+ case OPCODE_MOV: ei_vector1(compiler->code, VE_ADD, vpi, inst); break;
+ case OPCODE_MUL: ei_vector2(compiler->code, VE_MULTIPLY, vpi, inst); break;
+ case OPCODE_POW: ei_pow(compiler->code, vpi, inst); break;
+ case OPCODE_RCP: ei_math1(compiler->code, ME_RECIP_DX, vpi, inst); break;
+ case OPCODE_RSQ: ei_math1(compiler->code, ME_RECIP_SQRT_DX, vpi, inst); break;
+ case OPCODE_SGE: ei_vector2(compiler->code, VE_SET_GREATER_THAN_EQUAL, vpi, inst); break;
+ case OPCODE_SLT: ei_vector2(compiler->code, VE_SET_LESS_THAN, vpi, inst); break;
+ default:
+ rc_error(&compiler->Base, "Unknown opcode %i\n", vpi->Opcode);
+ return;
+ }
+
+ compiler->code->length += 4;
+
+ if (compiler->Base.Error)
+ return;
+ }
+}
+
+struct temporary_allocation {
+ GLuint Allocated:1;
+ GLuint HwTemp:15;
+ struct rc_instruction * LastRead;
+};
+
+static void allocate_temporary_registers(struct r300_vertex_program_compiler * compiler)
+{
+ struct rc_instruction *inst;
+ GLuint num_orig_temps = 0;
+ GLboolean hwtemps[VSF_MAX_FRAGMENT_TEMPS];
+ struct temporary_allocation * ta;
+ GLuint i, j;
+
+ compiler->code->num_temporaries = 0;
+ memset(hwtemps, 0, sizeof(hwtemps));
+
+ /* Pass 1: Count original temporaries and allocate structures */
+ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) {
+ GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode);
+ GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode);
+
+ for (i = 0; i < numsrcs; ++i) {
+ if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) {
+ if (inst->I.SrcReg[i].Index >= num_orig_temps)
+ num_orig_temps = inst->I.SrcReg[i].Index + 1;
+ }
+ }
+
+ if (numdsts) {
+ if (inst->I.DstReg.File == PROGRAM_TEMPORARY) {
+ if (inst->I.DstReg.Index >= num_orig_temps)
+ num_orig_temps = inst->I.DstReg.Index + 1;
+ }
+ }
+ }
+
+ ta = (struct temporary_allocation*)memory_pool_malloc(&compiler->Base.Pool,
+ sizeof(struct temporary_allocation) * num_orig_temps);
+ memset(ta, 0, sizeof(struct temporary_allocation) * num_orig_temps);
+
+ /* Pass 2: Determine original temporary lifetimes */
+ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) {
+ GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode);
+
+ for (i = 0; i < numsrcs; ++i) {
+ if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY)
+ ta[inst->I.SrcReg[i].Index].LastRead = inst;
+ }
+ }
+
+ /* Pass 3: Register allocation */
+ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) {
+ GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode);
+ GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode);
+
+ for (i = 0; i < numsrcs; ++i) {
+ if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) {
+ GLuint orig = inst->I.SrcReg[i].Index;
+ inst->I.SrcReg[i].Index = ta[orig].HwTemp;
+
+ if (ta[orig].Allocated && inst == ta[orig].LastRead)
+ hwtemps[ta[orig].HwTemp] = GL_FALSE;
+ }
+ }
+
+ if (numdsts) {
+ if (inst->I.DstReg.File == PROGRAM_TEMPORARY) {
+ GLuint orig = inst->I.DstReg.Index;
+
+ if (!ta[orig].Allocated) {
+ for(j = 0; j < VSF_MAX_FRAGMENT_TEMPS; ++j) {
+ if (!hwtemps[j])
+ break;
+ }
+ if (j >= VSF_MAX_FRAGMENT_TEMPS) {
+ fprintf(stderr, "Out of hw temporaries\n");
+ } else {
+ ta[orig].Allocated = GL_TRUE;
+ ta[orig].HwTemp = j;
+ hwtemps[j] = GL_TRUE;
+
+ if (j >= compiler->code->num_temporaries)
+ compiler->code->num_temporaries = j + 1;
+ }
+ }
+
+ inst->I.DstReg.Index = ta[orig].HwTemp;
+ }
+ }
+ }
+}
+
+
+/**
+ * Vertex engine cannot read two inputs or two constants at the same time.
+ * Introduce intermediate MOVs to temporary registers to account for this.
+ */
+static GLboolean transform_source_conflicts(
+ struct radeon_compiler *c,
+ struct rc_instruction* inst,
+ void* unused)
+{
+ GLuint num_operands = _mesa_num_inst_src_regs(inst->I.Opcode);
+
+ if (num_operands == 3) {
+ if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[2])
+ || t_src_conflict(inst->I.SrcReg[0], inst->I.SrcReg[2])) {
+ int tmpreg = rc_find_free_temporary(c);
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mov->I.DstReg.Index = tmpreg;
+ inst_mov->I.SrcReg[0] = inst->I.SrcReg[2];
+
+ reset_srcreg(&inst->I.SrcReg[2]);
+ inst->I.SrcReg[2].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[2].Index = tmpreg;
+ }
+ }
+
+ if (num_operands >= 2) {
+ if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[0])) {
+ int tmpreg = rc_find_free_temporary(c);
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mov->I.DstReg.Index = tmpreg;
+ inst_mov->I.SrcReg[0] = inst->I.SrcReg[1];
+
+ reset_srcreg(&inst->I.SrcReg[1]);
+ inst->I.SrcReg[1].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[1].Index = tmpreg;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+static void addArtificialOutputs(struct r300_vertex_program_compiler * compiler)
+{
+ int i;
+
+ for(i = 0; i < 32; ++i) {
+ if ((compiler->RequiredOutputs & (1 << i)) &&
+ !(compiler->Base.Program.OutputsWritten & (1 << i))) {
+ struct rc_instruction * inst = rc_insert_new_instruction(&compiler->Base, compiler->Base.Program.Instructions.Prev);
+ inst->I.Opcode = OPCODE_MOV;
+
+ inst->I.DstReg.File = PROGRAM_OUTPUT;
+ inst->I.DstReg.Index = i;
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
+
+ inst->I.SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->I.SrcReg[0].Index = 0;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ compiler->Base.Program.OutputsWritten |= 1 << i;
+ }
+ }
+}
+
+static void nqssadceInit(struct nqssadce_state* s)
+{
+ struct r300_vertex_program_compiler * compiler = s->UserData;
+ int i;
+
+ for(i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (compiler->RequiredOutputs & (1 << i))
+ s->Outputs[i].Sourced = WRITEMASK_XYZW;
+ }
+}
+
+static GLboolean swizzleIsNative(GLuint opcode, struct prog_src_register reg)
+{
+ (void) opcode;
+ (void) reg;
+
+ return GL_TRUE;
+}
+
+
+
+void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler)
+{
+ addArtificialOutputs(compiler);
+
+ {
+ struct radeon_program_transformation transformations[] = {
+ { &r300_transform_vertex_alu, 0 },
+ };
+ radeonLocalTransform(&compiler->Base, 1, transformations);
+ }
+
+ if (compiler->Base.Debug) {
+ fprintf(stderr, "Vertex program after native rewrite:\n");
+ rc_print_program(&compiler->Base.Program);
+ fflush(stdout);
+ }
+
+ {
+ /* Note: This pass has to be done seperately from ALU rewrite,
+ * otherwise non-native ALU instructions with source conflits
+ * will not be treated properly.
+ */
+ struct radeon_program_transformation transformations[] = {
+ { &transform_source_conflicts, 0 },
+ };
+ radeonLocalTransform(&compiler->Base, 1, transformations);
+ }
+
+ if (compiler->Base.Debug) {
+ fprintf(stderr, "Vertex program after source conflict resolve:\n");
+ rc_print_program(&compiler->Base.Program);
+ fflush(stdout);
+ }
+
+ {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadceInit,
+ .IsNativeSwizzle = &swizzleIsNative,
+ .BuildSwizzle = NULL
+ };
+ radeonNqssaDce(&compiler->Base, &nqssadce, compiler);
+
+ /* We need this step for reusing temporary registers */
+ allocate_temporary_registers(compiler);
+
+ if (compiler->Base.Debug) {
+ fprintf(stderr, "Vertex program after NQSSADCE:\n");
+ rc_print_program(&compiler->Base.Program);
+ fflush(stdout);
+ }
+ }
+
+ translate_vertex_program(compiler);
+
+ rc_constants_copy(&compiler->code->constants, &compiler->Base.Program.Constants);
+
+ compiler->code->InputsRead = compiler->Base.Program.InputsRead;
+ compiler->code->OutputsWritten = compiler->Base.Program.OutputsWritten;
+
+ if (compiler->Base.Debug) {
+ printf("Final vertex program code:\n");
+ r300_vertex_program_dump(compiler->code);
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c
new file mode 100644
index 00000000000..39cc6953ba5
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c
@@ -0,0 +1,177 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "radeon_code.h"
+
+#include <stdio.h>
+
+static char* r300_vs_ve_ops[] = {
+ /* R300 vector ops */
+ " VE_NO_OP",
+ " VE_DOT_PRODUCT",
+ " VE_MULTIPLY",
+ " VE_ADD",
+ " VE_MULTIPLY_ADD",
+ " VE_DISTANCE_FACTOR",
+ " VE_FRACTION",
+ " VE_MAXIMUM",
+ " VE_MINIMUM",
+ "VE_SET_GREATER_THAN_EQUAL",
+ " VE_SET_LESS_THAN",
+ " VE_MULTIPLYX2_ADD",
+ " VE_MULTIPLY_CLAMP",
+ " VE_FLT2FIX_DX",
+ " VE_FLT2FIX_DX_RND",
+ /* R500 vector ops */
+ " VE_PRED_SET_EQ_PUSH",
+ " VE_PRED_SET_GT_PUSH",
+ " VE_PRED_SET_GTE_PUSH",
+ " VE_PRED_SET_NEQ_PUSH",
+ " VE_COND_WRITE_EQ",
+ " VE_COND_WRITE_GT",
+ " VE_COND_WRITE_GTE",
+ " VE_COND_WRITE_NEQ",
+ " VE_SET_GREATER_THAN",
+ " VE_SET_EQUAL",
+ " VE_SET_NOT_EQUAL",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
+static char* r300_vs_me_ops[] = {
+ /* R300 math ops */
+ " ME_NO_OP",
+ " ME_EXP_BASE2_DX",
+ " ME_LOG_BASE2_DX",
+ " ME_EXP_BASEE_FF",
+ " ME_LIGHT_COEFF_DX",
+ " ME_POWER_FUNC_FF",
+ " ME_RECIP_DX",
+ " ME_RECIP_FF",
+ " ME_RECIP_SQRT_DX",
+ " ME_RECIP_SQRT_FF",
+ " ME_MULTIPLY",
+ " ME_EXP_BASE2_FULL_DX",
+ " ME_LOG_BASE2_FULL_DX",
+ " ME_POWER_FUNC_FF_CLAMP_B",
+ "ME_POWER_FUNC_FF_CLAMP_B1",
+ "ME_POWER_FUNC_FF_CLAMP_01",
+ " ME_SIN",
+ " ME_COS",
+ /* R500 math ops */
+ " ME_LOG_BASE2_IEEE",
+ " ME_RECIP_IEEE",
+ " ME_RECIP_SQRT_IEEE",
+ " ME_PRED_SET_EQ",
+ " ME_PRED_SET_GT",
+ " ME_PRED_SET_GTE",
+ " ME_PRED_SET_NEQ",
+ " ME_PRED_SET_CLR",
+ " ME_PRED_SET_INV",
+ " ME_PRED_SET_POP",
+ " ME_PRED_SET_RESTORE",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
+/* XXX refactor to avoid clashing symbols */
+static char* r300_vs_src_debug[] = {
+ "t",
+ "i",
+ "c",
+ "a",
+};
+
+static char* r300_vs_dst_debug[] = {
+ "t",
+ "a0",
+ "o",
+ "ox",
+ "a",
+ "i",
+ "u",
+ "u",
+};
+
+static char* r300_vs_swiz_debug[] = {
+ "X",
+ "Y",
+ "Z",
+ "W",
+ "0",
+ "1",
+ "U",
+ "U",
+};
+
+
+static void r300_vs_op_dump(uint32_t op)
+{
+ printf(" dst: %d%s op: ",
+ (op >> 13) & 0x7f, r300_vs_dst_debug[(op >> 8) & 0x7]);
+ if (op & 0x80) {
+ if (op & 0x1) {
+ printf("PVS_MACRO_OP_2CLK_M2X_ADD\n");
+ } else {
+ printf(" PVS_MACRO_OP_2CLK_MADD\n");
+ }
+ } else if (op & 0x40) {
+ printf("%s\n", r300_vs_me_ops[op & 0x1f]);
+ } else {
+ printf("%s\n", r300_vs_ve_ops[op & 0x1f]);
+ }
+}
+
+static void r300_vs_src_dump(uint32_t src)
+{
+ printf(" reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n",
+ (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3],
+ src & (1 << 25) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 13) & 0x7],
+ src & (1 << 26) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 16) & 0x7],
+ src & (1 << 27) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 19) & 0x7],
+ src & (1 << 28) ? "-" : " ",
+ r300_vs_swiz_debug[(src >> 22) & 0x7]);
+}
+
+void r300_vertex_program_dump(struct r300_vertex_program_code * vs)
+{
+ unsigned instrcount = vs->length / 4;
+ unsigned i;
+
+ for(i = 0; i < instrcount; i++) {
+ unsigned offset = i*4;
+ unsigned src;
+
+ printf("%d: op: 0x%08x", i, vs->body.d[offset]);
+ r300_vs_op_dump(vs->body.d[offset]);
+
+ for(src = 0; src < 3; ++src) {
+ printf(" src%i: 0x%08x", src, vs->body.d[offset+1+src]);
+ r300_vs_src_dump(vs->body.d[offset+1+src]);
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
index 4d58cf21622..7e2faed6908 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
@@ -27,158 +27,141 @@
#include "r500_fragprog.h"
-static void reset_srcreg(struct prog_src_register* reg)
-{
- _mesa_bzero(reg, sizeof(*reg));
- reg->Swizzle = SWIZZLE_NOOP;
-}
+#include "../r300_reg.h"
-static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu)
+static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
{
- gl_state_index fail_value_tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0
- };
struct prog_src_register reg = { 0, };
- fail_value_tokens[2] = tmu;
reg.File = PROGRAM_STATE_VAR;
- reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens);
+ reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
reg.Swizzle = SWIZZLE_WWWW;
return reg;
}
/**
* Transform TEX, TXP, TXB, and KIL instructions in the following way:
- * - premultiply texture coordinates for RECT
- * - extract operand swizzles
- * - introduce a temporary register when write masks are needed
- *
+ * - implement texture compare (shadow extensions)
+ * - extract non-native source / destination operands
*/
GLboolean r500_transform_TEX(
- struct radeon_transform_context *t,
- struct prog_instruction* orig_inst, void* data)
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
+ void* data)
{
struct r300_fragment_program_compiler *compiler =
(struct r300_fragment_program_compiler*)data;
- struct prog_instruction inst = *orig_inst;
- struct prog_instruction* tgt;
- GLboolean destredirect = GL_FALSE;
-
- if (inst.Opcode != OPCODE_TEX &&
- inst.Opcode != OPCODE_TXB &&
- inst.Opcode != OPCODE_TXP &&
- inst.Opcode != OPCODE_KIL)
+
+ if (inst->I.Opcode != OPCODE_TEX &&
+ inst->I.Opcode != OPCODE_TXB &&
+ inst->I.Opcode != OPCODE_TXP &&
+ inst->I.Opcode != OPCODE_KIL)
return GL_FALSE;
/* ARB_shadow & EXT_shadow_funcs */
- if (inst.Opcode != OPCODE_KIL &&
- t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
- GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
+ if (inst->I.Opcode != OPCODE_KIL &&
+ c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func;
if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
- tgt = radeonAppendInstructions(t->Program, 1);
+ inst->I.Opcode = OPCODE_MOV;
- tgt->Opcode = OPCODE_MOV;
- tgt->DstReg = inst.DstReg;
if (comparefunc == GL_ALWAYS) {
- tgt->SrcReg[0].File = PROGRAM_BUILTIN;
- tgt->SrcReg[0].Swizzle = SWIZZLE_1111;
+ inst->I.SrcReg[0].File = PROGRAM_BUILTIN;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_1111;
} else {
- tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit);
+ inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit);
}
+
return GL_TRUE;
+ } else {
+ GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func;
+ GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode;
+ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst);
+ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp);
+ struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad);
+ int pass, fail;
+
+ inst_rcp->I.Opcode = OPCODE_RCP;
+ inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_rcp->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_rcp->I.DstReg.WriteMask = WRITEMASK_W;
+ inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW;
+
+ inst_cmp->I.DstReg = inst->I.DstReg;
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = rc_find_free_temporary(c);
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
+
+ inst_mad->I.Opcode = OPCODE_MAD;
+ inst_mad->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mad->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mad->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
+ inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index;
+ inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index;
+ if (depthmode == 0) /* GL_LUMINANCE */
+ inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
+ else if (depthmode == 2) /* GL_ALPHA */
+ inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW;
+
+ /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
+ * r < tex <=> -tex+r < 0
+ * r >= tex <=> not (-tex+r < 0 */
+ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
+ inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW;
+ else
+ inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW;
+
+ inst_cmp->I.Opcode = OPCODE_CMP;
+ /* DstReg has been filled out above */
+ inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index;
+
+ if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
+ pass = 1;
+ fail = 2;
+ } else {
+ pass = 2;
+ fail = 1;
+ }
+
+ inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN;
+ inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111;
+ inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit);
}
+ }
- inst.DstReg.File = PROGRAM_TEMPORARY;
- inst.DstReg.Index = radeonFindFreeTemporary(t);
- inst.DstReg.WriteMask = WRITEMASK_XYZW;
- } else if (inst.Opcode != OPCODE_KIL && inst.DstReg.File != PROGRAM_TEMPORARY) {
- int tempreg = radeonFindFreeTemporary(t);
+ /* Cannot write texture to output registers */
+ if (inst->I.Opcode != OPCODE_KIL && inst->I.DstReg.File != PROGRAM_TEMPORARY) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
- inst.DstReg.File = PROGRAM_TEMPORARY;
- inst.DstReg.Index = tempreg;
- inst.DstReg.WriteMask = WRITEMASK_XYZW;
- destredirect = GL_TRUE;
- }
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg = inst->I.DstReg;
+ inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c);
- if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) {
- int tmpreg = radeonFindFreeTemporary(t);
- tgt = radeonAppendInstructions(t->Program, 1);
- tgt->Opcode = OPCODE_MOV;
- tgt->DstReg.File = PROGRAM_TEMPORARY;
- tgt->DstReg.Index = tmpreg;
- tgt->SrcReg[0] = inst.SrcReg[0];
-
- reset_srcreg(&inst.SrcReg[0]);
- inst.SrcReg[0].File = PROGRAM_TEMPORARY;
- inst.SrcReg[0].Index = tmpreg;
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index;
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
}
- tgt = radeonAppendInstructions(t->Program, 1);
- _mesa_copy_instructions(tgt, &inst, 1);
-
- if (inst.Opcode != OPCODE_KIL &&
- t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
- GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
- GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode;
- int rcptemp = radeonFindFreeTemporary(t);
- int pass, fail;
-
- tgt = radeonAppendInstructions(t->Program, 3);
-
- tgt[0].Opcode = OPCODE_RCP;
- tgt[0].DstReg.File = PROGRAM_TEMPORARY;
- tgt[0].DstReg.Index = rcptemp;
- tgt[0].DstReg.WriteMask = WRITEMASK_W;
- tgt[0].SrcReg[0] = inst.SrcReg[0];
- tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW;
-
- tgt[1].Opcode = OPCODE_MAD;
- tgt[1].DstReg = inst.DstReg;
- tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask;
- tgt[1].SrcReg[0] = inst.SrcReg[0];
- tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
- tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY;
- tgt[1].SrcReg[1].Index = rcptemp;
- tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY;
- tgt[1].SrcReg[2].Index = inst.DstReg.Index;
- if (depthmode == 0) /* GL_LUMINANCE */
- tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
- else if (depthmode == 2) /* GL_ALPHA */
- tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW;
-
- /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
- * r < tex <=> -tex+r < 0
- * r >= tex <=> not (-tex+r < 0 */
- if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
- else
- tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
-
- tgt[2].Opcode = OPCODE_CMP;
- tgt[2].DstReg = orig_inst->DstReg;
- tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY;
- tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index;
-
- if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
- pass = 1;
- fail = 2;
- } else {
- pass = 2;
- fail = 1;
- }
+ /* Cannot read texture coordinate from constants file */
+ if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
- tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN;
- tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111;
- tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit);
- } else if (destredirect) {
- tgt = radeonAppendInstructions(t->Program, 1);
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mov->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mov->I.SrcReg[0] = inst->I.SrcReg[0];
- tgt->Opcode = OPCODE_MOV;
- tgt->DstReg = orig_inst->DstReg;
- tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
- tgt->SrcReg[0].Index = inst.DstReg.Index;
+ reset_srcreg(&inst->I.SrcReg[0]);
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index;
}
return GL_TRUE;
@@ -249,7 +232,6 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
*/
void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
- struct prog_instruction *inst;
GLuint negatebase[2] = { 0, 0 };
int i;
@@ -260,20 +242,16 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
negatebase[GET_BIT(src.Negate, i)] |= 1 << i;
}
- _mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0));
- inst = s->Program->Instructions + s->IP;
-
for(i = 0; i <= 1; ++i) {
if (!negatebase[i])
continue;
- inst->Opcode = OPCODE_MOV;
- inst->DstReg = dst;
- inst->DstReg.WriteMask = negatebase[i];
- inst->SrcReg[0] = src;
- inst->SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW;
- inst++;
- s->IP++;
+ struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev);
+ inst->I.Opcode = OPCODE_MOV;
+ inst->I.DstReg = dst;
+ inst->I.DstReg.WriteMask = negatebase[i];
+ inst->I.SrcReg[0] = src;
+ inst->I.SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW;
}
}
@@ -375,9 +353,9 @@ static char *to_texop(int val)
return NULL;
}
-void r500FragmentProgramDump(union rX00_fragment_program_code *c)
+void r500FragmentProgramDump(struct rX00_fragment_program_code *c)
{
- struct r500_fragment_program_code *code = &c->r500;
+ struct r500_fragment_program_code *code = &c->code.r500;
fprintf(stderr, "R500 Fragment Program:\n--------\n");
int n;
@@ -385,15 +363,6 @@ void r500FragmentProgramDump(union rX00_fragment_program_code *c)
uint32_t inst0;
char *str = NULL;
- if (code->const_nr) {
- fprintf(stderr, "--------\nConstants:\n");
- for (n = 0; n < code->const_nr; n++) {
- fprintf(stderr, "Constant %d: %i[%i]\n", n,
- code->constant[n].File, code->constant[n].Index);
- }
- fprintf(stderr, "--------\n");
- }
-
for (n = 0; n < code->inst_end+1; n++) {
inst0 = inst = code->inst[n].inst0;
fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst);
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h
index 1179bf66073..9091f65cd20 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.h
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h
@@ -36,17 +36,20 @@
#include "shader/prog_parameter.h"
#include "shader/prog_instruction.h"
-#include "r300_context.h"
+#include "radeon_compiler.h"
#include "radeon_nqssadce.h"
-extern GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
+extern void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
+extern void r500FragmentProgramDump(struct rX00_fragment_program_code *c);
extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src);
-extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
+extern GLboolean r500_transform_TEX(
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
+ void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
index 30f4514897e..d694725c9bb 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c
@@ -45,47 +45,22 @@
#include "r500_fragprog.h"
+#include "../r300_reg.h"
+
#include "radeon_program_pair.h"
#define PROG_CODE \
struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
- struct r500_fragment_program_code *code = &c->code->r500
+ struct r500_fragment_program_code *code = &c->code->code.r500
#define error(fmt, args...) do { \
- fprintf(stderr, "%s::%s(): " fmt "\n", \
+ rc_error(&c->Base, "%s::%s(): " fmt "\n", \
__FILE__, __FUNCTION__, ##args); \
} while(0)
-/**
- * Callback to register hardware constants.
- */
-static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex)
-{
- PROG_CODE;
-
- for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) {
- if (code->constant[*hwindex].File == file &&
- code->constant[*hwindex].Index == idx)
- break;
- }
-
- if (*hwindex >= code->const_nr) {
- if (*hwindex >= R500_PFS_NUM_CONST_REGS) {
- error("Out of hw constants!\n");
- return GL_FALSE;
- }
-
- code->const_nr++;
- code->constant[*hwindex].File = file;
- code->constant[*hwindex].Index = idx;
- }
-
- return GL_TRUE;
-}
-
-static GLuint translate_rgb_op(GLuint opcode)
+static GLuint translate_rgb_op(struct r300_fragment_program_compiler *c, GLuint opcode)
{
switch(opcode) {
case OPCODE_CMP: return R500_ALU_RGBA_OP_CMP;
@@ -106,7 +81,7 @@ static GLuint translate_rgb_op(GLuint opcode)
}
}
-static GLuint translate_alpha_op(GLuint opcode)
+static GLuint translate_alpha_op(struct r300_fragment_program_compiler *c, GLuint opcode)
{
switch(opcode) {
case OPCODE_CMP: return R500_ALPHA_OP_CMP;
@@ -189,8 +164,8 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst)
int ip = ++code->inst_end;
- code->inst[ip].inst5 = translate_rgb_op(inst->RGB.Opcode);
- code->inst[ip].inst4 = translate_alpha_op(inst->Alpha.Opcode);
+ code->inst[ip].inst5 = translate_rgb_op(c, inst->RGB.Opcode);
+ code->inst[ip].inst4 = translate_alpha_op(c, inst->Alpha.Opcode);
if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask)
code->inst[ip].inst0 = R500_INST_TYPE_OUT;
@@ -202,7 +177,7 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst)
code->inst[ip].inst0 |= (inst->RGB.OutputWriteMask << 15) | (inst->Alpha.OutputWriteMask << 18);
if (inst->Alpha.DepthWriteMask) {
code->inst[ip].inst4 |= R500_ALPHA_W_OMASK;
- c->fp->writes_depth = GL_TRUE;
+ c->code->writes_depth = GL_TRUE;
}
code->inst[ip].inst4 |= R500_ALPHA_ADDRD(inst->Alpha.DestIndex);
@@ -234,19 +209,19 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst)
return GL_TRUE;
}
-static GLuint translate_strq_swizzle(struct prog_src_register src)
+static GLuint translate_strq_swizzle(GLuint swizzle)
{
GLuint swiz = 0;
int i;
for (i = 0; i < 4; i++)
- swiz |= (GET_SWZ(src.Swizzle, i) & 0x3) << i*2;
+ swiz |= (GET_SWZ(swizzle, i) & 0x3) << i*2;
return swiz;
}
/**
* Emit a single TEX instruction
*/
-static GLboolean emit_tex(void *data, struct prog_instruction *inst)
+static GLboolean emit_tex(void *data, struct radeon_pair_texture_instruction *inst)
{
PROG_CODE;
@@ -258,7 +233,7 @@ static GLboolean emit_tex(void *data, struct prog_instruction *inst)
int ip = ++code->inst_end;
code->inst[ip].inst0 = R500_INST_TYPE_TEX
- | (inst->DstReg.WriteMask << 11)
+ | (inst->WriteMask << 11)
| R500_INST_TEX_SEM_WAIT;
code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit)
| R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED;
@@ -267,25 +242,25 @@ static GLboolean emit_tex(void *data, struct prog_instruction *inst)
code->inst[ip].inst1 |= R500_TEX_UNSCALED;
switch (inst->Opcode) {
- case OPCODE_KIL:
+ case RADEON_OPCODE_KIL:
code->inst[ip].inst1 |= R500_TEX_INST_TEXKILL;
break;
- case OPCODE_TEX:
+ case RADEON_OPCODE_TEX:
code->inst[ip].inst1 |= R500_TEX_INST_LD;
break;
- case OPCODE_TXB:
+ case RADEON_OPCODE_TXB:
code->inst[ip].inst1 |= R500_TEX_INST_LODBIAS;
break;
- case OPCODE_TXP:
+ case RADEON_OPCODE_TXP:
code->inst[ip].inst1 |= R500_TEX_INST_PROJ;
break;
default:
error("emit_tex can't handle opcode %x\n", inst->Opcode);
}
- code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcReg[0].Index)
- | (translate_strq_swizzle(inst->SrcReg[0]) << 8)
- | R500_TEX_DST_ADDR(inst->DstReg.Index)
+ code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcIndex)
+ | (translate_strq_swizzle(inst->SrcSwizzle) << 8)
+ | R500_TEX_DST_ADDR(inst->DestIndex)
| R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G
| R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A;
@@ -293,35 +268,32 @@ static GLboolean emit_tex(void *data, struct prog_instruction *inst)
}
static const struct radeon_pair_handler pair_handler = {
- .EmitConst = emit_const,
.EmitPaired = emit_paired,
.EmitTex = emit_tex,
.MaxHwTemps = 128
};
-GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
+void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r500_fragment_program_code *code = &compiler->code->r500;
+ struct r500_fragment_program_code *code = &compiler->code->code.r500;
_mesa_bzero(code, sizeof(*code));
code->max_temp_idx = 1;
- code->inst_offset = 0;
code->inst_end = -1;
- if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler))
- return GL_FALSE;
+ radeonPairProgram(compiler, &pair_handler, compiler);
+ if (compiler->Base.Error)
+ return;
if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) {
/* This may happen when dead-code elimination is disabled or
* when most of the fragment program logic is leading to a KIL */
if (code->inst_end >= 511) {
- error("Introducing fake OUT: Too many instructions");
- return GL_FALSE;
+ rc_error(&compiler->Base, "Introducing fake OUT: Too many instructions");
+ return;
}
int ip = ++code->inst_end;
code->inst[ip].inst0 = R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT;
}
-
- return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
new file mode 100644
index 00000000000..c7923004df9
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
@@ -0,0 +1,170 @@
+/*
+ * Copyright (C) 2009 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "main/mtypes.h"
+#include "shader/prog_instruction.h"
+
+#include "radeon_code.h"
+
+void rc_constants_init(struct rc_constant_list * c)
+{
+ memset(c, 0, sizeof(*c));
+}
+
+/**
+ * Copy a constants structure, assuming that the destination structure
+ * is not initialized.
+ */
+void rc_constants_copy(struct rc_constant_list * dst, struct rc_constant_list * src)
+{
+ dst->Constants = malloc(sizeof(struct rc_constant) * src->Count);
+ memcpy(dst->Constants, src->Constants, sizeof(struct rc_constant) * src->Count);
+ dst->Count = src->Count;
+ dst->_Reserved = src->Count;
+}
+
+void rc_constants_destroy(struct rc_constant_list * c)
+{
+ free(c->Constants);
+ memset(c, 0, sizeof(*c));
+}
+
+unsigned rc_constants_add(struct rc_constant_list * c, struct rc_constant * constant)
+{
+ unsigned index = c->Count;
+
+ if (c->Count >= c->_Reserved) {
+ struct rc_constant * newlist;
+
+ c->_Reserved = c->_Reserved * 2;
+ if (!c->_Reserved)
+ c->_Reserved = 16;
+
+ newlist = malloc(sizeof(struct rc_constant) * c->_Reserved);
+ memcpy(newlist, c->Constants, sizeof(struct rc_constant) * c->Count);
+
+ free(c->Constants);
+ c->Constants = newlist;
+ }
+
+ c->Constants[index] = *constant;
+ c->Count++;
+
+ return index;
+}
+
+
+/**
+ * Add a state vector to the constant list, while trying to avoid duplicates.
+ */
+unsigned rc_constants_add_state(struct rc_constant_list * c, unsigned state0, unsigned state1)
+{
+ unsigned index;
+ struct rc_constant constant;
+
+ for(index = 0; index < c->Count; ++index) {
+ if (c->Constants[index].Type == RC_CONSTANT_STATE) {
+ if (c->Constants[index].u.State[0] == state0 &&
+ c->Constants[index].u.State[1] == state1)
+ return index;
+ }
+ }
+
+ memset(&constant, 0, sizeof(constant));
+ constant.Type = RC_CONSTANT_STATE;
+ constant.Size = 4;
+ constant.u.State[0] = state0;
+ constant.u.State[1] = state1;
+
+ return rc_constants_add(c, &constant);
+}
+
+
+/**
+ * Add an immediate vector to the constant list, while trying to avoid
+ * duplicates.
+ */
+unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const float * data)
+{
+ unsigned index;
+ struct rc_constant constant;
+
+ for(index = 0; index < c->Count; ++index) {
+ if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
+ if (!memcmp(c->Constants[index].u.Immediate, data, sizeof(float)*4))
+ return index;
+ }
+ }
+
+ memset(&constant, 0, sizeof(constant));
+ constant.Type = RC_CONSTANT_IMMEDIATE;
+ constant.Size = 4;
+ memcpy(constant.u.Immediate, data, sizeof(float) * 4);
+
+ return rc_constants_add(c, &constant);
+}
+
+
+/**
+ * Add an immediate scalar to the constant list, while trying to avoid
+ * duplicates.
+ */
+unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle)
+{
+ unsigned index;
+ int free_index = -1;
+ struct rc_constant constant;
+
+ for(index = 0; index < c->Count; ++index) {
+ if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
+ for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) {
+ if (c->Constants[index].u.Immediate[comp] == data) {
+ *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp);
+ return index;
+ }
+ }
+
+ if (c->Constants[index].Size < 4)
+ free_index = index;
+ }
+ }
+
+ if (free_index >= 0) {
+ unsigned comp = c->Constants[free_index].Size++;
+ c->Constants[free_index].u.Immediate[comp] = data;
+ *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp);
+ return free_index;
+ }
+
+ memset(&constant, 0, sizeof(constant));
+ constant.Type = RC_CONSTANT_IMMEDIATE;
+ constant.Size = 1;
+ constant.u.Immediate[0] = data;
+ *swizzle = SWIZZLE_XXXX;
+
+ return rc_constants_add(c, &constant);
+}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
new file mode 100644
index 00000000000..0806fb1b5c6
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -0,0 +1,206 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef RADEON_CODE_H
+#define RADEON_CODE_H
+
+#include <stdint.h>
+
+#define R300_PFS_MAX_ALU_INST 64
+#define R300_PFS_MAX_TEX_INST 32
+#define R300_PFS_MAX_TEX_INDIRECT 4
+#define R300_PFS_NUM_TEMP_REGS 32
+#define R300_PFS_NUM_CONST_REGS 32
+
+#define R500_PFS_MAX_INST 512
+#define R500_PFS_NUM_TEMP_REGS 128
+#define R500_PFS_NUM_CONST_REGS 256
+
+
+#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
+
+enum {
+ /**
+ * External constants are constants whose meaning is unknown to this
+ * compiler. For example, a Mesa gl_program's constants are turned
+ * into external constants.
+ */
+ RC_CONSTANT_EXTERNAL = 0,
+
+ RC_CONSTANT_IMMEDIATE,
+
+ /**
+ * Constant referring to state that is known by this compiler,
+ * see RC_STATE_xxx, i.e. *not* arbitrary Mesa (or other) state.
+ */
+ RC_CONSTANT_STATE
+};
+
+enum {
+ RC_STATE_SHADOW_AMBIENT = 0,
+
+ RC_STATE_R300_WINDOW_DIMENSION,
+ RC_STATE_R300_TEXRECT_FACTOR
+};
+
+struct rc_constant {
+ unsigned Type:2; /**< RC_CONSTANT_xxx */
+ unsigned Size:3;
+
+ union {
+ unsigned External;
+ float Immediate[4];
+ unsigned State[2];
+ } u;
+};
+
+struct rc_constant_list {
+ struct rc_constant * Constants;
+ unsigned Count;
+
+ unsigned _Reserved;
+};
+
+void rc_constants_init(struct rc_constant_list * c);
+void rc_constants_copy(struct rc_constant_list * dst, struct rc_constant_list * src);
+void rc_constants_destroy(struct rc_constant_list * c);
+unsigned rc_constants_add(struct rc_constant_list * c, struct rc_constant * constant);
+unsigned rc_constants_add_state(struct rc_constant_list * c, unsigned state1, unsigned state2);
+unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const float * data);
+unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle);
+
+/**
+ * Stores state that influences the compilation of a fragment program.
+ */
+struct r300_fragment_program_external_state {
+ struct {
+ /**
+ * If the sampler is used as a shadow sampler,
+ * this field is:
+ * 0 - GL_LUMINANCE
+ * 1 - GL_INTENSITY
+ * 2 - GL_ALPHA
+ * depending on the depth texture mode.
+ */
+ unsigned depth_texture_mode : 2;
+
+ /**
+ * If the sampler is used as a shadow sampler,
+ * this field is (texture_compare_func - GL_NEVER).
+ * [e.g. if compare function is GL_LEQUAL, this field is 3]
+ *
+ * Otherwise, this field is 0.
+ */
+ unsigned texture_compare_func : 3;
+ } unit[16];
+};
+
+
+
+struct r300_fragment_program_node {
+ int tex_offset; /**< first tex instruction */
+ int tex_end; /**< last tex instruction, relative to tex_offset */
+ int alu_offset; /**< first ALU instruction */
+ int alu_end; /**< last ALU instruction, relative to alu_offset */
+ int flags;
+};
+
+/**
+ * Stores an R300 fragment program in its compiled-to-hardware form.
+ */
+struct r300_fragment_program_code {
+ struct {
+ int length; /**< total # of texture instructions used */
+ uint32_t inst[R300_PFS_MAX_TEX_INST];
+ } tex;
+
+ struct {
+ int length; /**< total # of ALU instructions used */
+ struct {
+ uint32_t rgb_inst;
+ uint32_t rgb_addr;
+ uint32_t alpha_inst;
+ uint32_t alpha_addr;
+ } inst[R300_PFS_MAX_ALU_INST];
+ } alu;
+
+ uint32_t config; /* US_CONFIG */
+ uint32_t pixsize; /* US_PIXSIZE */
+ uint32_t code_offset; /* US_CODE_OFFSET */
+ uint32_t code_addr[4]; /* US_CODE_ADDR */
+};
+
+
+struct r500_fragment_program_code {
+ struct {
+ uint32_t inst0;
+ uint32_t inst1;
+ uint32_t inst2;
+ uint32_t inst3;
+ uint32_t inst4;
+ uint32_t inst5;
+ } inst[R500_PFS_MAX_INST];
+
+ int inst_end; /* Number of instructions - 1; also, last instruction to be executed */
+
+ int max_temp_idx;
+};
+
+struct rX00_fragment_program_code {
+ union {
+ struct r300_fragment_program_code r300;
+ struct r500_fragment_program_code r500;
+ } code;
+
+ unsigned writes_depth:1;
+
+ struct rc_constant_list constants;
+};
+
+
+#define VSF_MAX_FRAGMENT_LENGTH (255*4)
+#define VSF_MAX_FRAGMENT_TEMPS (14)
+
+#define VSF_MAX_INPUTS 32
+#define VSF_MAX_OUTPUTS 32
+
+struct r300_vertex_program_code {
+ int length;
+ union {
+ uint32_t d[VSF_MAX_FRAGMENT_LENGTH];
+ float f[VSF_MAX_FRAGMENT_LENGTH];
+ } body;
+
+ int pos_end;
+ int num_temporaries; /* Number of temp vars used by program */
+ int inputs[VSF_MAX_INPUTS];
+ int outputs[VSF_MAX_OUTPUTS];
+
+ struct rc_constant_list constants;
+
+ uint32_t InputsRead;
+ uint32_t OutputsWritten;
+};
+
+void r300_vertex_program_dump(struct r300_vertex_program_code * vs);
+
+#endif /* RADEON_CODE_H */ \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
new file mode 100644
index 00000000000..da950d52894
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -0,0 +1,262 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "radeon_compiler.h"
+
+#include <stdarg.h>
+
+#include "radeon_program.h"
+
+
+void rc_init(struct radeon_compiler * c)
+{
+ memset(c, 0, sizeof(*c));
+
+ memory_pool_init(&c->Pool);
+ c->Program.Instructions.Prev = &c->Program.Instructions;
+ c->Program.Instructions.Next = &c->Program.Instructions;
+ c->Program.Instructions.I.Opcode = OPCODE_END;
+}
+
+void rc_destroy(struct radeon_compiler * c)
+{
+ rc_constants_destroy(&c->Program.Constants);
+ memory_pool_destroy(&c->Pool);
+ free(c->ErrorMsg);
+}
+
+void rc_debug(struct radeon_compiler * c, const char * fmt, ...)
+{
+ va_list ap;
+
+ if (!c->Debug)
+ return;
+
+ va_start(ap, fmt);
+ vfprintf(stderr, fmt, ap);
+ va_end(ap);
+}
+
+void rc_error(struct radeon_compiler * c, const char * fmt, ...)
+{
+ va_list ap;
+
+ c->Error = GL_TRUE;
+
+ if (!c->ErrorMsg) {
+ /* Only remember the first error */
+ char buf[1024];
+ int written;
+
+ va_start(ap, fmt);
+ written = vsnprintf(buf, sizeof(buf), fmt, ap);
+ va_end(ap);
+
+ if (written < sizeof(buf)) {
+ c->ErrorMsg = strdup(buf);
+ } else {
+ c->ErrorMsg = malloc(written + 1);
+
+ va_start(ap, fmt);
+ vsnprintf(c->ErrorMsg, written + 1, fmt, ap);
+ va_end(ap);
+ }
+ }
+
+ if (c->Debug) {
+ fprintf(stderr, "r300compiler error: ");
+
+ va_start(ap, fmt);
+ vfprintf(stderr, fmt, ap);
+ va_end(ap);
+ }
+}
+
+/**
+ * Rewrite the program such that everything that source the given input
+ * register will source new_input instead.
+ */
+void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input)
+{
+ struct rc_instruction * inst;
+
+ c->Program.InputsRead &= ~(1 << input);
+
+ for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) {
+ const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode);
+ unsigned i;
+
+ for(i = 0; i < numsrcs; ++i) {
+ if (inst->I.SrcReg[i].File == PROGRAM_INPUT && inst->I.SrcReg[i].Index == input) {
+ inst->I.SrcReg[i].File = new_input.File;
+ inst->I.SrcReg[i].Index = new_input.Index;
+ inst->I.SrcReg[i].Swizzle = combine_swizzles(new_input.Swizzle, inst->I.SrcReg[i].Swizzle);
+ if (!inst->I.SrcReg[i].Abs) {
+ inst->I.SrcReg[i].Negate ^= new_input.Negate;
+ inst->I.SrcReg[i].Abs = new_input.Abs;
+ }
+
+ c->Program.InputsRead |= 1 << new_input.Index;
+ }
+ }
+ }
+}
+
+
+/**
+ * Rewrite the program such that everything that writes into the given
+ * output register will instead write to new_output. The new_output
+ * writemask is honoured.
+ */
+void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask)
+{
+ struct rc_instruction * inst;
+
+ c->Program.OutputsWritten &= ~(1 << output);
+
+ for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) {
+ const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode);
+
+ if (numdsts) {
+ if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) {
+ inst->I.DstReg.Index = new_output;
+ inst->I.DstReg.WriteMask &= writemask;
+
+ c->Program.OutputsWritten |= 1 << new_output;
+ }
+ }
+ }
+}
+
+
+/**
+ * Rewrite the program such that a given output is duplicated.
+ */
+void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output)
+{
+ unsigned tempreg = rc_find_free_temporary(c);
+ struct rc_instruction * inst;
+
+ for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) {
+ const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode);
+
+ if (numdsts) {
+ if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) {
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = tempreg;
+ }
+ }
+ }
+
+ inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev);
+ inst->I.Opcode = OPCODE_MOV;
+ inst->I.DstReg.File = PROGRAM_OUTPUT;
+ inst->I.DstReg.Index = output;
+
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = tempreg;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev);
+ inst->I.Opcode = OPCODE_MOV;
+ inst->I.DstReg.File = PROGRAM_OUTPUT;
+ inst->I.DstReg.Index = dup_output;
+
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = tempreg;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ c->Program.OutputsWritten |= 1 << dup_output;
+}
+
+
+/**
+ * Introduce standard code fragment to deal with fragment.position.
+ */
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input)
+{
+ unsigned tempregi = rc_find_free_temporary(c);
+
+ c->Program.InputsRead &= ~(1 << wpos);
+ c->Program.InputsRead |= 1 << new_input;
+
+ /* perspective divide */
+ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_rcp->I.Opcode = OPCODE_RCP;
+
+ inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_rcp->I.DstReg.Index = tempregi;
+ inst_rcp->I.DstReg.WriteMask = WRITEMASK_W;
+
+ inst_rcp->I.SrcReg[0].File = PROGRAM_INPUT;
+ inst_rcp->I.SrcReg[0].Index = new_input;
+ inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW;
+
+ struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp);
+ inst_mul->I.Opcode = OPCODE_MUL;
+
+ inst_mul->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mul->I.DstReg.Index = tempregi;
+ inst_mul->I.DstReg.WriteMask = WRITEMASK_XYZ;
+
+ inst_mul->I.SrcReg[0].File = PROGRAM_INPUT;
+ inst_mul->I.SrcReg[0].Index = new_input;
+
+ inst_mul->I.SrcReg[1].File = PROGRAM_TEMPORARY;
+ inst_mul->I.SrcReg[1].Index = tempregi;
+ inst_mul->I.SrcReg[1].Swizzle = SWIZZLE_WWWW;
+
+ /* viewport transformation */
+ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad->I.Opcode = OPCODE_MAD;
+
+ inst_mad->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mad->I.DstReg.Index = tempregi;
+ inst_mad->I.DstReg.WriteMask = WRITEMASK_XYZ;
+
+ inst_mad->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[0].Index = tempregi;
+ inst_mad->I.SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ inst_mad->I.SrcReg[1].File = PROGRAM_STATE_VAR;
+ inst_mad->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
+ inst_mad->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ inst_mad->I.SrcReg[2].File = PROGRAM_STATE_VAR;
+ inst_mad->I.SrcReg[2].Index = inst_mad->I.SrcReg[1].Index;
+ inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ struct rc_instruction * inst;
+ for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) {
+ const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode);
+ unsigned i;
+
+ for(i = 0; i < numsrcs; i++) {
+ if (inst->I.SrcReg[i].File == PROGRAM_INPUT &&
+ inst->I.SrcReg[i].Index == wpos) {
+ inst->I.SrcReg[i].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[i].Index = tempregi;
+ }
+ }
+ }
+}
+
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
new file mode 100644
index 00000000000..e63ab8840ab
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef RADEON_COMPILER_H
+#define RADEON_COMPILER_H
+
+#include "main/mtypes.h"
+#include "shader/prog_instruction.h"
+
+#include "memory_pool.h"
+#include "radeon_code.h"
+
+
+struct rc_instruction {
+ struct rc_instruction * Prev;
+ struct rc_instruction * Next;
+ struct prog_instruction I;
+};
+
+struct rc_program {
+ /**
+ * Instructions.Next points to the first instruction,
+ * Instructions.Prev points to the last instruction.
+ */
+ struct rc_instruction Instructions;
+
+ /* Long term, we should probably remove InputsRead & OutputsWritten,
+ * since updating dependent state can be fragile, and they aren't
+ * actually used very often. */
+ uint32_t InputsRead;
+ uint32_t OutputsWritten;
+ uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */
+
+ struct rc_constant_list Constants;
+};
+
+struct radeon_compiler {
+ struct memory_pool Pool;
+ struct rc_program Program;
+ unsigned Debug:1;
+ unsigned Error:1;
+ char * ErrorMsg;
+};
+
+void rc_init(struct radeon_compiler * c);
+void rc_destroy(struct radeon_compiler * c);
+
+void rc_debug(struct radeon_compiler * c, const char * fmt, ...);
+void rc_error(struct radeon_compiler * c, const char * fmt, ...);
+
+void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program);
+
+void rc_calculate_inputs_outputs(struct radeon_compiler * c);
+
+void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input);
+void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask);
+void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output);
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input);
+
+struct r300_fragment_program_compiler {
+ struct radeon_compiler Base;
+ struct rX00_fragment_program_code *code;
+ struct r300_fragment_program_external_state state;
+ unsigned is_r500;
+ unsigned OutputDepth;
+ unsigned OutputColor;
+
+ void * UserData;
+ void (*AllocateHwInputs)(
+ struct r300_fragment_program_compiler * c,
+ void (*allocate)(void * data, unsigned input, unsigned hwreg),
+ void * mydata);
+};
+
+void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c);
+
+
+struct r300_vertex_program_compiler {
+ struct radeon_compiler Base;
+ struct r300_vertex_program_code *code;
+ GLbitfield RequiredOutputs;
+
+ void * UserData;
+ void (*SetHwInputOutput)(struct r300_vertex_program_compiler * c);
+};
+
+void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* c);
+
+#endif /* RADEON_COMPILER_H */
diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c
index 840c9733b16..aaaa50ad1f9 100644
--- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c
@@ -36,6 +36,8 @@
#include "radeon_nqssadce.h"
+#include "radeon_compiler.h"
+
/**
* Return the @ref register_state for the given register (or 0 for untracked
@@ -76,9 +78,10 @@ struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register s
}
-static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
- struct prog_instruction *inst, GLint src, GLuint sourced)
+static void track_used_srcreg(struct nqssadce_state* s,
+ GLint src, GLuint sourced)
{
+ struct prog_instruction * inst = &s->IP->I;
int i;
GLuint deswz_source = 0;
@@ -95,12 +98,11 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
if (!s->Descr->IsNativeSwizzle(inst->Opcode, inst->SrcReg[src])) {
struct prog_dst_register dstreg = inst->DstReg;
dstreg.File = PROGRAM_TEMPORARY;
- dstreg.Index = _mesa_find_free_register(s->Program, PROGRAM_TEMPORARY);
+ dstreg.Index = rc_find_free_temporary(s->Compiler);
dstreg.WriteMask = sourced;
s->Descr->BuildSwizzle(s, dstreg, inst->SrcReg[src]);
- inst = s->Program->Instructions + s->IP;
inst->SrcReg[src].File = PROGRAM_TEMPORARY;
inst->SrcReg[src].Index = dstreg.Index;
inst->SrcReg[src].Swizzle = 0;
@@ -117,37 +119,36 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
struct register_state *regstate;
- if (inst->SrcReg[src].RelAddr)
+ if (inst->SrcReg[src].RelAddr) {
regstate = get_reg_state(s, PROGRAM_ADDRESS, 0);
- else
+ if (regstate)
+ regstate->Sourced |= WRITEMASK_X;
+ } else {
regstate = get_reg_state(s, inst->SrcReg[src].File, inst->SrcReg[src].Index);
-
- if (regstate)
- regstate->Sourced |= deswz_source & 0xf;
-
- return inst;
+ if (regstate)
+ regstate->Sourced |= deswz_source & 0xf;
+ }
}
-static void unalias_srcregs(struct prog_instruction *inst, GLuint oldindex, GLuint newindex)
+static void unalias_srcregs(struct rc_instruction *inst, GLuint oldindex, GLuint newindex)
{
- int nsrc = _mesa_num_inst_src_regs(inst->Opcode);
+ int nsrc = _mesa_num_inst_src_regs(inst->I.Opcode);
int i;
for(i = 0; i < nsrc; ++i)
- if (inst->SrcReg[i].File == PROGRAM_TEMPORARY && inst->SrcReg[i].Index == oldindex)
- inst->SrcReg[i].Index = newindex;
+ if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY && inst->I.SrcReg[i].Index == oldindex)
+ inst->I.SrcReg[i].Index = newindex;
}
static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex)
{
- GLuint newindex = _mesa_find_free_register(s->Program, PROGRAM_TEMPORARY);
- int ip;
- for(ip = 0; ip < s->IP; ++ip) {
- struct prog_instruction* inst = s->Program->Instructions + ip;
- if (inst->DstReg.File == PROGRAM_TEMPORARY && inst->DstReg.Index == oldindex)
- inst->DstReg.Index = newindex;
+ GLuint newindex = rc_find_free_temporary(s->Compiler);
+ struct rc_instruction * inst;
+ for(inst = s->Compiler->Program.Instructions.Next; inst != s->IP; inst = inst->Next) {
+ if (inst->I.DstReg.File == PROGRAM_TEMPORARY && inst->I.DstReg.Index == oldindex)
+ inst->I.DstReg.Index = newindex;
unalias_srcregs(inst, oldindex, newindex);
}
- unalias_srcregs(s->Program->Instructions + s->IP, oldindex, newindex);
+ unalias_srcregs(s->IP, oldindex, newindex);
}
@@ -156,7 +157,8 @@ static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex)
*/
static void process_instruction(struct nqssadce_state* s)
{
- struct prog_instruction *inst = s->Program->Instructions + s->IP;
+ struct prog_instruction *inst = &s->IP->I;
+ GLuint WriteMask;
if (inst->Opcode == OPCODE_END)
return;
@@ -164,7 +166,7 @@ static void process_instruction(struct nqssadce_state* s)
if (inst->Opcode != OPCODE_KIL) {
struct register_state *regstate = get_reg_state(s, inst->DstReg.File, inst->DstReg.Index);
if (!regstate) {
- _mesa_problem(s->Ctx, "NqssaDce: bad destination register (%i[%i])\n",
+ rc_error(s->Compiler, "NqssaDce: bad destination register (%i[%i])\n",
inst->DstReg.File, inst->DstReg.Index);
return;
}
@@ -173,7 +175,9 @@ static void process_instruction(struct nqssadce_state* s)
regstate->Sourced &= ~inst->DstReg.WriteMask;
if (inst->DstReg.WriteMask == 0) {
- _mesa_delete_instructions(s->Program, s->IP, 1);
+ struct rc_instruction * inst_remove = s->IP;
+ s->IP = s->IP->Prev;
+ rc_remove_instruction(inst_remove);
return;
}
@@ -181,16 +185,15 @@ static void process_instruction(struct nqssadce_state* s)
unalias_temporary(s, inst->DstReg.Index);
}
- /* Attention: Due to swizzle emulation code, the following
- * might change the instruction stream under us, so we have
- * to be careful with the inst pointer. */
+ WriteMask = inst->DstReg.WriteMask;
+
switch (inst->Opcode) {
case OPCODE_ARL:
case OPCODE_DDX:
case OPCODE_DDY:
case OPCODE_FRC:
case OPCODE_MOV:
- inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask);
+ track_used_srcreg(s, 0, WriteMask);
break;
case OPCODE_ADD:
case OPCODE_MAX:
@@ -198,14 +201,14 @@ static void process_instruction(struct nqssadce_state* s)
case OPCODE_MUL:
case OPCODE_SGE:
case OPCODE_SLT:
- inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask);
- inst = track_used_srcreg(s, inst, 1, inst->DstReg.WriteMask);
+ track_used_srcreg(s, 0, WriteMask);
+ track_used_srcreg(s, 1, WriteMask);
break;
case OPCODE_CMP:
case OPCODE_MAD:
- inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask);
- inst = track_used_srcreg(s, inst, 1, inst->DstReg.WriteMask);
- inst = track_used_srcreg(s, inst, 2, inst->DstReg.WriteMask);
+ track_used_srcreg(s, 0, WriteMask);
+ track_used_srcreg(s, 1, WriteMask);
+ track_used_srcreg(s, 2, WriteMask);
break;
case OPCODE_COS:
case OPCODE_EX2:
@@ -213,83 +216,79 @@ static void process_instruction(struct nqssadce_state* s)
case OPCODE_RCP:
case OPCODE_RSQ:
case OPCODE_SIN:
- inst = track_used_srcreg(s, inst, 0, 0x1);
+ track_used_srcreg(s, 0, 0x1);
break;
case OPCODE_DP3:
- inst = track_used_srcreg(s, inst, 0, 0x7);
- inst = track_used_srcreg(s, inst, 1, 0x7);
+ track_used_srcreg(s, 0, 0x7);
+ track_used_srcreg(s, 1, 0x7);
break;
case OPCODE_DP4:
- inst = track_used_srcreg(s, inst, 0, 0xf);
- inst = track_used_srcreg(s, inst, 1, 0xf);
+ track_used_srcreg(s, 0, 0xf);
+ track_used_srcreg(s, 1, 0xf);
break;
case OPCODE_KIL:
case OPCODE_TEX:
case OPCODE_TXB:
case OPCODE_TXP:
- inst = track_used_srcreg(s, inst, 0, 0xf);
+ track_used_srcreg(s, 0, 0xf);
break;
case OPCODE_DST:
- inst = track_used_srcreg(s, inst, 0, 0x6);
- inst = track_used_srcreg(s, inst, 1, 0xa);
+ track_used_srcreg(s, 0, 0x6);
+ track_used_srcreg(s, 1, 0xa);
break;
case OPCODE_EXP:
case OPCODE_LOG:
case OPCODE_POW:
- inst = track_used_srcreg(s, inst, 0, 0x3);
+ track_used_srcreg(s, 0, 0x3);
break;
case OPCODE_LIT:
- inst = track_used_srcreg(s, inst, 0, 0xb);
+ track_used_srcreg(s, 0, 0xb);
break;
default:
- _mesa_problem(s->Ctx, "NqssaDce: Unknown opcode %d\n", inst->Opcode);
+ rc_error(s->Compiler, "NqssaDce: Unknown opcode %d\n", inst->Opcode);
return;
}
+
+ s->IP = s->IP->Prev;
}
-static void calculateInputsOutputs(struct gl_program *p)
+void rc_calculate_inputs_outputs(struct radeon_compiler * c)
{
- struct prog_instruction *inst;
- GLuint InputsRead, OutputsWritten;
+ struct rc_instruction *inst;
- inst = p->Instructions;
- InputsRead = 0;
- OutputsWritten = 0;
- while (inst->Opcode != OPCODE_END)
+ c->Program.InputsRead = 0;
+ c->Program.OutputsWritten = 0;
+
+ for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next)
{
- int i, num_src_regs;
+ int i;
+ int num_src_regs = _mesa_num_inst_src_regs(inst->I.Opcode);
- num_src_regs = _mesa_num_inst_src_regs(inst->Opcode);
for (i = 0; i < num_src_regs; ++i) {
- if (inst->SrcReg[i].File == PROGRAM_INPUT)
- InputsRead |= 1 << inst->SrcReg[i].Index;
+ if (inst->I.SrcReg[i].File == PROGRAM_INPUT)
+ c->Program.InputsRead |= 1 << inst->I.SrcReg[i].Index;
}
- if (inst->DstReg.File == PROGRAM_OUTPUT)
- OutputsWritten |= 1 << inst->DstReg.Index;
-
- ++inst;
+ if (_mesa_num_inst_dst_regs(inst->I.Opcode)) {
+ if (inst->I.DstReg.File == PROGRAM_OUTPUT)
+ c->Program.OutputsWritten |= 1 << inst->I.DstReg.Index;
+ }
}
-
- p->InputsRead = InputsRead;
- p->OutputsWritten = OutputsWritten;
}
-void radeonNqssaDce(GLcontext *ctx, struct gl_program *p, struct radeon_nqssadce_descr* descr)
+void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data)
{
struct nqssadce_state s;
_mesa_bzero(&s, sizeof(s));
- s.Ctx = ctx;
- s.Program = p;
+ s.Compiler = c;
s.Descr = descr;
+ s.UserData = data;
s.Descr->Init(&s);
- s.IP = p->NumInstructions;
+ s.IP = c->Program.Instructions.Prev;
- while(s.IP > 0) {
- s.IP--;
+ while(s.IP != &c->Program.Instructions && !c->Error)
process_instruction(&s);
- }
- calculateInputsOutputs(p);
+ rc_calculate_inputs_outputs(c);
}
diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.h b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h
index 8626f21c25e..b3fc77a35a6 100644
--- a/src/mesa/drivers/dri/r300/radeon_nqssadce.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h
@@ -30,7 +30,6 @@
#include "radeon_program.h"
-
struct register_state {
/**
* Bitmask indicating which components of the register are sourced
@@ -44,14 +43,13 @@ struct register_state {
* read from, etc.
*/
struct nqssadce_state {
- GLcontext *Ctx;
- struct gl_program *Program;
+ struct radeon_compiler *Compiler;
struct radeon_nqssadce_descr *Descr;
/**
* All instructions after this instruction pointer have been dealt with.
*/
- int IP;
+ struct rc_instruction * IP;
/**
* Which registers are read by subsequent instructions?
@@ -59,6 +57,8 @@ struct nqssadce_state {
struct register_state Temps[MAX_PROGRAM_TEMPS];
struct register_state Outputs[VERT_RESULT_MAX];
struct register_state Address;
+
+ void * UserData;
};
@@ -83,11 +83,9 @@ struct radeon_nqssadce_descr {
* The transformation will work recursively on the emitted instruction(s).
*/
void (*BuildSwizzle)(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src);
-
- void *Data;
};
-void radeonNqssaDce(GLcontext *ctx, struct gl_program *p, struct radeon_nqssadce_descr* descr);
+void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data);
struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg);
#endif /* __RADEON_PROGRAM_NQSSADCE_H_ */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
new file mode 100644
index 00000000000..208d3b90c83
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -0,0 +1,181 @@
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_program.h"
+
+#include "radeon_compiler.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+
+
+/**
+ * Transform the given clause in the following way:
+ * 1. Replace it with an empty clause
+ * 2. For every instruction in the original clause, try the given
+ * transformations in order.
+ * 3. If one of the transformations returns GL_TRUE, assume that it
+ * has emitted the appropriate instruction(s) into the new clause;
+ * otherwise, copy the instruction verbatim.
+ *
+ * \note The transformation is currently not recursive; in other words,
+ * instructions emitted by transformations are not transformed.
+ *
+ * \note The transform is called 'local' because it can only look at
+ * one instruction at a time.
+ */
+void radeonLocalTransform(
+ struct radeon_compiler * c,
+ int num_transformations,
+ struct radeon_program_transformation* transformations)
+{
+ struct rc_instruction * inst = c->Program.Instructions.Next;
+
+ while(inst != &c->Program.Instructions) {
+ struct rc_instruction * current = inst;
+ int i;
+
+ inst = inst->Next;
+
+ for(i = 0; i < num_transformations; ++i) {
+ struct radeon_program_transformation* t = transformations + i;
+
+ if (t->function(c, current, t->userData))
+ break;
+ }
+ }
+}
+
+
+GLint rc_find_free_temporary(struct radeon_compiler * c)
+{
+ GLboolean used[MAX_PROGRAM_TEMPS];
+ GLuint i;
+
+ memset(used, 0, sizeof(used));
+
+ for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) {
+ const struct prog_instruction *inst = &rcinst->I;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint k;
+
+ for (k = 0; k < n; k++) {
+ if (inst->SrcReg[k].File == PROGRAM_TEMPORARY)
+ used[inst->SrcReg[k].Index] = GL_TRUE;
+ }
+ }
+
+ for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
+ if (!used[i])
+ return i;
+ }
+
+ return -1;
+}
+
+
+struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c)
+{
+ struct rc_instruction * inst = memory_pool_malloc(&c->Pool, sizeof(struct rc_instruction));
+
+ inst->Prev = 0;
+ inst->Next = 0;
+
+ _mesa_init_instructions(&inst->I, 1);
+
+ return inst;
+}
+
+
+struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after)
+{
+ struct rc_instruction * inst = rc_alloc_instruction(c);
+
+ inst->Prev = after;
+ inst->Next = after->Next;
+
+ inst->Prev->Next = inst;
+ inst->Next->Prev = inst;
+
+ return inst;
+}
+
+void rc_remove_instruction(struct rc_instruction * inst)
+{
+ inst->Prev->Next = inst->Next;
+ inst->Next->Prev = inst->Prev;
+}
+
+
+void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program)
+{
+ struct prog_instruction *source;
+ unsigned int i;
+
+ for(source = program->Instructions; source->Opcode != OPCODE_END; ++source) {
+ struct rc_instruction * dest = rc_insert_new_instruction(c, c->Program.Instructions.Prev);
+ dest->I = *source;
+ }
+
+ c->Program.ShadowSamplers = program->ShadowSamplers;
+ c->Program.InputsRead = program->InputsRead;
+ c->Program.OutputsWritten = program->OutputsWritten;
+
+ for(i = 0; i < program->Parameters->NumParameters; ++i) {
+ struct rc_constant constant;
+
+ constant.Type = RC_CONSTANT_EXTERNAL;
+ constant.Size = 4;
+ constant.u.External = i;
+
+ rc_constants_add(&c->Program.Constants, &constant);
+ }
+}
+
+
+/**
+ * Print program to stderr, default options.
+ */
+void rc_print_program(const struct rc_program *prog)
+{
+ GLuint indent = 0;
+ GLuint linenum = 1;
+ struct rc_instruction *inst;
+
+ fprintf(stderr, "# Radeon Compiler Program\n");
+
+ for(inst = prog->Instructions.Next; inst != &prog->Instructions; inst = inst->Next) {
+ fprintf(stderr, "%3d: ", linenum);
+
+ /* Massive hack: We rely on the fact that the printers do not actually
+ * use the gl_program argument (last argument) in debug mode */
+ indent = _mesa_fprint_instruction_opt(
+ stderr, &inst->I,
+ indent, PROG_PRINT_DEBUG, 0);
+
+ linenum++;
+ }
+}
diff --git a/src/mesa/drivers/dri/r300/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index 88474d43a22..561958608ca 100644
--- a/src/mesa/drivers/dri/r300/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -34,12 +34,9 @@
#include "shader/program.h"
#include "shader/prog_instruction.h"
-
-enum {
- CLAUSE_MIXED = 0,
- CLAUSE_ALU,
- CLAUSE_TEX
-};
+struct radeon_compiler;
+struct rc_instruction;
+struct rc_program;
enum {
PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */
@@ -83,19 +80,12 @@ static inline GLuint combine_swizzles(GLuint src, GLuint swz)
return ret;
}
+static INLINE void reset_srcreg(struct prog_src_register* reg)
+{
+ _mesa_bzero(reg, sizeof(*reg));
+ reg->Swizzle = SWIZZLE_NOOP;
+}
-/**
- * Transformation context that is passed to local transformations.
- *
- * Care must be taken with some operations during transformation,
- * e.g. finding new temporary registers must use @ref radeonFindFreeTemporary
- */
-struct radeon_transform_context {
- GLcontext *Ctx;
- struct gl_program *Program;
- struct prog_instruction *OldInstructions;
- GLuint OldNumInstructions;
-};
/**
* A transformation that can be passed to \ref radeonLocalTransform.
@@ -109,23 +99,23 @@ struct radeon_transform_context {
*/
struct radeon_program_transformation {
GLboolean (*function)(
- struct radeon_transform_context*,
- struct prog_instruction*,
+ struct radeon_compiler*,
+ struct rc_instruction*,
void*);
void *userData;
};
void radeonLocalTransform(
- GLcontext* ctx,
- struct gl_program *program,
+ struct radeon_compiler *c,
int num_transformations,
struct radeon_program_transformation* transformations);
-/**
- * Find a usable free temporary register during program transformation
- */
-GLint radeonFindFreeTemporary(struct radeon_transform_context *ctx);
+GLint rc_find_free_temporary(struct radeon_compiler * c);
+
+struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c);
+struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after);
+void rc_remove_instruction(struct rc_instruction * inst);
-struct prog_instruction *radeonAppendInstructions(struct gl_program *program, int count);
+void rc_print_program(const struct rc_program *prog);
#endif
diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 8283723bad7..609e510ff2b 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -35,49 +35,52 @@
#include "radeon_program_alu.h"
-#include "shader/prog_parameter.h"
+#include "radeon_compiler.h"
-static struct prog_instruction *emit1(struct gl_program* p,
+static struct rc_instruction *emit1(
+ struct radeon_compiler * c, struct rc_instruction * after,
gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,
struct prog_src_register SrcReg)
{
- struct prog_instruction *fpi = radeonAppendInstructions(p, 1);
+ struct rc_instruction *fpi = rc_insert_new_instruction(c, after);
- fpi->Opcode = Opcode;
- fpi->SaturateMode = Saturate;
- fpi->DstReg = DstReg;
- fpi->SrcReg[0] = SrcReg;
+ fpi->I.Opcode = Opcode;
+ fpi->I.SaturateMode = Saturate;
+ fpi->I.DstReg = DstReg;
+ fpi->I.SrcReg[0] = SrcReg;
return fpi;
}
-static struct prog_instruction *emit2(struct gl_program* p,
+static struct rc_instruction *emit2(
+ struct radeon_compiler * c, struct rc_instruction * after,
gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,
struct prog_src_register SrcReg0, struct prog_src_register SrcReg1)
{
- struct prog_instruction *fpi = radeonAppendInstructions(p, 1);
+ struct rc_instruction *fpi = rc_insert_new_instruction(c, after);
- fpi->Opcode = Opcode;
- fpi->SaturateMode = Saturate;
- fpi->DstReg = DstReg;
- fpi->SrcReg[0] = SrcReg0;
- fpi->SrcReg[1] = SrcReg1;
+ fpi->I.Opcode = Opcode;
+ fpi->I.SaturateMode = Saturate;
+ fpi->I.DstReg = DstReg;
+ fpi->I.SrcReg[0] = SrcReg0;
+ fpi->I.SrcReg[1] = SrcReg1;
return fpi;
}
-static struct prog_instruction *emit3(struct gl_program* p,
+static struct rc_instruction *emit3(
+ struct radeon_compiler * c, struct rc_instruction * after,
gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,
struct prog_src_register SrcReg0, struct prog_src_register SrcReg1,
struct prog_src_register SrcReg2)
{
- struct prog_instruction *fpi = radeonAppendInstructions(p, 1);
-
- fpi->Opcode = Opcode;
- fpi->SaturateMode = Saturate;
- fpi->DstReg = DstReg;
- fpi->SrcReg[0] = SrcReg0;
- fpi->SrcReg[1] = SrcReg1;
- fpi->SrcReg[2] = SrcReg2;
+ struct rc_instruction *fpi = rc_insert_new_instruction(c, after);
+
+ fpi->I.Opcode = Opcode;
+ fpi->I.SaturateMode = Saturate;
+ fpi->I.DstReg = DstReg;
+ fpi->I.SrcReg[0] = SrcReg0;
+ fpi->I.SrcReg[1] = SrcReg1;
+ fpi->I.SrcReg[2] = SrcReg2;
return fpi;
}
@@ -171,44 +174,63 @@ static struct prog_src_register scalar(struct prog_src_register reg)
return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);
}
-static void transform_ABS(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_ABS(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- struct prog_src_register src = inst->SrcReg[0];
+ struct prog_src_register src = inst->I.SrcReg[0];
src.Abs = 1;
src.Negate = NEGATE_NONE;
- emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src);
+ emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, inst->I.DstReg, src);
+ rc_remove_instruction(inst);
}
-static void transform_DPH(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_DP3(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- struct prog_src_register src0 = inst->SrcReg[0];
+ struct prog_src_register src0 = inst->I.SrcReg[0];
+ struct prog_src_register src1 = inst->I.SrcReg[1];
+ src0.Negate &= ~NEGATE_W;
+ src0.Swizzle &= ~(7 << (3 * 3));
+ src0.Swizzle |= SWIZZLE_ZERO << (3 * 3);
+ src1.Negate &= ~NEGATE_W;
+ src1.Swizzle &= ~(7 << (3 * 3));
+ src1.Swizzle |= SWIZZLE_ZERO << (3 * 3);
+ emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, src1);
+ rc_remove_instruction(inst);
+}
+
+static void transform_DPH(struct radeon_compiler* c,
+ struct rc_instruction* inst)
+{
+ struct prog_src_register src0 = inst->I.SrcReg[0];
src0.Negate &= ~NEGATE_W;
src0.Swizzle &= ~(7 << (3 * 3));
src0.Swizzle |= SWIZZLE_ONE << (3 * 3);
- emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]);
+ emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, inst->I.SrcReg[1]);
+ rc_remove_instruction(inst);
}
/**
* [1, src0.y*src1.y, src0.z, src1.w]
* So basically MUL with lotsa swizzling.
*/
-static void transform_DST(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_DST(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- emit2(t->Program, OPCODE_MUL, inst->SaturateMode, inst->DstReg,
- swizzle(inst->SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE),
- swizzle(inst->SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W));
+ emit2(c, inst->Prev, OPCODE_MUL, inst->I.SaturateMode, inst->I.DstReg,
+ swizzle(inst->I.SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE),
+ swizzle(inst->I.SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W));
+ rc_remove_instruction(inst);
}
-static void transform_FLR(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_FLR(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- int tempreg = radeonFindFreeTemporary(t);
- emit1(t->Program, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0]);
- emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg,
- inst->SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg)));
+ int tempreg = rc_find_free_temporary(c);
+ emit1(c, inst->Prev, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0]);
+ emit2(c, inst->Prev, OPCODE_ADD, inst->I.SaturateMode, inst->I.DstReg,
+ inst->I.SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg)));
+ rc_remove_instruction(inst);
}
/**
@@ -229,152 +251,159 @@ static void transform_FLR(struct radeon_transform_context* t,
* 5 slots, if the subsequent optimization passes are clever enough
* to pair instructions correctly.
*/
-static void transform_LIT(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_LIT(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- static const GLfloat LitConst[4] = { -127.999999 };
-
GLuint constant;
GLuint constant_swizzle;
GLuint temp;
- int needTemporary = 0;
struct prog_src_register srctemp;
- constant = _mesa_add_unnamed_constant(t->Program->Parameters, LitConst, 1, &constant_swizzle);
+ constant = rc_constants_add_immediate_scalar(&c->Program.Constants, -127.999999, &constant_swizzle);
- if (inst->DstReg.WriteMask != WRITEMASK_XYZW) {
- needTemporary = 1;
- } else if (inst->DstReg.File != PROGRAM_TEMPORARY) {
- // LIT is typically followed by DP3/DP4, so there's no point
- // in creating special code for this case
- needTemporary = 1;
- }
+ if (inst->I.DstReg.WriteMask != WRITEMASK_XYZW || inst->I.DstReg.File != PROGRAM_TEMPORARY) {
+ struct rc_instruction * inst_mov;
- if (needTemporary) {
- temp = radeonFindFreeTemporary(t);
- } else {
- temp = inst->DstReg.Index;
+ inst_mov = emit1(c, inst,
+ OPCODE_MOV, 0, inst->I.DstReg,
+ srcreg(PROGRAM_TEMPORARY, rc_find_free_temporary(c)));
+
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index;
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
}
+
+ temp = inst->I.DstReg.Index;
srctemp = srcreg(PROGRAM_TEMPORARY, temp);
// tmp.x = max(0.0, Src.x);
// tmp.y = max(0.0, Src.y);
// tmp.w = clamp(Src.z, -128+eps, 128-eps);
- emit2(t->Program, OPCODE_MAX, 0,
+ emit2(c, inst->Prev, OPCODE_MAX, 0,
dstregtmpmask(temp, WRITEMASK_XYW),
- inst->SrcReg[0],
+ inst->I.SrcReg[0],
swizzle(srcreg(PROGRAM_CONSTANT, constant),
SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, constant_swizzle&3));
- emit2(t->Program, OPCODE_MIN, 0,
+ emit2(c, inst->Prev, OPCODE_MIN, 0,
dstregtmpmask(temp, WRITEMASK_Z),
swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
negate(srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle)));
// tmp.w = Pow(tmp.y, tmp.w)
- emit1(t->Program, OPCODE_LG2, 0,
+ emit1(c, inst->Prev, OPCODE_LG2, 0,
dstregtmpmask(temp, WRITEMASK_W),
swizzle(srctemp, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y));
- emit2(t->Program, OPCODE_MUL, 0,
+ emit2(c, inst->Prev, OPCODE_MUL, 0,
dstregtmpmask(temp, WRITEMASK_W),
swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
swizzle(srctemp, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z));
- emit1(t->Program, OPCODE_EX2, 0,
+ emit1(c, inst->Prev, OPCODE_EX2, 0,
dstregtmpmask(temp, WRITEMASK_W),
swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));
// tmp.z = (tmp.x > 0) ? tmp.w : 0.0
- emit3(t->Program, OPCODE_CMP, inst->SaturateMode,
+ emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode,
dstregtmpmask(temp, WRITEMASK_Z),
negate(swizzle(srctemp, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
builtin_zero);
// tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
- emit1(t->Program, OPCODE_MOV, inst->SaturateMode,
+ emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode,
dstregtmpmask(temp, WRITEMASK_XYW),
swizzle(srctemp, SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE));
- if (needTemporary)
- emit1(t->Program, OPCODE_MOV, 0, inst->DstReg, srctemp);
+ rc_remove_instruction(inst);
}
-static void transform_LRP(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_LRP(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- int tempreg = radeonFindFreeTemporary(t);
+ int tempreg = rc_find_free_temporary(c);
- emit2(t->Program, OPCODE_ADD, 0,
+ emit2(c, inst->Prev, OPCODE_ADD, 0,
dstreg(PROGRAM_TEMPORARY, tempreg),
- inst->SrcReg[1], negate(inst->SrcReg[2]));
- emit3(t->Program, OPCODE_MAD, inst->SaturateMode,
- inst->DstReg,
- inst->SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[2]);
+ inst->I.SrcReg[1], negate(inst->I.SrcReg[2]));
+ emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode,
+ inst->I.DstReg,
+ inst->I.SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[2]);
+
+ rc_remove_instruction(inst);
}
-static void transform_POW(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_POW(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- int tempreg = radeonFindFreeTemporary(t);
+ int tempreg = rc_find_free_temporary(c);
struct prog_dst_register tempdst = dstreg(PROGRAM_TEMPORARY, tempreg);
struct prog_src_register tempsrc = srcreg(PROGRAM_TEMPORARY, tempreg);
tempdst.WriteMask = WRITEMASK_W;
tempsrc.Swizzle = SWIZZLE_WWWW;
- emit1(t->Program, OPCODE_LG2, 0, tempdst, scalar(inst->SrcReg[0]));
- emit2(t->Program, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->SrcReg[1]));
- emit1(t->Program, OPCODE_EX2, inst->SaturateMode, inst->DstReg, tempsrc);
+ emit1(c, inst->Prev, OPCODE_LG2, 0, tempdst, scalar(inst->I.SrcReg[0]));
+ emit2(c, inst->Prev, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->I.SrcReg[1]));
+ emit1(c, inst->Prev, OPCODE_EX2, inst->I.SaturateMode, inst->I.DstReg, tempsrc);
+
+ rc_remove_instruction(inst);
}
-static void transform_RSQ(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_RSQ(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- emit1(t->Program, OPCODE_RSQ, inst->SaturateMode, inst->DstReg, absolute(inst->SrcReg[0]));
+ inst->I.SrcReg[0] = absolute(inst->I.SrcReg[0]);
}
-static void transform_SGE(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_SGE(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- int tempreg = radeonFindFreeTemporary(t);
+ int tempreg = rc_find_free_temporary(c);
- emit2(t->Program, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1]));
- emit3(t->Program, OPCODE_CMP, inst->SaturateMode, inst->DstReg,
+ emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1]));
+ emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg,
srcreg(PROGRAM_TEMPORARY, tempreg), builtin_zero, builtin_one);
+
+ rc_remove_instruction(inst);
}
-static void transform_SLT(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_SLT(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- int tempreg = radeonFindFreeTemporary(t);
+ int tempreg = rc_find_free_temporary(c);
- emit2(t->Program, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1]));
- emit3(t->Program, OPCODE_CMP, inst->SaturateMode, inst->DstReg,
+ emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1]));
+ emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg,
srcreg(PROGRAM_TEMPORARY, tempreg), builtin_one, builtin_zero);
+
+ rc_remove_instruction(inst);
}
-static void transform_SUB(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_SUB(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg, inst->SrcReg[0], negate(inst->SrcReg[1]));
+ inst->I.Opcode = OPCODE_ADD;
+ inst->I.SrcReg[1] = negate(inst->I.SrcReg[1]);
}
-static void transform_SWZ(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_SWZ(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, inst->SrcReg[0]);
+ inst->I.Opcode = OPCODE_MOV;
}
-static void transform_XPD(struct radeon_transform_context* t,
- struct prog_instruction* inst)
+static void transform_XPD(struct radeon_compiler* c,
+ struct rc_instruction* inst)
{
- int tempreg = radeonFindFreeTemporary(t);
-
- emit2(t->Program, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg),
- swizzle(inst->SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W),
- swizzle(inst->SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W));
- emit3(t->Program, OPCODE_MAD, inst->SaturateMode, inst->DstReg,
- swizzle(inst->SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W),
- swizzle(inst->SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W),
+ int tempreg = rc_find_free_temporary(c);
+
+ emit2(c, inst->Prev, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg),
+ swizzle(inst->I.SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W),
+ swizzle(inst->I.SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W));
+ emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, inst->I.DstReg,
+ swizzle(inst->I.SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W),
+ swizzle(inst->I.SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W),
negate(srcreg(PROGRAM_TEMPORARY, tempreg)));
+
+ rc_remove_instruction(inst);
}
@@ -392,31 +421,64 @@ static void transform_XPD(struct radeon_transform_context* t,
*
* @note should be applicable to R300 and R500 fragment programs.
*/
-GLboolean radeonTransformALU(struct radeon_transform_context* t,
- struct prog_instruction* inst,
+GLboolean radeonTransformALU(
+ struct radeon_compiler * c,
+ struct rc_instruction* inst,
void* unused)
{
- switch(inst->Opcode) {
- case OPCODE_ABS: transform_ABS(t, inst); return GL_TRUE;
- case OPCODE_DPH: transform_DPH(t, inst); return GL_TRUE;
- case OPCODE_DST: transform_DST(t, inst); return GL_TRUE;
- case OPCODE_FLR: transform_FLR(t, inst); return GL_TRUE;
- case OPCODE_LIT: transform_LIT(t, inst); return GL_TRUE;
- case OPCODE_LRP: transform_LRP(t, inst); return GL_TRUE;
- case OPCODE_POW: transform_POW(t, inst); return GL_TRUE;
- case OPCODE_RSQ: transform_RSQ(t, inst); return GL_TRUE;
- case OPCODE_SGE: transform_SGE(t, inst); return GL_TRUE;
- case OPCODE_SLT: transform_SLT(t, inst); return GL_TRUE;
- case OPCODE_SUB: transform_SUB(t, inst); return GL_TRUE;
- case OPCODE_SWZ: transform_SWZ(t, inst); return GL_TRUE;
- case OPCODE_XPD: transform_XPD(t, inst); return GL_TRUE;
+ switch(inst->I.Opcode) {
+ case OPCODE_ABS: transform_ABS(c, inst); return GL_TRUE;
+ case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE;
+ case OPCODE_DST: transform_DST(c, inst); return GL_TRUE;
+ case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE;
+ case OPCODE_LIT: transform_LIT(c, inst); return GL_TRUE;
+ case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE;
+ case OPCODE_POW: transform_POW(c, inst); return GL_TRUE;
+ case OPCODE_RSQ: transform_RSQ(c, inst); return GL_TRUE;
+ case OPCODE_SGE: transform_SGE(c, inst); return GL_TRUE;
+ case OPCODE_SLT: transform_SLT(c, inst); return GL_TRUE;
+ case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE;
+ case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE;
+ case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE;
default:
return GL_FALSE;
}
}
-static void sincos_constants(struct radeon_transform_context* t, GLuint *constants)
+static void transform_r300_vertex_ABS(struct radeon_compiler* c,
+ struct rc_instruction* inst)
+{
+ /* Note: r500 can take absolute values, but r300 cannot. */
+ inst->I.Opcode = OPCODE_MAX;
+ inst->I.SrcReg[1] = inst->I.SrcReg[0];
+ inst->I.SrcReg[1].Negate ^= NEGATE_XYZW;
+}
+
+/**
+ * For use with radeonLocalTransform, this transforms non-native ALU
+ * instructions of the r300 up to r500 vertex engine.
+ */
+GLboolean r300_transform_vertex_alu(
+ struct radeon_compiler * c,
+ struct rc_instruction* inst,
+ void* unused)
+{
+ switch(inst->I.Opcode) {
+ case OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return GL_TRUE;
+ case OPCODE_DP3: transform_DP3(c, inst); return GL_TRUE;
+ case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE;
+ case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE;
+ case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE;
+ case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE;
+ case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE;
+ case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+static void sincos_constants(struct radeon_compiler* c, GLuint *constants)
{
static const GLfloat SinCosConsts[2][4] = {
{
@@ -434,11 +496,8 @@ static void sincos_constants(struct radeon_transform_context* t, GLuint *constan
};
int i;
- for(i = 0; i < 2; ++i) {
- GLuint swz;
- constants[i] = _mesa_add_unnamed_constant(t->Program->Parameters, SinCosConsts[i], 4, &swz);
- ASSERT(swz == SWIZZLE_NOOP);
- }
+ for(i = 0; i < 2; ++i)
+ constants[i] = rc_constants_add_immediate_vec4(&c->Program.Constants, SinCosConsts[i]);
}
/**
@@ -449,23 +508,24 @@ static void sincos_constants(struct radeon_transform_context* t, GLuint *constan
* MAD tmp.y, tmp.x, |tmp.x|, -tmp.x
* MAD dest, tmp.y, weight, tmp.x
*/
-static void sin_approx(struct radeon_transform_context* t,
+static void sin_approx(
+ struct radeon_compiler* c, struct rc_instruction * after,
struct prog_dst_register dst, struct prog_src_register src, const GLuint* constants)
{
- GLuint tempreg = radeonFindFreeTemporary(t);
+ GLuint tempreg = rc_find_free_temporary(c);
- emit2(t->Program, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ emit2(c, after->Prev, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
srcreg(PROGRAM_CONSTANT, constants[0]));
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X),
+ emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
absolute(swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y),
+ emit3(c, after->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
absolute(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
negate(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)));
- emit3(t->Program, OPCODE_MAD, 0, dst,
+ emit3(c, after->Prev, OPCODE_MAD, 0, dst,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
@@ -476,78 +536,80 @@ static void sin_approx(struct radeon_transform_context* t,
* using only the basic instructions
* MOV, ADD, MUL, MAD, FRC
*/
-GLboolean radeonTransformTrigSimple(struct radeon_transform_context* t,
- struct prog_instruction* inst,
+GLboolean radeonTransformTrigSimple(struct radeon_compiler* c,
+ struct rc_instruction* inst,
void* unused)
{
- if (inst->Opcode != OPCODE_COS &&
- inst->Opcode != OPCODE_SIN &&
- inst->Opcode != OPCODE_SCS)
+ if (inst->I.Opcode != OPCODE_COS &&
+ inst->I.Opcode != OPCODE_SIN &&
+ inst->I.Opcode != OPCODE_SCS)
return GL_FALSE;
GLuint constants[2];
- GLuint tempreg = radeonFindFreeTemporary(t);
+ GLuint tempreg = rc_find_free_temporary(c);
- sincos_constants(t, constants);
+ sincos_constants(c, constants);
- if (inst->Opcode == OPCODE_COS) {
+ if (inst->I.Opcode == OPCODE_COS) {
// MAD tmp.x, src, 1/(2*PI), 0.75
// FRC tmp.x, tmp.x
// MAD tmp.z, tmp.x, 2*PI, -PI
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
- swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
- emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
- sin_approx(t, inst->DstReg,
+ sin_approx(c, inst->Prev, inst->I.DstReg,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
constants);
- } else if (inst->Opcode == OPCODE_SIN) {
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
- swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ } else if (inst->I.Opcode == OPCODE_SIN) {
+ emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y));
- emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
- sin_approx(t, inst->DstReg,
+ sin_approx(c, inst->Prev, inst->I.DstReg,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
constants);
} else {
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
- swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W));
- emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
srcreg(PROGRAM_TEMPORARY, tempreg));
- emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
srcreg(PROGRAM_TEMPORARY, tempreg),
swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
- struct prog_dst_register dst = inst->DstReg;
+ struct prog_dst_register dst = inst->I.DstReg;
- dst.WriteMask = inst->DstReg.WriteMask & WRITEMASK_X;
- sin_approx(t, dst,
+ dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_X;
+ sin_approx(c, inst->Prev, dst,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
constants);
- dst.WriteMask = inst->DstReg.WriteMask & WRITEMASK_Y;
- sin_approx(t, dst,
+ dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_Y;
+ sin_approx(c, inst->Prev, dst,
swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
constants);
}
+ rc_remove_instruction(inst);
+
return GL_TRUE;
}
@@ -560,50 +622,52 @@ GLboolean radeonTransformTrigSimple(struct radeon_transform_context* t,
*
* @warning This transformation implicitly changes the semantics of SIN and COS!
*/
-GLboolean radeonTransformTrigScale(struct radeon_transform_context* t,
- struct prog_instruction* inst,
+GLboolean radeonTransformTrigScale(struct radeon_compiler* c,
+ struct rc_instruction* inst,
void* unused)
{
- if (inst->Opcode != OPCODE_COS &&
- inst->Opcode != OPCODE_SIN &&
- inst->Opcode != OPCODE_SCS)
+ if (inst->I.Opcode != OPCODE_COS &&
+ inst->I.Opcode != OPCODE_SIN &&
+ inst->I.Opcode != OPCODE_SCS)
return GL_FALSE;
- static const GLfloat RCP_2PI[] = { 0.15915494309189535 };
+ static const GLfloat RCP_2PI = 0.15915494309189535;
GLuint temp;
GLuint constant;
GLuint constant_swizzle;
- temp = radeonFindFreeTemporary(t);
- constant = _mesa_add_unnamed_constant(t->Program->Parameters, RCP_2PI, 1, &constant_swizzle);
+ temp = rc_find_free_temporary(c);
+ constant = rc_constants_add_immediate_scalar(&c->Program.Constants, RCP_2PI, &constant_swizzle);
- emit2(t->Program, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W),
- swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ emit2(c, inst->Prev, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W),
+ swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle));
- emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W),
+ emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W),
srcreg(PROGRAM_TEMPORARY, temp));
- if (inst->Opcode == OPCODE_COS) {
- emit1(t->Program, OPCODE_COS, inst->SaturateMode, inst->DstReg,
+ if (inst->I.Opcode == OPCODE_COS) {
+ emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, inst->I.DstReg,
srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
- } else if (inst->Opcode == OPCODE_SIN) {
- emit1(t->Program, OPCODE_SIN, inst->SaturateMode,
- inst->DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
- } else if (inst->Opcode == OPCODE_SCS) {
- struct prog_dst_register moddst = inst->DstReg;
+ } else if (inst->I.Opcode == OPCODE_SIN) {
+ emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode,
+ inst->I.DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
+ } else if (inst->I.Opcode == OPCODE_SCS) {
+ struct prog_dst_register moddst = inst->I.DstReg;
- if (inst->DstReg.WriteMask & WRITEMASK_X) {
+ if (inst->I.DstReg.WriteMask & WRITEMASK_X) {
moddst.WriteMask = WRITEMASK_X;
- emit1(t->Program, OPCODE_COS, inst->SaturateMode, moddst,
+ emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, moddst,
srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
}
- if (inst->DstReg.WriteMask & WRITEMASK_Y) {
+ if (inst->I.DstReg.WriteMask & WRITEMASK_Y) {
moddst.WriteMask = WRITEMASK_Y;
- emit1(t->Program, OPCODE_SIN, inst->SaturateMode, moddst,
+ emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, moddst,
srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
}
}
+ rc_remove_instruction(inst);
+
return GL_TRUE;
}
@@ -615,21 +679,15 @@ GLboolean radeonTransformTrigScale(struct radeon_transform_context* t,
* @warning This explicitly changes the form of DDX and DDY!
*/
-GLboolean radeonTransformDeriv(struct radeon_transform_context* t,
- struct prog_instruction* inst,
+GLboolean radeonTransformDeriv(struct radeon_compiler* c,
+ struct rc_instruction* inst,
void* unused)
{
- if (inst->Opcode != OPCODE_DDX && inst->Opcode != OPCODE_DDY)
+ if (inst->I.Opcode != OPCODE_DDX && inst->I.Opcode != OPCODE_DDY)
return GL_FALSE;
- struct prog_src_register B = inst->SrcReg[1];
-
- B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE,
- SWIZZLE_ONE, SWIZZLE_ONE);
- B.Negate = NEGATE_XYZW;
-
- emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg,
- inst->SrcReg[0], B);
+ inst->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE);
+ inst->I.SrcReg[1].Negate = NEGATE_XYZW;
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h
index b45958115cf..147efec6fcb 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_alu.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h
@@ -31,23 +31,28 @@
#include "radeon_program.h"
GLboolean radeonTransformALU(
- struct radeon_transform_context *t,
- struct prog_instruction*,
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
+ void*);
+
+GLboolean r300_transform_vertex_alu(
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
void*);
GLboolean radeonTransformTrigSimple(
- struct radeon_transform_context *t,
- struct prog_instruction*,
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
void*);
GLboolean radeonTransformTrigScale(
- struct radeon_transform_context *t,
- struct prog_instruction*,
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
void*);
GLboolean radeonTransformDeriv(
- struct radeon_transform_context *t,
- struct prog_instruction*,
+ struct radeon_compiler * c,
+ struct rc_instruction * inst,
void*);
#endif /* __RADEON_PROGRAM_ALU_H_ */
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
index d6fb474cf23..48616ac461c 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c
@@ -35,17 +35,19 @@
#include "radeon_program_pair.h"
-#include "radeon_common.h"
-
+#include "memory_pool.h"
+#include "radeon_compiler.h"
#include "shader/prog_print.h"
#define error(fmt, args...) do { \
- _mesa_problem(s->Ctx, "%s::%s(): " fmt "\n", \
+ rc_error(&s->Compiler->Base, "%s::%s(): " fmt "\n", \
__FILE__, __FUNCTION__, ##args); \
- s->Error = GL_TRUE; \
} while(0)
struct pair_state_instruction {
+ struct prog_instruction Instruction;
+ GLuint IP; /**< Position of this instruction in original program */
+
GLuint IsTex:1; /**< Is a texture instruction */
GLuint NeedRGB:1; /**< Needs the RGB ALU */
GLuint NeedAlpha:1; /**< Needs the Alpha ALU */
@@ -73,7 +75,7 @@ struct pair_state_instruction {
* Used to keep track of which instructions read a value.
*/
struct reg_value_reader {
- GLuint IP; /**< IP of the instruction that performs this access */
+ struct pair_state_instruction *Reader;
struct reg_value_reader *Next;
};
@@ -82,7 +84,7 @@ struct reg_value_reader {
* PROGRAM_TEMPORARY.
*/
struct reg_value {
- GLuint IP; /**< IP of the instruction that writes this value */
+ struct pair_state_instruction *Writer;
struct reg_value *Next; /**< Pointer to the next value to be written to the same PROGRAM_TEMPORARY component */
/**
@@ -116,11 +118,8 @@ struct pair_register_translation {
};
struct pair_state {
- GLcontext *Ctx;
- struct gl_program *Program;
+ struct r300_fragment_program_compiler * Compiler;
const struct radeon_pair_handler *Handler;
- GLboolean Error;
- GLboolean Debug;
GLboolean Verbose;
void *UserData;
@@ -130,11 +129,6 @@ struct pair_state {
struct pair_register_translation Inputs[FRAG_ATTRIB_MAX];
struct pair_register_translation Temps[MAX_PROGRAM_TEMPS];
- /**
- * Derived information about program instructions.
- */
- struct pair_state_instruction *Instructions;
-
struct {
GLuint RefCount; /**< # of times this occurs in an unscheduled SrcReg or DstReg */
} HwTemps[128];
@@ -147,14 +141,6 @@ struct pair_state {
struct pair_state_instruction *ReadyRGB;
struct pair_state_instruction *ReadyAlpha;
struct pair_state_instruction *ReadyTEX;
-
- /**
- * Pool of @ref reg_value structures for fast allocation.
- */
- struct reg_value *ValuePool;
- GLuint ValuePoolUsed;
- struct reg_value_reader *ReaderPool;
- GLuint ReaderPoolUsed;
};
@@ -183,7 +169,7 @@ static GLuint get_hw_reg(struct pair_state *s, GLuint file, GLuint index)
struct pair_register_translation *t = get_register(s, file, index);
if (!t) {
- _mesa_problem(s->Ctx, "get_hw_reg: %i[%i]\n", file, index);
+ error("get_hw_reg: %i[%i]\n", file, index);
return 0;
}
@@ -221,15 +207,13 @@ static void add_pairinst_to_list(struct pair_state_instruction **list, struct pa
}
/**
- * The instruction at the given IP has become ready. Link it into the ready
+ * The given instruction has become ready. Link it into the ready
* instructions.
*/
-static void instruction_ready(struct pair_state *s, int ip)
+static void instruction_ready(struct pair_state *s, struct pair_state_instruction *pairinst)
{
- struct pair_state_instruction *pairinst = s->Instructions + ip;
-
if (s->Verbose)
- _mesa_printf("instruction_ready(%i)\n", ip);
+ _mesa_printf("instruction_ready(%i)\n", pairinst->IP);
if (pairinst->IsTex)
add_pairinst_to_list(&s->ReadyTEX, pairinst);
@@ -296,12 +280,12 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst)
* Classify an instruction according to which ALUs etc. it needs
*/
static void classify_instruction(struct pair_state *s,
- struct prog_instruction *inst, struct pair_state_instruction *pairinst)
+ struct pair_state_instruction *psi)
{
- pairinst->NeedRGB = (inst->DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0;
- pairinst->NeedAlpha = (inst->DstReg.WriteMask & WRITEMASK_W) ? 1 : 0;
+ psi->NeedRGB = (psi->Instruction.DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0;
+ psi->NeedAlpha = (psi->Instruction.DstReg.WriteMask & WRITEMASK_W) ? 1 : 0;
- switch(inst->Opcode) {
+ switch(psi->Instruction.Opcode) {
case OPCODE_ADD:
case OPCODE_CMP:
case OPCODE_DDX:
@@ -319,24 +303,24 @@ static void classify_instruction(struct pair_state *s,
case OPCODE_RCP:
case OPCODE_RSQ:
case OPCODE_SIN:
- pairinst->IsTranscendent = 1;
- pairinst->NeedAlpha = 1;
+ psi->IsTranscendent = 1;
+ psi->NeedAlpha = 1;
break;
case OPCODE_DP4:
- pairinst->NeedAlpha = 1;
+ psi->NeedAlpha = 1;
/* fall through */
case OPCODE_DP3:
- pairinst->NeedRGB = 1;
+ psi->NeedRGB = 1;
break;
case OPCODE_KIL:
case OPCODE_TEX:
case OPCODE_TXB:
case OPCODE_TXP:
case OPCODE_END:
- pairinst->IsTex = 1;
+ psi->IsTex = 1;
break;
default:
- error("Unknown opcode %d\n", inst->Opcode);
+ error("Unknown opcode %d\n", psi->Instruction.Opcode);
break;
}
}
@@ -348,30 +332,34 @@ static void classify_instruction(struct pair_state *s,
*/
static void scan_instructions(struct pair_state *s)
{
- struct prog_instruction *inst;
- struct pair_state_instruction *pairinst;
+ struct rc_instruction *source;
GLuint ip;
- for(inst = s->Program->Instructions, pairinst = s->Instructions, ip = 0;
- inst->Opcode != OPCODE_END;
- ++inst, ++pairinst, ++ip) {
- final_rewrite(s, inst);
- classify_instruction(s, inst, pairinst);
+ for(source = s->Compiler->Base.Program.Instructions.Next, ip = 0;
+ source != &s->Compiler->Base.Program.Instructions;
+ source = source->Next, ++ip) {
+ struct pair_state_instruction *pairinst = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*pairinst));
+ memset(pairinst, 0, sizeof(struct pair_state_instruction));
+
+ pairinst->Instruction = source->I;
+ pairinst->IP = ip;
+ final_rewrite(s, &pairinst->Instruction);
+ classify_instruction(s, pairinst);
- int nsrc = _mesa_num_inst_src_regs(inst->Opcode);
+ int nsrc = _mesa_num_inst_src_regs(pairinst->Instruction.Opcode);
int j;
for(j = 0; j < nsrc; j++) {
struct pair_register_translation *t =
- get_register(s, inst->SrcReg[j].File, inst->SrcReg[j].Index);
+ get_register(s, pairinst->Instruction.SrcReg[j].File, pairinst->Instruction.SrcReg[j].Index);
if (!t)
continue;
t->RefCount++;
- if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ if (pairinst->Instruction.SrcReg[j].File == PROGRAM_TEMPORARY) {
int i;
for(i = 0; i < 4; ++i) {
- GLuint swz = GET_SWZ(inst->SrcReg[j].Swizzle, i);
+ GLuint swz = GET_SWZ(pairinst->Instruction.SrcReg[j].Swizzle, i);
if (swz >= 4)
continue; /* constant or NIL swizzle */
if (!t->Value[swz])
@@ -381,36 +369,37 @@ static void scan_instructions(struct pair_state *s)
* also rewrites the value. The code below adds
* a dependency for the DstReg, which is a superset
* of the SrcReg dependency. */
- if (inst->DstReg.File == PROGRAM_TEMPORARY &&
- inst->DstReg.Index == inst->SrcReg[j].Index &&
- GET_BIT(inst->DstReg.WriteMask, swz))
+ if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY &&
+ pairinst->Instruction.DstReg.Index == pairinst->Instruction.SrcReg[j].Index &&
+ GET_BIT(pairinst->Instruction.DstReg.WriteMask, swz))
continue;
- struct reg_value_reader* r = &s->ReaderPool[s->ReaderPoolUsed++];
+ struct reg_value_reader* r = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*r));
pairinst->NumDependencies++;
t->Value[swz]->NumReaders++;
- r->IP = ip;
+ r->Reader = pairinst;
r->Next = t->Value[swz]->Readers;
t->Value[swz]->Readers = r;
}
}
}
- int ndst = _mesa_num_inst_dst_regs(inst->Opcode);
+ int ndst = _mesa_num_inst_dst_regs(pairinst->Instruction.Opcode);
if (ndst) {
struct pair_register_translation *t =
- get_register(s, inst->DstReg.File, inst->DstReg.Index);
+ get_register(s, pairinst->Instruction.DstReg.File, pairinst->Instruction.DstReg.Index);
if (t) {
t->RefCount++;
- if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY) {
int j;
for(j = 0; j < 4; ++j) {
- if (!GET_BIT(inst->DstReg.WriteMask, j))
+ if (!GET_BIT(pairinst->Instruction.DstReg.WriteMask, j))
continue;
- struct reg_value* v = &s->ValuePool[s->ValuePoolUsed++];
- v->IP = ip;
+ struct reg_value* v = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*v));
+ memset(v, 0, sizeof(struct reg_value));
+ v->Writer = pairinst;
if (t->Value[j]) {
pairinst->NumDependencies++;
t->Value[j]->Next = v;
@@ -426,7 +415,7 @@ static void scan_instructions(struct pair_state *s)
_mesa_printf("scan(%i): NumDeps = %i\n", ip, pairinst->NumDependencies);
if (!pairinst->NumDependencies)
- instruction_ready(s, ip);
+ instruction_ready(s, pairinst);
}
/* Clear the PROGRAM_TEMPORARY state */
@@ -438,70 +427,23 @@ static void scan_instructions(struct pair_state *s)
}
-/**
- * Reserve hardware temporary registers for the program inputs.
- *
- * @note This allocation is performed explicitly, because the order of inputs
- * is determined by the RS hardware.
- */
-static void allocate_input_registers(struct pair_state *s)
-{
- GLuint InputsRead = s->Program->InputsRead;
- int i;
- GLuint hwindex = 0;
-
- /* Primary colour */
- if (InputsRead & FRAG_BIT_COL0)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL0, hwindex++);
- InputsRead &= ~FRAG_BIT_COL0;
-
- /* Secondary color */
- if (InputsRead & FRAG_BIT_COL1)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++);
- InputsRead &= ~FRAG_BIT_COL1;
-
- /* Texcoords */
- for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) {
- if (InputsRead & (FRAG_BIT_TEX0 << i))
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++);
- }
- InputsRead &= ~FRAG_BITS_TEX_ANY;
-
- /* Fogcoords treated as a texcoord */
- if (InputsRead & FRAG_BIT_FOGC)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++);
- InputsRead &= ~FRAG_BIT_FOGC;
-
- /* fragment position treated as a texcoord */
- if (InputsRead & FRAG_BIT_WPOS)
- alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++);
- InputsRead &= ~FRAG_BIT_WPOS;
-
- /* Anything else */
- if (InputsRead)
- error("Don't know how to handle inputs 0x%x\n", InputsRead);
-}
-
-
-static void decrement_dependencies(struct pair_state *s, int ip)
+static void decrement_dependencies(struct pair_state *s, struct pair_state_instruction *pairinst)
{
- struct pair_state_instruction *pairinst = s->Instructions + ip;
ASSERT(pairinst->NumDependencies > 0);
if (!--pairinst->NumDependencies)
- instruction_ready(s, ip);
+ instruction_ready(s, pairinst);
}
/**
* Update the dependency tracking state based on what the instruction
* at the given IP does.
*/
-static void commit_instruction(struct pair_state *s, int ip)
+static void commit_instruction(struct pair_state *s, struct pair_state_instruction *pairinst)
{
- struct prog_instruction *inst = s->Program->Instructions + ip;
- struct pair_state_instruction *pairinst = s->Instructions + ip;
+ struct prog_instruction *inst = &pairinst->Instruction;
if (s->Verbose)
- _mesa_printf("commit_instruction(%i)\n", ip);
+ _mesa_printf("commit_instruction(%i)\n", pairinst->IP);
if (inst->DstReg.File == PROGRAM_TEMPORARY) {
struct pair_register_translation *t = &s->Temps[inst->DstReg.Index];
@@ -516,11 +458,11 @@ static void commit_instruction(struct pair_state *s, int ip)
if (t->Value[i]->NumReaders) {
struct reg_value_reader *r;
for(r = pairinst->Values[i]->Readers; r; r = r->Next)
- decrement_dependencies(s, r->IP);
+ decrement_dependencies(s, r->Reader);
} else if (t->Value[i]->Next) {
/* This happens when the only reader writes
* the register at the same time */
- decrement_dependencies(s, t->Value[i]->Next->IP);
+ decrement_dependencies(s, t->Value[i]->Next->Writer);
}
}
}
@@ -554,7 +496,7 @@ static void commit_instruction(struct pair_state *s, int ip)
if (!--t->Value[swz]->NumReaders) {
if (t->Value[swz]->Next)
- decrement_dependencies(s, t->Value[swz]->Next->IP);
+ decrement_dependencies(s, t->Value[swz]->Next->Writer);
}
}
}
@@ -585,36 +527,52 @@ static void emit_all_tex(struct pair_state *s)
// Allocate destination hardware registers in one block to avoid conflicts.
for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) {
- int ip = pairinst - s->Instructions;
- struct prog_instruction *inst = s->Program->Instructions + ip;
+ struct prog_instruction *inst = &pairinst->Instruction;
if (inst->Opcode != OPCODE_KIL)
get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
}
- if (s->Debug)
+ if (s->Compiler->Base.Debug)
_mesa_printf(" BEGIN_TEX\n");
if (s->Handler->BeginTexBlock)
- s->Error = s->Error || !s->Handler->BeginTexBlock(s->UserData);
+ s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->BeginTexBlock(s->UserData);
for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) {
- int ip = pairinst - s->Instructions;
- struct prog_instruction *inst = s->Program->Instructions + ip;
- commit_instruction(s, ip);
+ struct prog_instruction *inst = &pairinst->Instruction;
+ commit_instruction(s, pairinst);
if (inst->Opcode != OPCODE_KIL)
inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index);
- if (s->Debug) {
+ if (s->Compiler->Base.Debug) {
_mesa_printf(" ");
_mesa_print_instruction(inst);
fflush(stdout);
}
- s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst);
+
+ struct radeon_pair_texture_instruction rpti;
+
+ switch(inst->Opcode) {
+ case OPCODE_TEX: rpti.Opcode = RADEON_OPCODE_TEX; break;
+ case OPCODE_TXB: rpti.Opcode = RADEON_OPCODE_TXB; break;
+ case OPCODE_TXP: rpti.Opcode = RADEON_OPCODE_TXP; break;
+ default:
+ case OPCODE_KIL: rpti.Opcode = RADEON_OPCODE_KIL; break;
+ }
+
+ rpti.DestIndex = inst->DstReg.Index;
+ rpti.WriteMask = inst->DstReg.WriteMask;
+ rpti.TexSrcUnit = inst->TexSrcUnit;
+ rpti.TexSrcTarget = inst->TexSrcTarget;
+ rpti.SrcIndex = inst->SrcReg[0].Index;
+ rpti.SrcSwizzle = inst->SrcReg[0].Swizzle;
+
+ s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitTex(s->UserData, &rpti);
}
- if (s->Debug)
+ if (s->Compiler->Base.Debug)
_mesa_printf(" END_TEX\n");
}
@@ -637,7 +595,7 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio
index = get_hw_reg(s, src.File, src.Index);
} else {
constant = 1;
- s->Error |= !s->Handler->EmitConst(s->UserData, src.File, src.Index, &index);
+ index = src.Index;
}
for(i = 0; i < 3; ++i) {
@@ -684,10 +642,12 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio
* Fill the given ALU instruction's opcodes and source operands into the given pair,
* if possible.
*/
-static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_pair_instruction *pair, int ip)
+static GLboolean fill_instruction_into_pair(
+ struct pair_state *s,
+ struct radeon_pair_instruction *pair,
+ struct pair_state_instruction *pairinst)
{
- struct pair_state_instruction *pairinst = s->Instructions + ip;
- struct prog_instruction *inst = s->Program->Instructions + ip;
+ struct prog_instruction *inst = &pairinst->Instruction;
ASSERT(!pairinst->NeedRGB || pair->RGB.Opcode == OPCODE_NOP);
ASSERT(!pairinst->NeedAlpha || pair->Alpha.Opcode == OPCODE_NOP);
@@ -768,16 +728,18 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
* we are absolutely certain that we're going to emit a certain
* instruction pairing.
*/
-static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruction *pair, int ip)
+static void fill_dest_into_pair(
+ struct pair_state *s,
+ struct radeon_pair_instruction *pair,
+ struct pair_state_instruction *pairinst)
{
- struct pair_state_instruction *pairinst = s->Instructions + ip;
- struct prog_instruction *inst = s->Program->Instructions + ip;
+ struct prog_instruction *inst = &pairinst->Instruction;
if (inst->DstReg.File == PROGRAM_OUTPUT) {
- if (inst->DstReg.Index == FRAG_RESULT_COLOR) {
+ if (inst->DstReg.Index == s->Compiler->OutputColor) {
pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ;
pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
- } else if (inst->DstReg.Index == FRAG_RESULT_DEPTH) {
+ } else if (inst->DstReg.Index == s->Compiler->OutputDepth) {
pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
}
} else {
@@ -804,24 +766,24 @@ static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruc
static void emit_alu(struct pair_state *s)
{
struct radeon_pair_instruction pair;
+ struct pair_state_instruction *psi;
if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) {
- int ip;
if (s->ReadyFullALU) {
- ip = s->ReadyFullALU - s->Instructions;
+ psi = s->ReadyFullALU;
s->ReadyFullALU = s->ReadyFullALU->NextReady;
} else if (s->ReadyRGB) {
- ip = s->ReadyRGB - s->Instructions;
+ psi = s->ReadyRGB;
s->ReadyRGB = s->ReadyRGB->NextReady;
} else {
- ip = s->ReadyAlpha - s->Instructions;
+ psi = s->ReadyAlpha;
s->ReadyAlpha = s->ReadyAlpha->NextReady;
}
_mesa_bzero(&pair, sizeof(pair));
- fill_instruction_into_pair(s, &pair, ip);
- fill_dest_into_pair(s, &pair, ip);
- commit_instruction(s, ip);
+ fill_instruction_into_pair(s, &pair, psi);
+ fill_dest_into_pair(s, &pair, psi);
+ commit_instruction(s, psi);
} else {
struct pair_state_instruction **prgb;
struct pair_state_instruction **palpha;
@@ -830,65 +792,65 @@ static void emit_alu(struct pair_state *s)
* many source slots; try all possible pairings if necessary */
for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) {
for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) {
- int rgbip = *prgb - s->Instructions;
- int alphaip = *palpha - s->Instructions;
+ struct pair_state_instruction * psirgb = *prgb;
+ struct pair_state_instruction * psialpha = *palpha;
_mesa_bzero(&pair, sizeof(pair));
- fill_instruction_into_pair(s, &pair, rgbip);
- if (!fill_instruction_into_pair(s, &pair, alphaip))
+ fill_instruction_into_pair(s, &pair, psirgb);
+ if (!fill_instruction_into_pair(s, &pair, psialpha))
continue;
*prgb = (*prgb)->NextReady;
*palpha = (*palpha)->NextReady;
- fill_dest_into_pair(s, &pair, rgbip);
- fill_dest_into_pair(s, &pair, alphaip);
- commit_instruction(s, rgbip);
- commit_instruction(s, alphaip);
+ fill_dest_into_pair(s, &pair, psirgb);
+ fill_dest_into_pair(s, &pair, psialpha);
+ commit_instruction(s, psirgb);
+ commit_instruction(s, psialpha);
goto success;
}
}
/* No success in pairing; just take the first RGB instruction */
- int ip = s->ReadyRGB - s->Instructions;
+ psi = s->ReadyRGB;
s->ReadyRGB = s->ReadyRGB->NextReady;
+
_mesa_bzero(&pair, sizeof(pair));
- fill_instruction_into_pair(s, &pair, ip);
- fill_dest_into_pair(s, &pair, ip);
- commit_instruction(s, ip);
+ fill_instruction_into_pair(s, &pair, psi);
+ fill_dest_into_pair(s, &pair, psi);
+ commit_instruction(s, psi);
success: ;
}
- if (s->Debug)
+ if (s->Compiler->Base.Debug)
radeonPrintPairInstruction(&pair);
- s->Error = s->Error || !s->Handler->EmitPaired(s->UserData, &pair);
+ s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitPaired(s->UserData, &pair);
}
+/* Callback function for assigning input registers to hardware registers */
+static void alloc_helper(void * data, unsigned input, unsigned hwreg)
+{
+ struct pair_state * s = data;
+ alloc_hw_reg(s, PROGRAM_INPUT, input, hwreg);
+}
-GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
+void radeonPairProgram(
+ struct r300_fragment_program_compiler * compiler,
const struct radeon_pair_handler* handler, void *userdata)
{
struct pair_state s;
_mesa_bzero(&s, sizeof(s));
- s.Ctx = ctx;
- s.Program = _mesa_clone_program(ctx, program);
+ s.Compiler = compiler;
s.Handler = handler;
s.UserData = userdata;
- s.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE;
- s.Verbose = GL_FALSE && s.Debug;
+ s.Verbose = GL_FALSE && s.Compiler->Base.Debug;
- s.Instructions = (struct pair_state_instruction*)_mesa_calloc(
- sizeof(struct pair_state_instruction)*s.Program->NumInstructions);
- s.ValuePool = (struct reg_value*)_mesa_calloc(sizeof(struct reg_value)*s.Program->NumInstructions*4);
- s.ReaderPool = (struct reg_value_reader*)_mesa_calloc(
- sizeof(struct reg_value_reader)*s.Program->NumInstructions*12);
-
- if (s.Debug)
+ if (s.Compiler->Base.Debug)
_mesa_printf("Emit paired program\n");
scan_instructions(&s);
- allocate_input_registers(&s);
+ s.Compiler->AllocateHwInputs(s.Compiler, &alloc_helper, &s);
- while(!s.Error &&
+ while(!s.Compiler->Base.Error &&
(s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) {
if (s.ReadyTEX)
emit_all_tex(&s);
@@ -897,16 +859,8 @@ GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
emit_alu(&s);
}
- if (s.Debug)
+ if (s.Compiler->Base.Debug)
_mesa_printf(" END\n");
-
- _mesa_free(s.Instructions);
- _mesa_free(s.ValuePool);
- _mesa_free(s.ReaderPool);
-
- _mesa_reference_program(ctx, &s.Program, NULL);
-
- return !s.Error;
}
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index 4624a246298..ff761785518 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -30,6 +30,8 @@
#include "radeon_program.h"
+struct r300_fragment_program_compiler;
+
/**
* Represents a paired instruction, as found in R300 and R500
@@ -82,18 +84,32 @@ struct radeon_pair_instruction {
};
+enum {
+ RADEON_OPCODE_TEX = 0,
+ RADEON_OPCODE_TXB,
+ RADEON_OPCODE_TXP,
+ RADEON_OPCODE_KIL
+};
+
+struct radeon_pair_texture_instruction {
+ GLuint Opcode:2; /**< one of RADEON_OPCODE_xxx */
+
+ GLuint DestIndex:8;
+ GLuint WriteMask:4;
+
+ GLuint TexSrcUnit:5;
+ GLuint TexSrcTarget:3;
+
+ GLuint SrcIndex:8;
+ GLuint SrcSwizzle:12;
+};
+
+
/**
*
*/
struct radeon_pair_handler {
/**
- * Fill in the proper hardware index for the given constant register.
- *
- * @return GL_FALSE on error.
- */
- GLboolean (*EmitConst)(void*, GLuint file, GLuint index, GLuint *hwindex);
-
- /**
* Write a paired instruction to the hardware.
*
* @return GL_FALSE on error.
@@ -107,7 +123,7 @@ struct radeon_pair_handler {
*
* @return GL_FALSE on error.
*/
- GLboolean (*EmitTex)(void*, struct prog_instruction*);
+ GLboolean (*EmitTex)(void*, struct radeon_pair_texture_instruction*);
/**
* Called before a block of contiguous, independent texture
@@ -115,10 +131,11 @@ struct radeon_pair_handler {
*/
GLboolean (*BeginTexBlock)(void*);
- GLuint MaxHwTemps;
+ unsigned MaxHwTemps;
};
-GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
+void radeonPairProgram(
+ struct r300_fragment_program_compiler * compiler,
const struct radeon_pair_handler*, void *userdata);
void radeonPrintPairInstruction(struct radeon_pair_instruction *inst);
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index af535037d06..bd46f9acf2e 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -164,47 +164,46 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
r300ContextPtr r300 = R300_CONTEXT(ctx);
BATCH_LOCALS(&r300->radeon);
int numtmus = packet0_count(r300, r300->hw.tex.offset.cmd);
- int notexture = 0;
-
- if (numtmus) {
- int i;
-
- for(i = 0; i < numtmus; ++i) {
- radeonTexObj *t = r300->hw.textures[i];
-
- if (!t)
- notexture = 1;
- }
-
- if (r300->radeon.radeonScreen->kernel_mm && notexture) {
- return;
- }
- for(i = 0; i < numtmus; ++i) {
- radeonTexObj *t = r300->hw.textures[i];
- if (t && !t->image_override) {
- BEGIN_BATCH_NO_AUTOSTATE(4);
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- END_BATCH();
- } else if (!t) {
- /* Texture unit hasn't a texture bound nothings to do */
- } else { /* override cases */
- if (t->bo) {
- BEGIN_BATCH_NO_AUTOSTATE(4);
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- END_BATCH();
- } else if (!r300->radeon.radeonScreen->kernel_mm) {
- BEGIN_BATCH_NO_AUTOSTATE(2);
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH(t->override_offset);
- END_BATCH();
- } else {
- /* Texture unit hasn't a texture bound nothings to do */
- }
- }
+ int i;
+
+ for(i = 0; i < numtmus; ++i) {
+ radeonTexObj *t = r300->hw.textures[i];
+ if (t && !t->image_override) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ } else if (!t) {
+ /* Texture unit hasn't a texture bound.
+ * We assign the current color buffer as a fakery to make
+ * KIL work on KMS (without it, the CS checker will complain).
+ */
+ if (r300->radeon.radeonScreen->kernel_mm) {
+ struct radeon_renderbuffer *rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (rrb && rrb->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(0, rrb->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ }
+ }
+ } else { /* override cases */
+ if (t->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ } else if (!r300->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH(t->override_offset);
+ END_BATCH();
+ } else {
+ /* Texture unit hasn't a texture bound nothings to do */
+ }
}
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 6f3aab986d2..91fa77a1690 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -64,9 +64,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_render.h"
+#include "r300_queryobj.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
+#include "radeon_buffer_objects.h"
#include "vblank.h"
@@ -74,6 +75,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "xmlpool.h" /* for symbolic values of enum-type options */
#define need_GL_VERSION_2_0
+#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_equation_separate
@@ -94,6 +96,7 @@ const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_shadow", NULL},
@@ -154,7 +157,6 @@ const struct dri_extension gl_20_extension[] = {
};
static const struct tnl_pipeline_stage *r300_pipeline[] = {
-
/* Catch any t&l fallbacks
*/
&_tnl_vertex_transform_stage,
@@ -165,21 +167,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
&_tnl_texture_transform_stage,
&_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
-
- /* Try again to go to tcl?
- * - no good for asymmetric-twoside (do with multipass)
- * - no good for asymmetric-unfilled (do with multipass)
- * - good for material
- * - good for texgen
- * - need to manipulate a bit of state
- *
- * - worth it/not worth it?
- */
-
- /* Else do them here.
- */
- &_r300_render_stage,
- &_tnl_render_stage, /* FALLBACK */
+ &_tnl_render_stage,
0,
};
@@ -325,6 +313,11 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
}
+
+ if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530)
+ r300->num_z_pipes = 2;
+ else
+ r300->num_z_pipes = r300->radeon.radeonScreen->num_gb_pipes;
}
static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
@@ -367,6 +360,11 @@ static void r300InitGLExtensions(GLcontext *ctx)
} else if (r300->options.s3tc_force_disabled) {
_mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
+
+ if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries ||
+ !r300->options.hw_tcl_enabled) {
+ _mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
+ }
}
/* Create the device specific rendering context.
@@ -398,6 +396,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
r300InitStateFuncs(&functions);
r300InitTextureFuncs(&functions);
r300InitShaderFuncs(&functions);
+ r300InitQueryObjFunctions(&functions);
+ radeonInitBufferObjectFuncs(&functions);
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
@@ -451,13 +451,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
r300InitState(r300);
r300InitShaderFunctions(r300);
- if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 ||
- screen->chip_family == CHIP_FAMILY_RS740) {
- r300->radeon.texture_row_align = 64;
- }
-
r300InitGLExtensions(ctx);
+ make_empty_list(&r300->query.not_flushed_head);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index f7af7d4e574..3ba34266084 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/mtypes.h"
#include "shader/prog_instruction.h"
+#include "compiler/radeon_code.h"
struct r300_context;
typedef struct r300_context r300ContextRec;
@@ -389,46 +390,25 @@ struct r300_hw_state {
/* Vertex shader state */
-/* Perhaps more if we store programs in vmem? */
-/* drm_r300_cmd_header_t->vpu->count is unsigned char */
-#define VSF_MAX_FRAGMENT_LENGTH (255*4)
-
-/* Can be tested with colormat currently. */
-#define VSF_MAX_FRAGMENT_TEMPS (14)
-
-#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
-#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-
#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
+struct r300_vertex_program_key {
+ GLbitfield FpReads;
+ GLuint FogAttr;
+ GLuint WPosAttr;
+};
+
struct r300_vertex_program {
struct gl_vertex_program *Base;
struct r300_vertex_program *next;
- struct r300_vertex_program_key {
- GLuint FpReads;
- GLuint FogAttr;
- GLuint WPosAttr;
- } key;
-
- struct r300_vertex_shader_hw_code {
- int length;
- union {
- GLuint d[VSF_MAX_FRAGMENT_LENGTH];
- float f[VSF_MAX_FRAGMENT_LENGTH];
- } body;
- } hw_code;
-
- GLboolean translated;
- GLboolean error;
+ struct r300_vertex_program_key key;
+ struct r300_vertex_program_code code;
- int pos_end;
- int num_temporaries; /* Number of temp vars used by program */
- int inputs[VERT_ATTRIB_MAX];
- int outputs[VERT_RESULT_MAX];
+ GLboolean error;
};
struct r300_vertex_program_cont {
@@ -441,131 +421,18 @@ struct r300_vertex_program_cont {
struct r300_vertex_program *progs;
};
-#define R300_PFS_MAX_ALU_INST 64
-#define R300_PFS_MAX_TEX_INST 32
-#define R300_PFS_MAX_TEX_INDIRECT 4
-#define R300_PFS_NUM_TEMP_REGS 32
-#define R300_PFS_NUM_CONST_REGS 32
-
-#define R500_PFS_MAX_INST 512
-#define R500_PFS_NUM_TEMP_REGS 128
-#define R500_PFS_NUM_CONST_REGS 256
-
-struct r300_pfs_compile_state;
-struct r500_pfs_compile_state;
-
-/**
- * Stores state that influences the compilation of a fragment program.
- */
-struct r300_fragment_program_external_state {
- struct {
- /**
- * If the sampler is used as a shadow sampler,
- * this field is:
- * 0 - GL_LUMINANCE
- * 1 - GL_INTENSITY
- * 2 - GL_ALPHA
- * depending on the depth texture mode.
- */
- GLuint depth_texture_mode : 2;
-
- /**
- * If the sampler is used as a shadow sampler,
- * this field is (texture_compare_func - GL_NEVER).
- * [e.g. if compare function is GL_LEQUAL, this field is 3]
- *
- * Otherwise, this field is 0.
- */
- GLuint texture_compare_func : 3;
- } unit[16];
-};
-
-
-struct r300_fragment_program_node {
- int tex_offset; /**< first tex instruction */
- int tex_end; /**< last tex instruction, relative to tex_offset */
- int alu_offset; /**< first ALU instruction */
- int alu_end; /**< last ALU instruction, relative to alu_offset */
- int flags;
-};
-
-/**
- * Stores an R300 fragment program in its compiled-to-hardware form.
- */
-struct r300_fragment_program_code {
- struct {
- int length; /**< total # of texture instructions used */
- GLuint inst[R300_PFS_MAX_TEX_INST];
- } tex;
-
- struct {
- int length; /**< total # of ALU instructions used */
- struct {
- GLuint inst0;
- GLuint inst1;
- GLuint inst2;
- GLuint inst3;
- } inst[R300_PFS_MAX_ALU_INST];
- } alu;
-
- struct r300_fragment_program_node node[4];
- int cur_node;
- int first_node_has_tex;
-
- /**
- * Remember which program register a given hardware constant
- * belongs to.
- */
- struct prog_src_register constant[R300_PFS_NUM_CONST_REGS];
- int const_nr;
-
- int max_temp_idx;
-};
-
-
-struct r500_fragment_program_code {
- struct {
- GLuint inst0;
- GLuint inst1;
- GLuint inst2;
- GLuint inst3;
- GLuint inst4;
- GLuint inst5;
- } inst[R500_PFS_MAX_INST];
-
- int inst_offset;
- int inst_end;
-
- /**
- * Remember which program register a given hardware constant
- * belongs to.
- */
- struct prog_src_register constant[R500_PFS_NUM_CONST_REGS];
- int const_nr;
-
- int max_temp_idx;
-};
/**
* Store everything about a fragment program that is needed
* to render with that program.
*/
struct r300_fragment_program {
- struct gl_program *Base;
-
- GLboolean translated;
GLboolean error;
-
+ struct r300_fragment_program *next;
struct r300_fragment_program_external_state state;
- union rX00_fragment_program_code {
- struct r300_fragment_program_code r300;
- struct r500_fragment_program_code r500;
- } code;
- GLboolean writes_depth;
- GLuint optimization;
-
- struct r300_fragment_program *next;
+ struct rX00_fragment_program_code code;
+ GLbitfield InputsRead;
/* attribute that we are sending the WPOS in */
gl_frag_attrib wpos_attr;
@@ -583,12 +450,6 @@ struct r300_fragment_program_cont {
struct r300_fragment_program *progs;
};
-struct r300_fragment_program_compiler {
- r300ContextPtr r300;
- struct r300_fragment_program *fp;
- union rX00_fragment_program_code *code;
- struct gl_program *program;
-};
#define R300_MAX_AOS_ARRAYS 16
@@ -610,8 +471,6 @@ struct r300_swtcl_info {
struct r300_vtable {
void (* SetupRSUnit)(GLcontext *ctx);
void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
- GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler);
- void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
void (* SetupPixelShader)(GLcontext *ctx);
};
@@ -619,11 +478,12 @@ struct r300_vertex_buffer {
struct vertex_attribute {
/* generic */
GLubyte element;
- GLvoid *data;
- GLboolean free_needed;
GLuint stride;
GLuint dwords;
GLubyte size; /* number of components */
+ GLboolean is_named_bo;
+ struct radeon_bo *bo;
+ GLint bo_offset;
/* hw specific */
uint32_t data_type:4;
@@ -638,12 +498,23 @@ struct r300_vertex_buffer {
};
struct r300_index_buffer {
- GLvoid *ptr;
+ struct radeon_bo *bo;
+ int bo_offset;
+
GLboolean is_32bit;
- GLboolean free_needed;
GLuint count;
};
+struct r300_query_object {
+ struct gl_query_object Base;
+ struct radeon_bo *bo;
+ int curr_offset;
+ GLboolean emitted_begin;
+
+ /* Double linked list of not flushed query objects */
+ struct r300_query_object *prev, *next;
+};
+
/**
* \brief R300 context structure.
*/
@@ -669,7 +540,7 @@ struct r300_context {
uint32_t s3tc_force_disabled:1;
uint32_t stencil_two_side_disabled:1;
} options;
-
+
struct r300_swtcl_info swtcl;
struct r300_vertex_buffer vbuf;
struct r300_index_buffer ind_buf;
@@ -678,6 +549,13 @@ struct r300_context {
uint32_t fallback;
DECLARE_RENDERINPUTS(render_inputs_bitset);
+
+ struct {
+ struct r300_query_object *current;
+ struct r300_query_object not_flushed_head;
+ } query;
+
+ int num_z_pipes;
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index 9769ff53994..d524d602998 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -36,41 +36,67 @@
#include "r300_context.h"
#include "r300_emit.h"
#include "r300_render.h"
+#include "r300_queryobj.h"
#include "r300_state.h"
#include "r300_tex.h"
+#include "radeon_buffer_objects.h"
+
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
#include "vbo/vbo_context.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf, struct gl_buffer_object **bo, GLuint *nr_bo)
+
+static int getTypeSize(GLenum type)
+{
+ switch (type) {
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- struct r300_index_buffer *ind_buf = &r300->ind_buf;
GLvoid *src_ptr;
+ GLuint *out;
+ int i;
+ GLboolean mapped_named_bo = GL_FALSE;
- if (!mesa_ind_buf) {
- ind_buf->ptr = NULL;
- return;
- }
-
- ind_buf->count = mesa_ind_buf->count;
if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
- bo[*nr_bo] = mesa_ind_buf->obj;
- (*nr_bo)++;
ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ mapped_named_bo = GL_TRUE;
assert(mesa_ind_buf->obj->Pointer != NULL);
}
src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
+ GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
GLubyte *in = (GLubyte *)src_ptr;
- GLuint *out = _mesa_malloc(sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1));
- int i;
- ind_buf->ptr = out;
+ radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
+
+ assert(r300->ind_buf.bo->ptr != NULL);
+ out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
*out++ = in[i] | in[i + 1] << 16;
@@ -80,16 +106,16 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
*out++ = in[i];
}
- ind_buf->free_needed = GL_TRUE;
- ind_buf->is_32bit = GL_FALSE;
- } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) {
#if MESA_BIG_ENDIAN
+ } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
+ GLuint size;
GLushort *in = (GLushort *)src_ptr;
- GLuint *out = _mesa_malloc(sizeof(GLushort) *
- ((mesa_ind_buf->count + 1) & ~1));
- int i;
+ size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
+
+ radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offet, size, 4);
- ind_buf->ptr = out;
+ assert(r300->ind_buf.bo->ptr != NULL)
+ out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
*out++ = in[i] | in[i + 1] << 16;
@@ -98,42 +124,60 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
-
- ind_buf->free_needed = GL_TRUE;
-#else
- ind_buf->ptr = src_ptr;
- ind_buf->free_needed = GL_FALSE;
#endif
- ind_buf->is_32bit = GL_FALSE;
- } else {
- ind_buf->ptr = src_ptr;
- ind_buf->free_needed = GL_FALSE;
- ind_buf->is_32bit = GL_TRUE;
+ }
+
+ r300->ind_buf.is_32bit = GL_FALSE;
+ r300->ind_buf.count = mesa_ind_buf->count;
+
+ if (mapped_named_bo) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
}
}
-static int getTypeSize(GLenum type)
+
+static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
{
- switch (type) {
- case GL_DOUBLE:
- return sizeof(GLdouble);
- case GL_FLOAT:
- return sizeof(GLfloat);
- case GL_INT:
- return sizeof(GLint);
- case GL_UNSIGNED_INT:
- return sizeof(GLuint);
- case GL_SHORT:
- return sizeof(GLshort);
- case GL_UNSIGNED_SHORT:
- return sizeof(GLushort);
- case GL_BYTE:
- return sizeof(GLbyte);
- case GL_UNSIGNED_BYTE:
- return sizeof(GLubyte);
- default:
- assert(0);
- return 0;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ if (!mesa_ind_buf) {
+ r300->ind_buf.bo = NULL;
+ return;
+ }
+
+#if MESA_BIG_ENDIAN
+ if (mesa_ind_buf->type == GL_UNSIGNED_INT) {
+#else
+ if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) {
+#endif
+ const GLvoid *src_ptr;
+ GLvoid *dst_ptr;
+ GLboolean mapped_named_bo = GL_FALSE;
+
+ if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ assert(mesa_ind_buf->obj->Pointer != NULL);
+ mapped_named_bo = GL_TRUE;
+ }
+
+ src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
+
+ const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type);
+
+ radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
+
+ assert(r300->ind_buf.bo->ptr != NULL);
+ dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
+ _mesa_memcpy(dst_ptr, src_ptr, size);
+
+ r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
+ r300->ind_buf.count = mesa_ind_buf->count;
+
+ if (mapped_named_bo) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
+ }
+ } else {
+ r300FixupIndexBuffer(ctx, mesa_ind_buf);
}
}
@@ -161,26 +205,118 @@ static int getTypeSize(GLenum type)
} \
} while (0)
-static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input, struct gl_buffer_object **bo, GLuint *nr_bo)
+/**
+ * Convert attribute data type to float
+ * If the attribute uses named buffer object replace the bo with newly allocated bo
+ */
+static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_array *input, struct vertex_attribute *attr)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- struct r300_vertex_buffer *vbuf = &r300->vbuf;
- struct vertex_attribute r300_attr;
- const void *src_ptr;
- GLenum type;
+ const GLvoid *src_ptr;
+ GLboolean mapped_named_bo = GL_FALSE;
+ GLfloat *dst_ptr;
GLuint stride;
+ stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
+
+ /* Convert value for first element only */
+ if (input->StrideB == 0)
+ count = 1;
+
if (input->BufferObj->Name) {
if (!input->BufferObj->Pointer) {
- bo[*nr_bo] = input->BufferObj;
- (*nr_bo)++;
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
- assert(input->BufferObj->Pointer != NULL);
+ mapped_named_bo = GL_TRUE;
}
src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
- } else
+ } else {
src_ptr = input->Ptr;
+ }
+
+ radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
+ dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
+
+ if (RADEON_DEBUG & DEBUG_FALLBACKS) {
+ fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type);
+ fprintf(stderr, "stride %d, components %d\n", stride, input->Size);
+ }
+
+ assert(src_ptr != NULL);
+
+ switch (input->Type) {
+ case GL_DOUBLE:
+ CONVERT(GLdouble, (GLfloat));
+ break;
+ case GL_UNSIGNED_INT:
+ CONVERT(GLuint, UINT_TO_FLOAT);
+ break;
+ case GL_INT:
+ CONVERT(GLint, INT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_SHORT:
+ CONVERT(GLushort, USHORT_TO_FLOAT);
+ break;
+ case GL_SHORT:
+ CONVERT(GLshort, SHORT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_BYTE:
+ assert(input->Format != GL_BGRA);
+ CONVERT(GLubyte, UBYTE_TO_FLOAT);
+ break;
+ case GL_BYTE:
+ CONVERT(GLbyte, BYTE_TO_FLOAT);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ if (mapped_named_bo) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
+ }
+}
+
+static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *input, int count, struct vertex_attribute *attr)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ const int dst_stride = (input->StrideB + 3) & ~3;
+ const int size = getTypeSize(input->Type) * input->Size * count;
+ GLboolean mapped_named_bo = GL_FALSE;
+
+ radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
+
+ if (!input->BufferObj->Pointer) {
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
+ mapped_named_bo = GL_TRUE;
+ }
+
+ {
+ GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
+ GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
+ int i;
+
+ for (i = 0; i < count; ++i) {
+ _mesa_memcpy(dst_ptr, src_ptr, input->StrideB);
+ src_ptr += input->StrideB;
+ dst_ptr += dst_stride;
+ }
+ }
+
+ if (mapped_named_bo) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
+ }
+
+ attr->stride = dst_stride;
+}
+
+static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ struct vertex_attribute r300_attr;
+ GLenum type;
+ GLuint stride;
stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
@@ -189,62 +325,57 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st
getTypeSize(input->Type) != 4 ||
#endif
stride < 4) {
- if (RADEON_DEBUG & DEBUG_FALLBACKS) {
- fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type);
- fprintf(stderr, "stride %d, components %d\n", stride, input->Size);
- }
-
- GLfloat *dst_ptr, *tmp;
-
- /* Convert value for first element only */
- if (input->StrideB == 0)
- count = 1;
-
- tmp = dst_ptr = _mesa_malloc(sizeof(GLfloat) * input->Size * count);
-
- switch (input->Type) {
- case GL_DOUBLE:
- CONVERT(GLdouble, (GLfloat));
- break;
- case GL_UNSIGNED_INT:
- CONVERT(GLuint, UINT_TO_FLOAT);
- break;
- case GL_INT:
- CONVERT(GLint, INT_TO_FLOAT);
- break;
- case GL_UNSIGNED_SHORT:
- CONVERT(GLushort, USHORT_TO_FLOAT);
- break;
- case GL_SHORT:
- CONVERT(GLshort, SHORT_TO_FLOAT);
- break;
- case GL_UNSIGNED_BYTE:
- assert(input->Format != GL_BGRA);
- CONVERT(GLubyte, UBYTE_TO_FLOAT);
- break;
- case GL_BYTE:
- CONVERT(GLbyte, BYTE_TO_FLOAT);
- break;
- default:
- assert(0);
- break;
- }
type = GL_FLOAT;
- r300_attr.free_needed = GL_TRUE;
- r300_attr.data = tmp;
+
+ r300ConvertAttrib(ctx, count, input, &r300_attr);
if (input->StrideB == 0) {
r300_attr.stride = 0;
} else {
r300_attr.stride = sizeof(GLfloat) * input->Size;
}
r300_attr.dwords = input->Size;
+ r300_attr.is_named_bo = GL_FALSE;
} else {
type = input->Type;
- r300_attr.free_needed = GL_FALSE;
- r300_attr.data = (GLvoid *)src_ptr;
- r300_attr.stride = input->StrideB;
- r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
+ r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
+ if (input->BufferObj->Name) {
+ if (stride % 4 != 0) {
+ assert(((int) input->Ptr) % input->StrideB == 0);
+ r300AlignDataToDword(ctx, input, count, &r300_attr);
+ r300_attr.is_named_bo = GL_FALSE;
+ } else {
+ r300_attr.stride = input->StrideB;
+ r300_attr.bo_offset = (GLuint) input->Ptr;
+ r300_attr.bo = get_radeon_buffer_object(input->BufferObj)->bo;
+ r300_attr.is_named_bo = GL_TRUE;
+ }
+ } else {
+ int size;
+ uint32_t *dst;
+
+ if (input->StrideB == 0) {
+ size = getTypeSize(input->Type) * input->Size;
+ count = 1;
+ r300_attr.stride = 0;
+ } else {
+ size = getTypeSize(input->Type) * input->Size * count;
+ r300_attr.stride = (getTypeSize(type) * input->Size + 3) & ~3;
+ }
+
+ radeonAllocDmaRegion(&r300->radeon, &r300_attr.bo, &r300_attr.bo_offset, size, 32);
+ assert(r300_attr.bo->ptr != NULL);
+ dst = (uint32_t *)ADD_POINTERS(r300_attr.bo->ptr, r300_attr.bo_offset);
+ switch (r300_attr.dwords) {
+ case 1: radeonEmitVec4(dst, input->Ptr, input->StrideB, count); break;
+ case 2: radeonEmitVec8(dst, input->Ptr, input->StrideB, count); break;
+ case 3: radeonEmitVec12(dst, input->Ptr, input->StrideB, count); break;
+ case 4: radeonEmitVec16(dst, input->Ptr, input->StrideB, count); break;
+ default: assert(0); break;
+ }
+
+ r300_attr.is_named_bo = GL_FALSE;
+ }
}
r300_attr.size = input->Size;
@@ -333,15 +464,15 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st
++vbuf->num_attribs;
}
-static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count, struct gl_buffer_object **bo, GLuint *nr_bo)
+static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_vertex_buffer *vbuf = &r300->vbuf;
-
+ int ret;
{
int i, tmp;
- tmp = r300->selected_vp->Base->Base.InputsRead;
+ tmp = r300->selected_vp->code.InputsRead;
i = 0;
vbuf->num_attribs = 0;
while (tmp) {
@@ -351,7 +482,7 @@ static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *ar
++i;
}
- r300TranslateAttrib(ctx, i, count, arrays[i], bo, nr_bo);
+ r300TranslateAttrib(ctx, i, count, arrays[i]);
tmp >>= 1;
++i;
@@ -366,38 +497,47 @@ static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *ar
int i;
for (i = 0; i < vbuf->num_attribs; i++) {
- rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i],
- vbuf->attribs[i].data, vbuf->attribs[i].dwords,
- vbuf->attribs[i].stride, count);
+ struct radeon_aos *aos = &r300->radeon.tcl.aos[i];
+
+ aos->count = vbuf->attribs[i].stride == 0 ? 1 : count;
+ aos->stride = vbuf->attribs[i].stride / sizeof(float);
+ aos->offset = vbuf->attribs[i].bo_offset;
+ aos->components = vbuf->attribs[i].dwords;
+ aos->bo = vbuf->attribs[i].bo;
+
+ if (vbuf->attribs[i].is_named_bo) {
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, r300->vbuf.attribs[i].bo, RADEON_GEM_DOMAIN_GTT, 0);
+ }
}
r300->radeon.tcl.aos_count = vbuf->num_attribs;
+ ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, r300->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, GL_TRUE);
}
}
-static void r300FreeData(GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo)
+static void r300FreeData(GLcontext *ctx)
{
+ /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo
+ * to prevent double unref in radeonReleaseArrays
+ * called during context destroy
+ */
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
{
- struct r300_vertex_buffer *vbuf = &R300_CONTEXT(ctx)->vbuf;
int i;
- for (i = 0; i < vbuf->num_attribs; i++) {
- if (vbuf->attribs[i].free_needed)
- _mesa_free(vbuf->attribs[i].data);
+ for (i = 0; i < r300->vbuf.num_attribs; i++) {
+ if (!r300->vbuf.attribs[i].is_named_bo) {
+ radeon_bo_unref(r300->vbuf.attribs[i].bo);
+ }
+ r300->radeon.tcl.aos[i].bo = NULL;
}
}
{
- struct r300_index_buffer *ind_buf = &R300_CONTEXT(ctx)->ind_buf;
- if (ind_buf->free_needed)
- _mesa_free(ind_buf->ptr);
- }
-
- {
- int i;
-
- for (i = 0; i < nr_bo; ++i) {
- ctx->Driver.UnmapBuffer(ctx, 0, bo[i]);
+ if (r300->ind_buf.bo != NULL) {
+ radeon_bo_unref(r300->ind_buf.bo);
}
}
}
@@ -411,8 +551,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx,
GLuint max_index )
{
struct r300_context *r300 = R300_CONTEXT(ctx);
- struct gl_buffer_object *bo[VERT_ATTRIB_MAX+1];
- GLuint i, nr_bo = 0;
+ GLuint i;
if (ctx->NewState)
_mesa_update_state( ctx );
@@ -424,35 +563,37 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx,
r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
- r300FixupIndexBuffer(ctx, ib, bo, &nr_bo);
-
/* ensure we have the cmd buf space in advance to cover
* the state + DMA AOS pointers */
rcommonEnsureCmdBufSpace(&r300->radeon,
- r300->radeon.hw.max_state_size + (50*sizeof(int)),
- __FUNCTION__);
+ r300->radeon.hw.max_state_size + (60*sizeof(int)),
+ __FUNCTION__);
+
+ r300SetupIndexBuffer(ctx, ib);
- r300SetVertexFormat(ctx, arrays, max_index + 1, bo, &nr_bo);
+ r300SetVertexFormat(ctx, arrays, max_index + 1);
if (r300->fallback)
return GL_FALSE;
- r300SetupVAP(ctx, r300->selected_vp->Base->Base.InputsRead, r300->selected_vp->Base->Base.OutputsWritten);
+ r300SetupVAP(ctx, r300->selected_vp->code.InputsRead, r300->selected_vp->code.OutputsWritten);
r300UpdateShaderStates(r300);
r300EmitCacheFlush(r300);
radeonEmitState(&r300->radeon);
+ r300EmitQueryBegin(ctx);
+
for (i = 0; i < nr_prims; ++i) {
r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
}
r300EmitCacheFlush(r300);
- radeonReleaseArrays(ctx, ~0);
+ r300EmitQueryEnd(ctx);
- r300FreeData(ctx, bo, nr_bo);
+ r300FreeData(ctx);
return GL_TRUE;
}
@@ -462,28 +603,23 @@ static void r300DrawPrims(GLcontext *ctx,
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index)
{
- struct split_limits limits;
GLboolean retval;
- if (ib)
- limits.max_verts = 0xffffffff;
- else
- limits.max_verts = 65535;
-
- limits.max_indices = 65535;
- limits.max_vb_size = 1024*1024;
+ /* This check should get folded into just the places that
+ * min/max index are really needed.
+ */
+ if (!index_bounds_valid) {
+ vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
+ }
if (min_index) {
vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
return;
}
- if ((ib && ib->count > 65535)) {
- vbo_split_prims (ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims, &limits);
- return;
- }
/* Make an attempt at drawing */
retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index feb3370f372..07e62230874 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -124,41 +124,6 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes)
return ret;
}
-GLboolean r300EmitArrays(GLcontext * ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- struct r300_vertex_buffer *vbuf = &r300->vbuf;
- GLuint InputsRead, OutputsWritten;
-
- r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
-
- r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
- if (r300->fallback & R300_RASTER_FALLBACK_MASK)
- return GL_FALSE;
-
- {
- struct vertex_buffer *mesa_vb = &TNL_CONTEXT(ctx)->vb;
- GLuint attr, i;
-
- for (i = 0; i < vbuf->num_attribs; i++) {
- attr = vbuf->attribs[i].element;
- rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], mesa_vb->AttribPtr[attr]->data,
- mesa_vb->AttribPtr[attr]->size, mesa_vb->AttribPtr[attr]->stride, mesa_vb->Count);
- }
-
- r300->radeon.tcl.aos_count = vbuf->num_attribs;
-
- /* Fill index buffer info */
- r300->ind_buf.ptr = mesa_vb->Elts;
- r300->ind_buf.is_32bit = GL_TRUE;
- r300->ind_buf.free_needed = GL_FALSE;
- }
-
- r300SetupVAP(ctx, InputsRead, OutputsWritten);
-
- return GL_TRUE;
-}
-
void r300EmitCacheFlush(r300ContextPtr rmesa)
{
BATCH_LOCALS(&rmesa->radeon);
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 3f8c60ffae1..8e57e354d1d 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -104,7 +104,7 @@ static INLINE uint32_t cmdpacket3(struct radeon_screen *rscrn, int packet)
return cmd.u;
}
-static INLINE uint32_t cmdcpdelay(struct radeon_screen *rscrn,
+static INLINE uint32_t cmdcpdelay(struct radeon_screen *rscrn,
unsigned short count)
{
drm_r300_cmd_header_t cmd;
@@ -216,8 +216,6 @@ void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags)
}
}
-extern GLboolean r300EmitArrays(GLcontext * ctx);
-
extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
deleted file mode 100644
index 55c1cfe6317..00000000000
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ /dev/null
@@ -1,451 +0,0 @@
-/*
- * Copyright (C) 2005 Ben Skeggs.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-#include "r300_fragprog.h"
-
-#include "shader/prog_parameter.h"
-
-#include "r300_context.h"
-#include "r300_fragprog_swizzle.h"
-
-static void reset_srcreg(struct prog_src_register* reg)
-{
- _mesa_bzero(reg, sizeof(*reg));
- reg->Swizzle = SWIZZLE_NOOP;
-}
-
-static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu)
-{
- gl_state_index fail_value_tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0
- };
- struct prog_src_register reg = { 0, };
-
- fail_value_tokens[2] = tmu;
- reg.File = PROGRAM_STATE_VAR;
- reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens);
- reg.Swizzle = SWIZZLE_WWWW;
- return reg;
-}
-
-/**
- * Transform TEX, TXP, TXB, and KIL instructions in the following way:
- * - premultiply texture coordinates for RECT
- * - extract operand swizzles
- * - introduce a temporary register when write masks are needed
- *
- * \todo If/when r5xx uses the radeon_program architecture, this can probably
- * be reused.
- */
-GLboolean r300_transform_TEX(
- struct radeon_transform_context *t,
- struct prog_instruction* orig_inst, void* data)
-{
- struct r300_fragment_program_compiler *compiler =
- (struct r300_fragment_program_compiler*)data;
- struct prog_instruction inst = *orig_inst;
- struct prog_instruction* tgt;
- GLboolean destredirect = GL_FALSE;
-
- if (inst.Opcode != OPCODE_TEX &&
- inst.Opcode != OPCODE_TXB &&
- inst.Opcode != OPCODE_TXP &&
- inst.Opcode != OPCODE_KIL)
- return GL_FALSE;
-
- if (inst.Opcode != OPCODE_KIL &&
- t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
- GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
-
- if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
- tgt = radeonAppendInstructions(t->Program, 1);
-
- tgt->Opcode = OPCODE_MOV;
- tgt->DstReg = inst.DstReg;
- if (comparefunc == GL_ALWAYS) {
- tgt->SrcReg[0].File = PROGRAM_BUILTIN;
- tgt->SrcReg[0].Swizzle = SWIZZLE_1111;
- } else {
- tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit);
- }
- return GL_TRUE;
- }
-
- inst.DstReg.File = PROGRAM_TEMPORARY;
- inst.DstReg.Index = radeonFindFreeTemporary(t);
- inst.DstReg.WriteMask = WRITEMASK_XYZW;
- }
-
-
- /* Hardware uses [0..1]x[0..1] range for rectangle textures
- * instead of [0..Width]x[0..Height].
- * Add a scaling instruction.
- */
- if (inst.Opcode != OPCODE_KIL && inst.TexSrcTarget == TEXTURE_RECT_INDEX) {
- gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_TEXRECT_FACTOR, 0, 0,
- 0
- };
-
- int tempreg = radeonFindFreeTemporary(t);
- int factor_index;
-
- tokens[2] = inst.TexSrcUnit;
- factor_index = _mesa_add_state_reference(t->Program->Parameters, tokens);
-
- tgt = radeonAppendInstructions(t->Program, 1);
-
- tgt->Opcode = OPCODE_MUL;
- tgt->DstReg.File = PROGRAM_TEMPORARY;
- tgt->DstReg.Index = tempreg;
- tgt->SrcReg[0] = inst.SrcReg[0];
- tgt->SrcReg[1].File = PROGRAM_STATE_VAR;
- tgt->SrcReg[1].Index = factor_index;
-
- reset_srcreg(&inst.SrcReg[0]);
- inst.SrcReg[0].File = PROGRAM_TEMPORARY;
- inst.SrcReg[0].Index = tempreg;
- }
-
- if (inst.Opcode != OPCODE_KIL) {
- if (inst.DstReg.File != PROGRAM_TEMPORARY ||
- inst.DstReg.WriteMask != WRITEMASK_XYZW) {
- int tempreg = radeonFindFreeTemporary(t);
-
- inst.DstReg.File = PROGRAM_TEMPORARY;
- inst.DstReg.Index = tempreg;
- inst.DstReg.WriteMask = WRITEMASK_XYZW;
- destredirect = GL_TRUE;
- } else if (inst.SaturateMode) {
- destredirect = GL_TRUE;
- }
- }
-
- if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) {
- int tmpreg = radeonFindFreeTemporary(t);
- tgt = radeonAppendInstructions(t->Program, 1);
- tgt->Opcode = OPCODE_MOV;
- tgt->DstReg.File = PROGRAM_TEMPORARY;
- tgt->DstReg.Index = tmpreg;
- tgt->SrcReg[0] = inst.SrcReg[0];
-
- reset_srcreg(&inst.SrcReg[0]);
- inst.SrcReg[0].File = PROGRAM_TEMPORARY;
- inst.SrcReg[0].Index = tmpreg;
- }
-
- tgt = radeonAppendInstructions(t->Program, 1);
- _mesa_copy_instructions(tgt, &inst, 1);
-
- if (inst.Opcode != OPCODE_KIL &&
- t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
- GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
- GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode;
- int rcptemp = radeonFindFreeTemporary(t);
- int pass, fail;
-
- tgt = radeonAppendInstructions(t->Program, 3);
-
- tgt[0].Opcode = OPCODE_RCP;
- tgt[0].DstReg.File = PROGRAM_TEMPORARY;
- tgt[0].DstReg.Index = rcptemp;
- tgt[0].DstReg.WriteMask = WRITEMASK_W;
- tgt[0].SrcReg[0] = inst.SrcReg[0];
- tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW;
-
- tgt[1].Opcode = OPCODE_MAD;
- tgt[1].DstReg = inst.DstReg;
- tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask;
- tgt[1].SrcReg[0] = inst.SrcReg[0];
- tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
- tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY;
- tgt[1].SrcReg[1].Index = rcptemp;
- tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY;
- tgt[1].SrcReg[2].Index = inst.DstReg.Index;
- if (depthmode == 0) /* GL_LUMINANCE */
- tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
- else if (depthmode == 2) /* GL_ALPHA */
- tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW;
-
- /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
- * r < tex <=> -tex+r < 0
- * r >= tex <=> not (-tex+r < 0 */
- if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
- else
- tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
-
- tgt[2].Opcode = OPCODE_CMP;
- tgt[2].DstReg = orig_inst->DstReg;
- tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY;
- tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index;
-
- if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
- pass = 1;
- fail = 2;
- } else {
- pass = 2;
- fail = 1;
- }
-
- tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN;
- tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111;
- tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit);
- } else if (destredirect) {
- tgt = radeonAppendInstructions(t->Program, 1);
-
- tgt->Opcode = OPCODE_MOV;
- tgt->DstReg = orig_inst->DstReg;
- tgt->SaturateMode = inst.SaturateMode;
- tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
- tgt->SrcReg[0].Index = inst.DstReg.Index;
- }
-
- return GL_TRUE;
-}
-
-/* just some random things... */
-void r300FragmentProgramDump(union rX00_fragment_program_code *c)
-{
- struct r300_fragment_program_code *code = &c->r300;
- int n, i, j;
- static int pc = 0;
-
- fprintf(stderr, "pc=%d*************************************\n", pc++);
-
- fprintf(stderr, "Hardware program\n");
- fprintf(stderr, "----------------\n");
-
- for (n = 0; n < (code->cur_node + 1); n++) {
- fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "
- "alu_end: %d, tex_end: %d, flags: %08x\n", n,
- code->node[n].alu_offset,
- code->node[n].tex_offset,
- code->node[n].alu_end, code->node[n].tex_end,
- code->node[n].flags);
-
- if (n > 0 || code->first_node_has_tex) {
- fprintf(stderr, " TEX:\n");
- for (i = code->node[n].tex_offset;
- i <= code->node[n].tex_offset + code->node[n].tex_end;
- ++i) {
- const char *instr;
-
- switch ((code->tex.
- inst[i] >> R300_TEX_INST_SHIFT) &
- 15) {
- case R300_TEX_OP_LD:
- instr = "TEX";
- break;
- case R300_TEX_OP_KIL:
- instr = "KIL";
- break;
- case R300_TEX_OP_TXP:
- instr = "TXP";
- break;
- case R300_TEX_OP_TXB:
- instr = "TXB";
- break;
- default:
- instr = "UNKNOWN";
- }
-
- fprintf(stderr,
- " %s t%i, %c%i, texture[%i] (%08x)\n",
- instr,
- (code->tex.
- inst[i] >> R300_DST_ADDR_SHIFT) & 31,
- 't',
- (code->tex.
- inst[i] >> R300_SRC_ADDR_SHIFT) & 31,
- (code->tex.
- inst[i] & R300_TEX_ID_MASK) >>
- R300_TEX_ID_SHIFT,
- code->tex.inst[i]);
- }
- }
-
- for (i = code->node[n].alu_offset;
- i <= code->node[n].alu_offset + code->node[n].alu_end; ++i) {
- char srcc[3][10], dstc[20];
- char srca[3][10], dsta[20];
- char argc[3][20];
- char arga[3][20];
- char flags[5], tmp[10];
-
- for (j = 0; j < 3; ++j) {
- int regc = code->alu.inst[i].inst1 >> (j * 6);
- int rega = code->alu.inst[i].inst3 >> (j * 6);
-
- sprintf(srcc[j], "%c%i",
- (regc & 32) ? 'c' : 't', regc & 31);
- sprintf(srca[j], "%c%i",
- (rega & 32) ? 'c' : 't', rega & 31);
- }
-
- dstc[0] = 0;
- sprintf(flags, "%s%s%s",
- (code->alu.inst[i].
- inst1 & R300_ALU_DSTC_REG_X) ? "x" : "",
- (code->alu.inst[i].
- inst1 & R300_ALU_DSTC_REG_Y) ? "y" : "",
- (code->alu.inst[i].
- inst1 & R300_ALU_DSTC_REG_Z) ? "z" : "");
- if (flags[0] != 0) {
- sprintf(dstc, "t%i.%s ",
- (code->alu.inst[i].
- inst1 >> R300_ALU_DSTC_SHIFT) & 31,
- flags);
- }
- sprintf(flags, "%s%s%s",
- (code->alu.inst[i].
- inst1 & R300_ALU_DSTC_OUTPUT_X) ? "x" : "",
- (code->alu.inst[i].
- inst1 & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "",
- (code->alu.inst[i].
- inst1 & R300_ALU_DSTC_OUTPUT_Z) ? "z" : "");
- if (flags[0] != 0) {
- sprintf(tmp, "o%i.%s",
- (code->alu.inst[i].
- inst1 >> R300_ALU_DSTC_SHIFT) & 31,
- flags);
- strcat(dstc, tmp);
- }
-
- dsta[0] = 0;
- if (code->alu.inst[i].inst3 & R300_ALU_DSTA_REG) {
- sprintf(dsta, "t%i.w ",
- (code->alu.inst[i].
- inst3 >> R300_ALU_DSTA_SHIFT) & 31);
- }
- if (code->alu.inst[i].inst3 & R300_ALU_DSTA_OUTPUT) {
- sprintf(tmp, "o%i.w ",
- (code->alu.inst[i].
- inst3 >> R300_ALU_DSTA_SHIFT) & 31);
- strcat(dsta, tmp);
- }
- if (code->alu.inst[i].inst3 & R300_ALU_DSTA_DEPTH) {
- strcat(dsta, "Z");
- }
-
- fprintf(stderr,
- "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
- " w: %3s %3s %3s -> %-20s (%08x)\n", i,
- srcc[0], srcc[1], srcc[2], dstc,
- code->alu.inst[i].inst1, srca[0], srca[1],
- srca[2], dsta, code->alu.inst[i].inst3);
-
- for (j = 0; j < 3; ++j) {
- int regc = code->alu.inst[i].inst0 >> (j * 7);
- int rega = code->alu.inst[i].inst2 >> (j * 7);
- int d;
- char buf[20];
-
- d = regc & 31;
- if (d < 12) {
- switch (d % 4) {
- case R300_ALU_ARGC_SRC0C_XYZ:
- sprintf(buf, "%s.xyz",
- srcc[d / 4]);
- break;
- case R300_ALU_ARGC_SRC0C_XXX:
- sprintf(buf, "%s.xxx",
- srcc[d / 4]);
- break;
- case R300_ALU_ARGC_SRC0C_YYY:
- sprintf(buf, "%s.yyy",
- srcc[d / 4]);
- break;
- case R300_ALU_ARGC_SRC0C_ZZZ:
- sprintf(buf, "%s.zzz",
- srcc[d / 4]);
- break;
- }
- } else if (d < 15) {
- sprintf(buf, "%s.www", srca[d - 12]);
- } else if (d == 20) {
- sprintf(buf, "0.0");
- } else if (d == 21) {
- sprintf(buf, "1.0");
- } else if (d == 22) {
- sprintf(buf, "0.5");
- } else if (d >= 23 && d < 32) {
- d -= 23;
- switch (d / 3) {
- case 0:
- sprintf(buf, "%s.yzx",
- srcc[d % 3]);
- break;
- case 1:
- sprintf(buf, "%s.zxy",
- srcc[d % 3]);
- break;
- case 2:
- sprintf(buf, "%s.Wzy",
- srcc[d % 3]);
- break;
- }
- } else {
- sprintf(buf, "%i", d);
- }
-
- sprintf(argc[j], "%s%s%s%s",
- (regc & 32) ? "-" : "",
- (regc & 64) ? "|" : "",
- buf, (regc & 64) ? "|" : "");
-
- d = rega & 31;
- if (d < 9) {
- sprintf(buf, "%s.%c", srcc[d / 3],
- 'x' + (char)(d % 3));
- } else if (d < 12) {
- sprintf(buf, "%s.w", srca[d - 9]);
- } else if (d == 16) {
- sprintf(buf, "0.0");
- } else if (d == 17) {
- sprintf(buf, "1.0");
- } else if (d == 18) {
- sprintf(buf, "0.5");
- } else {
- sprintf(buf, "%i", d);
- }
-
- sprintf(arga[j], "%s%s%s%s",
- (rega & 32) ? "-" : "",
- (rega & 64) ? "|" : "",
- buf, (rega & 64) ? "|" : "");
- }
-
- fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
- " w: %8s %8s %8s op: %08x\n",
- argc[0], argc[1], argc[2],
- code->alu.inst[i].inst0, arga[0], arga[1],
- arga[2], code->alu.inst[i].inst2);
- }
- }
-}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h
deleted file mode 100644
index 5ce6f33cee7..00000000000
--- a/src/mesa/drivers/dri/r300/r300_fragprog.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2005 Ben Skeggs.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/*
- * Authors:
- * Ben Skeggs <[email protected]>
- * Jerome Glisse <[email protected]>
- */
-#ifndef __R300_FRAGPROG_H_
-#define __R300_FRAGPROG_H_
-
-#include "shader/program.h"
-#include "shader/prog_instruction.h"
-
-#include "r300_context.h"
-#include "radeon_program.h"
-
-#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
-#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
-
-#if 1
-
-/**
- * Fragment program helper macros
- */
-
-/* Produce unshifted source selectors */
-#define FP_TMP(idx) (idx)
-#define FP_CONST(idx) ((idx) | (1 << 5))
-
-/* Produce source/dest selector dword */
-#define FP_SELC_MASK_NO 0
-#define FP_SELC_MASK_X 1
-#define FP_SELC_MASK_Y 2
-#define FP_SELC_MASK_XY 3
-#define FP_SELC_MASK_Z 4
-#define FP_SELC_MASK_XZ 5
-#define FP_SELC_MASK_YZ 6
-#define FP_SELC_MASK_XYZ 7
-
-#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_ALU_DSTC_SHIFT) | \
- (FP_SELC_MASK_##regmask << 23) | \
- (FP_SELC_MASK_##outmask << 26) | \
- ((src0) << R300_ALU_SRC0C_SHIFT) | \
- ((src1) << R300_ALU_SRC1C_SHIFT) | \
- ((src2) << R300_ALU_SRC2C_SHIFT))
-
-#define FP_SELA_MASK_NO 0
-#define FP_SELA_MASK_W 1
-
-#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_ALU_DSTA_SHIFT) | \
- (FP_SELA_MASK_##regmask << 23) | \
- (FP_SELA_MASK_##outmask << 24) | \
- ((src0) << R300_ALU_SRC0A_SHIFT) | \
- ((src1) << R300_ALU_SRC1A_SHIFT) | \
- ((src2) << R300_ALU_SRC2A_SHIFT))
-
-/* Produce unshifted argument selectors */
-#define FP_ARGC(source) R300_ALU_ARGC_##source
-#define FP_ARGA(source) R300_ALU_ARGA_##source
-#define FP_ABS(arg) ((arg) | (1 << 6))
-#define FP_NEG(arg) ((arg) ^ (1 << 5))
-
-/* Produce instruction dword */
-#define FP_INSTRC(opcode,arg0,arg1,arg2) \
- (R300_ALU_OUTC_##opcode | \
- ((arg0) << R300_ALU_ARG0C_SHIFT) | \
- ((arg1) << R300_ALU_ARG1C_SHIFT) | \
- ((arg2) << R300_ALU_ARG2C_SHIFT))
-
-#define FP_INSTRA(opcode,arg0,arg1,arg2) \
- (R300_ALU_OUTA_##opcode | \
- ((arg0) << R300_ALU_ARG0A_SHIFT) | \
- ((arg1) << R300_ALU_ARG1A_SHIFT) | \
- ((arg2) << R300_ALU_ARG2A_SHIFT))
-
-#endif
-
-extern GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-
-extern void r300FragmentProgramDump(union rX00_fragment_program_code *c);
-
-extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
-
-#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index f5c4c0f4a0e..6674efc5bca 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -42,21 +42,51 @@
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
+#include "compiler/radeon_compiler.h"
+
#include "r300_state.h"
-#include "r300_fragprog.h"
-#include "r300_fragprog_swizzle.h"
-#include "r500_fragprog.h"
-#include "radeon_program.h"
-#include "radeon_program_alu.h"
-static void nqssadce_init(struct nqssadce_state* s)
+static GLuint build_dtm(GLuint depthmode)
+{
+ switch(depthmode) {
+ default:
+ case GL_LUMINANCE: return 0;
+ case GL_INTENSITY: return 1;
+ case GL_ALPHA: return 2;
+ }
+}
+
+static GLuint build_func(GLuint comparefunc)
{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
+ return comparefunc - GL_NEVER;
}
/**
+ * Collect all external state that is relevant for compiling the given
+ * fragment program.
+ */
+static void build_state(
+ r300ContextPtr r300,
+ struct gl_fragment_program *fp,
+ struct r300_fragment_program_external_state *state)
+{
+ int unit;
+
+ _mesa_bzero(state, sizeof(*state));
+
+ for(unit = 0; unit < 16; ++unit) {
+ if (fp->Base.ShadowSamplers & (1 << unit)) {
+ struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
+
+ state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
+ state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
+ }
+ }
+}
+
+
+/**
* Transform the program to support fragment.position.
*
* Introduce a small fragment at the start of the program that will be
@@ -65,104 +95,26 @@ static void nqssadce_init(struct nqssadce_state* s)
* to read from a newly allocated temporary.
*
*/
-static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
+static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, struct r300_fragment_program * fp)
{
- GLuint InputsRead = compiler->fp->Base->InputsRead;
+ int i;
- if (!(InputsRead & FRAG_BIT_WPOS)) {
- compiler->fp->wpos_attr = FRAG_ATTRIB_MAX;
+ if (!(compiler->Base.Program.InputsRead & FRAG_BIT_WPOS)) {
+ fp->wpos_attr = FRAG_ATTRIB_MAX;
return;
}
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
-
for (i = FRAG_ATTRIB_TEX0; i <= FRAG_ATTRIB_TEX7; ++i)
{
- if (!(InputsRead & (1 << i))) {
- InputsRead &= ~(1 << FRAG_ATTRIB_WPOS);
- InputsRead |= 1 << i;
- compiler->fp->Base->InputsRead = InputsRead;
- compiler->fp->wpos_attr = i;
+ if (!(compiler->Base.Program.InputsRead & (1 << i))) {
+ fp->wpos_attr = i;
break;
}
}
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
- i = 0;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = compiler->fp->wpos_attr;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = compiler->fp->wpos_attr;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
+ rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr);
}
-
/**
* Rewrite fragment.fogcoord to use a texture coordinate slot.
* Note that fogcoord is forced into an X001 pattern, and this enforcement
@@ -170,205 +122,117 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
*
* See also the counterpart rewriting for vertex programs.
*/
-static void rewriteFog(struct r300_fragment_program_compiler *compiler)
+static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r300_fragment_program * fp)
{
- struct r300_fragment_program *fp = compiler->fp;
- GLuint InputsRead;
+ struct prog_src_register src;
int i;
- InputsRead = fp->Base->InputsRead;
-
- if (!(InputsRead & FRAG_BIT_FOGC)) {
+ if (!(compiler->Base.Program.InputsRead & FRAG_BIT_FOGC)) {
fp->fog_attr = FRAG_ATTRIB_MAX;
return;
}
for (i = FRAG_ATTRIB_TEX0; i <= FRAG_ATTRIB_TEX7; ++i)
{
- if (!(InputsRead & (1 << i))) {
- InputsRead &= ~(1 << FRAG_ATTRIB_FOGC);
- InputsRead |= 1 << i;
- fp->Base->InputsRead = InputsRead;
+ if (!(compiler->Base.Program.InputsRead & (1 << i))) {
fp->fog_attr = i;
break;
}
}
- {
- struct prog_instruction *inst;
-
- inst = compiler->program->Instructions;
- while (inst->Opcode != OPCODE_END) {
- const int src_regs = _mesa_num_inst_src_regs(inst->Opcode);
- for (i = 0; i < src_regs; ++i) {
- if (inst->SrcReg[i].File == PROGRAM_INPUT && inst->SrcReg[i].Index == FRAG_ATTRIB_FOGC) {
- inst->SrcReg[i].Index = fp->fog_attr;
- inst->SrcReg[i].Swizzle = combine_swizzles(
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE),
- inst->SrcReg[i].Swizzle);
- }
- }
- ++inst;
- }
- }
-}
-
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
+ memset(&src, 0, sizeof(src));
+ src.File = PROGRAM_INPUT;
+ src.Index = fp->fog_attr;
+ src.Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ rc_move_input(&compiler->Base, FRAG_ATTRIB_FOGC, src);
}
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
+ * Reserve hardware temporary registers for the program inputs.
+ *
+ * @note This allocation is performed explicitly, because the order of inputs
+ * is determined by the RS hardware.
*/
-static void build_state(
- r300ContextPtr r300,
- struct gl_fragment_program *fp,
- struct r300_fragment_program_external_state *state)
+static void allocate_hw_inputs(
+ struct r300_fragment_program_compiler * c,
+ void (*allocate)(void * data, unsigned input, unsigned hwreg),
+ void * mydata)
{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
+ GLuint InputsRead = c->Base.Program.InputsRead;
+ int i;
+ GLuint hwindex = 0;
+
+ /* Primary colour */
+ if (InputsRead & FRAG_BIT_COL0)
+ allocate(mydata, FRAG_ATTRIB_COL0, hwindex++);
+ InputsRead &= ~FRAG_BIT_COL0;
+
+ /* Secondary color */
+ if (InputsRead & FRAG_BIT_COL1)
+ allocate(mydata, FRAG_ATTRIB_COL1, hwindex++);
+ InputsRead &= ~FRAG_BIT_COL1;
+
+ /* Texcoords */
+ for (i = 0; i < 8; i++) {
+ if (InputsRead & (FRAG_BIT_TEX0 << i))
+ allocate(mydata, FRAG_ATTRIB_TEX0+i, hwindex++);
}
-}
+ InputsRead &= ~FRAG_BITS_TEX_ANY;
-static void rewrite_depth_out(struct gl_program *prog)
-{
- struct prog_instruction *inst;
+ /* Fogcoords treated as a texcoord */
+ if (InputsRead & FRAG_BIT_FOGC)
+ allocate(mydata, FRAG_ATTRIB_FOGC, hwindex++);
+ InputsRead &= ~FRAG_BIT_FOGC;
- for (inst = prog->Instructions; inst->Opcode != OPCODE_END; ++inst) {
- if (inst->DstReg.File != PROGRAM_OUTPUT || inst->DstReg.Index != FRAG_RESULT_DEPTH)
- continue;
+ /* fragment position treated as a texcoord */
+ if (InputsRead & FRAG_BIT_WPOS)
+ allocate(mydata, FRAG_ATTRIB_WPOS, hwindex++);
+ InputsRead &= ~FRAG_BIT_WPOS;
- if (inst->DstReg.WriteMask & WRITEMASK_Z) {
- inst->DstReg.WriteMask = WRITEMASK_W;
- } else {
- inst->DstReg.WriteMask = 0;
- continue;
- }
-
- switch (inst->Opcode) {
- case OPCODE_FRC:
- case OPCODE_MOV:
- inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
- break;
- case OPCODE_ADD:
- case OPCODE_MAX:
- case OPCODE_MIN:
- case OPCODE_MUL:
- inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]);
- break;
- case OPCODE_CMP:
- case OPCODE_MAD:
- inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]);
- inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]);
- break;
- default:
- // Scalar instructions needn't be reswizzled
- break;
- }
- }
+ /* Anything else */
+ if (InputsRead)
+ rc_error(&c->Base, "Don't know how to handle inputs 0x%x\n", InputsRead);
}
-void r300TranslateFragmentShader(GLcontext *ctx, struct r300_fragment_program *fp)
+
+static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_program_cont *cont, struct r300_fragment_program *fp)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_fragment_program_compiler compiler;
- compiler.r300 = r300;
- compiler.fp = fp;
+ rc_init(&compiler.Base);
+ compiler.Base.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE;
+
compiler.code = &fp->code;
- compiler.program = fp->Base;
+ compiler.state = fp->state;
+ compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE;
+ compiler.OutputDepth = FRAG_RESULT_DEPTH;
+ compiler.OutputColor = FRAG_RESULT_COLOR;
+ compiler.AllocateHwInputs = &allocate_hw_inputs;
- if (RADEON_DEBUG & DEBUG_PIXEL) {
+ if (compiler.Base.Debug) {
fflush(stdout);
_mesa_printf("Fragment Program: Initial program:\n");
- _mesa_print_program(compiler.program);
+ _mesa_print_program(&cont->Base.Base);
fflush(stdout);
}
- insert_WPOS_trailer(&compiler);
-
- rewriteFog(&compiler);
-
- rewrite_depth_out(compiler.program);
-
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- struct radeon_program_transformation transformations[] = {
- { &r500_transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformDeriv, 0 },
- { &radeonTransformTrigScale, 0 }
- };
- radeonLocalTransform(ctx, compiler.program, 4, transformations);
- } else {
- struct radeon_program_transformation transformations[] = {
- { &r300_transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformTrigSimple, 0 }
- };
- radeonLocalTransform(ctx, compiler.program, 3, transformations);
- }
+ rc_mesa_to_rc_program(&compiler.Base, &cont->Base.Base);
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: After native rewrite:\n");
- _mesa_print_program(compiler.program);
- fflush(stdout);
- }
-
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &r500FPIsNativeSwizzle,
- .BuildSwizzle = &r500FPBuildSwizzle
- };
- radeonNqssaDce(ctx, compiler.program, &nqssadce);
- } else {
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &r300FPIsNativeSwizzle,
- .BuildSwizzle = &r300FPBuildSwizzle
- };
- radeonNqssaDce(ctx, compiler.program, &nqssadce);
- }
+ insert_WPOS_trailer(&compiler, fp);
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- fflush(stdout);
- }
+ rewriteFog(&compiler, fp);
- if (!r300->vtbl.BuildFragmentProgramHwCode(&compiler))
- fp->error = GL_TRUE;
+ r3xx_compile_fragment_program(&compiler);
+ fp->error = compiler.Base.Error;
- fp->translated = GL_TRUE;
+ fp->InputsRead = compiler.Base.Program.InputsRead;
- if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
- r300->vtbl.FragmentProgramDump(&fp->code);
+ rc_destroy(&compiler.Base);
}
-struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx)
+struct r300_fragment_program *r300SelectAndTranslateFragmentShader(GLcontext *ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_fragment_program_cont *fp_list;
@@ -389,11 +253,11 @@ struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx)
fp = _mesa_calloc(sizeof(struct r300_fragment_program));
fp->state = state;
- fp->translated = GL_FALSE;
- fp->Base = _mesa_clone_program(ctx, &ctx->FragmentProgram._Current->Base);
fp->next = fp_list->progs;
fp_list->progs = fp;
+ translate_fragment_program(ctx, fp_list, fp);
+
return r300->selected_fp = fp;
}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
index 5e103ee4086..3d64c08cee9 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.h
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
@@ -32,8 +32,6 @@
#include "r300_context.h"
-extern void r300TranslateFragmentShader(GLcontext *ctx, struct r300_fragment_program *fp);
-
-struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx);
+struct r300_fragment_program *r300SelectAndTranslateFragmentShader(GLcontext *ctx);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index ddabd539925..da801f42e4c 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/macros.h"
#include "main/context.h"
+#include "main/simple_list.h"
#include "swrast/swrast.h"
#include "radeon_common.h"
@@ -55,8 +56,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_vertprog.h"
#include "radeon_reg.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
#include "r300_context.h"
+#include "r300_queryobj.h"
#include "vblank.h"
@@ -66,6 +67,66 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define CLEARBUFFER_DEPTH 0x2
#define CLEARBUFFER_STENCIL 0x4
+#if 1
+
+/**
+ * Fragment program helper macros
+ */
+
+/* Produce unshifted source selectors */
+#define FP_TMP(idx) (idx)
+#define FP_CONST(idx) ((idx) | (1 << 5))
+
+/* Produce source/dest selector dword */
+#define FP_SELC_MASK_NO 0
+#define FP_SELC_MASK_X 1
+#define FP_SELC_MASK_Y 2
+#define FP_SELC_MASK_XY 3
+#define FP_SELC_MASK_Z 4
+#define FP_SELC_MASK_XZ 5
+#define FP_SELC_MASK_YZ 6
+#define FP_SELC_MASK_XYZ 7
+
+#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \
+ (((destidx) << R300_ALU_DSTC_SHIFT) | \
+ (FP_SELC_MASK_##regmask << 23) | \
+ (FP_SELC_MASK_##outmask << 26) | \
+ ((src0) << R300_ALU_SRC0C_SHIFT) | \
+ ((src1) << R300_ALU_SRC1C_SHIFT) | \
+ ((src2) << R300_ALU_SRC2C_SHIFT))
+
+#define FP_SELA_MASK_NO 0
+#define FP_SELA_MASK_W 1
+
+#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \
+ (((destidx) << R300_ALU_DSTA_SHIFT) | \
+ (FP_SELA_MASK_##regmask << 23) | \
+ (FP_SELA_MASK_##outmask << 24) | \
+ ((src0) << R300_ALU_SRC0A_SHIFT) | \
+ ((src1) << R300_ALU_SRC1A_SHIFT) | \
+ ((src2) << R300_ALU_SRC2A_SHIFT))
+
+/* Produce unshifted argument selectors */
+#define FP_ARGC(source) R300_ALU_ARGC_##source
+#define FP_ARGA(source) R300_ALU_ARGA_##source
+#define FP_ABS(arg) ((arg) | (1 << 6))
+#define FP_NEG(arg) ((arg) ^ (1 << 5))
+
+/* Produce instruction dword */
+#define FP_INSTRC(opcode,arg0,arg1,arg2) \
+ (R300_ALU_OUTC_##opcode | \
+ ((arg0) << R300_ALU_ARG0C_SHIFT) | \
+ ((arg1) << R300_ALU_ARG1C_SHIFT) | \
+ ((arg2) << R300_ALU_ARG2C_SHIFT))
+
+#define FP_INSTRA(opcode,arg0,arg1,arg2) \
+ (R300_ALU_OUTA_##opcode | \
+ ((arg0) << R300_ALU_ARG0A_SHIFT) | \
+ ((arg1) << R300_ALU_ARG1A_SHIFT) | \
+ ((arg2) << R300_ALU_ARG2A_SHIFT))
+
+#endif
+
static void r300EmitClearState(GLcontext * ctx);
static void r300ClearBuffer(r300ContextPtr r300, int flags,
@@ -109,18 +170,21 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
}
#if 1
if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) {
- assert(rrbd != 0);
- cbpitch = (rrbd->pitch / rrbd->cpp);
+ uint32_t zbpitch = (rrbd->pitch / rrbd->cpp);
if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
- cbpitch |= R300_DEPTHMACROTILE_ENABLE;
+ zbpitch |= R300_DEPTHMACROTILE_ENABLE;
}
if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
- cbpitch |= R300_DEPTHMICROTILE_TILED;
+ zbpitch |= R300_DEPTHMICROTILE_TILED;
}
BEGIN_BATCH_NO_AUTOSTATE(6);
OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGVAL(R300_ZB_DEPTHPITCH, cbpitch);
+ OUT_BATCH_REGSEQ(R300_ZB_DEPTHPITCH, 1);
+ if (!r300->radeon.radeonScreen->kernel_mm)
+ OUT_BATCH(zbpitch);
+ else
+ OUT_BATCH_RELOC(zbpitch, rrbd->bo, zbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
END_BATCH();
}
#endif
@@ -508,12 +572,12 @@ static void r300EmitClearState(GLcontext * ctx)
0, 0xf, PVS_DST_REG_OUT);
vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
- PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ PVS_SRC_REG_INPUT, NEGATE_NONE);
vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0,
PVS_SRC_SELECT_FORCE_0,
PVS_SRC_SELECT_FORCE_0,
PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ PVS_SRC_REG_INPUT, NEGATE_NONE);
vpu.cmd[4] = 0x0;
vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf,
@@ -521,13 +585,12 @@ static void r300EmitClearState(GLcontext * ctx)
vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X,
PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z,
PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT,
-
- VSF_FLAG_NONE);
+ NEGATE_NONE);
vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0,
PVS_SRC_SELECT_FORCE_0,
PVS_SRC_SELECT_FORCE_0,
PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ PVS_SRC_REG_INPUT, NEGATE_NONE);
vpu.cmd[8] = 0x0;
r300->vap_flush_needed = GL_TRUE;
@@ -546,7 +609,7 @@ static int r300KernelClear(GLcontext *ctx, GLuint flags)
/* Make sure it fits there. */
radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs);
-
+
if (flags & BUFFER_BIT_COLOR0) {
rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
@@ -692,10 +755,19 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask)
}
}
+static void r300Flush(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ radeonFlush(ctx);
+
+ make_empty_list(&r300->query.not_flushed_head);
+}
+
void r300InitIoctlFuncs(struct dd_function_table *functions)
{
functions->Clear = r300Clear;
functions->Finish = radeonFinish;
- functions->Flush = radeonFlush;
+ functions->Flush = r300Flush;
}
diff --git a/src/mesa/drivers/dri/r300/r300_queryobj.c b/src/mesa/drivers/dri/r300/r300_queryobj.c
new file mode 100644
index 00000000000..df1fb32ee78
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_queryobj.c
@@ -0,0 +1,250 @@
+/*
+ * Copyright © 2008-2009 Maciej Cencora <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Maciej Cencora <[email protected]>
+ *
+ */
+
+#include "r300_queryobj.h"
+#include "r300_emit.h"
+
+#include "main/imports.h"
+#include "main/simple_list.h"
+
+#define DDEBUG 0
+
+#define PAGE_SIZE 4096
+
+static void r300QueryGetResult(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct r300_query_object *query = (struct r300_query_object *)q;
+ uint32_t *result;
+ int i;
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d, result %d\n", __FUNCTION__, query->Base.Id, (int) query->Base.Result);
+
+ radeon_bo_map(query->bo, GL_FALSE);
+
+ result = query->bo->ptr;
+
+ query->Base.Result = 0;
+ for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
+ query->Base.Result += result[i];
+ if (DDEBUG) fprintf(stderr, "result[%d] = %d\n", i, result[i]);
+ }
+
+ radeon_bo_unmap(query->bo);
+}
+
+static struct gl_query_object * r300NewQueryObject(GLcontext *ctx, GLuint id)
+{
+ struct r300_query_object *query;
+
+ query = _mesa_calloc(sizeof(struct r300_query_object));
+
+ query->Base.Id = id;
+ query->Base.Result = 0;
+ query->Base.Active = GL_FALSE;
+ query->Base.Ready = GL_TRUE;
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, query->Base.Id);
+
+ return &query->Base;
+}
+
+static void r300DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct r300_query_object *query = (struct r300_query_object *)q;
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id);
+
+ if (query->bo) {
+ radeon_bo_unref(query->bo);
+ }
+
+ _mesa_free(query);
+}
+
+static void r300BeginQuery(GLcontext *ctx, struct gl_query_object *q)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_query_object *query = (struct r300_query_object *)q;
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id);
+
+ assert(r300->query.current == NULL);
+
+ if (!query->bo) {
+ query->bo = radeon_bo_open(r300->radeon.radeonScreen->bom, 0, PAGE_SIZE, PAGE_SIZE, RADEON_GEM_DOMAIN_GTT, 0);
+ }
+ query->curr_offset = 0;
+
+ r300->query.current = query;
+ insert_at_tail(&r300->query.not_flushed_head, query);
+}
+
+static void r300EndQuery(GLcontext *ctx, struct gl_query_object *q)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id);
+
+ r300EmitQueryEnd(ctx);
+
+ r300->query.current = NULL;
+}
+
+static void r300WaitQuery(GLcontext *ctx, struct gl_query_object *q)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_query_object *tmp, *query = (struct r300_query_object *)q;
+
+ /* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */
+ {
+ GLboolean found = GL_FALSE;
+ foreach(tmp, &r300->query.not_flushed_head) {
+ if (tmp == query) {
+ found = GL_TRUE;
+ break;
+ }
+ }
+
+ if (found)
+ ctx->Driver.Flush(ctx);
+ }
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset);
+
+ r300QueryGetResult(ctx, q);
+
+ query->Base.Ready = GL_TRUE;
+}
+
+
+/**
+ * TODO:
+ * should check if bo is idle, bo there's no interface to do it
+ * just wait for result now
+ */
+static void r300CheckQuery(GLcontext *ctx, struct gl_query_object *q)
+{
+ if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, q->Id);
+
+ r300WaitQuery(ctx, q);
+}
+
+void r300EmitQueryBegin(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_query_object *query = r300->query.current;
+ BATCH_LOCALS(&r300->radeon);
+
+ if (!query || query->emitted_begin)
+ return;
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d\n", __FUNCTION__, query->Base.Id);
+
+ if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ OUT_BATCH_REGVAL(R300_ZB_ZPASS_DATA, 0);
+ END_BATCH();
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
+ OUT_BATCH_REGVAL(R300_ZB_ZPASS_DATA, 0);
+ END_BATCH();
+ }
+
+ query->emitted_begin = GL_TRUE;
+}
+
+void r300EmitQueryEnd(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_query_object *query = r300->query.current;
+ BATCH_LOCALS(&r300->radeon);
+
+ if (!query || !query->emitted_begin)
+ return;
+
+ if (DDEBUG) fprintf(stderr, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, query->Base.Id, query->bo, query->curr_offset);
+
+ radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs,
+ query->bo,
+ 0, RADEON_GEM_DOMAIN_GTT);
+
+ if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) {
+ BEGIN_BATCH_NO_AUTOSTATE(14);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_BATCH();
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(3 * 2 *r300->num_z_pipes + 2);
+ switch (r300->num_z_pipes) {
+ case 4:
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_3);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset+3*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ case 3:
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_2);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset+2*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ case 2:
+ if (r300->radeon.radeonScreen->chip_family <= CHIP_FAMILY_RV380) {
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_3);
+ } else {
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_1);
+ }
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset+1*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ case 1:
+ default:
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_0);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ break;
+ }
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
+ END_BATCH();
+ }
+
+ query->curr_offset += r300->num_z_pipes * sizeof(uint32_t);
+ assert(query->curr_offset < PAGE_SIZE);
+ query->emitted_begin = GL_FALSE;
+}
+
+void r300InitQueryObjFunctions(struct dd_function_table *functions)
+{
+ functions->NewQueryObject = r300NewQueryObject;
+ functions->DeleteQuery = r300DeleteQuery;
+ functions->BeginQuery = r300BeginQuery;
+ functions->EndQuery = r300EndQuery;
+ functions->CheckQuery = r300CheckQuery;
+ functions->WaitQuery = r300WaitQuery;
+}
diff --git a/src/mesa/drivers/dri/r300/r300_queryobj.h b/src/mesa/drivers/dri/r300/r300_queryobj.h
new file mode 100644
index 00000000000..f301f0b1133
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_queryobj.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright © 2008 Maciej Cencora <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Maciej Cencora <[email protected]>
+ *
+ */
+
+#include "main/imports.h"
+#include "r300_context.h"
+
+extern void r300EmitQueryBegin(GLcontext *ctx);
+extern void r300EmitQueryEnd(GLcontext *ctx);
+
+extern void r300InitQueryObjFunctions(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 357c600af97..39b4b61a105 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1128,6 +1128,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* SU Depth Offset value */
#define R300_SU_DEPTH_OFFSET 0x42c4
+#define R300_SU_REG_DEST 0x42c8
+# define R300_RASTER_PIPE_SELECT_0 (1 << 0)
+# define R300_RASTER_PIPE_SELECT_1 (1 << 1)
+# define R300_RASTER_PIPE_SELECT_2 (1 << 2)
+# define R300_RASTER_PIPE_SELECT_3 (1 << 3)
+# define R300_RASTER_PIPE_SELECT_ALL 0xf
+
/* BEGIN: Rasterization / Interpolators - many guesses */
@@ -2014,6 +2021,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R500_FG_ALPHA_VALUE 0x4be0
# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff
+#define RV530_FG_ZBREG_DEST 0x4be8
+# define RV530_FG_ZBREG_DEST_PIPE_SELECT_0 (1 << 0)
+# define RV530_FG_ZBREG_DEST_PIPE_SELECT_1 (1 << 1)
+# define RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL (3 << 0)
+
/* gap */
/* Fragment program parameters in 7.16 floating point */
@@ -2667,6 +2679,24 @@ enum {
PVS_SRC_ADDR_MODE_1_SHIFT = 32,
};
+
+#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class) \
+ (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \
+ | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \
+ | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \
+ | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \
+ | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \
+ | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT))
+
+#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \
+ (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \
+ | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \
+ | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \
+ | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \
+ | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \
+ | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \
+ | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT))
+
/*\}*/
/* BEGIN: Packet 3 commands */
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 08d67b73edc..45330cda3c1 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -64,6 +64,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"
+#include "vbo/vbo_split.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
#include "radeon_reg.h"
@@ -75,6 +76,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_tex.h"
#include "r300_emit.h"
#include "r300_fragprog_common.h"
+#include "r300_queryobj.h"
#include "r300_swtcl.h"
/**
@@ -172,64 +174,45 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
return num_verts - verts_off;
}
-static void r300EmitElts(GLcontext * ctx, unsigned long n_elts)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- void *out;
- GLuint size;
-
- size = ((rmesa->ind_buf.is_32bit ? 4 : 2) * n_elts + 3) & ~3;
-
- radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo,
- &rmesa->radeon.tcl.elt_dma_offset, size, 4);
- radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
- out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
- memcpy(out, rmesa->ind_buf.ptr, size);
- radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
-}
-
-static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
+static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type, int offset)
{
BATCH_LOCALS(&rmesa->radeon);
+ int size;
+
+ /* offset is in indices */
+ BEGIN_BATCH(10);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
+ if (rmesa->ind_buf.is_32bit) {
+ /* convert to bytes */
+ offset *= 4;
+ size = vertex_count;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ (vertex_count << 16) | type |
+ R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
+ } else {
+ /* convert to bytes */
+ offset *= 2;
+ size = (vertex_count + 1) >> 1;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ (vertex_count << 16) | type);
+ }
- r300_emit_scissor(rmesa->radeon.glCtx);
- if (vertex_count > 0) {
- int size;
-
- BEGIN_BATCH(10);
- OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
- if (rmesa->ind_buf.is_32bit) {
- size = vertex_count;
- OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
- ((vertex_count + 0) << 16) | type |
- R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
- } else {
- size = (vertex_count + 1) >> 1;
- OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
- ((vertex_count + 0) << 16) | type);
- }
-
- if (!rmesa->radeon.radeonScreen->kernel_mm) {
- OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
- OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
- (R300_VAP_PORT_IDX0 >> 2));
- OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset,
- rmesa->radeon.tcl.elt_dma_bo,
- rmesa->radeon.tcl.elt_dma_offset,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- OUT_BATCH(size);
- } else {
- OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
- OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
- (R300_VAP_PORT_IDX0 >> 2));
- OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
- OUT_BATCH(size);
- radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
- rmesa->radeon.tcl.elt_dma_bo,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- }
- END_BATCH();
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
+ (R300_VAP_PORT_IDX0 >> 2));
+ OUT_BATCH_RELOC(0, rmesa->ind_buf.bo, rmesa->ind_buf.bo_offset + offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_BATCH(size);
+ } else {
+ OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
+ (R300_VAP_PORT_IDX0 >> 2));
+ OUT_BATCH(rmesa->ind_buf.bo_offset + offset);
+ OUT_BATCH(size);
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->ind_buf.bo, RADEON_GEM_DOMAIN_GTT, 0, 0);
}
+ END_BATCH();
}
static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
@@ -340,7 +323,7 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
{
BATCH_LOCALS(&rmesa->radeon);
- r300_emit_scissor(rmesa->radeon.glCtx);
+ r300_emit_scissor(rmesa->radeon.glCtx);
BEGIN_BATCH(3);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
@@ -365,8 +348,16 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
*/
rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__);
- if (rmesa->ind_buf.ptr) {
- r300EmitElts(ctx, num_verts);
+ if (rmesa->ind_buf.bo) {
+ GLuint first, incr, offset = 0;
+
+ if (!split_prim_inplace(prim & PRIM_MODE_MASK, &first, &incr) &&
+ num_verts > 65500) {
+ WARN_ONCE("Fixme: can't handle spliting prim %d\n", prim);
+ return;
+ }
+
+
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, 0);
if (rmesa->radeon.radeonScreen->kernel_mm) {
BEGIN_BATCH_NO_AUTOSTATE(2);
@@ -374,45 +365,56 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
OUT_BATCH(rmesa->radeon.tcl.aos[0].count);
END_BATCH();
}
- r300FireEB(rmesa, num_verts, type);
- } else {
- r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
- r300FireAOS(rmesa, num_verts, type);
- }
- COMMIT_BATCH();
-}
-
-static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- int i;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
- r300UpdateShaders(rmesa);
- r300EmitArrays(ctx);
+ r300_emit_scissor(rmesa->radeon.glCtx);
+ while (num_verts > 0) {
+ int nr;
+ int align;
+
+ nr = MIN2(num_verts, 65535);
+ nr -= (nr - first) % incr;
+
+ /* get alignment for IB correct */
+ if (nr != num_verts) {
+ do {
+ align = nr * (rmesa->ind_buf.is_32bit ? 4 : 2);
+ if (align % 4)
+ nr -= incr;
+ } while(align % 4);
+ if (nr <= 0) {
+ WARN_ONCE("did the impossible happen? we never aligned nr to dword\n");
+ return;
+ }
+
+ }
+ r300FireEB(rmesa, nr, type, offset);
- r300UpdateShaderStates(rmesa);
+ num_verts -= nr;
+ offset += nr;
+ }
- r300EmitCacheFlush(rmesa);
- radeonEmitState(&rmesa->radeon);
+ } else {
+ GLuint first, incr, offset = 0;
- for (i = 0; i < vb->PrimitiveCount; i++) {
- GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
- GLuint start = vb->Primitive[i].start;
- GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- r300RunRenderPrimitive(ctx, start, end, prim);
+ if (!split_prim_inplace(prim & PRIM_MODE_MASK, &first, &incr) &&
+ num_verts > 65500) {
+ WARN_ONCE("Fixme: can't handle spliting prim %d\n", prim);
+ return;
+ }
+ r300_emit_scissor(rmesa->radeon.glCtx);
+ while (num_verts > 0) {
+ int nr;
+ nr = MIN2(num_verts, 65535);
+ nr -= (nr - first) % incr;
+ r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start + offset);
+ r300FireAOS(rmesa, nr, type);
+ num_verts -= nr;
+ offset += nr;
+ }
}
-
- r300EmitCacheFlush(rmesa);
-
- radeonReleaseArrays(ctx, ~0);
+ COMMIT_BATCH();
}
-
static const char *getFallbackString(uint32_t bit)
{
switch (bit) {
@@ -449,7 +451,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
r300ContextPtr rmesa = R300_CONTEXT(ctx);
uint32_t old_fallback = rmesa->fallback;
static uint32_t fallback_warn = 0;
-
+
if (mode) {
if ((fallback_warn & bit) == 0) {
if (RADEON_DEBUG & DEBUG_FALLBACKS)
@@ -470,7 +472,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
/* update only if we change from no raster fallbacks to some raster fallbacks */
if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) &&
((bit & R300_RASTER_FALLBACK_MASK) > 0)) {
-
+
radeon_firevertices(&rmesa->radeon);
rmesa->radeon.swtcl.RenderIndex = ~0;
_swsetup_Wakeup( ctx );
@@ -489,7 +491,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
/* update only if we have disabled all raster fallbacks */
if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
_swrast_flush( ctx );
-
+
tnl->Driver.Render.Start = r300RenderStart;
tnl->Driver.Render.Finish = r300RenderFinish;
tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
@@ -497,38 +499,10 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
-
+
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
}
}
-
-}
-static GLboolean r300RunNonTCLRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->fallback & R300_RASTER_FALLBACK_MASK)
- return GL_TRUE;
-
- if (rmesa->options.hw_tcl_enabled == GL_FALSE)
- return GL_TRUE;
-
- r300RunRender(ctx, stage);
-
- return GL_FALSE;
}
-
-const struct tnl_pipeline_stage _r300_render_stage = {
- "r300 Hardware Rasterization",
- NULL,
- NULL,
- NULL,
- NULL,
- r300RunNonTCLRender
-};
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index 62228a3786e..a4f9db13ecf 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -38,7 +38,7 @@ static void freeFragProgCache(GLcontext *ctx, struct r300_fragment_program_cont
while (fp) {
tmp = fp->next;
- _mesa_reference_program(ctx, &fp->Base, NULL);
+ rc_constants_destroy(&fp->code.constants);
_mesa_free(fp);
fp = tmp;
}
@@ -50,6 +50,7 @@ static void freeVertProgCache(GLcontext *ctx, struct r300_vertex_program_cont *c
while (vp) {
tmp = vp->next;
+ rc_constants_destroy(&vp->code.constants);
_mesa_reference_vertprog(ctx, &vp->Base, NULL);
_mesa_free(vp);
vp = tmp;
@@ -122,15 +123,11 @@ static GLboolean
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
- struct r300_fragment_program *fp = r300SelectFragmentShader(ctx);
- if (!fp->translated)
- r300TranslateFragmentShader(ctx, fp);
+ struct r300_fragment_program *fp = r300SelectAndTranslateFragmentShader(ctx);
return !fp->error;
} else {
- struct r300_vertex_program *vp = r300SelectVertexShader(ctx);
- if (!vp->translated)
- r300TranslateVertexShader(vp);
+ struct r300_vertex_program *vp = r300SelectAndTranslateVertexShader(ctx);
return !vp->error;
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 12fbf281d99..6081c337864 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -62,8 +62,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_emit.h"
#include "r300_tex.h"
#include "r300_fragprog_common.h"
-#include "r300_fragprog.h"
-#include "r500_fragprog.h"
#include "r300_render.h"
#include "r300_vertprog.h"
@@ -458,7 +456,7 @@ static GLboolean current_fragment_program_writes_depth(GLcontext* ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- return ctx->FragmentProgram._Current && r300->selected_fp->writes_depth;
+ return ctx->FragmentProgram._Current && r300->selected_fp->code.writes_depth;
}
static void r300SetEarlyZState(GLcontext * ctx)
@@ -473,6 +471,8 @@ static void r300SetEarlyZState(GLcontext * ctx)
topZ = R300_ZTOP_DISABLE;
else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill)
topZ = R300_ZTOP_DISABLE;
+ else if (r300->query.current)
+ topZ = R300_ZTOP_DISABLE;
if (topZ != r300->hw.zstencil_format.cmd[2]) {
/* Note: This completely reemits the stencil format.
@@ -1046,53 +1046,6 @@ void r300UpdateViewportOffset(GLcontext * ctx)
radeonUpdateScissor(ctx);
}
-static void
-r300FetchStateParameter(GLcontext * ctx,
- const gl_state_index state[STATE_LENGTH],
- GLfloat * value)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
-
- switch (state[0]) {
- case STATE_INTERNAL:
- switch (state[1]) {
- case STATE_R300_WINDOW_DIMENSION: {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon);
- value[0] = drawable->w * 0.5f; /* width*0.5 */
- value[1] = drawable->h * 0.5f; /* height*0.5 */
- value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
- value[3] = 1.0F; /* not used */
- break;
- }
-
- case STATE_R300_TEXRECT_FACTOR:{
- struct gl_texture_object *t =
- ctx->Texture.Unit[state[2]].CurrentTex[TEXTURE_RECT_INDEX];
-
- if (t && t->Image[0][t->BaseLevel]) {
- struct gl_texture_image *image =
- t->Image[0][t->BaseLevel];
- value[0] = 1.0 / image->Width2;
- value[1] = 1.0 / image->Height2;
- } else {
- value[0] = 1.0;
- value[1] = 1.0;
- }
- value[2] = 1.0;
- value[3] = 1.0;
- break;
- }
-
- default:
- break;
- }
- break;
-
- default:
- break;
- }
-}
-
/**
* Update R300's own internal state parameters.
* For now just STATE_R300_WINDOW_DIMENSION
@@ -1101,7 +1054,6 @@ static void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_program_parameter_list *paramList;
- GLuint i;
if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
return;
@@ -1109,21 +1061,12 @@ static void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
if (!ctx->FragmentProgram._Current || !rmesa->selected_fp)
return;
- paramList = rmesa->selected_fp->Base->Parameters;
+ paramList = ctx->FragmentProgram._Current->Base.Parameters;
if (!paramList)
return;
_mesa_load_state_parameters(ctx, paramList);
-
- for (i = 0; i < paramList->NumParameters; i++) {
- if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) {
- r300FetchStateParameter(ctx,
- paramList->Parameters[i].
- StateIndexes,
- paramList->ParameterValues[i]);
- }
- }
}
/* =============================================================
@@ -1230,7 +1173,7 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int i;
- struct r300_fragment_program_code *code = &r300->selected_fp->code.r300;
+ struct r300_fragment_program_code *code = &r300->selected_fp->code.code.r300;
R300_STATECHANGE(r300, fpt);
@@ -1272,7 +1215,7 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int i;
- struct r500_fragment_program_code *code = &r300->selected_fp->code.r500;
+ struct r500_fragment_program_code *code = &r300->selected_fp->code.code.r500;
/* find all the texture instructions and relocate the texture units */
for (i = 0; i < code->inst_end + 1; i++) {
@@ -1312,6 +1255,7 @@ static GLuint translate_lod_bias(GLfloat bias)
return (((GLuint)b) << R300_LOD_BIAS_SHIFT) & R300_LOD_BIAS_MASK;
}
+
static void r300SetupTextures(GLcontext * ctx)
{
int i, mtu;
@@ -1404,6 +1348,28 @@ static void r300SetupTextures(GLcontext * ctx)
}
}
+ /* R3xx and R4xx chips require that the texture unit corresponding to
+ * KIL instructions is really enabled.
+ *
+ * We do some fakery here and in the state atom emit logic to enable
+ * the texture without tripping up the CS checker in the kernel.
+ */
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ if (ctx->FragmentProgram._Current->UsesKill && last_hw_tmu < 0) {
+ last_hw_tmu++;
+
+ r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
+
+ r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.size.cmd[R300_TEX_VALUE_0] = 0; /* 1x1 texture */
+ r300->hw.tex.format.cmd[R300_TEX_VALUE_0] = 0; /* A8 format */
+ r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0] = 0;
+ }
+ }
+
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, last_hw_tmu + 1);
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
@@ -1421,16 +1387,6 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
- if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- if (ctx->FragmentProgram._Current->UsesKill && last_hw_tmu < 0) {
- // The KILL operation requires the first texture unit
- // to be enabled.
- r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
- r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0;
- r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
- cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1);
- }
- }
r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings);
if (RADEON_DEBUG & DEBUG_STATE)
@@ -1460,11 +1416,11 @@ static void r300SetupRSUnit(GLcontext * ctx)
hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = r300->selected_vp->Base->Base.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->code.OutputsWritten;
else
RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- InputsRead = r300->selected_fp->Base->InputsRead;
+ InputsRead = r300->selected_fp->InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1554,11 +1510,11 @@ static void r500SetupRSUnit(GLcontext * ctx)
hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = r300->selected_vp->Base->Base.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->code.OutputsWritten;
else
RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- InputsRead = r300->selected_fp->Base->InputsRead;
+ InputsRead = r300->selected_fp->InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1997,9 +1953,7 @@ void r300UpdateShaders(r300ContextPtr rmesa)
{
struct r300_fragment_program *fp;
- fp = r300SelectFragmentShader(ctx);
- if (!fp->translated)
- r300TranslateFragmentShader(ctx, fp);
+ fp = r300SelectAndTranslateFragmentShader(ctx);
r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error);
}
@@ -2024,9 +1978,7 @@ void r300UpdateShaders(r300ContextPtr rmesa)
}
}
- vp = r300SelectVertexShader(ctx);
- if (!vp->translated)
- r300TranslateVertexShader(vp);
+ vp = r300SelectAndTranslateVertexShader(ctx);
r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, vp->error);
}
@@ -2035,24 +1987,61 @@ void r300UpdateShaders(r300ContextPtr rmesa)
rmesa->radeon.NewGLState = 0;
}
-static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
- struct gl_program *program, struct prog_src_register srcreg)
+static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, GLfloat * buffer)
{
static const GLfloat dummy[4] = { 0, 0, 0, 0 };
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct rc_constant * rcc = &rmesa->selected_fp->code.constants.Constants[index];
+
+ switch(rcc->Type) {
+ case RC_CONSTANT_EXTERNAL:
+ return ctx->FragmentProgram._Current->Base.Parameters->ParameterValues[rcc->u.External];
+ case RC_CONSTANT_IMMEDIATE:
+ return rcc->u.Immediate;
+ case RC_CONSTANT_STATE:
+ switch(rcc->u.State[0]) {
+ case RC_STATE_SHADOW_AMBIENT: {
+ const int unit = (int) rcc->u.State[1];
+ const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
+ if (texObj) {
+ buffer[0] =
+ buffer[1] =
+ buffer[2] =
+ buffer[3] = texObj->CompareFailValue;
+ }
+ return buffer;
+ }
- switch(srcreg.File) {
- case PROGRAM_LOCAL_PARAM:
- return program->LocalParams[srcreg.Index];
- case PROGRAM_ENV_PARAM:
- return ctx->FragmentProgram.Parameters[srcreg.Index];
- case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_CONSTANT:
- return program->Parameters->ParameterValues[srcreg.Index];
- default:
- _mesa_problem(ctx, "get_fragmentprogram_constant: Unknown\n");
- return dummy;
+ case RC_STATE_R300_WINDOW_DIMENSION: {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon);
+ buffer[0] = drawable->w * 0.5f; /* width*0.5 */
+ buffer[1] = drawable->h * 0.5f; /* height*0.5 */
+ buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
+ buffer[3] = 1.0F; /* not used */
+ return buffer;
+ }
+
+ case RC_STATE_R300_TEXRECT_FACTOR: {
+ struct gl_texture_object *t =
+ ctx->Texture.Unit[rcc->u.State[1]].CurrentTex[TEXTURE_RECT_INDEX];
+
+ if (t && t->Image[0][t->BaseLevel]) {
+ struct gl_texture_image *image =
+ t->Image[0][t->BaseLevel];
+ buffer[0] = 1.0 / image->Width2;
+ buffer[1] = 1.0 / image->Height2;
+ } else {
+ buffer[0] = 1.0;
+ buffer[1] = 1.0;
+ }
+ buffer[2] = 1.0;
+ buffer[3] = 1.0;
+ return buffer;
+ }
+ }
}
+
+ return dummy;
}
@@ -2061,9 +2050,9 @@ static void r300SetupPixelShader(GLcontext *ctx)
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_fragment_program *fp = rmesa->selected_fp;
struct r300_fragment_program_code *code;
- int i, k;
+ int i;
- code = &fp->code.r300;
+ code = &fp->code.code.r300;
R300_STATECHANGE(rmesa, fpi[0]);
R300_STATECHANGE(rmesa, fpi[1]);
@@ -2074,38 +2063,24 @@ static void r300SetupPixelShader(GLcontext *ctx)
rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, code->alu.length);
rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
for (i = 0; i < code->alu.length; i++) {
- rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0;
- rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1;
- rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst2;
- rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst3;
+ rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].rgb_inst;
+ rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].rgb_addr;
+ rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].alpha_inst;
+ rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].alpha_addr;
}
R300_STATECHANGE(rmesa, fp);
- rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->cur_node | (code->first_node_has_tex << 3);
- rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->max_temp_idx;
- rmesa->hw.fp.cmd[R300_FP_CNTL2] =
- (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
- ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) |
- (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
- ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT);
- /* I just want to say, the way these nodes are stored.. weird.. */
- for (i = 0, k = (4 - (code->cur_node + 1)); i < 4; i++, k++) {
- if (i < (code->cur_node + 1)) {
- rmesa->hw.fp.cmd[R300_FP_NODE0 + k] =
- (code->node[i].alu_offset << R300_ALU_START_SHIFT) |
- (code->node[i].alu_end << R300_ALU_SIZE_SHIFT) |
- (code->node[i].tex_offset << R300_TEX_START_SHIFT) |
- (code->node[i].tex_end << R300_TEX_SIZE_SHIFT) |
- code->node[i].flags;
- } else {
- rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0;
- }
- }
+ rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->config;
+ rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->pixsize;
+ rmesa->hw.fp.cmd[R300_FP_CNTL2] = code->code_offset;
+ for (i = 0; i < 4; i++)
+ rmesa->hw.fp.cmd[R300_FP_NODE0 + i] = code->code_addr[i];
R300_STATECHANGE(rmesa, fpp);
- rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4);
- for (i = 0; i < code->const_nr; i++) {
- const GLfloat *constant = get_fragmentprogram_constant(ctx, fp->Base, code->constant[i]);
+ rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, fp->code.constants.Count * 4);
+ for (i = 0; i < fp->code.constants.Count; i++) {
+ GLfloat buffer[4];
+ const GLfloat *constant = get_fragmentprogram_constant(ctx, i, buffer);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]);
@@ -2137,19 +2112,19 @@ static void r500SetupPixelShader(GLcontext *ctx)
((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0;
((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0;
- code = &fp->code.r500;
+ code = &fp->code.code.r500;
R300_STATECHANGE(rmesa, fp);
rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx;
rmesa->hw.fp.cmd[R500_FP_CODE_ADDR] =
- R500_US_CODE_START_ADDR(code->inst_offset) |
+ R500_US_CODE_START_ADDR(0) |
R500_US_CODE_END_ADDR(code->inst_end);
rmesa->hw.fp.cmd[R500_FP_CODE_RANGE] =
- R500_US_CODE_RANGE_ADDR(code->inst_offset) |
+ R500_US_CODE_RANGE_ADDR(0) |
R500_US_CODE_RANGE_SIZE(code->inst_end);
rmesa->hw.fp.cmd[R500_FP_CODE_OFFSET] =
- R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */
+ R500_US_CODE_OFFSET_ADDR(0);
R300_STATECHANGE(rmesa, r500fp);
/* Emit our shader... */
@@ -2165,14 +2140,15 @@ static void r500SetupPixelShader(GLcontext *ctx)
bump_r500fp_count(rmesa->hw.r500fp.cmd, (code->inst_end + 1) * 6);
R300_STATECHANGE(rmesa, r500fp_const);
- for (i = 0; i < code->const_nr; i++) {
- const GLfloat *constant = get_fragmentprogram_constant(ctx, fp->Base, code->constant[i]);
+ for (i = 0; i < fp->code.constants.Count; i++) {
+ GLfloat buffer[4];
+ const GLfloat *constant = get_fragmentprogram_constant(ctx, i, buffer);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]);
}
- bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4);
+ bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, fp->code.constants.Count * 4);
}
void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
@@ -2273,6 +2249,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_mesa_update_draw_buffer_bounds(ctx);
R300_STATECHANGE(r300, cb);
+ R300_STATECHANGE(r300, zb);
}
r300->radeon.NewGLState |= new_state;
@@ -2345,13 +2322,9 @@ void r300InitShaderFunctions(r300ContextPtr r300)
r300->vtbl.SetupRSUnit = r500SetupRSUnit;
r300->vtbl.SetupPixelShader = r500SetupPixelShader;
r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures;
- r300->vtbl.BuildFragmentProgramHwCode = r500BuildFragmentProgramHwCode;
- r300->vtbl.FragmentProgramDump = r500FragmentProgramDump;
} else {
r300->vtbl.SetupRSUnit = r300SetupRSUnit;
r300->vtbl.SetupPixelShader = r300SetupPixelShader;
r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures;
- r300->vtbl.BuildFragmentProgramHwCode = r300BuildFragmentProgramHwCode;
- r300->vtbl.FragmentProgramDump = r300FragmentProgramDump;
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index 56ed519cf41..a634cb5192d 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -76,7 +76,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
GLuint InputsRead = 0;
GLuint OutputsWritten = 0;
int num_attrs = 0;
- GLuint fp_reads = rmesa->selected_fp->Base->InputsRead;
+ GLuint fp_reads = rmesa->selected_fp->InputsRead;
struct vertex_attribute *attrs = rmesa->vbuf.attribs;
rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0;
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index de32013032f..c5edbd0052b 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -40,927 +40,124 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/prog_statevars.h"
#include "tnl/tnl.h"
-#include "radeon_nqssadce.h"
+#include "compiler/radeon_compiler.h"
+#include "compiler/radeon_nqssadce.h"
#include "r300_context.h"
#include "r300_state.h"
-/* TODO: Get rid of t_src_class call */
-#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \
- ((t_src_class(a.File) == PVS_SRC_REG_CONSTANT && \
- t_src_class(b.File) == PVS_SRC_REG_CONSTANT) || \
- (t_src_class(a.File) == PVS_SRC_REG_INPUT && \
- t_src_class(b.File) == PVS_SRC_REG_INPUT)))) \
-
-/*
- * Take an already-setup and valid source then swizzle it appropriately to
- * obtain a constant ZERO or ONE source.
+/**
+ * Write parameter array for the given vertex program into dst.
+ * Return the total number of components written.
*/
-#define __CONST(x, y) \
- (PVS_SRC_OPERAND(t_src_index(vp, &src[x]), \
- t_swizzle(y), \
- t_swizzle(y), \
- t_swizzle(y), \
- t_swizzle(y), \
- t_src_class(src[x].File), \
- VSF_FLAG_NONE) | (src[x].RelAddr << 4))
-
-#define FREE_TEMPS() \
- do { \
- int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \
- if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \
- WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \
- vp->error = GL_TRUE; \
- } \
- u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
- } while (0)
-
-static int r300VertexProgUpdateParams(GLcontext * ctx, struct gl_vertex_program *vp, float *dst)
+static int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_program *vp, float *dst)
{
- int pi;
- float *dst_o = dst;
- struct gl_program_parameter_list *paramList;
+ int i;
- if (vp->IsNVProgram) {
+ if (vp->Base->IsNVProgram) {
_mesa_load_tracked_matrices(ctx);
-
- for (pi = 0; pi < MAX_NV_VERTEX_PROGRAM_PARAMS; pi++) {
- *dst++ = ctx->VertexProgram.Parameters[pi][0];
- *dst++ = ctx->VertexProgram.Parameters[pi][1];
- *dst++ = ctx->VertexProgram.Parameters[pi][2];
- *dst++ = ctx->VertexProgram.Parameters[pi][3];
+ } else {
+ if (vp->Base->Base.Parameters) {
+ _mesa_load_state_parameters(ctx, vp->Base->Base.Parameters);
}
- return dst - dst_o;
}
- if (!vp->Base.Parameters)
- return 0;
-
- _mesa_load_state_parameters(ctx, vp->Base.Parameters);
-
- if (vp->Base.Parameters->NumParameters * 4 >
- VSF_MAX_FRAGMENT_LENGTH) {
+ if (vp->code.constants.Count * 4 > VSF_MAX_FRAGMENT_LENGTH) {
+ /* Should have checked this earlier... */
fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__);
_mesa_exit(-1);
}
- paramList = vp->Base.Parameters;
- for (pi = 0; pi < paramList->NumParameters; pi++) {
- switch (paramList->Parameters[pi].Type) {
- case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
- //fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name);
- case PROGRAM_CONSTANT:
- *dst++ = paramList->ParameterValues[pi][0];
- *dst++ = paramList->ParameterValues[pi][1];
- *dst++ = paramList->ParameterValues[pi][2];
- *dst++ = paramList->ParameterValues[pi][3];
- break;
- default:
- _mesa_problem(NULL, "Bad param type in %s",
- __FUNCTION__);
- }
-
- }
-
- return dst - dst_o;
-}
-
-static unsigned long t_dst_mask(GLuint mask)
-{
- /* WRITEMASK_* is equivalent to VSF_FLAG_* */
- return mask & VSF_FLAG_ALL;
-}
-
-static unsigned long t_dst_class(gl_register_file file)
-{
-
- switch (file) {
- case PROGRAM_TEMPORARY:
- return PVS_DST_REG_TEMPORARY;
- case PROGRAM_OUTPUT:
- return PVS_DST_REG_OUT;
- case PROGRAM_ADDRESS:
- return PVS_DST_REG_A0;
- /*
- case PROGRAM_INPUT:
- case PROGRAM_LOCAL_PARAM:
- case PROGRAM_ENV_PARAM:
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_STATE_VAR:
- case PROGRAM_WRITE_ONLY:
- case PROGRAM_ADDRESS:
- */
- default:
- fprintf(stderr, "problem in %s", __FUNCTION__);
- _mesa_exit(-1);
- return -1;
- }
-}
+ for(i = 0; i < vp->code.constants.Count; ++i) {
+ const float * src = 0;
+ const struct rc_constant * constant = &vp->code.constants.Constants[i];
-static unsigned long t_dst_index(struct r300_vertex_program *vp,
- struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT)
- return vp->outputs[dst->Index];
+ switch(constant->Type) {
+ case RC_CONSTANT_EXTERNAL:
+ if (vp->Base->IsNVProgram) {
+ src = ctx->VertexProgram.Parameters[constant->u.External];
+ } else {
+ src = vp->Base->Base.Parameters->ParameterValues[constant->u.External];
+ }
+ break;
- return dst->Index;
-}
+ case RC_CONSTANT_IMMEDIATE:
+ src = constant->u.Immediate;
+ break;
+ }
-static unsigned long t_src_class(gl_register_file file)
-{
- switch (file) {
- case PROGRAM_TEMPORARY:
- return PVS_SRC_REG_TEMPORARY;
- case PROGRAM_INPUT:
- return PVS_SRC_REG_INPUT;
- case PROGRAM_LOCAL_PARAM:
- case PROGRAM_ENV_PARAM:
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_CONSTANT:
- case PROGRAM_STATE_VAR:
- return PVS_SRC_REG_CONSTANT;
- /*
- case PROGRAM_OUTPUT:
- case PROGRAM_WRITE_ONLY:
- case PROGRAM_ADDRESS:
- */
- default:
- fprintf(stderr, "problem in %s", __FUNCTION__);
- _mesa_exit(-1);
- return -1;
+ dst[4*i] = src[0];
+ dst[4*i + 1] = src[1];
+ dst[4*i + 2] = src[2];
+ dst[4*i + 3] = src[3];
}
-}
-static INLINE unsigned long t_swizzle(GLubyte swizzle)
-{
-/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
- return swizzle;
+ return 4 * vp->code.constants.Count;
}
-#if 0
-static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
+static GLbitfield compute_required_outputs(struct gl_vertex_program * vp, GLbitfield fpreads)
{
+ GLbitfield outputs = 0;
int i;
- if (vp == NULL) {
- fprintf(stderr, "vp null in call to %s from %s\n", __FUNCTION__,
- caller);
- return;
- }
-
- fprintf(stderr, "%s:<", caller);
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- fprintf(stderr, "%d ", vp->inputs[i]);
- fprintf(stderr, ">\n");
-
-}
-#endif
-
-static unsigned long t_src_index(struct r300_vertex_program *vp,
- struct prog_src_register *src)
-{
- if (src->File == PROGRAM_INPUT) {
- assert(vp->inputs[src->Index] != -1);
- return vp->inputs[src->Index];
- } else {
- if (src->Index < 0) {
- fprintf(stderr,
- "negative offsets for indirect addressing do not work.\n");
- return 0;
- }
- return src->Index;
- }
-}
-
-/* these two functions should probably be merged... */
-
-static unsigned long t_src(struct r300_vertex_program *vp,
- struct prog_src_register *src)
-{
- /* src->Negate uses the NEGATE_ flags from program_instruction.h,
- * which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
- */
- return PVS_SRC_OPERAND(t_src_index(vp, src),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 1)),
- t_swizzle(GET_SWZ(src->Swizzle, 2)),
- t_swizzle(GET_SWZ(src->Swizzle, 3)),
- t_src_class(src->File),
- src->Negate) | (src->RelAddr << 4);
-}
+#define ADD_OUTPUT(fp_attr, vp_result) \
+ do { \
+ if (fpreads & (1 << (fp_attr))) \
+ outputs |= (1 << (vp_result)); \
+ } while (0)
-static unsigned long t_src_scalar(struct r300_vertex_program *vp,
- struct prog_src_register *src)
-{
- /* src->Negate uses the NEGATE_ flags from program_instruction.h,
- * which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
- */
- return PVS_SRC_OPERAND(t_src_index(vp, src),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_swizzle(GET_SWZ(src->Swizzle, 0)),
- t_src_class(src->File),
- src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src->RelAddr << 4);
-}
+ ADD_OUTPUT(FRAG_ATTRIB_COL0, VERT_RESULT_COL0);
+ ADD_OUTPUT(FRAG_ATTRIB_COL1, VERT_RESULT_COL1);
-static GLboolean valid_dst(struct r300_vertex_program *vp,
- struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) {
- return GL_FALSE;
- } else if (dst->File == PROGRAM_ADDRESS) {
- assert(dst->Index == 0);
+ for (i = 0; i <= 7; ++i) {
+ ADD_OUTPUT(FRAG_ATTRIB_TEX0 + i, VERT_RESULT_TEX0 + i);
}
- return GL_TRUE;
-}
-
-static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W
-
- inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
- t_src_class(src[0].File),
- (!src[0].
- Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[3] = 0;
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeADD(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeARL(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_FLT2FIX_DX,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO}
-
- inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
- SWIZZLE_ZERO,
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[2] =
- PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO,
- t_src_class(src[1].File),
- src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
- (src[1].RelAddr << 4);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeDP4(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W}
- inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
- PVS_SRC_SELECT_FORCE_1,
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeDST(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_DISTANCE_VECTOR,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeEX2(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_FULL_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src_scalar(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeEXP(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src_scalar(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3],
- int *u_temp_i)
-{
- /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W}
- ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */
-
- inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION,
- GL_FALSE,
- GL_FALSE,
- *u_temp_i,
- t_dst_mask(vpi->DstReg.WriteMask),
- PVS_DST_REG_TEMPORARY);
- inst[1] = t_src(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
- inst += 4;
-
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = PVS_SRC_OPERAND(*u_temp_i,
- PVS_SRC_SELECT_X,
- PVS_SRC_SELECT_Y,
- PVS_SRC_SELECT_Z,
- PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY,
- /* Not 100% sure about this */
- (!src[0].
- Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE
- /*VSF_FLAG_ALL */ );
- inst[3] = __CONST(0, SWIZZLE_ZERO);
- (*u_temp_i)--;
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeFRC(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X}
-
- inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_FULL_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W}
-
- inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- /* NOTE: Users swizzling might not work. */
- inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
- PVS_SRC_SELECT_FORCE_0, // Z
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
- PVS_SRC_SELECT_FORCE_0, // Z
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
- PVS_SRC_SELECT_FORCE_0, // Z
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeLOG(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src_scalar(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeMAD(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD,
- GL_FALSE,
- GL_TRUE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = t_src(vp, &src[2]);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeMAX(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeMIN(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_MINIMUM,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeMOV(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO}
-
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeMUL(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodePOW(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src_scalar(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = t_src_scalar(vp, &src[1]);
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeRCP(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src_scalar(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
+#undef ADD_OUTPUT
-static GLuint *r300TranslateOpcodeRSQ(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_SQRT_DX,
- GL_TRUE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src_scalar(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
+ if ((fpreads & (1 << FRAG_ATTRIB_COL0)) &&
+ (vp->Base.OutputsWritten & (1 << VERT_RESULT_BFC0)))
+ outputs |= 1 << VERT_RESULT_BFC0;
+ if ((fpreads & (1 << FRAG_ATTRIB_COL1)) &&
+ (vp->Base.OutputsWritten & (1 << VERT_RESULT_BFC1)))
+ outputs |= 1 << VERT_RESULT_BFC1;
-static GLuint *r300TranslateOpcodeSGE(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_SET_GREATER_THAN_EQUAL,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
-}
+ outputs |= 1 << VERT_RESULT_HPOS;
+ if (vp->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ outputs |= 1 << VERT_RESULT_PSIZ;
-static GLuint *r300TranslateOpcodeSLT(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- inst[0] = PVS_OP_DST_OPERAND(VE_SET_LESS_THAN,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = t_src(vp, &src[1]);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
-
- return inst;
+ return outputs;
}
-static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W
-
-#if 0
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
- t_src_class(src[1].File),
- (!src[1].
- Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[1].RelAddr << 4);
- inst[3] = 0;
-#else
- inst[0] =
- PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ONE);
- inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
- t_src_class(src[1].File),
- (!src[1].
- Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[1].RelAddr << 4);
-#endif
-
- return inst;
-}
-
-static GLuint *r300TranslateOpcodeSWZ(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3])
-{
- //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO}
-
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = t_src(vp, &src[0]);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
-
- return inst;
-}
-static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
- struct prog_instruction *vpi,
- GLuint * inst,
- struct prog_src_register src[3],
- int *u_temp_i)
-{
- /* mul r0, r1.yzxw, r2.zxyw
- mad r0, -r2.yzxw, r1.zxyw, r0
- */
-
- inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD,
- GL_FALSE,
- GL_FALSE,
- *u_temp_i,
- t_dst_mask(vpi->DstReg.WriteMask),
- PVS_DST_REG_TEMPORARY);
- inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
- t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
- t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
- t_src_class(src[1].File),
- src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[1].RelAddr << 4);
- inst[3] = __CONST(1, SWIZZLE_ZERO);
- inst += 4;
-
- inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD,
- GL_FALSE,
- GL_FALSE,
- t_dst_index(vp, &vpi->DstReg),
- t_dst_mask(vpi->DstReg.WriteMask),
- t_dst_class(vpi->DstReg.File));
- inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
- t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
- t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
- t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
- t_src_class(src[1].File),
- (!src[1].
- Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[1].RelAddr << 4);
- inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
- t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
- t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
- t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
- t_src_class(src[0].File),
- src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
- (src[0].RelAddr << 4);
- inst[3] =
- PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
- PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
- PVS_SRC_REG_TEMPORARY, VSF_FLAG_NONE);
-
- (*u_temp_i)--;
-
- return inst;
-}
-
-static void t_inputs_outputs(struct r300_vertex_program *vp)
+static void t_inputs_outputs(struct r300_vertex_program_compiler * c)
{
int i;
int cur_reg;
GLuint OutputsWritten, InputsRead;
- OutputsWritten = vp->Base->Base.OutputsWritten;
- InputsRead = vp->Base->Base.InputsRead;
+ OutputsWritten = c->Base.Program.OutputsWritten;
+ InputsRead = c->Base.Program.InputsRead;
cur_reg = -1;
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
if (InputsRead & (1 << i))
- vp->inputs[i] = ++cur_reg;
+ c->code->inputs[i] = ++cur_reg;
else
- vp->inputs[i] = -1;
+ c->code->inputs[i] = -1;
}
cur_reg = 0;
for (i = 0; i < VERT_RESULT_MAX; i++)
- vp->outputs[i] = -1;
+ c->code->outputs[i] = -1;
assert(OutputsWritten & (1 << VERT_RESULT_HPOS));
if (OutputsWritten & (1 << VERT_RESULT_HPOS)) {
- vp->outputs[VERT_RESULT_HPOS] = cur_reg++;
+ c->code->outputs[VERT_RESULT_HPOS] = cur_reg++;
}
if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) {
- vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
+ c->code->outputs[VERT_RESULT_PSIZ] = cur_reg++;
}
/* If we're writing back facing colors we need to send
@@ -970,668 +167,99 @@ static void t_inputs_outputs(struct r300_vertex_program *vp)
* get written into appropriate output vectors.
*/
if (OutputsWritten & (1 << VERT_RESULT_COL0)) {
- vp->outputs[VERT_RESULT_COL0] = cur_reg++;
+ c->code->outputs[VERT_RESULT_COL0] = cur_reg++;
} else if (OutputsWritten & (1 << VERT_RESULT_BFC0) ||
OutputsWritten & (1 << VERT_RESULT_BFC1)) {
cur_reg++;
}
if (OutputsWritten & (1 << VERT_RESULT_COL1)) {
- vp->outputs[VERT_RESULT_COL1] = cur_reg++;
+ c->code->outputs[VERT_RESULT_COL1] = cur_reg++;
} else if (OutputsWritten & (1 << VERT_RESULT_BFC0) ||
OutputsWritten & (1 << VERT_RESULT_BFC1)) {
cur_reg++;
}
if (OutputsWritten & (1 << VERT_RESULT_BFC0)) {
- vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
+ c->code->outputs[VERT_RESULT_BFC0] = cur_reg++;
} else if (OutputsWritten & (1 << VERT_RESULT_BFC1)) {
cur_reg++;
}
if (OutputsWritten & (1 << VERT_RESULT_BFC1)) {
- vp->outputs[VERT_RESULT_BFC1] = cur_reg++;
+ c->code->outputs[VERT_RESULT_BFC1] = cur_reg++;
} else if (OutputsWritten & (1 << VERT_RESULT_BFC0)) {
cur_reg++;
}
for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) {
if (OutputsWritten & (1 << i)) {
- vp->outputs[i] = cur_reg++;
+ c->code->outputs[i] = cur_reg++;
}
}
if (OutputsWritten & (1 << VERT_RESULT_FOGC)) {
- vp->outputs[VERT_RESULT_FOGC] = cur_reg++;
+ c->code->outputs[VERT_RESULT_FOGC] = cur_reg++;
}
}
-void r300TranslateVertexShader(struct r300_vertex_program *vp)
-{
- struct prog_instruction *vpi = vp->Base->Base.Instructions;
- int i;
- GLuint *inst;
- unsigned long num_operands;
- /* Initial value should be last tmp reg that hw supports.
- Strangely enough r300 doesnt mind even though these would be out of range.
- Smart enough to realize that it doesnt need it? */
- int u_temp_i = VSF_MAX_FRAGMENT_TEMPS - 1;
- struct prog_src_register src[3];
-
- vp->pos_end = 0; /* Not supported yet */
- vp->hw_code.length = 0;
- vp->translated = GL_TRUE;
- vp->error = GL_FALSE;
-
- t_inputs_outputs(vp);
-
- for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END;
- vpi++, inst += 4) {
-
- FREE_TEMPS();
-
- if (!valid_dst(vp, &vpi->DstReg)) {
- /* redirect result to unused temp */
- vpi->DstReg.File = PROGRAM_TEMPORARY;
- vpi->DstReg.Index = u_temp_i;
- }
-
- num_operands = _mesa_num_inst_src_regs(vpi->Opcode);
-
- /* copy the sources (src) from mesa into a local variable... is this needed? */
- for (i = 0; i < num_operands; i++) {
- src[i] = vpi->SrcReg[i];
- }
-
- if (num_operands == 3) { /* TODO: scalars */
- if (CMP_SRCS(src[1], src[2])
- || CMP_SRCS(src[0], src[2])) {
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- u_temp_i,
- VSF_FLAG_ALL,
- PVS_DST_REG_TEMPORARY);
- inst[1] =
- PVS_SRC_OPERAND(t_src_index(vp, &src[2]),
- SWIZZLE_X,
- SWIZZLE_Y,
- SWIZZLE_Z,
- SWIZZLE_W,
- t_src_class(src[2].File),
- VSF_FLAG_NONE) | (src[2].
- RelAddr <<
- 4);
- inst[2] = __CONST(2, SWIZZLE_ZERO);
- inst[3] = __CONST(2, SWIZZLE_ZERO);
- inst += 4;
-
- src[2].File = PROGRAM_TEMPORARY;
- src[2].Index = u_temp_i;
- src[2].RelAddr = 0;
- u_temp_i--;
- }
- }
-
- if (num_operands >= 2) {
- if (CMP_SRCS(src[1], src[0])) {
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- u_temp_i,
- VSF_FLAG_ALL,
- PVS_DST_REG_TEMPORARY);
- inst[1] =
- PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
- SWIZZLE_X,
- SWIZZLE_Y,
- SWIZZLE_Z,
- SWIZZLE_W,
- t_src_class(src[0].File),
- VSF_FLAG_NONE) | (src[0].
- RelAddr <<
- 4);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
- inst += 4;
-
- src[0].File = PROGRAM_TEMPORARY;
- src[0].Index = u_temp_i;
- src[0].RelAddr = 0;
- u_temp_i--;
- }
- }
-
- switch (vpi->Opcode) {
- case OPCODE_ABS:
- inst = r300TranslateOpcodeABS(vp, vpi, inst, src);
- break;
- case OPCODE_ADD:
- inst = r300TranslateOpcodeADD(vp, vpi, inst, src);
- break;
- case OPCODE_ARL:
- inst = r300TranslateOpcodeARL(vp, vpi, inst, src);
- break;
- case OPCODE_DP3:
- inst = r300TranslateOpcodeDP3(vp, vpi, inst, src);
- break;
- case OPCODE_DP4:
- inst = r300TranslateOpcodeDP4(vp, vpi, inst, src);
- break;
- case OPCODE_DPH:
- inst = r300TranslateOpcodeDPH(vp, vpi, inst, src);
- break;
- case OPCODE_DST:
- inst = r300TranslateOpcodeDST(vp, vpi, inst, src);
- break;
- case OPCODE_EX2:
- inst = r300TranslateOpcodeEX2(vp, vpi, inst, src);
- break;
- case OPCODE_EXP:
- inst = r300TranslateOpcodeEXP(vp, vpi, inst, src);
- break;
- case OPCODE_FLR:
- inst = r300TranslateOpcodeFLR(vp, vpi, inst, src, /* FIXME */
- &u_temp_i);
- break;
- case OPCODE_FRC:
- inst = r300TranslateOpcodeFRC(vp, vpi, inst, src);
- break;
- case OPCODE_LG2:
- inst = r300TranslateOpcodeLG2(vp, vpi, inst, src);
- break;
- case OPCODE_LIT:
- inst = r300TranslateOpcodeLIT(vp, vpi, inst, src);
- break;
- case OPCODE_LOG:
- inst = r300TranslateOpcodeLOG(vp, vpi, inst, src);
- break;
- case OPCODE_MAD:
- inst = r300TranslateOpcodeMAD(vp, vpi, inst, src);
- break;
- case OPCODE_MAX:
- inst = r300TranslateOpcodeMAX(vp, vpi, inst, src);
- break;
- case OPCODE_MIN:
- inst = r300TranslateOpcodeMIN(vp, vpi, inst, src);
- break;
- case OPCODE_MOV:
- inst = r300TranslateOpcodeMOV(vp, vpi, inst, src);
- break;
- case OPCODE_MUL:
- inst = r300TranslateOpcodeMUL(vp, vpi, inst, src);
- break;
- case OPCODE_POW:
- inst = r300TranslateOpcodePOW(vp, vpi, inst, src);
- break;
- case OPCODE_RCP:
- inst = r300TranslateOpcodeRCP(vp, vpi, inst, src);
- break;
- case OPCODE_RSQ:
- inst = r300TranslateOpcodeRSQ(vp, vpi, inst, src);
- break;
- case OPCODE_SGE:
- inst = r300TranslateOpcodeSGE(vp, vpi, inst, src);
- break;
- case OPCODE_SLT:
- inst = r300TranslateOpcodeSLT(vp, vpi, inst, src);
- break;
- case OPCODE_SUB:
- inst = r300TranslateOpcodeSUB(vp, vpi, inst, src);
- break;
- case OPCODE_SWZ:
- inst = r300TranslateOpcodeSWZ(vp, vpi, inst, src);
- break;
- case OPCODE_XPD:
- inst = r300TranslateOpcodeXPD(vp, vpi, inst, src, /* FIXME */
- &u_temp_i);
- break;
- default:
- vp->error = GL_TRUE;
- break;
- }
- }
-
- vp->hw_code.length = (inst - vp->hw_code.body.d);
- if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) {
- vp->error = GL_TRUE;
- }
-}
-
-static void insert_wpos(struct gl_program *prog, GLuint temp_index, int tex_id)
-{
- struct prog_instruction *vpi;
-
- _mesa_insert_instructions(prog, prog->NumInstructions - 1, 2);
-
- vpi = &prog->Instructions[prog->NumInstructions - 3];
-
- vpi->Opcode = OPCODE_MOV;
-
- vpi->DstReg.File = PROGRAM_OUTPUT;
- vpi->DstReg.Index = VERT_RESULT_HPOS;
- vpi->DstReg.WriteMask = WRITEMASK_XYZW;
- vpi->DstReg.CondMask = COND_TR;
-
- vpi->SrcReg[0].File = PROGRAM_TEMPORARY;
- vpi->SrcReg[0].Index = temp_index;
- vpi->SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- ++vpi;
-
- vpi->Opcode = OPCODE_MOV;
-
- vpi->DstReg.File = PROGRAM_OUTPUT;
- vpi->DstReg.Index = VERT_RESULT_TEX0 + tex_id;
- vpi->DstReg.WriteMask = WRITEMASK_XYZW;
- vpi->DstReg.CondMask = COND_TR;
-
- vpi->SrcReg[0].File = PROGRAM_TEMPORARY;
- vpi->SrcReg[0].Index = temp_index;
- vpi->SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- ++vpi;
-
- vpi->Opcode = OPCODE_END;
-}
-
-static void pos_as_texcoord(struct gl_program *prog, int tex_id)
-{
- struct prog_instruction *vpi;
- GLuint tempregi = prog->NumTemporaries;
-
- prog->NumTemporaries++;
-
- for (vpi = prog->Instructions; vpi->Opcode != OPCODE_END; vpi++) {
- if (vpi->DstReg.File == PROGRAM_OUTPUT && vpi->DstReg.Index == VERT_RESULT_HPOS) {
- vpi->DstReg.File = PROGRAM_TEMPORARY;
- vpi->DstReg.Index = tempregi;
- }
- }
-
- insert_wpos(prog, tempregi, tex_id);
-
- prog->OutputsWritten |= 1 << (VERT_RESULT_TEX0 + tex_id);
-}
-
-/**
- * The fogcoord attribute is special in that only the first component
- * is relevant, and the remaining components are always fixed (when read
- * from by the fragment program) to yield an X001 pattern.
- *
- * We need to enforce this either in the vertex program or in the fragment
- * program, and this code chooses not to enforce it in the vertex program.
- * This is slightly cheaper, as long as the fragment program does not use
- * weird swizzles.
- *
- * And it seems that usually, weird swizzles are not used, so...
- *
- * See also the counterpart rewriting for fragment programs.
- */
-static void fog_as_texcoord(struct gl_program *prog, int tex_id)
-{
- struct prog_instruction *vpi;
-
- vpi = prog->Instructions;
- while (vpi->Opcode != OPCODE_END) {
- if (vpi->DstReg.File == PROGRAM_OUTPUT && vpi->DstReg.Index == VERT_RESULT_FOGC) {
- vpi->DstReg.Index = VERT_RESULT_TEX0 + tex_id;
- vpi->DstReg.WriteMask = WRITEMASK_X;
- }
-
- ++vpi;
- }
-
- prog->OutputsWritten &= ~(1 << VERT_RESULT_FOGC);
- prog->OutputsWritten |= 1 << (VERT_RESULT_TEX0 + tex_id);
-}
-
-static int translateABS(struct gl_program *prog, int pos)
-{
- struct prog_instruction *inst;
-
- inst = &prog->Instructions[pos];
-
- inst->Opcode = OPCODE_MAX;
- inst->SrcReg[1] = inst->SrcReg[0];
- inst->SrcReg[1].Negate ^= NEGATE_XYZW;
-
- return 0;
-}
-
-static int translateDP3(struct gl_program *prog, int pos)
-{
- struct prog_instruction *inst;
-
- inst = &prog->Instructions[pos];
-
- inst->Opcode = OPCODE_DP4;
- inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- return 0;
-}
-
-static int translateDPH(struct gl_program *prog, int pos)
-{
- struct prog_instruction *inst;
-
- inst = &prog->Instructions[pos];
-
- inst->Opcode = OPCODE_DP4;
- inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
-
- return 0;
-}
-
-static int translateFLR(struct gl_program *prog, int pos)
-{
- struct prog_instruction *inst;
- struct prog_dst_register dst;
- int tmp_idx;
-
- tmp_idx = prog->NumTemporaries++;
-
- _mesa_insert_instructions(prog, pos + 1, 1);
-
- inst = &prog->Instructions[pos];
- dst = inst->DstReg;
-
- inst->Opcode = OPCODE_FRC;
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = tmp_idx;
- ++inst;
-
- inst->Opcode = OPCODE_ADD;
- inst->DstReg = dst;
- inst->SrcReg[0] = (inst-1)->SrcReg[0];
- inst->SrcReg[1].File = PROGRAM_TEMPORARY;
- inst->SrcReg[1].Index = tmp_idx;
- inst->SrcReg[1].Negate = NEGATE_XYZW;
-
- return 1;
-}
-
-static int translateSUB(struct gl_program *prog, int pos)
-{
- struct prog_instruction *inst;
-
- inst = &prog->Instructions[pos];
-
- inst->Opcode = OPCODE_ADD;
- inst->SrcReg[1].Negate ^= NEGATE_XYZW;
-
- return 0;
-}
-
-static int translateSWZ(struct gl_program *prog, int pos)
-{
- prog->Instructions[pos].Opcode = OPCODE_MOV;
-
- return 0;
-}
-
-static int translateXPD(struct gl_program *prog, int pos)
-{
- struct prog_instruction *inst;
- int tmp_idx;
-
- tmp_idx = prog->NumTemporaries++;
-
- _mesa_insert_instructions(prog, pos + 1, 1);
-
- inst = &prog->Instructions[pos];
-
- *(inst+1) = *inst;
-
- inst->Opcode = OPCODE_MUL;
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = tmp_idx;
- inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W);
- inst->SrcReg[1].Swizzle = combine_swizzles4(inst->SrcReg[1].Swizzle, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W);
- ++inst;
-
- inst->Opcode = OPCODE_MAD;
- inst->SrcReg[0].Swizzle = combine_swizzles4(inst->SrcReg[0].Swizzle, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W);
- inst->SrcReg[1].Swizzle = combine_swizzles4(inst->SrcReg[1].Swizzle, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W);
- inst->SrcReg[1].Negate ^= NEGATE_XYZW;
- inst->SrcReg[2].File = PROGRAM_TEMPORARY;
- inst->SrcReg[2].Index = tmp_idx;
-
- return 1;
-}
-
-static void translateInsts(struct gl_program *prog)
-{
- struct prog_instruction *inst;
- int i;
-
- for (i = 0; i < prog->NumInstructions; ++i) {
- inst = &prog->Instructions[i];
-
- switch (inst->Opcode) {
- case OPCODE_ABS:
- i += translateABS(prog, i);
- break;
- case OPCODE_DP3:
- i += translateDP3(prog, i);
- break;
- case OPCODE_DPH:
- i += translateDPH(prog, i);
- break;
- case OPCODE_FLR:
- i += translateFLR(prog, i);
- break;
- case OPCODE_SUB:
- i += translateSUB(prog, i);
- break;
- case OPCODE_SWZ:
- i += translateSWZ(prog, i);
- break;
- case OPCODE_XPD:
- i += translateXPD(prog, i);
- break;
- default:
- break;
- }
- }
-}
-
-#define ADD_OUTPUT(fp_attr, vp_result) \
- do { \
- if ((FpReads & (1 << (fp_attr))) && !(prog->OutputsWritten & (1 << (vp_result)))) { \
- OutputsAdded |= 1 << (vp_result); \
- count++; \
- } \
- } while (0)
-
-static void addArtificialOutputs(GLcontext *ctx, struct gl_program *prog)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- GLuint OutputsAdded, FpReads;
- int i, count;
-
- OutputsAdded = 0;
- count = 0;
- FpReads = r300->selected_fp->Base->InputsRead;
-
- ADD_OUTPUT(FRAG_ATTRIB_COL0, VERT_RESULT_COL0);
- ADD_OUTPUT(FRAG_ATTRIB_COL1, VERT_RESULT_COL1);
-
- for (i = 0; i < 7; ++i) {
- ADD_OUTPUT(FRAG_ATTRIB_TEX0 + i, VERT_RESULT_TEX0 + i);
- }
-
- /* Some outputs may be artificially added, to match the inputs of the fragment program.
- * Issue 16 of vertex program spec says that all vertex attributes that are unwritten by
- * vertex program are undefined, so just use MOV [vertex_result], CONST[0]
- */
- if (count > 0) {
- struct prog_instruction *inst;
-
- _mesa_insert_instructions(prog, prog->NumInstructions - 1, count);
- inst = &prog->Instructions[prog->NumInstructions - 1 - count];
-
- for (i = 0; i < VERT_RESULT_MAX; ++i) {
- if (OutputsAdded & (1 << i)) {
- inst->Opcode = OPCODE_MOV;
-
- inst->DstReg.File = PROGRAM_OUTPUT;
- inst->DstReg.Index = i;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->DstReg.CondMask = COND_TR;
-
- inst->SrcReg[0].File = PROGRAM_CONSTANT;
- inst->SrcReg[0].Index = 0;
- inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- ++inst;
- }
- }
-
- prog->OutputsWritten |= OutputsAdded;
- }
-}
-
-#undef ADD_OUTPUT
-
-static void nqssadceInit(struct nqssadce_state* s)
-{
- r300ContextPtr r300 = R300_CONTEXT(s->Ctx);
- GLuint fp_reads;
-
- fp_reads = r300->selected_fp->Base->InputsRead;
- {
- if (fp_reads & FRAG_BIT_COL0) {
- s->Outputs[VERT_RESULT_COL0].Sourced = WRITEMASK_XYZW;
- s->Outputs[VERT_RESULT_BFC0].Sourced = WRITEMASK_XYZW;
- }
-
- if (fp_reads & FRAG_BIT_COL1) {
- s->Outputs[VERT_RESULT_COL1].Sourced = WRITEMASK_XYZW;
- s->Outputs[VERT_RESULT_BFC1].Sourced = WRITEMASK_XYZW;
- }
- }
-
- {
- int i;
- for (i = 0; i < 8; ++i) {
- if (fp_reads & FRAG_BIT_TEX(i)) {
- s->Outputs[VERT_RESULT_TEX0 + i].Sourced = WRITEMASK_XYZW;
- }
- }
- }
-
- s->Outputs[VERT_RESULT_HPOS].Sourced = WRITEMASK_XYZW;
- if (s->Program->OutputsWritten & (1 << VERT_RESULT_PSIZ))
- s->Outputs[VERT_RESULT_PSIZ].Sourced = WRITEMASK_X;
-}
-
-static GLboolean swizzleIsNative(GLuint opcode, struct prog_src_register reg)
-{
- (void) opcode;
- (void) reg;
-
- return GL_TRUE;
-}
static struct r300_vertex_program *build_program(GLcontext *ctx,
struct r300_vertex_program_key *wanted_key,
const struct gl_vertex_program *mesa_vp)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_vertex_program *vp;
- struct gl_program *prog;
+ struct r300_vertex_program_compiler compiler;
vp = _mesa_calloc(sizeof(*vp));
vp->Base = (struct gl_vertex_program *) _mesa_clone_program(ctx, &mesa_vp->Base);
_mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key));
- prog = &vp->Base->Base;
+ rc_init(&compiler.Base);
+ compiler.Base.Debug = (RADEON_DEBUG & DEBUG_VERTS) ? GL_TRUE : GL_FALSE;
+
+ compiler.code = &vp->code;
+ compiler.RequiredOutputs = compute_required_outputs(vp->Base, vp->key.FpReads);
+ compiler.SetHwInputOutput = &t_inputs_outputs;
- if (RADEON_DEBUG & DEBUG_VERTS) {
+ if (compiler.Base.Debug) {
fprintf(stderr, "Initial vertex program:\n");
- _mesa_print_program(prog);
+ _mesa_print_program(&vp->Base->Base);
fflush(stdout);
}
- if (vp->Base->IsPositionInvariant) {
+ if (mesa_vp->IsPositionInvariant) {
_mesa_insert_mvp_code(ctx, vp->Base);
}
- if (r300->selected_fp->wpos_attr != FRAG_ATTRIB_MAX) {
- pos_as_texcoord(&vp->Base->Base, r300->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0);
- }
-
- if (r300->selected_fp->fog_attr != FRAG_ATTRIB_MAX) {
- fog_as_texcoord(&vp->Base->Base, r300->selected_fp->fog_attr - FRAG_ATTRIB_TEX0);
- }
+ rc_mesa_to_rc_program(&compiler.Base, &vp->Base->Base);
- addArtificialOutputs(ctx, prog);
+ rc_move_output(&compiler.Base, VERT_RESULT_PSIZ, VERT_RESULT_PSIZ, WRITEMASK_X);
- translateInsts(prog);
-
- if (RADEON_DEBUG & DEBUG_VERTS) {
- fprintf(stderr, "Vertex program after native rewrite:\n");
- _mesa_print_program(prog);
- fflush(stdout);
+ if (vp->key.WPosAttr != FRAG_ATTRIB_MAX) {
+ rc_copy_output(&compiler.Base,
+ VERT_RESULT_HPOS,
+ vp->key.WPosAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0);
}
- {
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadceInit,
- .IsNativeSwizzle = &swizzleIsNative,
- .BuildSwizzle = NULL
- };
- radeonNqssaDce(ctx, prog, &nqssadce);
-
- /* We need this step for reusing temporary registers */
- _mesa_optimize_program(ctx, prog);
-
- if (RADEON_DEBUG & DEBUG_VERTS) {
- fprintf(stderr, "Vertex program after NQSSADCE:\n");
- _mesa_print_program(prog);
- fflush(stdout);
- }
+ if (vp->key.FogAttr != FRAG_ATTRIB_MAX) {
+ rc_move_output(&compiler.Base,
+ VERT_RESULT_FOGC,
+ vp->key.FogAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0, WRITEMASK_X);
}
- assert(prog->NumInstructions);
- {
- struct prog_instruction *inst;
- int max, i, tmp;
-
- inst = prog->Instructions;
- max = -1;
- while (inst->Opcode != OPCODE_END) {
- tmp = _mesa_num_inst_src_regs(inst->Opcode);
- for (i = 0; i < tmp; ++i) {
- if (inst->SrcReg[i].File == PROGRAM_TEMPORARY) {
- if ((int) inst->SrcReg[i].Index > max) {
- max = inst->SrcReg[i].Index;
- }
- }
- }
+ r3xx_compile_vertex_program(&compiler);
+ vp->error = compiler.Base.Error;
- if (_mesa_num_inst_dst_regs(inst->Opcode)) {
- if (inst->DstReg.File == PROGRAM_TEMPORARY) {
- if ((int) inst->DstReg.Index > max) {
- max = inst->DstReg.Index;
- }
- }
- }
- ++inst;
- }
+ vp->Base->Base.InputsRead = vp->code.InputsRead;
+ vp->Base->Base.OutputsWritten = vp->code.OutputsWritten;
- /* We actually want highest index of used temporary register,
- * not the number of temporaries used.
- * These values aren't always the same.
- */
- vp->num_temporaries = max + 1;
- }
+ rc_destroy(&compiler.Base);
return vp;
}
-struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx)
+struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
struct r300_vertex_program_key wanted_key = { 0 };
@@ -1639,7 +267,7 @@ struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx)
struct r300_vertex_program *vp;
vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current;
- wanted_key.FpReads = r300->selected_fp->Base->InputsRead;
+ wanted_key.FpReads = r300->selected_fp->InputsRead;
wanted_key.FogAttr = r300->selected_fp->fog_attr;
wanted_key.WPosAttr = r300->selected_fp->wpos_attr;
@@ -1664,7 +292,7 @@ struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx)
if(_nc>_p->vpu.count)_p->vpu.count=_nc; \
} while(0)
-static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code)
+static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_program_code *code)
{
int i;
@@ -1708,15 +336,15 @@ void r300SetupVertexProgram(r300ContextPtr rmesa)
((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
R300_STATECHANGE(rmesa, vpp);
- param_count = r300VertexProgUpdateParams(ctx, prog->Base, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]);
+ param_count = r300VertexProgUpdateParams(ctx, prog, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]);
bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
param_count /= 4;
- r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code));
- inst_count = (prog->hw_code.length / 4) - 1;
+ r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->code));
+ inst_count = (prog->code.length / 4) - 1;
- r300VapCntl(rmesa, _mesa_bitcount(prog->Base->Base.InputsRead),
- _mesa_bitcount(prog->Base->Base.OutputsWritten), prog->num_temporaries);
+ r300VapCntl(rmesa, _mesa_bitcount(prog->code.InputsRead),
+ _mesa_bitcount(prog->code.OutputsWritten), prog->code.num_temporaries);
R300_STATECHANGE(rmesa, pvs);
rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h
index 2dab11c3378..ccec896be40 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.h
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.h
@@ -3,39 +3,9 @@
#include "r300_reg.h"
-#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class) \
- (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \
- | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \
- | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \
- | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \
- | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \
- | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT))
-
-#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \
- (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \
- | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \
- | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \
- | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \
- | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \
- | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \
- | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT))
-
-#if 1
-
-#define VSF_FLAG_X 1
-#define VSF_FLAG_Y 2
-#define VSF_FLAG_Z 4
-#define VSF_FLAG_W 8
-#define VSF_FLAG_XYZ (VSF_FLAG_X | VSF_FLAG_Y | VSF_FLAG_Z)
-#define VSF_FLAG_ALL 0xf
-#define VSF_FLAG_NONE 0
-
-#endif
void r300SetupVertexProgram(r300ContextPtr rmesa);
-struct r300_vertex_program * r300SelectVertexShader(GLcontext *ctx);
-
-void r300TranslateVertexShader(struct r300_vertex_program *vp);
+struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx);
#endif
diff --git a/src/mesa/drivers/dri/r300/radeon_bo_legacy.c b/src/mesa/drivers/dri/r300/radeon_bo_legacy.c
new file mode 120000
index 00000000000..79ad050e6b6
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bo_legacy.c
@@ -0,0 +1 @@
+../radeon/radeon_bo_legacy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_bo_legacy.h b/src/mesa/drivers/dri/r300/radeon_bo_legacy.h
new file mode 120000
index 00000000000..83b0f7ffabe
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bo_legacy.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_legacy.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/r300/radeon_bocs_wrapper.h
new file mode 120000
index 00000000000..ca894b2443c
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bocs_wrapper.h
@@ -0,0 +1 @@
+../radeon/radeon_bocs_wrapper.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_buffer_objects.c b/src/mesa/drivers/dri/r300/radeon_buffer_objects.c
new file mode 120000
index 00000000000..f6a5f664701
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_buffer_objects.c
@@ -0,0 +1 @@
+../radeon/radeon_buffer_objects.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_buffer_objects.h b/src/mesa/drivers/dri/r300/radeon_buffer_objects.h
new file mode 120000
index 00000000000..2f134fd17b8
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_buffer_objects.h
@@ -0,0 +1 @@
+../radeon/radeon_buffer_objects.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_chipset.h b/src/mesa/drivers/dri/r300/radeon_chipset.h
new file mode 120000
index 00000000000..eba99001ff8
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_chipset.h
@@ -0,0 +1 @@
+../radeon/radeon_chipset.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cmdbuf.h b/src/mesa/drivers/dri/r300/radeon_cmdbuf.h
new file mode 120000
index 00000000000..a799e1dc6df
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cmdbuf.h
@@ -0,0 +1 @@
+../radeon/radeon_cmdbuf.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_common.c b/src/mesa/drivers/dri/r300/radeon_common.c
new file mode 120000
index 00000000000..67b19ba940d
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_common.c
@@ -0,0 +1 @@
+../radeon/radeon_common.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_common.h b/src/mesa/drivers/dri/r300/radeon_common.h
new file mode 120000
index 00000000000..5bcb696a9f7
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_common.h
@@ -0,0 +1 @@
+../radeon/radeon_common.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_common_context.c b/src/mesa/drivers/dri/r300/radeon_common_context.c
new file mode 120000
index 00000000000..86800f3819c
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_common_context.c
@@ -0,0 +1 @@
+../radeon/radeon_common_context.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_common_context.h b/src/mesa/drivers/dri/r300/radeon_common_context.h
new file mode 120000
index 00000000000..4d663125500
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_common_context.h
@@ -0,0 +1 @@
+../radeon/radeon_common_context.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs_legacy.c b/src/mesa/drivers/dri/r300/radeon_cs_legacy.c
new file mode 120000
index 00000000000..006720f8a46
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs_legacy.c
@@ -0,0 +1 @@
+../radeon/radeon_cs_legacy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs_legacy.h b/src/mesa/drivers/dri/r300/radeon_cs_legacy.h
new file mode 120000
index 00000000000..a5f95e0a3dc
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs_legacy.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_legacy.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs_space_drm.c b/src/mesa/drivers/dri/r300/radeon_cs_space_drm.c
new file mode 120000
index 00000000000..c248ea7d1a5
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs_space_drm.c
@@ -0,0 +1 @@
+../radeon/radeon_cs_space_drm.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_dma.c b/src/mesa/drivers/dri/r300/radeon_dma.c
new file mode 120000
index 00000000000..43be0006255
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_dma.c
@@ -0,0 +1 @@
+../radeon/radeon_dma.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_dma.h b/src/mesa/drivers/dri/r300/radeon_dma.h
new file mode 120000
index 00000000000..82e50634e3c
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_dma.h
@@ -0,0 +1 @@
+../radeon/radeon_dma.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_fbo.c b/src/mesa/drivers/dri/r300/radeon_fbo.c
new file mode 120000
index 00000000000..0d738d8d780
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_fbo.c
@@ -0,0 +1 @@
+../radeon/radeon_fbo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_lock.c b/src/mesa/drivers/dri/r300/radeon_lock.c
new file mode 120000
index 00000000000..af4108a8e30
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_lock.c
@@ -0,0 +1 @@
+../radeon/radeon_lock.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_lock.h b/src/mesa/drivers/dri/r300/radeon_lock.h
new file mode 120000
index 00000000000..64bdf94ee7e
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_lock.h
@@ -0,0 +1 @@
+../radeon/radeon_lock.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_mipmap_tree.c b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.c
new file mode 120000
index 00000000000..31c0cfbe942
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.c
@@ -0,0 +1 @@
+../radeon/radeon_mipmap_tree.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_mipmap_tree.h b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.h
new file mode 120000
index 00000000000..254d50cf8c5
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_mipmap_tree.h
@@ -0,0 +1 @@
+../radeon/radeon_mipmap_tree.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_program.c b/src/mesa/drivers/dri/r300/radeon_program.c
deleted file mode 100644
index da5e7aefce5..00000000000
--- a/src/mesa/drivers/dri/r300/radeon_program.c
+++ /dev/null
@@ -1,128 +0,0 @@
-/*
- * Copyright (C) 2008 Nicolai Haehnle.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-#include "radeon_program.h"
-
-#include "shader/prog_print.h"
-
-
-/**
- * Transform the given clause in the following way:
- * 1. Replace it with an empty clause
- * 2. For every instruction in the original clause, try the given
- * transformations in order.
- * 3. If one of the transformations returns GL_TRUE, assume that it
- * has emitted the appropriate instruction(s) into the new clause;
- * otherwise, copy the instruction verbatim.
- *
- * \note The transformation is currently not recursive; in other words,
- * instructions emitted by transformations are not transformed.
- *
- * \note The transform is called 'local' because it can only look at
- * one instruction at a time.
- */
-void radeonLocalTransform(
- GLcontext *Ctx,
- struct gl_program *program,
- int num_transformations,
- struct radeon_program_transformation* transformations)
-{
- struct radeon_transform_context ctx;
- int ip;
-
- ctx.Ctx = Ctx;
- ctx.Program = program;
- ctx.OldInstructions = program->Instructions;
- ctx.OldNumInstructions = program->NumInstructions;
-
- program->Instructions = 0;
- program->NumInstructions = 0;
-
- for(ip = 0; ip < ctx.OldNumInstructions; ++ip) {
- struct prog_instruction *instr = ctx.OldInstructions + ip;
- int i;
-
- for(i = 0; i < num_transformations; ++i) {
- struct radeon_program_transformation* t = transformations + i;
-
- if (t->function(&ctx, instr, t->userData))
- break;
- }
-
- if (i >= num_transformations) {
- struct prog_instruction* dest = radeonAppendInstructions(program, 1);
- _mesa_copy_instructions(dest, instr, 1);
- }
- }
-
- _mesa_free_instructions(ctx.OldInstructions, ctx.OldNumInstructions);
-}
-
-
-static void scan_instructions(GLboolean* used, const struct prog_instruction* insts, GLuint count)
-{
- GLuint i;
- for (i = 0; i < count; i++) {
- const struct prog_instruction *inst = insts + i;
- const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
- GLuint k;
-
- for (k = 0; k < n; k++) {
- if (inst->SrcReg[k].File == PROGRAM_TEMPORARY)
- used[inst->SrcReg[k].Index] = GL_TRUE;
- }
- }
-}
-
-GLint radeonFindFreeTemporary(struct radeon_transform_context *t)
-{
- GLboolean used[MAX_PROGRAM_TEMPS];
- GLuint i;
-
- _mesa_memset(used, 0, sizeof(used));
- scan_instructions(used, t->Program->Instructions, t->Program->NumInstructions);
- scan_instructions(used, t->OldInstructions, t->OldNumInstructions);
-
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
- if (!used[i])
- return i;
- }
-
- return -1;
-}
-
-
-/**
- * Append the given number of instructions to the program and return a
- * pointer to the first new instruction.
- */
-struct prog_instruction *radeonAppendInstructions(struct gl_program *program, int count)
-{
- int oldnum = program->NumInstructions;
- _mesa_insert_instructions(program, oldnum, count);
- return program->Instructions + oldnum;
-}
diff --git a/src/mesa/drivers/dri/r300/radeon_screen.c b/src/mesa/drivers/dri/r300/radeon_screen.c
new file mode 120000
index 00000000000..86161118dd3
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_screen.c
@@ -0,0 +1 @@
+../radeon/radeon_screen.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_screen.h b/src/mesa/drivers/dri/r300/radeon_screen.h
new file mode 120000
index 00000000000..23bb6bd4598
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_screen.h
@@ -0,0 +1 @@
+../radeon/radeon_screen.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c
new file mode 120000
index 00000000000..232868c4c9e
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_span.c
@@ -0,0 +1 @@
+../radeon/radeon_span.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_span.h b/src/mesa/drivers/dri/r300/radeon_span.h
new file mode 120000
index 00000000000..f9d634508c2
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_span.h
@@ -0,0 +1 @@
+../radeon/radeon_span.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_texture.c b/src/mesa/drivers/dri/r300/radeon_texture.c
new file mode 120000
index 00000000000..a822710915f
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_texture.c
@@ -0,0 +1 @@
+../radeon/radeon_texture.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_texture.h b/src/mesa/drivers/dri/r300/radeon_texture.h
new file mode 120000
index 00000000000..17fac3d5ea5
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_texture.h
@@ -0,0 +1 @@
+../radeon/radeon_texture.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon.h b/src/mesa/drivers/dri/r300/server/radeon.h
new file mode 120000
index 00000000000..81274a54f11
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/server/radeon.h
@@ -0,0 +1 @@
+../../radeon/server/radeon.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon_dri.c b/src/mesa/drivers/dri/r300/server/radeon_dri.c
new file mode 120000
index 00000000000..d05847d650f
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/server/radeon_dri.c
@@ -0,0 +1 @@
+../../radeon/server/radeon_dri.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon_dri.h b/src/mesa/drivers/dri/r300/server/radeon_dri.h
new file mode 120000
index 00000000000..27c591d3c9d
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/server/radeon_dri.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_dri.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon_egl.c b/src/mesa/drivers/dri/r300/server/radeon_egl.c
new file mode 120000
index 00000000000..d7735a76438
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/server/radeon_egl.c
@@ -0,0 +1 @@
+../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon_macros.h b/src/mesa/drivers/dri/r300/server/radeon_macros.h
new file mode 120000
index 00000000000..c56cd735b83
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/server/radeon_macros.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_macros.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/server/radeon_reg.h b/src/mesa/drivers/dri/r300/server/radeon_reg.h
new file mode 120000
index 00000000000..e2349dcb685
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/server/radeon_reg.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_reg.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index 2f225f7cb5e..5bdc1afbf07 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -68,54 +68,10 @@ DRIVER_DEFINES = -DCOMPILE_R600 -DR200_MERGED=0 \
# -DRADEON_BO_TRACK \
-Wall
-SYMLINKS = \
- server/radeon_dri.c \
- server/radeon_dri.h \
- server/radeon.h \
- server/radeon_macros.h \
- server/radeon_reg.h \
- server/radeon_egl.c
-
-COMMON_SYMLINKS = \
- radeon_chipset.h \
- radeon_screen.c \
- radeon_screen.h \
- radeon_span.h \
- radeon_span.c \
- radeon_bo_legacy.c \
- radeon_cs_legacy.c \
- radeon_bo_legacy.h \
- radeon_cs_legacy.h \
- radeon_bocs_wrapper.h \
- radeon_lock.c \
- radeon_lock.h \
- radeon_common.c \
- radeon_common.h \
- radeon_common_context.c \
- radeon_common_context.h \
- radeon_cmdbuf.h \
- radeon_dma.c \
- radeon_dma.h \
- radeon_mipmap_tree.c \
- radeon_mipmap_tree.h \
- radeon_texture.c \
- radeon_texture.h \
- radeon_fbo.c \
- $(CS_SOURCES)
-
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
##### TARGETS #####
include ../Makefile.template
-server:
- mkdir -p server
-
-$(SYMLINKS): server
- @[ -e $@ ] || ln -sf ../../radeon/$@ server/
-
-$(COMMON_SYMLINKS):
- @[ -e $@ ] || ln -sf ../radeon/$@ ./
-
-symlinks: $(SYMLINKS) $(COMMON_SYMLINKS)
+symlinks:
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
index 74fec02584b..dc2fb0144a2 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
@@ -78,8 +78,7 @@ int r600_cs_write_reloc(struct radeon_cs *cs,
struct radeon_bo *bo,
uint32_t read_domain,
uint32_t write_domain,
- uint32_t flags,
- offset_modifiers* poffset_mod)
+ uint32_t flags)
{
struct r600_cs_reloc_legacy *relocs;
int i;
@@ -135,10 +134,6 @@ int r600_cs_write_reloc(struct radeon_cs *cs,
cs->section_ndw += 2;
cs->section_cdw += 2;
- relocs[i].offset_mod.shift = poffset_mod->shift;
- relocs[i].offset_mod.shiftbits = poffset_mod->shiftbits;
- relocs[i].offset_mod.mask = poffset_mod->mask;
-
return 0;
}
}
@@ -160,9 +155,6 @@ int r600_cs_write_reloc(struct radeon_cs *cs,
{
return -ENOMEM;
}
- relocs[cs->crelocs].offset_mod.shift = poffset_mod->shift;
- relocs[cs->crelocs].offset_mod.shiftbits = poffset_mod->shiftbits;
- relocs[cs->crelocs].offset_mod.mask = poffset_mod->mask;
relocs[cs->crelocs].indices[0] = cs->cdw - 1;
relocs[cs->crelocs].reloc_indices[0] = cs->section_cdw;
@@ -255,65 +247,44 @@ static int r600_cs_process_relocs(struct radeon_cs *cs,
csm = (struct r600_cs_manager_legacy*)cs->csm;
relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
restart:
- for (i = 0; i < cs->crelocs; i++)
- {
- for (j = 0; j < relocs[i].cindices; j++)
- {
+ for (i = 0; i < cs->crelocs; i++) {
uint32_t soffset, eoffset, asicoffset;
r = radeon_bo_legacy_validate(relocs[i].base.bo,
- &soffset, &eoffset);
- if (r == -EAGAIN)
- {
- goto restart;
+ &soffset, &eoffset);
+ if (r == -EAGAIN) {
+ goto restart;
}
- if (r)
- {
- fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
- relocs[i].base.bo, soffset, eoffset);
- return r;
+ if (r) {
+ fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
+ relocs[i].base.bo, soffset, eoffset);
+ return r;
}
asicoffset = soffset;
- if (asicoffset >= eoffset)
- {
- /* radeon_bo_debug(relocs[i].base.bo, 12); */
- fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
- relocs[i].base.bo, soffset, eoffset);
- fprintf(stderr, "above end: %p 0x%08X 0x%08X\n",
- relocs[i].base.bo,
- cs->packets[relocs[i].indices[j]],
- eoffset);
- exit(0);
- return -EINVAL;
- }
- /* apply offset operator */
- switch (relocs[i].offset_mod.shift)
- {
- case NO_SHIFT:
- asicoffset = asicoffset & relocs[i].offset_mod.mask;
- break;
- case LEFT_SHIFT:
- asicoffset = (asicoffset << relocs[i].offset_mod.shiftbits) & relocs[i].offset_mod.mask;
- break;
- case RIGHT_SHIFT:
- asicoffset = (asicoffset >> relocs[i].offset_mod.shiftbits) & relocs[i].offset_mod.mask;
- break;
- default:
- break;
- };
-
- /* pkt3 nop header in ib chunk */
- cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000;
-
- /* reloc index in ib chunk */
- cs->packets[relocs[i].reloc_indices[j] + 1] = offset_dw;
-
- /* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */
- reloc_chunk[offset_dw] = asicoffset;
- reloc_chunk[offset_dw + 3] = 0;
-
- offset_dw += 4;
- }
+
+ for (j = 0; j < relocs[i].cindices; j++) {
+ if (asicoffset >= eoffset) {
+ /* radeon_bo_debug(relocs[i].base.bo, 12); */
+ fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
+ relocs[i].base.bo, soffset, eoffset);
+ fprintf(stderr, "above end: %p 0x%08X 0x%08X\n",
+ relocs[i].base.bo,
+ cs->packets[relocs[i].indices[j]],
+ eoffset);
+ exit(0);
+ return -EINVAL;
+ }
+ /* pkt3 nop header in ib chunk */
+ cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000;
+ /* reloc index in ib chunk */
+ cs->packets[relocs[i].reloc_indices[j] + 1] = offset_dw;
+ }
+
+ /* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */
+ reloc_chunk[offset_dw] = asicoffset;
+ reloc_chunk[offset_dw + 3] = 0;
+
+ offset_dw += 4;
}
*length_dw_reloc_chunk = offset_dw;
@@ -351,10 +322,7 @@ static int r600_cs_emit(struct radeon_cs *cs)
struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
struct drm_radeon_cs cs_cmd;
struct drm_radeon_cs_chunk cs_chunk[2];
- drm_radeon_cmd_buffer_t cmd;
- /* drm_r300_cmd_header_t age; */
uint32_t length_dw_reloc_chunk;
- uint64_t ull;
uint64_t chunk_ptrs[2];
uint32_t reloc_chunk[128];
int r;
@@ -363,43 +331,13 @@ static int r600_cs_emit(struct radeon_cs *cs)
/* TODO : put chip level things here if need. */
/* csm->ctx->vtbl.emit_cs_header(cs, csm->ctx); */
- BATCH_LOCALS(csm->ctx);
- drm_radeon_getparam_t gp;
- uint32_t current_scratchx_age;
-
- gp.param = RADEON_PARAM_LAST_CLEAR;
- gp.value = (int *)&current_scratchx_age;
- r = drmCommandWriteRead(cs->csm->fd,
- DRM_RADEON_GETPARAM,
- &gp,
- sizeof(gp));
- if (r)
- {
- fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, r);
- exit(1);
- }
-
- csm->pending_age = 0;
csm->pending_count = 1;
- current_scratchx_age++;
- csm->pending_age = current_scratchx_age;
-
- BEGIN_BATCH_NO_AUTOSTATE(3);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
- R600_OUT_BATCH((SCRATCH_REG2 - R600_SET_CONFIG_REG_OFFSET) >> 2);
- R600_OUT_BATCH(current_scratchx_age);
- END_BATCH();
- COMMIT_BATCH();
-
- //TODO ioctl to get back cs id assigned in drm
- //csm->pending_age = cs_id_back;
-
r = r600_cs_process_relocs(cs, &(reloc_chunk[0]), &length_dw_reloc_chunk);
if (r) {
return 0;
}
-
+
/* raw ib chunk */
cs_chunk[0].chunk_id = RADEON_CHUNK_ID_IB;
cs_chunk[0].length_dw = cs->cdw;
@@ -429,6 +367,8 @@ static int r600_cs_emit(struct radeon_cs *cs)
return r;
}
+ csm->pending_age = cs_cmd.cs_id;
+
r600_cs_set_age(cs);
cs->csm->read_used = 0;
@@ -514,8 +454,12 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont
void r600InitCmdBuf(context_t *r600) /* from rcommonInitCmdBuf */
{
radeonContextPtr rmesa = &r600->radeon;
-
GLuint size;
+ rmesa->hw.max_state_size = 4000; /* rough estimate */
+
+ rmesa->hw.all_dirty = GL_TRUE;
+ rmesa->hw.is_dirty = GL_TRUE;
+
/* Initialize command buffer */
size = 256 * driQueryOptioni(&rmesa->optionCache,
"command_buffer_size");
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.h b/src/mesa/drivers/dri/r600/r600_cmdbuf.h
index bd1ed7fdff0..5df0cf1ab61 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.h
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.h
@@ -132,15 +132,13 @@ struct r600_cs_reloc_legacy {
uint32_t cindices;
uint32_t *indices;
uint32_t *reloc_indices;
- struct offset_modifiers offset_mod;
};
extern int r600_cs_write_reloc(struct radeon_cs *cs,
struct radeon_bo *bo,
uint32_t read_domain,
uint32_t write_domain,
- uint32_t flags,
- offset_modifiers* poffset_mod);
+ uint32_t flags);
static inline void r600_cs_write_dword(struct radeon_cs *cs, uint32_t dword)
{
@@ -171,7 +169,7 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont
/**
* Write a relocated dword to the command buffer.
*/
-#define R600_OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags, offset_mod) \
+#define R600_OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags) \
do { \
if (0 && offset) { \
fprintf(stderr, "(%s:%s:%d) offset : %d\n", \
@@ -179,7 +177,7 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont
} \
r600_cs_write_dword(b_l_rmesa->cmdbuf.cs, offset); \
r600_cs_write_reloc(b_l_rmesa->cmdbuf.cs, \
- bo, rd, wd, flags, offset_mod); \
+ bo, rd, wd, flags); \
} while(0)
/* R600/R700 */
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 78bad8726b2..7009374b0ca 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -57,7 +57,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drivers/common/driverfuncs.h"
#include "r600_context.h"
-#include "radeon_context.h"
+#include "radeon_common_context.h"
#include "radeon_span.h"
#include "r600_cmdbuf.h"
#include "r600_emit.h"
@@ -218,7 +218,6 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
struct dd_function_table functions;
context_t *r600;
GLcontext *ctx;
- int tcl_mode;
assert(glVisual);
assert(driContextPriv);
@@ -377,23 +376,12 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline;
- tcl_mode = driQueryOptioni(&r600->radeon.optionCache, "tcl_mode");
if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) {
fprintf(stderr, "disabling 3D acceleration\n");
#if R200_MERGED
FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1);
#endif
}
- if (tcl_mode == DRI_CONF_TCL_SW ||
- !(r600->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
- if (r600->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
- r600->radeon.radeonScreen->chip_flags &=
- ~RADEON_CHIPSET_TCL;
- fprintf(stderr, "Disabling HW TCL support\n");
- }
- TCL_FALLBACK(r600->radeon.glCtx,
- RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
- }
return GL_TRUE;
}
@@ -407,6 +395,8 @@ r600DestroyContext (__DRIcontextPrivate * driContextPriv)
if (context)
FREE(context->hw.pStateList);
+
+ radeonDestroyContext(driContextPriv);
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index bcb33e1386f..30ddce682c1 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -128,13 +128,6 @@ enum
RIGHT_SHIFT = 2,
};
-typedef struct offset_modifiers
-{
- GLuint shift;
- GLuint shiftbits;
- GLuint mask;
-} offset_modifiers;
-
/**
* \brief R600 context structure.
*/
@@ -165,6 +158,17 @@ extern GLboolean r700InitChipObject(context_t *context);
extern GLboolean r700SendContextStates(context_t *context);
extern GLboolean r700SendViewportState(context_t *context, int id);
extern GLboolean r700SendRenderTargetState(context_t *context, int id);
+extern GLboolean r700SendTextureState(context_t *context);
+extern GLboolean r700SendDepthTargetState(context_t *context);
+extern GLboolean r700SendUCPState(context_t *context);
+extern GLboolean r700SendFSState(context_t *context);
+extern void r700EmitState(GLcontext * ctx);
+
+extern GLboolean r700SyncSurf(context_t *context,
+ struct radeon_bo *pbo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t sync_type);
extern int r700SetupStreams(GLcontext * ctx);
extern void r700SetupVTXConstants(GLcontext * ctx,
diff --git a/src/mesa/drivers/dri/r600/r600_emit.c b/src/mesa/drivers/dri/r600/r600_emit.c
index 685f7fe4736..b695ed95838 100644
--- a/src/mesa/drivers/dri/r600/r600_emit.c
+++ b/src/mesa/drivers/dri/r600/r600_emit.c
@@ -63,26 +63,15 @@ GLboolean r600EmitShader(GLcontext * ctx,
struct radeon_bo * pbo;
uint32_t *out;
-shader_again_alloc:
-#ifdef RADEON_DEBUG_BO
- pbo = radeon_bo_open(radeonctx->radeonScreen->bom,
- 0,
- sizeinDWORD * 4,
- 256,
- RADEON_GEM_DOMAIN_GTT,
- 0,
- szShaderUsage);
-#else
+shader_again_alloc:
pbo = radeon_bo_open(radeonctx->radeonScreen->bom,
- 0,
- sizeinDWORD * 4,
- 256,
+ 0,
+ sizeinDWORD * 4,
+ 256,
RADEON_GEM_DOMAIN_GTT,
- 0);
-#endif /* RADEON_DEBUG_BO */
+ 0);
- if (!pbo)
- {
+ if (!pbo) {
rcommonFlushCmdBuf(radeonctx, __FUNCTION__);
goto shader_again_alloc;
}
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index 43d9f641af4..6d531bf0f93 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -62,10 +62,10 @@ static unsigned int translate_wrap_mode(GLenum wrapmode)
case GL_CLAMP: return SQ_TEX_CLAMP_HALF_BORDER;
case GL_CLAMP_TO_EDGE: return SQ_TEX_CLAMP_LAST_TEXEL;
case GL_CLAMP_TO_BORDER: return SQ_TEX_CLAMP_BORDER;
- case GL_MIRRORED_REPEAT: return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
- case GL_MIRROR_CLAMP_EXT: return SQ_TEX_MIRROR;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_BORDER;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
+ case GL_MIRRORED_REPEAT: return SQ_TEX_MIRROR;
+ case GL_MIRROR_CLAMP_EXT: return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_BORDER;
default:
_mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
return 0;
@@ -127,10 +127,18 @@ static void r600SetTexDefaultState(radeonTexObjPtr t)
SETfield(t->SQ_TEX_RESOURCE4, SQ_ENDIAN_NONE,
SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_shift, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_mask);
SETfield(t->SQ_TEX_RESOURCE4, 1, REQUEST_SIZE_shift, REQUEST_SIZE_mask);
- t->SQ_TEX_RESOURCE4 |= SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift
- |SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift
- |SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift
- |SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift;
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); /* mip-maps */
t->SQ_TEX_RESOURCE5 = 0;
@@ -141,17 +149,18 @@ static void r600SetTexDefaultState(radeonTexObjPtr t)
/* Initialize sampler registers */
t->SQ_TEX_SAMPLER0 = 0;
- t->SQ_TEX_SAMPLER0 |=
- SQ_TEX_WRAP << SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift
- |SQ_TEX_WRAP << CLAMP_Y_shift
- |SQ_TEX_WRAP << CLAMP_Z_shift
- |SQ_TEX_XY_FILTER_POINT << XY_MAG_FILTER_shift
- |SQ_TEX_XY_FILTER_POINT << XY_MIN_FILTER_shift
- |SQ_TEX_Z_FILTER_NONE << Z_FILTER_shift
- |SQ_TEX_Z_FILTER_NONE << MIP_FILTER_shift
- |SQ_TEX_BORDER_COLOR_TRANS_BLACK << BORDER_COLOR_TYPE_shift;
-
- t->SQ_TEX_SAMPLER1 = 0x7FF << MAX_LOD_shift;
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_WRAP, SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift,
+ SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_WRAP, CLAMP_Y_shift, CLAMP_Y_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_WRAP, CLAMP_Z_shift, CLAMP_Z_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_XY_FILTER_POINT, XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_XY_FILTER_POINT, XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_Z_FILTER_NONE, Z_FILTER_shift, Z_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_Z_FILTER_NONE, MIP_FILTER_shift, MIP_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_BORDER_COLOR_TRANS_BLACK, BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask);
+
+ t->SQ_TEX_SAMPLER1 = 0;
+ SETfield(t->SQ_TEX_SAMPLER1, 0x3ff, MAX_LOD_shift, MAX_LOD_mask);
t->SQ_TEX_SAMPLER2 = 0;
SETbit(t->SQ_TEX_SAMPLER2, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit);
@@ -260,14 +269,12 @@ static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
static void r600SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4])
{
-#if 0
- GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
- t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
-#endif
+ t->TD_PS_SAMPLER0_BORDER_ALPHA = *((uint32_t*)&(color[3]));
+ t->TD_PS_SAMPLER0_BORDER_RED = *((uint32_t*)&(color[2]));
+ t->TD_PS_SAMPLER0_BORDER_GREEN = *((uint32_t*)&(color[1]));
+ t->TD_PS_SAMPLER0_BORDER_BLUE = *((uint32_t*)&(color[0]));
+ SETfield(t->SQ_TEX_SAMPLER0, SQ_TEX_BORDER_COLOR_REGISTER,
+ BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask);
}
/**
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 2466aa95950..ee9b64ee43a 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -75,10 +75,10 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
{
radeonTexObj *t = radeon_tex_obj(tObj);
- t->SQ_TEX_RESOURCE4 &= ~( SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask );
+ CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
switch (mesa_format) /* This is mesa format. */
{
@@ -86,163 +86,211 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGBA8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ARGB8888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ARGB8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB565:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB565_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ARGB4444:
SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ARGB4444_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ARGB1555:
SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ARGB1555_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV: /* TODO : Check this. */
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB332:
SETfield(t->SQ_TEX_RESOURCE1, FMT_3_3_2,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_L8: /* X, X, X, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_I8: /* X, X, X, X */
case MESA_FORMAT_CI8:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
/* YUV422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
/*
@@ -272,121 +320,157 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGBA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z24_S8:
@@ -407,25 +491,34 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
};
switch (tObj->DepthMode) {
case GL_LUMINANCE: /* X, X, X, ONE */
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case GL_INTENSITY: /* X, X, X, X */
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case GL_ALPHA: /* ZERO, ZERO, ZERO, X */
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_0,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
default:
return GL_FALSE;
@@ -441,7 +534,6 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
- const GLuint *format;
radeonTexObjPtr t;
if (!tObj)
@@ -464,7 +556,7 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
int firstlevel = t->mt ? t->mt->firstLevel : 0;
- GLuint uTexelPitch;
+ GLuint uTexelPitch, row_align;
firstImage = t->base.Image[0][firstlevel];
@@ -476,9 +568,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
}
}
- if (t->image_override && t->bo)
- return;
-
switch (texObj->Target) {
case GL_TEXTURE_1D:
SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_1D, DIM_shift, DIM_mask);
@@ -503,15 +592,26 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
return;
}
- uTexelPitch = (firstImage->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK)
+ row_align = rmesa->radeon.texture_row_align - 1;
+ uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp;
+ uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
+ /* min pitch is 8 */
+ if (uTexelPitch < 8)
+ uTexelPitch = 8;
+
SETfield(t->SQ_TEX_RESOURCE0, (uTexelPitch/8)-1, PITCH_shift, PITCH_mask);
SETfield(t->SQ_TEX_RESOURCE0, firstImage->Width - 1,
TEX_WIDTH_shift, TEX_WIDTH_mask);
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
+ if ((t->mt->lastLevel - t->mt->firstLevel) > 0) {
+ t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256;
+ SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask);
+ SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask);
+ }
}
/**
@@ -598,7 +698,7 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
radeonTexObjPtr t = radeon_tex_obj(tObj);
- uint32_t pitch_val;
+ uint32_t pitch_val, size;
if (!tObj)
return;
@@ -608,7 +708,12 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
if (!offset)
return;
- t->bo = NULL;
+ size = pitch;//h * w * (depth / 8);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+ t->bo = radeon_legacy_bo_alloc_fake(rmesa->radeon.radeonScreen->bom, size, offset);
t->override_offset = offset;
pitch_val = pitch;
switch (depth) {
@@ -616,11 +721,14 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
pitch_val /= 4;
break;
case 24:
@@ -628,28 +736,39 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
pitch_val /= 4;
break;
case 16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
pitch_val /= 2;
break;
}
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
+
+ /* min pitch is 8 */
+ if (pitch_val < 8)
+ pitch_val = 8;
+
SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask);
}
@@ -739,20 +858,26 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
} else {
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
}
pitch_val /= 4;
break;
@@ -762,22 +887,28 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
pitch_val /= 4;
break;
case 2:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- t->SQ_TEX_RESOURCE4 |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
pitch_val /= 2;
break;
}
@@ -785,6 +916,10 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
+ /* min pitch is 8 */
+ if (pitch_val < 8)
+ pitch_val = 8;
+
SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask);
SETfield(t->SQ_TEX_RESOURCE0, rb->base.Width - 1,
TEX_WIDTH_shift, TEX_WIDTH_mask);
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 1d41c5cf785..eaacd061137 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -1205,7 +1205,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm)
+GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalized)
{
PVSSRC * texture_coordinate_source;
PVSSRC * texture_unit_source;
@@ -1227,10 +1227,18 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm)
tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg;
tex_instruction_ptr->m_Word1.f.lod_bias = 0x0;
- tex_instruction_ptr->m_Word1.f.coord_type_x = SQ_TEX_NORMALIZED;
- tex_instruction_ptr->m_Word1.f.coord_type_y = SQ_TEX_NORMALIZED;
- tex_instruction_ptr->m_Word1.f.coord_type_z = SQ_TEX_NORMALIZED;
- tex_instruction_ptr->m_Word1.f.coord_type_w = SQ_TEX_NORMALIZED;
+ if (normalized) {
+ tex_instruction_ptr->m_Word1.f.coord_type_x = SQ_TEX_NORMALIZED;
+ tex_instruction_ptr->m_Word1.f.coord_type_y = SQ_TEX_NORMALIZED;
+ tex_instruction_ptr->m_Word1.f.coord_type_z = SQ_TEX_NORMALIZED;
+ tex_instruction_ptr->m_Word1.f.coord_type_w = SQ_TEX_NORMALIZED;
+ } else {
+ /* XXX: UNNORMALIZED tex coords have limited wrap modes */
+ tex_instruction_ptr->m_Word1.f.coord_type_x = SQ_TEX_UNNORMALIZED;
+ tex_instruction_ptr->m_Word1.f.coord_type_y = SQ_TEX_UNNORMALIZED;
+ tex_instruction_ptr->m_Word1.f.coord_type_z = SQ_TEX_UNNORMALIZED;
+ tex_instruction_ptr->m_Word1.f.coord_type_w = SQ_TEX_UNNORMALIZED;
+ }
tex_instruction_ptr->m_Word2.f.offset_x = 0x0;
tex_instruction_ptr->m_Word2.f.offset_y = 0x0;
@@ -2196,11 +2204,19 @@ GLboolean next_ins(r700_AssemblerBase *pAsm)
if( GL_TRUE == IsTex(pILInst->Opcode) )
{
- if( GL_FALSE == assemble_tex_instruction(pAsm) )
- {
- r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction");
- return GL_FALSE;
- }
+ if (pILInst->TexSrcTarget == TEXTURE_RECT_INDEX) {
+ if( GL_FALSE == assemble_tex_instruction(pAsm, GL_FALSE) )
+ {
+ r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction");
+ return GL_FALSE;
+ }
+ } else {
+ if( GL_FALSE == assemble_tex_instruction(pAsm, GL_TRUE) )
+ {
+ r700_error(ERROR_ASM_TEXINSTRUCTION, "Error assembling TEX instruction");
+ return GL_FALSE;
+ }
+ }
}
else
{ //ALU
@@ -3823,6 +3839,9 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm,
if (export_count == 1)
{
ucWriteMask = pAsm->pucOutMask[starting_register_number - pAsm->starting_export_register_number];
+ /* exports Z as a float into Red channel */
+ if (GL_TRUE == is_depth_export)
+ ucWriteMask = 0x1;
if( (ucWriteMask & 0x1) != 0)
{
@@ -4014,6 +4033,22 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
export_starting_index++;
}
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
+ {
+ if( GL_FALSE == Process_Export(pR700AsmCode,
+ SQ_EXPORT_PARAM,
+ export_starting_index,
+ 1,
+ pR700AsmCode->ucVP_OutputMap[VERT_RESULT_FOGC],
+ GL_FALSE) )
+ {
+ return GL_FALSE;
+ }
+
+ export_starting_index++;
+ }
+
for(i=0; i<8; i++)
{
unBit = 1 << (VERT_RESULT_TEX0 + i);
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index e9b21b802ec..f9c4d849c65 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -424,7 +424,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
GLboolean assemble_dst(r700_AssemblerBase *pAsm);
GLboolean tex_dst(r700_AssemblerBase *pAsm);
GLboolean tex_src(r700_AssemblerBase *pAsm);
-GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm);
+GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalized);
void initialize(r700_AssemblerBase *pAsm);
GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
int source_index,
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 087d17312e9..0fb355a0b6a 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -38,6 +38,8 @@
#include "r700_vertprog.h"
#include "r700_ioctl.h"
+#include "radeon_mipmap_tree.h"
+
#define LINK_STATES(reg) \
do \
{ \
@@ -136,9 +138,23 @@ GLboolean r700InitChipObject(context_t *context)
LINK_STATES(CB_CLRCMP_MSK);
LINK_STATES(CB_BLEND_CONTROL);
+ //DB
+ LINK_STATES(DB_HTILE_DATA_BASE);
+ LINK_STATES(DB_STENCIL_CLEAR);
+ LINK_STATES(DB_DEPTH_CLEAR);
+ LINK_STATES(DB_STENCILREFMASK);
+ LINK_STATES(DB_STENCILREFMASK_BF);
+ LINK_STATES(DB_DEPTH_CONTROL);
+ LINK_STATES(DB_SHADER_CONTROL);
+ LINK_STATES(DB_RENDER_CONTROL);
+ LINK_STATES(DB_RENDER_OVERRIDE);
+ LINK_STATES(DB_HTILE_SURFACE);
+ LINK_STATES(DB_ALPHA_TO_MASK);
+
// SX
LINK_STATES(SX_MISC);
LINK_STATES(SX_ALPHA_TEST_CONTROL);
+ LINK_STATES(SX_ALPHA_REF);
// VGT
LINK_STATES(VGT_MAX_VTX_INDX);
@@ -159,7 +175,6 @@ GLboolean r700InitChipObject(context_t *context)
LINK_STATES(VGT_GROUP_VECT_1_FMT_CNTL);
LINK_STATES(VGT_GS_MODE);
LINK_STATES(VGT_PRIMITIVEID_EN);
- LINK_STATES(VGT_DMA_NUM_INSTANCES);
LINK_STATES(VGT_MULTI_PRIM_IB_RESET_EN);
LINK_STATES(VGT_INSTANCE_STEP_RATE_0);
LINK_STATES(VGT_INSTANCE_STEP_RATE_1);
@@ -213,39 +228,6 @@ GLboolean r700InitChipObject(context_t *context)
LINK_STATES(SPI_VS_OUT_ID_8);
LINK_STATES(SPI_VS_OUT_ID_9);
- LINK_STATES(SPI_PS_INPUT_CNTL_0);
- LINK_STATES(SPI_PS_INPUT_CNTL_1);
- LINK_STATES(SPI_PS_INPUT_CNTL_2);
- LINK_STATES(SPI_PS_INPUT_CNTL_3);
- LINK_STATES(SPI_PS_INPUT_CNTL_4);
- LINK_STATES(SPI_PS_INPUT_CNTL_5);
- LINK_STATES(SPI_PS_INPUT_CNTL_6);
- LINK_STATES(SPI_PS_INPUT_CNTL_7);
- LINK_STATES(SPI_PS_INPUT_CNTL_8);
- LINK_STATES(SPI_PS_INPUT_CNTL_9);
- LINK_STATES(SPI_PS_INPUT_CNTL_10);
- LINK_STATES(SPI_PS_INPUT_CNTL_11);
- LINK_STATES(SPI_PS_INPUT_CNTL_12);
- LINK_STATES(SPI_PS_INPUT_CNTL_13);
- LINK_STATES(SPI_PS_INPUT_CNTL_14);
- LINK_STATES(SPI_PS_INPUT_CNTL_15);
- LINK_STATES(SPI_PS_INPUT_CNTL_16);
- LINK_STATES(SPI_PS_INPUT_CNTL_17);
- LINK_STATES(SPI_PS_INPUT_CNTL_18);
- LINK_STATES(SPI_PS_INPUT_CNTL_19);
- LINK_STATES(SPI_PS_INPUT_CNTL_20);
- LINK_STATES(SPI_PS_INPUT_CNTL_21);
- LINK_STATES(SPI_PS_INPUT_CNTL_22);
- LINK_STATES(SPI_PS_INPUT_CNTL_23);
- LINK_STATES(SPI_PS_INPUT_CNTL_24);
- LINK_STATES(SPI_PS_INPUT_CNTL_25);
- LINK_STATES(SPI_PS_INPUT_CNTL_26);
- LINK_STATES(SPI_PS_INPUT_CNTL_27);
- LINK_STATES(SPI_PS_INPUT_CNTL_28);
- LINK_STATES(SPI_PS_INPUT_CNTL_29);
- LINK_STATES(SPI_PS_INPUT_CNTL_30);
- LINK_STATES(SPI_PS_INPUT_CNTL_31);
-
LINK_STATES(SPI_VS_OUT_CONFIG);
LINK_STATES(SPI_THREAD_GROUPING);
LINK_STATES(SPI_PS_IN_CONTROL_0);
@@ -274,6 +256,67 @@ GLboolean r700InitChipObject(context_t *context)
return GL_TRUE;
}
+GLboolean r700SendTextureState(context_t *context)
+{
+ unsigned int i;
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ struct radeon_bo *bo = NULL;
+ BATCH_LOCALS(&context->radeon);
+
+ for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
+ radeonTexObj *t = r700->textures[i];
+ if (t) {
+ if (!t->image_override)
+ bo = t->mt->bo;
+ else
+ bo = t->bo;
+ if (bo) {
+
+ r700SyncSurf(context, bo,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
+ 0, TC_ACTION_ENA_bit);
+
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
+ R600_OUT_BATCH(i * 7);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
+ R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
+ bo,
+ 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
+ bo,
+ r700->textures[i]->SQ_TEX_RESOURCE3,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(5);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
+ R600_OUT_BATCH(i * 3);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
+ END_BATCH();
+
+ BEGIN_BATCH_NO_AUTOSTATE(2 + 4);
+ R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE);
+ R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA);
+ END_BATCH();
+
+ COMMIT_BATCH();
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
void r700SetupVTXConstants(GLcontext * ctx,
unsigned int nStreamID,
void * pAos,
@@ -282,10 +325,7 @@ void r700SetupVTXConstants(GLcontext * ctx,
unsigned int count) /* number of vectors in stream */
{
context_t *context = R700_CONTEXT(ctx);
- uint32_t *dest;
struct radeon_aos * paos = (struct radeon_aos *)pAos;
- offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF};
-
BATCH_LOCALS(&context->radeon);
unsigned int uSQ_VTX_CONSTANT_WORD0_0;
@@ -294,6 +334,9 @@ void r700SetupVTXConstants(GLcontext * ctx,
unsigned int uSQ_VTX_CONSTANT_WORD3_0 = 0;
unsigned int uSQ_VTX_CONSTANT_WORD6_0 = 0;
+ if (!paos->bo)
+ return;
+
if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
(context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
(context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
@@ -305,15 +348,19 @@ void r700SetupVTXConstants(GLcontext * ctx,
uSQ_VTX_CONSTANT_WORD0_0 = paos->offset;
uSQ_VTX_CONSTANT_WORD1_0 = count * (size * 4) - 1;
- uSQ_VTX_CONSTANT_WORD2_0 |= 0 << BASE_ADDRESS_HI_shift /* TODO */
- |stride << SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift
- |GetSurfaceFormat(GL_FLOAT, size, NULL) << SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift /* TODO : trace back api for initial data type, not only GL_FLOAT */
- |SQ_NUM_FORMAT_SCALED << SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift
- |SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit;
-
- uSQ_VTX_CONSTANT_WORD3_0 |= 1 << MEM_REQUEST_SIZE_shift;
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, 0, BASE_ADDRESS_HI_shift, BASE_ADDRESS_HI_mask); /* TODO */
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift,
+ SQ_VTX_CONSTANT_WORD2_0__STRIDE_mask);
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(GL_FLOAT, size, NULL),
+ SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift,
+ SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */
+ SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED,
+ SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
+ SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit);
- uSQ_VTX_CONSTANT_WORD6_0 |= SQ_TEX_VTX_VALID_BUFFER << SQ_TEX_RESOURCE_WORD6_0__TYPE_shift;
+ SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask);
+ SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER,
+ SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
BEGIN_BATCH_NO_AUTOSTATE(9);
@@ -323,7 +370,7 @@ void r700SetupVTXConstants(GLcontext * ctx,
R600_OUT_BATCH_RELOC(uSQ_VTX_CONSTANT_WORD0_0,
paos->bo,
uSQ_VTX_CONSTANT_WORD0_0,
- RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0);
R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0);
R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD3_0);
@@ -339,7 +386,6 @@ void r700SetupVTXConstants(GLcontext * ctx,
int r700SetupStreams(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
-
BATCH_LOCALS(&context->radeon);
struct r700_vertex_program *vpc
@@ -353,7 +399,7 @@ int r700SetupStreams(GLcontext * ctx)
BEGIN_BATCH_NO_AUTOSTATE(6);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
- R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
+ R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX);
R600_OUT_BATCH(0);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
@@ -431,17 +477,37 @@ GLboolean r700SendContextStates(context_t *context)
};
END_BATCH();
};
+
+ /* todo:
+ * - split this into a separate function?
+ * - only emit the ones we use
+ */
+ BEGIN_BATCH_NO_AUTOSTATE(2 + R700_MAX_SHADER_EXPORTS);
+ R600_OUT_BATCH_REGSEQ(SPI_PS_INPUT_CNTL_0, R700_MAX_SHADER_EXPORTS);
+ for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
+ R600_OUT_BATCH(r700->SPI_PS_INPUT_CNTL[ui].u32All);
+ END_BATCH();
+
+ if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
+ for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) {
+ if (r700->render_target[ui].enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * ui),
+ r700->render_target[ui].CB_BLEND0_CONTROL.u32All);
+ END_BATCH();
+ }
+ }
+ }
+
COMMIT_BATCH();
return GL_TRUE;
}
-
-GLboolean r700SendDepthTargetState(context_t *context, int id)
+GLboolean r700SendDepthTargetState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_renderbuffer *rrb;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
rrb = radeon_get_depthbuffer(&context->radeon);
@@ -450,42 +516,25 @@ GLboolean r700SendDepthTargetState(context_t *context, int id)
return GL_FALSE;
}
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
-
- BEGIN_BATCH_NO_AUTOSTATE(9);
+ BEGIN_BATCH_NO_AUTOSTATE(8);
R600_OUT_BATCH_REGSEQ(DB_DEPTH_SIZE, 2);
R600_OUT_BATCH(r700->DB_DEPTH_SIZE.u32All);
R600_OUT_BATCH(r700->DB_DEPTH_VIEW.u32All);
- R600_OUT_BATCH_REGSEQ(DB_DEPTH_BASE, 3);
+ R600_OUT_BATCH_REGSEQ(DB_DEPTH_BASE, 2);
R600_OUT_BATCH_RELOC(r700->DB_DEPTH_BASE.u32All,
rrb->bo,
r700->DB_DEPTH_BASE.u32All,
- 0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod);
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
R600_OUT_BATCH(r700->DB_DEPTH_INFO.u32All);
- R600_OUT_BATCH(r700->DB_HTILE_DATA_BASE.u32All);
END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(24);
- R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2);
- R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All);
- R600_OUT_BATCH(r700->DB_DEPTH_CLEAR.u32All);
-
- R600_OUT_BATCH_REGSEQ(DB_STENCILREFMASK, 2);
- R600_OUT_BATCH(r700->DB_STENCILREFMASK.u32All);
- R600_OUT_BATCH(r700->DB_STENCILREFMASK_BF.u32All);
-
- R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, r700->DB_DEPTH_CONTROL.u32All);
- R600_OUT_BATCH_REGVAL(DB_SHADER_CONTROL, r700->DB_SHADER_CONTROL.u32All);
-
- R600_OUT_BATCH_REGSEQ(DB_RENDER_CONTROL, 2);
- R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All);
- R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All);
-
- R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All);
- R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All);
- END_BATCH();
+ if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) &&
+ (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_BASE_UPDATE, 0));
+ R600_OUT_BATCH(1 << 0);
+ END_BATCH();
+ }
COMMIT_BATCH();
@@ -499,7 +548,6 @@ GLboolean r700SendRenderTargetState(context_t *context, int id)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_renderbuffer *rrb;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
rrb = radeon_get_colorbuffer(&context->radeon);
@@ -514,16 +562,12 @@ GLboolean r700SendRenderTargetState(context_t *context, int id)
if (!r700->render_target[id].enabled)
return GL_FALSE;
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
-
BEGIN_BATCH_NO_AUTOSTATE(3);
R600_OUT_BATCH_REGSEQ(CB_COLOR0_BASE + (4 * id), 1);
R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All,
rrb->bo,
r700->render_target[id].CB_COLOR0_BASE.u32All,
- 0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod);
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
END_BATCH();
if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) &&
@@ -543,12 +587,6 @@ GLboolean r700SendRenderTargetState(context_t *context, int id)
R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), r700->render_target[id].CB_COLOR0_MASK.u32All);
END_BATCH();
- if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
- BEGIN_BATCH_NO_AUTOSTATE(3);
- R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * id), r700->render_target[id].CB_BLEND0_CONTROL.u32All);
- END_BATCH();
- }
-
COMMIT_BATCH();
r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
@@ -560,16 +598,13 @@ GLboolean r700SendRenderTargetState(context_t *context, int id)
GLboolean r700SendPSState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
struct radeon_bo * pbo;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
+ if (!pbo)
+ return GL_FALSE;
r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
@@ -578,7 +613,7 @@ GLboolean r700SendPSState(context_t *context)
R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
pbo,
r700->ps.SQ_PGM_START_PS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
END_BATCH();
BEGIN_BATCH_NO_AUTOSTATE(9);
@@ -595,16 +630,13 @@ GLboolean r700SendPSState(context_t *context)
GLboolean r700SendVSState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
struct radeon_bo * pbo;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
+ if (!pbo)
+ return GL_FALSE;
r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
@@ -613,7 +645,7 @@ GLboolean r700SendVSState(context_t *context)
R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
pbo,
r700->vs.SQ_PGM_START_VS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
END_BATCH();
BEGIN_BATCH_NO_AUTOSTATE(6);
@@ -629,9 +661,7 @@ GLboolean r700SendVSState(context_t *context)
GLboolean r700SendFSState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
struct radeon_bo * pbo;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
/* XXX fixme
@@ -645,9 +675,8 @@ GLboolean r700SendFSState(context_t *context)
r700->fs.SQ_PGM_CF_OFFSET_FS.u32All = 0;
/* XXX */
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
+ if (!pbo)
+ return GL_FALSE;
r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
@@ -656,7 +685,7 @@ GLboolean r700SendFSState(context_t *context)
R600_OUT_BATCH_RELOC(r700->fs.SQ_PGM_START_FS.u32All,
pbo,
r700->fs.SQ_PGM_START_FS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
END_BATCH();
BEGIN_BATCH_NO_AUTOSTATE(6);
@@ -672,8 +701,6 @@ GLboolean r700SendFSState(context_t *context)
GLboolean r700SendViewportState(context_t *context, int id)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_renderbuffer *rrb;
- offset_modifiers offset_mod;
BATCH_LOCALS(&context->radeon);
if (id > R700_MAX_VIEWPORTS)
@@ -722,3 +749,25 @@ GLboolean r700SendSQConfig(context_t *context)
return GL_TRUE;
}
+GLboolean r700SendUCPState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+ int i;
+
+ for (i = 0; i < R700_MAX_UCP; i++) {
+ if (r700->ucp[i].enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH_REGSEQ(PA_CL_UCP_0_X + (16 * i), 4);
+ R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_X.u32All);
+ R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_Y.u32All);
+ R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_Z.u32All);
+ R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_W.u32All);
+ END_BATCH();
+ COMMIT_BATCH();
+ }
+ }
+
+ return GL_TRUE;
+}
+
diff --git a/src/mesa/drivers/dri/r600/r700_chip.h b/src/mesa/drivers/dri/r600/r700_chip.h
index 04af4bc3b98..4e89c75f2f9 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.h
+++ b/src/mesa/drivers/dri/r600/r700_chip.h
@@ -372,6 +372,7 @@ typedef struct _R700_CHIP_CONTEXT
// SX
union UINT_FLOAT SX_MISC ; /* 0xA0D4 */
union UINT_FLOAT SX_ALPHA_TEST_CONTROL ; /* 0xA104 */
+ union UINT_FLOAT SX_ALPHA_REF ; /* 0xA10E */
// VGT
union UINT_FLOAT VGT_MAX_VTX_INDX ; /* 0xA100 */
@@ -392,7 +393,6 @@ typedef struct _R700_CHIP_CONTEXT
union UINT_FLOAT VGT_GROUP_VECT_1_FMT_CNTL ; /* 0xA28F */
union UINT_FLOAT VGT_GS_MODE ; /* 0xA290 */
union UINT_FLOAT VGT_PRIMITIVEID_EN ; /* 0xA2A1 */
- union UINT_FLOAT VGT_DMA_NUM_INSTANCES ; /* 0xA2A2 */
union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_EN; /* 0xA2A5 */
union UINT_FLOAT VGT_INSTANCE_STEP_RATE_0 ; /* 0xA2A8 */
union UINT_FLOAT VGT_INSTANCE_STEP_RATE_1 ; /* 0xA2A9 */
@@ -422,7 +422,7 @@ typedef struct _R700_CHIP_CONTEXT
union UINT_FLOAT SPI_FOG_FUNC_SCALE ; /* 0xA1B8 */
union UINT_FLOAT SPI_FOG_FUNC_BIAS ; /* 0xA1B9 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_0 ; /* 0xA0E0 */
+ union UINT_FLOAT SQ_VTX_SEMANTIC_0 ; /* 0xA0E0 */
union UINT_FLOAT SQ_VTX_SEMANTIC_1 ; /* 0xA0E1 */
union UINT_FLOAT SQ_VTX_SEMANTIC_2 ; /* 0xA0E2 */
union UINT_FLOAT SQ_VTX_SEMANTIC_3 ; /* 0xA0E3 */
@@ -455,38 +455,7 @@ typedef struct _R700_CHIP_CONTEXT
union UINT_FLOAT SQ_VTX_SEMANTIC_30 ; /* 0xA0FE */
union UINT_FLOAT SQ_VTX_SEMANTIC_31 ; /* 0xA0FF */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_0 ; /* 0xA191 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_1 ; /* 0xA192 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_2 ; /* 0xA193 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_3 ; /* 0xA194 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_4 ; /* 0xA195 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_5 ; /* 0xA196 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_6 ; /* 0xA197 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_7 ; /* 0xA198 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_8 ; /* 0xA199 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_9 ; /* 0xA19A */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_10 ; /* 0xA19B */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_11 ; /* 0xA19C */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_12 ; /* 0xA19D */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_13 ; /* 0xA19E */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_14 ; /* 0xA19F */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_15 ; /* 0xA1A0 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_16 ; /* 0xA1A1 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_17 ; /* 0xA1A2 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_18 ; /* 0xA1A3 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_19 ; /* 0xA1A4 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_20 ; /* 0xA1A5 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_21 ; /* 0xA1A6 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_22 ; /* 0xA1A7 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_23 ; /* 0xA1A8 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_24 ; /* 0xA1A9 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_25 ; /* 0xA1AA */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_26 ; /* 0xA1AB */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_27 ; /* 0xA1AC */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_28 ; /* 0xA1AD */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_29 ; /* 0xA1AE */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_30 ; /* 0xA1AF */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_31 ; /* 0xA1B0 */
+ union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS];
// shaders
PS_STATE_STRUCT ps;
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index e84be386221..05d4af331e0 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -31,6 +31,7 @@
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/enums.h"
+#include "swrast/swrast.h"
#include "radeon_lock.h"
#include "r600_context.h"
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index 44de2aebee6..6249bde6f18 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -55,6 +55,12 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
//Input mapping : mesa_fp->Base.InputsRead set the flag, set in
//The flags parsed in parse_attrib_binding. FRAG_ATTRIB_COLx, FRAG_ATTRIB_TEXx, ...
//MUST match order in Map_Vertex_Output
+ unBit = 1 << FRAG_ATTRIB_WPOS;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
+ }
+
unBit = 1 << FRAG_ATTRIB_COL0;
if(mesa_fp->Base.InputsRead & unBit)
{
@@ -67,6 +73,12 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
}
+ unBit = 1 << FRAG_ATTRIB_FOGC;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
+ }
+
for(i=0; i<8; i++)
{
unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
@@ -106,6 +118,7 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->uiFP_OutputMap[FRAG_RESULT_DEPTH] = pAsm->number_used_registers++;
pAsm->number_of_exports++;
pAsm->number_of_colorandz_exports++;
+ pAsm->pR700Shader->depthIsExported = 1;
}
pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports);
@@ -255,20 +268,19 @@ void * r700GetActiveFpShaderBo(GLcontext * ctx)
GLboolean r700SetupFragmentProgram(GLcontext * ctx)
{
- context_t *context = R700_CONTEXT(ctx);
- BATCH_LOCALS(&context->radeon);
-
+ context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
+ BATCH_LOCALS(&context->radeon);
struct r700_fragment_program *fp = (struct r700_fragment_program *)
(ctx->FragmentProgram._Current);
-
+ r700_AssemblerBase *pAsm = &(fp->r700AsmCode);
+ struct gl_fragment_program *mesa_fp = &(fp->mesa_program);
struct gl_program_parameter_list *paramList;
unsigned int unNumParamData;
- unsigned int ui;
-
+ unsigned int ui, i;
unsigned int unNumOfReg;
-
+ unsigned int unBit;
+
if(GL_FALSE == fp->loaded)
{
if(fp->r700Shader.bNeedsAssembly == GL_TRUE)
@@ -277,11 +289,11 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
}
/* Load fp to gpu */
- r600EmitShader(ctx,
- &(fp->shaderbo),
+ r600EmitShader(ctx,
+ &(fp->shaderbo),
(GLvoid *)(fp->r700Shader.pProgram),
fp->r700Shader.uShaderBinaryDWORDSize,
- "FS");
+ "FS");
fp->loaded = GL_TRUE;
}
@@ -299,7 +311,17 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
ui = (r700->SPI_PS_IN_CONTROL_0.u32All & NUM_INTERP_mask) / (1 << NUM_INTERP_shift);
- ui = ui ? ui : unNumOfReg;
+ /* PS uses fragment.position */
+ if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
+ {
+ ui += 1;
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, CENTERS_ONLY, BARYC_SAMPLE_CNTL_shift, BARYC_SAMPLE_CNTL_mask);
+ SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit);
+ SETbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
+ }
+
+ ui = (unNumOfReg < ui) ? ui : unNumOfReg;
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
@@ -333,7 +355,6 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
}
/* sent out shader constants. */
-
paramList = fp->mesa_program.Base.Parameters;
if(NULL != paramList)
@@ -343,7 +364,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters * 4;
BEGIN_BATCH_NO_AUTOSTATE(2 + unNumParamData);
-
+
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData));
/* assembler map const from very beginning. */
@@ -362,8 +383,72 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
COMMIT_BATCH();
}
- return GL_TRUE;
-}
+ // emit ps input map
+ unBit = 1 << FRAG_ATTRIB_WPOS;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+
+ unBit = 1 << FRAG_ATTRIB_COL0;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+
+ unBit = 1 << FRAG_ATTRIB_COL1;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ unBit = 1 << FRAG_ATTRIB_FOGC;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+
+ for(i=0; i<8; i++)
+ {
+ unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ }
+ return GL_TRUE;
+}
diff --git a/src/mesa/drivers/dri/r600/r700_ioctl.c b/src/mesa/drivers/dri/r600/r700_ioctl.c
index c4795320012..23cc128d6db 100644
--- a/src/mesa/drivers/dri/r600/r700_ioctl.c
+++ b/src/mesa/drivers/dri/r600/r700_ioctl.c
@@ -43,7 +43,6 @@
static void r700Flush(GLcontext *ctx)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- context_t * context = R700_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw);
@@ -59,7 +58,7 @@ static void r700Flush(GLcontext *ctx)
if (radeon->dma.flush)
radeon->dma.flush( ctx );
- r700SendContextStates(context);
+ r700EmitState(ctx);
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c
index 36de143b1a7..c49b90c1cc9 100644
--- a/src/mesa/drivers/dri/r600/r700_oglprog.c
+++ b/src/mesa/drivers/dri/r600/r700_oglprog.c
@@ -33,6 +33,7 @@
#include "tnl/tnl.h"
#include "r600_context.h"
+#include "r600_emit.h"
#include "r700_oglprog.h"
#include "r700_fragprog.h"
@@ -87,7 +88,6 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
struct r700_vertex_program * vp;
struct r700_fragment_program * fp;
- context_t *context = R700_CONTEXT(ctx);
switch (prog->Target)
{
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index f1e467a317f..6985bd4ffab 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -44,7 +44,6 @@
#include "tnl/t_vertex.h"
#include "tnl/t_pipeline.h"
-#include "radeon_mipmap_tree.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
@@ -58,7 +57,7 @@ void r700WaitForIdle(context_t *context);
void r700WaitForIdleClean(context_t *context);
void r700Start3D(context_t *context);
GLboolean r700SendTextureState(context_t *context);
-unsigned int r700PrimitiveType(int prim);
+static unsigned int r700PrimitiveType(int prim);
void r600UpdateTextureState(GLcontext * ctx);
GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
@@ -138,59 +137,15 @@ static GLboolean r700SetupShaders(GLcontext * ctx)
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
- return GL_TRUE;
-}
+ r600UpdateTextureState(ctx);
-GLboolean r700SendTextureState(context_t *context)
-{
- unsigned int i;
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF};
- struct radeon_bo *bo = NULL;
- BATCH_LOCALS(&context->radeon);
+ r700SendFSState(context); // FIXME just a place holder for now
+ r700SendPSState(context);
+ r700SendVSState(context);
+
+ r700SendTextureState(context);
+ r700SetupStreams(ctx);
- for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
- radeonTexObj *t = r700->textures[i];
- if (t) {
- if (!t->image_override)
- bo = t->mt->bo;
- else
- bo = t->bo;
- if (bo) {
-
- r700SyncSurf(context, bo,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
- 0, TC_ACTION_ENA_bit);
-
- BEGIN_BATCH_NO_AUTOSTATE(9);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
- R600_OUT_BATCH(i * 7);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
- R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
- bo,
- 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
- R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
- bo,
- 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
- END_BATCH();
-
- BEGIN_BATCH_NO_AUTOSTATE(5);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
- R600_OUT_BATCH(i * 3);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
- END_BATCH();
- COMMIT_BATCH();
- }
- }
- }
return GL_TRUE;
}
@@ -202,17 +157,15 @@ GLboolean r700SyncSurf(context_t *context,
{
BATCH_LOCALS(&context->radeon);
uint32_t cp_coher_size;
- offset_modifiers offset_mod;
+
+ if (!pbo)
+ return GL_FALSE;
if (pbo->size == 0xffffffff)
cp_coher_size = 0xffffffff;
else
cp_coher_size = ((pbo->size + 255) >> 8);
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
-
BEGIN_BATCH_NO_AUTOSTATE(5);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_SYNC, 3));
R600_OUT_BATCH(sync_type);
@@ -220,7 +173,7 @@ GLboolean r700SyncSurf(context_t *context,
R600_OUT_BATCH_RELOC(0,
pbo,
0,
- read_domain, write_domain, 0, &offset_mod); // ???
+ read_domain, write_domain, 0); // ???
R600_OUT_BATCH(10);
END_BATCH();
@@ -229,7 +182,7 @@ GLboolean r700SyncSurf(context_t *context,
return GL_TRUE;
}
-unsigned int r700PrimitiveType(int prim)
+static unsigned int r700PrimitiveType(int prim)
{
switch (prim & PRIM_MODE_MASK)
{
@@ -270,119 +223,163 @@ unsigned int r700PrimitiveType(int prim)
}
}
-static GLboolean r700RunRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
+static int r700NumVerts(int num_verts, int prim)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- int lastIndex = 0;
-#if 1
- BATCH_LOCALS(&context->radeon);
-
- unsigned int i, j;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
-
- struct r700_fragment_program *fp = (struct r700_fragment_program *)
- (ctx->FragmentProgram._Current);
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
- {
- fp->r700AsmCode.bR6xx = 1;
- }
-
- r700Start3D(context); /* TODO : this is too much. */
+ int verts_off = 0;
+
+ switch (prim & PRIM_MODE_MASK) {
+ case GL_POINTS:
+ verts_off = 0;
+ break;
+ case GL_LINES:
+ verts_off = num_verts % 2;
+ break;
+ case GL_LINE_STRIP:
+ if (num_verts < 2)
+ verts_off = num_verts;
+ break;
+ case GL_LINE_LOOP:
+ if (num_verts < 2)
+ verts_off = num_verts;
+ break;
+ case GL_TRIANGLES:
+ verts_off = num_verts % 3;
+ break;
+ case GL_TRIANGLE_STRIP:
+ if (num_verts < 3)
+ verts_off = num_verts;
+ break;
+ case GL_TRIANGLE_FAN:
+ if (num_verts < 3)
+ verts_off = num_verts;
+ break;
+ case GL_QUADS:
+ verts_off = num_verts % 4;
+ break;
+ case GL_QUAD_STRIP:
+ if (num_verts < 4)
+ verts_off = num_verts;
+ else
+ verts_off = num_verts % 2;
+ break;
+ case GL_POLYGON:
+ if (num_verts < 3)
+ verts_off = num_verts;
+ break;
+ default:
+ assert(0);
+ return -1;
+ break;
+ }
+
+ return num_verts - verts_off;
+}
- r700SendSQConfig(context);
+static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ BATCH_LOCALS(&context->radeon);
+ int type, i, total_emit;
+ int num_indices;
+ uint32_t vgt_draw_initiator = 0;
+ uint32_t vgt_index_type = 0;
+ uint32_t vgt_primitive_type = 0;
+ uint32_t vgt_num_indices = 0;
+
+ type = r700PrimitiveType(prim);
+ num_indices = r700NumVerts(end - start, prim);
+
+ if (type < 0 || num_indices <= 0)
+ return;
+
+ total_emit = 3 /* VGT_PRIMITIVE_TYPE */
+ + 2 /* VGT_INDEX_TYPE */
+ + 2 /* NUM_INSTANCES */
+ + num_indices + 3; /* DRAW_INDEX_IMMD */
+
+ BEGIN_BATCH_NO_AUTOSTATE(total_emit);
+ // prim
+ SETfield(vgt_primitive_type, type,
+ VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
+ R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
+ R600_OUT_BATCH(vgt_primitive_type);
- r700UpdateShaders(ctx);
+ // index type
+ SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
+ R600_OUT_BATCH(vgt_index_type);
- r700SetScissor(context);
- r700SetRenderTarget(context, 0);
- r700SetDepthTarget(context);
+ // num instances
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0));
+ R600_OUT_BATCH(1);
- if(r700SetupStreams(ctx))
- {
- return GL_TRUE;
- }
+ // draw packet
+ vgt_num_indices = num_indices;
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
- r600UpdateTextureState(ctx);
- r700SendTextureState(context);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1)));
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
- if(GL_FALSE == fp->translated)
- {
- if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) )
- {
- return GL_TRUE;
+ for (i = start; i < (start + num_indices); i++) {
+ R600_OUT_BATCH(i);
}
- }
+ END_BATCH();
+ COMMIT_BATCH();
- r700SetupShaders(ctx);
+}
- r700SendFSState(context); // FIXME just a place holder for now
- r700SendPSState(context);
- r700SendVSState(context);
+void r700EmitState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ radeonContextPtr radeon = &context->radeon;
- r700SendContextStates(context);
- r700SendViewportState(context, 0);
- r700SendRenderTargetState(context, 0);
- r700SendDepthTargetState(context);
+ if (radeon->cmdbuf.cs->cdw && !radeon->hw.is_dirty && !radeon->hw.all_dirty)
+ return;
- /* richard test code */
- for (i = 0; i < vb->PrimitiveCount; i++)
- {
- GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
- GLuint start = vb->Primitive[i].start;
- GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- GLuint numIndices = vb->Primitive[i].count;
- GLuint numEntires;
-
- unsigned int VGT_DRAW_INITIATOR = 0;
- unsigned int VGT_INDEX_TYPE = 0;
- unsigned int VGT_PRIMITIVE_TYPE = 0;
- unsigned int VGT_NUM_INDICES = 0;
-
- numEntires = 2 /* VGT_INDEX_TYPE */
- + 3 /* VGT_PRIMITIVE_TYPE */
- + numIndices + 3; /* DRAW_INDEX_IMMD */
-
- BEGIN_BATCH_NO_AUTOSTATE(numEntires);
-
- VGT_INDEX_TYPE |= DI_INDEX_SIZE_32_BIT << INDEX_TYPE_shift;
+ rcommonEnsureCmdBufSpace(&context->radeon,
+ context->radeon.hw.max_state_size, __FUNCTION__);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
- R600_OUT_BATCH(VGT_INDEX_TYPE);
+ r700SendSQConfig(context);
- VGT_NUM_INDICES = numIndices;
+ r700SendUCPState(context);
+ r700SendContextStates(context);
+ r700SendViewportState(context, 0);
+ r700SendRenderTargetState(context, 0);
+ r700SendDepthTargetState(context);
- VGT_PRIMITIVE_TYPE |= r700PrimitiveType(prim) << VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift;
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
- R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
- R600_OUT_BATCH(VGT_PRIMITIVE_TYPE);
+}
- VGT_DRAW_INITIATOR |= DI_SRC_SEL_IMMEDIATE << SOURCE_SELECT_shift;
- VGT_DRAW_INITIATOR |= DI_MAJOR_MODE_0 << MAJOR_MODE_shift;
+static GLboolean r700RunRender(GLcontext * ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ unsigned int i;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
- R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (numIndices + 1)));
- R600_OUT_BATCH(VGT_NUM_INDICES);
- R600_OUT_BATCH(VGT_DRAW_INITIATOR);
+ r700Start3D(context);
- for (j = lastIndex; j < lastIndex + numIndices; j++)
- {
- R600_OUT_BATCH(j);
- }
- lastIndex += numIndices;
+ r700UpdateShaders(ctx);
+ r700SetScissor(context);
+ r700SetupShaders(ctx);
- END_BATCH();
- COMMIT_BATCH();
+ r700EmitState(ctx);
+
+ /* richard test code */
+ for (i = 0; i < vb->PrimitiveCount; i++) {
+ GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
+ GLuint start = vb->Primitive[i].start;
+ GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
+ r700RunRenderPrimitive(ctx, start, end, prim);
}
/* Flush render op cached for last several quads. */
r700WaitForIdleClean(context);
- radeonReleaseArrays(ctx, 0);
-
-#endif //0
- rcommonFlushCmdBuf( &context->radeon, __FUNCTION__ );
+ radeonReleaseArrays(ctx, ~0);
return GL_FALSE;
}
@@ -410,10 +407,6 @@ static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/
return GL_TRUE;
}
- context_t *context = R700_CONTEXT(ctx);
-
- r700UpdateShaders(ctx);
-
bRet = r700RunRender(ctx, stage);
return bRet;
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index eda224def33..835b5e18c2c 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -30,6 +30,7 @@
#include "main/imports.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/context.h"
#include "main/dd.h"
#include "main/simple_list.h"
@@ -55,6 +56,13 @@
#include "r700_vertprog.h"
+static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
+static void r700UpdatePolygonMode(GLcontext * ctx);
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
+static void r700SetStencilState(GLcontext * ctx, GLboolean state);
+static void r700SetRenderTarget(context_t *context, int id);
+static void r700SetDepthTarget(context_t *context);
+
void r700SetDefaultStates(context_t *context) //--------------------
{
@@ -66,12 +74,28 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
-
- struct r700_vertex_program *vp;
- int i;
+ int i;
+
+ if (ctx->FragmentProgram._Current) {
+ struct r700_fragment_program *fp = (struct r700_fragment_program *)
+ (ctx->FragmentProgram._Current);
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ {
+ fp->r700AsmCode.bR6xx = 1;
+ }
+
+ if(GL_FALSE == fp->translated)
+ {
+ if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) )
+ {
+ //return GL_TRUE;
+ }
+ }
+ }
if (context->radeon.NewGLState)
{
+ struct r700_vertex_program *vp;
context->radeon.NewGLState = 0;
for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++)
@@ -113,10 +137,21 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
*/
void r700UpdateViewportOffset(GLcontext * ctx) //------------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ GLfloat xoffset = (GLfloat) dPriv->x;
+ GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+ int id = 0;
- //radeonUpdateScissor(ctx);
+ GLfloat tx = v[MAT_TX] + xoffset;
+ GLfloat ty = (-v[MAT_TY]) + yoffset;
- return;
+ r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
+ r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
+
+ radeonUpdateScissor(ctx);
}
/**
@@ -125,29 +160,16 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
*/
void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
{
-#if 0 /* to be enabled */
- context_t *context = R700_CONTEXT(ctx);
+ context_t *context = R700_CONTEXT(ctx);
- switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0])
- {
- case BUFFER_FRONT_LEFT:
- context->target.rt = context->screen->frontBuffer;
- break;
- case BUFFER_BACK_LEFT:
- context->target.rt = context->screen->backBuffer;
- break;
- default:
- memset (&context->target.rt, sizeof(context->target.rt), 0);
- }
-#endif /* to be enabled */
+ r700SetRenderTarget(context, 0);
+ r700SetDepthTarget(context);
}
static void r700FetchStateParameter(GLcontext * ctx,
const gl_state_index state[STATE_LENGTH],
GLfloat * value)
{
- context_t *context = R700_CONTEXT(ctx);
-
/* TODO */
}
@@ -257,40 +279,40 @@ static void r700SetDepthState(GLcontext * ctx)
switch (ctx->Depth.Func)
{
- case GL_NEVER:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
+ case GL_NEVER:
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_LESS:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
- ZFUNC_shift, ZFUNC_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
+ ZFUNC_shift, ZFUNC_mask);
break;
case GL_EQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_LEQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_GREATER:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
- ZFUNC_shift, ZFUNC_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
+ ZFUNC_shift, ZFUNC_mask);
break;
case GL_NOTEQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_GEQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_ALWAYS:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
ZFUNC_shift, ZFUNC_mask);
break;
default:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
ZFUNC_shift, ZFUNC_mask);
break;
}
@@ -302,24 +324,336 @@ static void r700SetDepthState(GLcontext * ctx)
}
}
+static void r700SetAlphaState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ uint32_t alpha_func = REF_ALWAYS;
+ GLboolean really_enabled = ctx->Color.AlphaEnabled;
+
+ switch (ctx->Color.AlphaFunc) {
+ case GL_NEVER:
+ alpha_func = REF_NEVER;
+ break;
+ case GL_LESS:
+ alpha_func = REF_LESS;
+ break;
+ case GL_EQUAL:
+ alpha_func = REF_EQUAL;
+ break;
+ case GL_LEQUAL:
+ alpha_func = REF_LEQUAL;
+ break;
+ case GL_GREATER:
+ alpha_func = REF_GREATER;
+ break;
+ case GL_NOTEQUAL:
+ alpha_func = REF_NOTEQUAL;
+ break;
+ case GL_GEQUAL:
+ alpha_func = REF_GEQUAL;
+ break;
+ case GL_ALWAYS:
+ /*alpha_func = REF_ALWAYS; */
+ really_enabled = GL_FALSE;
+ break;
+ }
+
+ if (really_enabled) {
+ SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func,
+ ALPHA_FUNC_shift, ALPHA_FUNC_mask);
+ SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
+ r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef;
+ } else {
+ CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
+ }
+
+}
+
static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //---------------
{
+ (void)func;
+ (void)ref;
+ r700SetAlphaState(ctx);
}
static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //----------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ r700->CB_BLEND_RED.f32All = cf[0];
+ r700->CB_BLEND_GREEN.f32All = cf[1];
+ r700->CB_BLEND_BLUE.f32All = cf[2];
+ r700->CB_BLEND_ALPHA.f32All = cf[3];
+}
+
+static int blend_factor(GLenum factor, GLboolean is_src)
+{
+ switch (factor) {
+ case GL_ZERO:
+ return BLEND_ZERO;
+ break;
+ case GL_ONE:
+ return BLEND_ONE;
+ break;
+ case GL_DST_COLOR:
+ return BLEND_DST_COLOR;
+ break;
+ case GL_ONE_MINUS_DST_COLOR:
+ return BLEND_ONE_MINUS_DST_COLOR;
+ break;
+ case GL_SRC_COLOR:
+ return BLEND_SRC_COLOR;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ return BLEND_ONE_MINUS_SRC_COLOR;
+ break;
+ case GL_SRC_ALPHA:
+ return BLEND_SRC_ALPHA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ return BLEND_ONE_MINUS_SRC_ALPHA;
+ break;
+ case GL_DST_ALPHA:
+ return BLEND_DST_ALPHA;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ return BLEND_ONE_MINUS_DST_ALPHA;
+ break;
+ case GL_SRC_ALPHA_SATURATE:
+ return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO;
+ break;
+ case GL_CONSTANT_COLOR:
+ return BLEND_CONSTANT_COLOR;
+ break;
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ return BLEND_ONE_MINUS_CONSTANT_COLOR;
+ break;
+ case GL_CONSTANT_ALPHA:
+ return BLEND_CONSTANT_ALPHA;
+ break;
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ return BLEND_ONE_MINUS_CONSTANT_ALPHA;
+ break;
+ default:
+ fprintf(stderr, "unknown blend factor %x\n", factor);
+ return (is_src) ? BLEND_ONE : BLEND_ZERO;
+ break;
+ }
+}
+
+static void r700SetBlendState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ int id = 0;
+ uint32_t blend_reg = 0, eqn, eqnA;
+
+ if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+ SETfield(blend_reg,
+ BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+ SETfield(blend_reg,
+ COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
+ SETfield(blend_reg,
+ BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+ SETfield(blend_reg,
+ COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
+ if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
+ r700->CB_BLEND_CONTROL.u32All = blend_reg;
+ else
+ r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
+ return;
+ }
+
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+ COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+ COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+
+ switch (ctx->Color.BlendEquationRGB) {
+ case GL_FUNC_ADD:
+ eqn = COMB_DST_PLUS_SRC;
+ break;
+ case GL_FUNC_SUBTRACT:
+ eqn = COMB_SRC_MINUS_DST;
+ break;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqn = COMB_DST_MINUS_SRC;
+ break;
+ case GL_MIN:
+ eqn = COMB_MIN_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+ break;
+ case GL_MAX:
+ eqn = COMB_MAX_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+ break;
+
+ default:
+ fprintf(stderr,
+ "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
+ __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ return;
+ }
+ SETfield(blend_reg,
+ eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
+
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+ ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+ ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+
+ switch (ctx->Color.BlendEquationA) {
+ case GL_FUNC_ADD:
+ eqnA = COMB_DST_PLUS_SRC;
+ break;
+ case GL_FUNC_SUBTRACT:
+ eqnA = COMB_SRC_MINUS_DST;
+ break;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnA = COMB_DST_MINUS_SRC;
+ break;
+ case GL_MIN:
+ eqnA = COMB_MIN_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+ break;
+ case GL_MAX:
+ eqnA = COMB_MAX_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+ break;
+ default:
+ fprintf(stderr,
+ "[%s:%u] Invalid A blend equation (0x%04x).\n",
+ __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ return;
+ }
+
+ SETfield(blend_reg,
+ eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
+
+ SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit);
+
+ if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
+ r700->CB_BLEND_CONTROL.u32All = blend_reg;
+ else {
+ r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
+ SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
+ }
+ SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id),
+ TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask);
+
}
static void r700BlendEquationSeparate(GLcontext * ctx,
GLenum modeRGB, GLenum modeA) //-----------------
{
+ r700SetBlendState(ctx);
}
static void r700BlendFuncSeparate(GLcontext * ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA) //------------------------
{
+ r700SetBlendState(ctx);
+}
+
+/**
+ * Translate LogicOp enums into hardware representation.
+ */
+static GLuint translate_logicop(GLenum logicop)
+{
+ switch (logicop) {
+ case GL_CLEAR:
+ return 0x00;
+ case GL_SET:
+ return 0xff;
+ case GL_COPY:
+ return 0xcc;
+ case GL_COPY_INVERTED:
+ return 0x33;
+ case GL_NOOP:
+ return 0xaa;
+ case GL_INVERT:
+ return 0x55;
+ case GL_AND:
+ return 0x88;
+ case GL_NAND:
+ return 0x77;
+ case GL_OR:
+ return 0xee;
+ case GL_NOR:
+ return 0x11;
+ case GL_XOR:
+ return 0x66;
+ case GL_EQUIV:
+ return 0xaa;
+ case GL_AND_REVERSE:
+ return 0x44;
+ case GL_AND_INVERTED:
+ return 0x22;
+ case GL_OR_REVERSE:
+ return 0xdd;
+ case GL_OR_INVERTED:
+ return 0xbb;
+ default:
+ fprintf(stderr, "unknown blend logic operation %x\n", logicop);
+ return 0xcc;
+ }
+}
+
+/**
+ * Used internally to update the r300->hw hardware state to match the
+ * current OpenGL state.
+ */
+static void r700SetLogicOpState(GLcontext *ctx)
+{
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
+
+ if (RGBA_LOGICOP_ENABLED(ctx))
+ SETfield(r700->CB_COLOR_CONTROL.u32All,
+ translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
+ else
+ SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
+}
+
+/**
+ * Called by Mesa when an application program changes the LogicOp state
+ * via glLogicOp.
+ */
+static void r700LogicOpcode(GLcontext *ctx, GLenum logicop)
+{
+ if (RGBA_LOGICOP_ENABLED(ctx))
+ r700SetLogicOpState(ctx);
}
static void r700UpdateCulling(GLcontext * ctx)
@@ -330,11 +664,11 @@ static void r700UpdateCulling(GLcontext * ctx)
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
- if (ctx->Polygon.CullFlag)
+ if (ctx->Polygon.CullFlag)
{
- switch (ctx->Polygon.CullFaceMode)
+ switch (ctx->Polygon.CullFaceMode)
{
- case GL_FRONT:
+ case GL_FRONT:
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
break;
@@ -353,13 +687,13 @@ static void r700UpdateCulling(GLcontext * ctx)
}
}
- switch (ctx->Polygon.FrontFace)
+ switch (ctx->Polygon.FrontFace)
{
case GL_CW:
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
break;
case GL_CCW:
- CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
break;
default:
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
@@ -394,13 +728,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
/* empty */
break;
case GL_ALPHA_TEST:
- //r700SetAlphaState(ctx);
+ r700SetAlphaState(ctx);
break;
case GL_COLOR_LOGIC_OP:
- //r700SetLogicOpState(ctx);
+ r700SetLogicOpState(ctx);
/* fall-through, because logic op overrides blending */
case GL_BLEND:
- //r700SetBlendState(ctx);
+ r700SetBlendState(ctx);
break;
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
@@ -408,13 +742,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
case GL_CLIP_PLANE5:
- //r700SetClipPlaneState(ctx, cap, state);
+ r700SetClipPlaneState(ctx, cap, state);
break;
case GL_DEPTH_TEST:
r700SetDepthState(ctx);
break;
case GL_STENCIL_TEST:
- //r700SetStencilState(ctx, state);
+ r700SetStencilState(ctx, state);
break;
case GL_CULL_FACE:
r700UpdateCulling(ctx);
@@ -422,7 +756,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
case GL_POLYGON_OFFSET_FILL:
- //r700SetPolygonOffsetState(ctx, state);
+ r700SetPolygonOffsetState(ctx, state);
break;
case GL_SCISSOR_TEST:
radeon_firevertices(&context->radeon);
@@ -431,7 +765,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
break;
case GL_LINE_STIPPLE:
r700UpdateLineStipple(ctx);
- break;
+ break;
default:
break;
}
@@ -499,6 +833,7 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //--
static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------
{
r700UpdateCulling(ctx);
+ r700UpdatePolygonMode(ctx);
}
static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
@@ -519,28 +854,201 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
}
}
+/* =============================================================
+ * Point state
+ */
+static void r700PointSize(GLcontext * ctx, GLfloat size)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ /* We need to clamp to user defined range here, because
+ * the HW clamping happens only for per vertex point size. */
+ size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
+
+ /* same size limits for AA, non-AA points */
+ size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
+
+ /* format is 12.4 fixed point */
+ SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+ PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
+ SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+ PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
+
+}
+
static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //---------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ /* format is 12.4 fixed point */
+ switch (pname) {
+ case GL_POINT_SIZE_MIN:
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0),
+ MIN_SIZE_shift, MIN_SIZE_mask);
+ break;
+ case GL_POINT_SIZE_MAX:
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0),
+ MAX_SIZE_shift, MAX_SIZE_mask);
+ break;
+ case GL_POINT_DISTANCE_ATTENUATION:
+ break;
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ break;
+ default:
+ break;
+ }
+}
+
+static int translate_stencil_func(int func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return REF_NEVER;
+ case GL_LESS:
+ return REF_LESS;
+ case GL_EQUAL:
+ return REF_EQUAL;
+ case GL_LEQUAL:
+ return REF_LEQUAL;
+ case GL_GREATER:
+ return REF_GREATER;
+ case GL_NOTEQUAL:
+ return REF_NOTEQUAL;
+ case GL_GEQUAL:
+ return REF_GEQUAL;
+ case GL_ALWAYS:
+ return REF_ALWAYS;
+ }
+ return 0;
+}
+
+static int translate_stencil_op(int op)
+{
+ switch (op) {
+ case GL_KEEP:
+ return STENCIL_KEEP;
+ case GL_ZERO:
+ return STENCIL_ZERO;
+ case GL_REPLACE:
+ return STENCIL_REPLACE;
+ case GL_INCR:
+ return STENCIL_INCR_CLAMP;
+ case GL_DECR:
+ return STENCIL_DECR_CLAMP;
+ case GL_INCR_WRAP_EXT:
+ return STENCIL_INCR_WRAP;
+ case GL_DECR_WRAP_EXT:
+ return STENCIL_DECR_WRAP;
+ case GL_INVERT:
+ return STENCIL_INVERT;
+ default:
+ WARN_ONCE("Do not know how to translate stencil op");
+ return STENCIL_KEEP;
+ }
+ return 0;
+}
+
+static void r700SetStencilState(GLcontext * ctx, GLboolean state)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLboolean hw_stencil = GL_FALSE;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+
+ if (ctx->DrawBuffer) {
+ struct radeon_renderbuffer *rrbStencil
+ = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+ hw_stencil = (rrbStencil && rrbStencil->bo);
+ }
+
+ if (hw_stencil) {
+ if (state)
+ SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+ else
+ CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+ }
}
static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
GLenum func, GLint ref, GLuint mask) //---------------------
{
-}
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+ //front
+ SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
+ STENCILREF_shift, STENCILREF_mask);
+ SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
+ STENCILMASK_shift, STENCILMASK_mask);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
+ STENCILFUNC_shift, STENCILFUNC_mask);
+
+ //back
+ SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
+ STENCILREF_BF_shift, STENCILREF_BF_mask);
+ SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
+ STENCILMASK_BF_shift, STENCILMASK_BF_mask);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
+ STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
+
+}
static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //--------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+
+ // front
+ SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
+ STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
+
+ // back
+ SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
+ STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
+
}
static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
GLenum fail, GLenum zfail, GLenum zpass) //--------------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
+ STENCILFAIL_shift, STENCILFAIL_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
+ STENCILZFAIL_shift, STENCILZFAIL_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
+ STENCILZPASS_shift, STENCILZPASS_mask);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
+ STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
+ STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
+ STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
}
static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
{
-
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
__DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
@@ -599,10 +1107,6 @@ static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) /
r700UpdateWindow(ctx, 0);
}
-static void r700PointSize(GLcontext * ctx, GLfloat size) //-------------------
-{
-}
-
static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
{
context_t *context = R700_CONTEXT(ctx);
@@ -624,21 +1128,146 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
}
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ if (state) {
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+ } else {
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+ }
+}
+
static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //--------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLfloat constant = units;
+
+ switch (ctx->Visual.depthBits) {
+ case 16:
+ constant *= 4.0;
+ break;
+ case 24:
+ constant *= 2.0;
+ break;
+ }
+
+ factor *= 12.0;
+
+ r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
+ r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
+ r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
+ r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
}
+static void r700UpdatePolygonMode(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+ /* Only do something if a polygon mode is wanted, default is GL_FILL */
+ if (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL) {
+ GLenum f, b;
+
+ /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
+ * correctly by selecting the correct front and back face
+ */
+ if (ctx->Polygon.FrontFace == GL_CCW) {
+ f = ctx->Polygon.FrontMode;
+ b = ctx->Polygon.BackMode;
+ } else {
+ f = ctx->Polygon.BackMode;
+ b = ctx->Polygon.FrontMode;
+ }
+
+ /* Enable polygon mode */
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+ switch (f) {
+ case GL_LINE:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ case GL_POINT:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ case GL_FILL:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ }
+
+ switch (b) {
+ case GL_LINE:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ case GL_POINT:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ case GL_FILL:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ }
+ }
+}
static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------
{
+ (void)face;
+ (void)mode;
+
+ r700UpdatePolygonMode(ctx);
}
-
+
static void r700RenderMode(GLcontext * ctx, GLenum mode) //---------------------
{
}
-static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) //-----------------
+static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLint p;
+ GLint *ip;
+
+ p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
+ ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+
+ r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
+ r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
+ r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2];
+ r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3];
+}
+
+static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLuint p;
+
+ p = cap - GL_CLIP_PLANE0;
+ if (state) {
+ r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
+ r700->ucp[p].enabled = GL_TRUE;
+ r700ClipPlane(ctx, cap, NULL);
+ } else {
+ r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p);
+ r700->ucp[p].enabled = GL_FALSE;
+ }
}
void r700SetScissor(context_t *context) //---------------
@@ -719,22 +1348,22 @@ void r700SetScissor(context_t *context) //---------------
r700->viewport[id].enabled = GL_TRUE;
}
-void r700SetRenderTarget(context_t *context, int id)
+static void r700SetRenderTarget(context_t *context, int id)
{
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_renderbuffer *rrb;
unsigned int nPitchInPixel;
+ rrb = radeon_get_colorbuffer(&context->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+
/* screen/window/view */
SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
- rrb = radeon_get_colorbuffer(&context->radeon);
- if (!rrb || !rrb->bo) {
- fprintf(stderr, "no rrb\n");
- return;
- }
-
/* color buffer */
r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
@@ -764,45 +1393,25 @@ void r700SetRenderTarget(context_t *context, int id)
SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
- CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */
- CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */
-
r700->render_target[id].enabled = GL_TRUE;
}
-void r700SetDepthTarget(context_t *context)
+static void r700SetDepthTarget(context_t *context)
{
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_renderbuffer *rrb;
unsigned int nPitchInPixel;
+ rrb = radeon_get_depthbuffer(&context->radeon);
+ if (!rrb)
+ return;
+
/* depth buf */
r700->DB_DEPTH_SIZE.u32All = 0;
r700->DB_DEPTH_BASE.u32All = 0;
r700->DB_DEPTH_INFO.u32All = 0;
-
- r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
- r700->DB_DEPTH_VIEW.u32All = 0;
- r700->DB_RENDER_CONTROL.u32All = 0;
- SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
- SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
- r700->DB_RENDER_OVERRIDE.u32All = 0;
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
- SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
-
- r700->DB_ALPHA_TO_MASK.u32All = 0;
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
-
- rrb = radeon_get_depthbuffer(&context->radeon);
- if (!rrb)
- return;
+ r700->DB_DEPTH_VIEW.u32All = 0;
nPitchInPixel = rrb->pitch/rrb->cpp;
@@ -1033,9 +1642,10 @@ static void r700InitSQConfig(GLcontext * ctx)
void r700InitState(GLcontext * ctx) //-------------------
{
context_t *context = R700_CONTEXT(ctx);
-
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ radeon_firevertices(&context->radeon);
+
r700->TA_CNTL_AUX.u32All = 0;
SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
r700->VC_ENHANCE.u32All = 0;
@@ -1064,37 +1674,14 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->VGT_MIN_VTX_INDX.u32All = 0;
r700->VGT_INDX_OFFSET.u32All = 0;
- /* Specify the number of instances */
- r700->VGT_DMA_NUM_INSTANCES.u32All = 1;
-
- /* not alpha blend */
- CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask);
- CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
-
/* default shader connections. */
r700->SPI_VS_OUT_ID_0.u32All = 0x03020100;
r700->SPI_VS_OUT_ID_1.u32All = 0x07060504;
- r700->SPI_PS_INPUT_CNTL_0.u32All = 0x00000800;
- r700->SPI_PS_INPUT_CNTL_1.u32All = 0x00000801;
- r700->SPI_PS_INPUT_CNTL_2.u32All = 0x00000802;
-
r700->SPI_THREAD_GROUPING.u32All = 0;
if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask);
- SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
- CLEARbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
-
- r700->DB_SHADER_CONTROL.u32All = 0;
- SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
-
- /* Set up the culling control register */
- SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
- POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
- SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
- POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
-
/* screen */
r700->PA_SC_SCREEN_SCISSOR_TL.u32All = 0x0;
@@ -1138,21 +1725,8 @@ void r700InitState(GLcontext * ctx) //-------------------
SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit);
SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit);
- /* Set up point sizes and min/max values */
- SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8,
- PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
- SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8,
- PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
- CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
- SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
-
- /* Set up line control */
- SETfield(r700->PA_SU_LINE_CNTL.u32All, 0x8,
- PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
-
- r700->PA_SC_LINE_CNTL.u32All = 0;
- CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
- SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
+ /* GL uses last vtx for flat shading components */
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
/* Set up vertex control */
r700->PA_SU_VTX_CNTL.u32All = 0;
@@ -1167,7 +1741,84 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000;
r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000;
+ /* Enable all samples for multi-sample anti-aliasing */
+ r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
+ /* Turn off AA */
+ r700->PA_SC_AA_CONFIG.u32All = 0;
+
+ r700->SX_MISC.u32All = 0;
+
+ r700InitSQConfig(ctx);
+
+ r700ColorMask(ctx,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP]);
+
+ r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
+ r700DepthMask(ctx, ctx->Depth.Mask);
+ r700DepthFunc(ctx, ctx->Depth.Func);
+ SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
+
+ r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
+
+ r700->DB_RENDER_CONTROL.u32All = 0;
+ SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
+ SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
+ r700->DB_RENDER_OVERRIDE.u32All = 0;
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+
+ r700->DB_ALPHA_TO_MASK.u32All = 0;
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
+
+ /* stencil */
+ r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
+ r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
+ r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
+ ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
+ r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
+ ctx->Stencil.ZFailFunc[0],
+ ctx->Stencil.ZPassFunc[0]);
+
+ r700UpdateCulling(ctx);
+
+ r700SetBlendState(ctx);
+ r700SetLogicOpState(ctx);
+
+ r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
+ r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
+
+ r700PointSize(ctx, 1.0);
+
+ CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
+
+ r700LineWidth(ctx, 1.0);
+
+ r700->PA_SC_LINE_CNTL.u32All = 0;
+ CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
+ SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
+
+ r700ShadeModel(ctx, ctx->Light.ShadeModel);
+ r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
+ r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
+ r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
+ ctx->Polygon.OffsetUnits);
+ r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
+ r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
+ r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
+
/* CB */
+ r700BlendColor(ctx, ctx->Color.BlendColor);
+
r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only
r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only
r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only
@@ -1176,13 +1827,6 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only
r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only
- r700->CB_BLEND_RED.u32All = 0;
- r700->CB_BLEND_GREEN.u32All = 0;
- r700->CB_BLEND_BLUE.u32All = 0;
- r700->CB_BLEND_ALPHA.u32All = 0;
-
- r700->CB_BLEND_CONTROL.u32All = 0;
-
/* Disable color compares */
SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
@@ -1200,17 +1844,8 @@ void r700InitState(GLcontext * ctx) //-------------------
/* Set up color compare mask */
r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
- /* default color mask */
- SETfield(r700->CB_SHADER_MASK.u32All, 0xF, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
-
- /* Enable all samples for multi-sample anti-aliasing */
- r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
- /* Turn off AA */
- r700->PA_SC_AA_CONFIG.u32All = 0;
-
- r700->SX_MISC.u32All = 0;
+ context->radeon.hw.all_dirty = GL_TRUE;
- r700InitSQConfig(ctx);
}
void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
@@ -1228,6 +1863,7 @@ void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
functions->Fogfv = r700Fogfv;
functions->FrontFace = r700FrontFace;
functions->ShadeModel = r700ShadeModel;
+ functions->LogicOpcode = r700LogicOpcode;
/* ARB_point_parameters */
functions->PointParameterfv = r700PointParameter;
diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h
index 23246367db8..30eb54e8b0a 100644
--- a/src/mesa/drivers/dri/r600/r700_state.h
+++ b/src/mesa/drivers/dri/r600/r700_state.h
@@ -42,10 +42,8 @@ extern void r700UpdateDrawBuffer (GLcontext * ctx);
extern void r700InitState (GLcontext * ctx);
extern void r700InitStateFuncs (struct dd_function_table *functions);
-extern void r700SetRenderTarget(context_t *context, int id);
extern void r700SetDefaultStates(context_t * context);
-void r700SetScissor(context_t *context);
-void r700SetDepthTarget(context_t *context);
+extern void r700SetScissor(context_t *context);
#endif /* _R600_SCREEN_H */
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index cbfeaf071b4..31e71cdfa30 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -52,7 +52,7 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
unsigned int unBit;
unsigned int unTotal = unStart;
- //!!!!!!! THE ORDER MATCH FS INPUT
+ //!!!!!!! THE ORDER MATCH FS INPUT
unBit = 1 << VERT_RESULT_HPOS;
if(mesa_vp->Base.OutputsWritten & unBit)
@@ -73,31 +73,31 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
}
//TODO : dealing back face.
- //unBit = 1 << VERT_RESULT_BFC0;
- //if(mesa_vp->Base.OutputsWritten & unBit)
- //{
- // pAsm->ucVP_OutputMap[VERT_RESULT_COL0] = unTotal++;
- //}
-
- //unBit = 1 << VERT_RESULT_BFC1;
- //if(mesa_vp->Base.OutputsWritten & unBit)
- //{
- // pAsm->ucVP_OutputMap[VERT_RESULT_COL1] = unTotal++;
- //}
+ unBit = 1 << VERT_RESULT_BFC0;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[VERT_RESULT_BFC0] = unTotal++;
+ }
+
+ unBit = 1 << VERT_RESULT_BFC1;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[VERT_RESULT_BFC1] = unTotal++;
+ }
//TODO : dealing fog.
- //unBit = 1 << VERT_RESULT_FOGC;
- //if(mesa_vp->Base.OutputsWritten & unBit)
- //{
- // pAsm->ucVP_OutputMap[VERT_RESULT_FOGC] = unTotal++;
- //}
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[VERT_RESULT_FOGC] = unTotal++;
+ }
//TODO : dealing point size.
- //unBit = 1 << VERT_RESULT_PSIZ;
- //if(mesa_vp->Base.OutputsWritten & unBit)
- //{
- // pAsm->ucVP_OutputMap[VERT_RESULT_PSIZ] = unTotal++;
- //}
+ unBit = 1 << VERT_RESULT_PSIZ;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[VERT_RESULT_PSIZ] = unTotal++;
+ }
for(i=0; i<8; i++)
{
@@ -335,17 +335,13 @@ void * r700GetActiveVpShaderBo(GLcontext * ctx)
GLboolean r700SetupVertexProgram(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
-
- BATCH_LOCALS(&context->radeon);
-
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
+ BATCH_LOCALS(&context->radeon);
struct r700_vertex_program *vp
= (struct r700_vertex_program *)ctx->VertexProgram._Current;
struct gl_program_parameter_list *paramList;
unsigned int unNumParamData;
-
unsigned int ui;
if(GL_FALSE == vp->loaded)
@@ -359,7 +355,7 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
r600EmitShader(ctx,
&(vp->shaderbo),
(GLvoid *)(vp->r700Shader.pProgram),
- vp->r700Shader.uShaderBinaryDWORDSize,
+ vp->r700Shader.uShaderBinaryDWORDSize,
"VS");
vp->loaded = GL_TRUE;
@@ -394,7 +390,6 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
*/
/* sent out shader constants. */
-
paramList = vp->mesa_program.Base.Parameters;
if(NULL != paramList)
@@ -403,8 +398,8 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters * 4;
- BEGIN_BATCH_NO_AUTOSTATE(unNumParamData + 2);
-
+ BEGIN_BATCH_NO_AUTOSTATE(unNumParamData + 2);
+
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData));
/* assembler map const from very beginning. */
R600_OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
diff --git a/src/mesa/drivers/dri/r600/radeon_bo_legacy.c b/src/mesa/drivers/dri/r600/radeon_bo_legacy.c
new file mode 120000
index 00000000000..79ad050e6b6
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bo_legacy.c
@@ -0,0 +1 @@
+../radeon/radeon_bo_legacy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_bo_legacy.h b/src/mesa/drivers/dri/r600/radeon_bo_legacy.h
new file mode 120000
index 00000000000..83b0f7ffabe
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bo_legacy.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_legacy.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/r600/radeon_bocs_wrapper.h
new file mode 120000
index 00000000000..ca894b2443c
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bocs_wrapper.h
@@ -0,0 +1 @@
+../radeon/radeon_bocs_wrapper.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_chipset.h b/src/mesa/drivers/dri/r600/radeon_chipset.h
new file mode 120000
index 00000000000..eba99001ff8
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_chipset.h
@@ -0,0 +1 @@
+../radeon/radeon_chipset.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cmdbuf.h b/src/mesa/drivers/dri/r600/radeon_cmdbuf.h
new file mode 120000
index 00000000000..a799e1dc6df
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cmdbuf.h
@@ -0,0 +1 @@
+../radeon/radeon_cmdbuf.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_common.c b/src/mesa/drivers/dri/r600/radeon_common.c
new file mode 120000
index 00000000000..67b19ba940d
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_common.c
@@ -0,0 +1 @@
+../radeon/radeon_common.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_common.h b/src/mesa/drivers/dri/r600/radeon_common.h
new file mode 120000
index 00000000000..5bcb696a9f7
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_common.h
@@ -0,0 +1 @@
+../radeon/radeon_common.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_common_context.c b/src/mesa/drivers/dri/r600/radeon_common_context.c
new file mode 120000
index 00000000000..86800f3819c
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_common_context.c
@@ -0,0 +1 @@
+../radeon/radeon_common_context.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_common_context.h b/src/mesa/drivers/dri/r600/radeon_common_context.h
new file mode 120000
index 00000000000..4d663125500
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_common_context.h
@@ -0,0 +1 @@
+../radeon/radeon_common_context.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_context.h b/src/mesa/drivers/dri/r600/radeon_context.h
deleted file mode 100644
index 250570f6b89..00000000000
--- a/src/mesa/drivers/dri/r600/radeon_context.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- VA Linux Systems Inc., Fremont, California.
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Gareth Hughes <[email protected]>
- * Keith Whitwell <[email protected]>
- * Kevin E. Martin <[email protected]>
- * Nicolai Haehnle <[email protected]>
- */
-
-#ifndef __RADEON_CONTEXT_H__
-#define __RADEON_CONTEXT_H__
-
-#include "main/mtypes.h"
-#include "main/colormac.h"
-#include "radeon_screen.h"
-#include "drm.h"
-#include "dri_util.h"
-
-#include "radeon_screen.h"
-
-#if R200_MERGED
-extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-
-#define FALLBACK( radeon, bit, mode ) do { \
- if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
- __FUNCTION__, bit, mode ); \
- radeonFallback( (radeon)->glCtx, bit, mode ); \
-} while (0)
-#else
-#define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__);
-#endif
-
-/* TCL fallbacks */
-extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-
-#if R200_MERGED
-#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
-#else
-#define TCL_FALLBACK( ctx, bit, mode ) ;
-#endif
-
-
-#endif /* __RADEON_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r600/radeon_cs_legacy.c b/src/mesa/drivers/dri/r600/radeon_cs_legacy.c
new file mode 120000
index 00000000000..006720f8a46
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs_legacy.c
@@ -0,0 +1 @@
+../radeon/radeon_cs_legacy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cs_legacy.h b/src/mesa/drivers/dri/r600/radeon_cs_legacy.h
new file mode 120000
index 00000000000..a5f95e0a3dc
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs_legacy.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_legacy.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cs_space_drm.c b/src/mesa/drivers/dri/r600/radeon_cs_space_drm.c
new file mode 120000
index 00000000000..c248ea7d1a5
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs_space_drm.c
@@ -0,0 +1 @@
+../radeon/radeon_cs_space_drm.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_dma.c b/src/mesa/drivers/dri/r600/radeon_dma.c
new file mode 120000
index 00000000000..43be0006255
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_dma.c
@@ -0,0 +1 @@
+../radeon/radeon_dma.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_dma.h b/src/mesa/drivers/dri/r600/radeon_dma.h
new file mode 120000
index 00000000000..82e50634e3c
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_dma.h
@@ -0,0 +1 @@
+../radeon/radeon_dma.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_fbo.c b/src/mesa/drivers/dri/r600/radeon_fbo.c
new file mode 120000
index 00000000000..0d738d8d780
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_fbo.c
@@ -0,0 +1 @@
+../radeon/radeon_fbo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_lock.c b/src/mesa/drivers/dri/r600/radeon_lock.c
new file mode 120000
index 00000000000..af4108a8e30
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_lock.c
@@ -0,0 +1 @@
+../radeon/radeon_lock.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_lock.h b/src/mesa/drivers/dri/r600/radeon_lock.h
new file mode 120000
index 00000000000..64bdf94ee7e
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_lock.h
@@ -0,0 +1 @@
+../radeon/radeon_lock.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_mipmap_tree.c b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.c
new file mode 120000
index 00000000000..31c0cfbe942
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.c
@@ -0,0 +1 @@
+../radeon/radeon_mipmap_tree.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_mipmap_tree.h b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.h
new file mode 120000
index 00000000000..254d50cf8c5
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_mipmap_tree.h
@@ -0,0 +1 @@
+../radeon/radeon_mipmap_tree.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_screen.c b/src/mesa/drivers/dri/r600/radeon_screen.c
new file mode 120000
index 00000000000..86161118dd3
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_screen.c
@@ -0,0 +1 @@
+../radeon/radeon_screen.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_screen.h b/src/mesa/drivers/dri/r600/radeon_screen.h
new file mode 120000
index 00000000000..23bb6bd4598
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_screen.h
@@ -0,0 +1 @@
+../radeon/radeon_screen.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_span.c b/src/mesa/drivers/dri/r600/radeon_span.c
new file mode 120000
index 00000000000..232868c4c9e
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_span.c
@@ -0,0 +1 @@
+../radeon/radeon_span.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_span.h b/src/mesa/drivers/dri/r600/radeon_span.h
new file mode 120000
index 00000000000..f9d634508c2
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_span.h
@@ -0,0 +1 @@
+../radeon/radeon_span.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_texture.c b/src/mesa/drivers/dri/r600/radeon_texture.c
new file mode 120000
index 00000000000..a822710915f
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_texture.c
@@ -0,0 +1 @@
+../radeon/radeon_texture.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_texture.h b/src/mesa/drivers/dri/r600/radeon_texture.h
new file mode 120000
index 00000000000..17fac3d5ea5
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_texture.h
@@ -0,0 +1 @@
+../radeon/radeon_texture.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon.h b/src/mesa/drivers/dri/r600/server/radeon.h
new file mode 120000
index 00000000000..81274a54f11
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/server/radeon.h
@@ -0,0 +1 @@
+../../radeon/server/radeon.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon_dri.c b/src/mesa/drivers/dri/r600/server/radeon_dri.c
new file mode 120000
index 00000000000..d05847d650f
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/server/radeon_dri.c
@@ -0,0 +1 @@
+../../radeon/server/radeon_dri.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon_dri.h b/src/mesa/drivers/dri/r600/server/radeon_dri.h
new file mode 120000
index 00000000000..27c591d3c9d
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/server/radeon_dri.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_dri.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon_egl.c b/src/mesa/drivers/dri/r600/server/radeon_egl.c
new file mode 120000
index 00000000000..d7735a76438
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/server/radeon_egl.c
@@ -0,0 +1 @@
+../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon_macros.h b/src/mesa/drivers/dri/r600/server/radeon_macros.h
new file mode 120000
index 00000000000..c56cd735b83
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/server/radeon_macros.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_macros.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/server/radeon_reg.h b/src/mesa/drivers/dri/r600/server/radeon_reg.h
new file mode 120000
index 00000000000..e2349dcb685
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/server/radeon_reg.h
@@ -0,0 +1 @@
+../../radeon/server/radeon_reg.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
index 8eeaea1cb20..8789e3ab09b 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
@@ -34,10 +34,6 @@
#include <stdint.h>
//#include "radeon_track.h"
-#ifndef RADEON_DEBUG_BO
-#define RADEON_DEBUG_BO 0
-#endif
-
/* bo object */
#define RADEON_BO_FLAGS_MACRO_TILE 1
#define RADEON_BO_FLAGS_MICRO_TILE 2
@@ -61,28 +57,22 @@ struct radeon_bo {
/* bo functions */
struct radeon_bo_funcs {
-#ifdef RADEON_DEBUG_BO
- struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
- uint32_t handle,
- uint32_t size,
- uint32_t alignment,
- uint32_t domains,
- uint32_t flags,
- char * szBufUsage);
-#else
struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
uint32_t handle,
uint32_t size,
uint32_t alignment,
uint32_t domains,
uint32_t flags);
-#endif /* RADEON_DEBUG_BO */
void (*bo_ref)(struct radeon_bo *bo);
struct radeon_bo *(*bo_unref)(struct radeon_bo *bo);
int (*bo_map)(struct radeon_bo *bo, int write);
int (*bo_unmap)(struct radeon_bo *bo);
int (*bo_wait)(struct radeon_bo *bo);
int (*bo_is_static)(struct radeon_bo *bo);
+ int (*bo_set_tiling)(struct radeon_bo *bo, uint32_t tiling_flags,
+ uint32_t pitch);
+ int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags,
+ uint32_t *pitch);
};
struct radeon_bo_manager {
@@ -110,20 +100,13 @@ static inline struct radeon_bo *_radeon_bo_open(struct radeon_bo_manager *bom,
uint32_t alignment,
uint32_t domains,
uint32_t flags,
-#ifdef RADEON_DEBUG_BO
- char * szBufUsage,
-#endif /* RADEON_DEBUG_BO */
const char *file,
const char *func,
int line)
{
struct radeon_bo *bo;
-#ifdef RADEON_DEBUG_BO
- bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags, szBufUsage);
-#else
bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags);
-#endif /* RADEON_DEBUG_BO */
#ifdef RADEON_BO_TRACK
if (bo) {
@@ -187,6 +170,18 @@ static inline int _radeon_bo_wait(struct radeon_bo *bo,
return bo->bom->funcs->bo_wait(bo);
}
+static inline int radeon_bo_set_tiling(struct radeon_bo *bo,
+ uint32_t tiling_flags, uint32_t pitch)
+{
+ return bo->bom->funcs->bo_set_tiling(bo, tiling_flags, pitch);
+}
+
+static inline int radeon_bo_get_tiling(struct radeon_bo *bo,
+ uint32_t *tiling_flags, uint32_t *pitch)
+{
+ return bo->bom->funcs->bo_get_tiling(bo, tiling_flags, pitch);
+}
+
static inline int radeon_bo_is_static(struct radeon_bo *bo)
{
if (bo->bom->funcs->bo_is_static)
@@ -194,13 +189,8 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo)
return 0;
}
-#ifdef RADEON_DEBUG_BO
-#define radeon_bo_open(bom, h, s, a, d, f, u)\
- _radeon_bo_open(bom, h, s, a, d, f, u, __FILE__, __FUNCTION__, __LINE__)
-#else
#define radeon_bo_open(bom, h, s, a, d, f)\
_radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__)
-#endif /* RADEON_DEBUG_BO */
#define radeon_bo_ref(bo)\
_radeon_bo_ref(bo, __FILE__, __FUNCTION__, __LINE__)
#define radeon_bo_unref(bo)\
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
index 992eb4611b1..5575da69712 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
@@ -69,9 +69,6 @@ struct bo_legacy {
void *ptr;
struct bo_legacy *next, *prev;
struct bo_legacy *pnext, *pprev;
-#ifdef RADEON_DEBUG_BO
- char szBufUsage[16];
-#endif /* RADEON_DEBUG_BO */
};
struct bo_manager_legacy {
@@ -289,12 +286,7 @@ static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml,
uint32_t size,
uint32_t alignment,
uint32_t domains,
-#ifdef RADEON_DEBUG_BO
- uint32_t flags,
- char * szBufUsage)
-#else
uint32_t flags)
-#endif /* RADEON_DEBUG_BO */
{
struct bo_legacy *bo_legacy;
static int pgsize;
@@ -327,10 +319,6 @@ static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml,
bo_legacy->next->prev = bo_legacy;
}
-#ifdef RADEON_DEBUG_BO
- sprintf(bo_legacy->szBufUsage, "%s", szBufUsage);
-#endif /* RADEON_DEBUG_BO */
-
return bo_legacy;
}
@@ -429,12 +417,7 @@ static struct radeon_bo *bo_open(struct radeon_bo_manager *bom,
uint32_t size,
uint32_t alignment,
uint32_t domains,
-#ifdef RADEON_DEBUG_BO
- uint32_t flags,
- char * szBufUsage)
-#else
uint32_t flags)
-#endif /* RADEON_DEBUG_BO */
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom;
struct bo_legacy *bo_legacy;
@@ -451,11 +434,7 @@ static struct radeon_bo *bo_open(struct radeon_bo_manager *bom,
}
return NULL;
}
-#ifdef RADEON_DEBUG_BO
- bo_legacy = bo_allocate(boml, size, alignment, domains, flags, szBufUsage);
-#else
bo_legacy = bo_allocate(boml, size, alignment, domains, flags);
-#endif /* RADEON_DEBUG_BO */
bo_legacy->static_bo = 0;
r = legacy_new_handle(boml, &bo_legacy->base.handle);
if (r) {
@@ -577,6 +556,8 @@ static struct radeon_bo_funcs bo_legacy_funcs = {
bo_unmap,
NULL,
bo_is_static,
+ NULL,
+ NULL,
};
static int bo_vram_validate(struct radeon_bo *bo,
@@ -622,12 +603,34 @@ static int bo_vram_validate(struct radeon_bo *bo,
if (bo_legacy->dirty || bo_legacy->tobj->base.dirty_images[0]) {
if (IS_R600_CLASS(boml->screen)) {
- char *src = bo_legacy->ptr;
- char *dst = (char *) boml->screen->driScreen->pFB +
- (bo_legacy->offset - boml->fb_location);
+ drm_radeon_texture_t tex;
+ drm_radeon_tex_image_t tmp;
+ int ret;
- /* FIXME: alignment, pitch, etc. */
- memcpy(dst, src, bo->size);
+ tex.offset = bo_legacy->offset;
+ tex.image = &tmp;
+ assert(!(tex.offset & 1023));
+
+ tmp.x = 0;
+ tmp.y = 0;
+ tmp.width = bo->size;
+ tmp.height = 1;
+ tmp.data = bo_legacy->ptr;
+ tex.format = RADEON_TXFORMAT_ARGB8888;
+ tex.width = tmp.width;
+ tex.height = tmp.height;
+ tex.pitch = bo->size;
+ do {
+ ret = drmCommandWriteRead(bo->bom->fd,
+ DRM_RADEON_TEXTURE,
+ &tex,
+ sizeof(drm_radeon_texture_t));
+ if (ret) {
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n");
+ usleep(1);
+ }
+ } while (ret == -EAGAIN);
} else {
/* Copy to VRAM using a blit.
* All memory is 4K aligned. We're using 1024 pixels wide blits.
@@ -689,14 +692,8 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
int retries = 0;
if (bo_legacy->map_count) {
-#ifdef RADEON_DEBUG_BO
- fprintf(stderr, "bo(%p, %d, %s) is mapped (%d) can't valide it.\n",
- bo, bo->size, bo_legacy->szBufUsage, bo_legacy->map_count);
-#else
fprintf(stderr, "bo(%p, %d) is mapped (%d) can't valide it.\n",
bo, bo->size, bo_legacy->map_count);
-#endif /* RADEON_DEBUG_BO */
-
return -EINVAL;
}
if (bo_legacy->static_bo || bo_legacy->validated) {
@@ -768,21 +765,13 @@ void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom)
}
static struct bo_legacy *radeon_legacy_bo_alloc_static(struct bo_manager_legacy *bom,
- int size,
-#ifdef RADEON_DEBUG_BO
- uint32_t offset,
- char * szBufUsage)
-#else
- uint32_t offset)
-#endif /* RADEON_DEBUG_BO */
+ int size,
+ uint32_t offset)
{
struct bo_legacy *bo;
-#ifdef RADEON_DEBUG_BO
- bo = bo_allocate(bom, size, 0, RADEON_GEM_DOMAIN_VRAM, 0, szBufUsage);
-#else
bo = bo_allocate(bom, size, 0, RADEON_GEM_DOMAIN_VRAM, 0);
-#endif /* RADEON_DEBUG_BO */
+
if (bo == NULL)
return NULL;
bo->static_bo = 1;
@@ -843,11 +832,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc
size = 4096*4096*4;
/* allocate front */
-#ifdef RADEON_DEBUG_BO
- bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->frontOffset, "FRONT BUF");
-#else
bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->frontOffset);
-#endif /* RADEON_DEBUG_BO */
+
if (!bo) {
radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
return NULL;
@@ -857,11 +843,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc
}
/* allocate back */
-#ifdef RADEON_DEBUG_BO
- bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->backOffset, "BACK BUF");
-#else
bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->backOffset);
-#endif /* RADEON_DEBUG_BO */
+
if (!bo) {
radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
return NULL;
@@ -871,11 +854,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc
}
/* allocate depth */
-#ifdef RADEON_DEBUG_BO
- bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->depthOffset, "Z BUF");
-#else
bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->depthOffset);
-#endif /* RADEON_DEBUG_BO */
+
if (!bo) {
radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
return NULL;
@@ -904,3 +884,29 @@ unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo)
return bo->size;
}
+/*
+ * Fake up a bo for things like texture image_override.
+ * bo->offset already includes fb_location
+ */
+struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
+ int size,
+ uint32_t offset)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom;
+ struct bo_legacy *bo;
+
+ bo = bo_allocate(boml, size, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ if (bo == NULL)
+ return NULL;
+ bo->static_bo = 1;
+ bo->offset = offset;
+ bo->base.handle = bo->offset;
+ bo->ptr = boml->screen->driScreen->pFB + (offset - boml->fb_location);
+ if (bo->base.handle > boml->nhandle) {
+ boml->nhandle = bo->base.handle + 1;
+ }
+ radeon_bo_ref(&(bo->base));
+ return &(bo->base);
+}
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h
index 0db817cab07..455adebc099 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h
@@ -42,5 +42,8 @@ struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *sc
void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom);
void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom);
unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo);
+struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
+ int size,
+ uint32_t offset);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
index e0c70dd9a11..a42870f4a93 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -15,6 +15,12 @@
#define RADEON_GEM_DOMAIN_GTT 0x2 // GTT or cache flushed
#define RADEON_GEM_DOMAIN_VRAM 0x4 // VRAM domain
+#define RADEON_TILING_MACRO 0x1
+#define RADEON_TILING_MICRO 0x2
+#define RADEON_TILING_SWAP 0x4
+#define RADEON_TILING_SURFACE 0x8 /* this object requires a surface
+ * when mapped - i.e. front buffer */
+
/* to be used to build locally in mesa with no libdrm bits */
#include "../radeon/radeon_bo_drm.h"
#include "../radeon/radeon_cs_drm.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
new file mode 100644
index 00000000000..e8ae51e6eab
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -0,0 +1,217 @@
+/*
+ * Copyright 2009 Maciej Cencora <[email protected]>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_buffer_objects.h"
+
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/bufferobj.h"
+
+#include "radeon_common.h"
+
+struct radeon_buffer_object *
+get_radeon_buffer_object(struct gl_buffer_object *obj)
+{
+ return (struct radeon_buffer_object *) obj;
+}
+
+static struct gl_buffer_object *
+radeonNewBufferObject(GLcontext * ctx,
+ GLuint name,
+ GLenum target)
+{
+ struct radeon_buffer_object *obj = CALLOC_STRUCT(radeon_buffer_object);
+
+ _mesa_initialize_buffer_object(&obj->Base, name, target);
+
+ obj->bo = NULL;
+
+ return &obj->Base;
+}
+
+/**
+ * Called via glDeleteBuffersARB().
+ */
+static void
+radeonDeleteBufferObject(GLcontext * ctx,
+ struct gl_buffer_object *obj)
+{
+ struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+
+ if (obj->Pointer) {
+ radeon_bo_unmap(radeon_obj->bo);
+ }
+
+ if (radeon_obj->bo) {
+ radeon_bo_unref(radeon_obj->bo);
+ }
+
+ _mesa_free(radeon_obj);
+}
+
+
+/**
+ * Allocate space for and store data in a buffer object. Any data that was
+ * previously stored in the buffer object is lost. If data is NULL,
+ * memory will be allocated, but no copy will occur.
+ * Called via glBufferDataARB().
+ */
+static void
+radeonBufferData(GLcontext * ctx,
+ GLenum target,
+ GLsizeiptrARB size,
+ const GLvoid * data,
+ GLenum usage,
+ struct gl_buffer_object *obj)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+
+ radeon_obj->Base.Size = size;
+ radeon_obj->Base.Usage = usage;
+
+ if (radeon_obj->bo != NULL) {
+ radeon_bo_unref(radeon_obj->bo);
+ radeon_obj->bo = NULL;
+ }
+
+ if (size != 0) {
+ radeon_obj->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ 0,
+ size,
+ 32,
+ RADEON_GEM_DOMAIN_GTT,
+ 0);
+
+ if (data != NULL) {
+ radeon_bo_map(radeon_obj->bo, GL_TRUE);
+
+ _mesa_memcpy(radeon_obj->bo->ptr, data, size);
+
+ radeon_bo_unmap(radeon_obj->bo);
+ }
+ }
+}
+
+/**
+ * Replace data in a subrange of buffer object. If the data range
+ * specified by size + offset extends beyond the end of the buffer or
+ * if data is NULL, no copy is performed.
+ * Called via glBufferSubDataARB().
+ */
+static void
+radeonBufferSubData(GLcontext * ctx,
+ GLenum target,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ const GLvoid * data,
+ struct gl_buffer_object *obj)
+{
+ struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+
+ radeon_bo_map(radeon_obj->bo, GL_TRUE);
+
+ _mesa_memcpy(radeon_obj->bo->ptr + offset, data, size);
+
+ radeon_bo_unmap(radeon_obj->bo);
+}
+
+/**
+ * Called via glGetBufferSubDataARB()
+ */
+static void
+radeonGetBufferSubData(GLcontext * ctx,
+ GLenum target,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ GLvoid * data,
+ struct gl_buffer_object *obj)
+{
+ struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+
+ radeon_bo_map(radeon_obj->bo, GL_FALSE);
+
+ _mesa_memcpy(data, radeon_obj->bo->ptr + offset, size);
+
+ radeon_bo_unmap(radeon_obj->bo);
+}
+
+/**
+ * Called via glMapBufferARB()
+ */
+static void *
+radeonMapBuffer(GLcontext * ctx,
+ GLenum target,
+ GLenum access,
+ struct gl_buffer_object *obj)
+{
+ struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+
+ if (access == GL_WRITE_ONLY_ARB) {
+ ctx->Driver.Flush(ctx);
+ }
+
+ if (radeon_obj->bo == NULL) {
+ obj->Pointer = NULL;
+ return NULL;
+ }
+
+ radeon_bo_map(radeon_obj->bo, access == GL_WRITE_ONLY_ARB);
+
+ return obj->Pointer = radeon_obj->bo->ptr;
+}
+
+
+/**
+ * Called via glUnmapBufferARB()
+ */
+static GLboolean
+radeonUnmapBuffer(GLcontext * ctx,
+ GLenum target,
+ struct gl_buffer_object *obj)
+{
+ struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+
+ if (radeon_obj->bo != NULL) {
+ radeon_bo_unmap(radeon_obj->bo);
+ obj->Pointer = NULL;
+ }
+
+ return GL_TRUE;
+}
+
+void
+radeonInitBufferObjectFuncs(struct dd_function_table *functions)
+{
+ functions->NewBufferObject = radeonNewBufferObject;
+ functions->DeleteBuffer = radeonDeleteBufferObject;
+ functions->BufferData = radeonBufferData;
+ functions->BufferSubData = radeonBufferSubData;
+ functions->GetBufferSubData = radeonGetBufferSubData;
+ functions->MapBuffer = radeonMapBuffer;
+ functions->UnmapBuffer = radeonUnmapBuffer;
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.h b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.h
new file mode 100644
index 00000000000..d681960825a
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright 2009 Maciej Cencora <[email protected]>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef RADEON_BUFFER_OBJECTS_H
+#define RADEON_BUFFER_OBJECTS_H
+
+#include "main/mtypes.h"
+
+struct radeon_bo;
+
+/**
+ * Radeon vertex/pixel buffer object, derived from Mesa's gl_buffer_object.
+ */
+struct radeon_buffer_object
+{
+ struct gl_buffer_object Base;
+ struct radeon_bo *bo;
+};
+
+struct radeon_buffer_object *
+get_radeon_buffer_object(struct gl_buffer_object *obj);
+
+/**
+ * Hook the bufferobject implementation into mesa:
+ */
+void radeonInitBufferObjectFuncs(struct dd_function_table *functions);
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
index 0a6a2df35b8..a275c8fb143 100644
--- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
@@ -356,11 +356,14 @@
#define PCI_CHIP_RV770_947A 0x947A
#define PCI_CHIP_RV770_947B 0x947B
+#define PCI_CHIP_RV730_9480 0x9480
#define PCI_CHIP_RV730_9487 0x9487
+#define PCI_CHIP_RV730_9488 0x9488
#define PCI_CHIP_RV730_9489 0x9489
#define PCI_CHIP_RV730_948F 0x948F
#define PCI_CHIP_RV730_9490 0x9490
#define PCI_CHIP_RV730_9491 0x9491
+#define PCI_CHIP_RV730_9495 0x9495
#define PCI_CHIP_RV730_9498 0x9498
#define PCI_CHIP_RV730_949C 0x949C
#define PCI_CHIP_RV730_949E 0x949E
@@ -374,12 +377,16 @@
#define PCI_CHIP_RV710_9552 0x9552
#define PCI_CHIP_RV710_9553 0x9553
#define PCI_CHIP_RV710_9555 0x9555
+#define PCI_CHIP_RV710_9557 0x9557
#define PCI_CHIP_RV740_94A0 0x94A0
#define PCI_CHIP_RV740_94A1 0x94A1
+#define PCI_CHIP_RV740_94A3 0x94A3
#define PCI_CHIP_RV740_94B1 0x94B1
#define PCI_CHIP_RV740_94B3 0x94B3
+#define PCI_CHIP_RV740_94B4 0x94B4
#define PCI_CHIP_RV740_94B5 0x94B5
+#define PCI_CHIP_RV740_94B9 0x94B9
enum {
CHIP_FAMILY_R100,
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index dde615a4d9d..0614c894595 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -481,32 +481,6 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
if (!n)
continue;
- if (IS_R600_CLASS(rmesa->radeonScreen)) {
- int cpp = rmesa->radeonScreen->cpp;
- int src_pitch = rmesa->radeonScreen->backPitch * cpp;
- int dst_pitch = rmesa->radeonScreen->frontPitch * cpp;
- char *src = (char *)rmesa->radeonScreen->driScreen->pFB + rmesa->radeonScreen->backOffset;
- char *dst = (char *)rmesa->radeonScreen->driScreen->pFB + rmesa->radeonScreen->frontOffset;
- int j;
- drm_clip_rect_t *pb = rmesa->sarea->boxes;
-
- for (j = 0; j < n; j++) {
- int x = pb[j].x1;
- int y = pb[j].y1;
- int w = pb[j].x2 - x;
- int h = pb[j].y2 - y;
-
- src += (y * src_pitch) + (x * cpp);
- dst += (y * dst_pitch) + (x * cpp);
-
- while (h--) {
- memcpy(dst, src, w * cpp);
- src += src_pitch;
- dst += dst_pitch;
- }
- }
- }
-
ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_SWAP );
if ( ret ) {
@@ -887,10 +861,11 @@ void radeonUpdatePageFlipping(radeonContextPtr radeon)
void radeon_window_moved(radeonContextPtr radeon)
{
+ /* Cliprects has to be updated before doing anything else */
+ radeonSetCliprects(radeon);
if (!radeon->radeonScreen->driScreen->dri2.enabled) {
radeonUpdatePageFlipping(radeon);
}
- radeonSetCliprects(radeon);
}
void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height)
@@ -905,7 +880,7 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he
if (!radeon->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
if (radeon->is_front_buffer_rendering) {
- radeonFlush(ctx);
+ ctx->Driver.Flush(ctx);
}
radeon_update_renderbuffers(driContext, driContext->driDrawablePriv);
if (driContext->driDrawablePriv != driContext->driReadablePriv)
@@ -1092,7 +1067,7 @@ void radeonFlush(GLcontext *ctx)
* each of N places that do rendering. This has worse performances,
* but it is much easier to get correct.
*/
- if (radeon->is_front_buffer_rendering) {
+ if (!radeon->is_front_buffer_rendering) {
radeon->front_buffer_dirty = GL_FALSE;
}
}
@@ -1236,7 +1211,7 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa)
rmesa->cmdbuf.size = size;
radeon_cs_space_set_flush(rmesa->cmdbuf.cs,
- (void (*)(void *))radeonFlush, rmesa->glCtx);
+ (void (*)(void *))rmesa->glCtx->Driver.Flush, rmesa->glCtx);
if (!rmesa->radeonScreen->kernel_mm) {
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]);
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 285e015c924..c0abcbfa21e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -85,6 +85,17 @@ static const char* get_chip_family_name(int chip_family)
case CHIP_FAMILY_R580: return "R580";
case CHIP_FAMILY_RV560: return "RV560";
case CHIP_FAMILY_RV570: return "RV570";
+ case CHIP_FAMILY_R600: return "R600";
+ case CHIP_FAMILY_RV610: return "RV610";
+ case CHIP_FAMILY_RV630: return "RV630";
+ case CHIP_FAMILY_RV670: return "RV670";
+ case CHIP_FAMILY_RV620: return "RV620";
+ case CHIP_FAMILY_RV635: return "RV635";
+ case CHIP_FAMILY_RS780: return "RS780";
+ case CHIP_FAMILY_RV770: return "RV770";
+ case CHIP_FAMILY_RV730: return "RV730";
+ case CHIP_FAMILY_RV710: return "RV710";
+ case CHIP_FAMILY_RV740: return "RV740";
default: return "unknown";
}
}
@@ -200,6 +211,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
radeon->dri.screen = sPriv;
radeon->dri.hwContext = driContextPriv->hHWContext;
radeon->dri.hwLock = &sPriv->pSAREA->lock;
+ radeon->dri.hwLockCount = 0;
radeon->dri.fd = sPriv->fd;
radeon->dri.drmMinor = sPriv->drm_version.minor;
@@ -230,7 +242,26 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
radeon->texture_depth = ( glVisual->rgbBits > 16 ) ?
DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
- radeon->texture_row_align = 32;
+ if (IS_R600_CLASS(radeon->radeonScreen)) {
+ radeon->texture_row_align = 256;
+ radeon->texture_rect_row_align = 256;
+ radeon->texture_compressed_row_align = 256;
+ } else if (IS_R200_CLASS(radeon->radeonScreen) ||
+ IS_R100_CLASS(radeon->radeonScreen)) {
+ radeon->texture_row_align = 32;
+ radeon->texture_rect_row_align = 64;
+ radeon->texture_compressed_row_align = 32;
+ } else { /* R300 - not sure this is all correct */
+ int chip_family = radeon->radeonScreen->chip_family;
+ if (chip_family == CHIP_FAMILY_RS600 ||
+ chip_family == CHIP_FAMILY_RS690 ||
+ chip_family == CHIP_FAMILY_RS740)
+ radeon->texture_row_align = 64;
+ else
+ radeon->texture_row_align = 32;
+ radeon->texture_rect_row_align = 64;
+ radeon->texture_compressed_row_align = 64;
+ }
return GL_TRUE;
}
@@ -264,11 +295,10 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
GET_CURRENT_CONTEXT(ctx);
radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
-
- /* +r6/r7 */
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
- /* --------- */
+#endif
if (radeon == current) {
radeon_firevertices(radeon);
@@ -276,16 +306,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
}
assert(radeon);
- if (radeon)
- {
-
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
- if (IS_R600_CLASS(screen))
- {
- r600DestroyContext(driContextPriv);
- }
-#endif
-
+ if (radeon) {
if (radeon->dma.current) {
rcommonFlushCmdBuf( radeon, __FUNCTION__ );
}
@@ -356,88 +377,48 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon,
if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->frontOffset,
- 0,
- 0,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Front Buf");
-#else
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->frontOffset,
0,
0,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp;
}
if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->backOffset,
0,
0,
RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Back Buf");
-#else
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->backOffset,
- 0,
- 0,
- RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->backPitch * rb->cpp;
}
if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->depthOffset,
- 0,
- 0,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Z Buf");
-#else
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->depthOffset,
0,
0,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
}
if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->depthOffset,
- 0,
- 0,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Stencil Buf");
-#else
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->depthOffset,
0,
0,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
@@ -460,16 +441,6 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->frontOffset +
- radeon->radeonScreen->fbLocation,
- size,
- 4096,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Front Buf");
-#else
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->frontOffset +
radeon->radeonScreen->fbLocation,
@@ -477,23 +448,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
4096,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp;
}
if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->backOffset +
- radeon->radeonScreen->fbLocation,
- size,
- 4096,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Back Buf");
-#else
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->backOffset +
radeon->radeonScreen->fbLocation,
@@ -501,55 +461,32 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
4096,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->backPitch * rb->cpp;
}
if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->depthOffset +
radeon->radeonScreen->fbLocation,
size,
4096,
RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Z Buf");
-#else
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->depthOffset +
- radeon->radeonScreen->fbLocation,
- size,
- 4096,
- RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
}
if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) {
if (!rb->bo) {
-#ifdef RADEON_DEBUG_BO
rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
radeon->radeonScreen->depthOffset +
radeon->radeonScreen->fbLocation,
size,
4096,
RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Stencil Buf");
-#else
- rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- radeon->radeonScreen->depthOffset +
- radeon->radeonScreen->fbLocation,
- size,
- 4096,
- RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
}
rb->cpp = radeon->radeonScreen->cpp;
rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
@@ -732,28 +669,29 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
bo = depth_bo;
radeon_bo_ref(bo);
} else {
-#ifdef RADEON_DEBUG_BO
- bo = radeon_bo_open(radeon->radeonScreen->bom,
- buffers[i].name,
- 0,
- 0,
- RADEON_GEM_DOMAIN_VRAM,
- buffers[i].flags,
- regname);
-#else
+ uint32_t tiling_flags = 0, pitch = 0;
+ int ret;
+
bo = radeon_bo_open(radeon->radeonScreen->bom,
buffers[i].name,
0,
0,
RADEON_GEM_DOMAIN_VRAM,
buffers[i].flags);
-#endif /* RADEON_DEBUG_BO */
+
if (bo == NULL) {
fprintf(stderr, "failed to attach %s %d\n",
regname, buffers[i].name);
}
+
+ ret = radeon_bo_get_tiling(bo, &tiling_flags, &pitch);
+ if (tiling_flags & RADEON_TILING_MACRO)
+ bo->flags |= RADEON_BO_FLAGS_MACRO_TILE;
+ if (tiling_flags & RADEON_TILING_MICRO)
+ bo->flags |= RADEON_BO_FLAGS_MICRO_TILE;
+
}
if (buffers[i].attachment == __DRI_BUFFER_DEPTH) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index e4a8da05965..ee46c1f81a6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -239,6 +239,11 @@ struct radeon_tex_obj {
GLuint SQ_TEX_SAMPLER1;
GLuint SQ_TEX_SAMPLER2;
+ GLuint TD_PS_SAMPLER0_BORDER_RED;
+ GLuint TD_PS_SAMPLER0_BORDER_GREEN;
+ GLuint TD_PS_SAMPLER0_BORDER_BLUE;
+ GLuint TD_PS_SAMPLER0_BORDER_ALPHA;
+
GLboolean border_fallback;
@@ -360,6 +365,7 @@ struct radeon_dri_mirror {
drm_context_t hwContext;
drm_hw_lock_t *hwLock;
+ int hwLockCount;
int fd;
int drmMinor;
};
@@ -424,6 +430,8 @@ struct radeon_context {
int texture_depth;
float initialMaxAnisotropy;
uint32_t texture_row_align;
+ uint32_t texture_rect_row_align;
+ uint32_t texture_compressed_row_align;
struct radeon_dma dma;
struct radeon_hw_state hw;
@@ -438,7 +446,6 @@ struct radeon_context {
GLuint numClipRects; /* Cliprects for the draw buffer */
drm_clip_rect_t *pClipRects;
unsigned int lastStamp;
- GLboolean lost_context;
drm_radeon_sarea_t *sarea; /* Private SAREA data */
/* Mirrors of some DRI state */
@@ -587,10 +594,4 @@ extern int RADEON_DEBUG;
#define RADEON_DEBUG 0
#endif
-#ifndef HAVE_LIBDRM_RADEON
-#ifndef RADEON_DEBUG_BO
-#define RADEON_DEBUG_BO 1
-#endif
-#endif
-
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
index 5a8df7bb8cd..89cbbb5a6b9 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
@@ -82,7 +82,7 @@ static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct ra
if (write_domain == RADEON_GEM_DOMAIN_VRAM) {
sizes->op_read -= bo->size;
sizes->op_vram_write += bo->size;
- } else if (write_domain == RADEON_GEM_DOMAIN_VRAM) {
+ } else if (write_domain == RADEON_GEM_DOMAIN_GTT) {
sizes->op_read -= bo->size;
sizes->op_gart_write += bo->size;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index 48114a00126..5e755c51edb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -52,7 +52,7 @@ do { \
} while (0)
#endif
-static void radeonEmitVec4(uint32_t *out, GLvoid * data, int stride, int count)
+void radeonEmitVec4(uint32_t *out, const GLvoid * data, int stride, int count)
{
int i;
@@ -70,7 +70,7 @@ static void radeonEmitVec4(uint32_t *out, GLvoid * data, int stride, int count)
}
}
-void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count)
+void radeonEmitVec8(uint32_t *out, const GLvoid * data, int stride, int count)
{
int i;
@@ -89,7 +89,7 @@ void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count)
}
}
-void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count)
+void radeonEmitVec12(uint32_t *out, const GLvoid * data, int stride, int count)
{
int i;
@@ -110,7 +110,7 @@ void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count)
}
}
-static void radeonEmitVec16(uint32_t *out, GLvoid * data, int stride, int count)
+void radeonEmitVec16(uint32_t *out, const GLvoid * data, int stride, int count)
{
int i;
@@ -132,7 +132,7 @@ static void radeonEmitVec16(uint32_t *out, GLvoid * data, int stride, int count)
}
void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
- GLvoid * data, int size, int stride, int count)
+ const GLvoid * data, int size, int stride, int count)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
uint32_t *out;
@@ -185,15 +185,9 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
}
again_alloc:
-#ifdef RADEON_DEBUG_BO
- rmesa->dma.current = radeon_bo_open(rmesa->radeonScreen->bom,
- 0, size, 4, RADEON_GEM_DOMAIN_GTT,
- 0, "dma.current");
-#else
rmesa->dma.current = radeon_bo_open(rmesa->radeonScreen->bom,
0, size, 4, RADEON_GEM_DOMAIN_GTT,
0);
-#endif /* RADEON_DEBUG_BO */
if (!rmesa->dma.current) {
rcommonFlushCmdBuf(rmesa, __FUNCTION__);
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.h b/src/mesa/drivers/dri/radeon/radeon_dma.h
index 06e388fc1de..55509ed00c1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.h
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.h
@@ -33,11 +33,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef RADEON_DMA_H
#define RADEON_DMA_H
-void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count);
-void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count);
+void radeonEmitVec4(uint32_t *out, const GLvoid * data, int stride, int count);
+void radeonEmitVec8(uint32_t *out, const GLvoid * data, int stride, int count);
+void radeonEmitVec12(uint32_t *out, const GLvoid * data, int stride, int count);
+void radeonEmitVec16(uint32_t *out, const GLvoid * data, int stride, int count);
void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
- GLvoid * data, int size, int stride, int count);
+ const GLvoid * data, int size, int stride, int count);
void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size);
void radeonAllocDmaRegion(radeonContextPtr rmesa,
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index f28efa33e9a..8303917b0b2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -185,22 +185,12 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rrb->pitch = pitch * cpp;
rrb->cpp = cpp;
-#ifdef RADEON_DEBUG_BO
- rrb->bo = radeon_bo_open(radeon->radeonScreen->bom,
- 0,
- size,
- 0,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "Radeon RBO");
-#else
rrb->bo = radeon_bo_open(radeon->radeonScreen->bom,
0,
size,
0,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
rb->Width = width;
rb->Height = height;
return GL_TRUE;
@@ -291,7 +281,7 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
rrb->base.RedBits = 8;
rrb->base.GreenBits = 8;
rrb->base.BlueBits = 8;
- rrb->base.AlphaBits = 8;
+ rrb->base.AlphaBits = 0;
rrb->base.DataType = GL_UNSIGNED_BYTE;
break;
case GL_RGBA8:
@@ -407,7 +397,7 @@ restart:
rrb->cpp = 2;
rrb->base._ActualFormat = GL_RGB5;
rrb->base._BaseFormat = GL_RGB;
- rrb->base.DataType = GL_UNSIGNED_SHORT;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 5774f7ebcf7..6294b7e42be 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -85,11 +85,35 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
}
rmesa->vtbl.get_lock(rmesa);
-
- rmesa->lost_context = GL_TRUE;
}
-
-void radeon_lock_hardware(radeonContextPtr radeon)
+#ifndef NDEBUG
+struct lock_debug {
+ const char* function;
+ const char* file;
+ int line;
+};
+
+static struct lock_debug ldebug = {0};
+#endif
+
+#if 0
+/** TODO: use atomic operations for reference counting **/
+/** gcc 4.2 has builtin functios for this **/
+#define ATOMIC_INC_AND_FETCH(atomic) __sync_add_and_fetch(&atomic, 1)
+#define ATOMIC_DEC_AND_FETCH(atomic) __sync_sub_and_fetch(&atomic, 1)
+#else
+#define ATOMIC_INC_AND_FETCH(atomic) (++atomic)
+#define ATOMIC_DEC_AND_FETCH(atomic) (--atomic)
+#endif
+
+
+void radeon_lock_hardware(radeonContextPtr radeon
+#ifndef NDEBUG
+ ,const char* function
+ ,const char* file
+ ,const int line
+#endif
+ )
{
char ret = 0;
struct radeon_framebuffer *rfb = NULL;
@@ -104,16 +128,39 @@ void radeon_lock_hardware(radeonContextPtr radeon)
}
if (!radeon->radeonScreen->driScreen->dri2.enabled) {
+ if (ATOMIC_INC_AND_FETCH(radeon->dri.hwLockCount) > 1)
+ {
+#ifndef NDEBUG
+ if ( RADEON_DEBUG & DEBUG_SANITY )
+ fprintf(stderr, "*** %d times of recursive call to %s ***\n"
+ "Original call was from %s (file: %s line: %d)\n"
+ "Now call is coming from %s (file: %s line: %d)\n"
+ , radeon->dri.hwLockCount, __FUNCTION__
+ , ldebug.function, ldebug.file, ldebug.line
+ , function, file, line
+ );
+#endif
+ return;
+ }
DRM_CAS(radeon->dri.hwLock, radeon->dri.hwContext,
(DRM_LOCK_HELD | radeon->dri.hwContext), ret );
if (ret)
radeonGetLock(radeon, 0);
+#ifndef NDEBUG
+ ldebug.function = function;
+ ldebug.file = file;
+ ldebug.line = line;
+#endif
}
}
void radeon_unlock_hardware(radeonContextPtr radeon)
{
if (!radeon->radeonScreen->driScreen->dri2.enabled) {
+ if (ATOMIC_DEC_AND_FETCH(radeon->dri.hwLockCount) > 0)
+ {
+ return;
+ }
DRM_UNLOCK( radeon->dri.fd,
radeon->dri.hwLock,
radeon->dri.hwContext );
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.h b/src/mesa/drivers/dri/radeon/radeon_lock.h
index 2817709eed6..da5a5b43715 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.h
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.h
@@ -48,12 +48,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags);
-void radeon_lock_hardware(radeonContextPtr rmesa);
+void radeon_lock_hardware(radeonContextPtr rmesa
+#ifndef NDEBUG
+ ,const char* function
+ ,const char* file
+ ,const int line
+#endif
+ );
void radeon_unlock_hardware(radeonContextPtr rmesa);
/* Lock the hardware and validate our state.
*/
+#ifdef NDEBUG
#define LOCK_HARDWARE( rmesa ) radeon_lock_hardware(rmesa)
+#else
+#define LOCK_HARDWARE( rmesa ) radeon_lock_hardware(rmesa, __FUNCTION__, __FILE__, __LINE__)
+#endif
#define UNLOCK_HARDWARE( rmesa ) radeon_unlock_hardware(rmesa)
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index f04a07fecd2..eba9f5857f2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -90,16 +90,18 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
GLuint face, GLuint level, GLuint* curOffset)
{
radeon_mipmap_level *lvl = &mt->levels[level];
- uint32_t row_align = rmesa->texture_row_align - 1;
+ uint32_t row_align;
/* Find image size in bytes */
if (mt->compressed) {
/* TODO: Is this correct? Need test cases for compressed textures! */
- lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63;
+ row_align = rmesa->texture_compressed_row_align - 1;
+ lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx,
lvl->width, lvl->height, lvl->depth, mt->compressed);
} else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
- lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63;
+ row_align = rmesa->texture_rect_row_align - 1;
+ lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
lvl->size = lvl->rowstride * lvl->height;
} else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
/* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
@@ -108,6 +110,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31;
lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
} else {
+ row_align = rmesa->texture_row_align - 1;
lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
lvl->size = lvl->rowstride * lvl->height * lvl->depth;
}
@@ -212,18 +215,10 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *
else
calculate_miptree_layout_r100(rmesa, mt);
-#ifdef RADEON_DEBUG_BO
- mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
- 0, mt->totalsize, 1024,
- RADEON_GEM_DOMAIN_VRAM,
- 0,
- "MIPMAP TREE");
-#else
mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
0, mt->totalsize, 1024,
RADEON_GEM_DOMAIN_VRAM,
0);
-#endif /* RADEON_DEBUG_BO */
return mt;
}
@@ -323,7 +318,8 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel)
return GL_FALSE;
- if (texImage->IsCompressed != mt->compressed)
+ if ((!texImage->IsCompressed && mt->compressed) ||
+ (texImage->IsCompressed && !mt->compressed))
return GL_FALSE;
if (!texImage->IsCompressed &&
@@ -363,8 +359,8 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu
mt->width0 == firstImage->Width &&
mt->height0 == firstImage->Height &&
mt->depth0 == firstImage->Depth &&
- mt->bpp == firstImage->TexFormat->TexelBytes &&
- mt->compressed == compressed);
+ mt->compressed == compressed &&
+ (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1));
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 290ef2394de..c8d491621a8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -57,7 +57,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tex.h"
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
#include "r300_context.h"
-#include "r300_fragprog.h"
#include "r300_tex.h"
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
#include "r600_context.h"
@@ -150,6 +149,9 @@ extern const struct dri_extension point_extensions[];
#elif RADEON_COMMON && (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
+#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
+
/* TODO: integrate these into xmlpool.h! */
#define DRI_CONF_MAX_TEXTURE_IMAGE_UNITS(def,min,max) \
DRI_CONF_OPT_BEGIN_V(texture_image_units,int,def, # min ":" # max ) \
@@ -876,11 +878,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ case PCI_CHIP_RV730_9480:
case PCI_CHIP_RV730_9487:
+ case PCI_CHIP_RV730_9488:
case PCI_CHIP_RV730_9489:
case PCI_CHIP_RV730_948F:
case PCI_CHIP_RV730_9490:
case PCI_CHIP_RV730_9491:
+ case PCI_CHIP_RV730_9495:
case PCI_CHIP_RV730_9498:
case PCI_CHIP_RV730_949C:
case PCI_CHIP_RV730_949E:
@@ -897,15 +902,19 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
case PCI_CHIP_RV710_9552:
case PCI_CHIP_RV710_9553:
case PCI_CHIP_RV710_9555:
+ case PCI_CHIP_RV710_9557:
screen->chip_family = CHIP_FAMILY_RV710;
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
case PCI_CHIP_RV740_94A0:
case PCI_CHIP_RV740_94A1:
+ case PCI_CHIP_RV740_94A3:
case PCI_CHIP_RV740_94B1:
case PCI_CHIP_RV740_94B3:
+ case PCI_CHIP_RV740_94B4:
case PCI_CHIP_RV740_94B5:
+ case PCI_CHIP_RV740_94B9:
screen->chip_family = CHIP_FAMILY_RV740;
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
@@ -990,6 +999,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->drmSupportsPointSprites = (sPriv->drm_version.minor >= 13);
screen->drmSupportsCubeMapsR100 = (sPriv->drm_version.minor >= 15);
screen->drmSupportsVertexProgram = (sPriv->drm_version.minor >= 25);
+ screen->drmSupportsOcclusionQueries = (sPriv->drm_version.minor >= 30);
}
ret = radeon_set_screen_flags(screen, dri_priv->deviceID);
@@ -1025,7 +1035,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
else
screen->scratch = (__volatile__ uint32_t *)
- ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
+ ((GLubyte *)screen->status.map + R600_SCRATCH_REG_OFFSET);
screen->buffers = drmMapBufs( sPriv->fd );
if ( !screen->buffers ) {
@@ -1085,7 +1095,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
/* +r6/r7 */
if(screen->chip_family >= CHIP_FAMILY_R600)
{
- if (ret)
+ if (ret)
{
FREE( screen );
fprintf(stderr, "Unable to get fb location need newer drm\n");
@@ -1098,18 +1108,18 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
}
else
{
- if (ret)
+ if (ret)
{
if (screen->chip_family < CHIP_FAMILY_RS600 && !screen->kernel_mm)
screen->fbLocation = ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff) << 16;
- else
+ else
{
FREE( screen );
fprintf(stderr, "Unable to get fb location need newer drm\n");
return NULL;
}
- }
- else
+ }
+ else
{
screen->fbLocation = (temp & 0xffff) << 16;
}
@@ -1289,6 +1299,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
screen->drmSupportsPointSprites = 1;
screen->drmSupportsCubeMapsR100 = 1;
screen->drmSupportsVertexProgram = 1;
+ screen->drmSupportsOcclusionQueries = 1;
screen->irq = 1;
ret = radeonGetParam(sPriv, RADEON_PARAM_DEVICE_ID, &device_id);
@@ -1577,21 +1588,11 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual,
{
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
- if (IS_R600_CLASS(screen))
- return r600CreateContext(glVisual, driContextPriv, sharedContextPriv);
-#endif
-
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
if (IS_R300_CLASS(screen))
return r300CreateContext(glVisual, driContextPriv, sharedContextPriv);
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
- if (IS_R200_CLASS(screen))
- return r200CreateContext(glVisual, driContextPriv, sharedContextPriv);
-#endif
-
#if !RADEON_COMMON
(void)screen;
return r100CreateContext(glVisual, driContextPriv, sharedContextPriv);
@@ -1791,8 +1792,16 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
const struct __DriverAPIRec driDriverAPI = {
.InitScreen = radeonInitScreen,
.DestroyScreen = radeonDestroyScreen,
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+ .CreateContext = r200CreateContext,
+ .DestroyContext = r200DestroyContext,
+#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+ .CreateContext = r600CreateContext,
+ .DestroyContext = r600DestroyContext,
+#else
.CreateContext = radeonCreateContext,
.DestroyContext = radeonDestroyContext,
+#endif
.CreateBuffer = radeonCreateBuffer,
.DestroyBuffer = radeonDestroyBuffer,
.SwapBuffers = radeonSwapBuffers,
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h
index 2a2f6b1b0b8..f0dd46b0b13 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.h
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.h
@@ -99,6 +99,7 @@ typedef struct radeon_screen {
GLboolean drmSupportsPointSprites; /* need radeon kernel module >= 1.13 */
GLboolean drmSupportsCubeMapsR100; /* need radeon kernel module >= 1.15 */
GLboolean drmSupportsVertexProgram; /* need radeon kernel module >= 1.25 */
+ GLboolean drmSupportsOcclusionQueries; /* need radeon kernel module >= 1.30 */
GLboolean depthHasSurface;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index b2a468b4fd6..5e4bf00d7ab 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -51,6 +51,59 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb);
+
+/* r200 depth buffer is always tiled - this is the formula
+ according to the docs unless I typo'ed in it
+*/
+static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ GLint offset;
+ if (rrb->has_surface) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ GLuint b;
+ offset = 0;
+ b = (((y >> 4) * (rrb->pitch >> 8) + (x >> 6)));
+ offset += (b >> 1) << 12;
+ offset += (((rrb->pitch >> 8) & 0x1) ? (b & 0x1) : ((b & 0x1) ^ ((y >> 4) & 0x1))) << 11;
+ offset += ((y >> 2) & 0x3) << 9;
+ offset += ((x >> 3) & 0x1) << 8;
+ offset += ((x >> 4) & 0x3) << 6;
+ offset += ((x >> 2) & 0x1) << 5;
+ offset += ((y >> 1) & 0x1) << 4;
+ offset += ((x >> 1) & 0x1) << 3;
+ offset += (y & 0x1) << 2;
+ offset += (x & 0x1) << 1;
+ }
+ return &ptr[offset];
+}
+
+static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ GLint offset;
+ if (rrb->has_surface) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ GLuint b;
+ offset = 0;
+ b = (((y & 0x7ff) >> 4) * (rrb->pitch >> 7) + (x >> 5));
+ offset += (b >> 1) << 12;
+ offset += (((rrb->pitch >> 7) & 0x1) ? (b & 0x1) : ((b & 0x1) ^ ((y >> 4) & 0x1))) << 11;
+ offset += ((y >> 2) & 0x3) << 9;
+ offset += ((x >> 2) & 0x1) << 8;
+ offset += ((x >> 3) & 0x3) << 6;
+ offset += ((y >> 1) & 0x1) << 5;
+ offset += ((x >> 1) & 0x1) << 4;
+ offset += (y & 0x1) << 3;
+ offset += (x & 0x1) << 2;
+ }
+ return &ptr[offset];
+}
+
/* radeon tiling on r300-r500 has 4 states,
macro-linear/micro-linear
macro-linear/micro-tiled
@@ -61,7 +114,6 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb);
4 byte surface
8/16 byte (unused)
*/
-
static GLubyte *radeon_ptr_4byte(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
@@ -285,11 +337,21 @@ s8z24_to_z24s8(uint32_t val)
*/
#define VALUE_TYPE GLushort
+#if defined(RADEON_COMMON_FOR_R200)
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d
+#else
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d
+#endif
+#if defined(RADEON_COMMON_FOR_R200)
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off)
+#else
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off)
+#endif
#define TAG(x) radeon##x##_z16
#include "depthtmp.h"
@@ -301,7 +363,7 @@ s8z24_to_z24s8(uint32_t val)
*/
#define VALUE_TYPE GLuint
-#ifdef COMPILE_R300
+#if defined(COMPILE_R300)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -310,6 +372,15 @@ do { \
tmp |= ((d << 8) & 0xffffff00); \
*_ptr = tmp; \
} while (0)
+#elif defined(RADEON_COMMON_FOR_R200)
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xff000000; \
+ tmp |= ((d) & 0x00ffffff); \
+ *_ptr = tmp; \
+} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
@@ -321,19 +392,21 @@ do { \
} while (0)
#endif
-#ifdef COMPILE_R300
+#if defined(COMPILE_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
}while(0)
+#elif defined(RADEON_COMMON_FOR_R200)
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
+ }while(0)
#else
#define READ_DEPTH( d, _x, _y ) \
d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff;
#endif
-/*
- fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\
- d = *(GLuint*)(radeon_ptr(rrb, _x, _y )) & 0x00ffffff;
-*/
+
#define TAG(x) radeon##x##_z24
#include "depthtmp.h"
@@ -345,12 +418,19 @@ do { \
*/
#define VALUE_TYPE GLuint
-#ifdef COMPILE_R300
+#if defined(COMPILE_R300)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
+#elif defined(RADEON_COMMON_FOR_R200)
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = z24s8_to_s8z24(d); \
+ *_ptr = tmp; \
+} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
@@ -360,20 +440,22 @@ do { \
} while (0)
#endif
-#ifdef COMPILE_R300
+#if defined(COMPILE_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
+#elif defined(RADEON_COMMON_FOR_R200)
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
+ }while(0)
#else
#define READ_DEPTH( d, _x, _y ) do { \
d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \
} while (0)
#endif
-/*
- fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\
- d = *(GLuint*)(radeon_ptr(rrb, _x, _y )) & 0x00ffffff;
-*/
+
#define TAG(x) radeon##x##_z24_s8
#include "depthtmp.h"
@@ -392,6 +474,15 @@ do { \
tmp |= (d) & 0xff; \
*_ptr = tmp; \
} while (0)
+#elif defined(RADEON_COMMON_FOR_R200)
+#define WRITE_STENCIL( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0x00ffffff; \
+ tmp |= (((d) & 0xff) << 24); \
+ *_ptr = tmp; \
+} while (0)
#else
#define WRITE_STENCIL( _x, _y, d ) \
do { \
@@ -410,6 +501,13 @@ do { \
GLuint tmp = *_ptr; \
d = tmp & 0x000000ff; \
} while (0)
+#elif defined(RADEON_COMMON_FOR_R200)
+#define READ_STENCIL( d, _x, _y ) \
+do { \
+ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ d = (tmp & 0xff000000) >> 24; \
+} while (0)
#else
#define READ_STENCIL( d, _x, _y ) \
do { \
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index aaa82b1d6a4..57aa7f1ca46 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -423,7 +423,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
if (drb)
dwords += 6;
if (rrb)
- dwords += 6;
+ dwords += 8;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
/* In the CS case we need to split this up */
@@ -449,7 +449,7 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
- OUT_BATCH(cbpitch);
+ OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
// if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index ad501c454ce..fa16f44c18e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -610,9 +610,17 @@ static void radeon_teximage(
if (pixels) {
radeon_teximage_map(image, GL_TRUE);
-
if (compressed) {
- memcpy(texImage->Data, pixels, imageSize);
+ if (image->mt) {
+ uint32_t srcRowStride, bytesPerRow, rows;
+ srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ bytesPerRow = srcRowStride;
+ rows = (height + 3) / 4;
+ copy_rows(texImage->Data, image->mt->levels[level].rowstride,
+ pixels, srcRowStride, rows, bytesPerRow);
+ } else {
+ memcpy(texImage->Data, pixels, imageSize);
+ }
} else {
GLuint dstRowStride;
GLuint *dstImageOffsets;
@@ -756,14 +764,23 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
}
if (compressed) {
- uint32_t srcRowStride, bytesPerRow, rows;
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width);
+ uint32_t srcRowStride, bytesPerRow, rows;
+ GLubyte *img_start;
+ if (!image->mt) {
+ dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width);
+ img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
+ texImage->TexFormat->MesaFormat,
+ texImage->Width, texImage->Data);
+ }
+ else {
+ uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4);
+ img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
+ }
srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
bytesPerRow = srcRowStride;
- rows = height / 4;
+ rows = (height + 3) / 4;
- copy_rows(texImage->Data, dstRowStride, image->base.Data, srcRowStride, rows,
- bytesPerRow);
+ copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
} else {
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
@@ -884,8 +901,8 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag
uint32_t height;
/* need to confirm this value is correct */
if (mt->compressed) {
- height = image->base.Height / 4;
- srcrowstride = image->base.RowStride * mt->bpp;
+ height = (image->base.Height + 3) / 4;
+ srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width);
} else {
height = image->base.Height * image->base.Depth;
srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes;
@@ -951,7 +968,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
fprintf(stderr, " Allocate new miptree\n");
radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel);
if (!t->mt) {
- _mesa_problem(ctx, "r300_validate_texture failed to alloc miptree");
+ _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree");
return GL_FALSE;
}
}
@@ -1000,6 +1017,8 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
}
if (compressed) {
+ /* FIXME: this can't work for small textures (mips) which
+ use different hw stride */
_mesa_get_compressed_teximage(ctx, target, level, pixels,
texObj, texImage);
} else {
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index fbfa49c99d0..3aa7843b1bc 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -63,6 +63,7 @@
/* sw extensions not associated with some GL version */
#define need_GL_ARB_shader_objects
+#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
@@ -94,6 +95,7 @@ const struct dri_extension card_extensions[] =
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
+ { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index ede43ef4c0f..bd3e5b21373 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -902,7 +902,6 @@ EXPORTS
_mesa_generate_mipmap
_mesa_get_compressed_teximage
_mesa_get_current_context
- _mesa_get_program_register
_mesa_get_teximage
_mesa_init_driver_functions
_mesa_init_glsl_driver_functions
diff --git a/src/mesa/glapi/ARB_seamless_cube_map.xml b/src/mesa/glapi/ARB_seamless_cube_map.xml
new file mode 100644
index 00000000000..3cdc84d2b98
--- /dev/null
+++ b/src/mesa/glapi/ARB_seamless_cube_map.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_seamless_cubemap" number="65">
+ <enum name="TEXTURE_CUBE_MAP_SEAMLESS" count="1" value="0x88F4">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml
index 1b0de2ad231..5559b48b11a 100644
--- a/src/mesa/glapi/EXT_framebuffer_object.xml
+++ b/src/mesa/glapi/EXT_framebuffer_object.xml
@@ -192,42 +192,4 @@
</function>
</category>
-
-
-<category name="GL_EXT_texture_array" number="329">
- <enum name="TEXTURE_1D_ARRAY_EXT" value="0x8C18"/>
- <enum name="PROXY_TEXTURE_1D_ARRAY_EXT" value="0x8C19"/>
- <enum name="TEXTURE_2D_ARRAY_EXT" value="0x8C1A"/>
- <enum name="PROXY_TEXTURE_2D_ARRAY_EXT" value="0x8C1B"/>
-
- <enum name="TEXTURE_BINDING_1D_ARRAY_EXT" count="1" value="0x8C1C">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="TEXTURE_BINDING_2D_ARRAY_EXT" count="1" value="0x8C1D">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT" count="1" value="0x88FF">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" count="1" value="0x8CD4">
- <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/>
- </enum>
-
- <function name="FramebufferTextureLayerEXT" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- <param name="layer" type="GLint"/>
- </function>
-</category>
-
-
</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml
new file mode 100644
index 00000000000..e5bd9f3c697
--- /dev/null
+++ b/src/mesa/glapi/EXT_texture_array.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_EXT_texture_array" number="329">
+ <enum name="TEXTURE_1D_ARRAY_EXT" value="0x8C18"/>
+ <enum name="PROXY_TEXTURE_1D_ARRAY_EXT" value="0x8C19"/>
+ <enum name="TEXTURE_2D_ARRAY_EXT" value="0x8C1A"/>
+ <enum name="PROXY_TEXTURE_2D_ARRAY_EXT" value="0x8C1B"/>
+
+ <enum name="TEXTURE_BINDING_1D_ARRAY_EXT" count="1" value="0x8C1C">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="TEXTURE_BINDING_2D_ARRAY_EXT" count="1" value="0x8C1D">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT" count="1" value="0x88FF">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" count="1" value="0x8CD4">
+ <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/>
+ </enum>
+
+ <function name="FramebufferTextureLayerEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="layer" type="GLint"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index 2178eacef5e..f706309b565 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -50,6 +50,7 @@ API_XML = gl_API.xml \
ARB_copy_buffer.xml \
ARB_framebuffer_object.xml \
ARB_map_buffer_range.xml \
+ ARB_seamless_cube_map.xml \
ARB_vertex_array_object.xml \
APPLE_vertex_array_object.xml \
EXT_provoking_vertex.xml
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index b3f1aed1a40..2f5cc55f005 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -2382,12 +2382,24 @@
#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters
+#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters
+#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters
+#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters
+#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
@@ -2406,7 +2418,7 @@
#else
-#define driDispatchRemapTable_size 373
+#define driDispatchRemapTable_size 377
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2775,13 +2787,17 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define IsRenderbufferEXT_remap_index 363
#define RenderbufferStorageEXT_remap_index 364
#define BlitFramebufferEXT_remap_index 365
-#define FramebufferTextureLayerEXT_remap_index 366
-#define ProvokingVertexEXT_remap_index 367
-#define StencilFuncSeparateATI_remap_index 368
-#define ProgramEnvParameters4fvEXT_remap_index 369
-#define ProgramLocalParameters4fvEXT_remap_index 370
-#define GetQueryObjecti64vEXT_remap_index 371
-#define GetQueryObjectui64vEXT_remap_index 372
+#define BufferParameteriAPPLE_remap_index 366
+#define FlushMappedBufferRangeAPPLE_remap_index 367
+#define FramebufferTextureLayerEXT_remap_index 368
+#define ProvokingVertexEXT_remap_index 369
+#define GetTexParameterPointervAPPLE_remap_index 370
+#define TextureRangeAPPLE_remap_index 371
+#define StencilFuncSeparateATI_remap_index 372
+#define ProgramEnvParameters4fvEXT_remap_index 373
+#define ProgramLocalParameters4fvEXT_remap_index 374
+#define GetQueryObjecti64vEXT_remap_index 375
+#define GetQueryObjectui64vEXT_remap_index 376
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3881,12 +3897,24 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index])
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index])
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index])
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index])
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 06560d175af..d2fcc6dc1f2 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7954,6 +7954,8 @@
<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
@@ -12255,6 +12257,65 @@
</function>
</category>
+<category name="GL_APPLE_flush_buffer_range" number="321">
+ <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
+ <size name="GetBufferParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
+ <size name="GetBufferParameteriv" mode="get"/>
+ </enum>
+ <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+ <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+</category>
+
+<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_APPLE_texture_range" number="367">
+ <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ </enum>
+ <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
+ <size name="GetTexParameteriv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
+ <size name="GetTexParameterPointervAPPLE" mode="get"/>
+ </enum>
+ <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="length" type="GLsizei"/>
+ <param name="pointer" type="GLvoid *"/>
+ </function>
+ <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **"/>
+ </function>
+</category>
+
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
diff --git a/src/mesa/glapi/gl_x86-64_asm.py b/src/mesa/glapi/gl_x86-64_asm.py
index fa45406f47b..f36ad3a5d82 100644
--- a/src/mesa/glapi/gl_x86-64_asm.py
+++ b/src/mesa/glapi/gl_x86-64_asm.py
@@ -138,7 +138,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
print '# endif'
print ''
- print '#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
+ print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
print '# define THREADS'
print '#endif'
print ''
diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py
index 0dbf3ebe0ab..36f0e31fe23 100644
--- a/src/mesa/glapi/gl_x86_asm.py
+++ b/src/mesa/glapi/gl_x86_asm.py
@@ -79,7 +79,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print '#define GLOBL_FN(x) GLOBL x'
print '#endif'
print ''
- print '#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
+ print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
print '# define THREADS'
print '#endif'
print ''
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 9ed67a645f4..01fd6f71584 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -806,14 +806,18 @@
#define _gloffset_IsRenderbufferEXT 771
#define _gloffset_RenderbufferStorageEXT 772
#define _gloffset_BlitFramebufferEXT 773
-#define _gloffset_FramebufferTextureLayerEXT 774
-#define _gloffset_ProvokingVertexEXT 775
-#define _gloffset_StencilFuncSeparateATI 776
-#define _gloffset_ProgramEnvParameters4fvEXT 777
-#define _gloffset_ProgramLocalParameters4fvEXT 778
-#define _gloffset_GetQueryObjecti64vEXT 779
-#define _gloffset_GetQueryObjectui64vEXT 780
-#define _gloffset_FIRST_DYNAMIC 781
+#define _gloffset_BufferParameteriAPPLE 774
+#define _gloffset_FlushMappedBufferRangeAPPLE 775
+#define _gloffset_FramebufferTextureLayerEXT 776
+#define _gloffset_ProvokingVertexEXT 777
+#define _gloffset_GetTexParameterPointervAPPLE 778
+#define _gloffset_TextureRangeAPPLE 779
+#define _gloffset_StencilFuncSeparateATI 780
+#define _gloffset_ProgramEnvParameters4fvEXT 781
+#define _gloffset_ProgramLocalParameters4fvEXT 782
+#define _gloffset_GetQueryObjecti64vEXT 783
+#define _gloffset_GetQueryObjectui64vEXT 784
+#define _gloffset_FIRST_DYNAMIC 785
#else
@@ -1183,8 +1187,12 @@
#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
+#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
+#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 308de4facc9..c23e9a63cf9 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -814,13 +814,17 @@ struct _glapi_table
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 771 */
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 772 */
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 773 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 774 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 775 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 776 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 777 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 778 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 779 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 780 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 774 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 775 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 776 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 777 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 778 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 779 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 780 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 781 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 782 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 783 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 784 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 86fda613f07..68e7a9a4f0c 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5598,6 +5598,20 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GL
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
+}
+
KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
@@ -5613,37 +5627,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer)
+{
+ DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6436,13 +6464,17 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
TABLE_ENTRY(_dispatch_stub_773),
+ TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
TABLE_ENTRY(FramebufferTextureLayerEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_776),
- TABLE_ENTRY(_dispatch_stub_777),
TABLE_ENTRY(_dispatch_stub_778),
TABLE_ENTRY(_dispatch_stub_779),
TABLE_ENTRY(_dispatch_stub_780),
+ TABLE_ENTRY(_dispatch_stub_781),
+ TABLE_ENTRY(_dispatch_stub_782),
+ TABLE_ENTRY(_dispatch_stub_783),
+ TABLE_ENTRY(_dispatch_stub_784),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index bd3ebc8872f..21e96a93251 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -826,8 +826,12 @@ static const char gl_string_table[] =
"glIsRenderbufferEXT\0"
"glRenderbufferStorageEXT\0"
"glBlitFramebufferEXT\0"
+ "glBufferParameteriAPPLE\0"
+ "glFlushMappedBufferRangeAPPLE\0"
"glFramebufferTextureLayerEXT\0"
"glProvokingVertexEXT\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "glTextureRangeAPPLE\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1178,11 +1182,15 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_754 mgl_dispatch_stub_754
#define gl_dispatch_stub_755 mgl_dispatch_stub_755
#define gl_dispatch_stub_773 mgl_dispatch_stub_773
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
#define gl_dispatch_stub_778 mgl_dispatch_stub_778
#define gl_dispatch_stub_779 mgl_dispatch_stub_779
#define gl_dispatch_stub_780 mgl_dispatch_stub_780
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
+#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#endif /* USE_MGL_NAMESPACE */
@@ -1228,11 +1236,15 @@ GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array);
void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax);
void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_776(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_777(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_779(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_780(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_779(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_780(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_783(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_784(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2010,313 +2022,317 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13609, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13638, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13659, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13684, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13768, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13793, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13811, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13828, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13869, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13889, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13992, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14009, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14024, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14048, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14067, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14086, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14102, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14121, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14144, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14160, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14176, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14203, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14230, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14408, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14427, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14500, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14555, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14780, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14946, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14961, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14973, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14993, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15010, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15026, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15068, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15698, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15721, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15744, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15767, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15790, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15813, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15830, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15853, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15876, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15899, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15925, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15951, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15977, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16001, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16028, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16054, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16074, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16094, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16114, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16137, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16161, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16184, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16208, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16225, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16243, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16260, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16278, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16295, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16313, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16330, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16348, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16365, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16383, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16400, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16418, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16435, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16453, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16470, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16542, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16561, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16580, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16599, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16619, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16639, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16659, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16677, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16694, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16712, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16729, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16747, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16765, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16782, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16800, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16819, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16838, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16857, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16879, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16892, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16905, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16921, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16937, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16950, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16973, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16993, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17012, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17023, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17035, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17062, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17078, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17089, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17102, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17121, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17141, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17154, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17164, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17180, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17199, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17217, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17238, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17253, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17268, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17282, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17297, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17309, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17322, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17334, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17347, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17359, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17372, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17384, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17397, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17409, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17422, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17434, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17447, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17459, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17472, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17484, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17497, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17516, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17535, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17554, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17567, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17585, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17606, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17624, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17644, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17658, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17675, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17691, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17710, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17728, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17749, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17771, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17790, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17812, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17835, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17854, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17874, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17893, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17913, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17932, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17952, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17971, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17991, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18010, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18030, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18050, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18071, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18091, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18112, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18132, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18153, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18177, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18195, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18233, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18245, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18258, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18270, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18283, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18303, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18327, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18341, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18358, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18373, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18391, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18405, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18422, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18437, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18469, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18486, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18501, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18519, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18533, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18550, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18565, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18583, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18597, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18614, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18629, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18647, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18661, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18678, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18693, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18711, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18725, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18742, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18757, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18775, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18789, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18806, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18821, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18839, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18856, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18876, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18893, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18919, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18948, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18963, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18981, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19000, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19021, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19037, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19061, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19088, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19106, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19125, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19150, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19171, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19193, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19219, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19265, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19288, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19306, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19325, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19380, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19409, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19425, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19442, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19464, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19482, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13609, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_BufferParameteriAPPLE),
+ NAME_FUNC_OFFSET(13633, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
+ NAME_FUNC_OFFSET(13663, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13692, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(13764, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13789, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13818, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13849, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13873, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13898, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13916, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13933, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13949, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13974, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13994, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14014, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14037, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14060, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14080, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14097, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14114, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14129, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14153, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14172, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14191, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14207, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14226, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14249, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14265, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14281, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14308, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14335, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14374, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14393, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14423, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14453, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14483, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14513, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14532, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14555, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14580, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14605, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14632, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14660, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14687, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14715, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14744, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14773, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14799, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14830, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14861, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14885, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14908, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14926, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14955, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14984, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14999, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15025, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15051, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15066, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15078, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15098, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15115, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15131, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15150, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15173, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15189, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15211, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15229, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15248, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15266, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15285, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15303, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15322, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15340, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15359, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15377, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15396, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15414, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15433, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15451, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15470, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15488, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15507, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15525, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15544, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15562, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15581, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15599, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15618, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15636, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15655, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15673, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15692, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15710, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15729, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15747, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15766, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15784, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15803, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15826, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15849, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15872, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15895, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15918, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15935, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15958, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15981, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16004, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16030, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16056, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16082, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16106, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16133, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16159, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16179, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16199, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16219, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16242, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16266, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16289, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16313, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16330, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16348, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16365, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16383, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16400, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16418, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16435, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16453, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16470, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16488, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16505, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16523, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16540, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16558, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16575, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16593, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16610, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16628, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16647, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16666, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16685, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16704, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16724, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16744, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16764, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16782, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16799, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16817, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16834, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16852, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16870, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16887, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16905, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16924, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16943, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16962, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16984, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16997, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17010, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17026, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17042, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17055, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17078, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17098, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17117, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17128, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17140, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17154, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17167, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17183, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17194, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17207, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17226, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17246, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17259, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17269, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17285, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17304, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17322, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17343, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17358, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17373, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17387, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17402, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17414, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17427, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17439, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17452, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17464, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17477, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17489, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17502, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17514, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17527, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17539, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17552, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17564, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17577, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17589, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17602, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17621, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17640, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17659, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17672, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17690, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17711, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17729, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17749, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17763, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17780, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17796, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17815, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17833, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17854, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17876, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17895, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17917, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17940, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17959, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17979, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17998, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18018, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18037, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18057, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18076, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18096, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18115, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18135, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18155, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18176, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18196, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18217, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18237, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18258, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18300, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18320, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18338, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18350, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18363, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18375, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18388, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18408, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18432, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18446, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18463, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18478, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18510, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18527, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18542, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18560, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18574, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18591, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18606, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18624, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18638, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18670, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18688, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18702, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18719, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18734, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18752, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18766, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18783, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18798, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18816, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18830, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18847, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18862, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18880, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18894, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18911, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18926, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18944, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18961, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18981, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18998, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19024, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19053, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19068, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19086, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19105, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19126, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19142, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19166, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19193, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19211, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19230, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19255, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19276, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19298, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19324, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19347, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19370, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19393, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19411, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19430, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19447, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19485, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19514, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19530, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19547, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19569, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19587, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index e3abb0f4aee..737fd4d6a84 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -246,57 +246,6 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
#endif /* WIN32_THREADS */
-
-
-/*
- * XFree86 has its own thread wrapper, Xthreads.h
- * We wrap it again for GL.
- */
-#ifdef USE_XTHREADS
-
-unsigned long
-_glthread_GetID(void)
-{
- return (unsigned long) xthread_self();
-}
-
-
-void
-_glthread_InitTSD(_glthread_TSD *tsd)
-{
- if (xthread_key_create(&tsd->key, NULL) != 0) {
- perror(INIT_TSD_ERROR);
- exit(-1);
- }
- tsd->initMagic = INIT_MAGIC;
-}
-
-
-void *
-_glthread_GetTSD(_glthread_TSD *tsd)
-{
- void *ptr;
- if (tsd->initMagic != INIT_MAGIC) {
- _glthread_InitTSD(tsd);
- }
- xthread_get_specific(tsd->key, &ptr);
- return ptr;
-}
-
-
-void
-_glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- _glthread_InitTSD(tsd);
- }
- xthread_set_specific(tsd->key, ptr);
-}
-
-#endif /* XTHREAD */
-
-
-
/*
* BeOS threads
*/
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index dfe09a9d59f..8ec933a8514 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -71,7 +71,7 @@
#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\
- defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \
+ defined(WIN32_THREADS) || defined(BEOS_THREADS)) \
&& !defined(THREADS)
# define THREADS
#endif
@@ -218,48 +218,6 @@ typedef CRITICAL_SECTION _glthread_Mutex;
#endif /* WIN32_THREADS */
-
-
-/*
- * XFree86 has its own thread wrapper, Xthreads.h
- * We wrap it again for GL.
- */
-#ifdef USE_XTHREADS
-#include <X11/Xthreads.h>
-
-typedef struct {
- xthread_key_t key;
- int initMagic;
-} _glthread_TSD;
-
-typedef xthread_t _glthread_Thread;
-
-typedef xmutex_rec _glthread_Mutex;
-
-#ifdef XMUTEX_INITIALIZER
-#define _glthread_DECLARE_STATIC_MUTEX(name) \
- static _glthread_Mutex name = XMUTEX_INITIALIZER
-#else
-#define _glthread_DECLARE_STATIC_MUTEX(name) \
- static _glthread_Mutex name
-#endif
-
-#define _glthread_INIT_MUTEX(name) \
- xmutex_init(&(name))
-
-#define _glthread_DESTROY_MUTEX(name) \
- xmutex_clear(&(name))
-
-#define _glthread_LOCK_MUTEX(name) \
- (void) xmutex_lock(&(name))
-
-#define _glthread_UNLOCK_MUTEX(name) \
- (void) xmutex_unlock(&(name))
-
-#endif /* USE_XTHREADS */
-
-
-
/*
* BeOS threads. R5.x required.
*/
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index f5b7d1e1385..2462a1b0037 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -28,6 +28,7 @@
#include "glheader.h"
#include "api_arrayelt.h"
+#include "bufferobj.h"
#include "context.h"
#include "imports.h"
#include "macros.h"
@@ -1071,7 +1072,7 @@ void _ae_destroy_context( GLcontext *ctx )
static void check_vbo( AEcontext *actx,
struct gl_buffer_object *vbo )
{
- if (vbo->Name && !vbo->Pointer) {
+ if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) {
GLuint i;
for (i = 0; i < actx->nr_vbos; i++)
if (actx->vbo[i] == vbo)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index e49cd041a6a..199550b35d3 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -107,6 +107,7 @@
#include "state.h"
#include "stencil.h"
#include "texenv.h"
+#include "texgetimage.h"
#include "teximage.h"
#if FEATURE_texgen
#include "texgen.h"
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index b2f11ffbfe3..2df4f173893 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -24,6 +24,7 @@
#include "glheader.h"
#include "api_validate.h"
+#include "bufferobj.h"
#include "context.h"
#include "imports.h"
#include "mtypes.h"
@@ -62,7 +63,7 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
GLuint max = 0;
GLuint i;
- if (elementBuf->Name) {
+ if (_mesa_is_bufferobj(elementBuf)) {
/* elements are in a user-defined buffer object. need to map it */
map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
GL_READ_ONLY, elementBuf);
@@ -96,14 +97,12 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
/**
- * Check if OK to render by examining framebuffer status and vertex arrays.
+ * Check if OK to draw arrays/elements.
*/
static GLboolean
-check_valid_to_render(GLcontext *ctx, char *function)
+check_valid_to_render(GLcontext *ctx, const char *function)
{
- if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glDraw%s(incomplete framebuffer)", function);
+ if (!_mesa_valid_to_render(ctx, function)) {
return GL_FALSE;
}
@@ -160,11 +159,11 @@ _mesa_validate_DrawElements(GLcontext *ctx,
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "Elements"))
+ if (!check_valid_to_render(ctx, "glDrawElements"))
return GL_FALSE;
/* Vertex buffer object tests */
- if (ctx->Array.ElementArrayBufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
@@ -233,11 +232,11 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "RangeElements"))
+ if (!check_valid_to_render(ctx, "glDrawRangeElements"))
return GL_FALSE;
/* Vertex buffer object tests */
- if (ctx->Array.ElementArrayBufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
/* use indices in the buffer object */
/* make sure count doesn't go outside buffer bounds */
if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
@@ -289,7 +288,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "Arrays"))
+ if (!check_valid_to_render(ctx, "glDrawArrays"))
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index cb49c4cb076..ab99ca1c642 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -174,24 +174,30 @@ struct texture_state
/**
- * Allocate a new attribute state node. These nodes have a
- * "kind" value and a pointer to a struct of state data.
+ * Allocate new attribute node of given type/kind. Attach payload data.
+ * Insert it into the linked list named by 'head'.
*/
-static struct gl_attrib_node *
-new_attrib_node( GLbitfield kind )
+static void
+save_attrib_data(struct gl_attrib_node **head,
+ GLbitfield kind, void *payload)
{
- struct gl_attrib_node *an = MALLOC_STRUCT(gl_attrib_node);
- if (an) {
- an->kind = kind;
+ struct gl_attrib_node *n = MALLOC_STRUCT(gl_attrib_node);
+ if (n) {
+ n->kind = kind;
+ n->data = payload;
+ /* insert at head */
+ n->next = *head;
+ *head = n;
+ }
+ else {
+ /* out of memory! */
}
- return an;
}
void GLAPIENTRY
_mesa_PushAttrib(GLbitfield mask)
{
- struct gl_attrib_node *newnode;
struct gl_attrib_node *head;
GET_CURRENT_CONTEXT(ctx);
@@ -213,10 +219,7 @@ _mesa_PushAttrib(GLbitfield mask)
struct gl_accum_attrib *attr;
attr = MALLOC_STRUCT( gl_accum_attrib );
MEMCPY( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) );
- newnode = new_attrib_node( GL_ACCUM_BUFFER_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr);
}
if (mask & GL_COLOR_BUFFER_BIT) {
@@ -227,10 +230,7 @@ _mesa_PushAttrib(GLbitfield mask)
/* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */
for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++)
attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i];
- newnode = new_attrib_node( GL_COLOR_BUFFER_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr);
}
if (mask & GL_CURRENT_BIT) {
@@ -238,20 +238,14 @@ _mesa_PushAttrib(GLbitfield mask)
FLUSH_CURRENT( ctx, 0 );
attr = MALLOC_STRUCT( gl_current_attrib );
MEMCPY( attr, &ctx->Current, sizeof(struct gl_current_attrib) );
- newnode = new_attrib_node( GL_CURRENT_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_CURRENT_BIT, attr);
}
if (mask & GL_DEPTH_BUFFER_BIT) {
struct gl_depthbuffer_attrib *attr;
attr = MALLOC_STRUCT( gl_depthbuffer_attrib );
MEMCPY( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) );
- newnode = new_attrib_node( GL_DEPTH_BUFFER_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr);
}
if (mask & GL_ENABLE_BIT) {
@@ -331,40 +325,28 @@ _mesa_PushAttrib(GLbitfield mask)
attr->VertexProgram = ctx->VertexProgram.Enabled;
attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled;
attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled;
- newnode = new_attrib_node( GL_ENABLE_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_ENABLE_BIT, attr);
}
if (mask & GL_EVAL_BIT) {
struct gl_eval_attrib *attr;
attr = MALLOC_STRUCT( gl_eval_attrib );
MEMCPY( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) );
- newnode = new_attrib_node( GL_EVAL_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_EVAL_BIT, attr);
}
if (mask & GL_FOG_BIT) {
struct gl_fog_attrib *attr;
attr = MALLOC_STRUCT( gl_fog_attrib );
MEMCPY( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) );
- newnode = new_attrib_node( GL_FOG_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_FOG_BIT, attr);
}
if (mask & GL_HINT_BIT) {
struct gl_hint_attrib *attr;
attr = MALLOC_STRUCT( gl_hint_attrib );
MEMCPY( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) );
- newnode = new_attrib_node( GL_HINT_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_HINT_BIT, attr);
}
if (mask & GL_LIGHTING_BIT) {
@@ -372,30 +354,21 @@ _mesa_PushAttrib(GLbitfield mask)
FLUSH_CURRENT(ctx, 0); /* flush material changes */
attr = MALLOC_STRUCT( gl_light_attrib );
MEMCPY( attr, &ctx->Light, sizeof(struct gl_light_attrib) );
- newnode = new_attrib_node( GL_LIGHTING_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_LIGHTING_BIT, attr);
}
if (mask & GL_LINE_BIT) {
struct gl_line_attrib *attr;
attr = MALLOC_STRUCT( gl_line_attrib );
MEMCPY( attr, &ctx->Line, sizeof(struct gl_line_attrib) );
- newnode = new_attrib_node( GL_LINE_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_LINE_BIT, attr);
}
if (mask & GL_LIST_BIT) {
struct gl_list_attrib *attr;
attr = MALLOC_STRUCT( gl_list_attrib );
MEMCPY( attr, &ctx->List, sizeof(struct gl_list_attrib) );
- newnode = new_attrib_node( GL_LIST_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_LIST_BIT, attr);
}
if (mask & GL_PIXEL_MODE_BIT) {
@@ -404,60 +377,42 @@ _mesa_PushAttrib(GLbitfield mask)
MEMCPY( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) );
/* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */
attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer;
- newnode = new_attrib_node( GL_PIXEL_MODE_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr);
}
if (mask & GL_POINT_BIT) {
struct gl_point_attrib *attr;
attr = MALLOC_STRUCT( gl_point_attrib );
MEMCPY( attr, &ctx->Point, sizeof(struct gl_point_attrib) );
- newnode = new_attrib_node( GL_POINT_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_POINT_BIT, attr);
}
if (mask & GL_POLYGON_BIT) {
struct gl_polygon_attrib *attr;
attr = MALLOC_STRUCT( gl_polygon_attrib );
MEMCPY( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) );
- newnode = new_attrib_node( GL_POLYGON_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_POLYGON_BIT, attr);
}
if (mask & GL_POLYGON_STIPPLE_BIT) {
GLuint *stipple;
stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) );
MEMCPY( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) );
- newnode = new_attrib_node( GL_POLYGON_STIPPLE_BIT );
- newnode->data = stipple;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple);
}
if (mask & GL_SCISSOR_BIT) {
struct gl_scissor_attrib *attr;
attr = MALLOC_STRUCT( gl_scissor_attrib );
MEMCPY( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) );
- newnode = new_attrib_node( GL_SCISSOR_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_SCISSOR_BIT, attr);
}
if (mask & GL_STENCIL_BUFFER_BIT) {
struct gl_stencil_attrib *attr;
attr = MALLOC_STRUCT( gl_stencil_attrib );
MEMCPY( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) );
- newnode = new_attrib_node( GL_STENCIL_BUFFER_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr);
}
if (mask & GL_TEXTURE_BIT) {
@@ -494,30 +449,21 @@ _mesa_PushAttrib(GLbitfield mask)
_mesa_unlock_context_textures(ctx);
- newnode = new_attrib_node( GL_TEXTURE_BIT );
- newnode->data = texstate;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_TEXTURE_BIT, texstate);
}
if (mask & GL_TRANSFORM_BIT) {
struct gl_transform_attrib *attr;
attr = MALLOC_STRUCT( gl_transform_attrib );
MEMCPY( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) );
- newnode = new_attrib_node( GL_TRANSFORM_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_TRANSFORM_BIT, attr);
}
if (mask & GL_VIEWPORT_BIT) {
struct gl_viewport_attrib *attr;
attr = MALLOC_STRUCT( gl_viewport_attrib );
MEMCPY( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) );
- newnode = new_attrib_node( GL_VIEWPORT_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_VIEWPORT_BIT, attr);
}
/* GL_ARB_multisample */
@@ -525,10 +471,7 @@ _mesa_PushAttrib(GLbitfield mask)
struct gl_multisample_attrib *attr;
attr = MALLOC_STRUCT( gl_multisample_attrib );
MEMCPY( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) );
- newnode = new_attrib_node( GL_MULTISAMPLE_BIT_ARB );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr);
}
end:
@@ -1373,7 +1316,6 @@ copy_pixelstore(GLcontext *ctx,
void GLAPIENTRY
_mesa_PushClientAttrib(GLbitfield mask)
{
- struct gl_attrib_node *newnode;
struct gl_attrib_node *head;
GET_CURRENT_CONTEXT(ctx);
@@ -1394,17 +1336,11 @@ _mesa_PushClientAttrib(GLbitfield mask)
/* packing attribs */
attr = CALLOC_STRUCT( gl_pixelstore_attrib );
copy_pixelstore(ctx, attr, &ctx->Pack);
- newnode = new_attrib_node( GL_CLIENT_PACK_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr);
/* unpacking attribs */
attr = CALLOC_STRUCT( gl_pixelstore_attrib );
copy_pixelstore(ctx, attr, &ctx->Unpack);
- newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr);
}
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
@@ -1425,10 +1361,8 @@ _mesa_PushClientAttrib(GLbitfield mask)
attr->ArrayObj = obj;
- newnode = new_attrib_node( GL_CLIENT_VERTEX_ARRAY_BIT );
- newnode->data = attr;
- newnode->next = head;
- head = newnode;
+ save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr);
+
/* bump reference counts on buffer objects */
adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1);
}
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index d640f5358e5..f96185a4b5d 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -156,7 +156,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
_mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
return NULL;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
return NULL;
}
@@ -165,7 +165,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
"%s(size + offset > buffer size)", caller);
return NULL;
}
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
/* Buffer is currently mapped */
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
return NULL;
@@ -423,7 +423,7 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
(void) target;
(void) access;
/* Just return a direct pointer to the data */
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
/* already mapped! */
return NULL;
}
@@ -445,7 +445,7 @@ _mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset,
(void) target;
(void) access;
(void) length;
- assert(!bufObj->Pointer);
+ assert(!_mesa_bufferobj_mapped(bufObj));
/* Just return a direct pointer to the data */
return bufObj->Data + offset;
}
@@ -502,8 +502,8 @@ _mesa_copy_buffer_subdata(GLcontext *ctx,
GLubyte *srcPtr, *dstPtr;
/* buffer should not already be mapped */
- assert(!src->Pointer);
- assert(!dst->Pointer);
+ assert(!_mesa_bufferobj_mapped(src));
+ assert(!_mesa_bufferobj_mapped(dst));
srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
GL_READ_ONLY, src);
@@ -663,7 +663,7 @@ _mesa_validate_pbo_access(GLuint dimensions,
GLvoid *start, *end;
const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
- ASSERT(pack->BufferObj->Name != 0);
+ ASSERT(_mesa_is_bufferobj(pack->BufferObj));
if (pack->BufferObj->Size == 0)
/* no buffer! */
@@ -709,7 +709,7 @@ _mesa_map_bitmap_pbo(GLcontext *ctx,
{
const GLubyte *buf;
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
@@ -736,7 +736,7 @@ void
_mesa_unmap_bitmap_pbo(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack)
{
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
@@ -753,7 +753,7 @@ _mesa_map_drawpix_pbo(GLcontext *ctx,
{
const GLvoid *buf;
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
@@ -779,7 +779,7 @@ void
_mesa_unmap_drawpix_pbo(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack)
{
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
@@ -798,7 +798,7 @@ _mesa_map_readpix_pbo(GLcontext *ctx,
{
void *buf;
- if (pack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(pack->BufferObj)) {
/* pack into PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
@@ -824,7 +824,7 @@ void
_mesa_unmap_readpix_pbo(GLcontext *ctx,
const struct gl_pixelstore_attrib *pack)
{
- if (pack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
}
}
@@ -932,7 +932,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
ASSERT(bufObj->Name == ids[i]);
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
/* if mapped, unmap it now */
ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
bufObj->AccessFlags = DEFAULT_ACCESS;
@@ -1086,12 +1086,12 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
return;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
return;
}
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
/* Unmap the existing buffer. We'll replace it now. Not an error. */
ctx->Driver.UnmapBuffer(ctx, target, bufObj);
bufObj->AccessFlags = DEFAULT_ACCESS;
@@ -1187,18 +1187,18 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
return NULL;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
return NULL;
}
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
return NULL;
}
ASSERT(ctx->Driver.MapBuffer);
bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
- if (!bufObj->Pointer) {
+ if (!_mesa_bufferobj_mapped(bufObj)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
}
@@ -1248,11 +1248,11 @@ _mesa_UnmapBufferARB(GLenum target)
_mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
return GL_FALSE;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
return GL_FALSE;
}
- if (!bufObj->Pointer) {
+ if (!_mesa_bufferobj_mapped(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
return GL_FALSE;
}
@@ -1315,7 +1315,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
_mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
return;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
return;
}
@@ -1331,7 +1331,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
*params = simplified_access_mode(bufObj->AccessFlags);
break;
case GL_BUFFER_MAPPED_ARB:
- *params = (bufObj->Pointer != NULL);
+ *params = _mesa_bufferobj_mapped(bufObj);
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
@@ -1357,7 +1357,7 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
return;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
return;
}
@@ -1376,26 +1376,26 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
ASSERT_OUTSIDE_BEGIN_END(ctx);
src = get_buffer(ctx, readTarget);
- if (!src || src->Name == 0) {
+ if (!src || !_mesa_is_bufferobj(src)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
return;
}
dst = get_buffer(ctx, writeTarget);
- if (!dst || dst->Name == 0) {
+ if (!dst || !_mesa_is_bufferobj(dst)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
return;
}
- if (src->Pointer) {
+ if (_mesa_bufferobj_mapped(src)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyBuffserSubData(readBuffer is mapped)");
return;
}
- if (dst->Pointer) {
+ if (_mesa_bufferobj_mapped(dst)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyBuffserSubData(writeBuffer is mapped)");
return;
@@ -1499,7 +1499,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
}
bufObj = get_buffer(ctx, target);
- if (!bufObj || bufObj->Name == 0) {
+ if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glMapBufferRange(target = 0x%x)", target);
return NULL;
@@ -1511,7 +1511,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
return NULL;
}
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glMapBufferRange(buffer already mapped)");
return NULL;
@@ -1564,13 +1564,13 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
return;
}
- if (bufObj->Name == 0) {
+ if (!_mesa_is_bufferobj(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glMapBufferRange(current buffer is 0)");
return;
}
- if (!bufObj->Pointer) {
+ if (!_mesa_bufferobj_mapped(bufObj)) {
/* buffer is not mapped */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glMapBufferRange(buffer is not mapped)");
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index ef59ff83c84..decb44a65e6 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -36,6 +36,26 @@
* Internal functions
*/
+
+/** Is the given buffer object currently mapped? */
+static INLINE GLboolean
+_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
+{
+ return obj->Pointer != NULL;
+}
+
+/**
+ * Is the given buffer object a user-created buffer object?
+ * Mesa uses default buffer objects in several places. Default buffers
+ * always have Name==0. User created buffers have Name!=0.
+ */
+static INLINE GLboolean
+_mesa_is_bufferobj(const struct gl_buffer_object *obj)
+{
+ return obj->Name != 0;
+}
+
+
extern void
_mesa_init_buffer_objects( GLcontext *ctx );
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index bd9cf438b4f..36304065eb7 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -179,7 +179,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table,
GLfloat bScale, GLfloat bBias,
GLfloat aScale, GLfloat aBias)
{
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* Get/unpack the color table data from a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1,
@@ -279,7 +279,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table,
}
}
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
@@ -696,7 +696,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
return;
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack color table into PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1,
@@ -720,7 +720,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
_mesa_pack_rgba_span_float(ctx, table->Size, rgba,
format, type, data, &ctx->Pack, 0x0);
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index e79bbc2ac5f..9319505a75d 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -110,10 +110,8 @@ extern "C" {
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
# define __WIN32__
# define finite _finite
-#endif
-#if defined(__WATCOMC__)
+#elif defined(__WATCOMC__)
# define finite _finite
-# pragma disable_message(201) /* Disable unreachable code warnings */
#endif
@@ -135,6 +133,10 @@ extern "C" {
# endif
# endif
#endif
+#if defined(__WATCOMC__)
+# pragma disable_message(201) /* Disable unreachable code warnings */
+#endif
+
/**
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index f77a29a43ec..e4995c35c44 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -138,9 +138,14 @@
/**
* Maximum viewport/image width. Must accomodate all texture sizes too.
*/
-#define MAX_WIDTH 4096
+
+#ifndef MAX_WIDTH
+# define MAX_WIDTH 4096
+#endif
/** Maximum viewport/image height */
-#define MAX_HEIGHT 4096
+#ifndef MAX_HEIGHT
+# define MAX_HEIGHT 4096
+#endif
/** Maxmimum size for CVA. May be overridden by the drivers. */
#define MAX_ARRAY_LOCK_SIZE 3000
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 415e339cb80..38ec4188098 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -150,6 +150,7 @@
#include "glapi/glapioffsets.h"
#include "glapi/glapitable.h"
#include "shader/program.h"
+#include "shader/prog_print.h"
#include "shader/shader_api.h"
#if FEATURE_ATI_fragment_shader
#include "shader/atifragshader.h"
@@ -1576,4 +1577,72 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx,
}
+
+/**
+ * Prior to drawing anything with glBegin, glDrawArrays, etc. this function
+ * is called to see if it's valid to render. This involves checking that
+ * the current shader is valid and the framebuffer is complete.
+ * If an error is detected it'll be recorded here.
+ * \return GL_TRUE if OK to render, GL_FALSE if not
+ */
+GLboolean
+_mesa_valid_to_render(GLcontext *ctx, const char *where)
+{
+ if (ctx->Shader.CurrentProgram) {
+ /* using shaders */
+ if (!ctx->Shader.CurrentProgram->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(shader not linked), where");
+ return GL_FALSE;
+ }
+ }
+ else {
+ if (ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(vertex program not valid)", where);
+ return GL_FALSE;
+ }
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(fragment program not valid)", where);
+ return GL_FALSE;
+ }
+ }
+
+ if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "%s(incomplete framebuffer)", where);
+ return GL_FALSE;
+ }
+
+#ifdef DEBUG
+ if (ctx->Shader.Flags & GLSL_LOG) {
+ struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
+ if (shProg) {
+ if (!shProg->_Used) {
+ /* This is the first time this shader is being used.
+ * Append shader's constants/uniforms to log file.
+ */
+ GLuint i;
+ for (i = 0; i < shProg->NumShaders; i++) {
+ struct gl_shader *sh = shProg->Shaders[i];
+ if (sh->Type == GL_VERTEX_SHADER) {
+ _mesa_append_uniforms_to_file(sh,
+ &shProg->VertexProgram->Base);
+ }
+ else if (sh->Type == GL_FRAGMENT_SHADER) {
+ _mesa_append_uniforms_to_file(sh,
+ &shProg->FragmentProgram->Base);
+ }
+ }
+ shProg->_Used = GL_TRUE;
+ }
+ }
+ }
+#endif
+
+ return GL_TRUE;
+}
+
+
/*@}*/
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 0531ae8ee86..5587695fa0b 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -159,6 +159,11 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx,
GLboolean flag );
+extern GLboolean
+_mesa_valid_to_render(GLcontext *ctx, const char *where);
+
+
+
/** \name Miscellaneous */
/*@{*/
@@ -174,7 +179,6 @@ _mesa_Flush( void );
/*@}*/
-
/**
* \name Macros for flushing buffered rendering commands before state changes,
* checking if inside glBegin/glEnd, etc.
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 814c6a0a5a6..69dba72ed38 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -144,7 +144,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G
ctx->Convolution1D.Width = width;
ctx->Convolution1D.Height = 1;
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack filter from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1,
@@ -173,7 +173,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G
format, type, image, &ctx->Unpack,
0); /* transferOps */
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
@@ -242,7 +242,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
ctx->Convolution2D.Width = width;
ctx->Convolution2D.Height = height;
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack filter from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
@@ -276,7 +276,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
0); /* transferOps */
}
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
@@ -598,7 +598,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
return;
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Pack the filter into a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, &ctx->Pack,
@@ -629,7 +629,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
format, type, dst, &ctx->Pack, 0x0);
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
@@ -802,7 +802,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
filter = &ctx->Separable2D;
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Pack filter into PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Pack, filter->Width, 1, 1,
@@ -850,7 +850,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
(void) span; /* unused at this time */
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Pack filter into PBO */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
@@ -905,7 +905,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs
ctx->Separable2D.Width = width;
ctx->Separable2D.Height = height;
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack filter from PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Unpack, width, 1, 1,
@@ -971,7 +971,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs
ctx->Pixel.ConvolutionFilterBias[2][3]);
}
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 1c8c44fcb96..8492c8561d4 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -33,6 +33,7 @@
#include "get.h"
#include "pixelstore.h"
#include "readpix.h"
+#include "texgetimage.h"
#include "texobj.h"
#include "texformat.h"
@@ -234,11 +235,11 @@ _mesa_init_debug( GLcontext *ctx )
*/
static void
write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
- int comps, int rcomp, int gcomp, int bcomp)
+ int comps, int rcomp, int gcomp, int bcomp, GLboolean invert)
{
FILE *f = fopen( filename, "w" );
if (f) {
- int i, x, y;
+ int x, y;
const GLubyte *ptr = buffer;
fprintf(f,"P6\n");
fprintf(f,"# ppm-file created by osdemo.c\n");
@@ -246,10 +247,11 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
fprintf(f,"255\n");
fclose(f);
f = fopen( filename, "ab" ); /* reopen in binary append mode */
- for (y=height-1; y>=0; y--) {
- for (x=0; x<width; x++) {
- i = (y*width + x) * comps;
- fputc(ptr[i+rcomp], f); /* write red */
+ for (y=0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ int yy = invert ? (height - 1 - y) : y;
+ int i = (yy * width + x) * comps;
+ fputc(ptr[i+rcomp], f); /* write red */
fputc(ptr[i+gcomp], f); /* write green */
fputc(ptr[i+bcomp], f); /* write blue */
}
@@ -263,47 +265,34 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
* Write level[0] image to a ppm file.
*/
static void
-write_texture_image(struct gl_texture_object *texObj)
+write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level)
{
- const struct gl_texture_image *img = texObj->Image[0][0];
- if (img && img->Data) {
+ struct gl_texture_image *img = texObj->Image[face][level];
+ if (img) {
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_pixelstore_attrib store;
+ GLubyte *buffer;
char s[100];
+ buffer = (GLubyte *) _mesa_malloc(img->Width * img->Height
+ * img->Depth * 4);
+
+ store = ctx->Pack; /* save */
+ ctx->Pack = ctx->DefaultPacking;
+
+ ctx->Driver.GetTexImage(ctx, texObj->Target, level,
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer, texObj, img);
+
/* make filename */
- sprintf(s, "/tmp/teximage%u.ppm", texObj->Name);
-
- switch (img->TexFormat->MesaFormat) {
- case MESA_FORMAT_RGBA8888:
- write_ppm(s, img->Data, img->Width, img->Height, 4, 3, 2, 1);
- break;
- case MESA_FORMAT_ARGB8888:
- write_ppm(s, img->Data, img->Width, img->Height, 4, 2, 1, 0);
- break;
- case MESA_FORMAT_RGB888:
- write_ppm(s, img->Data, img->Width, img->Height, 3, 2, 1, 0);
- break;
- case MESA_FORMAT_RGB565:
- {
- GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3);
- GLuint i;
- for (i = 0; i < img->Width * img->Height; i++) {
- GLint r, g, b;
- GLushort s = ((GLushort *) img->Data)[i];
- r = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) );
- g = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) );
- b = UBYTE_TO_CHAN( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) );
- buf2[i*3+1] = r;
- buf2[i*3+2] = g;
- buf2[i*3+3] = b;
- }
- write_ppm(s, buf2, img->Width, img->Height, 3, 2, 1, 0);
- _mesa_free(buf2);
- }
- break;
- default:
- printf("XXXX unsupported mesa tex format %d in %s\n",
- img->TexFormat->MesaFormat, __FUNCTION__);
- }
+ _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name);
+
+ _mesa_printf(" Writing image level %u to %s\n", level, s);
+ write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
+
+ ctx->Pack = store; /* restore */
+
+ _mesa_free(buffer);
}
}
@@ -316,17 +305,21 @@ dump_texture_cb(GLuint id, void *data, void *userData)
{
struct gl_texture_object *texObj = (struct gl_texture_object *) data;
int i;
+ GLboolean written = GL_FALSE;
(void) userData;
- printf("Texture %u\n", texObj->Name);
- printf(" Target 0x%x\n", texObj->Target);
+ _mesa_printf("Texture %u\n", texObj->Name);
+ _mesa_printf(" Target 0x%x\n", texObj->Target);
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
struct gl_texture_image *texImg = texObj->Image[0][i];
if (texImg) {
- printf(" Image %u: %d x %d x %d at %p\n", i,
- texImg->Width, texImg->Height, texImg->Depth, texImg->Data);
- if (DumpImages && i == 0) {
- write_texture_image(texObj);
+ _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i,
+ texImg->Width, texImg->Height, texImg->Depth,
+ texImg->TexFormat->MesaFormat, texImg->Data);
+ if (DumpImages && !written) {
+ GLuint face = 0;
+ write_texture_image(texObj, face, i);
+ written = GL_TRUE;
}
}
}
@@ -368,7 +361,7 @@ _mesa_dump_color_buffer(const char *filename)
ctx->DrawBuffer->_ColorDrawBuffers[0],
ctx->DrawBuffer->ColorDrawBuffer[0]);
_mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename);
- write_ppm(filename, buf, w, h, 4, 0, 1, 2);
+ write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE);
_mesa_PopClientAttrib();
@@ -403,7 +396,7 @@ _mesa_dump_depth_buffer(const char *filename)
}
_mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
- write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
_mesa_PopClientAttrib();
@@ -438,7 +431,7 @@ _mesa_dump_stencil_buffer(const char *filename)
}
_mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
- write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
_mesa_PopClientAttrib();
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 49f202daa1c..9b68b3e1162 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -683,24 +683,48 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list)
/**
* Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
- * \todo This won't suffice when the PBO is really in VRAM/GPU memory.
+ * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
*/
static GLvoid *
-unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth,
+unpack_image(GLcontext *ctx, GLuint dimensions,
+ GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid * pixels,
const struct gl_pixelstore_attrib *unpack)
{
- if (unpack->BufferObj->Name == 0) {
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* no PBO */
- return _mesa_unpack_image(dimensions, width, height, depth, format,
- type, pixels, unpack);
+ GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
+ format, type, pixels, unpack);
+ if (pixels && !image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
+ }
+ return image;
}
- else
- if (_mesa_validate_pbo_access
- (dimensions, unpack, width, height, depth, format, type, pixels)) {
- const GLubyte *src = ADD_POINTERS(unpack->BufferObj->Data, pixels);
- return _mesa_unpack_image(dimensions, width, height, depth, format,
- type, src, unpack);
+ else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
+ format, type, pixels)) {
+ const GLubyte *map, *src;
+ GLvoid *image;
+
+ map = (GLubyte *)
+ ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB, unpack->BufferObj);
+ if (!map) {
+ /* unable to map src buffer! */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
+ return NULL;
+ }
+
+ src = ADD_POINTERS(map, pixels);
+ image = _mesa_unpack_image(dimensions, width, height, depth,
+ format, type, src, unpack);
+
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ unpack->BufferObj);
+
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
+ }
+ return image;
}
/* bad access! */
return NULL;
@@ -858,7 +882,6 @@ save_Bitmap(GLsizei width, GLsizei height,
GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
{
GET_CURRENT_CONTEXT(ctx);
- GLvoid *image = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7);
@@ -869,10 +892,7 @@ save_Bitmap(GLsizei width, GLsizei height,
n[4].f = yorig;
n[5].f = xmove;
n[6].f = ymove;
- n[7].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_Bitmap(ctx->Exec, (width, height,
@@ -999,7 +1019,7 @@ _mesa_save_CallList(GLuint list)
void GLAPIENTRY
-_mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
+_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
@@ -1024,7 +1044,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
typeErrorFlag = GL_TRUE;
}
- for (i = 0; i < n; i++) {
+ for (i = 0; i < num; i++) {
GLint list = translate_id(i, type, lists);
Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2);
if (n) {
@@ -1039,7 +1059,7 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
invalidate_saved_current_state( ctx );
if (ctx->ExecuteFlag) {
- CALL_CallLists(ctx->Exec, (n, type, lists));
+ CALL_CallLists(ctx->Exec, (num, type, lists));
}
}
@@ -1217,8 +1237,6 @@ save_ColorTable(GLenum target, GLenum internalFormat,
format, type, table));
}
else {
- GLvoid *image = unpack_image(1, width, 1, 1, format, type, table,
- &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6);
@@ -1228,10 +1246,8 @@ save_ColorTable(GLenum target, GLenum internalFormat,
n[3].i = width;
n[4].e = format;
n[5].e = type;
- n[6].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
+ &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
@@ -1307,8 +1323,6 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
GLenum format, GLenum type, const GLvoid * table)
{
GET_CURRENT_CONTEXT(ctx);
- GLvoid *image = unpack_image(1, count, 1, 1, format, type, table,
- &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6);
@@ -1318,10 +1332,8 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
n[3].i = count;
n[4].e = format;
n[5].e = type;
- n[6].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
+ &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ColorSubTable(ctx->Exec,
@@ -1379,10 +1391,10 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
GLenum format, GLenum type, const GLvoid * filter)
{
GET_CURRENT_CONTEXT(ctx);
- GLvoid *image = unpack_image(1, width, 1, 1, format, type, filter,
- &ctx->Unpack);
Node *n;
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
if (n) {
n[1].e = target;
@@ -1390,10 +1402,8 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
n[3].i = width;
n[4].e = format;
n[5].e = type;
- n[6].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
+ &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
@@ -1408,10 +1418,10 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
GLenum type, const GLvoid * filter)
{
GET_CURRENT_CONTEXT(ctx);
- GLvoid *image = unpack_image(2, width, height, 1, format, type, filter,
- &ctx->Unpack);
Node *n;
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
if (n) {
n[1].e = target;
@@ -1420,10 +1430,8 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
n[4].i = height;
n[5].e = format;
n[6].e = type;
- n[7].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
+ &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_ConvolutionFilter2D(ctx->Exec,
@@ -1778,20 +1786,18 @@ save_DrawPixels(GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid * pixels)
{
GET_CURRENT_CONTEXT(ctx);
- GLvoid *image = unpack_image(2, width, height, 1, format, type,
- pixels, &ctx->Unpack);
Node *n;
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5);
if (n) {
n[1].i = width;
n[2].i = height;
n[3].e = format;
n[4].e = type;
- n[5].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
@@ -1880,7 +1886,10 @@ save_Fogfv(GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_Fogf(GLenum pname, GLfloat param)
{
- save_Fogfv(pname, &param);
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_Fogfv(pname, parray);
}
@@ -1904,7 +1913,7 @@ save_Fogiv(GLenum pname, const GLint *params)
break;
default:
/* Error will be caught later in gl_Fogfv */
- ;
+ ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
}
save_Fogfv(pname, p);
}
@@ -1913,7 +1922,10 @@ save_Fogiv(GLenum pname, const GLint *params)
static void GLAPIENTRY
save_Fogi(GLenum pname, GLint param)
{
- save_Fogiv(pname, &param);
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_Fogiv(pname, parray);
}
@@ -2077,9 +2089,12 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
-save_Lightf(GLenum light, GLenum pname, GLfloat params)
+save_Lightf(GLenum light, GLenum pname, GLfloat param)
{
- save_Lightfv(light, pname, &params);
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_Lightfv(light, pname, parray);
}
@@ -2125,7 +2140,10 @@ save_Lightiv(GLenum light, GLenum pname, const GLint *params)
static void GLAPIENTRY
save_Lighti(GLenum light, GLenum pname, GLint param)
{
- save_Lightiv(light, pname, &param);
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_Lightiv(light, pname, parray);
}
@@ -2152,7 +2170,10 @@ save_LightModelfv(GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_LightModelf(GLenum pname, GLfloat param)
{
- save_LightModelfv(pname, &param);
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_LightModelfv(pname, parray);
}
@@ -2174,7 +2195,7 @@ save_LightModeliv(GLenum pname, const GLint *params)
break;
default:
/* Error will be caught later in gl_LightModelfv */
- ;
+ ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
}
save_LightModelfv(pname, fparam);
}
@@ -2183,7 +2204,10 @@ save_LightModeliv(GLenum pname, const GLint *params)
static void GLAPIENTRY
save_LightModeli(GLenum pname, GLint param)
{
- save_LightModeliv(pname, &param);
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_LightModeliv(pname, parray);
}
@@ -2698,21 +2722,28 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_PointParameterfEXT(GLenum pname, GLfloat param)
{
- save_PointParameterfvEXT(pname, &param);
+ GLfloat parray[3];
+ parray[0] = param;
+ parray[1] = parray[2] = 0.0F;
+ save_PointParameterfvEXT(pname, parray);
}
static void GLAPIENTRY
save_PointParameteriNV(GLenum pname, GLint param)
{
- GLfloat p = (GLfloat) param;
- save_PointParameterfvEXT(pname, &p);
+ GLfloat parray[3];
+ parray[0] = (GLfloat) param;
+ parray[1] = parray[2] = 0.0F;
+ save_PointParameterfvEXT(pname, parray);
}
static void GLAPIENTRY
save_PointParameterivNV(GLenum pname, const GLint * param)
{
- GLfloat p = (GLfloat) param[0];
- save_PointParameterfvEXT(pname, &p);
+ GLfloat parray[3];
+ parray[0] = (GLfloat) param[0];
+ parray[1] = parray[2] = 0.0F;
+ save_PointParameterfvEXT(pname, parray);
}
@@ -2753,16 +2784,14 @@ static void GLAPIENTRY
save_PolygonStipple(const GLubyte * pattern)
{
GET_CURRENT_CONTEXT(ctx);
- GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
- pattern, &ctx->Unpack);
Node *n;
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
if (n) {
- n[1].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
+ pattern, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
@@ -3386,7 +3415,10 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
{
- save_TexEnvfv(target, pname, &param);
+ GLfloat parray[4];
+ parray[0] = (GLfloat) param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexEnvfv(target, pname, parray);
}
@@ -3454,8 +3486,10 @@ save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
static void GLAPIENTRY
save_TexGend(GLenum coord, GLenum pname, GLdouble param)
{
- GLfloat p = (GLfloat) param;
- save_TexGenfv(coord, pname, &p);
+ GLfloat parray[4];
+ parray[0] = (GLfloat) param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexGenfv(coord, pname, parray);
}
@@ -3474,14 +3508,20 @@ save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
static void GLAPIENTRY
save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
{
- save_TexGenfv(coord, pname, &param);
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexGenfv(coord, pname, parray);
}
static void GLAPIENTRY
save_TexGeni(GLenum coord, GLenum pname, GLint param)
{
- save_TexGeniv(coord, pname, &param);
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_TexGeniv(coord, pname, parray);
}
@@ -3509,7 +3549,10 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
static void GLAPIENTRY
save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
{
- save_TexParameterfv(target, pname, &param);
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexParameterfv(target, pname, parray);
}
@@ -3546,8 +3589,6 @@ save_TexImage1D(GLenum target,
border, format, type, pixels));
}
else {
- GLvoid *image = unpack_image(1, width, 1, 1, format, type,
- pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8);
@@ -3559,10 +3600,8 @@ save_TexImage1D(GLenum target,
n[5].i = border;
n[6].e = format;
n[7].e = type;
- n[8].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexImage1D(ctx->Exec, (target, level, components, width,
@@ -3585,8 +3624,6 @@ save_TexImage2D(GLenum target,
height, border, format, type, pixels));
}
else {
- GLvoid *image = unpack_image(2, width, height, 1, format, type,
- pixels, &ctx->Unpack);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9);
@@ -3599,10 +3636,8 @@ save_TexImage2D(GLenum target,
n[6].i = border;
n[7].e = format;
n[8].e = type;
- n[9].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexImage2D(ctx->Exec, (target, level, components, width,
@@ -3628,8 +3663,6 @@ save_TexImage3D(GLenum target,
}
else {
Node *n;
- GLvoid *image = unpack_image(3, width, height, depth, format, type,
- pixels, &ctx->Unpack);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10);
if (n) {
@@ -3642,10 +3675,8 @@ save_TexImage3D(GLenum target,
n[7].i = border;
n[8].e = format;
n[9].e = type;
- n[10].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
@@ -3663,9 +3694,9 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLvoid *image = unpack_image(1, width, 1, 1, format, type,
- pixels, &ctx->Unpack);
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
if (n) {
n[1].e = target;
@@ -3674,10 +3705,8 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
n[4].i = (GLint) width;
n[5].e = format;
n[6].e = type;
- n[7].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
@@ -3694,9 +3723,9 @@ save_TexSubImage2D(GLenum target, GLint level,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLvoid *image = unpack_image(2, width, height, 1, format, type,
- pixels, &ctx->Unpack);
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
if (n) {
n[1].e = target;
@@ -3707,10 +3736,8 @@ save_TexSubImage2D(GLenum target, GLint level,
n[6].i = (GLint) height;
n[7].e = format;
n[8].e = type;
- n[9].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
@@ -3727,9 +3754,9 @@ save_TexSubImage3D(GLenum target, GLint level,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLvoid *image = unpack_image(3, width, height, depth, format, type,
- pixels, &ctx->Unpack);
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
if (n) {
n[1].e = target;
@@ -3742,10 +3769,8 @@ save_TexSubImage3D(GLenum target, GLint level,
n[8].i = (GLint) depth;
n[9].e = format;
n[10].e = type;
- n[11].data = image;
- }
- else if (image) {
- _mesa_free(image);
+ n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
+ pixels, &ctx->Unpack);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage3D(ctx->Exec, (target, level,
@@ -4458,18 +4483,17 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLubyte *programCopy;
-
- programCopy = (GLubyte *) _mesa_malloc(len);
- if (!programCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- _mesa_memcpy(programCopy, program, len);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
if (n) {
+ GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
+ if (!programCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ _mesa_memcpy(programCopy, program, len);
n[1].e = target;
n[2].ui = id;
n[3].i = len;
@@ -4486,15 +4510,17 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
- if (!idCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
- return;
- }
- _mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
+
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2);
if (n) {
+ GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
+ if (!idCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
+ return;
+ }
+ _mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
n[1].i = num;
n[2].data = idCopy;
}
@@ -4655,16 +4681,17 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
- if (!nameCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
- return;
- }
- _mesa_memcpy(nameCopy, name, len);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
if (n) {
+ GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
+ if (!nameCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
+ return;
+ }
+ _mesa_memcpy(nameCopy, name, len);
n[1].ui = id;
n[2].i = len;
n[3].data = nameCopy;
@@ -4753,18 +4780,17 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- GLubyte *programCopy;
-
- programCopy = (GLubyte *) _mesa_malloc(len);
- if (!programCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
- return;
- }
- _mesa_memcpy(programCopy, string, len);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
if (n) {
+ GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
+ if (!programCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
+ return;
+ }
+ _mesa_memcpy(programCopy, string, len);
n[1].e = target;
n[2].e = format;
n[3].i = len;
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 6682b5e725c..6d31f32443a 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -27,6 +27,7 @@
#include "bufferobj.h"
#include "context.h"
#include "drawpix.h"
+#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
#include "image.h"
@@ -34,6 +35,18 @@
#include "state.h"
+
+/**
+ * If a fragment program is enabled, check that it's valid.
+ * \return GL_TRUE if valid, GL_FALSE otherwise
+ */
+static GLboolean
+valid_fragment_program(GLcontext *ctx)
+{
+ return !(ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled);
+}
+
+
#if _HAVE_FULL_GL
/*
@@ -51,29 +64,34 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
return;
}
+ /* We're not using the current vertex program, and the driver may install
+ * it's own.
+ */
+ _mesa_set_vp_override(ctx, GL_TRUE);
+
if (ctx->NewState) {
_mesa_update_state(ctx);
}
- if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ if (!valid_fragment_program(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels (invalid fragment program)");
- return;
+ goto end;
}
if (_mesa_error_check_format_type(ctx, format, type, GL_TRUE)) {
- /* found an error */
- return;
+ /* the error was already recorded */
+ goto end;
}
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"glDrawPixels(incomplete framebuffer)" );
- return;
+ goto end;
}
if (!ctx->Current.RasterPosValid) {
- return;
+ goto end; /* no-op, not an error */
}
if (ctx->RenderMode == GL_RENDER) {
@@ -88,13 +106,13 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
- return;
+ goto end;
}
- if (ctx->Unpack.BufferObj->Pointer) {
+ if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) {
/* buffer is mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(PBO is mapped)");
- return;
+ goto end;
}
}
@@ -116,6 +134,9 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
ASSERT(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
+
+end:
+ _mesa_set_vp_override(ctx, GL_FALSE);
}
@@ -126,37 +147,48 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (width < 0 || height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)");
+ return;
+ }
+
+ if (type != GL_COLOR && type != GL_DEPTH && type != GL_STENCIL) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
+ return;
+ }
+
+ /* We're not using the current vertex program, and the driver may install
+ * it's own.
+ */
+ _mesa_set_vp_override(ctx, GL_TRUE);
+
if (ctx->NewState) {
_mesa_update_state(ctx);
}
- if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ if (!valid_fragment_program(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels (invalid fragment program)");
- return;
- }
-
- if (width < 0 || height < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)");
- return;
+ goto end;
}
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"glCopyPixels(incomplete framebuffer)" );
- return;
+ goto end;
}
if (!_mesa_source_buffer_exists(ctx, type) ||
!_mesa_dest_buffer_exists(ctx, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels(missing source or dest buffer)");
- return;
+ goto end;
}
if (!ctx->Current.RasterPosValid || width ==0 || height == 0) {
- return;
+ goto end; /* no-op, not an error */
}
if (ctx->RenderMode == GL_RENDER) {
@@ -181,6 +213,9 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
ASSERT(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
+
+end:
+ _mesa_set_vp_override(ctx, GL_FALSE);
}
#endif /* _HAVE_FULL_GL */
@@ -208,7 +243,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
_mesa_update_state(ctx);
}
- if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ if (!valid_fragment_program(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBitmap (invalid fragment program)");
return;
@@ -235,7 +270,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
"glBitmap(invalid PBO access)");
return;
}
- if (ctx->Unpack.BufferObj->Pointer) {
+ if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) {
/* buffer is mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
return;
@@ -264,68 +299,3 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ctx->Current.RasterPos[0] += xmove;
ctx->Current.RasterPos[1] += ymove;
}
-
-
-
-#if 0 /* experimental */
-/*
- * Execute glDrawDepthPixelsMESA(). This function accepts both a color
- * image and depth (Z) image. Rasterization produces fragments with
- * color and Z taken from these images. This function is intended for
- * Z-compositing. Normally, this operation requires two glDrawPixels
- * calls with stencil testing.
- */
-void GLAPIENTRY
-_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
- GLenum colorFormat, GLenum colorType,
- const GLvoid *colors,
- GLenum depthType, const GLvoid *depths )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (width < 0 || height < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glDrawDepthPixelsMESA(width or height < 0" );
- return;
- }
-
- if (!ctx->Current.RasterPosValid) {
- return;
- }
-
- if (ctx->NewState) {
- _mesa_update_state(ctx);
- }
-
- if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glDrawDepthPixelsMESA(incomplete framebuffer)");
- return;
- }
-
- if (ctx->RenderMode == GL_RENDER) {
- /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
- GLint x = IROUND(ctx->Current.RasterPos[0]);
- GLint y = IROUND(ctx->Current.RasterPos[1]);
- ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height,
- colorFormat, colorType, colors,
- depthType, depths, &ctx->Unpack);
- }
- else if (ctx->RenderMode == GL_FEEDBACK) {
- /* Feedback the current raster pos info */
- FLUSH_CURRENT( ctx, 0 );
- _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
- _mesa_feedback_vertex( ctx,
- ctx->Current.RasterPos,
- ctx->Current.RasterColor,
- ctx->Current.RasterIndex,
- ctx->Current.RasterTexCoords[0] );
- }
- else {
- ASSERT(ctx->RenderMode == GL_SELECT);
- /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
- }
-}
-
-#endif
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 48268fcd277..4bc54771e97 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -972,6 +972,11 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
}
break;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXTENSION(ARB_seamless_cube_map, cap);
+ ctx->Texture.CubeMapSeamless = state;
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(0x%x)", state ? "glEnable" : "glDisable", cap);
@@ -1395,6 +1400,11 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(ATI_fragment_shader);
return ctx->ATIFragmentShader.Enabled;
#endif /* FEATURE_ATI_fragment_shader */
+
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXTENSION(ARB_seamless_cube_map);
+ return ctx->Texture.CubeMapSeamless;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap);
return GL_FALSE;
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 6e2adea6360..ad40bb6e784 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -139,10 +139,12 @@ LONGSTRING static const char enum_string_table[] =
"GL_BOOL_VEC4_ARB\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
"GL_BUFFER_MAPPED\0"
"GL_BUFFER_MAPPED_ARB\0"
"GL_BUFFER_MAP_POINTER\0"
"GL_BUFFER_MAP_POINTER_ARB\0"
+ "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0"
"GL_BUFFER_SIZE\0"
"GL_BUFFER_SIZE_ARB\0"
"GL_BUFFER_USAGE\0"
@@ -1542,6 +1544,9 @@ LONGSTRING static const char enum_string_table[] =
"GL_STENCIL_VALUE_MASK\0"
"GL_STENCIL_WRITEMASK\0"
"GL_STEREO\0"
+ "GL_STORAGE_CACHED_APPLE\0"
+ "GL_STORAGE_PRIVATE_APPLE\0"
+ "GL_STORAGE_SHARED_APPLE\0"
"GL_STREAM_COPY\0"
"GL_STREAM_COPY_ARB\0"
"GL_STREAM_DRAW\0"
@@ -1691,6 +1696,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_SEAMLESS\0"
"GL_TEXTURE_DEPTH\0"
"GL_TEXTURE_DEPTH_SIZE\0"
"GL_TEXTURE_DEPTH_SIZE_ARB\0"
@@ -1730,6 +1736,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_MIN_FILTER\0"
"GL_TEXTURE_MIN_LOD\0"
"GL_TEXTURE_PRIORITY\0"
+ "GL_TEXTURE_RANGE_LENGTH_APPLE\0"
+ "GL_TEXTURE_RANGE_POINTER_APPLE\0"
"GL_TEXTURE_RECTANGLE_ARB\0"
"GL_TEXTURE_RECTANGLE_NV\0"
"GL_TEXTURE_RED_SIZE\0"
@@ -1737,6 +1745,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_RESIDENT\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_TEXTURE_STENCIL_SIZE\0"
+ "GL_TEXTURE_STORAGE_HINT_APPLE\0"
"GL_TEXTURE_TOO_LARGE_EXT\0"
"GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
"GL_TEXTURE_WIDTH\0"
@@ -1871,7 +1880,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1833] =
+static const enum_elt all_enums[1842] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -1976,3064 +1985,3081 @@ static const enum_elt all_enums[1833] =
{ 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
{ 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */
{ 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 1687, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 1704, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 1725, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 1747, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 1773, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 1788, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 1807, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 1823, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1843, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 1862, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 1888, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 1911, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 1939, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 1958, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 1980, 0x00001400 }, /* GL_BYTE */
- { 1988, 0x00002A24 }, /* GL_C3F_V3F */
- { 1999, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2014, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2026, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2038, 0x00000901 }, /* GL_CCW */
- { 2045, 0x00002900 }, /* GL_CLAMP */
- { 2054, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2073, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2096, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2120, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2137, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2159, 0x00001500 }, /* GL_CLEAR */
- { 2168, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2193, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2222, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2248, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2277, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2303, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2330, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2345, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2360, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2375, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2390, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2405, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2420, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2453, 0x00000A00 }, /* GL_COEFF */
- { 2462, 0x00001800 }, /* GL_COLOR */
- { 2471, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2486, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2516, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2550, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2573, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2593, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2615, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2635, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 2656, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2681, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 2724, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 2772, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 2820, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 2868, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 2916, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 2964, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 2990, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3015, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3036, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3061, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3082, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3107, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3128, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 3153, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3174, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3199, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3220, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3245, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3266, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3291, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3312, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3337, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3358, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3383, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3403, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 3424, 0x00001900 }, /* GL_COLOR_INDEX */
- { 3439, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 3456, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 3474, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 3492, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 3515, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 3543, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 3559, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 3579, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 3607, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 3639, 0x00008458 }, /* GL_COLOR_SUM */
- { 3652, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 3669, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3684, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3710, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3740, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3770, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3790, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3814, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3839, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3868, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3919, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 3945, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 3971, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 3997, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4027, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4057, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4087, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4121, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 4155, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4185, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4219, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4253, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4277, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4305, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4333, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4354, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4379, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4400, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 4425, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 4450, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 4469, 0x00008570 }, /* GL_COMBINE */
- { 4480, 0x00008503 }, /* GL_COMBINE4 */
- { 4492, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 4509, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 4530, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 4551, 0x00008570 }, /* GL_COMBINE_ARB */
- { 4566, 0x00008570 }, /* GL_COMBINE_EXT */
- { 4581, 0x00008571 }, /* GL_COMBINE_RGB */
- { 4596, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 4615, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 4634, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 4670, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 4694, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4722, 0x00001300 }, /* GL_COMPILE */
- { 4733, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4756, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 4774, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4794, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4818, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4842, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4870, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4894, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4924, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 4958, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 4986, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5004, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5023, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5046, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5075, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 5108, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 5141, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5174, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5196, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5224, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5256, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 5281, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 5312, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 5331, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 5356, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5386, 0x00008576 }, /* GL_CONSTANT */
- { 5398, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 5416, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 5438, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 5454, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 5478, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 5500, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 5518, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 5540, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 5556, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 5574, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 5592, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 5620, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 5651, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 5678, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 5709, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 5736, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 5767, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 5795, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5827, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5849, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5875, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5897, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5923, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 5944, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 5969, 0x00008862 }, /* GL_COORD_REPLACE */
- { 5986, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 6007, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 6027, 0x00001503 }, /* GL_COPY */
- { 6035, 0x0000150C }, /* GL_COPY_INVERTED */
- { 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 6113, 0x00000B44 }, /* GL_CULL_FACE */
- { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6251, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6921, 0x00000900 }, /* GL_CW */
- { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6989, 0x00002101 }, /* GL_DECAL */
- { 6998, 0x00001E03 }, /* GL_DECR */
- { 7006, 0x00008508 }, /* GL_DECR_WRAP */
- { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7053, 0x00001801 }, /* GL_DEPTH */
- { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7739, 0x00001201 }, /* GL_DIFFUSE */
- { 7750, 0x00000BD0 }, /* GL_DITHER */
- { 7760, 0x00000A02 }, /* GL_DOMAIN */
- { 7770, 0x00001100 }, /* GL_DONT_CARE */
- { 7783, 0x000086AE }, /* GL_DOT3_RGB */
- { 7795, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7874, 0x0000140A }, /* GL_DOUBLE */
- { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8925, 0x00000304 }, /* GL_DST_ALPHA */
- { 8938, 0x00000306 }, /* GL_DST_COLOR */
- { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 8965, 0x00008779 }, /* GL_DUDV_ATI */
- { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9334, 0x00001600 }, /* GL_EMISSION */
- { 9346, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9360, 0x00000202 }, /* GL_EQUAL */
- { 9369, 0x00001509 }, /* GL_EQUIV */
- { 9378, 0x00010000 }, /* GL_EVAL_BIT */
- { 9390, 0x00000800 }, /* GL_EXP */
- { 9397, 0x00000801 }, /* GL_EXP2 */
- { 9405, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9419, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9433, 0x00002502 }, /* GL_EYE_PLANE */
- { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9488, 0x00000000 }, /* GL_FALSE */
- { 9497, 0x00001101 }, /* GL_FASTEST */
- { 9508, 0x00001C01 }, /* GL_FEEDBACK */
- { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9595, 0x00001B02 }, /* GL_FILL */
- { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9634, 0x00001D00 }, /* GL_FLAT */
- { 9642, 0x00001406 }, /* GL_FLOAT */
- { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9939, 0x00000B60 }, /* GL_FOG */
- { 9946, 0x00000080 }, /* GL_FOG_BIT */
- { 9957, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9970, 0x00008451 }, /* GL_FOG_COORD */
- { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10410, 0x00000B64 }, /* GL_FOG_END */
- { 10421, 0x00000C54 }, /* GL_FOG_HINT */
- { 10433, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10446, 0x00000B65 }, /* GL_FOG_MODE */
- { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10502, 0x00000B63 }, /* GL_FOG_START */
- { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12089, 0x00000404 }, /* GL_FRONT */
- { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12116, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12130, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12159, 0x00008006 }, /* GL_FUNC_ADD */
- { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12375, 0x00000206 }, /* GL_GEQUAL */
- { 12385, 0x00000204 }, /* GL_GREATER */
- { 12396, 0x00001904 }, /* GL_GREEN */
- { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12419, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12448, 0x00008000 }, /* GL_HINT_BIT */
- { 12460, 0x00008024 }, /* GL_HISTOGRAM */
- { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12878, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12991, 0x00001E02 }, /* GL_INCR */
- { 12999, 0x00008507 }, /* GL_INCR_WRAP */
- { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13029, 0x00008222 }, /* GL_INDEX */
- { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13182, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13235, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13318, 0x00001404 }, /* GL_INT */
- { 13325, 0x00008049 }, /* GL_INTENSITY */
- { 13338, 0x0000804C }, /* GL_INTENSITY12 */
- { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13372, 0x0000804D }, /* GL_INTENSITY16 */
- { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13406, 0x0000804A }, /* GL_INTENSITY4 */
- { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13438, 0x0000804B }, /* GL_INTENSITY8 */
- { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13487, 0x00008575 }, /* GL_INTERPOLATE */
- { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13540, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13568, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13596, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13624, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13731, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13748, 0x0000862B }, /* GL_INVERSE_NV */
- { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13786, 0x0000150A }, /* GL_INVERT */
- { 13796, 0x00001E00 }, /* GL_KEEP */
- { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 13834, 0x00000406 }, /* GL_LEFT */
- { 13842, 0x00000203 }, /* GL_LEQUAL */
- { 13852, 0x00000201 }, /* GL_LESS */
- { 13860, 0x00004000 }, /* GL_LIGHT0 */
- { 13870, 0x00004001 }, /* GL_LIGHT1 */
- { 13880, 0x00004002 }, /* GL_LIGHT2 */
- { 13890, 0x00004003 }, /* GL_LIGHT3 */
- { 13900, 0x00004004 }, /* GL_LIGHT4 */
- { 13910, 0x00004005 }, /* GL_LIGHT5 */
- { 13920, 0x00004006 }, /* GL_LIGHT6 */
- { 13930, 0x00004007 }, /* GL_LIGHT7 */
- { 13940, 0x00000B50 }, /* GL_LIGHTING */
- { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14105, 0x00001B01 }, /* GL_LINE */
- { 14113, 0x00002601 }, /* GL_LINEAR */
- { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14255, 0x00000001 }, /* GL_LINES */
- { 14264, 0x00000004 }, /* GL_LINE_BIT */
- { 14276, 0x00000002 }, /* GL_LINE_LOOP */
- { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14407, 0x00000003 }, /* GL_LINE_STRIP */
- { 14421, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14495, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14510, 0x00000B32 }, /* GL_LIST_BASE */
- { 14523, 0x00020000 }, /* GL_LIST_BIT */
- { 14535, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14549, 0x00000B30 }, /* GL_LIST_MODE */
- { 14562, 0x00000101 }, /* GL_LOAD */
- { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14613, 0x00001909 }, /* GL_LUMINANCE */
- { 14626, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14758, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14842, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14966, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16405, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16590, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16779, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16968, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17029, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17058, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17087, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17116, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17145, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17381, 0x00008008 }, /* GL_MAX */
- { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18061, 0x00008008 }, /* GL_MAX_EXT */
- { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19979, 0x00008007 }, /* GL_MIN */
- { 19986, 0x0000802E }, /* GL_MINMAX */
- { 19996, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20048, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20082, 0x00008007 }, /* GL_MIN_EXT */
- { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20284, 0x00001700 }, /* GL_MODELVIEW */
- { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20967, 0x00002100 }, /* GL_MODULATE */
- { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21051, 0x00000103 }, /* GL_MULT */
- { 21059, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21209, 0x00002A25 }, /* GL_N3F_V3F */
- { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21240, 0x0000150E }, /* GL_NAND */
- { 21248, 0x00002600 }, /* GL_NEAREST */
- { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21373, 0x00000200 }, /* GL_NEVER */
- { 21382, 0x00001102 }, /* GL_NICEST */
- { 21392, 0x00000000 }, /* GL_NONE */
- { 21400, 0x00001505 }, /* GL_NOOP */
- { 21408, 0x00001508 }, /* GL_NOR */
- { 21415, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21578, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21627, 0x00000205 }, /* GL_NOTEQUAL */
- { 21639, 0x00000000 }, /* GL_NO_ERROR */
- { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22199, 0x00000001 }, /* GL_ONE */
- { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22812, 0x00001507 }, /* GL_OR */
- { 22818, 0x00000A01 }, /* GL_ORDER */
- { 22827, 0x0000150D }, /* GL_OR_INVERTED */
- { 22842, 0x0000150B }, /* GL_OR_REVERSE */
- { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24019, 0x00001B00 }, /* GL_POINT */
- { 24028, 0x00000000 }, /* GL_POINTS */
- { 24038, 0x00000002 }, /* GL_POINT_BIT */
- { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24313, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24580, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24690, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24705, 0x00000009 }, /* GL_POLYGON */
- { 24716, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24989, 0x00001203 }, /* GL_POSITION */
- { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26276, 0x00008578 }, /* GL_PREVIOUS */
- { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27272, 0x00001701 }, /* GL_PROJECTION */
- { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27815, 0x00002003 }, /* GL_Q */
- { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27845, 0x00000007 }, /* GL_QUADS */
- { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27919, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27981, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28073, 0x00002002 }, /* GL_R */
- { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28123, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28214, 0x000088B8 }, /* GL_READ_ONLY */
- { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28244, 0x000088BA }, /* GL_READ_WRITE */
- { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28276, 0x00001903 }, /* GL_RED */
- { 28283, 0x00008016 }, /* GL_REDUCE */
- { 28293, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28307, 0x00000D15 }, /* GL_RED_BIAS */
- { 28319, 0x00000D52 }, /* GL_RED_BITS */
- { 28331, 0x00000D14 }, /* GL_RED_SCALE */
- { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28405, 0x00001C00 }, /* GL_RENDER */
- { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28830, 0x00001F01 }, /* GL_RENDERER */
- { 28842, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28857, 0x00002901 }, /* GL_REPEAT */
- { 28867, 0x00001E01 }, /* GL_REPLACE */
- { 28878, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28956, 0x00000102 }, /* GL_RETURN */
- { 28966, 0x00001907 }, /* GL_RGB */
- { 28973, 0x00008052 }, /* GL_RGB10 */
- { 28982, 0x00008059 }, /* GL_RGB10_A2 */
- { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29010, 0x00008052 }, /* GL_RGB10_EXT */
- { 29023, 0x00008053 }, /* GL_RGB12 */
- { 29032, 0x00008053 }, /* GL_RGB12_EXT */
- { 29045, 0x00008054 }, /* GL_RGB16 */
- { 29054, 0x00008054 }, /* GL_RGB16_EXT */
- { 29067, 0x0000804E }, /* GL_RGB2_EXT */
- { 29079, 0x0000804F }, /* GL_RGB4 */
- { 29087, 0x0000804F }, /* GL_RGB4_EXT */
- { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29112, 0x00008050 }, /* GL_RGB5 */
- { 29120, 0x00008057 }, /* GL_RGB5_A1 */
- { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29146, 0x00008050 }, /* GL_RGB5_EXT */
- { 29158, 0x00008051 }, /* GL_RGB8 */
- { 29166, 0x00008051 }, /* GL_RGB8_EXT */
- { 29178, 0x00001908 }, /* GL_RGBA */
- { 29186, 0x0000805A }, /* GL_RGBA12 */
- { 29196, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29210, 0x0000805B }, /* GL_RGBA16 */
- { 29220, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29234, 0x00008055 }, /* GL_RGBA2 */
- { 29243, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29256, 0x00008056 }, /* GL_RGBA4 */
- { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29284, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29311, 0x00008058 }, /* GL_RGBA8 */
- { 29320, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29366, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29406, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29418, 0x00008573 }, /* GL_RGB_SCALE */
- { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29465, 0x00000407 }, /* GL_RIGHT */
- { 29474, 0x00002000 }, /* GL_S */
- { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29579, 0x000080A9 }, /* GL_SAMPLES */
- { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30266, 0x00001C02 }, /* GL_SELECT */
- { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30403, 0x0000150F }, /* GL_SET */
- { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30566, 0x00001601 }, /* GL_SHININESS */
- { 30579, 0x00001402 }, /* GL_SHORT */
- { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30664, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30735, 0x00001D01 }, /* GL_SMOOTH */
- { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31239, 0x00001202 }, /* GL_SPECULAR */
- { 31251, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31329, 0x00008580 }, /* GL_SRC0_RGB */
- { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31355, 0x00008581 }, /* GL_SRC1_RGB */
- { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31381, 0x00008582 }, /* GL_SRC2_RGB */
- { 31393, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31428, 0x00000300 }, /* GL_SRC_COLOR */
- { 31441, 0x00008C40 }, /* GL_SRGB */
- { 31449, 0x00008C41 }, /* GL_SRGB8 */
- { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31525, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31593, 0x000088E5 }, /* GL_STATIC_READ */
- { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31627, 0x00001802 }, /* GL_STENCIL */
- { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32261, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32364, 0x00000C33 }, /* GL_STEREO */
- { 32374, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32442, 0x000088E1 }, /* GL_STREAM_READ */
- { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32493, 0x000084E7 }, /* GL_SUBTRACT */
- { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32521, 0x00002001 }, /* GL_T */
- { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32591, 0x00002A27 }, /* GL_T2F_V3F */
- { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32621, 0x00002A28 }, /* GL_T4F_V4F */
- { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32655, 0x00001702 }, /* GL_TEXTURE */
- { 32666, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32694, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32706, 0x000084CA }, /* GL_TEXTURE10 */
- { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32736, 0x000084CB }, /* GL_TEXTURE11 */
- { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32766, 0x000084CC }, /* GL_TEXTURE12 */
- { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32796, 0x000084CD }, /* GL_TEXTURE13 */
- { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32826, 0x000084CE }, /* GL_TEXTURE14 */
- { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32856, 0x000084CF }, /* GL_TEXTURE15 */
- { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32886, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32916, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32946, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32976, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33022, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33034, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33064, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 33094, 0x000084D6 }, /* GL_TEXTURE22 */
- { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 33124, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33154, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33184, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33214, 0x000084DA }, /* GL_TEXTURE26 */
- { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33244, 0x000084DB }, /* GL_TEXTURE27 */
- { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33274, 0x000084DC }, /* GL_TEXTURE28 */
- { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33304, 0x000084DD }, /* GL_TEXTURE29 */
- { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33350, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33362, 0x000084DE }, /* GL_TEXTURE30 */
- { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33392, 0x000084DF }, /* GL_TEXTURE31 */
- { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33438, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33466, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33494, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33522, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33550, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33578, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33682, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 37032, 0x00000004 }, /* GL_TRIANGLES */
- { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 37100, 0x00000001 }, /* GL_TRUE */
- { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37852, 0x00002A20 }, /* GL_V2F */
- { 37859, 0x00002A21 }, /* GL_V3F */
- { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37885, 0x00001F00 }, /* GL_VENDOR */
- { 37895, 0x00001F02 }, /* GL_VERSION */
- { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 37946, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37976, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 38007, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 38042, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 38066, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 38087, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 38110, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 38131, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38158, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38186, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38214, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38242, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38270, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38298, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38326, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38353, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38380, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38407, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38434, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38461, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38488, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38515, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38542, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38569, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38607, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38649, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38680, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38715, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38749, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38787, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38818, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38853, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38881, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38913, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38943, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38977, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 39005, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 39037, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 39057, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 39079, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 39108, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 39129, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39158, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39191, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39223, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39250, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39281, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39311, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39328, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39349, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39376, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39388, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39404, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39424, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39455, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39490, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39518, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39543, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39570, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39595, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39619, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39638, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39652, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39670, 0x00001506 }, /* GL_XOR */
- { 39677, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39696, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39710, 0x00000000 }, /* GL_ZERO */
- { 39718, 0x00000D16 }, /* GL_ZOOM_X */
- { 39728, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 1687, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 1718, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1735, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1756, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1778, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1804, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 1838, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1853, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1872, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1888, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1908, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1927, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1953, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1976, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2004, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2023, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2045, 0x00001400 }, /* GL_BYTE */
+ { 2053, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2064, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2079, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2091, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2103, 0x00000901 }, /* GL_CCW */
+ { 2110, 0x00002900 }, /* GL_CLAMP */
+ { 2119, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2138, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2161, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2185, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2202, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2224, 0x00001500 }, /* GL_CLEAR */
+ { 2233, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2258, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2287, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2313, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2342, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2368, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2395, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2410, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2425, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2440, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2455, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2470, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2485, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2518, 0x00000A00 }, /* GL_COEFF */
+ { 2527, 0x00001800 }, /* GL_COLOR */
+ { 2536, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2551, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2581, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2615, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2638, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2658, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2680, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2700, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2721, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2746, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2767, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2789, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2815, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2837, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2863, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2885, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2911, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2933, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2959, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 2981, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3007, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3029, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3055, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3080, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3101, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3126, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3147, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3172, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3193, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3218, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3239, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3264, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3285, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3310, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3331, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3356, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3377, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3402, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3423, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3448, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3468, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3489, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3504, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3521, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3539, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3557, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3580, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3608, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3624, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3644, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3672, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3704, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3717, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3734, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3749, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3775, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3805, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3835, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3879, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3904, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3933, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3962, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3984, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4010, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4036, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4062, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4092, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4122, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4152, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4186, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4220, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4250, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4284, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4318, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4342, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4370, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4398, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4419, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4444, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4465, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4490, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4515, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4534, 0x00008570 }, /* GL_COMBINE */
+ { 4545, 0x00008503 }, /* GL_COMBINE4 */
+ { 4557, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4574, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4595, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4616, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4631, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4646, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4661, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4680, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4699, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4735, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4759, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4787, 0x00001300 }, /* GL_COMPILE */
+ { 4798, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4821, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4839, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4883, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4907, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4935, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4959, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4989, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5023, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5051, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5069, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5088, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5111, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5140, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5173, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5206, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5239, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5261, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5289, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5321, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 5346, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 5377, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 5396, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 5421, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5451, 0x00008576 }, /* GL_CONSTANT */
+ { 5463, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5481, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5503, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5519, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5543, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5565, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5583, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5605, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5621, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5639, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5657, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5685, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5716, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5743, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5774, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5801, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5832, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5860, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5892, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5914, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5940, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5962, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5988, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 6009, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 6034, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 6051, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 6072, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 6092, 0x00001503 }, /* GL_COPY */
+ { 6100, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 6117, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 6137, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6157, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6178, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6191, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6209, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6228, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6260, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6295, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6316, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6331, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6348, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6369, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6395, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6412, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6434, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6462, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6483, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6517, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6550, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6568, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6598, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6617, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6634, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6655, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6679, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6706, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6730, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6757, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6790, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6824, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6857, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6884, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6910, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6935, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6964, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6986, 0x00000900 }, /* GL_CW */
+ { 6992, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 7013, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 7034, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 7054, 0x00002101 }, /* GL_DECAL */
+ { 7063, 0x00001E03 }, /* GL_DECR */
+ { 7071, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7084, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7101, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7118, 0x00001801 }, /* GL_DEPTH */
+ { 7127, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7147, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7167, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7191, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7205, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7219, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7239, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7264, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7284, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7302, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7323, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7342, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7363, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7388, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7414, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7435, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7460, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7486, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7532, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7558, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7572, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7587, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7602, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7619, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7647, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7667, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7695, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7723, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7737, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7759, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7785, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7804, 0x00001201 }, /* GL_DIFFUSE */
+ { 7815, 0x00000BD0 }, /* GL_DITHER */
+ { 7825, 0x00000A02 }, /* GL_DOMAIN */
+ { 7835, 0x00001100 }, /* GL_DONT_CARE */
+ { 7848, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7860, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7873, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7890, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7907, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7923, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7939, 0x0000140A }, /* GL_DOUBLE */
+ { 7949, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7965, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7980, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7996, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8016, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8036, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8052, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8069, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8090, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8111, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8128, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8149, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8170, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8187, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8208, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8229, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8246, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8267, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8288, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8305, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8326, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8347, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8364, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8385, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8406, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8426, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8446, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8462, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8482, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8502, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8518, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8538, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8558, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8574, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8594, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8614, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8630, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8650, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8670, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8686, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8706, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8726, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8742, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8762, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8782, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8798, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8818, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8838, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8854, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8874, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8894, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8914, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8946, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8970, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8990, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9003, 0x00000306 }, /* GL_DST_COLOR */
+ { 9016, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9030, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9042, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9058, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9078, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9094, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9114, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9130, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9150, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9163, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9182, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9216, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9254, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9281, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9307, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9331, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9363, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9399, 0x00001600 }, /* GL_EMISSION */
+ { 9411, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9425, 0x00000202 }, /* GL_EQUAL */
+ { 9434, 0x00001509 }, /* GL_EQUIV */
+ { 9443, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9455, 0x00000800 }, /* GL_EXP */
+ { 9462, 0x00000801 }, /* GL_EXP2 */
+ { 9470, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9484, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9498, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9511, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9536, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9553, 0x00000000 }, /* GL_FALSE */
+ { 9562, 0x00001101 }, /* GL_FASTEST */
+ { 9573, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9585, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9612, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9636, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9660, 0x00001B02 }, /* GL_FILL */
+ { 9668, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9699, 0x00001D00 }, /* GL_FLAT */
+ { 9707, 0x00001406 }, /* GL_FLOAT */
+ { 9716, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9730, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9748, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9764, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9780, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9794, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9812, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9828, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9844, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9858, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9876, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9892, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9908, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9922, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9940, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9954, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9972, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9986, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10004, 0x00000B60 }, /* GL_FOG */
+ { 10011, 0x00000080 }, /* GL_FOG_BIT */
+ { 10022, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10035, 0x00008451 }, /* GL_FOG_COORD */
+ { 10048, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10066, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10090, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10129, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10172, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10204, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10235, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10264, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10289, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10308, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10342, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10369, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10395, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10419, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10436, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10451, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10475, 0x00000B64 }, /* GL_FOG_END */
+ { 10486, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10498, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10511, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10523, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10542, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10567, 0x00000B63 }, /* GL_FOG_START */
+ { 10580, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10598, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10622, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10641, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10664, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10699, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10714, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10751, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10787, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10828, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10869, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10906, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10943, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10981, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11023, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11061, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11103, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11138, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11177, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11226, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11274, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11326, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11366, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11410, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11450, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11494, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11521, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11545, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11573, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11596, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11615, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11652, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11693, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11734, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11776, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11827, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11865, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11910, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11959, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11997, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12039, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12071, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12096, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12123, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12154, 0x00000404 }, /* GL_FRONT */
+ { 12163, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12181, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12195, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12209, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12224, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12236, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12252, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12277, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12306, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12323, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12344, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12363, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12387, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12416, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12440, 0x00000206 }, /* GL_GEQUAL */
+ { 12450, 0x00000204 }, /* GL_GREATER */
+ { 12461, 0x00001904 }, /* GL_GREEN */
+ { 12470, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12484, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12498, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12513, 0x00008000 }, /* GL_HINT_BIT */
+ { 12525, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12538, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12590, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12613, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12640, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12657, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12677, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12701, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12753, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12781, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12813, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12835, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12861, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12879, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12901, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12920, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12943, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12958, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12978, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13018, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13056, 0x00001E02 }, /* GL_INCR */
+ { 13064, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13077, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13094, 0x00008222 }, /* GL_INDEX */
+ { 13103, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13118, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13148, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13182, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13205, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13227, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13247, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13261, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13282, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13300, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13314, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13330, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13345, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13364, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13383, 0x00001404 }, /* GL_INT */
+ { 13390, 0x00008049 }, /* GL_INTENSITY */
+ { 13403, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13418, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13437, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13452, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13471, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13485, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13503, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13517, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13535, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13552, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13567, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13586, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13605, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13617, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13633, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13645, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13661, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13673, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13689, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13705, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13738, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13775, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13796, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13813, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13827, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13851, 0x0000150A }, /* GL_INVERT */
+ { 13861, 0x00001E00 }, /* GL_KEEP */
+ { 13869, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 13899, 0x00000406 }, /* GL_LEFT */
+ { 13907, 0x00000203 }, /* GL_LEQUAL */
+ { 13917, 0x00000201 }, /* GL_LESS */
+ { 13925, 0x00004000 }, /* GL_LIGHT0 */
+ { 13935, 0x00004001 }, /* GL_LIGHT1 */
+ { 13945, 0x00004002 }, /* GL_LIGHT2 */
+ { 13955, 0x00004003 }, /* GL_LIGHT3 */
+ { 13965, 0x00004004 }, /* GL_LIGHT4 */
+ { 13975, 0x00004005 }, /* GL_LIGHT5 */
+ { 13985, 0x00004006 }, /* GL_LIGHT6 */
+ { 13995, 0x00004007 }, /* GL_LIGHT7 */
+ { 14005, 0x00000B50 }, /* GL_LIGHTING */
+ { 14017, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14033, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14056, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14085, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14118, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14146, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14170, 0x00001B01 }, /* GL_LINE */
+ { 14178, 0x00002601 }, /* GL_LINEAR */
+ { 14188, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14210, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14240, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14271, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14295, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14320, 0x00000001 }, /* GL_LINES */
+ { 14329, 0x00000004 }, /* GL_LINE_BIT */
+ { 14341, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14354, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14374, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14389, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14409, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14425, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14449, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14472, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14486, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14500, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14514, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14540, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14560, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14575, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14588, 0x00020000 }, /* GL_LIST_BIT */
+ { 14600, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14614, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14627, 0x00000101 }, /* GL_LOAD */
+ { 14635, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14647, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14664, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14678, 0x00001909 }, /* GL_LUMINANCE */
+ { 14691, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14706, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14729, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14756, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14778, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14804, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14823, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14838, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14861, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14888, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14907, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14921, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14942, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14967, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14985, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15006, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15031, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15045, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15066, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15091, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15109, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15128, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15144, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15164, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15186, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15200, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15215, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15239, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15263, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15287, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15311, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15328, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15345, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15373, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15402, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15431, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15460, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15489, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15518, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15547, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15575, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15603, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15631, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15659, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15687, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15715, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15743, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15771, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15799, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15815, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15835, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15857, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15871, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15886, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15910, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15934, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15958, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15982, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15999, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16016, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16044, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16073, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16102, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16131, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16160, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16189, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16218, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16246, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16274, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16302, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16330, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16358, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16386, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16414, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16442, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16470, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16483, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16509, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16538, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16566, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16582, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16597, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16623, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16640, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16655, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16669, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16685, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16701, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16717, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16733, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16749, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16765, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16781, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16797, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16813, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16829, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16844, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16858, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16874, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16890, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16906, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16922, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16938, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16954, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16970, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16986, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17002, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17018, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17033, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17047, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17063, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17079, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17094, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17108, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17123, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17137, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17152, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17166, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17181, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17195, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17210, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17224, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17239, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17254, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17280, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17314, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17345, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17378, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17409, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17424, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17446, 0x00008008 }, /* GL_MAX */
+ { 17453, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17476, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17508, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17534, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17567, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17593, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17627, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17646, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17675, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17707, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17743, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17779, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17819, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17845, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17875, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17900, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17958, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17991, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18011, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18035, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18059, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18083, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18108, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18126, 0x00008008 }, /* GL_MAX_EXT */
+ { 18137, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18172, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18211, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18225, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18245, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18283, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18312, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18336, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18364, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18387, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18424, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18460, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18487, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18516, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18550, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18586, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18613, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18645, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18681, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18710, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18739, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18767, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18805, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18849, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18892, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18926, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18965, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19002, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19040, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19083, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19126, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19156, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19187, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19223, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19259, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19289, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19323, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19356, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19385, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19400, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19420, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19444, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19466, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19492, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19519, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19550, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19761, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19783, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19809, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19831, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19857, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19891, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19929, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19962, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19999, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20023, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20044, 0x00008007 }, /* GL_MIN */
+ { 20051, 0x0000802E }, /* GL_MINMAX */
+ { 20061, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20075, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20092, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20113, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20128, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20147, 0x00008007 }, /* GL_MIN_EXT */
+ { 20158, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20177, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20200, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20223, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20243, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20263, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20293, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20321, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20349, 0x00001700 }, /* GL_MODELVIEW */
+ { 20362, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20380, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20399, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20418, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20437, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20456, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20475, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20494, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20513, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20532, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20551, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20570, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20588, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20607, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20626, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20645, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20664, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20683, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20702, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20721, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20740, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20759, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20778, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20796, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20815, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20834, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20852, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20870, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20888, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20906, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20924, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20942, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20960, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20980, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21007, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21032, 0x00002100 }, /* GL_MODULATE */
+ { 21044, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21064, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21091, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21116, 0x00000103 }, /* GL_MULT */
+ { 21124, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21139, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21159, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21178, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21197, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21221, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21244, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21274, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21285, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21305, 0x0000150E }, /* GL_NAND */
+ { 21313, 0x00002600 }, /* GL_NEAREST */
+ { 21324, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21355, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21387, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21412, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21438, 0x00000200 }, /* GL_NEVER */
+ { 21447, 0x00001102 }, /* GL_NICEST */
+ { 21457, 0x00000000 }, /* GL_NONE */
+ { 21465, 0x00001505 }, /* GL_NOOP */
+ { 21473, 0x00001508 }, /* GL_NOR */
+ { 21480, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21493, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21509, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21540, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21575, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21599, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21622, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21643, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21657, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21675, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21692, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21704, 0x00000000 }, /* GL_NO_ERROR */
+ { 21716, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21750, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21788, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21820, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21862, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21892, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21932, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21963, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21992, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22020, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22050, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22067, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22093, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22109, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22144, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22166, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22185, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22215, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22236, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22264, 0x00000001 }, /* GL_ONE */
+ { 22271, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22299, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22331, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22359, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22391, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22414, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22437, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22460, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22483, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22501, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22523, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22545, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22561, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22581, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22601, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22619, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22641, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22663, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22679, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22699, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22719, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22737, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22759, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22781, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22797, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22817, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22837, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22858, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22877, 0x00001507 }, /* GL_OR */
+ { 22883, 0x00000A01 }, /* GL_ORDER */
+ { 22892, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22907, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22921, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22938, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22956, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22977, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22997, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23015, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23034, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23054, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23074, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23092, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23111, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23136, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23160, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23181, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23203, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23225, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23250, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23274, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23295, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23317, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23339, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23361, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23392, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23412, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23437, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23457, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23482, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23502, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23527, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23547, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23572, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23592, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23617, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23637, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23662, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23682, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23707, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23727, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23752, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23772, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23797, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23817, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23842, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23881, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23910, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23943, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23968, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 23991, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24022, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24057, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24084, 0x00001B00 }, /* GL_POINT */
+ { 24093, 0x00000000 }, /* GL_POINTS */
+ { 24103, 0x00000002 }, /* GL_POINT_BIT */
+ { 24116, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24146, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24249, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24278, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24344, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24378, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24392, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24418, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24436, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24458, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24480, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24503, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24521, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24543, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24565, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24588, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24608, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24624, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24645, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24661, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24681, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24710, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24729, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24755, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24770, 0x00000009 }, /* GL_POLYGON */
+ { 24781, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24796, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24812, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24835, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24860, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24883, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24906, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24930, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24954, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24972, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24995, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25014, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25037, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25054, 0x00001203 }, /* GL_POSITION */
+ { 25066, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25098, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25134, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25167, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25204, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25235, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25270, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25302, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25338, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25371, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25403, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25439, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25472, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25509, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25539, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25573, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25604, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25639, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25670, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25705, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25737, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25773, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25803, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25837, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25868, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25903, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25935, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25966, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26001, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26033, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26069, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26131, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26161, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26195, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26234, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26267, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26307, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26341, 0x00008578 }, /* GL_PREVIOUS */
+ { 26353, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26369, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26385, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26402, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26423, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26444, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26477, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26509, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26532, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26555, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26585, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26614, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26642, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26664, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26692, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26720, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26742, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26763, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26803, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26842, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26872, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26907, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26940, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26974, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27013, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27052, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27074, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27100, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27124, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27147, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27169, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27190, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27211, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27238, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27270, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27302, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27337, 0x00001701 }, /* GL_PROJECTION */
+ { 27351, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27372, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27398, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27422, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27443, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27462, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27485, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27524, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27562, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27582, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27612, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27636, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27656, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27686, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27710, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27730, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27763, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27789, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27819, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27850, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27880, 0x00002003 }, /* GL_Q */
+ { 27885, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27910, 0x00000007 }, /* GL_QUADS */
+ { 27919, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 27967, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27984, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27998, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28020, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28046, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28062, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28082, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28108, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28138, 0x00002002 }, /* GL_R */
+ { 28143, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28155, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28188, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28203, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28223, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28255, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28279, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28292, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28309, 0x000088BA }, /* GL_READ_WRITE */
+ { 28323, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28341, 0x00001903 }, /* GL_RED */
+ { 28348, 0x00008016 }, /* GL_REDUCE */
+ { 28358, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28372, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28384, 0x00000D52 }, /* GL_RED_BITS */
+ { 28396, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28409, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28427, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28449, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28470, 0x00001C00 }, /* GL_RENDER */
+ { 28480, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28496, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28523, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28551, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28577, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28604, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28624, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28651, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28674, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28701, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28733, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28769, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28794, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28818, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28847, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28869, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28895, 0x00001F01 }, /* GL_RENDERER */
+ { 28907, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28922, 0x00002901 }, /* GL_REPEAT */
+ { 28932, 0x00001E01 }, /* GL_REPLACE */
+ { 28943, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28958, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28981, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28999, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29021, 0x00000102 }, /* GL_RETURN */
+ { 29031, 0x00001907 }, /* GL_RGB */
+ { 29038, 0x00008052 }, /* GL_RGB10 */
+ { 29047, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29059, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29075, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29088, 0x00008053 }, /* GL_RGB12 */
+ { 29097, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29110, 0x00008054 }, /* GL_RGB16 */
+ { 29119, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29132, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29144, 0x0000804F }, /* GL_RGB4 */
+ { 29152, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29164, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29177, 0x00008050 }, /* GL_RGB5 */
+ { 29185, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29196, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29211, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29223, 0x00008051 }, /* GL_RGB8 */
+ { 29231, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29243, 0x00001908 }, /* GL_RGBA */
+ { 29251, 0x0000805A }, /* GL_RGBA12 */
+ { 29261, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29275, 0x0000805B }, /* GL_RGBA16 */
+ { 29285, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29299, 0x00008055 }, /* GL_RGBA2 */
+ { 29308, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29321, 0x00008056 }, /* GL_RGBA4 */
+ { 29330, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29349, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29362, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29376, 0x00008058 }, /* GL_RGBA8 */
+ { 29385, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29398, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29413, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29431, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29444, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29457, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29471, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29483, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29496, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29513, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29530, 0x00000407 }, /* GL_RIGHT */
+ { 29539, 0x00002000 }, /* GL_S */
+ { 29544, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29558, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29579, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29593, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29614, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29628, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29644, 0x000080A9 }, /* GL_SAMPLES */
+ { 29655, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29671, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29686, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29704, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29726, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29754, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29786, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29809, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29836, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29854, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29877, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29918, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29941, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29967, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29997, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30022, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30051, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30066, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30081, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30097, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30122, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30162, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30206, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30239, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30269, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30301, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30331, 0x00001C02 }, /* GL_SELECT */
+ { 30341, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30369, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30394, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30410, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30437, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30468, 0x0000150F }, /* GL_SET */
+ { 30475, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30496, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30520, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30535, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30550, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30578, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30601, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30631, 0x00001601 }, /* GL_SHININESS */
+ { 30644, 0x00001402 }, /* GL_SHORT */
+ { 30653, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30674, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30690, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30710, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30729, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30743, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30758, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30780, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30800, 0x00001D01 }, /* GL_SMOOTH */
+ { 30810, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30843, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30870, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30903, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30930, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30947, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30968, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30989, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31004, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31023, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31042, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31059, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31080, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31101, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31116, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31135, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31154, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31171, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31192, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31213, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31228, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31247, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31266, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31286, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31304, 0x00001202 }, /* GL_SPECULAR */
+ { 31316, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31330, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31345, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31363, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31380, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31394, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31406, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31420, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31432, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31446, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31458, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31471, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31493, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31506, 0x00008C40 }, /* GL_SRGB */
+ { 31514, 0x00008C41 }, /* GL_SRGB8 */
+ { 31523, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31539, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31553, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31571, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31590, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31605, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31624, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31639, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31658, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31673, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31692, 0x00001802 }, /* GL_STENCIL */
+ { 31703, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31725, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31751, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31772, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31797, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31818, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31843, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31875, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31911, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31943, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31979, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31999, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32026, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32052, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32068, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32090, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32113, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32129, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32145, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32162, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32185, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32207, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32229, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 32251, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 32272, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 32299, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 32326, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32341, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32357, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32386, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32408, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32429, 0x00000C33 }, /* GL_STEREO */
+ { 32439, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 32463, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 32488, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 32512, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32527, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32546, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32561, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32580, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32595, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32614, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32631, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32643, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32659, 0x00002001 }, /* GL_T */
+ { 32664, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32679, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32698, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32714, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32729, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32740, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32759, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32770, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32793, 0x00001702 }, /* GL_TEXTURE */
+ { 32804, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32816, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32832, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32844, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32857, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32874, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32887, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32904, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32917, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32934, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32947, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32964, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32977, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32994, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33007, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33024, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33037, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33054, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33067, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33084, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33097, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33114, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 33127, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 33144, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 33160, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 33172, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 33185, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 33202, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 33215, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 33232, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 33245, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 33262, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 33275, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 33292, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 33305, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 33322, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 33335, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 33352, 0x000084DA }, /* GL_TEXTURE26 */
+ { 33365, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 33382, 0x000084DB }, /* GL_TEXTURE27 */
+ { 33395, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 33412, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33425, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33442, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33455, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33472, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33488, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33500, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33513, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33530, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33543, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33560, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33576, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33588, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33604, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33616, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33632, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33644, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33660, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33672, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33688, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33700, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33716, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33728, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33744, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33758, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33782, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33796, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33820, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33834, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33856, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33882, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33904, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33926, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33958, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33980, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34012, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34034, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34062, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34094, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 34127, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 34159, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 34174, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 34195, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 34220, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 34238, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 34262, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 34293, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 34323, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 34353, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 34388, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34419, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34457, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34484, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34516, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34550, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34574, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34602, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34626, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34654, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34687, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34711, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34733, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34755, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34781, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34815, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34848, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34885, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34913, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34945, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34968, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35006, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35048, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35079, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35107, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 35137, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 35165, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 35185, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 35209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 35240, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 35275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 35306, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 35341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 35372, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 35407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35438, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35504, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35570, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35605, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 35634, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35651, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35673, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35699, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35714, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35735, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35755, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35781, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35801, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35818, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35835, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35852, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35869, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35894, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35916, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35942, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35960, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35986, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36012, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36042, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36069, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36094, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36114, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 36138, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 36165, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 36192, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 36219, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 36245, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 36275, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 36297, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 36315, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 36345, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 36373, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 36401, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 36429, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36450, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36469, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36491, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36510, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36530, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 36560, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 36591, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36616, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36640, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36660, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36684, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36704, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36727, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36751, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 36781, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36806, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36840, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36857, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36875, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36893, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36911, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36931, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36950, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36979, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36996, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37022, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37052, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 37084, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 37114, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 37148, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 37164, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 37195, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 37230, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 37258, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 37290, 0x00000004 }, /* GL_TRIANGLES */
+ { 37303, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 37319, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 37340, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 37358, 0x00000001 }, /* GL_TRUE */
+ { 37366, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 37386, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 37409, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 37429, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 37450, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 37472, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 37494, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 37514, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37535, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37552, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37579, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37602, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37618, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37645, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37666, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37690, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37721, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37745, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37773, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37796, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37814, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37844, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37870, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37900, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37926, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37950, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37978, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38006, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38033, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 38065, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 38096, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 38110, 0x00002A20 }, /* GL_V2F */
+ { 38117, 0x00002A21 }, /* GL_V3F */
+ { 38124, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 38143, 0x00001F00 }, /* GL_VENDOR */
+ { 38153, 0x00001F02 }, /* GL_VERSION */
+ { 38164, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 38180, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 38204, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 38234, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 38265, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 38300, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 38324, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 38345, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 38368, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 38389, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 38416, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 38444, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 38472, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 38500, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 38528, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 38556, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38584, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38611, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38638, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38665, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38692, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38719, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38746, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38773, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38800, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38827, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38865, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38907, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38938, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38973, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39007, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 39045, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 39076, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 39111, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 39139, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 39171, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 39201, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 39235, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 39263, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 39295, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 39315, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 39337, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 39366, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 39387, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 39416, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 39449, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 39481, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 39508, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 39539, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39569, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39586, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39607, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39634, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39646, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39662, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39682, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39713, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39748, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39776, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39801, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39828, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39853, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39877, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39896, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39910, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39928, 0x00001506 }, /* GL_XOR */
+ { 39935, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39954, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39968, 0x00000000 }, /* GL_ZERO */
+ { 39976, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39986, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1325] =
+static const unsigned reduced_enums[1333] =
{
- 471, /* GL_FALSE */
- 687, /* GL_LINES */
- 689, /* GL_LINE_LOOP */
- 696, /* GL_LINE_STRIP */
- 1721, /* GL_TRIANGLES */
- 1724, /* GL_TRIANGLE_STRIP */
- 1722, /* GL_TRIANGLE_FAN */
- 1265, /* GL_QUADS */
- 1268, /* GL_QUAD_STRIP */
- 1152, /* GL_POLYGON */
- 1164, /* GL_POLYGON_STIPPLE_BIT */
- 1113, /* GL_PIXEL_MODE_BIT */
- 674, /* GL_LIGHTING_BIT */
- 500, /* GL_FOG_BIT */
+ 473, /* GL_FALSE */
+ 689, /* GL_LINES */
+ 691, /* GL_LINE_LOOP */
+ 698, /* GL_LINE_STRIP */
+ 1730, /* GL_TRIANGLES */
+ 1733, /* GL_TRIANGLE_STRIP */
+ 1731, /* GL_TRIANGLE_FAN */
+ 1267, /* GL_QUADS */
+ 1270, /* GL_QUAD_STRIP */
+ 1154, /* GL_POLYGON */
+ 1166, /* GL_POLYGON_STIPPLE_BIT */
+ 1115, /* GL_PIXEL_MODE_BIT */
+ 676, /* GL_LIGHTING_BIT */
+ 502, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 706, /* GL_LOAD */
- 1320, /* GL_RETURN */
- 986, /* GL_MULT */
+ 708, /* GL_LOAD */
+ 1322, /* GL_RETURN */
+ 988, /* GL_MULT */
23, /* GL_ADD */
- 1002, /* GL_NEVER */
- 664, /* GL_LESS */
- 461, /* GL_EQUAL */
- 663, /* GL_LEQUAL */
- 586, /* GL_GREATER */
- 1017, /* GL_NOTEQUAL */
- 585, /* GL_GEQUAL */
+ 1004, /* GL_NEVER */
+ 666, /* GL_LESS */
+ 463, /* GL_EQUAL */
+ 665, /* GL_LEQUAL */
+ 588, /* GL_GREATER */
+ 1019, /* GL_NOTEQUAL */
+ 587, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1460, /* GL_SRC_COLOR */
- 1046, /* GL_ONE_MINUS_SRC_COLOR */
- 1458, /* GL_SRC_ALPHA */
- 1045, /* GL_ONE_MINUS_SRC_ALPHA */
- 440, /* GL_DST_ALPHA */
- 1043, /* GL_ONE_MINUS_DST_ALPHA */
- 441, /* GL_DST_COLOR */
- 1044, /* GL_ONE_MINUS_DST_COLOR */
- 1459, /* GL_SRC_ALPHA_SATURATE */
- 573, /* GL_FRONT_LEFT */
- 574, /* GL_FRONT_RIGHT */
+ 1462, /* GL_SRC_COLOR */
+ 1048, /* GL_ONE_MINUS_SRC_COLOR */
+ 1460, /* GL_SRC_ALPHA */
+ 1047, /* GL_ONE_MINUS_SRC_ALPHA */
+ 442, /* GL_DST_ALPHA */
+ 1045, /* GL_ONE_MINUS_DST_ALPHA */
+ 443, /* GL_DST_COLOR */
+ 1046, /* GL_ONE_MINUS_DST_COLOR */
+ 1461, /* GL_SRC_ALPHA_SATURATE */
+ 575, /* GL_FRONT_LEFT */
+ 576, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 570, /* GL_FRONT */
+ 572, /* GL_FRONT */
67, /* GL_BACK */
- 662, /* GL_LEFT */
- 1362, /* GL_RIGHT */
- 571, /* GL_FRONT_AND_BACK */
+ 664, /* GL_LEFT */
+ 1364, /* GL_RIGHT */
+ 573, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 652, /* GL_INVALID_ENUM */
- 656, /* GL_INVALID_VALUE */
- 655, /* GL_INVALID_OPERATION */
- 1465, /* GL_STACK_OVERFLOW */
- 1466, /* GL_STACK_UNDERFLOW */
- 1071, /* GL_OUT_OF_MEMORY */
- 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 654, /* GL_INVALID_ENUM */
+ 658, /* GL_INVALID_VALUE */
+ 657, /* GL_INVALID_OPERATION */
+ 1467, /* GL_STACK_OVERFLOW */
+ 1468, /* GL_STACK_UNDERFLOW */
+ 1073, /* GL_OUT_OF_MEMORY */
+ 655, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1091, /* GL_PASS_THROUGH_TOKEN */
- 1151, /* GL_POINT_TOKEN */
- 697, /* GL_LINE_TOKEN */
- 1165, /* GL_POLYGON_TOKEN */
+ 1093, /* GL_PASS_THROUGH_TOKEN */
+ 1153, /* GL_POINT_TOKEN */
+ 699, /* GL_LINE_TOKEN */
+ 1167, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 439, /* GL_DRAW_PIXEL_TOKEN */
- 297, /* GL_COPY_PIXEL_TOKEN */
- 690, /* GL_LINE_RESET_TOKEN */
- 464, /* GL_EXP */
- 465, /* GL_EXP2 */
- 333, /* GL_CW */
- 122, /* GL_CCW */
- 143, /* GL_COEFF */
- 1068, /* GL_ORDER */
- 377, /* GL_DOMAIN */
- 307, /* GL_CURRENT_COLOR */
- 310, /* GL_CURRENT_INDEX */
- 316, /* GL_CURRENT_NORMAL */
- 329, /* GL_CURRENT_TEXTURE_COORDS */
- 321, /* GL_CURRENT_RASTER_COLOR */
- 323, /* GL_CURRENT_RASTER_INDEX */
- 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 324, /* GL_CURRENT_RASTER_POSITION */
- 325, /* GL_CURRENT_RASTER_POSITION_VALID */
- 322, /* GL_CURRENT_RASTER_DISTANCE */
- 1144, /* GL_POINT_SMOOTH */
- 1133, /* GL_POINT_SIZE */
- 1143, /* GL_POINT_SIZE_RANGE */
- 1134, /* GL_POINT_SIZE_GRANULARITY */
- 691, /* GL_LINE_SMOOTH */
- 698, /* GL_LINE_WIDTH */
- 700, /* GL_LINE_WIDTH_RANGE */
- 699, /* GL_LINE_WIDTH_GRANULARITY */
- 693, /* GL_LINE_STIPPLE */
- 694, /* GL_LINE_STIPPLE_PATTERN */
- 695, /* GL_LINE_STIPPLE_REPEAT */
- 705, /* GL_LIST_MODE */
- 870, /* GL_MAX_LIST_NESTING */
- 702, /* GL_LIST_BASE */
- 704, /* GL_LIST_INDEX */
- 1154, /* GL_POLYGON_MODE */
- 1161, /* GL_POLYGON_SMOOTH */
- 1163, /* GL_POLYGON_STIPPLE */
- 450, /* GL_EDGE_FLAG */
- 300, /* GL_CULL_FACE */
- 301, /* GL_CULL_FACE_MODE */
- 572, /* GL_FRONT_FACE */
- 673, /* GL_LIGHTING */
- 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 679, /* GL_LIGHT_MODEL_TWO_SIDE */
- 675, /* GL_LIGHT_MODEL_AMBIENT */
- 1408, /* GL_SHADE_MODEL */
- 190, /* GL_COLOR_MATERIAL_FACE */
- 191, /* GL_COLOR_MATERIAL_PARAMETER */
- 189, /* GL_COLOR_MATERIAL */
- 499, /* GL_FOG */
- 521, /* GL_FOG_INDEX */
- 517, /* GL_FOG_DENSITY */
- 525, /* GL_FOG_START */
- 519, /* GL_FOG_END */
- 522, /* GL_FOG_MODE */
- 501, /* GL_FOG_COLOR */
- 364, /* GL_DEPTH_RANGE */
- 371, /* GL_DEPTH_TEST */
- 374, /* GL_DEPTH_WRITEMASK */
- 352, /* GL_DEPTH_CLEAR_VALUE */
- 363, /* GL_DEPTH_FUNC */
+ 441, /* GL_DRAW_PIXEL_TOKEN */
+ 299, /* GL_COPY_PIXEL_TOKEN */
+ 692, /* GL_LINE_RESET_TOKEN */
+ 466, /* GL_EXP */
+ 467, /* GL_EXP2 */
+ 335, /* GL_CW */
+ 124, /* GL_CCW */
+ 145, /* GL_COEFF */
+ 1070, /* GL_ORDER */
+ 379, /* GL_DOMAIN */
+ 309, /* GL_CURRENT_COLOR */
+ 312, /* GL_CURRENT_INDEX */
+ 318, /* GL_CURRENT_NORMAL */
+ 331, /* GL_CURRENT_TEXTURE_COORDS */
+ 323, /* GL_CURRENT_RASTER_COLOR */
+ 325, /* GL_CURRENT_RASTER_INDEX */
+ 329, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 326, /* GL_CURRENT_RASTER_POSITION */
+ 327, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 324, /* GL_CURRENT_RASTER_DISTANCE */
+ 1146, /* GL_POINT_SMOOTH */
+ 1135, /* GL_POINT_SIZE */
+ 1145, /* GL_POINT_SIZE_RANGE */
+ 1136, /* GL_POINT_SIZE_GRANULARITY */
+ 693, /* GL_LINE_SMOOTH */
+ 700, /* GL_LINE_WIDTH */
+ 702, /* GL_LINE_WIDTH_RANGE */
+ 701, /* GL_LINE_WIDTH_GRANULARITY */
+ 695, /* GL_LINE_STIPPLE */
+ 696, /* GL_LINE_STIPPLE_PATTERN */
+ 697, /* GL_LINE_STIPPLE_REPEAT */
+ 707, /* GL_LIST_MODE */
+ 872, /* GL_MAX_LIST_NESTING */
+ 704, /* GL_LIST_BASE */
+ 706, /* GL_LIST_INDEX */
+ 1156, /* GL_POLYGON_MODE */
+ 1163, /* GL_POLYGON_SMOOTH */
+ 1165, /* GL_POLYGON_STIPPLE */
+ 452, /* GL_EDGE_FLAG */
+ 302, /* GL_CULL_FACE */
+ 303, /* GL_CULL_FACE_MODE */
+ 574, /* GL_FRONT_FACE */
+ 675, /* GL_LIGHTING */
+ 680, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 681, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 677, /* GL_LIGHT_MODEL_AMBIENT */
+ 1410, /* GL_SHADE_MODEL */
+ 192, /* GL_COLOR_MATERIAL_FACE */
+ 193, /* GL_COLOR_MATERIAL_PARAMETER */
+ 191, /* GL_COLOR_MATERIAL */
+ 501, /* GL_FOG */
+ 523, /* GL_FOG_INDEX */
+ 519, /* GL_FOG_DENSITY */
+ 527, /* GL_FOG_START */
+ 521, /* GL_FOG_END */
+ 524, /* GL_FOG_MODE */
+ 503, /* GL_FOG_COLOR */
+ 366, /* GL_DEPTH_RANGE */
+ 373, /* GL_DEPTH_TEST */
+ 376, /* GL_DEPTH_WRITEMASK */
+ 354, /* GL_DEPTH_CLEAR_VALUE */
+ 365, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1501, /* GL_STENCIL_TEST */
- 1489, /* GL_STENCIL_CLEAR_VALUE */
- 1491, /* GL_STENCIL_FUNC */
- 1503, /* GL_STENCIL_VALUE_MASK */
- 1490, /* GL_STENCIL_FAIL */
- 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1499, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1500, /* GL_STENCIL_REF */
- 1504, /* GL_STENCIL_WRITEMASK */
- 839, /* GL_MATRIX_MODE */
- 1007, /* GL_NORMALIZE */
- 1814, /* GL_VIEWPORT */
- 981, /* GL_MODELVIEW_STACK_DEPTH */
- 1244, /* GL_PROJECTION_STACK_DEPTH */
- 1699, /* GL_TEXTURE_STACK_DEPTH */
- 979, /* GL_MODELVIEW_MATRIX */
- 1243, /* GL_PROJECTION_MATRIX */
- 1684, /* GL_TEXTURE_MATRIX */
+ 1503, /* GL_STENCIL_TEST */
+ 1491, /* GL_STENCIL_CLEAR_VALUE */
+ 1493, /* GL_STENCIL_FUNC */
+ 1505, /* GL_STENCIL_VALUE_MASK */
+ 1492, /* GL_STENCIL_FAIL */
+ 1500, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1501, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1502, /* GL_STENCIL_REF */
+ 1506, /* GL_STENCIL_WRITEMASK */
+ 841, /* GL_MATRIX_MODE */
+ 1009, /* GL_NORMALIZE */
+ 1823, /* GL_VIEWPORT */
+ 983, /* GL_MODELVIEW_STACK_DEPTH */
+ 1246, /* GL_PROJECTION_STACK_DEPTH */
+ 1707, /* GL_TEXTURE_STACK_DEPTH */
+ 981, /* GL_MODELVIEW_MATRIX */
+ 1245, /* GL_PROJECTION_MATRIX */
+ 1690, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
- 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 135, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 376, /* GL_DITHER */
+ 378, /* GL_DITHER */
77, /* GL_BLEND_DST */
86, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 708, /* GL_LOGIC_OP_MODE */
- 626, /* GL_INDEX_LOGIC_OP */
- 188, /* GL_COLOR_LOGIC_OP */
+ 710, /* GL_LOGIC_OP_MODE */
+ 628, /* GL_INDEX_LOGIC_OP */
+ 190, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 387, /* GL_DRAW_BUFFER */
- 1278, /* GL_READ_BUFFER */
- 1389, /* GL_SCISSOR_BOX */
- 1390, /* GL_SCISSOR_TEST */
- 625, /* GL_INDEX_CLEAR_VALUE */
- 630, /* GL_INDEX_WRITEMASK */
- 185, /* GL_COLOR_CLEAR_VALUE */
- 227, /* GL_COLOR_WRITEMASK */
- 627, /* GL_INDEX_MODE */
- 1355, /* GL_RGBA_MODE */
- 386, /* GL_DOUBLEBUFFER */
- 1505, /* GL_STEREO */
- 1313, /* GL_RENDER_MODE */
- 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1145, /* GL_POINT_SMOOTH_HINT */
- 692, /* GL_LINE_SMOOTH_HINT */
- 1162, /* GL_POLYGON_SMOOTH_HINT */
- 520, /* GL_FOG_HINT */
- 1665, /* GL_TEXTURE_GEN_S */
- 1666, /* GL_TEXTURE_GEN_T */
- 1664, /* GL_TEXTURE_GEN_R */
- 1663, /* GL_TEXTURE_GEN_Q */
- 1105, /* GL_PIXEL_MAP_I_TO_I */
- 1111, /* GL_PIXEL_MAP_S_TO_S */
- 1107, /* GL_PIXEL_MAP_I_TO_R */
- 1103, /* GL_PIXEL_MAP_I_TO_G */
- 1101, /* GL_PIXEL_MAP_I_TO_B */
- 1099, /* GL_PIXEL_MAP_I_TO_A */
- 1109, /* GL_PIXEL_MAP_R_TO_R */
- 1097, /* GL_PIXEL_MAP_G_TO_G */
- 1095, /* GL_PIXEL_MAP_B_TO_B */
- 1093, /* GL_PIXEL_MAP_A_TO_A */
- 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1733, /* GL_UNPACK_SWAP_BYTES */
- 1728, /* GL_UNPACK_LSB_FIRST */
- 1729, /* GL_UNPACK_ROW_LENGTH */
- 1732, /* GL_UNPACK_SKIP_ROWS */
- 1731, /* GL_UNPACK_SKIP_PIXELS */
- 1726, /* GL_UNPACK_ALIGNMENT */
- 1080, /* GL_PACK_SWAP_BYTES */
- 1075, /* GL_PACK_LSB_FIRST */
- 1076, /* GL_PACK_ROW_LENGTH */
- 1079, /* GL_PACK_SKIP_ROWS */
- 1078, /* GL_PACK_SKIP_PIXELS */
- 1072, /* GL_PACK_ALIGNMENT */
- 786, /* GL_MAP_COLOR */
- 791, /* GL_MAP_STENCIL */
- 629, /* GL_INDEX_SHIFT */
- 628, /* GL_INDEX_OFFSET */
- 1291, /* GL_RED_SCALE */
- 1289, /* GL_RED_BIAS */
- 1831, /* GL_ZOOM_X */
- 1832, /* GL_ZOOM_Y */
- 590, /* GL_GREEN_SCALE */
- 588, /* GL_GREEN_BIAS */
+ 389, /* GL_DRAW_BUFFER */
+ 1280, /* GL_READ_BUFFER */
+ 1391, /* GL_SCISSOR_BOX */
+ 1392, /* GL_SCISSOR_TEST */
+ 627, /* GL_INDEX_CLEAR_VALUE */
+ 632, /* GL_INDEX_WRITEMASK */
+ 187, /* GL_COLOR_CLEAR_VALUE */
+ 229, /* GL_COLOR_WRITEMASK */
+ 629, /* GL_INDEX_MODE */
+ 1357, /* GL_RGBA_MODE */
+ 388, /* GL_DOUBLEBUFFER */
+ 1507, /* GL_STEREO */
+ 1315, /* GL_RENDER_MODE */
+ 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1147, /* GL_POINT_SMOOTH_HINT */
+ 694, /* GL_LINE_SMOOTH_HINT */
+ 1164, /* GL_POLYGON_SMOOTH_HINT */
+ 522, /* GL_FOG_HINT */
+ 1671, /* GL_TEXTURE_GEN_S */
+ 1672, /* GL_TEXTURE_GEN_T */
+ 1670, /* GL_TEXTURE_GEN_R */
+ 1669, /* GL_TEXTURE_GEN_Q */
+ 1107, /* GL_PIXEL_MAP_I_TO_I */
+ 1113, /* GL_PIXEL_MAP_S_TO_S */
+ 1109, /* GL_PIXEL_MAP_I_TO_R */
+ 1105, /* GL_PIXEL_MAP_I_TO_G */
+ 1103, /* GL_PIXEL_MAP_I_TO_B */
+ 1101, /* GL_PIXEL_MAP_I_TO_A */
+ 1111, /* GL_PIXEL_MAP_R_TO_R */
+ 1099, /* GL_PIXEL_MAP_G_TO_G */
+ 1097, /* GL_PIXEL_MAP_B_TO_B */
+ 1095, /* GL_PIXEL_MAP_A_TO_A */
+ 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1742, /* GL_UNPACK_SWAP_BYTES */
+ 1737, /* GL_UNPACK_LSB_FIRST */
+ 1738, /* GL_UNPACK_ROW_LENGTH */
+ 1741, /* GL_UNPACK_SKIP_ROWS */
+ 1740, /* GL_UNPACK_SKIP_PIXELS */
+ 1735, /* GL_UNPACK_ALIGNMENT */
+ 1082, /* GL_PACK_SWAP_BYTES */
+ 1077, /* GL_PACK_LSB_FIRST */
+ 1078, /* GL_PACK_ROW_LENGTH */
+ 1081, /* GL_PACK_SKIP_ROWS */
+ 1080, /* GL_PACK_SKIP_PIXELS */
+ 1074, /* GL_PACK_ALIGNMENT */
+ 788, /* GL_MAP_COLOR */
+ 793, /* GL_MAP_STENCIL */
+ 631, /* GL_INDEX_SHIFT */
+ 630, /* GL_INDEX_OFFSET */
+ 1293, /* GL_RED_SCALE */
+ 1291, /* GL_RED_BIAS */
+ 1840, /* GL_ZOOM_X */
+ 1841, /* GL_ZOOM_Y */
+ 592, /* GL_GREEN_SCALE */
+ 590, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
90, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 365, /* GL_DEPTH_SCALE */
- 346, /* GL_DEPTH_BIAS */
- 865, /* GL_MAX_EVAL_ORDER */
- 869, /* GL_MAX_LIGHTS */
- 848, /* GL_MAX_CLIP_PLANES */
- 914, /* GL_MAX_TEXTURE_SIZE */
- 875, /* GL_MAX_PIXEL_MAP_TABLE */
- 844, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 873, /* GL_MAX_NAME_STACK_DEPTH */
- 901, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 915, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 929, /* GL_MAX_VIEWPORT_DIMS */
- 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1512, /* GL_SUBPIXEL_BITS */
- 624, /* GL_INDEX_BITS */
- 1290, /* GL_RED_BITS */
- 589, /* GL_GREEN_BITS */
+ 367, /* GL_DEPTH_SCALE */
+ 348, /* GL_DEPTH_BIAS */
+ 867, /* GL_MAX_EVAL_ORDER */
+ 871, /* GL_MAX_LIGHTS */
+ 850, /* GL_MAX_CLIP_PLANES */
+ 916, /* GL_MAX_TEXTURE_SIZE */
+ 877, /* GL_MAX_PIXEL_MAP_TABLE */
+ 846, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 875, /* GL_MAX_NAME_STACK_DEPTH */
+ 903, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 917, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 931, /* GL_MAX_VIEWPORT_DIMS */
+ 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1517, /* GL_SUBPIXEL_BITS */
+ 626, /* GL_INDEX_BITS */
+ 1292, /* GL_RED_BITS */
+ 591, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 347, /* GL_DEPTH_BITS */
- 1487, /* GL_STENCIL_BITS */
+ 349, /* GL_DEPTH_BITS */
+ 1489, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 995, /* GL_NAME_STACK_DEPTH */
+ 997, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 732, /* GL_MAP1_COLOR_4 */
- 735, /* GL_MAP1_INDEX */
- 736, /* GL_MAP1_NORMAL */
- 737, /* GL_MAP1_TEXTURE_COORD_1 */
- 738, /* GL_MAP1_TEXTURE_COORD_2 */
- 739, /* GL_MAP1_TEXTURE_COORD_3 */
- 740, /* GL_MAP1_TEXTURE_COORD_4 */
- 741, /* GL_MAP1_VERTEX_3 */
- 742, /* GL_MAP1_VERTEX_4 */
- 759, /* GL_MAP2_COLOR_4 */
- 762, /* GL_MAP2_INDEX */
- 763, /* GL_MAP2_NORMAL */
- 764, /* GL_MAP2_TEXTURE_COORD_1 */
- 765, /* GL_MAP2_TEXTURE_COORD_2 */
- 766, /* GL_MAP2_TEXTURE_COORD_3 */
- 767, /* GL_MAP2_TEXTURE_COORD_4 */
- 768, /* GL_MAP2_VERTEX_3 */
- 769, /* GL_MAP2_VERTEX_4 */
- 733, /* GL_MAP1_GRID_DOMAIN */
- 734, /* GL_MAP1_GRID_SEGMENTS */
- 760, /* GL_MAP2_GRID_DOMAIN */
- 761, /* GL_MAP2_GRID_SEGMENTS */
- 1589, /* GL_TEXTURE_1D */
- 1591, /* GL_TEXTURE_2D */
- 474, /* GL_FEEDBACK_BUFFER_POINTER */
- 475, /* GL_FEEDBACK_BUFFER_SIZE */
- 476, /* GL_FEEDBACK_BUFFER_TYPE */
- 1399, /* GL_SELECTION_BUFFER_POINTER */
- 1400, /* GL_SELECTION_BUFFER_SIZE */
- 1703, /* GL_TEXTURE_WIDTH */
- 1670, /* GL_TEXTURE_HEIGHT */
- 1626, /* GL_TEXTURE_COMPONENTS */
- 1610, /* GL_TEXTURE_BORDER_COLOR */
- 1609, /* GL_TEXTURE_BORDER */
- 378, /* GL_DONT_CARE */
- 472, /* GL_FASTEST */
- 1003, /* GL_NICEST */
+ 734, /* GL_MAP1_COLOR_4 */
+ 737, /* GL_MAP1_INDEX */
+ 738, /* GL_MAP1_NORMAL */
+ 739, /* GL_MAP1_TEXTURE_COORD_1 */
+ 740, /* GL_MAP1_TEXTURE_COORD_2 */
+ 741, /* GL_MAP1_TEXTURE_COORD_3 */
+ 742, /* GL_MAP1_TEXTURE_COORD_4 */
+ 743, /* GL_MAP1_VERTEX_3 */
+ 744, /* GL_MAP1_VERTEX_4 */
+ 761, /* GL_MAP2_COLOR_4 */
+ 764, /* GL_MAP2_INDEX */
+ 765, /* GL_MAP2_NORMAL */
+ 766, /* GL_MAP2_TEXTURE_COORD_1 */
+ 767, /* GL_MAP2_TEXTURE_COORD_2 */
+ 768, /* GL_MAP2_TEXTURE_COORD_3 */
+ 769, /* GL_MAP2_TEXTURE_COORD_4 */
+ 770, /* GL_MAP2_VERTEX_3 */
+ 771, /* GL_MAP2_VERTEX_4 */
+ 735, /* GL_MAP1_GRID_DOMAIN */
+ 736, /* GL_MAP1_GRID_SEGMENTS */
+ 762, /* GL_MAP2_GRID_DOMAIN */
+ 763, /* GL_MAP2_GRID_SEGMENTS */
+ 1594, /* GL_TEXTURE_1D */
+ 1596, /* GL_TEXTURE_2D */
+ 476, /* GL_FEEDBACK_BUFFER_POINTER */
+ 477, /* GL_FEEDBACK_BUFFER_SIZE */
+ 478, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1401, /* GL_SELECTION_BUFFER_POINTER */
+ 1402, /* GL_SELECTION_BUFFER_SIZE */
+ 1712, /* GL_TEXTURE_WIDTH */
+ 1676, /* GL_TEXTURE_HEIGHT */
+ 1631, /* GL_TEXTURE_COMPONENTS */
+ 1615, /* GL_TEXTURE_BORDER_COLOR */
+ 1614, /* GL_TEXTURE_BORDER */
+ 380, /* GL_DONT_CARE */
+ 474, /* GL_FASTEST */
+ 1005, /* GL_NICEST */
47, /* GL_AMBIENT */
- 375, /* GL_DIFFUSE */
- 1447, /* GL_SPECULAR */
- 1166, /* GL_POSITION */
- 1450, /* GL_SPOT_DIRECTION */
- 1451, /* GL_SPOT_EXPONENT */
- 1449, /* GL_SPOT_CUTOFF */
- 271, /* GL_CONSTANT_ATTENUATION */
- 682, /* GL_LINEAR_ATTENUATION */
- 1264, /* GL_QUADRATIC_ATTENUATION */
- 241, /* GL_COMPILE */
- 242, /* GL_COMPILE_AND_EXECUTE */
- 117, /* GL_BYTE */
- 1734, /* GL_UNSIGNED_BYTE */
- 1413, /* GL_SHORT */
- 1745, /* GL_UNSIGNED_SHORT */
- 632, /* GL_INT */
- 1737, /* GL_UNSIGNED_INT */
- 480, /* GL_FLOAT */
+ 377, /* GL_DIFFUSE */
+ 1449, /* GL_SPECULAR */
+ 1168, /* GL_POSITION */
+ 1452, /* GL_SPOT_DIRECTION */
+ 1453, /* GL_SPOT_EXPONENT */
+ 1451, /* GL_SPOT_CUTOFF */
+ 273, /* GL_CONSTANT_ATTENUATION */
+ 684, /* GL_LINEAR_ATTENUATION */
+ 1266, /* GL_QUADRATIC_ATTENUATION */
+ 243, /* GL_COMPILE */
+ 244, /* GL_COMPILE_AND_EXECUTE */
+ 119, /* GL_BYTE */
+ 1743, /* GL_UNSIGNED_BYTE */
+ 1415, /* GL_SHORT */
+ 1754, /* GL_UNSIGNED_SHORT */
+ 634, /* GL_INT */
+ 1746, /* GL_UNSIGNED_INT */
+ 482, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 385, /* GL_DOUBLE */
- 129, /* GL_CLEAR */
+ 387, /* GL_DOUBLE */
+ 131, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
- 295, /* GL_COPY */
+ 297, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 1005, /* GL_NOOP */
- 1827, /* GL_XOR */
- 1067, /* GL_OR */
- 1006, /* GL_NOR */
- 462, /* GL_EQUIV */
- 659, /* GL_INVERT */
- 1070, /* GL_OR_REVERSE */
- 296, /* GL_COPY_INVERTED */
- 1069, /* GL_OR_INVERTED */
- 996, /* GL_NAND */
- 1404, /* GL_SET */
- 459, /* GL_EMISSION */
- 1412, /* GL_SHININESS */
+ 1007, /* GL_NOOP */
+ 1836, /* GL_XOR */
+ 1069, /* GL_OR */
+ 1008, /* GL_NOR */
+ 464, /* GL_EQUIV */
+ 661, /* GL_INVERT */
+ 1072, /* GL_OR_REVERSE */
+ 298, /* GL_COPY_INVERTED */
+ 1071, /* GL_OR_INVERTED */
+ 998, /* GL_NAND */
+ 1406, /* GL_SET */
+ 461, /* GL_EMISSION */
+ 1414, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
- 187, /* GL_COLOR_INDEXES */
- 946, /* GL_MODELVIEW */
- 1242, /* GL_PROJECTION */
- 1524, /* GL_TEXTURE */
- 144, /* GL_COLOR */
- 342, /* GL_DEPTH */
- 1473, /* GL_STENCIL */
- 186, /* GL_COLOR_INDEX */
- 1492, /* GL_STENCIL_INDEX */
- 353, /* GL_DEPTH_COMPONENT */
- 1286, /* GL_RED */
- 587, /* GL_GREEN */
+ 189, /* GL_COLOR_INDEXES */
+ 948, /* GL_MODELVIEW */
+ 1244, /* GL_PROJECTION */
+ 1529, /* GL_TEXTURE */
+ 146, /* GL_COLOR */
+ 344, /* GL_DEPTH */
+ 1475, /* GL_STENCIL */
+ 188, /* GL_COLOR_INDEX */
+ 1494, /* GL_STENCIL_INDEX */
+ 355, /* GL_DEPTH_COMPONENT */
+ 1288, /* GL_RED */
+ 589, /* GL_GREEN */
89, /* GL_BLUE */
31, /* GL_ALPHA */
- 1321, /* GL_RGB */
- 1340, /* GL_RGBA */
- 710, /* GL_LUMINANCE */
- 731, /* GL_LUMINANCE_ALPHA */
+ 1323, /* GL_RGB */
+ 1342, /* GL_RGBA */
+ 712, /* GL_LUMINANCE */
+ 733, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1122, /* GL_POINT */
- 680, /* GL_LINE */
- 477, /* GL_FILL */
- 1295, /* GL_RENDER */
- 473, /* GL_FEEDBACK */
- 1398, /* GL_SELECT */
- 479, /* GL_FLAT */
- 1422, /* GL_SMOOTH */
- 660, /* GL_KEEP */
- 1315, /* GL_REPLACE */
- 614, /* GL_INCR */
- 338, /* GL_DECR */
- 1760, /* GL_VENDOR */
- 1312, /* GL_RENDERER */
- 1761, /* GL_VERSION */
- 466, /* GL_EXTENSIONS */
- 1363, /* GL_S */
- 1515, /* GL_T */
- 1275, /* GL_R */
- 1263, /* GL_Q */
- 982, /* GL_MODULATE */
- 337, /* GL_DECAL */
- 1660, /* GL_TEXTURE_ENV_MODE */
- 1659, /* GL_TEXTURE_ENV_COLOR */
- 1658, /* GL_TEXTURE_ENV */
- 467, /* GL_EYE_LINEAR */
- 1029, /* GL_OBJECT_LINEAR */
- 1448, /* GL_SPHERE_MAP */
- 1662, /* GL_TEXTURE_GEN_MODE */
- 1031, /* GL_OBJECT_PLANE */
- 468, /* GL_EYE_PLANE */
- 997, /* GL_NEAREST */
- 681, /* GL_LINEAR */
- 1001, /* GL_NEAREST_MIPMAP_NEAREST */
- 686, /* GL_LINEAR_MIPMAP_NEAREST */
- 1000, /* GL_NEAREST_MIPMAP_LINEAR */
- 685, /* GL_LINEAR_MIPMAP_LINEAR */
- 1683, /* GL_TEXTURE_MAG_FILTER */
- 1691, /* GL_TEXTURE_MIN_FILTER */
- 1705, /* GL_TEXTURE_WRAP_S */
- 1706, /* GL_TEXTURE_WRAP_T */
- 123, /* GL_CLAMP */
- 1314, /* GL_REPEAT */
- 1160, /* GL_POLYGON_OFFSET_UNITS */
- 1159, /* GL_POLYGON_OFFSET_POINT */
- 1158, /* GL_POLYGON_OFFSET_LINE */
- 1276, /* GL_R3_G3_B2 */
- 1757, /* GL_V2F */
- 1758, /* GL_V3F */
- 120, /* GL_C4UB_V2F */
- 121, /* GL_C4UB_V3F */
- 118, /* GL_C3F_V3F */
- 994, /* GL_N3F_V3F */
- 119, /* GL_C4F_N3F_V3F */
- 1520, /* GL_T2F_V3F */
- 1522, /* GL_T4F_V4F */
- 1518, /* GL_T2F_C4UB_V3F */
- 1516, /* GL_T2F_C3F_V3F */
- 1519, /* GL_T2F_N3F_V3F */
- 1517, /* GL_T2F_C4F_N3F_V3F */
- 1521, /* GL_T4F_C4F_N3F_V4F */
- 136, /* GL_CLIP_PLANE0 */
- 137, /* GL_CLIP_PLANE1 */
- 138, /* GL_CLIP_PLANE2 */
- 139, /* GL_CLIP_PLANE3 */
- 140, /* GL_CLIP_PLANE4 */
- 141, /* GL_CLIP_PLANE5 */
- 665, /* GL_LIGHT0 */
- 666, /* GL_LIGHT1 */
- 667, /* GL_LIGHT2 */
- 668, /* GL_LIGHT3 */
- 669, /* GL_LIGHT4 */
- 670, /* GL_LIGHT5 */
- 671, /* GL_LIGHT6 */
- 672, /* GL_LIGHT7 */
- 591, /* GL_HINT_BIT */
- 273, /* GL_CONSTANT_COLOR */
- 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 268, /* GL_CONSTANT_ALPHA */
- 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1124, /* GL_POINT */
+ 682, /* GL_LINE */
+ 479, /* GL_FILL */
+ 1297, /* GL_RENDER */
+ 475, /* GL_FEEDBACK */
+ 1400, /* GL_SELECT */
+ 481, /* GL_FLAT */
+ 1424, /* GL_SMOOTH */
+ 662, /* GL_KEEP */
+ 1317, /* GL_REPLACE */
+ 616, /* GL_INCR */
+ 340, /* GL_DECR */
+ 1769, /* GL_VENDOR */
+ 1314, /* GL_RENDERER */
+ 1770, /* GL_VERSION */
+ 468, /* GL_EXTENSIONS */
+ 1365, /* GL_S */
+ 1520, /* GL_T */
+ 1277, /* GL_R */
+ 1265, /* GL_Q */
+ 984, /* GL_MODULATE */
+ 339, /* GL_DECAL */
+ 1666, /* GL_TEXTURE_ENV_MODE */
+ 1665, /* GL_TEXTURE_ENV_COLOR */
+ 1664, /* GL_TEXTURE_ENV */
+ 469, /* GL_EYE_LINEAR */
+ 1031, /* GL_OBJECT_LINEAR */
+ 1450, /* GL_SPHERE_MAP */
+ 1668, /* GL_TEXTURE_GEN_MODE */
+ 1033, /* GL_OBJECT_PLANE */
+ 470, /* GL_EYE_PLANE */
+ 999, /* GL_NEAREST */
+ 683, /* GL_LINEAR */
+ 1003, /* GL_NEAREST_MIPMAP_NEAREST */
+ 688, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1002, /* GL_NEAREST_MIPMAP_LINEAR */
+ 687, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1689, /* GL_TEXTURE_MAG_FILTER */
+ 1697, /* GL_TEXTURE_MIN_FILTER */
+ 1714, /* GL_TEXTURE_WRAP_S */
+ 1715, /* GL_TEXTURE_WRAP_T */
+ 125, /* GL_CLAMP */
+ 1316, /* GL_REPEAT */
+ 1162, /* GL_POLYGON_OFFSET_UNITS */
+ 1161, /* GL_POLYGON_OFFSET_POINT */
+ 1160, /* GL_POLYGON_OFFSET_LINE */
+ 1278, /* GL_R3_G3_B2 */
+ 1766, /* GL_V2F */
+ 1767, /* GL_V3F */
+ 122, /* GL_C4UB_V2F */
+ 123, /* GL_C4UB_V3F */
+ 120, /* GL_C3F_V3F */
+ 996, /* GL_N3F_V3F */
+ 121, /* GL_C4F_N3F_V3F */
+ 1525, /* GL_T2F_V3F */
+ 1527, /* GL_T4F_V4F */
+ 1523, /* GL_T2F_C4UB_V3F */
+ 1521, /* GL_T2F_C3F_V3F */
+ 1524, /* GL_T2F_N3F_V3F */
+ 1522, /* GL_T2F_C4F_N3F_V3F */
+ 1526, /* GL_T4F_C4F_N3F_V4F */
+ 138, /* GL_CLIP_PLANE0 */
+ 139, /* GL_CLIP_PLANE1 */
+ 140, /* GL_CLIP_PLANE2 */
+ 141, /* GL_CLIP_PLANE3 */
+ 142, /* GL_CLIP_PLANE4 */
+ 143, /* GL_CLIP_PLANE5 */
+ 667, /* GL_LIGHT0 */
+ 668, /* GL_LIGHT1 */
+ 669, /* GL_LIGHT2 */
+ 670, /* GL_LIGHT3 */
+ 671, /* GL_LIGHT4 */
+ 672, /* GL_LIGHT5 */
+ 673, /* GL_LIGHT6 */
+ 674, /* GL_LIGHT7 */
+ 593, /* GL_HINT_BIT */
+ 275, /* GL_CONSTANT_COLOR */
+ 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 270, /* GL_CONSTANT_ALPHA */
+ 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 575, /* GL_FUNC_ADD */
- 930, /* GL_MIN */
- 841, /* GL_MAX */
+ 577, /* GL_FUNC_ADD */
+ 932, /* GL_MIN */
+ 843, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 579, /* GL_FUNC_SUBTRACT */
- 577, /* GL_FUNC_REVERSE_SUBTRACT */
- 276, /* GL_CONVOLUTION_1D */
- 277, /* GL_CONVOLUTION_2D */
- 1401, /* GL_SEPARABLE_2D */
- 280, /* GL_CONVOLUTION_BORDER_MODE */
- 284, /* GL_CONVOLUTION_FILTER_SCALE */
- 282, /* GL_CONVOLUTION_FILTER_BIAS */
- 1287, /* GL_REDUCE */
- 286, /* GL_CONVOLUTION_FORMAT */
- 290, /* GL_CONVOLUTION_WIDTH */
- 288, /* GL_CONVOLUTION_HEIGHT */
- 856, /* GL_MAX_CONVOLUTION_WIDTH */
- 854, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1199, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1197, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 592, /* GL_HISTOGRAM */
- 1247, /* GL_PROXY_HISTOGRAM */
- 608, /* GL_HISTOGRAM_WIDTH */
- 598, /* GL_HISTOGRAM_FORMAT */
- 604, /* GL_HISTOGRAM_RED_SIZE */
- 600, /* GL_HISTOGRAM_GREEN_SIZE */
- 595, /* GL_HISTOGRAM_BLUE_SIZE */
- 593, /* GL_HISTOGRAM_ALPHA_SIZE */
- 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 606, /* GL_HISTOGRAM_SINK */
- 931, /* GL_MINMAX */
- 933, /* GL_MINMAX_FORMAT */
- 935, /* GL_MINMAX_SINK */
- 1523, /* GL_TABLE_TOO_LARGE_EXT */
- 1736, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1742, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1738, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1157, /* GL_POLYGON_OFFSET_FILL */
- 1156, /* GL_POLYGON_OFFSET_FACTOR */
- 1155, /* GL_POLYGON_OFFSET_BIAS */
- 1318, /* GL_RESCALE_NORMAL */
+ 581, /* GL_FUNC_SUBTRACT */
+ 579, /* GL_FUNC_REVERSE_SUBTRACT */
+ 278, /* GL_CONVOLUTION_1D */
+ 279, /* GL_CONVOLUTION_2D */
+ 1403, /* GL_SEPARABLE_2D */
+ 282, /* GL_CONVOLUTION_BORDER_MODE */
+ 286, /* GL_CONVOLUTION_FILTER_SCALE */
+ 284, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1289, /* GL_REDUCE */
+ 288, /* GL_CONVOLUTION_FORMAT */
+ 292, /* GL_CONVOLUTION_WIDTH */
+ 290, /* GL_CONVOLUTION_HEIGHT */
+ 858, /* GL_MAX_CONVOLUTION_WIDTH */
+ 856, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1201, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1197, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1192, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1188, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1199, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1195, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1190, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1186, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 594, /* GL_HISTOGRAM */
+ 1249, /* GL_PROXY_HISTOGRAM */
+ 610, /* GL_HISTOGRAM_WIDTH */
+ 600, /* GL_HISTOGRAM_FORMAT */
+ 606, /* GL_HISTOGRAM_RED_SIZE */
+ 602, /* GL_HISTOGRAM_GREEN_SIZE */
+ 597, /* GL_HISTOGRAM_BLUE_SIZE */
+ 595, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 604, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 608, /* GL_HISTOGRAM_SINK */
+ 933, /* GL_MINMAX */
+ 935, /* GL_MINMAX_FORMAT */
+ 937, /* GL_MINMAX_SINK */
+ 1528, /* GL_TABLE_TOO_LARGE_EXT */
+ 1745, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1756, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1758, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1751, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1747, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1159, /* GL_POLYGON_OFFSET_FILL */
+ 1158, /* GL_POLYGON_OFFSET_FACTOR */
+ 1157, /* GL_POLYGON_OFFSET_BIAS */
+ 1320, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 721, /* GL_LUMINANCE4 */
- 727, /* GL_LUMINANCE8 */
- 711, /* GL_LUMINANCE12 */
- 717, /* GL_LUMINANCE16 */
- 722, /* GL_LUMINANCE4_ALPHA4 */
- 725, /* GL_LUMINANCE6_ALPHA2 */
- 728, /* GL_LUMINANCE8_ALPHA8 */
- 714, /* GL_LUMINANCE12_ALPHA4 */
- 712, /* GL_LUMINANCE12_ALPHA12 */
- 718, /* GL_LUMINANCE16_ALPHA16 */
- 633, /* GL_INTENSITY */
- 638, /* GL_INTENSITY4 */
- 640, /* GL_INTENSITY8 */
- 634, /* GL_INTENSITY12 */
- 636, /* GL_INTENSITY16 */
- 1330, /* GL_RGB2_EXT */
- 1331, /* GL_RGB4 */
- 1334, /* GL_RGB5 */
- 1338, /* GL_RGB8 */
- 1322, /* GL_RGB10 */
- 1326, /* GL_RGB12 */
- 1328, /* GL_RGB16 */
- 1345, /* GL_RGBA2 */
- 1347, /* GL_RGBA4 */
- 1335, /* GL_RGB5_A1 */
- 1351, /* GL_RGBA8 */
- 1323, /* GL_RGB10_A2 */
- 1341, /* GL_RGBA12 */
- 1343, /* GL_RGBA16 */
- 1696, /* GL_TEXTURE_RED_SIZE */
- 1668, /* GL_TEXTURE_GREEN_SIZE */
- 1607, /* GL_TEXTURE_BLUE_SIZE */
- 1594, /* GL_TEXTURE_ALPHA_SIZE */
- 1681, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1672, /* GL_TEXTURE_INTENSITY_SIZE */
- 1316, /* GL_REPLACE_EXT */
- 1251, /* GL_PROXY_TEXTURE_1D */
- 1254, /* GL_PROXY_TEXTURE_2D */
- 1701, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1693, /* GL_TEXTURE_PRIORITY */
- 1698, /* GL_TEXTURE_RESIDENT */
- 1597, /* GL_TEXTURE_BINDING_1D */
- 1599, /* GL_TEXTURE_BINDING_2D */
- 1601, /* GL_TEXTURE_BINDING_3D */
- 1077, /* GL_PACK_SKIP_IMAGES */
- 1073, /* GL_PACK_IMAGE_HEIGHT */
- 1730, /* GL_UNPACK_SKIP_IMAGES */
- 1727, /* GL_UNPACK_IMAGE_HEIGHT */
- 1593, /* GL_TEXTURE_3D */
- 1257, /* GL_PROXY_TEXTURE_3D */
- 1655, /* GL_TEXTURE_DEPTH */
- 1704, /* GL_TEXTURE_WRAP_R */
- 842, /* GL_MAX_3D_TEXTURE_SIZE */
- 1762, /* GL_VERTEX_ARRAY */
- 1008, /* GL_NORMAL_ARRAY */
- 145, /* GL_COLOR_ARRAY */
- 618, /* GL_INDEX_ARRAY */
- 1634, /* GL_TEXTURE_COORD_ARRAY */
- 451, /* GL_EDGE_FLAG_ARRAY */
- 1768, /* GL_VERTEX_ARRAY_SIZE */
- 1770, /* GL_VERTEX_ARRAY_TYPE */
- 1769, /* GL_VERTEX_ARRAY_STRIDE */
- 1013, /* GL_NORMAL_ARRAY_TYPE */
- 1012, /* GL_NORMAL_ARRAY_STRIDE */
- 149, /* GL_COLOR_ARRAY_SIZE */
- 151, /* GL_COLOR_ARRAY_TYPE */
- 150, /* GL_COLOR_ARRAY_STRIDE */
- 623, /* GL_INDEX_ARRAY_TYPE */
- 622, /* GL_INDEX_ARRAY_STRIDE */
- 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1767, /* GL_VERTEX_ARRAY_POINTER */
- 1011, /* GL_NORMAL_ARRAY_POINTER */
- 148, /* GL_COLOR_ARRAY_POINTER */
- 621, /* GL_INDEX_ARRAY_POINTER */
- 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 454, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 987, /* GL_MULTISAMPLE */
- 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1377, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1382, /* GL_SAMPLE_COVERAGE */
- 1379, /* GL_SAMPLE_BUFFERS */
- 1370, /* GL_SAMPLES */
- 1386, /* GL_SAMPLE_COVERAGE_VALUE */
- 1384, /* GL_SAMPLE_COVERAGE_INVERT */
- 192, /* GL_COLOR_MATRIX */
- 194, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 723, /* GL_LUMINANCE4 */
+ 729, /* GL_LUMINANCE8 */
+ 713, /* GL_LUMINANCE12 */
+ 719, /* GL_LUMINANCE16 */
+ 724, /* GL_LUMINANCE4_ALPHA4 */
+ 727, /* GL_LUMINANCE6_ALPHA2 */
+ 730, /* GL_LUMINANCE8_ALPHA8 */
+ 716, /* GL_LUMINANCE12_ALPHA4 */
+ 714, /* GL_LUMINANCE12_ALPHA12 */
+ 720, /* GL_LUMINANCE16_ALPHA16 */
+ 635, /* GL_INTENSITY */
+ 640, /* GL_INTENSITY4 */
+ 642, /* GL_INTENSITY8 */
+ 636, /* GL_INTENSITY12 */
+ 638, /* GL_INTENSITY16 */
+ 1332, /* GL_RGB2_EXT */
+ 1333, /* GL_RGB4 */
+ 1336, /* GL_RGB5 */
+ 1340, /* GL_RGB8 */
+ 1324, /* GL_RGB10 */
+ 1328, /* GL_RGB12 */
+ 1330, /* GL_RGB16 */
+ 1347, /* GL_RGBA2 */
+ 1349, /* GL_RGBA4 */
+ 1337, /* GL_RGB5_A1 */
+ 1353, /* GL_RGBA8 */
+ 1325, /* GL_RGB10_A2 */
+ 1343, /* GL_RGBA12 */
+ 1345, /* GL_RGBA16 */
+ 1704, /* GL_TEXTURE_RED_SIZE */
+ 1674, /* GL_TEXTURE_GREEN_SIZE */
+ 1612, /* GL_TEXTURE_BLUE_SIZE */
+ 1599, /* GL_TEXTURE_ALPHA_SIZE */
+ 1687, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1678, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1318, /* GL_REPLACE_EXT */
+ 1253, /* GL_PROXY_TEXTURE_1D */
+ 1256, /* GL_PROXY_TEXTURE_2D */
+ 1710, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1699, /* GL_TEXTURE_PRIORITY */
+ 1706, /* GL_TEXTURE_RESIDENT */
+ 1602, /* GL_TEXTURE_BINDING_1D */
+ 1604, /* GL_TEXTURE_BINDING_2D */
+ 1606, /* GL_TEXTURE_BINDING_3D */
+ 1079, /* GL_PACK_SKIP_IMAGES */
+ 1075, /* GL_PACK_IMAGE_HEIGHT */
+ 1739, /* GL_UNPACK_SKIP_IMAGES */
+ 1736, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1598, /* GL_TEXTURE_3D */
+ 1259, /* GL_PROXY_TEXTURE_3D */
+ 1661, /* GL_TEXTURE_DEPTH */
+ 1713, /* GL_TEXTURE_WRAP_R */
+ 844, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1771, /* GL_VERTEX_ARRAY */
+ 1010, /* GL_NORMAL_ARRAY */
+ 147, /* GL_COLOR_ARRAY */
+ 620, /* GL_INDEX_ARRAY */
+ 1639, /* GL_TEXTURE_COORD_ARRAY */
+ 453, /* GL_EDGE_FLAG_ARRAY */
+ 1777, /* GL_VERTEX_ARRAY_SIZE */
+ 1779, /* GL_VERTEX_ARRAY_TYPE */
+ 1778, /* GL_VERTEX_ARRAY_STRIDE */
+ 1015, /* GL_NORMAL_ARRAY_TYPE */
+ 1014, /* GL_NORMAL_ARRAY_STRIDE */
+ 151, /* GL_COLOR_ARRAY_SIZE */
+ 153, /* GL_COLOR_ARRAY_TYPE */
+ 152, /* GL_COLOR_ARRAY_STRIDE */
+ 625, /* GL_INDEX_ARRAY_TYPE */
+ 624, /* GL_INDEX_ARRAY_STRIDE */
+ 1643, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1645, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1644, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 457, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1776, /* GL_VERTEX_ARRAY_POINTER */
+ 1013, /* GL_NORMAL_ARRAY_POINTER */
+ 150, /* GL_COLOR_ARRAY_POINTER */
+ 623, /* GL_INDEX_ARRAY_POINTER */
+ 1642, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 456, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 989, /* GL_MULTISAMPLE */
+ 1377, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1379, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1384, /* GL_SAMPLE_COVERAGE */
+ 1381, /* GL_SAMPLE_BUFFERS */
+ 1372, /* GL_SAMPLES */
+ 1388, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1386, /* GL_SAMPLE_COVERAGE_INVERT */
+ 194, /* GL_COLOR_MATRIX */
+ 196, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1184, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1180, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1175, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1171, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1182, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1178, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1173, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1169, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1622, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1260, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1624, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
87, /* GL_BLEND_SRC_ALPHA */
- 198, /* GL_COLOR_TABLE */
- 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1246, /* GL_PROXY_COLOR_TABLE */
- 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 222, /* GL_COLOR_TABLE_SCALE */
- 202, /* GL_COLOR_TABLE_BIAS */
- 207, /* GL_COLOR_TABLE_FORMAT */
- 224, /* GL_COLOR_TABLE_WIDTH */
- 219, /* GL_COLOR_TABLE_RED_SIZE */
- 210, /* GL_COLOR_TABLE_GREEN_SIZE */
- 204, /* GL_COLOR_TABLE_BLUE_SIZE */
- 199, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 216, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 200, /* GL_COLOR_TABLE */
+ 1194, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1177, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1248, /* GL_PROXY_COLOR_TABLE */
+ 1252, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1251, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 224, /* GL_COLOR_TABLE_SCALE */
+ 204, /* GL_COLOR_TABLE_BIAS */
+ 209, /* GL_COLOR_TABLE_FORMAT */
+ 226, /* GL_COLOR_TABLE_WIDTH */
+ 221, /* GL_COLOR_TABLE_RED_SIZE */
+ 212, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 206, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 201, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 218, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 215, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 864, /* GL_MAX_ELEMENTS_VERTICES */
- 863, /* GL_MAX_ELEMENTS_INDICES */
- 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1139, /* GL_POINT_SIZE_MIN */
- 1135, /* GL_POINT_SIZE_MAX */
- 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1125, /* GL_POINT_DISTANCE_ATTENUATION */
- 124, /* GL_CLAMP_TO_BORDER */
- 127, /* GL_CLAMP_TO_EDGE */
- 1692, /* GL_TEXTURE_MIN_LOD */
- 1690, /* GL_TEXTURE_MAX_LOD */
- 1596, /* GL_TEXTURE_BASE_LEVEL */
- 1689, /* GL_TEXTURE_MAX_LEVEL */
- 611, /* GL_IGNORE_BORDER_HP */
- 272, /* GL_CONSTANT_BORDER_HP */
- 1317, /* GL_REPLICATE_BORDER_HP */
- 278, /* GL_CONVOLUTION_BORDER_COLOR */
- 1036, /* GL_OCCLUSION_TEST_HP */
- 1037, /* GL_OCCLUSION_TEST_RESULT_HP */
- 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 581, /* GL_GENERATE_MIPMAP */
- 582, /* GL_GENERATE_MIPMAP_HINT */
- 523, /* GL_FOG_OFFSET_SGIX */
- 524, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1625, /* GL_TEXTURE_COMPARE_SGIX */
- 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 354, /* GL_DEPTH_COMPONENT16 */
- 357, /* GL_DEPTH_COMPONENT24 */
- 360, /* GL_DEPTH_COMPONENT32 */
- 302, /* GL_CULL_VERTEX_EXT */
- 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1824, /* GL_WRAP_BORDER_SUN */
- 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1415, /* GL_SINGLE_COLOR */
- 1402, /* GL_SEPARATE_SPECULAR_COLOR */
- 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 554, /* GL_FRAMEBUFFER_DEFAULT */
- 567, /* GL_FRAMEBUFFER_UNDEFINED */
- 367, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 617, /* GL_INDEX */
- 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1750, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 938, /* GL_MIRRORED_REPEAT */
- 1358, /* GL_RGB_S3TC */
- 1333, /* GL_RGB4_S3TC */
- 1356, /* GL_RGBA_S3TC */
- 1350, /* GL_RGBA4_S3TC */
- 1354, /* GL_RGBA_DXT5_S3TC */
- 1348, /* GL_RGBA4_DXT5_S3TC */
- 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 510, /* GL_FOG_COORDINATE_SOURCE */
- 502, /* GL_FOG_COORD */
- 526, /* GL_FRAGMENT_DEPTH */
- 308, /* GL_CURRENT_FOG_COORD */
- 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 504, /* GL_FOG_COORDINATE_ARRAY */
- 196, /* GL_COLOR_SUM */
- 328, /* GL_CURRENT_SECONDARY_COLOR */
- 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1391, /* GL_SECONDARY_COLOR_ARRAY */
- 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 866, /* GL_MAX_ELEMENTS_VERTICES */
+ 865, /* GL_MAX_ELEMENTS_INDICES */
+ 1677, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 144, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1141, /* GL_POINT_SIZE_MIN */
+ 1137, /* GL_POINT_SIZE_MAX */
+ 1131, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1127, /* GL_POINT_DISTANCE_ATTENUATION */
+ 126, /* GL_CLAMP_TO_BORDER */
+ 129, /* GL_CLAMP_TO_EDGE */
+ 1698, /* GL_TEXTURE_MIN_LOD */
+ 1696, /* GL_TEXTURE_MAX_LOD */
+ 1601, /* GL_TEXTURE_BASE_LEVEL */
+ 1695, /* GL_TEXTURE_MAX_LEVEL */
+ 613, /* GL_IGNORE_BORDER_HP */
+ 274, /* GL_CONSTANT_BORDER_HP */
+ 1319, /* GL_REPLICATE_BORDER_HP */
+ 280, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1038, /* GL_OCCLUSION_TEST_HP */
+ 1039, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 685, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1616, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1618, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1620, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1621, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1619, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1617, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1204, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1206, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1203, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1205, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1685, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1686, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1684, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 583, /* GL_GENERATE_MIPMAP */
+ 584, /* GL_GENERATE_MIPMAP_HINT */
+ 525, /* GL_FOG_OFFSET_SGIX */
+ 526, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1630, /* GL_TEXTURE_COMPARE_SGIX */
+ 1629, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1681, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1673, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 356, /* GL_DEPTH_COMPONENT16 */
+ 359, /* GL_DEPTH_COMPONENT24 */
+ 362, /* GL_DEPTH_COMPONENT32 */
+ 304, /* GL_CULL_VERTEX_EXT */
+ 306, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 305, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1833, /* GL_WRAP_BORDER_SUN */
+ 1623, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 678, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1417, /* GL_SINGLE_COLOR */
+ 1404, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1413, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 535, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 538, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 545, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 556, /* GL_FRAMEBUFFER_DEFAULT */
+ 569, /* GL_FRAMEBUFFER_UNDEFINED */
+ 369, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 619, /* GL_INDEX */
+ 1744, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1759, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1760, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1757, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1755, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1752, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1750, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1693, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1694, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1692, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 940, /* GL_MIRRORED_REPEAT */
+ 1360, /* GL_RGB_S3TC */
+ 1335, /* GL_RGB4_S3TC */
+ 1358, /* GL_RGBA_S3TC */
+ 1352, /* GL_RGBA4_S3TC */
+ 1356, /* GL_RGBA_DXT5_S3TC */
+ 1350, /* GL_RGBA4_DXT5_S3TC */
+ 263, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 258, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 686, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 512, /* GL_FOG_COORDINATE_SOURCE */
+ 504, /* GL_FOG_COORD */
+ 528, /* GL_FRAGMENT_DEPTH */
+ 310, /* GL_CURRENT_FOG_COORD */
+ 511, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 510, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 509, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 506, /* GL_FOG_COORDINATE_ARRAY */
+ 198, /* GL_COLOR_SUM */
+ 330, /* GL_CURRENT_SECONDARY_COLOR */
+ 1397, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1399, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1398, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1396, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1393, /* GL_SECONDARY_COLOR_ARRAY */
+ 328, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1525, /* GL_TEXTURE0 */
- 1527, /* GL_TEXTURE1 */
- 1549, /* GL_TEXTURE2 */
- 1571, /* GL_TEXTURE3 */
- 1577, /* GL_TEXTURE4 */
- 1579, /* GL_TEXTURE5 */
- 1581, /* GL_TEXTURE6 */
- 1583, /* GL_TEXTURE7 */
- 1585, /* GL_TEXTURE8 */
- 1587, /* GL_TEXTURE9 */
- 1528, /* GL_TEXTURE10 */
- 1530, /* GL_TEXTURE11 */
- 1532, /* GL_TEXTURE12 */
- 1534, /* GL_TEXTURE13 */
- 1536, /* GL_TEXTURE14 */
- 1538, /* GL_TEXTURE15 */
- 1540, /* GL_TEXTURE16 */
- 1542, /* GL_TEXTURE17 */
- 1544, /* GL_TEXTURE18 */
- 1546, /* GL_TEXTURE19 */
- 1550, /* GL_TEXTURE20 */
- 1552, /* GL_TEXTURE21 */
- 1554, /* GL_TEXTURE22 */
- 1556, /* GL_TEXTURE23 */
- 1558, /* GL_TEXTURE24 */
- 1560, /* GL_TEXTURE25 */
- 1562, /* GL_TEXTURE26 */
- 1564, /* GL_TEXTURE27 */
- 1566, /* GL_TEXTURE28 */
- 1568, /* GL_TEXTURE29 */
- 1572, /* GL_TEXTURE30 */
- 1574, /* GL_TEXTURE31 */
+ 1530, /* GL_TEXTURE0 */
+ 1532, /* GL_TEXTURE1 */
+ 1554, /* GL_TEXTURE2 */
+ 1576, /* GL_TEXTURE3 */
+ 1582, /* GL_TEXTURE4 */
+ 1584, /* GL_TEXTURE5 */
+ 1586, /* GL_TEXTURE6 */
+ 1588, /* GL_TEXTURE7 */
+ 1590, /* GL_TEXTURE8 */
+ 1592, /* GL_TEXTURE9 */
+ 1533, /* GL_TEXTURE10 */
+ 1535, /* GL_TEXTURE11 */
+ 1537, /* GL_TEXTURE12 */
+ 1539, /* GL_TEXTURE13 */
+ 1541, /* GL_TEXTURE14 */
+ 1543, /* GL_TEXTURE15 */
+ 1545, /* GL_TEXTURE16 */
+ 1547, /* GL_TEXTURE17 */
+ 1549, /* GL_TEXTURE18 */
+ 1551, /* GL_TEXTURE19 */
+ 1555, /* GL_TEXTURE20 */
+ 1557, /* GL_TEXTURE21 */
+ 1559, /* GL_TEXTURE22 */
+ 1561, /* GL_TEXTURE23 */
+ 1563, /* GL_TEXTURE24 */
+ 1565, /* GL_TEXTURE25 */
+ 1567, /* GL_TEXTURE26 */
+ 1569, /* GL_TEXTURE27 */
+ 1571, /* GL_TEXTURE28 */
+ 1573, /* GL_TEXTURE29 */
+ 1577, /* GL_TEXTURE30 */
+ 1579, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
- 130, /* GL_CLIENT_ACTIVE_TEXTURE */
- 916, /* GL_MAX_TEXTURE_UNITS */
- 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1711, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1513, /* GL_SUBTRACT */
- 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 244, /* GL_COMPRESSED_ALPHA */
- 248, /* GL_COMPRESSED_LUMINANCE */
- 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 246, /* GL_COMPRESSED_INTENSITY */
- 252, /* GL_COMPRESSED_RGB */
- 253, /* GL_COMPRESSED_RGBA */
- 1632, /* GL_TEXTURE_COMPRESSION_HINT */
- 1694, /* GL_TEXTURE_RECTANGLE_ARB */
- 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 366, /* GL_DEPTH_STENCIL */
- 1739, /* GL_UNSIGNED_INT_24_8 */
- 912, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1661, /* GL_TEXTURE_FILTER_CONTROL */
- 1676, /* GL_TEXTURE_LOD_BIAS */
- 229, /* GL_COMBINE4 */
- 906, /* GL_MAX_SHININESS_NV */
- 907, /* GL_MAX_SPOT_EXPONENT_NV */
- 615, /* GL_INCR_WRAP */
- 339, /* GL_DECR_WRAP */
- 958, /* GL_MODELVIEW1_ARB */
- 1014, /* GL_NORMAL_MAP */
- 1292, /* GL_REFLECTION_MAP */
- 1641, /* GL_TEXTURE_CUBE_MAP */
- 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 518, /* GL_FOG_DISTANCE_MODE_NV */
- 470, /* GL_EYE_RADIAL_NV */
- 469, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 228, /* GL_COMBINE */
- 235, /* GL_COMBINE_RGB */
- 230, /* GL_COMBINE_ALPHA */
- 1359, /* GL_RGB_SCALE */
+ 132, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 918, /* GL_MAX_TEXTURE_UNITS */
+ 1723, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1726, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1728, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1720, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1518, /* GL_SUBTRACT */
+ 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 246, /* GL_COMPRESSED_ALPHA */
+ 250, /* GL_COMPRESSED_LUMINANCE */
+ 251, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 248, /* GL_COMPRESSED_INTENSITY */
+ 254, /* GL_COMPRESSED_RGB */
+ 255, /* GL_COMPRESSED_RGBA */
+ 1637, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1702, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1609, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1263, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 368, /* GL_DEPTH_STENCIL */
+ 1748, /* GL_UNSIGNED_INT_24_8 */
+ 914, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1691, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1667, /* GL_TEXTURE_FILTER_CONTROL */
+ 1682, /* GL_TEXTURE_LOD_BIAS */
+ 231, /* GL_COMBINE4 */
+ 908, /* GL_MAX_SHININESS_NV */
+ 909, /* GL_MAX_SPOT_EXPONENT_NV */
+ 617, /* GL_INCR_WRAP */
+ 341, /* GL_DECR_WRAP */
+ 960, /* GL_MODELVIEW1_ARB */
+ 1016, /* GL_NORMAL_MAP */
+ 1294, /* GL_REFLECTION_MAP */
+ 1646, /* GL_TEXTURE_CUBE_MAP */
+ 1607, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1654, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1648, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1656, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1650, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1658, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1652, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1261, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 520, /* GL_FOG_DISTANCE_MODE_NV */
+ 472, /* GL_EYE_RADIAL_NV */
+ 471, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 230, /* GL_COMBINE */
+ 237, /* GL_COMBINE_RGB */
+ 232, /* GL_COMBINE_ALPHA */
+ 1361, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 643, /* GL_INTERPOLATE */
- 267, /* GL_CONSTANT */
- 1208, /* GL_PRIMARY_COLOR */
- 1205, /* GL_PREVIOUS */
- 1430, /* GL_SOURCE0_RGB */
- 1436, /* GL_SOURCE1_RGB */
- 1442, /* GL_SOURCE2_RGB */
- 1446, /* GL_SOURCE3_RGB_NV */
- 1427, /* GL_SOURCE0_ALPHA */
- 1433, /* GL_SOURCE1_ALPHA */
- 1439, /* GL_SOURCE2_ALPHA */
- 1445, /* GL_SOURCE3_ALPHA_NV */
- 1050, /* GL_OPERAND0_RGB */
- 1056, /* GL_OPERAND1_RGB */
- 1062, /* GL_OPERAND2_RGB */
- 1066, /* GL_OPERAND3_RGB_NV */
- 1047, /* GL_OPERAND0_ALPHA */
- 1053, /* GL_OPERAND1_ALPHA */
- 1059, /* GL_OPERAND2_ALPHA */
- 1065, /* GL_OPERAND3_ALPHA_NV */
- 1763, /* GL_VERTEX_ARRAY_BINDING */
- 1828, /* GL_YCBCR_422_APPLE */
- 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1417, /* GL_SLICE_ACCUM_SUN */
- 1267, /* GL_QUAD_MESH_SUN */
- 1723, /* GL_TRIANGLE_MESH_SUN */
- 1802, /* GL_VERTEX_PROGRAM_ARB */
- 1813, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1789, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1795, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1797, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1799, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 330, /* GL_CURRENT_VERTEX_ATTRIB */
- 1221, /* GL_PROGRAM_LENGTH_ARB */
- 1235, /* GL_PROGRAM_STRING_ARB */
- 980, /* GL_MODELVIEW_PROJECTION_NV */
- 610, /* GL_IDENTITY_NV */
- 657, /* GL_INVERSE_NV */
- 1716, /* GL_TRANSPOSE_NV */
- 658, /* GL_INVERSE_TRANSPOSE_NV */
- 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 887, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 795, /* GL_MATRIX0_NV */
- 807, /* GL_MATRIX1_NV */
- 819, /* GL_MATRIX2_NV */
- 823, /* GL_MATRIX3_NV */
- 825, /* GL_MATRIX4_NV */
- 827, /* GL_MATRIX5_NV */
- 829, /* GL_MATRIX6_NV */
- 831, /* GL_MATRIX7_NV */
- 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 311, /* GL_CURRENT_MATRIX_ARB */
- 1805, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1808, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1233, /* GL_PROGRAM_PARAMETER_NV */
- 1793, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1237, /* GL_PROGRAM_TARGET_NV */
- 1234, /* GL_PROGRAM_RESIDENT_NV */
- 1708, /* GL_TRACK_MATRIX_NV */
- 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1803, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 351, /* GL_DEPTH_CLAMP_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1779, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1781, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1783, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1785, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1775, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1777, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1214, /* GL_PROGRAM_BINDING_ARB */
- 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1627, /* GL_TEXTURE_COMPRESSED */
- 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 266, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 928, /* GL_MAX_VERTEX_UNITS_ARB */
+ 645, /* GL_INTERPOLATE */
+ 269, /* GL_CONSTANT */
+ 1210, /* GL_PRIMARY_COLOR */
+ 1207, /* GL_PREVIOUS */
+ 1432, /* GL_SOURCE0_RGB */
+ 1438, /* GL_SOURCE1_RGB */
+ 1444, /* GL_SOURCE2_RGB */
+ 1448, /* GL_SOURCE3_RGB_NV */
+ 1429, /* GL_SOURCE0_ALPHA */
+ 1435, /* GL_SOURCE1_ALPHA */
+ 1441, /* GL_SOURCE2_ALPHA */
+ 1447, /* GL_SOURCE3_ALPHA_NV */
+ 1052, /* GL_OPERAND0_RGB */
+ 1058, /* GL_OPERAND1_RGB */
+ 1064, /* GL_OPERAND2_RGB */
+ 1068, /* GL_OPERAND3_RGB_NV */
+ 1049, /* GL_OPERAND0_ALPHA */
+ 1055, /* GL_OPERAND1_ALPHA */
+ 1061, /* GL_OPERAND2_ALPHA */
+ 1067, /* GL_OPERAND3_ALPHA_NV */
+ 1772, /* GL_VERTEX_ARRAY_BINDING */
+ 1700, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1701, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1837, /* GL_YCBCR_422_APPLE */
+ 1761, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1763, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1709, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1509, /* GL_STORAGE_PRIVATE_APPLE */
+ 1508, /* GL_STORAGE_CACHED_APPLE */
+ 1510, /* GL_STORAGE_SHARED_APPLE */
+ 1419, /* GL_SLICE_ACCUM_SUN */
+ 1269, /* GL_QUAD_MESH_SUN */
+ 1732, /* GL_TRIANGLE_MESH_SUN */
+ 1811, /* GL_VERTEX_PROGRAM_ARB */
+ 1822, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1798, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1804, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1806, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1808, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 332, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1223, /* GL_PROGRAM_LENGTH_ARB */
+ 1237, /* GL_PROGRAM_STRING_ARB */
+ 982, /* GL_MODELVIEW_PROJECTION_NV */
+ 612, /* GL_IDENTITY_NV */
+ 659, /* GL_INVERSE_NV */
+ 1725, /* GL_TRANSPOSE_NV */
+ 660, /* GL_INVERSE_TRANSPOSE_NV */
+ 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 889, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 797, /* GL_MATRIX0_NV */
+ 809, /* GL_MATRIX1_NV */
+ 821, /* GL_MATRIX2_NV */
+ 825, /* GL_MATRIX3_NV */
+ 827, /* GL_MATRIX4_NV */
+ 829, /* GL_MATRIX5_NV */
+ 831, /* GL_MATRIX6_NV */
+ 833, /* GL_MATRIX7_NV */
+ 316, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 313, /* GL_CURRENT_MATRIX_ARB */
+ 1814, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1817, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1235, /* GL_PROGRAM_PARAMETER_NV */
+ 1802, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1239, /* GL_PROGRAM_TARGET_NV */
+ 1236, /* GL_PROGRAM_RESIDENT_NV */
+ 1717, /* GL_TRACK_MATRIX_NV */
+ 1718, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1812, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1217, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 353, /* GL_DEPTH_CLAMP_NV */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1787, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1788, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1789, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1790, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1791, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1792, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1793, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1794, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1795, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1781, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1783, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1785, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1786, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 783, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1216, /* GL_PROGRAM_BINDING_ARB */
+ 786, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1635, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1632, /* GL_TEXTURE_COMPRESSED */
+ 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 268, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 930, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1823, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1801, /* GL_VERTEX_BLEND_ARB */
- 332, /* GL_CURRENT_WEIGHT_ARB */
- 1822, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1821, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1820, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1819, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1816, /* GL_WEIGHT_ARRAY_ARB */
- 379, /* GL_DOT3_RGB */
- 380, /* GL_DOT3_RGBA */
- 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 988, /* GL_MULTISAMPLE_3DFX */
- 1380, /* GL_SAMPLE_BUFFERS_3DFX */
- 1371, /* GL_SAMPLES_3DFX */
- 969, /* GL_MODELVIEW2_ARB */
- 972, /* GL_MODELVIEW3_ARB */
- 973, /* GL_MODELVIEW4_ARB */
- 974, /* GL_MODELVIEW5_ARB */
- 975, /* GL_MODELVIEW6_ARB */
- 976, /* GL_MODELVIEW7_ARB */
- 977, /* GL_MODELVIEW8_ARB */
- 978, /* GL_MODELVIEW9_ARB */
- 948, /* GL_MODELVIEW10_ARB */
- 949, /* GL_MODELVIEW11_ARB */
- 950, /* GL_MODELVIEW12_ARB */
- 951, /* GL_MODELVIEW13_ARB */
- 952, /* GL_MODELVIEW14_ARB */
- 953, /* GL_MODELVIEW15_ARB */
- 954, /* GL_MODELVIEW16_ARB */
- 955, /* GL_MODELVIEW17_ARB */
- 956, /* GL_MODELVIEW18_ARB */
- 957, /* GL_MODELVIEW19_ARB */
- 959, /* GL_MODELVIEW20_ARB */
- 960, /* GL_MODELVIEW21_ARB */
- 961, /* GL_MODELVIEW22_ARB */
- 962, /* GL_MODELVIEW23_ARB */
- 963, /* GL_MODELVIEW24_ARB */
- 964, /* GL_MODELVIEW25_ARB */
- 965, /* GL_MODELVIEW26_ARB */
- 966, /* GL_MODELVIEW27_ARB */
- 967, /* GL_MODELVIEW28_ARB */
- 968, /* GL_MODELVIEW29_ARB */
- 970, /* GL_MODELVIEW30_ARB */
- 971, /* GL_MODELVIEW31_ARB */
- 384, /* GL_DOT3_RGB_EXT */
- 382, /* GL_DOT3_RGBA_EXT */
- 942, /* GL_MIRROR_CLAMP_EXT */
- 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 983, /* GL_MODULATE_ADD_ATI */
- 984, /* GL_MODULATE_SIGNED_ADD_ATI */
- 985, /* GL_MODULATE_SUBTRACT_ATI */
- 1829, /* GL_YCBCR_MESA */
- 1074, /* GL_PACK_INVERT_MESA */
- 335, /* GL_DEBUG_OBJECT_MESA */
- 336, /* GL_DEBUG_PRINT_MESA */
- 334, /* GL_DEBUG_ASSERT_MESA */
- 107, /* GL_BUFFER_SIZE */
- 109, /* GL_BUFFER_USAGE */
- 113, /* GL_BUMP_ROT_MATRIX_ATI */
- 114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 116, /* GL_BUMP_TEX_UNITS_ATI */
- 443, /* GL_DUDV_ATI */
- 442, /* GL_DU8DV8_ATI */
- 111, /* GL_BUMP_ENVMAP_ATI */
- 115, /* GL_BUMP_TARGET_ATI */
- 1478, /* GL_STENCIL_BACK_FUNC */
- 1476, /* GL_STENCIL_BACK_FAIL */
- 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 527, /* GL_FRAGMENT_PROGRAM_ARB */
- 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 860, /* GL_MAX_DRAW_BUFFERS */
- 388, /* GL_DRAW_BUFFER0 */
- 391, /* GL_DRAW_BUFFER1 */
- 412, /* GL_DRAW_BUFFER2 */
- 415, /* GL_DRAW_BUFFER3 */
- 418, /* GL_DRAW_BUFFER4 */
- 421, /* GL_DRAW_BUFFER5 */
- 424, /* GL_DRAW_BUFFER6 */
- 427, /* GL_DRAW_BUFFER7 */
- 430, /* GL_DRAW_BUFFER8 */
- 433, /* GL_DRAW_BUFFER9 */
- 392, /* GL_DRAW_BUFFER10 */
- 395, /* GL_DRAW_BUFFER11 */
- 398, /* GL_DRAW_BUFFER12 */
- 401, /* GL_DRAW_BUFFER13 */
- 404, /* GL_DRAW_BUFFER14 */
- 407, /* GL_DRAW_BUFFER15 */
+ 1832, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1810, /* GL_VERTEX_BLEND_ARB */
+ 334, /* GL_CURRENT_WEIGHT_ARB */
+ 1831, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1830, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1829, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1828, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1825, /* GL_WEIGHT_ARRAY_ARB */
+ 381, /* GL_DOT3_RGB */
+ 382, /* GL_DOT3_RGBA */
+ 262, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 257, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 990, /* GL_MULTISAMPLE_3DFX */
+ 1382, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1373, /* GL_SAMPLES_3DFX */
+ 971, /* GL_MODELVIEW2_ARB */
+ 974, /* GL_MODELVIEW3_ARB */
+ 975, /* GL_MODELVIEW4_ARB */
+ 976, /* GL_MODELVIEW5_ARB */
+ 977, /* GL_MODELVIEW6_ARB */
+ 978, /* GL_MODELVIEW7_ARB */
+ 979, /* GL_MODELVIEW8_ARB */
+ 980, /* GL_MODELVIEW9_ARB */
+ 950, /* GL_MODELVIEW10_ARB */
+ 951, /* GL_MODELVIEW11_ARB */
+ 952, /* GL_MODELVIEW12_ARB */
+ 953, /* GL_MODELVIEW13_ARB */
+ 954, /* GL_MODELVIEW14_ARB */
+ 955, /* GL_MODELVIEW15_ARB */
+ 956, /* GL_MODELVIEW16_ARB */
+ 957, /* GL_MODELVIEW17_ARB */
+ 958, /* GL_MODELVIEW18_ARB */
+ 959, /* GL_MODELVIEW19_ARB */
+ 961, /* GL_MODELVIEW20_ARB */
+ 962, /* GL_MODELVIEW21_ARB */
+ 963, /* GL_MODELVIEW22_ARB */
+ 964, /* GL_MODELVIEW23_ARB */
+ 965, /* GL_MODELVIEW24_ARB */
+ 966, /* GL_MODELVIEW25_ARB */
+ 967, /* GL_MODELVIEW26_ARB */
+ 968, /* GL_MODELVIEW27_ARB */
+ 969, /* GL_MODELVIEW28_ARB */
+ 970, /* GL_MODELVIEW29_ARB */
+ 972, /* GL_MODELVIEW30_ARB */
+ 973, /* GL_MODELVIEW31_ARB */
+ 386, /* GL_DOT3_RGB_EXT */
+ 384, /* GL_DOT3_RGBA_EXT */
+ 944, /* GL_MIRROR_CLAMP_EXT */
+ 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 985, /* GL_MODULATE_ADD_ATI */
+ 986, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 987, /* GL_MODULATE_SUBTRACT_ATI */
+ 1838, /* GL_YCBCR_MESA */
+ 1076, /* GL_PACK_INVERT_MESA */
+ 337, /* GL_DEBUG_OBJECT_MESA */
+ 338, /* GL_DEBUG_PRINT_MESA */
+ 336, /* GL_DEBUG_ASSERT_MESA */
+ 109, /* GL_BUFFER_SIZE */
+ 111, /* GL_BUFFER_USAGE */
+ 115, /* GL_BUMP_ROT_MATRIX_ATI */
+ 116, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 114, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 118, /* GL_BUMP_TEX_UNITS_ATI */
+ 445, /* GL_DUDV_ATI */
+ 444, /* GL_DU8DV8_ATI */
+ 113, /* GL_BUMP_ENVMAP_ATI */
+ 117, /* GL_BUMP_TARGET_ATI */
+ 1480, /* GL_STENCIL_BACK_FUNC */
+ 1478, /* GL_STENCIL_BACK_FAIL */
+ 1482, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1484, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 529, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1214, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1242, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1241, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1226, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1232, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1231, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 862, /* GL_MAX_DRAW_BUFFERS */
+ 390, /* GL_DRAW_BUFFER0 */
+ 393, /* GL_DRAW_BUFFER1 */
+ 414, /* GL_DRAW_BUFFER2 */
+ 417, /* GL_DRAW_BUFFER3 */
+ 420, /* GL_DRAW_BUFFER4 */
+ 423, /* GL_DRAW_BUFFER5 */
+ 426, /* GL_DRAW_BUFFER6 */
+ 429, /* GL_DRAW_BUFFER7 */
+ 432, /* GL_DRAW_BUFFER8 */
+ 435, /* GL_DRAW_BUFFER9 */
+ 394, /* GL_DRAW_BUFFER10 */
+ 397, /* GL_DRAW_BUFFER11 */
+ 400, /* GL_DRAW_BUFFER12 */
+ 403, /* GL_DRAW_BUFFER13 */
+ 406, /* GL_DRAW_BUFFER14 */
+ 409, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 840, /* GL_MATRIX_PALETTE_ARB */
- 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 874, /* GL_MAX_PALETTE_MATRICES_ARB */
- 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 834, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 312, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1656, /* GL_TEXTURE_DEPTH_SIZE */
- 372, /* GL_DEPTH_TEXTURE_MODE */
- 1622, /* GL_TEXTURE_COMPARE_MODE */
- 1620, /* GL_TEXTURE_COMPARE_FUNC */
- 239, /* GL_COMPARE_R_TO_TEXTURE */
- 1146, /* GL_POINT_SPRITE */
- 292, /* GL_COORD_REPLACE */
- 1150, /* GL_POINT_SPRITE_R_MODE_NV */
- 1269, /* GL_QUERY_COUNTER_BITS */
- 319, /* GL_CURRENT_QUERY */
- 1271, /* GL_QUERY_RESULT */
- 1273, /* GL_QUERY_RESULT_AVAILABLE */
- 922, /* GL_MAX_VERTEX_ATTRIBS */
- 1791, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 908, /* GL_MAX_TEXTURE_COORDS */
- 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1217, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1218, /* GL_PROGRAM_FORMAT_ARB */
- 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 349, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 348, /* GL_DEPTH_BOUNDS_EXT */
+ 842, /* GL_MATRIX_PALETTE_ARB */
+ 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 876, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 319, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 836, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 314, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1662, /* GL_TEXTURE_DEPTH_SIZE */
+ 374, /* GL_DEPTH_TEXTURE_MODE */
+ 1627, /* GL_TEXTURE_COMPARE_MODE */
+ 1625, /* GL_TEXTURE_COMPARE_FUNC */
+ 241, /* GL_COMPARE_R_TO_TEXTURE */
+ 1148, /* GL_POINT_SPRITE */
+ 294, /* GL_COORD_REPLACE */
+ 1152, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1271, /* GL_QUERY_COUNTER_BITS */
+ 321, /* GL_CURRENT_QUERY */
+ 1273, /* GL_QUERY_RESULT */
+ 1275, /* GL_QUERY_RESULT_AVAILABLE */
+ 924, /* GL_MAX_VERTEX_ATTRIBS */
+ 1800, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 372, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 371, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 910, /* GL_MAX_TEXTURE_COORDS */
+ 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1219, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1221, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1220, /* GL_PROGRAM_FORMAT_ARB */
+ 1711, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 351, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 350, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 456, /* GL_ELEMENT_ARRAY_BUFFER */
+ 458, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1765, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1817, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1787, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1238, /* GL_PROGRAM_TEMPORARIES_ARB */
- 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1232, /* GL_PROGRAM_PARAMETERS_ARB */
- 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1213, /* GL_PROGRAM_ATTRIBS_ARB */
- 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1282, /* GL_READ_ONLY */
- 1825, /* GL_WRITE_ONLY */
- 1284, /* GL_READ_WRITE */
+ 459, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1774, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 148, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 621, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1640, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 454, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1394, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 507, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1826, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1796, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1222, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1228, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1240, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1230, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1234, /* GL_PROGRAM_PARAMETERS_ARB */
+ 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1229, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1215, /* GL_PROGRAM_ATTRIBS_ARB */
+ 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1227, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1213, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1225, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1243, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1722, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1284, /* GL_READ_ONLY */
+ 1834, /* GL_WRITE_ONLY */
+ 1286, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
- 103, /* GL_BUFFER_MAPPED */
- 105, /* GL_BUFFER_MAP_POINTER */
- 1707, /* GL_TIME_ELAPSED_EXT */
- 794, /* GL_MATRIX0_ARB */
- 806, /* GL_MATRIX1_ARB */
- 818, /* GL_MATRIX2_ARB */
- 822, /* GL_MATRIX3_ARB */
- 824, /* GL_MATRIX4_ARB */
- 826, /* GL_MATRIX5_ARB */
- 828, /* GL_MATRIX6_ARB */
- 830, /* GL_MATRIX7_ARB */
- 832, /* GL_MATRIX8_ARB */
- 833, /* GL_MATRIX9_ARB */
- 796, /* GL_MATRIX10_ARB */
- 797, /* GL_MATRIX11_ARB */
- 798, /* GL_MATRIX12_ARB */
- 799, /* GL_MATRIX13_ARB */
- 800, /* GL_MATRIX14_ARB */
- 801, /* GL_MATRIX15_ARB */
- 802, /* GL_MATRIX16_ARB */
- 803, /* GL_MATRIX17_ARB */
- 804, /* GL_MATRIX18_ARB */
- 805, /* GL_MATRIX19_ARB */
- 808, /* GL_MATRIX20_ARB */
- 809, /* GL_MATRIX21_ARB */
- 810, /* GL_MATRIX22_ARB */
- 811, /* GL_MATRIX23_ARB */
- 812, /* GL_MATRIX24_ARB */
- 813, /* GL_MATRIX25_ARB */
- 814, /* GL_MATRIX26_ARB */
- 815, /* GL_MATRIX27_ARB */
- 816, /* GL_MATRIX28_ARB */
- 817, /* GL_MATRIX29_ARB */
- 820, /* GL_MATRIX30_ARB */
- 821, /* GL_MATRIX31_ARB */
- 1508, /* GL_STREAM_DRAW */
- 1510, /* GL_STREAM_READ */
- 1506, /* GL_STREAM_COPY */
- 1469, /* GL_STATIC_DRAW */
- 1471, /* GL_STATIC_READ */
- 1467, /* GL_STATIC_COPY */
- 446, /* GL_DYNAMIC_DRAW */
- 448, /* GL_DYNAMIC_READ */
- 444, /* GL_DYNAMIC_COPY */
- 1114, /* GL_PIXEL_PACK_BUFFER */
- 1118, /* GL_PIXEL_UNPACK_BUFFER */
- 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 343, /* GL_DEPTH24_STENCIL8 */
- 1700, /* GL_TEXTURE_STENCIL_SIZE */
- 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 104, /* GL_BUFFER_MAPPED */
+ 106, /* GL_BUFFER_MAP_POINTER */
+ 1716, /* GL_TIME_ELAPSED_EXT */
+ 796, /* GL_MATRIX0_ARB */
+ 808, /* GL_MATRIX1_ARB */
+ 820, /* GL_MATRIX2_ARB */
+ 824, /* GL_MATRIX3_ARB */
+ 826, /* GL_MATRIX4_ARB */
+ 828, /* GL_MATRIX5_ARB */
+ 830, /* GL_MATRIX6_ARB */
+ 832, /* GL_MATRIX7_ARB */
+ 834, /* GL_MATRIX8_ARB */
+ 835, /* GL_MATRIX9_ARB */
+ 798, /* GL_MATRIX10_ARB */
+ 799, /* GL_MATRIX11_ARB */
+ 800, /* GL_MATRIX12_ARB */
+ 801, /* GL_MATRIX13_ARB */
+ 802, /* GL_MATRIX14_ARB */
+ 803, /* GL_MATRIX15_ARB */
+ 804, /* GL_MATRIX16_ARB */
+ 805, /* GL_MATRIX17_ARB */
+ 806, /* GL_MATRIX18_ARB */
+ 807, /* GL_MATRIX19_ARB */
+ 810, /* GL_MATRIX20_ARB */
+ 811, /* GL_MATRIX21_ARB */
+ 812, /* GL_MATRIX22_ARB */
+ 813, /* GL_MATRIX23_ARB */
+ 814, /* GL_MATRIX24_ARB */
+ 815, /* GL_MATRIX25_ARB */
+ 816, /* GL_MATRIX26_ARB */
+ 817, /* GL_MATRIX27_ARB */
+ 818, /* GL_MATRIX28_ARB */
+ 819, /* GL_MATRIX29_ARB */
+ 822, /* GL_MATRIX30_ARB */
+ 823, /* GL_MATRIX31_ARB */
+ 1513, /* GL_STREAM_DRAW */
+ 1515, /* GL_STREAM_READ */
+ 1511, /* GL_STREAM_COPY */
+ 1471, /* GL_STATIC_DRAW */
+ 1473, /* GL_STATIC_READ */
+ 1469, /* GL_STATIC_COPY */
+ 448, /* GL_DYNAMIC_DRAW */
+ 450, /* GL_DYNAMIC_READ */
+ 446, /* GL_DYNAMIC_COPY */
+ 1116, /* GL_PIXEL_PACK_BUFFER */
+ 1120, /* GL_PIXEL_UNPACK_BUFFER */
+ 1117, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1121, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 345, /* GL_DEPTH24_STENCIL8 */
+ 1708, /* GL_TEXTURE_STENCIL_SIZE */
+ 1660, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1504, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1373, /* GL_SAMPLES_PASSED */
- 528, /* GL_FRAGMENT_SHADER */
- 1811, /* GL_VERTEX_SHADER */
- 1231, /* GL_PROGRAM_OBJECT_ARB */
- 1405, /* GL_SHADER_OBJECT_ARB */
- 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 920, /* GL_MAX_VARYING_FLOATS */
- 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1034, /* GL_OBJECT_TYPE_ARB */
- 1407, /* GL_SHADER_TYPE */
- 493, /* GL_FLOAT_VEC2 */
- 495, /* GL_FLOAT_VEC3 */
- 497, /* GL_FLOAT_VEC4 */
- 646, /* GL_INT_VEC2 */
- 648, /* GL_INT_VEC3 */
- 650, /* GL_INT_VEC4 */
+ 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1375, /* GL_SAMPLES_PASSED */
+ 108, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 103, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 530, /* GL_FRAGMENT_SHADER */
+ 1820, /* GL_VERTEX_SHADER */
+ 1233, /* GL_PROGRAM_OBJECT_ARB */
+ 1407, /* GL_SHADER_OBJECT_ARB */
+ 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 922, /* GL_MAX_VARYING_FLOATS */
+ 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1036, /* GL_OBJECT_TYPE_ARB */
+ 1409, /* GL_SHADER_TYPE */
+ 495, /* GL_FLOAT_VEC2 */
+ 497, /* GL_FLOAT_VEC3 */
+ 499, /* GL_FLOAT_VEC4 */
+ 648, /* GL_INT_VEC2 */
+ 650, /* GL_INT_VEC3 */
+ 652, /* GL_INT_VEC4 */
93, /* GL_BOOL */
95, /* GL_BOOL_VEC2 */
97, /* GL_BOOL_VEC3 */
99, /* GL_BOOL_VEC4 */
- 481, /* GL_FLOAT_MAT2 */
- 485, /* GL_FLOAT_MAT3 */
- 489, /* GL_FLOAT_MAT4 */
- 1364, /* GL_SAMPLER_1D */
- 1366, /* GL_SAMPLER_2D */
- 1368, /* GL_SAMPLER_3D */
- 1369, /* GL_SAMPLER_CUBE */
- 1365, /* GL_SAMPLER_1D_SHADOW */
- 1367, /* GL_SAMPLER_2D_SHADOW */
- 483, /* GL_FLOAT_MAT2x3 */
- 484, /* GL_FLOAT_MAT2x4 */
- 487, /* GL_FLOAT_MAT3x2 */
- 488, /* GL_FLOAT_MAT3x4 */
- 491, /* GL_FLOAT_MAT4x2 */
- 492, /* GL_FLOAT_MAT4x3 */
- 341, /* GL_DELETE_STATUS */
- 243, /* GL_COMPILE_STATUS */
- 701, /* GL_LINK_STATUS */
- 1759, /* GL_VALIDATE_STATUS */
- 631, /* GL_INFO_LOG_LENGTH */
+ 483, /* GL_FLOAT_MAT2 */
+ 487, /* GL_FLOAT_MAT3 */
+ 491, /* GL_FLOAT_MAT4 */
+ 1366, /* GL_SAMPLER_1D */
+ 1368, /* GL_SAMPLER_2D */
+ 1370, /* GL_SAMPLER_3D */
+ 1371, /* GL_SAMPLER_CUBE */
+ 1367, /* GL_SAMPLER_1D_SHADOW */
+ 1369, /* GL_SAMPLER_2D_SHADOW */
+ 485, /* GL_FLOAT_MAT2x3 */
+ 486, /* GL_FLOAT_MAT2x4 */
+ 489, /* GL_FLOAT_MAT3x2 */
+ 490, /* GL_FLOAT_MAT3x4 */
+ 493, /* GL_FLOAT_MAT4x2 */
+ 494, /* GL_FLOAT_MAT4x3 */
+ 343, /* GL_DELETE_STATUS */
+ 245, /* GL_COMPILE_STATUS */
+ 703, /* GL_LINK_STATUS */
+ 1768, /* GL_VALIDATE_STATUS */
+ 633, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1406, /* GL_SHADER_SOURCE_LENGTH */
+ 1408, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1409, /* GL_SHADING_LANGUAGE_VERSION */
- 318, /* GL_CURRENT_PROGRAM */
- 1083, /* GL_PALETTE4_RGB8_OES */
- 1085, /* GL_PALETTE4_RGBA8_OES */
- 1081, /* GL_PALETTE4_R5_G6_B5_OES */
- 1084, /* GL_PALETTE4_RGBA4_OES */
- 1082, /* GL_PALETTE4_RGB5_A1_OES */
- 1088, /* GL_PALETTE8_RGB8_OES */
- 1090, /* GL_PALETTE8_RGBA8_OES */
- 1086, /* GL_PALETTE8_R5_G6_B5_OES */
- 1089, /* GL_PALETTE8_RGBA4_OES */
- 1087, /* GL_PALETTE8_RGB5_A1_OES */
- 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1744, /* GL_UNSIGNED_NORMALIZED */
- 1590, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1592, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1461, /* GL_SRGB */
- 1462, /* GL_SRGB8 */
- 1464, /* GL_SRGB_ALPHA */
- 1463, /* GL_SRGB8_ALPHA8 */
- 1421, /* GL_SLUMINANCE_ALPHA */
- 1420, /* GL_SLUMINANCE8_ALPHA8 */
- 1418, /* GL_SLUMINANCE */
- 1419, /* GL_SLUMINANCE8 */
- 264, /* GL_COMPRESSED_SRGB */
- 265, /* GL_COMPRESSED_SRGB_ALPHA */
- 262, /* GL_COMPRESSED_SLUMINANCE */
- 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 709, /* GL_LOWER_LEFT */
- 1756, /* GL_UPPER_LEFT */
- 1484, /* GL_STENCIL_BACK_REF */
- 1485, /* GL_STENCIL_BACK_VALUE_MASK */
- 1486, /* GL_STENCIL_BACK_WRITEMASK */
- 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1298, /* GL_RENDERBUFFER_BINDING_EXT */
- 1279, /* GL_READ_FRAMEBUFFER */
- 436, /* GL_DRAW_FRAMEBUFFER */
- 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1308, /* GL_RENDERBUFFER_SAMPLES */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 552, /* GL_FRAMEBUFFER_COMPLETE */
- 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 568, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 152, /* GL_COLOR_ATTACHMENT0 */
- 154, /* GL_COLOR_ATTACHMENT1 */
- 168, /* GL_COLOR_ATTACHMENT2 */
- 170, /* GL_COLOR_ATTACHMENT3 */
- 172, /* GL_COLOR_ATTACHMENT4 */
- 174, /* GL_COLOR_ATTACHMENT5 */
- 176, /* GL_COLOR_ATTACHMENT6 */
- 178, /* GL_COLOR_ATTACHMENT7 */
- 180, /* GL_COLOR_ATTACHMENT8 */
- 182, /* GL_COLOR_ATTACHMENT9 */
- 155, /* GL_COLOR_ATTACHMENT10 */
- 157, /* GL_COLOR_ATTACHMENT11 */
- 159, /* GL_COLOR_ATTACHMENT12 */
- 161, /* GL_COLOR_ATTACHMENT13 */
- 163, /* GL_COLOR_ATTACHMENT14 */
- 165, /* GL_COLOR_ATTACHMENT15 */
- 344, /* GL_DEPTH_ATTACHMENT */
- 1474, /* GL_STENCIL_ATTACHMENT */
- 531, /* GL_FRAMEBUFFER */
- 1296, /* GL_RENDERBUFFER */
- 1310, /* GL_RENDERBUFFER_WIDTH */
- 1303, /* GL_RENDERBUFFER_HEIGHT */
- 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1497, /* GL_STENCIL_INDEX_EXT */
- 1494, /* GL_STENCIL_INDEX1_EXT */
- 1495, /* GL_STENCIL_INDEX4_EXT */
- 1496, /* GL_STENCIL_INDEX8_EXT */
- 1493, /* GL_STENCIL_INDEX16_EXT */
- 1307, /* GL_RENDERBUFFER_RED_SIZE */
- 1302, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1299, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 905, /* GL_MAX_SAMPLES */
- 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- 661, /* GL_LAST_VERTEX_CONVENTION_EXT */
- 1245, /* GL_PROVOKING_VERTEX_EXT */
- 298, /* GL_COPY_READ_BUFFER */
- 299, /* GL_COPY_WRITE_BUFFER */
- 1357, /* GL_RGBA_SNORM */
- 1353, /* GL_RGBA8_SNORM */
- 1414, /* GL_SIGNED_NORMALIZED */
- 463, /* GL_EVAL_BIT */
- 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 703, /* GL_LIST_BIT */
- 1606, /* GL_TEXTURE_BIT */
- 1388, /* GL_SCISSOR_BIT */
+ 532, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1411, /* GL_SHADING_LANGUAGE_VERSION */
+ 320, /* GL_CURRENT_PROGRAM */
+ 1085, /* GL_PALETTE4_RGB8_OES */
+ 1087, /* GL_PALETTE4_RGBA8_OES */
+ 1083, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1086, /* GL_PALETTE4_RGBA4_OES */
+ 1084, /* GL_PALETTE4_RGB5_A1_OES */
+ 1090, /* GL_PALETTE8_RGB8_OES */
+ 1092, /* GL_PALETTE8_RGBA8_OES */
+ 1088, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1091, /* GL_PALETTE8_RGBA4_OES */
+ 1089, /* GL_PALETTE8_RGB5_A1_OES */
+ 615, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 614, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1753, /* GL_UNSIGNED_NORMALIZED */
+ 1595, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1254, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1597, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1257, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1603, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1605, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1463, /* GL_SRGB */
+ 1464, /* GL_SRGB8 */
+ 1466, /* GL_SRGB_ALPHA */
+ 1465, /* GL_SRGB8_ALPHA8 */
+ 1423, /* GL_SLUMINANCE_ALPHA */
+ 1422, /* GL_SLUMINANCE8_ALPHA8 */
+ 1420, /* GL_SLUMINANCE */
+ 1421, /* GL_SLUMINANCE8 */
+ 266, /* GL_COMPRESSED_SRGB */
+ 267, /* GL_COMPRESSED_SRGB_ALPHA */
+ 264, /* GL_COMPRESSED_SLUMINANCE */
+ 265, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1150, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 711, /* GL_LOWER_LEFT */
+ 1765, /* GL_UPPER_LEFT */
+ 1486, /* GL_STENCIL_BACK_REF */
+ 1487, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1488, /* GL_STENCIL_BACK_WRITEMASK */
+ 439, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1300, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1281, /* GL_READ_FRAMEBUFFER */
+ 438, /* GL_DRAW_FRAMEBUFFER */
+ 1282, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1310, /* GL_RENDERBUFFER_SAMPLES */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 554, /* GL_FRAMEBUFFER_COMPLETE */
+ 558, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 562, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 563, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 567, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 570, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 568, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 154, /* GL_COLOR_ATTACHMENT0 */
+ 156, /* GL_COLOR_ATTACHMENT1 */
+ 170, /* GL_COLOR_ATTACHMENT2 */
+ 172, /* GL_COLOR_ATTACHMENT3 */
+ 174, /* GL_COLOR_ATTACHMENT4 */
+ 176, /* GL_COLOR_ATTACHMENT5 */
+ 178, /* GL_COLOR_ATTACHMENT6 */
+ 180, /* GL_COLOR_ATTACHMENT7 */
+ 182, /* GL_COLOR_ATTACHMENT8 */
+ 184, /* GL_COLOR_ATTACHMENT9 */
+ 157, /* GL_COLOR_ATTACHMENT10 */
+ 159, /* GL_COLOR_ATTACHMENT11 */
+ 161, /* GL_COLOR_ATTACHMENT12 */
+ 163, /* GL_COLOR_ATTACHMENT13 */
+ 165, /* GL_COLOR_ATTACHMENT14 */
+ 167, /* GL_COLOR_ATTACHMENT15 */
+ 346, /* GL_DEPTH_ATTACHMENT */
+ 1476, /* GL_STENCIL_ATTACHMENT */
+ 533, /* GL_FRAMEBUFFER */
+ 1298, /* GL_RENDERBUFFER */
+ 1312, /* GL_RENDERBUFFER_WIDTH */
+ 1305, /* GL_RENDERBUFFER_HEIGHT */
+ 1307, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1499, /* GL_STENCIL_INDEX_EXT */
+ 1496, /* GL_STENCIL_INDEX1_EXT */
+ 1497, /* GL_STENCIL_INDEX4_EXT */
+ 1498, /* GL_STENCIL_INDEX8_EXT */
+ 1495, /* GL_STENCIL_INDEX16_EXT */
+ 1309, /* GL_RENDERBUFFER_RED_SIZE */
+ 1304, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1301, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1299, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1302, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1311, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 907, /* GL_MAX_SAMPLES */
+ 1268, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ 480, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ 663, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ 1247, /* GL_PROVOKING_VERTEX_EXT */
+ 300, /* GL_COPY_READ_BUFFER */
+ 301, /* GL_COPY_WRITE_BUFFER */
+ 1359, /* GL_RGBA_SNORM */
+ 1355, /* GL_RGBA8_SNORM */
+ 1416, /* GL_SIGNED_NORMALIZED */
+ 465, /* GL_EVAL_BIT */
+ 1279, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 705, /* GL_LIST_BIT */
+ 1611, /* GL_TEXTURE_BIT */
+ 1390, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 990, /* GL_MULTISAMPLE_BIT */
+ 992, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c60b58a4926..195fdde3468 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -61,6 +61,7 @@ static const struct {
{ OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) },
{ OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
{ OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
+ { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) },
{ OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
{ OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
{ OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) },
@@ -78,6 +79,7 @@ static const struct {
{ OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
{ OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
{ ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
+ { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) },
{ OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
{ ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
{ OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) },
@@ -413,6 +415,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx)
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 83301f1e621..825a23090b5 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -417,21 +417,22 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
if (format == GL_COLOR) {
if (att->Renderbuffer->_BaseFormat != GL_RGB &&
att->Renderbuffer->_BaseFormat != GL_RGBA) {
- ASSERT(att->Renderbuffer->RedBits);
- ASSERT(att->Renderbuffer->GreenBits);
- ASSERT(att->Renderbuffer->BlueBits);
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
}
+ ASSERT(att->Renderbuffer->RedBits);
+ ASSERT(att->Renderbuffer->GreenBits);
+ ASSERT(att->Renderbuffer->BlueBits);
}
else if (format == GL_DEPTH) {
- ASSERT(att->Renderbuffer->DepthBits);
if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
+ ASSERT(att->Renderbuffer->DepthBits);
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ ASSERT(att->Renderbuffer->DepthBits);
/* OK */
}
else {
@@ -442,12 +443,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
assert(format == GL_STENCIL);
- ASSERT(att->Renderbuffer->StencilBits);
if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
+ ASSERT(att->Renderbuffer->StencilBits);
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ ASSERT(att->Renderbuffer->StencilBits);
/* OK */
}
else {
@@ -2038,7 +2040,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if (mask & GL_STENCIL_BUFFER_BIT) {
struct gl_renderbuffer *readRb = readFb->_StencilBuffer;
struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer;
- if (readRb->StencilBits != drawRb->StencilBits) {
+ if (!readRb ||
+ !drawRb ||
+ readRb->StencilBits != drawRb->StencilBits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(stencil buffer size mismatch");
return;
@@ -2048,7 +2052,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if (mask & GL_DEPTH_BUFFER_BIT) {
struct gl_renderbuffer *readRb = readFb->_DepthBuffer;
struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer;
- if (readRb->DepthBits != drawRb->DepthBits) {
+ if (!readRb ||
+ !drawRb ||
+ readRb->DepthBits != drawRb->DepthBits) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(depth buffer size mismatch");
return;
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index 50a61bd84bf..4323d3db820 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -67,7 +67,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
break;
default:
/* Error will be caught later in _mesa_Fogfv */
- ;
+ ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
}
_mesa_Fogfv(pname, p);
}
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 5a13c88a7ab..dc79b8ca61a 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -817,7 +817,7 @@ _mesa_update_framebuffer(GLcontext *ctx)
/**
* Check if the renderbuffer for a read operation (glReadPixels, glCopyPixels,
- * glCopyTex[Sub]Image, etc. exists.
+ * glCopyTex[Sub]Image, etc) exists.
* \param format a basic image format such as GL_RGB, GL_RGBA, GL_ALPHA,
* GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
* \return GL_TRUE if buffer exists, GL_FALSE otherwise
@@ -825,8 +825,12 @@ _mesa_update_framebuffer(GLcontext *ctx)
GLboolean
_mesa_source_buffer_exists(GLcontext *ctx, GLenum format)
{
- const struct gl_renderbuffer_attachment *att
- = ctx->ReadBuffer->Attachment;
+ const struct gl_renderbuffer_attachment *att = ctx->ReadBuffer->Attachment;
+
+ /* If we don't know the framebuffer status, update it now */
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
return GL_FALSE;
@@ -850,10 +854,8 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format)
if (ctx->ReadBuffer->_ColorReadBuffer == NULL) {
return GL_FALSE;
}
- /* XXX enable this post 6.5 release:
ASSERT(ctx->ReadBuffer->_ColorReadBuffer->RedBits > 0 ||
ctx->ReadBuffer->_ColorReadBuffer->IndexBits > 0);
- */
break;
case GL_DEPTH:
case GL_DEPTH_COMPONENT:
@@ -891,13 +893,17 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format)
/**
* As above, but for drawing operations.
- * XXX code do some code merging w/ above function.
+ * XXX could do some code merging w/ above function.
*/
GLboolean
_mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
{
- const struct gl_renderbuffer_attachment *att
- = ctx->ReadBuffer->Attachment;
+ const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment;
+
+ /* If we don't know the framebuffer status, update it now */
+ if (ctx->DrawBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->DrawBuffer);
+ }
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
return GL_FALSE;
@@ -918,7 +924,7 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
case GL_BGRA:
case GL_ABGR_EXT:
case GL_COLOR_INDEX:
- /* nothing special */
+ /* Nothing special since GL_DRAW_BUFFER could be GL_NONE. */
/* Could assert that colorbuffer has RedBits > 0 */
break;
case GL_DEPTH:
@@ -945,7 +951,7 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
break;
default:
_mesa_problem(ctx,
- "Unexpected format 0x%x in _mesa_source_buffer_exists",
+ "Unexpected format 0x%x in _mesa_dest_buffer_exists",
format);
return GL_FALSE;
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 516159bbf2f..79f06a3c404 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1879,6 +1879,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(APPLE_vertex_array_object, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Name);
break;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXT1(ARB_seamless_cube_map, "GetBooleanv");
+ params[0] = ctx->Texture.CubeMapSeamless;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -3701,6 +3705,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(APPLE_vertex_array_object, "GetFloatv");
params[0] = (GLfloat)(ctx->Array.ArrayObj->Name);
break;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXT1(ARB_seamless_cube_map, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.CubeMapSeamless);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -5523,6 +5531,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(APPLE_vertex_array_object, "GetIntegerv");
params[0] = ctx->Array.ArrayObj->Name;
break;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXT1(ARB_seamless_cube_map, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->Texture.CubeMapSeamless);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 5666ad0e42e..e9c8226d08d 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1015,6 +1015,10 @@ StateVars = [
# GL_APPLE_vertex_array_object
( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
["APPLE_vertex_array_object"] ),
+
+ # GL_ARB_seamless_cube_map
+ ( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "",
+ ["ARB_seamless_cube_map"] ),
]
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 41fd786d7d5..6599ed9698d 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -266,5 +266,6 @@ _mesa_GetError( void )
_mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
+ ctx->ErrorDebugCount = 0;
return e;
}
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index 5fee4fd0e34..726a50d3b1b 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -649,7 +649,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
return;
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack min/max values into a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Pack, 2, 1, 1,
@@ -687,7 +687,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
format, type, values, &ctx->Pack, 0x0);
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
@@ -733,7 +733,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G
return;
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack min/max values into a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(1, &ctx->Pack, ctx->Histogram.Width, 1, 1,
@@ -761,7 +761,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G
(CONST GLuint (*)[4]) ctx->Histogram.Count,
format, type, values, &ctx->Pack);
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 090e5eb3300..d77c593ac7c 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -531,6 +531,210 @@ _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type )
/**
+ * Test if the given image format is a color/RGBA format (i.e., not color
+ * index, depth, stencil, etc).
+ * \param format the image format value (may by an internal texture format)
+ * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_is_color_format(GLenum format)
+{
+ switch (format) {
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case 3:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ case 4:
+ case GL_ABGR_EXT:
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ /* float texture formats */
+ case GL_ALPHA16F_ARB:
+ case GL_ALPHA32F_ARB:
+ case GL_LUMINANCE16F_ARB:
+ case GL_LUMINANCE32F_ARB:
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ case GL_INTENSITY16F_ARB:
+ case GL_INTENSITY32F_ARB:
+ case GL_RGB16F_ARB:
+ case GL_RGB32F_ARB:
+ case GL_RGBA16F_ARB:
+ case GL_RGBA32F_ARB:
+ /* compressed formats */
+ case GL_COMPRESSED_ALPHA:
+ case GL_COMPRESSED_LUMINANCE:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ case GL_COMPRESSED_INTENSITY:
+ case GL_COMPRESSED_RGB:
+ case GL_COMPRESSED_RGBA:
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+#if FEATURE_EXT_texture_sRGB
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SRGB_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+#endif /* FEATURE_EXT_texture_sRGB */
+ return GL_TRUE;
+ /* signed texture formats */
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ return GL_TRUE;
+ case GL_YCBCR_MESA: /* not considered to be RGB */
+ /* fall-through */
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a color index format.
+ */
+GLboolean
+_mesa_is_index_format(GLenum format)
+{
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a depth component format.
+ */
+GLboolean
+_mesa_is_depth_format(GLenum format)
+{
+ switch (format) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a YCbCr format.
+ */
+GLboolean
+_mesa_is_ycbcr_format(GLenum format)
+{
+ switch (format) {
+ case GL_YCBCR_MESA:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if the given image format is a depth+stencil format.
+ */
+GLboolean
+_mesa_is_depthstencil_format(GLenum format)
+{
+ switch (format) {
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_DEPTH_STENCIL_EXT:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+/**
+ * Test if the given image format is a dudv format.
+ */
+GLboolean
+_mesa_is_dudv_format(GLenum format)
+{
+ switch (format) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Return the address of a specific pixel in an image (1D, 2D or 3D).
*
* Pixel unpacking/packing parameters are observed according to \p packing.
@@ -5335,3 +5539,181 @@ _mesa_clip_to_region(GLint xmin, GLint ymin,
return GL_TRUE;
}
+
+
+/**
+ * Clip dst coords against Xmax (or Ymax).
+ */
+static INLINE void
+clip_right_or_top(GLint *srcX0, GLint *srcX1,
+ GLint *dstX0, GLint *dstX1,
+ GLint maxValue)
+{
+ GLfloat t, bias;
+
+ if (*dstX1 > maxValue) {
+ /* X1 outside right edge */
+ ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */
+ t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
+ /* chop off [t, 1] part */
+ ASSERT(t >= 0.0 && t <= 1.0);
+ *dstX1 = maxValue;
+ bias = (*srcX0 < *srcX1) ? 0.5 : -0.5;
+ *srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
+ }
+ else if (*dstX0 > maxValue) {
+ /* X0 outside right edge */
+ ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */
+ t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
+ /* chop off [t, 1] part */
+ ASSERT(t >= 0.0 && t <= 1.0);
+ *dstX0 = maxValue;
+ bias = (*srcX0 < *srcX1) ? -0.5 : 0.5;
+ *srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
+ }
+}
+
+
+/**
+ * Clip dst coords against Xmin (or Ymin).
+ */
+static INLINE void
+clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
+ GLint *dstX0, GLint *dstX1,
+ GLint minValue)
+{
+ GLfloat t, bias;
+
+ if (*dstX0 < minValue) {
+ /* X0 outside left edge */
+ ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */
+ t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
+ /* chop off [0, t] part */
+ ASSERT(t >= 0.0 && t <= 1.0);
+ *dstX0 = minValue;
+ bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; /* flipped??? */
+ *srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
+ }
+ else if (*dstX1 < minValue) {
+ /* X1 outside left edge */
+ ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */
+ t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
+ /* chop off [0, t] part */
+ ASSERT(t >= 0.0 && t <= 1.0);
+ *dstX1 = minValue;
+ bias = (*srcX0 < *srcX1) ? 0.5 : -0.5;
+ *srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
+ }
+}
+
+
+/**
+ * Do clipping of blit src/dest rectangles.
+ * The dest rect is clipped against both the buffer bounds and scissor bounds.
+ * The src rect is just clipped against the buffer bounds.
+ *
+ * When either the src or dest rect is clipped, the other is also clipped
+ * proportionately!
+ *
+ * Note that X0 need not be less than X1 (same for Y) for either the source
+ * and dest rects. That makes the clipping a little trickier.
+ *
+ * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped
+ */
+GLboolean
+_mesa_clip_blit(GLcontext *ctx,
+ GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
+ GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1)
+{
+ const GLint srcXmin = 0;
+ const GLint srcXmax = ctx->ReadBuffer->Width;
+ const GLint srcYmin = 0;
+ const GLint srcYmax = ctx->ReadBuffer->Height;
+
+ /* these include scissor bounds */
+ const GLint dstXmin = ctx->DrawBuffer->_Xmin;
+ const GLint dstXmax = ctx->DrawBuffer->_Xmax;
+ const GLint dstYmin = ctx->DrawBuffer->_Ymin;
+ const GLint dstYmax = ctx->DrawBuffer->_Ymax;
+
+ /*
+ printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
+ *srcX0, *srcX1, *dstX0, *dstX1);
+ printf("PreClipY: src: %d .. %d dst: %d .. %d\n",
+ *srcY0, *srcY1, *dstY0, *dstY1);
+ */
+
+ /* trivial rejection tests */
+ if (*dstX0 == *dstX1)
+ return GL_FALSE; /* no width */
+ if (*dstX0 <= dstXmin && *dstX1 <= dstXmin)
+ return GL_FALSE; /* totally out (left) of bounds */
+ if (*dstX0 >= dstXmax && *dstX1 >= dstXmax)
+ return GL_FALSE; /* totally out (right) of bounds */
+
+ if (*dstY0 == *dstY1)
+ return GL_FALSE;
+ if (*dstY0 <= dstYmin && *dstY1 <= dstYmin)
+ return GL_FALSE;
+ if (*dstY0 >= dstYmax && *dstY1 >= dstYmax)
+ return GL_FALSE;
+
+ if (*srcX0 == *srcX1)
+ return GL_FALSE;
+ if (*srcX0 <= srcXmin && *srcX1 <= srcXmin)
+ return GL_FALSE;
+ if (*srcX0 >= srcXmax && *srcX1 >= srcXmax)
+ return GL_FALSE;
+
+ if (*srcY0 == *srcY1)
+ return GL_FALSE;
+ if (*srcY0 <= srcYmin && *srcY1 <= srcYmin)
+ return GL_FALSE;
+ if (*srcY0 >= srcYmax && *srcY1 >= srcYmax)
+ return GL_FALSE;
+
+ /*
+ * dest clip
+ */
+ clip_right_or_top(srcX0, srcX1, dstX0, dstX1, dstXmax);
+ clip_right_or_top(srcY0, srcY1, dstY0, dstY1, dstYmax);
+ clip_left_or_bottom(srcX0, srcX1, dstX0, dstX1, dstXmin);
+ clip_left_or_bottom(srcY0, srcY1, dstY0, dstY1, dstYmin);
+
+ /*
+ * src clip (just swap src/dst values from above)
+ */
+ clip_right_or_top(dstX0, dstX1, srcX0, srcX1, srcXmax);
+ clip_right_or_top(dstY0, dstY1, srcY0, srcY1, srcYmax);
+ clip_left_or_bottom(dstX0, dstX1, srcX0, srcX1, srcXmin);
+ clip_left_or_bottom(dstY0, dstY1, srcY0, srcY1, srcYmin);
+
+ /*
+ printf("PostClipX: src: %d .. %d dst: %d .. %d\n",
+ *srcX0, *srcX1, *dstX0, *dstX1);
+ printf("PostClipY: src: %d .. %d dst: %d .. %d\n",
+ *srcY0, *srcY1, *dstY0, *dstY1);
+ */
+
+ ASSERT(*dstX0 >= dstXmin);
+ ASSERT(*dstX0 <= dstXmax);
+ ASSERT(*dstX1 >= dstXmin);
+ ASSERT(*dstX1 <= dstXmax);
+
+ ASSERT(*dstY0 >= dstYmin);
+ ASSERT(*dstY0 <= dstYmax);
+ ASSERT(*dstY1 >= dstYmin);
+ ASSERT(*dstY1 <= dstYmax);
+
+ ASSERT(*srcX0 >= srcXmin);
+ ASSERT(*srcX0 <= srcXmax);
+ ASSERT(*srcX1 >= srcXmin);
+ ASSERT(*srcX1 <= srcXmax);
+
+ ASSERT(*srcY0 >= srcYmin);
+ ASSERT(*srcY0 <= srcYmax);
+ ASSERT(*srcY1 >= srcYmin);
+ ASSERT(*srcY1 <= srcYmax);
+
+ return GL_TRUE;
+}
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index b26c27e5a8a..20459a5f1e1 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -54,6 +54,24 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type );
extern GLboolean
_mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type );
+extern GLboolean
+_mesa_is_color_format(GLenum format);
+
+extern GLboolean
+_mesa_is_index_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depth_format(GLenum format);
+
+extern GLboolean
+_mesa_is_ycbcr_format(GLenum format);
+
+extern GLboolean
+_mesa_is_depthstencil_format(GLenum format);
+
+extern GLboolean
+_mesa_is_dudv_format(GLenum format);
+
extern GLvoid *
_mesa_image_address( GLuint dimensions,
@@ -291,4 +309,10 @@ _mesa_clip_to_region(GLint xmin, GLint ymin,
GLint *x, GLint *y,
GLsizei *width, GLsizei *height );
+extern GLboolean
+_mesa_clip_blit(GLcontext *ctx,
+ GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
+ GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1);
+
+
#endif
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 1722579e82c..6ffaddcde96 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -911,6 +911,20 @@ _mesa_strtod( const char *s, char **end )
return strtod(s, end);
}
+/** Compute simple checksum/hash for a string */
+unsigned int
+_mesa_str_checksum(const char *str)
+{
+ /* This could probably be much better */
+ unsigned int sum, i;
+ const char *c;
+ sum = i = 1;
+ for (c = str; *c; c++)
+ sum += *c * (i % 100);
+ return sum;
+}
+
+
/*@}*/
@@ -1021,23 +1035,59 @@ output_if_debug(const char *prefixString, const char *outputString,
}
}
-static const char *error_string( GLenum error );
-static void flush_delayed_errors( GLcontext *ctx )
+/**
+ * Return string version of GL error code.
+ */
+static const char *
+error_string( GLenum error )
+{
+ switch (error) {
+ case GL_NO_ERROR:
+ return "GL_NO_ERROR";
+ case GL_INVALID_VALUE:
+ return "GL_INVALID_VALUE";
+ case GL_INVALID_ENUM:
+ return "GL_INVALID_ENUM";
+ case GL_INVALID_OPERATION:
+ return "GL_INVALID_OPERATION";
+ case GL_STACK_OVERFLOW:
+ return "GL_STACK_OVERFLOW";
+ case GL_STACK_UNDERFLOW:
+ return "GL_STACK_UNDERFLOW";
+ case GL_OUT_OF_MEMORY:
+ return "GL_OUT_OF_MEMORY";
+ case GL_TABLE_TOO_LARGE:
+ return "GL_TABLE_TOO_LARGE";
+ case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
+ return "GL_INVALID_FRAMEBUFFER_OPERATION";
+ default:
+ return "unknown";
+ }
+}
+
+
+/**
+ * When a new type of error is recorded, print a message describing
+ * previous errors which were accumulated.
+ */
+static void
+flush_delayed_errors( GLcontext *ctx )
{
- char s2[MAXSTRING];
+ char s[MAXSTRING];
if (ctx->ErrorDebugCount) {
- _mesa_snprintf(s2, MAXSTRING, "%d similar %s errors",
+ _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
ctx->ErrorDebugCount,
error_string(ctx->ErrorValue));
- output_if_debug("Mesa: ", s2, GL_TRUE);
+ output_if_debug("Mesa", s, GL_TRUE);
ctx->ErrorDebugCount = 0;
}
}
+
/**
* Report a warning (a recoverable error condition) to stderr if
* either DEBUG is defined or the MESA_DEBUG env var is set.
@@ -1083,31 +1133,6 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
}
-static const char *error_string( GLenum error )
-{
- switch (error) {
- case GL_NO_ERROR:
- return "GL_NO_ERROR";
- case GL_INVALID_VALUE:
- return "GL_INVALID_VALUE";
- case GL_INVALID_ENUM:
- return "GL_INVALID_ENUM";
- case GL_INVALID_OPERATION:
- return "GL_INVALID_OPERATION";
- case GL_STACK_OVERFLOW:
- return "GL_STACK_OVERFLOW";
- case GL_STACK_UNDERFLOW:
- return "GL_STACK_UNDERFLOW";
- case GL_OUT_OF_MEMORY:
- return "GL_OUT_OF_MEMORY";
- case GL_TABLE_TOO_LARGE:
- return "GL_TABLE_TOO_LARGE";
- case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
- return "GL_INVALID_FRAMEBUFFER_OPERATION";
- default:
- return "unknown";
- }
-}
/**
* Record an OpenGL state error. These usually occur when the user
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 7b61e22e932..fb85f0862c6 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -586,6 +586,9 @@ _mesa_atoi( const char *s );
extern double
_mesa_strtod( const char *s, char **end );
+extern unsigned int
+_mesa_str_checksum(const char *str);
+
extern int
_mesa_sprintf( char *str, const char *fmt, ... );
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 0f0d831feef..10c89f43688 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -528,7 +528,7 @@ _mesa_LightModeliv( GLenum pname, const GLint *params )
break;
default:
/* Error will be caught later in gl_LightModelfv */
- ;
+ ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
}
_mesa_LightModelfv( pname, fparam );
}
@@ -1256,15 +1256,15 @@ _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state )
ctx->Driver.LightingSpaceChange( ctx );
}
else {
- GLuint new_state = ctx->NewState;
+ GLuint new_state2 = ctx->NewState;
/* Recalculate that same state only if it has been invalidated
* by other statechanges.
*/
- if (new_state & _NEW_MODELVIEW)
+ if (new_state2 & _NEW_MODELVIEW)
update_modelview_scale(ctx);
- if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW))
+ if (new_state2 & (_NEW_LIGHT|_NEW_MODELVIEW))
compute_light_positions( ctx );
}
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d0309f5e90d..2d497ff2c61 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -83,6 +83,7 @@
/*@{*/
struct _mesa_HashTable;
struct gl_attrib_node;
+struct gl_meta_state;
struct gl_pixelstore_attrib;
struct gl_program_cache;
struct gl_texture_format;
@@ -227,7 +228,9 @@ typedef enum
FRAG_ATTRIB_TEX5 = 9,
FRAG_ATTRIB_TEX6 = 10,
FRAG_ATTRIB_TEX7 = 11,
- FRAG_ATTRIB_VAR0 = 12, /**< shader varying */
+ FRAG_ATTRIB_FACE = 12, /**< front/back face */
+ FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */
+ FRAG_ATTRIB_VAR0 = 14, /**< shader varying */
FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING)
} gl_frag_attrib;
@@ -239,6 +242,8 @@ typedef enum
#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0)
#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1)
#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC)
+#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE)
+#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC)
#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0)
#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1)
#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2)
@@ -1440,6 +1445,9 @@ struct gl_texture_attrib
struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
+ /** GL_ARB_seamless_cubemap */
+ GLboolean CubeMapSeamless;
+
/** GL_EXT_shared_texture_palette */
GLboolean SharedPalette;
struct gl_color_table Palette;
@@ -1834,9 +1842,6 @@ struct gl_fragment_program
struct gl_program Base; /**< base class */
GLenum FogOption;
GLboolean UsesKill; /**< shader uses KIL instruction */
- GLboolean UsesPointCoord; /**< shader uses gl_PointCoord */
- GLboolean UsesFrontFacing; /**< shader used gl_FrontFacing */
- GLboolean UsesFogFragCoord; /**< shader used gl_FogFragCoord */
};
@@ -2004,6 +2009,7 @@ struct gl_shader
GLboolean Main; /**< shader defines main() */
GLboolean UnresolvedRefs;
const GLchar *Source; /**< Source code string */
+ GLuint SourceChecksum; /**< for debug/logging purposes */
struct gl_program *Program; /**< Post-compile assembly code */
GLchar *InfoLog;
struct gl_sl_pragmas Pragmas;
@@ -2034,6 +2040,7 @@ struct gl_shader_program
struct gl_program_parameter_list *Varying;
GLboolean LinkStatus; /**< GL_LINK_STATUS */
GLboolean Validated;
+ GLboolean _Used; /**< Ever used for drawing? */
GLchar *InfoLog;
};
@@ -2454,6 +2461,7 @@ struct gl_extensions
GLboolean ARB_multitexture;
GLboolean ARB_occlusion_query;
GLboolean ARB_point_sprite;
+ GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_objects;
GLboolean ARB_shading_language_100;
GLboolean ARB_shading_language_120;
@@ -2981,6 +2989,8 @@ struct __GLcontextRec
struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
/*@}*/
+ struct gl_meta_state *Meta; /**< for "meta" operations */
+
#if FEATURE_EXT_framebuffer_object
struct gl_renderbuffer *CurrentRenderbuffer;
#endif
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index d9f3e476e81..25f55a422fa 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -158,7 +158,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack pixelmap from PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Unpack's buffer object */
@@ -188,7 +188,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
store_pixelmap(ctx, map, mapsize, values);
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
@@ -217,7 +217,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack pixelmap from PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Unpack's buffer object */
@@ -259,7 +259,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
}
}
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
@@ -290,7 +290,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack pixelmap from PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Unpack's buffer object */
@@ -333,7 +333,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
}
}
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
ctx->Unpack.BufferObj);
}
@@ -359,7 +359,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
mapsize = pm->Size;
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack pixelmap into PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Pack's buffer object */
@@ -397,7 +397,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat));
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
@@ -420,7 +420,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
}
mapsize = pm->Size;
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack pixelmap into PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Pack's buffer object */
@@ -458,7 +458,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
}
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
@@ -481,7 +481,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
}
mapsize = pm ? pm->Size : 0;
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack pixelmap into PBO */
GLubyte *buf;
/* Note, need to use DefaultPacking and Pack's buffer object */
@@ -528,7 +528,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
}
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index 564250b881c..d11c9424d5e 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -193,7 +193,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
void
_mesa_polygon_stipple(GLcontext *ctx, const GLubyte *pattern)
{
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* Get/unpack the stipple pattern from a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, &ctx->Unpack, 32, 32, 1,
@@ -258,7 +258,7 @@ _mesa_GetPolygonStipple( GLubyte *dest )
/* XXX someday we may put this code into a separate function and call
* it with ctx->Driver.GetPolygonStipple().
*/
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Put/pack the stipple pattern into a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(2, &ctx->Pack, 32, 32, 1,
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index 2326776ecbf..feea1d375f6 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -44,6 +44,10 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
GLboolean drawing)
{
const char *readDraw = drawing ? "Draw" : "Read";
+ const GLboolean reading = !drawing;
+
+ /* state validation should have already been done */
+ ASSERT(ctx->NewState == 0x0);
if (ctx->Extensions.EXT_packed_depth_stencil
&& type == GL_UNSIGNED_INT_24_8_EXT
@@ -73,32 +77,45 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
case GL_RGBA:
case GL_BGRA:
case GL_ABGR_EXT:
- if (drawing && !ctx->Visual.rgbMode) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ if (drawing) {
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(drawing RGB pixels into color index buffer)");
- return GL_TRUE;
+ return GL_TRUE;
+ }
}
- if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(no color buffer)");
- return GL_TRUE;
+ else {
+ /* reading */
+ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(no color buffer)");
+ return GL_TRUE;
+ }
}
break;
case GL_COLOR_INDEX:
- if (!drawing && ctx->Visual.rgbMode) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(reading color index format from RGB buffer)");
- return GL_TRUE;
+ if (drawing) {
+ if (ctx->DrawBuffer->Visual.rgbMode &&
+ (ctx->PixelMaps.ItoR.Size == 0 ||
+ ctx->PixelMaps.ItoG.Size == 0 ||
+ ctx->PixelMaps.ItoB.Size == 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glDrawPixels(drawing color index pixels into RGB buffer)");
+ return GL_TRUE;
+ }
}
- if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(no color buffer)");
- return GL_TRUE;
+ else {
+ /* reading */
+ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(no color buffer)");
+ return GL_TRUE;
+ }
}
break;
case GL_STENCIL_INDEX:
if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
+ (reading && !_mesa_source_buffer_exists(ctx, format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sPixels(no stencil buffer)", readDraw);
return GL_TRUE;
@@ -118,7 +135,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
return GL_TRUE;
}
if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
+ (reading && !_mesa_source_buffer_exists(ctx, format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sPixels(no depth or stencil buffer)", readDraw);
return GL_TRUE;
@@ -173,7 +190,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
if (width == 0 || height == 0)
return; /* nothing to do */
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -181,7 +198,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
return;
}
- if (ctx->Pack.BufferObj->Pointer) {
+ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
/* buffer is mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
return;
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index ad6e6ce7cd3..93bbccd3c7f 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -196,7 +196,7 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
{
struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
GLcontext *ctx = (GLcontext *) userData;
- if (bufObj->Pointer) {
+ if (_mesa_bufferobj_mapped(bufObj)) {
ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
bufObj->Pointer = NULL;
}
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index d8191ab5187..140a998df2e 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -547,7 +547,8 @@ _mesa_update_state_locked( GLcontext *ctx )
/* Determine which state flags effect vertex/fragment program state */
if (ctx->FragmentProgram._MaintainTexEnvProgram) {
prog_flags |= (_NEW_TEXTURE | _NEW_FOG |
- _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE);
+ _NEW_ARRAY | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE |
+ _NEW_PROGRAM);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
@@ -712,6 +713,6 @@ _mesa_set_vp_override(GLcontext *ctx, GLboolean flag)
/* Set one of the bits which will trigger fragment program
* regeneration:
*/
- ctx->NewState |= _NEW_ARRAY;
+ ctx->NewState |= _NEW_PROGRAM;
}
}
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 4c04a7ed375..6d86a4275cc 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -35,6 +35,7 @@
#include "main/enums.h"
#include "main/macros.h"
#include "main/texenv.h"
+#include "main/texstate.h"
#define TE_ERROR(errCode, msg, value) \
@@ -466,7 +467,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
if (target == GL_TEXTURE_ENV) {
switch (pname) {
@@ -793,7 +794,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
if (target == GL_TEXTURE_ENV) {
if (pname == GL_TEXTURE_ENV_COLOR) {
@@ -857,7 +858,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
if (target == GL_TEXTURE_ENV) {
if (pname == GL_TEXTURE_ENV_COLOR) {
@@ -908,12 +909,26 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
}
}
-/* why does ATI_envmap_bumpmap require new entrypoints? Should just
- reuse TexEnv ones... */
+
+/**
+ * Why does ATI_envmap_bumpmap require new entrypoints? Should just
+ * reuse TexEnv ones...
+ */
void GLAPIENTRY
_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param )
{
GLfloat p[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->Extensions.ATI_envmap_bumpmap) {
+ /* This isn't an "official" error case, but let's tell the user
+ * that something's wrong.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI");
+ return;
+ }
+
if (pname == GL_BUMP_ROT_MATRIX_ATI) {
/* hope that conversion is correct here */
p[0] = INT_TO_FLOAT( param[0] );
@@ -923,11 +938,12 @@ _mesa_TexBumpParameterivATI( GLenum pname, const GLint *param )
}
else {
p[0] = (GLfloat) param[0];
- p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
+ p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */
}
_mesa_TexBumpParameterfvATI( pname, p );
}
+
void GLAPIENTRY
_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
{
@@ -935,8 +951,12 @@ _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- /* should return error if extension not supported? */
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ if (!ctx->Extensions.ATI_envmap_bumpmap) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI");
+ return;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
if (pname == GL_BUMP_ROT_MATRIX_ATI) {
if (TEST_EQ_4V(param, texUnit->RotMatrix))
@@ -955,17 +975,21 @@ _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
}
}
+
void GLAPIENTRY
_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
{
const struct gl_texture_unit *texUnit;
GLuint i;
- GLint temp = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- /* should return error if extension not supported? */
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ if (!ctx->Extensions.ATI_envmap_bumpmap) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI");
+ return;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
/* spec leaves open to support larger matrices.
@@ -982,12 +1006,13 @@ _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]);
}
else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
+ GLint count = 0;
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Const.SupportedBumpUnits & (1 << i)) {
- temp++;
+ count++;
}
}
- *param = temp;
+ *param = count;
}
else if (pname == GL_BUMP_TEX_UNITS_ATI) {
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
@@ -1002,23 +1027,27 @@ _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
}
}
+
void GLAPIENTRY
_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
{
const struct gl_texture_unit *texUnit;
GLuint i;
- GLint temp = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- /* should return error if extension not supported? */
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ if (!ctx->Extensions.ATI_envmap_bumpmap) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI");
+ return;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
/* spec leaves open to support larger matrices.
Don't think anyone would ever want to use it
(and apps might not understand it) so hardcode this. */
- *param = (GLfloat) 4;
+ *param = 4.0F;
}
else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
param[0] = texUnit->RotMatrix[0];
@@ -1027,12 +1056,13 @@ _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
param[3] = texUnit->RotMatrix[3];
}
else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
+ GLint count = 0;
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Const.SupportedBumpUnits & (1 << i)) {
- temp++;
+ count++;
}
}
- *param = (GLfloat) temp;
+ *param = (GLfloat) count;
}
else if (pname == GL_BUMP_TEX_UNITS_ATI) {
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
@@ -1046,4 +1076,3 @@ _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
return;
}
}
-
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 6b090ff399b..3736138b9ed 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -275,6 +275,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
{
/* _NEW_PROGRAM */
const GLboolean vertexShader = (ctx->Shader.CurrentProgram &&
+ ctx->Shader.CurrentProgram->LinkStatus &&
ctx->Shader.CurrentProgram->VertexProgram);
const GLboolean vertexProgram = ctx->VertexProgram._Enabled;
GLbitfield fp_inputs = 0x0;
@@ -321,8 +322,10 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
/* Then look at what might be varying as a result of enabled
* arrays, etc:
*/
- if (varying_inputs & VERT_BIT_COLOR0) fp_inputs |= FRAG_BIT_COL0;
- if (varying_inputs & VERT_BIT_COLOR1) fp_inputs |= FRAG_BIT_COL1;
+ if (varying_inputs & VERT_BIT_COLOR0)
+ fp_inputs |= FRAG_BIT_COL0;
+ if (varying_inputs & VERT_BIT_COLOR1)
+ fp_inputs |= FRAG_BIT_COL1;
fp_inputs |= (((varying_inputs & VERT_BIT_TEX_ANY) >> VERT_ATTRIB_TEX0)
<< FRAG_ATTRIB_TEX0);
@@ -340,7 +343,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
if (vertexShader)
vprog = ctx->Shader.CurrentProgram->VertexProgram;
else
- vprog = ctx->VertexProgram._Current;
+ vprog = ctx->VertexProgram.Current;
vp_outputs = vprog->Base.OutputsWritten;
@@ -351,8 +354,10 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
if (ctx->Point.PointSprite)
vp_outputs |= FRAG_BITS_TEX_ANY;
- if (vp_outputs & (1 << VERT_RESULT_COL0)) fp_inputs |= FRAG_BIT_COL0;
- if (vp_outputs & (1 << VERT_RESULT_COL1)) fp_inputs |= FRAG_BIT_COL1;
+ if (vp_outputs & (1 << VERT_RESULT_COL0))
+ fp_inputs |= FRAG_BIT_COL0;
+ if (vp_outputs & (1 << VERT_RESULT_COL1))
+ fp_inputs |= FRAG_BIT_COL1;
fp_inputs |= (((vp_outputs & VERT_RESULT_TEX_ANY) >> VERT_RESULT_TEX0)
<< FRAG_ATTRIB_TEX0);
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 02409d80098..14d6fc76590 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -30,11 +30,14 @@
#include "glheader.h"
+#include "bufferobj.h"
#include "context.h"
#include "image.h"
#include "texcompress.h"
#include "texformat.h"
#include "texgetimage.h"
+#include "teximage.h"
+#include "texstate.h"
@@ -116,7 +119,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
{
const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Packing texture image into a PBO.
* Map the (potentially) VRAM-based buffer into our process space so
* we can write into it with the code below.
@@ -296,7 +299,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
} /* img */
}
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
@@ -316,7 +319,7 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
{
GLuint size;
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack texture image into a PBO */
GLubyte *buf;
if ((const GLubyte *) img + texImage->CompressedSize >
@@ -349,8 +352,230 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
/* just memcpy, no pixelstore or pixel transfer */
_mesa_memcpy(img, texImage->Data, size);
- if (ctx->Pack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
ctx->Pack.BufferObj);
}
}
+
+
+
+/**
+ * Do error checking for a glGetTexImage() call.
+ * \return GL_TRUE if any error, GL_FALSE if no errors.
+ */
+static GLboolean
+getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels )
+{
+ const struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLuint maxLevels = _mesa_max_texture_levels(ctx, target);
+
+ if (maxLevels == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
+ return GL_TRUE;
+ }
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
+ return GL_TRUE;
+ }
+
+ if (_mesa_sizeof_packed_type(type) <= 0) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
+ return GL_TRUE;
+ }
+
+ if (_mesa_components_in_format(format) <= 0 ||
+ format == GL_STENCIL_INDEX) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.EXT_packed_depth_stencil
+ && _mesa_is_depthstencil_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.ATI_envmap_bumpmap
+ && _mesa_is_dudv_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ if (!texObj || _mesa_is_proxy_texture(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
+ return GL_TRUE;
+ }
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ /* out of memory */
+ return GL_TRUE;
+ }
+
+ /* Make sure the requested image format is compatible with the
+ * texture's format. Note that a color index texture can be converted
+ * to RGBA so that combo is allowed.
+ */
+ if (_mesa_is_color_format(format)
+ && !_mesa_is_color_format(texImage->TexFormat->BaseFormat)
+ && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_index_format(format)
+ && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_depth_format(format)
+ && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat)
+ && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_ycbcr_format(format)
+ && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_depthstencil_format(format)
+ && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_dudv_format(format)
+ && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ /* packing texture image into a PBO */
+ const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
+ if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
+ texImage->Height, texImage->Depth,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexImage(invalid PBO access)");
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+
+/**
+ * Get texture image. Called by glGetTexImage.
+ *
+ * \param target texture target.
+ * \param level image level.
+ * \param format pixel data format for returned image.
+ * \param type pixel data type for returned image.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
+ GLenum type, GLvoid *pixels )
+{
+ const struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (getteximage_error_check(ctx, target, level, format, type, pixels)) {
+ return;
+ }
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ struct gl_texture_image *texImage =
+ _mesa_select_tex_image(ctx, texObj, target, level);
+
+ /* typically, this will call _mesa_get_teximage() */
+ ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
+{
+ const struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLint maxLevels;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB");
+ return;
+ }
+
+ maxLevels = _mesa_max_texture_levels(ctx, target);
+ ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
+ return;
+ }
+
+ if (_mesa_is_proxy_texture(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
+ return;
+ }
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (texImage) {
+ if (texImage->IsCompressed) {
+ /* this typically calls _mesa_get_compressed_teximage() */
+ ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
+ texObj, texImage);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImageARB");
+ }
+ }
+ else {
+ /* probably invalid mipmap level */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetCompressedTexImageARB(level)");
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 01f486e8f02..088d27c7e17 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -43,4 +43,13 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
+extern void GLAPIENTRY
+_mesa_GetTexImage( GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels );
+
+
+extern void GLAPIENTRY
+_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
+
+
#endif /* TEXGETIMAGE_H */
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 6e21066537b..82283030409 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1,6 +1,6 @@
/*
* mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -182,6 +182,8 @@ logbase2( int n )
*
* This is the format which is used during texture application (i.e. the
* texture format and env mode determine the arithmetic used.
+ *
+ * XXX this could be static
*/
GLint
_mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
@@ -415,211 +417,6 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
/**
- * Test if the given image format is a color/RGBA format (i.e., not color
- * index, depth, stencil, etc).
- * \param format the image format value (may by an internal texture format)
- * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
- * XXX maybe move this func to image.c
- */
-GLboolean
-_mesa_is_color_format(GLenum format)
-{
- switch (format) {
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case 3:
- case GL_RGB:
- case GL_BGR:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- case 4:
- case GL_ABGR_EXT:
- case GL_RGBA:
- case GL_BGRA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- /* float texture formats */
- case GL_ALPHA16F_ARB:
- case GL_ALPHA32F_ARB:
- case GL_LUMINANCE16F_ARB:
- case GL_LUMINANCE32F_ARB:
- case GL_LUMINANCE_ALPHA16F_ARB:
- case GL_LUMINANCE_ALPHA32F_ARB:
- case GL_INTENSITY16F_ARB:
- case GL_INTENSITY32F_ARB:
- case GL_RGB16F_ARB:
- case GL_RGB32F_ARB:
- case GL_RGBA16F_ARB:
- case GL_RGBA32F_ARB:
- /* compressed formats */
- case GL_COMPRESSED_ALPHA:
- case GL_COMPRESSED_LUMINANCE:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- case GL_COMPRESSED_INTENSITY:
- case GL_COMPRESSED_RGB:
- case GL_COMPRESSED_RGBA:
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
-#if FEATURE_EXT_texture_sRGB
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
-#endif /* FEATURE_EXT_texture_sRGB */
- return GL_TRUE;
- /* signed texture formats */
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- return GL_TRUE;
- case GL_YCBCR_MESA: /* not considered to be RGB */
- /* fall-through */
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a color index format.
- */
-static GLboolean
-is_index_format(GLenum format)
-{
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_COLOR_INDEX1_EXT:
- case GL_COLOR_INDEX2_EXT:
- case GL_COLOR_INDEX4_EXT:
- case GL_COLOR_INDEX8_EXT:
- case GL_COLOR_INDEX12_EXT:
- case GL_COLOR_INDEX16_EXT:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a depth component format.
- */
-static GLboolean
-is_depth_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_COMPONENT:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a YCbCr format.
- */
-static GLboolean
-is_ycbcr_format(GLenum format)
-{
- switch (format) {
- case GL_YCBCR_MESA:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test if the given image format is a Depth/Stencil format.
- */
-static GLboolean
-is_depthstencil_format(GLenum format)
-{
- switch (format) {
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_DEPTH_STENCIL_EXT:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-/**
- * Test if the given image format is a dudv format.
- */
-static GLboolean
-is_dudv_format(GLenum format)
-{
- switch (format) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
* Test if it is a supported compressed format.
*
* \param internalFormat the internal format token provided by the user.
@@ -679,37 +476,14 @@ _mesa_set_tex_image(struct gl_texture_object *tObj,
GLenum target, GLint level,
struct gl_texture_image *texImage)
{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
ASSERT(tObj);
ASSERT(texImage);
- /* XXX simplify this with _mesa_tex_target_to_face() */
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- tObj->Image[0][level] = texImage;
- break;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- {
- GLuint face = ((GLuint) target -
- (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X);
- tObj->Image[face][level] = texImage;
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- ASSERT(level == 0);
- tObj->Image[0][level] = texImage;
- break;
- default:
- _mesa_problem(NULL, "bad target in _mesa_set_tex_image()");
- return;
- }
+ ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
+
+ tObj->Image[face][level] = texImage;
+
/* Set the 'back' pointer */
texImage->TexObject = tObj;
}
@@ -788,6 +562,9 @@ _mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *texImage )
GLboolean
_mesa_is_proxy_texture(GLenum target)
{
+ /* NUM_TEXTURE_TARGETS should match number of terms below */
+ assert(NUM_TEXTURE_TARGETS == 7);
+
return (target == GL_PROXY_TEXTURE_1D ||
target == GL_PROXY_TEXTURE_2D ||
target == GL_PROXY_TEXTURE_3D ||
@@ -864,74 +641,28 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
/**
- * Get the texture image struct which corresponds to target and level
- * of the given texture unit.
+ * Get a texture image pointer from a texture object, given a texture
+ * target and mipmap level. The target and level parameters should
+ * have already been error-checked.
*
* \param ctx GL context.
* \param texObj texture unit.
* \param target texture target.
* \param level image level.
*
- * \return pointer to the texture image structure on success, or NULL on failure.
- *
- * \sa gl_texture_unit.
+ * \return pointer to the texture image structure, or NULL on failure.
*/
struct gl_texture_image *
_mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj,
GLenum target, GLint level)
{
- ASSERT(texObj);
-
- if (level < 0 || level >= MAX_TEXTURE_LEVELS)
- return NULL;
-
- /* XXX simplify this with _mesa_tex_target_to_face() */
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return texObj->Image[0][level];
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- if (ctx->Extensions.ARB_texture_cube_map) {
- GLuint face = ((GLuint) target -
- (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X);
- return texObj->Image[face][level];
- }
- else
- return NULL;
-
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- if (ctx->Extensions.ARB_texture_cube_map)
- return texObj->Image[0][level];
- else
- return NULL;
-
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- if (ctx->Extensions.NV_texture_rectangle && level == 0)
- return texObj->Image[0][level];
- else
- return NULL;
+ const GLuint face = _mesa_tex_target_to_face(target);
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array)
- ? texObj->Image[0][level] : NULL;
+ ASSERT(texObj);
+ ASSERT(level >= 0);
+ ASSERT(level < MAX_TEXTURE_LEVELS);
- default:
- return NULL;
- }
+ return texObj->Image[face][level];
}
@@ -1053,10 +784,6 @@ _mesa_max_texture_levels(GLcontext *ctx, GLenum target)
case GL_PROXY_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_PROXY_TEXTURE_2D:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return ctx->Const.MaxTextureLevels;
case GL_TEXTURE_3D:
case GL_PROXY_TEXTURE_3D:
@@ -1069,10 +796,17 @@ _mesa_max_texture_levels(GLcontext *ctx, GLenum target)
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
case GL_TEXTURE_CUBE_MAP_ARB:
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Const.MaxCubeTextureLevels;
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Const.MaxCubeTextureLevels : 0;
case GL_TEXTURE_RECTANGLE_NV:
case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return 1;
+ return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array
+ ? ctx->Const.MaxTextureLevels : 0;
default:
return 0; /* bad target */
}
@@ -1273,6 +1007,23 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
/**
+ * Free and clear fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param texImage texture image structure to be cleared.
+ *
+ * After the call, \p texImage will have no data associated with it. Its
+ * fields are cleared so that its parent object will test incomplete.
+ */
+void
+_mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage)
+{
+ ctx->Driver.FreeTexImageData(ctx, texImage);
+ clear_teximage_fields(texImage);
+}
+
+
+/**
* This is the fallback for Driver.TestProxyTexImage(). Test the texture
* level, width, height and depth against the ctx->Const limits for textures.
*
@@ -1586,13 +1337,13 @@ texture_error_check( GLcontext *ctx, GLenum target,
/* make sure internal format and format basically agree */
colorFormat = _mesa_is_color_format(format);
- indexFormat = is_index_format(format);
+ indexFormat = _mesa_is_index_format(format);
if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
- (is_index_format(internalFormat) && !indexFormat) ||
- (is_depth_format(internalFormat) != is_depth_format(format)) ||
- (is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) ||
- (is_depthstencil_format(internalFormat) != is_depthstencil_format(format)) ||
- (is_dudv_format(internalFormat) != is_dudv_format(format))) {
+ (_mesa_is_index_format(internalFormat) && !indexFormat) ||
+ (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
+ (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
+ (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
+ (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
if (!isProxy)
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
@@ -1926,14 +1677,14 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
- /* NOTE: the format and type aren't really significant for
- * TestProxyTexImage(). Only the internalformat really matters.
if (!_mesa_source_buffer_exists(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexImage%dD(missing readbuffer)", dimensions);
return GL_TRUE;
}
+ /* NOTE: the format and type aren't really significant for
+ * TestProxyTexImage(). Only the internalformat really matters.
*/
type = GL_FLOAT;
@@ -2027,7 +1778,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
}
- else if (is_depth_format(internalFormat)) {
+ else if (_mesa_is_depth_format(internalFormat)) {
/* make sure we have depth/stencil buffers */
if (!ctx->ReadBuffer->_DepthBuffer) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -2035,7 +1786,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
}
- else if (is_depthstencil_format(internalFormat)) {
+ else if (_mesa_is_depthstencil_format(internalFormat)) {
/* make sure we have depth/stencil buffers */
if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -2260,147 +2011,6 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
}
-/**
- * Get texture image. Called by glGetTexImage.
- *
- * \param target texture target.
- * \param level image level.
- * \param format pixel data format for returned image.
- * \param type pixel data type for returned image.
- * \param pixels returned pixel data.
- */
-void GLAPIENTRY
-_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
- GLenum type, GLvoid *pixels )
-{
- const struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLint maxLevels = 0;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!texObj || _mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
- return;
- }
-
- maxLevels = _mesa_max_texture_levels(ctx, target);
- ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
- return;
- }
-
- if (_mesa_sizeof_packed_type(type) <= 0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
- return;
- }
-
- if (_mesa_components_in_format(format) <= 0 ||
- format == GL_STENCIL_INDEX) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
- return;
- }
-
- if (!ctx->Extensions.EXT_paletted_texture && is_index_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return;
- }
-
- if (!ctx->Extensions.ARB_depth_texture && is_depth_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return;
- }
-
- if (!ctx->Extensions.MESA_ycbcr_texture && is_ycbcr_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return;
- }
-
- if (!ctx->Extensions.EXT_packed_depth_stencil
- && is_depthstencil_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return;
- }
-
- if (!ctx->Extensions.ATI_envmap_bumpmap
- && is_dudv_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return;
- }
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- /* invalid mipmap level, not an error */
- goto out;
- }
-
-
- /* Make sure the requested image format is compatible with the
- * texture's format. Note that a color index texture can be converted
- * to RGBA so that combo is allowed.
- */
- if (_mesa_is_color_format(format)
- && !_mesa_is_color_format(texImage->TexFormat->BaseFormat)
- && !is_index_format(texImage->TexFormat->BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- goto out;
- }
- else if (is_index_format(format)
- && !is_index_format(texImage->TexFormat->BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- goto out;
- }
- else if (is_depth_format(format)
- && !is_depth_format(texImage->TexFormat->BaseFormat)
- && !is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- goto out;
- }
- else if (is_ycbcr_format(format)
- && !is_ycbcr_format(texImage->TexFormat->BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- goto out;
- }
- else if (is_depthstencil_format(format)
- && !is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- goto out;
- }
- else if (is_dudv_format(format)
- && !is_dudv_format(texImage->TexFormat->BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- goto out;
- }
-
- if (ctx->Pack.BufferObj->Name) {
- /* packing texture image into a PBO */
- const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
- if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
- texImage->Height, texImage->Depth,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(invalid PBO access)");
- goto out;
- }
- }
-
- /* typically, this will call _mesa_get_teximage() */
- ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
- texObj, texImage);
-
- }
- out:
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
/** Callback info for walking over FBO hash table */
struct cb_info
{
@@ -2544,7 +2154,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2652,7 +2262,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2755,7 +2365,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2861,7 +2471,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
assert(texObj);
@@ -2921,7 +2531,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
return; /* error was detected */
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2973,7 +2583,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
return; /* error was detected */
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3034,7 +2644,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
postConvWidth, 1, border))
return;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3100,7 +2710,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
postConvWidth, postConvHeight, border))
return;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3160,7 +2770,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
if (copytexsubimage_error_check1(ctx, 1, target, level))
return;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3215,7 +2825,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
if (copytexsubimage_error_check1(ctx, 2, target, level))
return;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3270,7 +2880,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
if (copytexsubimage_error_check1(ctx, 3, target, level))
return;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3524,7 +3134,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3578,7 +3188,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3621,7 +3231,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3677,7 +3287,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
@@ -3717,7 +3327,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3771,7 +3381,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3810,7 +3420,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3867,7 +3477,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3924,7 +3534,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3961,55 +3571,3 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
}
-void GLAPIENTRY
-_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
-{
- const struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLint maxLevels;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB");
- return;
- }
-
- maxLevels = _mesa_max_texture_levels(ctx, target);
- ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
- return;
- }
-
- if (_mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
- return;
- }
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (texImage) {
- if (texImage->IsCompressed) {
- /* this typically calls _mesa_get_compressed_teximage() */
- ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
- texObj, texImage);
- }
- else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImageARB");
- }
- }
- else {
- /* probably invalid mipmap level */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(level)");
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index eb60a1fa8fa..094177da79d 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -73,6 +73,10 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
extern void
+_mesa_clear_texture_image(GLcontext *ctx, struct gl_texture_image *texImage);
+
+
+extern void
_mesa_set_tex_image(struct gl_texture_object *tObj,
GLenum target, GLint level,
struct gl_texture_image *texImage);
@@ -111,10 +115,6 @@ extern GLuint
_mesa_tex_target_to_face(GLenum target);
-extern GLboolean
-_mesa_is_color_format(GLenum format);
-
-
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
*/
@@ -164,11 +164,6 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
extern void GLAPIENTRY
-_mesa_GetTexImage( GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels );
-
-
-extern void GLAPIENTRY
_mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLsizei width,
GLenum format, GLenum type,
@@ -260,9 +255,6 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLsizei height, GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid *data);
-extern void GLAPIENTRY
-_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
-
/*@}*/
#endif
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 2082f945f18..d09c4392506 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -261,6 +261,32 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
/**
+ * Clear all texture images of the given texture object.
+ *
+ * \param ctx GL context.
+ * \param t texture object.
+ *
+ * \sa _mesa_clear_texture_image().
+ */
+void
+_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *texObj)
+{
+ GLuint i, j;
+
+ if (texObj->Target == 0)
+ return;
+
+ for (i = 0; i < MAX_FACES; i++) {
+ for (j = 0; j < MAX_TEXTURE_LEVELS; j++) {
+ struct gl_texture_image *texImage = texObj->Image[i][j];
+ if (texImage)
+ _mesa_clear_texture_image(ctx, texImage);
+ }
+ }
+}
+
+
+/**
* Check if the given texture object is valid by examining its Target field.
* For debugging only.
*/
@@ -308,7 +334,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_texture_object *oldTex = *ptr;
- assert(valid_texture_object(oldTex));
+ ASSERT(valid_texture_object(oldTex));
_glthread_LOCK_MUTEX(oldTex->Mutex);
ASSERT(oldTex->RefCount > 0);
@@ -331,7 +357,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
if (tex) {
/* reference new texture */
- assert(valid_texture_object(tex));
+ ASSERT(valid_texture_object(tex));
_glthread_LOCK_MUTEX(tex->Mutex);
if (tex->RefCount == 0) {
/* this texture's being deleted (look just above) */
@@ -665,6 +691,24 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/**
+ * Mark a texture object dirty. It forces the object to be incomplete
+ * and optionally forces the context to re-validate its state.
+ *
+ * \param ctx GL context.
+ * \param texObj texture object.
+ * \param invalidate_state also invalidate context state.
+ */
+void
+_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state)
+{
+ texObj->_Complete = GL_FALSE;
+ if (invalidate_state)
+ ctx->NewState |= _NEW_TEXTURE;
+}
+
+
+/**
* Return pointer to a default/fallback texture.
* The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1).
* That's the value a sampler should get when sampling from an
@@ -715,7 +759,6 @@ _mesa_get_fallback_texture(GLcontext *ctx)
}
-
/*@}*/
@@ -1160,10 +1203,9 @@ _mesa_IsTexture( GLuint texture )
/**
- * Simplest implementation of texture locking: Grab the a new mutex in
- * the shared context. Examine the shared context state timestamp and
- * if there has been a change, set the appropriate bits in
- * ctx->NewState.
+ * Simplest implementation of texture locking: grab the shared tex
+ * mutex. Examine the shared context state timestamp and if there has
+ * been a change, set the appropriate bits in ctx->NewState.
*
* This is used to deal with synchronizing things when a texture object
* is used/modified by different contexts (or threads) which are sharing
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 2599c0816a9..9bfebd45c81 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -58,6 +58,9 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
extern void
+_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj);
+
+extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
@@ -65,6 +68,10 @@ extern void
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *obj );
+extern void
+_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state);
+
extern struct gl_texture_object *
_mesa_get_fallback_texture(GLcontext *ctx);
@@ -76,7 +83,6 @@ _mesa_lock_context_textures( GLcontext *ctx );
/*@}*/
-
/**
* \name API functions
*/
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d27c59381c5..05d144270ec 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -38,6 +38,7 @@
#include "main/texcompress.h"
#include "main/texparam.h"
#include "main/teximage.h"
+#include "main/texstate.h"
#include "shader/prog_instruction.h"
@@ -88,7 +89,7 @@ get_texobj(GLcontext *ctx, GLenum target)
return NULL;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
switch (target) {
case GL_TEXTURE_1D:
@@ -716,44 +717,6 @@ _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
}
-static GLuint
-tex_image_dimensions(GLcontext *ctx, GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return 1;
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return 2;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return 3;
- case GL_TEXTURE_CUBE_MAP:
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map ? 2 : 0;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle ? 2 : 0;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array ? 2 : 0;
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return ctx->Extensions.MESA_texture_array ? 3 : 0;
- default:
- _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()");
- return 0;
- }
-}
-
-
void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
@@ -761,7 +724,6 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
const struct gl_texture_image *img = NULL;
- GLuint dimensions;
GLboolean isProxy;
GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
@@ -773,19 +735,13 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
/* this will catch bad target values */
- dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */
- if (dimensions == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
- return;
- }
-
maxLevels = _mesa_max_texture_levels(ctx, target);
if (maxLevels == 0) {
- /* should not happen since <target> was just checked above */
- _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTexLevelParameter[if]v(target=0x%x)", target);
return;
}
@@ -1002,7 +958,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
obj = _mesa_select_tex_object(ctx, texUnit, target);
if (!obj) {
@@ -1169,7 +1125,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(ctx);
obj = _mesa_select_tex_object(ctx, texUnit, target);
if (!obj) {
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index a7d7088c621..17ac68000c5 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -35,6 +35,18 @@
#include "mtypes.h"
+/**
+ * Return pointer to current texture unit.
+ * This the texture unit set by glActiveTexture(), not glClientActiveTexture().
+ */
+static INLINE struct gl_texture_unit *
+_mesa_get_current_tex_unit(GLcontext *ctx)
+{
+ ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
+ return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
+}
+
+
extern void
_mesa_copy_texture_state( const GLcontext *src, GLcontext *dst );
@@ -48,16 +60,14 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit );
*/
/*@{*/
-
-/*
- * GL_ARB_multitexture
- */
extern void GLAPIENTRY
_mesa_ActiveTextureARB( GLenum target );
extern void GLAPIENTRY
_mesa_ClientActiveTextureARB( GLenum target );
+/*@}*/
+
/**
* \name Initialization, state maintenance
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index bfced1b3f4f..a22db628d3e 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -3138,7 +3138,7 @@ _mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,
{
GLubyte *buf;
- if (unpack->BufferObj->Name == 0) {
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* no PBO */
return pixels;
}
@@ -3174,7 +3174,7 @@ _mesa_validate_pbo_compressed_teximage(GLcontext *ctx,
{
GLubyte *buf;
- if (packing->BufferObj->Name == 0) {
+ if (!_mesa_is_bufferobj(packing->BufferObj)) {
/* not using a PBO - return pointer unchanged */
return pixels;
}
@@ -3204,7 +3204,7 @@ void
_mesa_unmap_teximage_pbo(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack)
{
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 3d5b8faecff..be1c03cec2a 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -135,7 +135,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
break;
#endif
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
return;
}
@@ -186,7 +187,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
break;
#endif
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
return;
}
@@ -265,7 +267,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
break;
#endif
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
return;
}
@@ -415,7 +418,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
elementSize = size * sizeof(GLdouble);
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
return;
}
@@ -476,7 +480,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
break;
#endif
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
return;
}
@@ -610,7 +615,8 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
elementSize = size * sizeof(GLdouble);
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)",
+ _mesa_lookup_enum_by_nr(type));
return;
}
@@ -1093,6 +1099,29 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
/**
+ * Copy one client vertex array to another.
+ */
+void
+_mesa_copy_client_array(GLcontext *ctx,
+ struct gl_client_array *dst,
+ struct gl_client_array *src)
+{
+ dst->Size = src->Size;
+ dst->Type = src->Type;
+ dst->Format = src->Format;
+ dst->Stride = src->Stride;
+ dst->StrideB = src->StrideB;
+ dst->Ptr = src->Ptr;
+ dst->Enabled = src->Enabled;
+ dst->Normalized = src->Normalized;
+ dst->_ElementSize = src->_ElementSize;
+ _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
+ dst->_MaxElement = src->_MaxElement;
+}
+
+
+
+/**
* Print vertex array's fields.
*/
static void
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index d4d505ae049..becc67c29d3 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -161,6 +161,12 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
extern void
+_mesa_copy_client_array(GLcontext *ctx,
+ struct gl_client_array *dst,
+ struct gl_client_array *src);
+
+
+extern void
_mesa_print_arrays(GLcontext *ctx);
extern void
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 50e0402d278..309308c983b 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -120,6 +120,10 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval)
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval);
+ if (ctx->Viewport.Near == nearval &&
+ ctx->Viewport.Far == farval)
+ return;
+
ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0);
ctx->Viewport.Far = (GLfloat) CLAMP(farval, 0.0, 1.0);
ctx->NewState |= _NEW_VIEWPORT;
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 8596aa2eeae..05ee4f563eb 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -127,13 +127,6 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
if (program->FogOption)
program->Base.InputsRead |= FRAG_BIT_FOGC;
- /* XXX: assume that ARB fragment programs don't have access to the
- * FrontFacing and PointCoord values stuffed into the fog
- * coordinate in GLSL shaders.
- */
- if (program->Base.InputsRead & FRAG_BIT_FOGC)
- program->UsesFogFragCoord = GL_TRUE;
-
if (program->Base.Instructions)
_mesa_free(program->Base.Instructions);
program->Base.Instructions = prog.Instructions;
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 40ad998f79d..39a221eeaba 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -133,6 +133,7 @@
#define NEGATE_Y 0x2
#define NEGATE_Z 0x4
#define NEGATE_W 0x8
+#define NEGATE_XYZ 0x7
#define NEGATE_XYZW 0xf
#define NEGATE_NONE 0x0
/*@}*/
@@ -303,11 +304,11 @@ struct prog_dst_register
* Condition code swizzle value.
*/
GLuint CondSwizzle:12;
-
+
/**
* Selects the condition code register to use for conditional destination
* update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
- * condition code register 0 is available. In NV_vertex_program3 mode,
+ * condition code register 0 is available. In NV_vertex_program3 mode,
* condition code registers 0 and 1 are available.
*/
GLuint CondSrc:1;
@@ -359,7 +360,7 @@ struct prog_instruction
* NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
*/
GLuint SaturateMode:2;
-
+
/**
* Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12.
*
@@ -374,7 +375,7 @@ struct prog_instruction
/*@{*/
/** Source texture unit. */
GLuint TexSrcUnit:5;
-
+
/** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */
GLuint TexSrcTarget:3;
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 441496bf5f4..1763a358e93 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -541,7 +541,7 @@ _mesa_print_alu_instruction(const struct prog_instruction *inst,
/**
* Print a single vertex/fragment program instruction.
*/
-static GLint
+GLint
_mesa_fprint_instruction_opt(FILE *f,
const struct prog_instruction *inst,
GLint indent,
@@ -933,7 +933,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
return;
}
- fprintf(f, "/* Shader %u source */\n", shader->Name);
+ fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
fputs(shader->Source, f);
fprintf(f, "\n");
@@ -958,3 +958,35 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
}
+/**
+ * Append the shader's uniform info/values to the shader log file.
+ * The log file will typically have been created by the
+ * _mesa_write_shader_to_file function.
+ */
+void
+_mesa_append_uniforms_to_file(const struct gl_shader *shader,
+ const struct gl_program *prog)
+{
+ const char *type;
+ char filename[100];
+ FILE *f;
+
+ if (shader->Type == GL_FRAGMENT_SHADER)
+ type = "frag";
+ else
+ type = "vert";
+
+ _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
+ f = fopen(filename, "a"); /* append */
+ if (!f) {
+ fprintf(stderr, "Unable to open %s for appending\n", filename);
+ return;
+ }
+
+ fprintf(f, "/* First-draw parameters / constants */\n");
+ fprintf(f, "/*\n");
+ _mesa_fprint_parameter_list(f, prog->Parameters);
+ fprintf(f, "*/\n");
+
+ fclose(f);
+}
diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h
index d55661cebb8..fc286ded540 100644
--- a/src/mesa/shader/prog_print.h
+++ b/src/mesa/shader/prog_print.h
@@ -57,6 +57,13 @@ extern void
_mesa_print_instruction(const struct prog_instruction *inst);
extern GLint
+_mesa_fprint_instruction_opt(FILE *f,
+ const struct prog_instruction *inst,
+ GLint indent,
+ gl_prog_print_mode mode,
+ const struct gl_program *prog);
+
+extern GLint
_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent,
gl_prog_print_mode mode,
const struct gl_program *prog);
@@ -79,5 +86,9 @@ _mesa_print_parameter_list(const struct gl_program_parameter_list *list);
extern void
_mesa_write_shader_to_file(const struct gl_shader *shader);
+extern void
+_mesa_append_uniforms_to_file(const struct gl_shader *shader,
+ const struct gl_program *prog);
+
#endif /* PROG_PRINT_H */
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index ac5fe0f691f..f70c75cec8e 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -396,7 +396,6 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
fprog->Base.Instructions = newInst;
fprog->Base.NumInstructions = inst - newInst;
fprog->Base.InputsRead |= FRAG_BIT_FOGC;
- fprog->UsesFogFragCoord = GL_TRUE;
/* XXX do this? fprog->FogOption = GL_NONE; */
}
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 648fbc186bb..cf0a9023894 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -885,7 +885,7 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
static struct gl_program_parameter *
get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index)
{
- const struct gl_program *prog;
+ const struct gl_program *prog = NULL;
GLint progPos;
progPos = shProg->Uniforms->Uniforms[index].VertPos;
@@ -915,7 +915,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
GLenum *type, GLchar *nameOut)
{
const struct gl_shader_program *shProg;
- const struct gl_program *prog;
+ const struct gl_program *prog = NULL;
const struct gl_program_parameter *param;
GLint progPos;
@@ -1431,6 +1431,9 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source)
}
sh->Source = source;
sh->CompileStatus = GL_FALSE;
+#ifdef DEBUG
+ sh->SourceChecksum = _mesa_str_checksum(sh->Source);
+#endif
}
@@ -1506,9 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
GLuint i;
_mesa_printf("Use Shader %u\n", shProg->Name);
for (i = 0; i < shProg->NumShaders; i++) {
- _mesa_printf(" shader %u, type 0x%x\n",
+ _mesa_printf(" shader %u, type 0x%x, checksum %u\n",
shProg->Shaders[i]->Name,
- shProg->Shaders[i]->Type);
+ shProg->Shaders[i]->Type,
+ shProg->Shaders[i]->SourceChecksum);
}
if (shProg->VertexProgram)
printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index 289d94644f0..ad2e306c19e 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -710,3 +710,186 @@ _slang_alloc_statevar(slang_ir_node *n,
*direct = GL_FALSE;
return alloc_state_var_array(n->Var, paramList);
}
+
+
+
+
+#define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)
+
+
+/** Predefined shader inputs */
+struct input_info
+{
+ const char *Name;
+ GLuint Attrib;
+ GLenum Type;
+ GLuint Swizzle;
+};
+
+/** Predefined vertex shader inputs/attributes */
+static const struct input_info vertInputs[] = {
+ { "gl_Vertex", VERT_ATTRIB_POS, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_Normal", VERT_ATTRIB_NORMAL, GL_FLOAT_VEC3, SWIZZLE_NOOP },
+ { "gl_Color", VERT_ATTRIB_COLOR0, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_SecondaryColor", VERT_ATTRIB_COLOR1, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_FogCoord", VERT_ATTRIB_FOG, GL_FLOAT, SWIZZLE_XXXX },
+ { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { NULL, 0, SWIZZLE_NOOP }
+};
+
+/** Predefined fragment shader inputs */
+static const struct input_info fragInputs[] = {
+ { "gl_FragCoord", FRAG_ATTRIB_WPOS, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_Color", FRAG_ATTRIB_COL0, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_SecondaryColor", FRAG_ATTRIB_COL1, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ { "gl_TexCoord", FRAG_ATTRIB_TEX0, GL_FLOAT_VEC4, SWIZZLE_NOOP },
+ /* note: we're packing several quantities into the fogcoord vector */
+ { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX },
+ { "gl_FrontFacing", FRAG_ATTRIB_FACE, GL_FLOAT, SWIZZLE_XXXX },
+ { "gl_PointCoord", FRAG_ATTRIB_PNTC, GL_FLOAT_VEC2, SWIZZLE_XYZW },
+ { NULL, 0, SWIZZLE_NOOP }
+};
+
+
+/**
+ * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to
+ * a vertex or fragment program input variable. Return -1 if the input
+ * name is invalid.
+ * XXX return size too
+ */
+GLint
+_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut)
+{
+ const struct input_info *inputs;
+ GLuint i;
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ inputs = vertInputs;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ inputs = fragInputs;
+ break;
+ /* XXX geom program */
+ default:
+ _mesa_problem(NULL, "bad target in _slang_input_index");
+ return -1;
+ }
+
+ ASSERT(MAX_TEXTURE_COORD_UNITS == 8); /* if this fails, fix vertInputs above */
+
+ for (i = 0; inputs[i].Name; i++) {
+ if (strcmp(inputs[i].Name, name) == 0) {
+ /* found */
+ *swizzleOut = inputs[i].Swizzle;
+ return inputs[i].Attrib;
+ }
+ }
+ return -1;
+}
+
+
+/**
+ * Return name of the given vertex attribute (VERT_ATTRIB_x).
+ */
+const char *
+_slang_vert_attrib_name(GLuint attrib)
+{
+ GLuint i;
+ assert(attrib < VERT_ATTRIB_GENERIC0);
+ for (i = 0; vertInputs[i].Name; i++) {
+ if (vertInputs[i].Attrib == attrib)
+ return vertInputs[i].Name;
+ }
+ return NULL;
+}
+
+
+/**
+ * Return type (GL_FLOAT, GL_FLOAT_VEC2, etc) of the given vertex
+ * attribute (VERT_ATTRIB_x).
+ */
+GLenum
+_slang_vert_attrib_type(GLuint attrib)
+{
+ GLuint i;
+ assert(attrib < VERT_ATTRIB_GENERIC0);
+ for (i = 0; vertInputs[i].Name; i++) {
+ if (vertInputs[i].Attrib == attrib)
+ return vertInputs[i].Type;
+ }
+ return GL_NONE;
+}
+
+
+
+
+
+/** Predefined shader output info */
+struct output_info
+{
+ const char *Name;
+ GLuint Attrib;
+};
+
+/** Predefined vertex shader outputs */
+static const struct output_info vertOutputs[] = {
+ { "gl_Position", VERT_RESULT_HPOS },
+ { "gl_FrontColor", VERT_RESULT_COL0 },
+ { "gl_BackColor", VERT_RESULT_BFC0 },
+ { "gl_FrontSecondaryColor", VERT_RESULT_COL1 },
+ { "gl_BackSecondaryColor", VERT_RESULT_BFC1 },
+ { "gl_TexCoord", VERT_RESULT_TEX0 },
+ { "gl_FogFragCoord", VERT_RESULT_FOGC },
+ { "gl_PointSize", VERT_RESULT_PSIZ },
+ { NULL, 0 }
+};
+
+/** Predefined fragment shader outputs */
+static const struct output_info fragOutputs[] = {
+ { "gl_FragColor", FRAG_RESULT_COLOR },
+ { "gl_FragDepth", FRAG_RESULT_DEPTH },
+ { "gl_FragData", FRAG_RESULT_DATA0 },
+ { NULL, 0 }
+};
+
+
+/**
+ * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to
+ * a vertex or fragment program output variable. Return -1 for an invalid
+ * output name.
+ */
+GLint
+_slang_output_index(const char *name, GLenum target)
+{
+ const struct output_info *outputs;
+ GLuint i;
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ outputs = vertOutputs;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ outputs = fragOutputs;
+ break;
+ /* XXX geom program */
+ default:
+ _mesa_problem(NULL, "bad target in _slang_output_index");
+ return -1;
+ }
+
+ for (i = 0; outputs[i].Name; i++) {
+ if (strcmp(outputs[i].Name, name) == 0) {
+ /* found */
+ return outputs[i].Attrib;
+ }
+ }
+ return -1;
+}
diff --git a/src/mesa/shader/slang/slang_builtin.h b/src/mesa/shader/slang/slang_builtin.h
index 7f6fe80fcca..f814d11ac73 100644
--- a/src/mesa/shader/slang/slang_builtin.h
+++ b/src/mesa/shader/slang/slang_builtin.h
@@ -37,4 +37,18 @@ _slang_alloc_statevar(slang_ir_node *n,
GLboolean *direct);
+extern GLint
+_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut);
+
+extern GLint
+_slang_output_index(const char *name, GLenum target);
+
+
+extern const char *
+_slang_vert_attrib_name(GLuint attrib);
+
+extern GLenum
+_slang_vert_attrib_type(GLuint attrib);
+
+
#endif /* SLANG_BUILTIN_H */
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 2b7e781f984..349f432deca 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -46,6 +46,7 @@
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "slang_typeinfo.h"
+#include "slang_builtin.h"
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_label.h"
@@ -342,109 +343,6 @@ slang_operation_identifier(slang_operation *oper,
}
-#define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)
-
-/**
- * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to
- * a vertex or fragment program input variable. Return -1 if the input
- * name is invalid.
- * XXX return size too
- */
-static GLint
-_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut)
-{
- struct input_info {
- const char *Name;
- GLuint Attrib;
- GLuint Swizzle;
- };
- static const struct input_info vertInputs[] = {
- { "gl_Vertex", VERT_ATTRIB_POS, SWIZZLE_NOOP },
- { "gl_Normal", VERT_ATTRIB_NORMAL, SWIZZLE_NOOP },
- { "gl_Color", VERT_ATTRIB_COLOR0, SWIZZLE_NOOP },
- { "gl_SecondaryColor", VERT_ATTRIB_COLOR1, SWIZZLE_NOOP },
- { "gl_FogCoord", VERT_ATTRIB_FOG, SWIZZLE_XXXX },
- { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0, SWIZZLE_NOOP },
- { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1, SWIZZLE_NOOP },
- { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2, SWIZZLE_NOOP },
- { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3, SWIZZLE_NOOP },
- { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4, SWIZZLE_NOOP },
- { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, SWIZZLE_NOOP },
- { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, SWIZZLE_NOOP },
- { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, SWIZZLE_NOOP },
- { NULL, 0, SWIZZLE_NOOP }
- };
- static const struct input_info fragInputs[] = {
- { "gl_FragCoord", FRAG_ATTRIB_WPOS, SWIZZLE_NOOP },
- { "gl_Color", FRAG_ATTRIB_COL0, SWIZZLE_NOOP },
- { "gl_SecondaryColor", FRAG_ATTRIB_COL1, SWIZZLE_NOOP },
- { "gl_TexCoord", FRAG_ATTRIB_TEX0, SWIZZLE_NOOP },
- /* note: we're packing several quantities into the fogcoord vector */
- { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, SWIZZLE_XXXX },
- { "gl_FrontFacing", FRAG_ATTRIB_FOGC, SWIZZLE_YYYY }, /*XXX*/
- { "gl_PointCoord", FRAG_ATTRIB_FOGC, SWIZZLE_ZWWW },
- { NULL, 0, SWIZZLE_NOOP }
- };
- GLuint i;
- const struct input_info *inputs
- = (target == GL_VERTEX_PROGRAM_ARB) ? vertInputs : fragInputs;
-
- ASSERT(MAX_TEXTURE_COORD_UNITS == 8); /* if this fails, fix vertInputs above */
-
- for (i = 0; inputs[i].Name; i++) {
- if (strcmp(inputs[i].Name, name) == 0) {
- /* found */
- *swizzleOut = inputs[i].Swizzle;
- return inputs[i].Attrib;
- }
- }
- return -1;
-}
-
-
-/**
- * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to
- * a vertex or fragment program output variable. Return -1 for an invalid
- * output name.
- */
-static GLint
-_slang_output_index(const char *name, GLenum target)
-{
- struct output_info {
- const char *Name;
- GLuint Attrib;
- };
- static const struct output_info vertOutputs[] = {
- { "gl_Position", VERT_RESULT_HPOS },
- { "gl_FrontColor", VERT_RESULT_COL0 },
- { "gl_BackColor", VERT_RESULT_BFC0 },
- { "gl_FrontSecondaryColor", VERT_RESULT_COL1 },
- { "gl_BackSecondaryColor", VERT_RESULT_BFC1 },
- { "gl_TexCoord", VERT_RESULT_TEX0 },
- { "gl_FogFragCoord", VERT_RESULT_FOGC },
- { "gl_PointSize", VERT_RESULT_PSIZ },
- { NULL, 0 }
- };
- static const struct output_info fragOutputs[] = {
- { "gl_FragColor", FRAG_RESULT_COLOR },
- { "gl_FragDepth", FRAG_RESULT_DEPTH },
- { "gl_FragData", FRAG_RESULT_DATA0 },
- { NULL, 0 }
- };
- GLuint i;
- const struct output_info *outputs
- = (target == GL_VERTEX_PROGRAM_ARB) ? vertOutputs : fragOutputs;
-
- for (i = 0; outputs[i].Name; i++) {
- if (strcmp(outputs[i].Name, name) == 0) {
- /* found */
- return outputs[i].Attrib;
- }
- }
- return -1;
-}
-
-
/**
* Called when we begin code/IR generation for a new while/do/for loop.
*/
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index f6032d1e9ad..1caf5946fdc 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -40,6 +40,7 @@
#include "shader/prog_statevars.h"
#include "shader/prog_uniform.h"
#include "shader/shader_api.h"
+#include "slang_builtin.h"
#include "slang_link.h"
@@ -327,6 +328,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
GLint attribMap[MAX_VERTEX_GENERIC_ATTRIBS];
GLuint i, j;
GLbitfield usedAttributes; /* generics only, not legacy attributes */
+ GLbitfield inputsRead = 0x0;
assert(origProg != linkedProg);
assert(origProg->Target == GL_VERTEX_PROGRAM_ARB);
@@ -370,6 +372,10 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
for (i = 0; i < linkedProg->NumInstructions; i++) {
struct prog_instruction *inst = linkedProg->Instructions + i;
for (j = 0; j < 3; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_INPUT) {
+ inputsRead |= (1 << inst->SrcReg[j].Index);
+ }
+
if (inst->SrcReg[j].File == PROGRAM_INPUT &&
inst->SrcReg[j].Index >= VERT_ATTRIB_GENERIC0) {
/*
@@ -431,6 +437,20 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
}
}
+ /* Handle pre-defined attributes here (gl_Vertex, gl_Normal, etc).
+ * When the user queries the active attributes we need to include both
+ * the user-defined attributes and the built-in ones.
+ */
+ for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_GENERIC0; i++) {
+ if (inputsRead & (1 << i)) {
+ _mesa_add_attribute(linkedProg->Attributes,
+ _slang_vert_attrib_name(i),
+ 4, /* size in floats */
+ _slang_vert_attrib_type(i),
+ -1 /* attrib/input */);
+ }
+ }
+
return GL_TRUE;
}
@@ -484,20 +504,6 @@ _slang_update_inputs_outputs(struct gl_program *prog)
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_INPUT) {
prog->InputsRead |= 1 << inst->SrcReg[j].Index;
- if (prog->Target == GL_FRAGMENT_PROGRAM_ARB &&
- inst->SrcReg[j].Index == FRAG_ATTRIB_FOGC) {
- /* The fragment shader FOGC input is used for fog,
- * front-facing and sprite/point coord.
- */
- struct gl_fragment_program *fp = fragment_program(prog);
- const GLint swz = GET_SWZ(inst->SrcReg[j].Swizzle, 0);
- if (swz == SWIZZLE_X)
- fp->UsesFogFragCoord = GL_TRUE;
- else if (swz == SWIZZLE_Y)
- fp->UsesFrontFacing = GL_TRUE;
- else if (swz == SWIZZLE_Z || swz == SWIZZLE_W)
- fp->UsesPointCoord = GL_TRUE;
- }
}
else if (inst->SrcReg[j].File == PROGRAM_ADDRESS) {
maxAddrReg = MAX2(maxAddrReg, (GLuint) (inst->SrcReg[j].Index + 1));
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index f07f96d69e9..dfa7e060050 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -309,7 +309,8 @@ SPARC_API = \
sparc/glapi_sparc.S
COMMON_DRIVER_SOURCES = \
- drivers/common/driverfuncs.c
+ drivers/common/driverfuncs.c \
+ drivers/common/meta.c
# Sources for building non-Gallium drivers
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 12d74fa4fb3..34c1e09ad83 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -999,18 +999,26 @@ gl_dispatch_functions_start:
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT)
HIDDEN(gl_dispatch_stub_773)
+ GL_STUB(gl_dispatch_stub_774, _gloffset_BufferParameteriAPPLE)
+ HIDDEN(gl_dispatch_stub_774)
+ GL_STUB(gl_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_775)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_776, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_776)
- GL_STUB(gl_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_777)
- GL_STUB(gl_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE)
HIDDEN(gl_dispatch_stub_778)
- GL_STUB(gl_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(gl_dispatch_stub_779, _gloffset_TextureRangeAPPLE)
HIDDEN(gl_dispatch_stub_779)
- GL_STUB(gl_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(gl_dispatch_stub_780, _gloffset_StencilFuncSeparateATI)
HIDDEN(gl_dispatch_stub_780)
+ GL_STUB(gl_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_781)
+ GL_STUB(gl_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_782)
+ GL_STUB(gl_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_783)
+ GL_STUB(gl_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_784)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 8b3bb5cc033..ee649be885e 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -139,23 +139,6 @@ find_translated_vp(struct st_context *st,
if (fragInputsRead & (1 << inAttr)) {
stfp->input_to_slot[inAttr] = numIn;
numIn++;
- if (((1 << inAttr) & FRAG_BIT_FOGC)) {
- /* leave placeholders for the
- * extra registers we extract from fog */
- if (stfp->Base.UsesFrontFacing) {
- if (!stfp->Base.UsesFogFragCoord)
- --stfp->input_to_slot[inAttr];
- else
- ++numIn;
- }
- if (stfp->Base.UsesPointCoord) {
- if (!stfp->Base.UsesFrontFacing &&
- !stfp->Base.UsesFogFragCoord)
- stfp->input_to_slot[inAttr] -= 2;
- else
- ++numIn;
- }
- }
}
else {
stfp->input_to_slot[inAttr] = UNUSED;
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index 28526234720..c741940bcf4 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -69,34 +69,107 @@ st_BlitFramebuffer(GLcontext *ctx,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
+ const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT |
+ GL_STENCIL_BUFFER_BIT);
struct st_context *st = ctx->st;
-
const uint pFilter = ((filter == GL_NEAREST)
? PIPE_TEX_MIPFILTER_NEAREST
: PIPE_TEX_MIPFILTER_LINEAR);
+ struct gl_framebuffer *readFB = ctx->ReadBuffer;
+ struct gl_framebuffer *drawFB = ctx->DrawBuffer;
+
+ if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
+ &dstX0, &dstY0, &dstX1, &dstY1)) {
+ return; /* nothing to draw/blit */
+ }
+
+ if (st_fb_orientation(drawFB) == Y_0_TOP) {
+ /* invert Y for dest */
+ dstY0 = drawFB->Height - dstY0;
+ dstY1 = drawFB->Height - dstY1;
+ }
+
+ if (st_fb_orientation(readFB) == Y_0_TOP) {
+ /* invert Y for src */
+ srcY0 = readFB->Height - srcY0;
+ srcY1 = readFB->Height - srcY1;
+ }
+
+ if (srcY0 > srcY1 && dstY0 > dstY1) {
+ /* Both src and dst are upside down. Swap Y to make it
+ * right-side up to increase odds of using a fast path.
+ * Recall that all Gallium raster coords have Y=0=top.
+ */
+ GLint tmp;
+ tmp = srcY0;
+ srcY0 = srcY1;
+ srcY1 = tmp;
+ tmp = dstY0;
+ dstY0 = dstY1;
+ dstY1 = tmp;
+ }
if (mask & GL_COLOR_BUFFER_BIT) {
struct st_renderbuffer *srcRb =
- st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
+ st_renderbuffer(readFB->_ColorReadBuffer);
struct st_renderbuffer *dstRb =
- st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
+ st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_surface *dstSurf = dstRb->surface;
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- /* invert Y */
- srcY0 = srcRb->Base.Height - srcY0;
- srcY1 = srcRb->Base.Height - srcY1;
-
- dstY0 = dstRb->Base.Height - dstY0;
- dstY1 = dstRb->Base.Height - dstY1;
- }
-
util_blit_pixels(st->blit,
srcSurf, srcX0, srcY0, srcX1, srcY1,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
+ }
+ if (mask & depthStencil) {
+ /* depth and/or stencil blit */
+
+ /* get src/dst depth surfaces */
+ struct st_renderbuffer *srcDepthRb =
+ st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer);
+ struct st_renderbuffer *dstDepthRb =
+ st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer);
+ struct pipe_surface *srcDepthSurf =
+ srcDepthRb ? srcDepthRb->surface : NULL;
+ struct pipe_surface *dstDepthSurf =
+ dstDepthRb ? dstDepthRb->surface : NULL;
+
+ /* get src/dst stencil surfaces */
+ struct st_renderbuffer *srcStencilRb =
+ st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer);
+ struct st_renderbuffer *dstStencilRb =
+ st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer);
+ struct pipe_surface *srcStencilSurf =
+ srcStencilRb ? srcStencilRb->surface : NULL;
+ struct pipe_surface *dstStencilSurf =
+ dstStencilRb ? dstStencilRb->surface : NULL;
+
+ if ((mask & depthStencil) == depthStencil &&
+ srcDepthSurf == srcStencilSurf &&
+ dstDepthSurf == dstStencilSurf) {
+ /* Blitting depth and stencil values between combined
+ * depth/stencil buffers. This is the ideal case for such buffers.
+ */
+ util_blit_pixels(st->blit,
+ srcDepthSurf, srcX0, srcY0, srcX1, srcY1,
+ dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+ }
+ else {
+ /* blitting depth and stencil separately */
+
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ /* blit Z only */
+ _mesa_problem(ctx, "st_BlitFramebuffer(DEPTH) not completed");
+ }
+
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ /* blit stencil only */
+ _mesa_problem(ctx, "st_BlitFramebuffer(STENCIL) not completed");
+ }
+ }
}
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 668acbccb88..8a8c99f7e17 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -280,7 +280,11 @@ clear_with_quad(GLcontext *ctx,
static INLINE GLboolean
check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
- if (ctx->Scissor.Enabled)
+ if (ctx->Scissor.Enabled &&
+ (ctx->Scissor.X != 0 ||
+ ctx->Scissor.Y != 0 ||
+ ctx->Scissor.Width < rb->Width ||
+ ctx->Scissor.Height < rb->Height))
return TRUE;
if (!ctx->Color.ColorMask[0] ||
@@ -300,7 +304,11 @@ check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
- if (ctx->Scissor.Enabled)
+ if (ctx->Scissor.Enabled &&
+ (ctx->Scissor.X != 0 ||
+ ctx->Scissor.Y != 0 ||
+ ctx->Scissor.Width < rb->Width ||
+ ctx->Scissor.Height < rb->Height))
return TRUE;
if (maskStencil)
@@ -319,7 +327,11 @@ check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
const struct st_renderbuffer *strb = st_renderbuffer(rb);
const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
- if (ctx->Scissor.Enabled)
+ if (ctx->Scissor.Enabled &&
+ (ctx->Scissor.X != 0 ||
+ ctx->Scissor.Y != 0 ||
+ ctx->Scissor.Width < rb->Width ||
+ ctx->Scissor.Height < rb->Height))
return TRUE;
if (isDS &&
@@ -345,7 +357,11 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
if (maskStencil)
return TRUE;
- if (ctx->Scissor.Enabled)
+ if (ctx->Scissor.Enabled &&
+ (ctx->Scissor.X != 0 ||
+ ctx->Scissor.Y != 0 ||
+ ctx->Scissor.Width < rb->Width ||
+ ctx->Scissor.Height < rb->Height))
return TRUE;
/* This is correct, but it is necessary to look at the depth clear
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 8b5094a04f3..d19a88fa7c1 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -60,6 +60,7 @@
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
+#include "util/u_math.h"
#include "shader/prog_instruction.h"
#include "cso_cache/cso_context.h"
@@ -341,6 +342,7 @@ make_texture(struct st_context *st,
enum pipe_format pipeFormat;
GLuint cpp;
GLenum baseFormat;
+ int ptw, pth;
baseFormat = _mesa_base_format(format);
@@ -355,7 +357,28 @@ make_texture(struct st_context *st,
if (!pixels)
return NULL;
- pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1,
+ /* Need to use POT texture? */
+ ptw = width;
+ pth = height;
+ if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
+ int l2pt, maxSize;
+
+ l2pt = util_logbase2(width);
+ if (1<<l2pt != width) {
+ ptw = 1<<(l2pt+1);
+ }
+ l2pt = util_logbase2(height);
+ if (1<<l2pt != height) {
+ pth = 1<<(l2pt+1);
+ }
+
+ /* Check against maximum texture size */
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ assert(ptw <= maxSize);
+ assert(pth <= maxSize);
+ }
+
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, ptw, pth, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_drawpix_pbo(ctx, unpack);
@@ -420,7 +443,7 @@ make_texture(struct st_context *st,
static void
draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLfloat x1, GLfloat y1, const GLfloat *color,
- GLboolean invertTex)
+ GLboolean invertTex, GLfloat maxXcoord, GLfloat maxYcoord)
{
struct st_context *st = ctx->st;
struct pipe_context *pipe = ctx->st->pipe;
@@ -435,8 +458,9 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
const GLfloat clip_y0 = y0 / fb_height * 2.0f - 1.0f;
const GLfloat clip_x1 = x1 / fb_width * 2.0f - 1.0f;
const GLfloat clip_y1 = y1 / fb_height * 2.0f - 1.0f;
- const GLfloat sLeft = 0.0f, sRight = 1.0f;
- const GLfloat tTop = invertTex, tBot = 1.0f - tTop;
+ const GLfloat sLeft = 0.0f, sRight = maxXcoord;
+ const GLfloat tTop = invertTex ? maxYcoord : 0.0f;
+ const GLfloat tBot = invertTex ? 0.0f : maxYcoord;
GLuint tex, i;
/* upper-left */
@@ -608,7 +632,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
y0 = (GLfloat) y;
y1 = y + height * ctx->Pixel.ZoomY;
- draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex);
+ draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
+ (GLfloat) width / pt->width[0],
+ (GLfloat) height / pt->height[0]);
/* restore state */
cso_restore_rasterizer(cso);
@@ -648,7 +674,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0,
usage, x, y,
width, height);
@@ -778,8 +804,8 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
return;
}
- _mesa_set_vp_override( ctx, TRUE );
- _mesa_update_state( ctx );
+ /* Mesa state should be up to date by now */
+ assert(ctx->NewState == 0x0);
st_validate_state(st);
@@ -807,8 +833,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
pipe_texture_reference(&pt, NULL);
}
}
-
- _mesa_set_vp_override( ctx, FALSE );
}
@@ -841,7 +865,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
rbDraw->texture, 0, 0, 0,
usage, dstx, dsty,
@@ -849,7 +873,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
assert(ptDraw->block.width == 1);
assert(ptDraw->block.height == 1);
-
+
/* map the stencil buffer */
drawMap = screen->transfer_map(screen, ptDraw);
@@ -923,6 +947,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_texture *pt;
GLfloat *color;
enum pipe_format srcFormat, texFormat;
+ int ptw, pth;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
@@ -1004,13 +1029,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
height -= -srcy;
srcy = 0;
}
-
+
if (height < 0)
return;
}
+ /* Need to use POT texture? */
+ ptw = width;
+ pth = height;
+ if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
+ int l2pt, maxSize;
+
+ l2pt = util_logbase2(width);
+ if (1<<l2pt != width) {
+ ptw = 1<<(l2pt+1);
+ }
+ l2pt = util_logbase2(height);
+ if (1<<l2pt != height) {
+ pth = 1<<(l2pt+1);
+ }
+
+ /* Check against maximum texture size */
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ assert(ptw <= maxSize);
+ assert(pth <= maxSize);
+ }
+
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
- width, height, 1,
+ ptw, pth, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index ecdb988033c..a96602878e4 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -446,6 +446,35 @@ st_finish_render_texture(GLcontext *ctx,
/**
+ * Validate a renderbuffer attachment for a particular usage.
+ */
+
+static GLboolean
+st_validate_attachment(struct pipe_screen *screen,
+ const struct gl_renderbuffer_attachment *att,
+ GLuint usage)
+{
+ const struct st_texture_object *stObj =
+ st_texture_object(att->Texture);
+
+ /**
+ * Only validate texture attachments for now, since
+ * st_renderbuffer_alloc_storage makes sure that
+ * the format is supported.
+ */
+
+ if (att->Type != GL_TEXTURE)
+ return GL_TRUE;
+
+ if (!stObj)
+ return GL_FALSE;
+
+ return screen->is_format_supported(screen, stObj->pt->format,
+ PIPE_TEXTURE_2D,
+ usage, 0);
+}
+
+/**
* Check that the framebuffer configuration is valid in terms of what
* the driver can support.
*
@@ -454,13 +483,37 @@ st_finish_render_texture(GLcontext *ctx,
static void
st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
const struct gl_renderbuffer *depthRb =
fb->Attachment[BUFFER_DEPTH].Renderbuffer;
const struct gl_renderbuffer *stencilRb =
fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ GLuint i;
if (stencilRb && depthRb && stencilRb != depthRb) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+
+ if (!st_validate_attachment(screen,
+ &fb->Attachment[BUFFER_DEPTH],
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ if (!st_validate_attachment(screen,
+ &fb->Attachment[BUFFER_STENCIL],
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ for (i = 0; i < ctx->Const.MaxColorAttachments; i++) {
+ if (!st_validate_attachment(screen,
+ &fb->Attachment[BUFFER_COLOR0 + i],
+ PIPE_TEXTURE_USAGE_RENDER_TARGET)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
}
}
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 8ceeeabcd37..1329f807bc9 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -161,4 +161,16 @@ void st_init_flush_functions(struct dd_function_table *functions)
{
functions->Flush = st_glFlush;
functions->Finish = st_glFinish;
+
+ /* Windows opengl32.dll calls glFinish prior to every swapbuffers.
+ * This is unnecessary and degrades performance. Luckily we have some
+ * scope to work around this, as the externally-visible behaviour of
+ * Finish() is identical to Flush() in all cases - no differences in
+ * rendering or ReadPixels are visible if we opt not to wait here.
+ *
+ * Only set this up on windows to avoid suprise elsewhere.
+ */
+#ifdef PIPE_OS_WINDOWS
+ functions->Finish = st_glFlush;
+#endif
}
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 3bcccd0df46..d82b2a2035f 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -251,7 +251,7 @@ st_RasterPos(GLcontext *ctx, const GLfloat v[4])
rs->array[0].Ptr = (GLubyte *) v;
/* draw the point */
- st_feedback_draw_vbo(ctx, rs->arrays, &rs->prim, 1, NULL, 0, 1);
+ st_feedback_draw_vbo(ctx, rs->arrays, &rs->prim, 1, NULL, GL_TRUE, 0, 1);
}
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 15f84b66382..90a059ca69a 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -59,6 +59,7 @@
#include "util/u_tile.h"
#include "util/u_blit.h"
#include "util/u_surface.h"
+#include "util/u_math.h"
#define DBG if (0) printf
@@ -237,16 +238,6 @@ do_memcpy(void *dest, const void *src, size_t n)
}
-static INLINE unsigned
-logbase2(unsigned n)
-{
- unsigned log2 = 0;
- while (n >>= 1)
- ++log2;
- return log2;
-}
-
-
/**
* Return default texture usage bitmask for the given texture format.
*/
@@ -340,9 +331,9 @@ guess_and_alloc_texture(struct st_context *st,
lastLevel = firstLevel;
}
else {
- GLuint l2width = logbase2(width);
- GLuint l2height = logbase2(height);
- GLuint l2depth = logbase2(depth);
+ GLuint l2width = util_logbase2(width);
+ GLuint l2height = util_logbase2(height);
+ GLuint l2depth = util_logbase2(depth);
lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
}
@@ -532,6 +523,12 @@ st_TexImage(GLcontext * ctx,
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
+ /* switch to "normal" */
+ if (stObj->surface_based) {
+ _mesa_clear_texture_object(ctx, texObj);
+ stObj->surface_based = GL_FALSE;
+ }
+
/* gallium does not support texture borders, strip it off */
if (border) {
strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB);
@@ -1047,7 +1044,8 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
_mesa_image_image_stride(packing, width, height, format, type);
GLint i;
const GLubyte *src;
- enum pipe_transfer_usage transfer_usage;
+ /* init to silence warning only: */
+ enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE;
DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 914a507bef6..503a5f34a3f 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -533,6 +533,7 @@ st_draw_vbo(GLcontext *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index)
{
@@ -545,6 +546,10 @@ st_draw_vbo(GLcontext *ctx,
unsigned num_vbuffers, num_velements;
GLboolean userSpace;
+ /* Gallium probably doesn't want this in some cases. */
+ if (!index_bounds_valid)
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+
/* sanity check for pointer arithmetic below */
assert(sizeof(arrays[0]->Ptr[0]) == 1);
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index dcfe7e15361..3e0face656b 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -47,6 +47,7 @@ st_draw_vbo(GLcontext *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index);
@@ -56,6 +57,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index);
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 2712c131c0d..b2d682ef640 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -96,6 +96,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index)
{
@@ -114,6 +115,9 @@ st_feedback_draw_vbo(GLcontext *ctx,
st_validate_state(ctx->st);
+ if (!index_bounds_valid)
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+
/* must get these after state validation! */
vp = ctx->st->vp;
vs = &st->vp->state;
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 8a958e8bd88..3f835d38dd5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -233,7 +233,9 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_POINT_SPRITE)) {
ctx->Extensions.ARB_point_sprite = GL_TRUE;
- ctx->Extensions.NV_point_sprite = GL_TRUE;
+ /* GL_NV_point_sprite is not supported by gallium because we don't
+ * support the GL_POINT_SPRITE_R_MODE_NV option.
+ */
}
if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index b243c249e37..dcb90a31076 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -435,10 +435,10 @@ st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, target, tex_usage, geom_flags ))
- return PIPE_FORMAT_A1R5G5B5_UNORM;
if (screen->is_format_supported( screen, PIPE_FORMAT_R5G6B5_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_R5G6B5_UNORM;
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, target, tex_usage, geom_flags ))
+ return PIPE_FORMAT_A1R5G5B5_UNORM;
return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_ALPHA:
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index e150dff9bbc..2ab12d3cf3f 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -112,27 +112,6 @@ map_register_file_index(
{
switch( file ) {
case TGSI_FILE_INPUT:
- if (procType == TGSI_PROCESSOR_FRAGMENT &&
- index == FRAG_ATTRIB_FOGC) {
- if (GET_SWZ(*swizzle, 0) == SWIZZLE_X) {
- /* do nothing we're, ok */
- } else if (GET_SWZ(*swizzle, 0) == SWIZZLE_Y) {
- /* replace the swizzle with xxxx */
- *swizzle = MAKE_SWIZZLE4(SWIZZLE_X,
- SWIZZLE_X,
- SWIZZLE_X,
- SWIZZLE_X);
- /* register after fog */
- return inputMapping[index] + 1;
- } else {
- *swizzle = MAKE_SWIZZLE4(SWIZZLE_Z,
- SWIZZLE_W,
- SWIZZLE_Z,
- SWIZZLE_W);
- /* register after frontface */
- return inputMapping[index] + 2;
- }
- }
/* inputs are mapped according to the user-defined map */
return inputMapping[index];
@@ -158,12 +137,6 @@ map_texture_target(
GLuint textarget,
GLboolean shadow )
{
-#if 1
- /* XXX remove this line after we've checked that the rest of gallium
- * can handle the TGSI_TEXTURE_SHADOWx tokens.
- */
- shadow = GL_FALSE;
-#endif
switch( textarget ) {
case TEXTURE_1D_INDEX:
if (shadow)
@@ -225,11 +198,15 @@ static struct tgsi_full_immediate
make_immediate(const float *value, uint size)
{
struct tgsi_full_immediate imm;
+ unsigned i;
imm = tgsi_default_full_immediate();
imm.Immediate.NrTokens += size;
imm.Immediate.DataType = TGSI_IMM_FLOAT32;
- imm.u.Pointer = value;
+
+ for (i = 0; i < size; i++)
+ imm.u[i].Float = value[i];
+
return imm;
}
@@ -370,7 +347,7 @@ compile_instruction(
fullinst->Instruction.Opcode = TGSI_OPCODE_ADD;
break;
case OPCODE_BGNLOOP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_BGNLOOP2;
+ fullinst->Instruction.Opcode = TGSI_OPCODE_BGNLOOP;
fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
break;
case OPCODE_BGNSUB:
@@ -428,7 +405,7 @@ compile_instruction(
fullinst->Instruction.Opcode = TGSI_OPCODE_ENDIF;
break;
case OPCODE_ENDLOOP:
- fullinst->Instruction.Opcode = TGSI_OPCODE_ENDLOOP2;
+ fullinst->Instruction.Opcode = TGSI_OPCODE_ENDLOOP;
fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
break;
case OPCODE_ENDSUB:
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 806e0ca8f65..d2da20ae424 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -458,34 +458,20 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_index[slot] = 1;
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
- case FRAG_ATTRIB_FOGC: {
- int extra_decls = 0;
- if (stfp->Base.UsesFogFragCoord) {
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- stfp->input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- input_flags[slot] = stfp->Base.Base.InputFlags[attr];
- ++extra_decls;
- }
- if (stfp->Base.UsesFrontFacing) {
- GLint idx = slot + extra_decls;
- stfp->input_semantic_name[idx] = TGSI_SEMANTIC_FACE;
- stfp->input_semantic_index[idx] = 0;
- interpMode[idx] = TGSI_INTERPOLATE_CONSTANT;
- input_flags[idx] = stfp->Base.Base.InputFlags[attr];
- ++extra_decls;
- }
- if (stfp->Base.UsesPointCoord) {
- GLint idx = slot + extra_decls;
- stfp->input_semantic_name[idx] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[idx] = num_generic++;
- interpMode[idx] = TGSI_INTERPOLATE_PERSPECTIVE;
- input_flags[idx] = stfp->Base.Base.InputFlags[attr];
- ++extra_decls;
- }
- fs_num_inputs += extra_decls - 1;
- continue;
- }
+ case FRAG_ATTRIB_FOGC:
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ stfp->input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
+ case FRAG_ATTRIB_FACE:
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ stfp->input_semantic_index[slot] = num_generic++;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ case FRAG_ATTRIB_PNTC:
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stfp->input_semantic_index[slot] = num_generic++;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 04d3a3d7c2c..a5fdac32d1f 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -107,7 +107,9 @@ void st_swapbuffers(struct st_framebuffer *stfb,
struct pipe_surface **front_left,
struct pipe_surface **front_right);
-int st_set_teximage(struct pipe_texture *pt, int target);
+int st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
+ enum pipe_format format);
+int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level);
/** Redirect rendering into stfb's surface to a texture image */
int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 10faa633ea8..d58803991a5 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -32,6 +32,7 @@
#include "st_cb_fbo.h"
#include "st_inlines.h"
#include "main/enums.h"
+#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstore.h"
@@ -353,25 +354,95 @@ st_texture_image_copy(struct pipe_context *pipe,
}
}
-/** Bind a pipe surface for use as a texture image */
+
+/**
+ * Bind a pipe surface to a texture object. After the call,
+ * the texture object is marked dirty and will be (re-)validated.
+ *
+ * If this is the first surface bound, the texture object is said to
+ * switch from normal to surface based. It will be cleared first in
+ * this case.
+ *
+ * \param ps pipe surface to be unbound
+ * \param target texture target
+ * \param level image level
+ * \param format internal format of the texture
+ */
int
-st_set_teximage(struct pipe_texture *pt, int target)
+st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
+ enum pipe_format format)
{
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ struct st_texture_object *stObj;
struct st_texture_image *stImage;
- int internalFormat;
+ GLenum internalFormat;
- switch (pt->format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- internalFormat = GL_RGBA8;
+ switch (target) {
+ case ST_TEXTURE_2D:
+ target = GL_TEXTURE_2D;
+ break;
+ case ST_TEXTURE_RECT:
+ target = GL_TEXTURE_RECTANGLE_ARB;
break;
default:
return 0;
- };
+ }
+
+ /* map pipe format to base format for now */
+ if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0)
+ internalFormat = GL_RGBA;
+ else
+ internalFormat = GL_RGB;
+
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ _mesa_lock_texture(ctx, texObj);
+
+ stObj = st_texture_object(texObj);
+ /* switch to surface based */
+ if (!stObj->surface_based) {
+ _mesa_clear_texture_object(ctx, texObj);
+ stObj->surface_based = GL_TRUE;
+ }
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ stImage = st_texture_image(texImage);
+
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ ps->width, ps->height, 1, 0, internalFormat);
+ texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
+ GL_RGBA, GL_UNSIGNED_BYTE);
+ _mesa_set_fetch_functions(texImage, 2);
+ pipe_texture_reference(&stImage->pt, ps->texture);
+
+ _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
+ _mesa_unlock_texture(ctx, texObj);
+
+ return 1;
+}
+
+
+/**
+ * Unbind a pipe surface from a texture object. After the call,
+ * the texture object is marked dirty and will be (re-)validated.
+ *
+ * \param ps pipe surface to be unbound
+ * \param target texture target
+ * \param level image level
+ */
+int
+st_unbind_texture_surface(struct pipe_surface *ps, int target, int level)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint unit = ctx->Texture.CurrentUnit;
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ struct st_texture_object *stObj;
+ struct st_texture_image *stImage;
switch (target) {
case ST_TEXTURE_2D:
@@ -385,21 +456,28 @@ st_set_teximage(struct pipe_texture *pt, int target)
}
texObj = _mesa_select_tex_object(ctx, texUnit, target);
- texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
+
+ _mesa_lock_texture(ctx, texObj);
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ stObj = st_texture_object(texObj);
stImage = st_texture_image(texImage);
-
- _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, pt->width[0],
- pt->height[0], 1, 0, internalFormat);
- texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, GL_RGBA,
- GL_UNSIGNED_BYTE);
- _mesa_set_fetch_functions(texImage, 2);
+ /* Make sure the pipe surface is still bound. The texture object is still
+ * considered surface based even if this is the last bound surface. */
+ if (stImage->pt == ps->texture) {
+ pipe_texture_reference(&stImage->pt, NULL);
+ _mesa_clear_texture_image(ctx, texImage);
- pipe_texture_reference(&stImage->pt, pt);
+ _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+
return 1;
}
+
/** Redirect rendering into stfb's surface to a texture image */
int
st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index b9d447cb56e..60868ce0673 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -69,6 +69,11 @@ struct st_texture_object
struct pipe_texture *pt;
GLboolean teximage_realloc;
+
+ /* True if there is/was a surface bound to this texture object. It helps
+ * track whether the texture object is surface based or not.
+ */
+ GLboolean surface_based;
};
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 0e32cb8f653..8303e4debc7 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
+#include "main/image.h"
#include "main/macros.h"
#include "s_context.h"
@@ -104,7 +105,7 @@ static void
blit_nearest(GLcontext *ctx,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLenum buffer)
+ GLbitfield buffer)
{
struct gl_renderbuffer *readRb, *drawRb;
@@ -456,7 +457,7 @@ static void
simple_blit(GLcontext *ctx,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLenum buffer)
+ GLbitfield buffer)
{
struct gl_renderbuffer *readRb, *drawRb;
const GLint width = srcX1 - srcX0;
@@ -551,184 +552,6 @@ simple_blit(GLcontext *ctx,
/**
- * Clip dst coords against Xmax (or Ymax).
- */
-static INLINE void
-clip_right_or_top(GLint *srcX0, GLint *srcX1,
- GLint *dstX0, GLint *dstX1,
- GLint maxValue)
-{
- GLfloat t, bias;
-
- if (*dstX1 > maxValue) {
- /* X1 outside right edge */
- ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */
- t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
- /* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
- *dstX1 = maxValue;
- bias = (*srcX0 < *srcX1) ? 0.5 : -0.5;
- *srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
- }
- else if (*dstX0 > maxValue) {
- /* X0 outside right edge */
- ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */
- t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
- /* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
- *dstX0 = maxValue;
- bias = (*srcX0 < *srcX1) ? -0.5 : 0.5;
- *srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
- }
-}
-
-
-/**
- * Clip dst coords against Xmin (or Ymin).
- */
-static INLINE void
-clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
- GLint *dstX0, GLint *dstX1,
- GLint minValue)
-{
- GLfloat t, bias;
-
- if (*dstX0 < minValue) {
- /* X0 outside left edge */
- ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */
- t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
- /* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
- *dstX0 = minValue;
- bias = (*srcX0 < *srcX1) ? 0.5 : -0.5; /* flipped??? */
- *srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
- }
- else if (*dstX1 < minValue) {
- /* X1 outside left edge */
- ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */
- t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
- /* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
- *dstX1 = minValue;
- bias = (*srcX0 < *srcX1) ? 0.5 : -0.5;
- *srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
- }
-}
-
-
-/**
- * Do clipping of blit src/dest rectangles.
- * The dest rect is clipped against both the buffer bounds and scissor bounds.
- * The src rect is just clipped against the buffer bounds.
- *
- * When either the src or dest rect is clipped, the other is also clipped
- * proportionately!
- *
- * Note that X0 need not be less than X1 (same for Y) for either the source
- * and dest rects. That makes the clipping a little trickier.
- *
- * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped
- */
-static GLboolean
-clip_blit(GLcontext *ctx,
- GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
- GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1)
-{
- const GLint srcXmin = 0;
- const GLint srcXmax = ctx->ReadBuffer->Width;
- const GLint srcYmin = 0;
- const GLint srcYmax = ctx->ReadBuffer->Height;
-
- /* these include scissor bounds */
- const GLint dstXmin = ctx->DrawBuffer->_Xmin;
- const GLint dstXmax = ctx->DrawBuffer->_Xmax;
- const GLint dstYmin = ctx->DrawBuffer->_Ymin;
- const GLint dstYmax = ctx->DrawBuffer->_Ymax;
-
- /*
- printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
- *srcX0, *srcX1, *dstX0, *dstX1);
- printf("PreClipY: src: %d .. %d dst: %d .. %d\n",
- *srcY0, *srcY1, *dstY0, *dstY1);
- */
-
- /* trivial rejection tests */
- if (*dstX0 == *dstX1)
- return GL_FALSE; /* no width */
- if (*dstX0 <= dstXmin && *dstX1 <= dstXmin)
- return GL_FALSE; /* totally out (left) of bounds */
- if (*dstX0 >= dstXmax && *dstX1 >= dstXmax)
- return GL_FALSE; /* totally out (right) of bounds */
-
- if (*dstY0 == *dstY1)
- return GL_FALSE;
- if (*dstY0 <= dstYmin && *dstY1 <= dstYmin)
- return GL_FALSE;
- if (*dstY0 >= dstYmax && *dstY1 >= dstYmax)
- return GL_FALSE;
-
- if (*srcX0 == *srcX1)
- return GL_FALSE;
- if (*srcX0 <= srcXmin && *srcX1 <= srcXmin)
- return GL_FALSE;
- if (*srcX0 >= srcXmax && *srcX1 >= srcXmax)
- return GL_FALSE;
-
- if (*srcY0 == *srcY1)
- return GL_FALSE;
- if (*srcY0 <= srcYmin && *srcY1 <= srcYmin)
- return GL_FALSE;
- if (*srcY0 >= srcYmax && *srcY1 >= srcYmax)
- return GL_FALSE;
-
- /*
- * dest clip
- */
- clip_right_or_top(srcX0, srcX1, dstX0, dstX1, dstXmax);
- clip_right_or_top(srcY0, srcY1, dstY0, dstY1, dstYmax);
- clip_left_or_bottom(srcX0, srcX1, dstX0, dstX1, dstXmin);
- clip_left_or_bottom(srcY0, srcY1, dstY0, dstY1, dstYmin);
-
- /*
- * src clip (just swap src/dst values from above)
- */
- clip_right_or_top(dstX0, dstX1, srcX0, srcX1, srcXmax);
- clip_right_or_top(dstY0, dstY1, srcY0, srcY1, srcYmax);
- clip_left_or_bottom(dstX0, dstX1, srcX0, srcX1, srcXmin);
- clip_left_or_bottom(dstY0, dstY1, srcY0, srcY1, srcYmin);
-
- /*
- printf("PostClipX: src: %d .. %d dst: %d .. %d\n",
- *srcX0, *srcX1, *dstX0, *dstX1);
- printf("PostClipY: src: %d .. %d dst: %d .. %d\n",
- *srcY0, *srcY1, *dstY0, *dstY1);
- */
-
- ASSERT(*dstX0 >= dstXmin);
- ASSERT(*dstX0 <= dstXmax);
- ASSERT(*dstX1 >= dstXmin);
- ASSERT(*dstX1 <= dstXmax);
-
- ASSERT(*dstY0 >= dstYmin);
- ASSERT(*dstY0 <= dstYmax);
- ASSERT(*dstY1 >= dstYmin);
- ASSERT(*dstY1 <= dstYmax);
-
- ASSERT(*srcX0 >= srcXmin);
- ASSERT(*srcX0 <= srcXmax);
- ASSERT(*srcX1 >= srcXmin);
- ASSERT(*srcX1 <= srcXmax);
-
- ASSERT(*srcY0 >= srcYmin);
- ASSERT(*srcY0 <= srcYmax);
- ASSERT(*srcY1 >= srcYmin);
- ASSERT(*srcY1 <= srcYmax);
-
- return GL_TRUE;
-}
-
-
-/**
* Software fallback for glBlitFramebufferEXT().
*/
void
@@ -737,7 +560,7 @@ _swrast_BlitFramebuffer(GLcontext *ctx,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
- static const GLint buffers[3] = {
+ static const GLbitfield buffers[3] = {
GL_COLOR_BUFFER_BIT,
GL_DEPTH_BUFFER_BIT,
GL_STENCIL_BUFFER_BIT
@@ -747,8 +570,8 @@ _swrast_BlitFramebuffer(GLcontext *ctx,
if (!ctx->DrawBuffer->_NumColorDrawBuffers)
return;
- if (!clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
- &dstX0, &dstY0, &dstX1, &dstY1)) {
+ if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
+ &dstX0, &dstY0, &dstX1, &dstY1)) {
return;
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index b71fb9eae97..613a91b0ecd 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -157,9 +157,8 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
/* if running a GLSL program (not ARB_fragment_program) */
if (ctx->Shader.CurrentProgram) {
- /* Store front/back facing value in register FOGC.Y */
- machine->Attribs[FRAG_ATTRIB_FOGC][col][1] = 1.0 - span->facing;
- /* Note FOGC.ZW is gl_PointCoord if drawing a sprite */
+ /* Store front/back facing value */
+ machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing;
}
machine->CurElement = col;
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 0a3ad97a71b..50ec2063a55 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -139,9 +139,10 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
}
ATTRIB_LOOP_BEGIN
- if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0) {
+ if (attr >= FRAG_ATTRIB_TEX0 && attr <= FRAG_ATTRIB_TEX7) {
+ /* a texcoord attribute */
const GLuint u = attr - FRAG_ATTRIB_TEX0;
- /* a texcoord */
+ ASSERT(u < Elements(ctx->Point.CoordReplace));
if (ctx->Point.CoordReplace[u]) {
tCoords[numTcoords++] = attr;
@@ -170,15 +171,15 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
continue;
}
}
- else if (attr == FRAG_ATTRIB_FOGC) {
- /* GLSL gl_PointCoord is stored in fog.zw */
- span.attrStart[FRAG_ATTRIB_FOGC][2] = 0.0;
- span.attrStart[FRAG_ATTRIB_FOGC][3] = 0.0; /* t0 set below */
- span.attrStepX[FRAG_ATTRIB_FOGC][2] = dsdx;
- span.attrStepX[FRAG_ATTRIB_FOGC][3] = 0.0;
- span.attrStepY[FRAG_ATTRIB_FOGC][2] = 0.0;
- span.attrStepY[FRAG_ATTRIB_FOGC][3] = dtdy;
- tCoords[numTcoords++] = FRAG_ATTRIB_FOGC;
+ else if (attr == FRAG_ATTRIB_PNTC) {
+ /* GLSL gl_PointCoord.xy (.zw undefined) */
+ span.attrStart[FRAG_ATTRIB_PNTC][0] = 0.0;
+ span.attrStart[FRAG_ATTRIB_PNTC][1] = 0.0; /* t0 set below */
+ span.attrStepX[FRAG_ATTRIB_PNTC][0] = dsdx;
+ span.attrStepX[FRAG_ATTRIB_PNTC][1] = 0.0;
+ span.attrStepY[FRAG_ATTRIB_PNTC][0] = 0.0;
+ span.attrStepY[FRAG_ATTRIB_PNTC][1] = dtdy;
+ tCoords[numTcoords++] = FRAG_ATTRIB_PNTC;
continue;
}
/* use vertex's texcoord/attrib */
@@ -221,10 +222,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
GLuint i;
/* setup texcoord T for this row */
for (i = 0; i < numTcoords; i++) {
- if (tCoords[i] == FRAG_ATTRIB_FOGC)
- span.attrStart[FRAG_ATTRIB_FOGC][3] = tcoord;
- else
- span.attrStart[tCoords[i]][1] = tcoord;
+ span.attrStart[tCoords[i]][1] = tcoord;
}
/* these might get changed by span clipping */
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index f69b1220461..f2771cde095 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -81,7 +81,7 @@ _tnl_CreateContext( GLcontext *ctx )
tnl->nr_blocks = 0;
/* plug in the VBO drawing function */
- vbo_set_draw_func(ctx, _tnl_draw_prims);
+ vbo_set_draw_func(ctx, _tnl_vbo_draw_prims);
_math_init_transformation();
_math_init_translate();
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 2ec65d53233..c64c2c20778 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -360,6 +360,20 @@ static void unmap_vbos( GLcontext *ctx,
}
+void _tnl_vbo_draw_prims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index,
+ GLuint max_index)
+{
+ if (!index_bounds_valid)
+ vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
+
+ _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+}
/* This is the main entrypoint into the slimmed-down software tnl
* module. In a regular swtnl driver, this can be plugged straight
@@ -393,7 +407,7 @@ void _tnl_draw_prims( GLcontext *ctx,
*/
vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib,
min_index, max_index,
- _tnl_draw_prims );
+ _tnl_vbo_draw_prims );
return;
}
else if (max_index > max) {
@@ -411,7 +425,7 @@ void _tnl_draw_prims( GLcontext *ctx,
*/
vbo_split_prims( ctx, arrays, prim, nr_prims, ib,
0, max_index,
- _tnl_draw_prims,
+ _tnl_vbo_draw_prims,
&limits );
}
else {
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 66c5e13729c..dc954bcba14 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -386,6 +386,9 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
#endif
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
}
+#ifdef NAN_CHECK
+ ASSERT(machine.Outputs[0][3] != 0.0F);
+#endif
#if 0
printf("HPOS: %f %f %f %f\n",
machine.Outputs[0][0],
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 4d628aa9a60..9c66d3b0192 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -81,6 +81,16 @@ _tnl_draw_prims( GLcontext *ctx,
GLuint min_index,
GLuint max_index);
+void
+_tnl_vbo_draw_prims( GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index,
+ GLuint max_index);
+
extern void
_mesa_load_tracked_matrices(GLcontext *ctx);
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 5362226c2f9..5986e93576c 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -69,6 +69,7 @@ typedef void (*vbo_draw_func)( GLcontext *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
GLuint min_index,
GLuint max_index );
@@ -112,7 +113,10 @@ void vbo_rebase_prims( GLcontext *ctx,
GLuint min_index,
GLuint max_index,
vbo_draw_func draw );
-
+void
+vbo_get_minmax_index(GLcontext *ctx, const struct _mesa_prim *prim,
+ const struct _mesa_index_buffer *ib,
+ GLuint *min_index, GLuint *max_index);
void vbo_use_buffer_objects(GLcontext *ctx);
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index b746a77bc19..387d4ee3d4a 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -486,23 +486,6 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j )
}
-/**
- * Check if programs/shaders are enabled and valid at glBegin time.
- */
-GLboolean
-vbo_validate_shaders(GLcontext *ctx)
-{
- if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) ||
- (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) {
- return GL_FALSE;
- }
- if (ctx->Shader.CurrentProgram && !ctx->Shader.CurrentProgram->LinkStatus) {
- return GL_FALSE;
- }
- return GL_TRUE;
-}
-
-
/* Build a list of primitives on the fly. Keep
* ctx->Driver.CurrentExecPrimitive uptodate as well.
*/
@@ -521,9 +504,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
return;
}
- if (!vbo_validate_shaders(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBegin (invalid vertex/fragment program)");
+ if (!_mesa_valid_to_render(ctx, "glBegin")) {
return;
}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index f4b9b2f7443..4148469ef45 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -41,13 +41,27 @@
/**
* Compute min and max elements for glDraw[Range]Elements() calls.
*/
-static void
-get_minmax_index(GLuint count, GLuint type, const GLvoid *indices,
- GLuint *min_index, GLuint *max_index)
+void
+vbo_get_minmax_index(GLcontext *ctx,
+ const struct _mesa_prim *prim,
+ const struct _mesa_index_buffer *ib,
+ GLuint *min_index, GLuint *max_index)
{
GLuint i;
+ GLsizei count = prim->count;
+ const void *indices;
+
+ if (_mesa_is_bufferobj(ib->obj)) {
+ const GLvoid *map = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ib->obj);
+ indices = ADD_POINTERS(map, ib->ptr);
+ } else {
+ indices = ib->ptr;
+ }
- switch(type) {
+ switch (ib->type) {
case GL_UNSIGNED_INT: {
const GLuint *ui_indices = (const GLuint *)indices;
GLuint max_ui = ui_indices[count-1];
@@ -88,6 +102,12 @@ get_minmax_index(GLuint count, GLuint type, const GLvoid *indices,
assert(0);
break;
}
+
+ if (_mesa_is_bufferobj(ib->obj)) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ib->obj);
+ }
}
@@ -101,7 +121,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
{
if (array->Enabled) {
const void *data = array->Ptr;
- if (array->BufferObj->Name) {
+ if (_mesa_is_bufferobj(array->BufferObj)) {
if (!array->BufferObj->Pointer) {
/* need to map now */
array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx,
@@ -146,8 +166,8 @@ static void
unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
{
if (array->Enabled &&
- array->BufferObj->Name &&
- array->BufferObj->Pointer) {
+ _mesa_is_bufferobj(array->BufferObj) &&
+ _mesa_bufferobj_mapped(array->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx,
GL_ARRAY_BUFFER_ARB,
array->BufferObj);
@@ -166,7 +186,7 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
const void *elemMap;
GLint i, k;
- if (ctx->Array.ElementArrayBufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
elemMap = ctx->Driver.MapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
GL_READ_ONLY,
@@ -205,7 +225,7 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
}
}
- if (ctx->Array.ElementArrayBufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
ctx->Array.ElementArrayBufferObj);
@@ -469,8 +489,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
if (ctx->NewState)
_mesa_update_state( ctx );
- if (!vbo_validate_shaders(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawArrays(bad shader)");
+ if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {
return;
}
@@ -500,7 +519,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].indexed = 0;
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
- start, start + count - 1 );
+ GL_TRUE, start, start + count - 1 );
#if 0
print_draw_arrays(ctx, exec, mode, start, count);
@@ -566,70 +585,35 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
ctx->Array.ElementArrayBufferObj);
}
-
-static void GLAPIENTRY
-vbo_exec_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices)
+/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
+static void
+vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
+ GLboolean index_bounds_valid,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices)
{
- GET_CURRENT_CONTEXT(ctx);
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
struct _mesa_index_buffer ib;
struct _mesa_prim prim[1];
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
- type, indices ))
- return;
-
- if (end >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x, indices=%p)\n"
- "\tindex=%u is out of bounds (max=%u) "
- "Element Buffer %u (size %d)",
- start, end, count, type, indices, end,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ElementArrayBufferObj->Name,
- ctx->Array.ElementArrayBufferObj->Size);
-
- if (0)
- dump_element_buffer(ctx, type);
-
- if (0)
- _mesa_print_arrays(ctx);
- return;
- }
- else if (0) {
- _mesa_printf("glDraw[Range]Elements"
- "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
- start, end, type, count,
- ctx->Array.ElementArrayBufferObj->Name);
- }
-
-#if 0
- check_draw_elements_data(ctx, count, type, indices);
-#else
- (void) check_draw_elements_data;
-#endif
-
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
_mesa_update_state( ctx );
- if (!vbo_validate_shaders(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawRangeElements(bad shader)");
+ if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) {
return;
}
- bind_arrays( ctx );
-
if (ctx->NewState)
_mesa_update_state( ctx );
+ bind_arrays( ctx );
+
ib.count = count;
- ib.type = type;
+ ib.type = type;
ib.obj = ctx->Array.ElementArrayBufferObj;
ib.ptr = indices;
@@ -673,44 +657,68 @@ vbo_exec_DrawRangeElements(GLenum mode,
* for the latter case elsewhere.
*/
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end );
+ vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib,
+ index_bounds_valid, start, end );
}
-
static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
+vbo_exec_DrawRangeElements(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type, const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
- GLuint min_index = 0;
- GLuint max_index = 0;
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
+ if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
+ type, indices ))
return;
- if (!vbo_validate_shaders(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawElements(bad shader)");
+ if (end >= ctx->Array.ArrayObj->_MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+ "type 0x%x, indices=%p)\n"
+ "\tindex=%u is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)",
+ start, end, count, type, indices, end,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ ctx->Array.ElementArrayBufferObj->Size);
+
+ if (0)
+ dump_element_buffer(ctx, type);
+
+ if (0)
+ _mesa_print_arrays(ctx);
return;
}
+ else if (0) {
+ _mesa_printf("glDraw[Range]Elements"
+ "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
+ start, end, type, count,
+ ctx->Array.ElementArrayBufferObj->Name);
+ }
- if (ctx->Array.ElementArrayBufferObj->Name) {
- const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
+#if 0
+ check_draw_elements_data(ctx, count, type, indices);
+#else
+ (void) check_draw_elements_data;
+#endif
- get_minmax_index(count, type, ADD_POINTERS(map, indices),
- &min_index, &max_index);
+ vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
+ count, type, indices);
+}
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
- }
- else {
- get_minmax_index(count, type, indices, &min_index, &max_index);
- }
- vbo_exec_DrawRangeElements(mode, min_index, max_index, count, type, indices);
+static void GLAPIENTRY
+vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
+ return;
+
+ vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
+ count, type, indices);
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 18419928b26..d76c45f3560 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -214,7 +214,7 @@ vbo_exec_bind_arrays( GLcontext *ctx )
/* override the default array set above */
exec->vtx.inputs[attr] = &arrays[attr];
- if (exec->vtx.bufferobj->Name) {
+ if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
/* a real buffer obj: Ptr is an offset, not a pointer*/
GLsizeiptr offset;
assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */
@@ -251,7 +251,7 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
{
GLenum target = GL_ARRAY_BUFFER_ARB;
- if (exec->vtx.bufferobj->Name) {
+ if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
GLcontext *ctx = exec->ctx;
if (ctx->Driver.FlushMappedBufferRange) {
@@ -291,7 +291,7 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
MESA_MAP_NOWAIT_BIT;
const GLenum usage = GL_STREAM_DRAW_ARB;
- if (exec->vtx.bufferobj->Name == 0)
+ if (!_mesa_is_bufferobj(exec->vtx.bufferobj))
return;
if (exec->vtx.buffer_map != NULL) {
@@ -365,7 +365,7 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
if (ctx->NewState)
_mesa_update_state( ctx );
- if (exec->vtx.bufferobj->Name) {
+ if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
vbo_exec_vtx_unmap( exec );
}
@@ -378,12 +378,13 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
exec->vtx.prim,
exec->vtx.prim_count,
NULL,
+ GL_TRUE,
0,
exec->vtx.vert_count - 1);
/* If using a real VBO, get new storage -- unless asked not to.
*/
- if (exec->vtx.bufferobj->Name && !unmap) {
+ if (_mesa_is_bufferobj(exec->vtx.bufferobj) && !unmap) {
vbo_exec_vtx_map( exec );
}
}
@@ -392,7 +393,7 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
/* May have to unmap explicitly if we didn't draw:
*/
if (unmap &&
- exec->vtx.bufferobj->Name &&
+ _mesa_is_bufferobj(exec->vtx.bufferobj) &&
exec->vtx.buffer_map) {
vbo_exec_vtx_unmap( exec );
}
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index ea87dede646..3bf7ef580fc 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -208,6 +208,7 @@ void vbo_rebase_prims( GLcontext *ctx,
prim,
nr_prims,
ib,
+ GL_TRUE,
0,
max_index - min_index );
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index d00d304d2ef..cdbbc9c1876 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -911,7 +911,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
_ae_map_vbos( ctx );
- if (ctx->Array.ElementArrayBufferObj->Name)
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices);
vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 5110648c282..d834fa1f2e7 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -279,6 +279,7 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data )
node->prim,
node->prim_count,
NULL,
+ GL_TRUE,
0, /* Node is a VBO, so this is ok */
node->count - 1);
}
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index d7ffebf6076..8ec180d5508 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -30,6 +30,7 @@
*/
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
@@ -194,6 +195,7 @@ flush( struct copy_context *copy )
copy->dstprim,
copy->dstprim_nr,
&copy->dstib,
+ GL_TRUE,
0,
copy->dstbuf_nr );
@@ -443,7 +445,7 @@ replay_init( struct copy_context *copy )
copy->varying[j].size = attr_size(copy->array[i]);
copy->vertex_size += attr_size(copy->array[i]);
- if (vbo->Name && !vbo->Pointer)
+ if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo))
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo);
copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
@@ -457,7 +459,8 @@ replay_init( struct copy_context *copy )
* caller convert non-indexed prims to indexed. Could alternately
* do it internally.
*/
- if (copy->ib->obj->Name && !copy->ib->obj->Pointer)
+ if (_mesa_is_bufferobj(copy->ib->obj) &&
+ !_mesa_bufferobj_mapped(copy->ib->obj))
ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY,
copy->ib->obj);
@@ -561,13 +564,14 @@ replay_finish( struct copy_context *copy )
*/
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
- if (vbo->Name && vbo->Pointer)
+ if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo))
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo);
}
/* Unmap index buffer:
*/
- if (copy->ib->obj->Name && copy->ib->obj->Pointer) {
+ if (_mesa_is_bufferobj(copy->ib->obj) &&
+ _mesa_bufferobj_mapped(copy->ib->obj)) {
ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj);
}
}
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index 266bc56c826..da84eaa6ead 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -59,11 +59,11 @@ struct split_context {
static void flush_vertex( struct split_context *split )
{
GLuint min_index, max_index;
+ GLuint i;
if (!split->dstprim_nr)
return;
- GLuint i;
min_index = split->dstprim[0].start;
max_index = min_index + split->dstprim[0].count - 1;
@@ -85,6 +85,7 @@ static void flush_vertex( struct split_context *split )
split->dstprim,
split->dstprim_nr,
NULL,
+ GL_TRUE,
min_index,
max_index);
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 90ad36a8f36..10525d4c656 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -45,7 +45,7 @@
# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))
# endif
-#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -29277,12 +29277,88 @@ GL_PREFIX(_dispatch_stub_773):
.size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_774)
+ .type GL_PREFIX(_dispatch_stub_774), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_774))
+GL_PREFIX(_dispatch_stub_774):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_775)
+ .type GL_PREFIX(_dispatch_stub_775), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_775))
+GL_PREFIX(_dispatch_stub_775):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
+
+ .p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
.type GL_PREFIX(FramebufferTextureLayerEXT), @function
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29296,13 +29372,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29316,7 +29392,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -29327,37 +29403,113 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6200(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6200(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_776)
- .type GL_PREFIX(_dispatch_stub_776), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_776))
-GL_PREFIX(_dispatch_stub_776):
+ .globl GL_PREFIX(_dispatch_stub_778)
+ .type GL_PREFIX(_dispatch_stub_778), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_778))
+GL_PREFIX(_dispatch_stub_778):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_779)
+ .type GL_PREFIX(_dispatch_stub_779), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_779))
+GL_PREFIX(_dispatch_stub_779):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_780)
+ .type GL_PREFIX(_dispatch_stub_780), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_780))
+GL_PREFIX(_dispatch_stub_780):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29371,13 +29523,13 @@ GL_PREFIX(_dispatch_stub_776):
popq %rdx
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29391,19 +29543,19 @@ GL_PREFIX(_dispatch_stub_776):
popq %rdx
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
+ .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_777)
- .type GL_PREFIX(_dispatch_stub_777), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_777))
-GL_PREFIX(_dispatch_stub_777):
+ .globl GL_PREFIX(_dispatch_stub_781)
+ .type GL_PREFIX(_dispatch_stub_781), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_781))
+GL_PREFIX(_dispatch_stub_781):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29417,13 +29569,13 @@ GL_PREFIX(_dispatch_stub_777):
popq %rdx
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29437,19 +29589,19 @@ GL_PREFIX(_dispatch_stub_777):
popq %rdx
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
+ .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_778)
- .type GL_PREFIX(_dispatch_stub_778), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_778))
-GL_PREFIX(_dispatch_stub_778):
+ .globl GL_PREFIX(_dispatch_stub_782)
+ .type GL_PREFIX(_dispatch_stub_782), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_782))
+GL_PREFIX(_dispatch_stub_782):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29463,13 +29615,13 @@ GL_PREFIX(_dispatch_stub_778):
popq %rdx
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29483,19 +29635,19 @@ GL_PREFIX(_dispatch_stub_778):
popq %rdx
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
+ .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_779)
- .type GL_PREFIX(_dispatch_stub_779), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_779))
-GL_PREFIX(_dispatch_stub_779):
+ .globl GL_PREFIX(_dispatch_stub_783)
+ .type GL_PREFIX(_dispatch_stub_783), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_783))
+GL_PREFIX(_dispatch_stub_783):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29505,13 +29657,13 @@ GL_PREFIX(_dispatch_stub_779):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29521,19 +29673,19 @@ GL_PREFIX(_dispatch_stub_779):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779)
+ .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_780)
- .type GL_PREFIX(_dispatch_stub_780), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_780))
-GL_PREFIX(_dispatch_stub_780):
+ .globl GL_PREFIX(_dispatch_stub_784)
+ .type GL_PREFIX(_dispatch_stub_784), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_784))
+GL_PREFIX(_dispatch_stub_784):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29543,13 +29695,13 @@ GL_PREFIX(_dispatch_stub_780):
popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29559,10 +29711,10 @@ GL_PREFIX(_dispatch_stub_780):
popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780)
+ .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 40fc6f22297..204175b72da 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -52,7 +52,7 @@
#define GLOBL_FN(x) GLOBL x
#endif
-#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -953,18 +953,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40)
HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40))
+ GL_STUB(_dispatch_stub_774, _gloffset_BufferParameteriAPPLE, _dispatch_stub_774@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
+ GL_STUB(_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_775@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_776, _gloffset_StencilFuncSeparateATI, _dispatch_stub_776@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
- GL_STUB(_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_777@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@16))
- GL_STUB(_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_778@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@16))
- GL_STUB(_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_779@12)
+ GL_STUB(_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_778@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12))
+ GL_STUB(_dispatch_stub_779, _gloffset_TextureRangeAPPLE, _dispatch_stub_779@12)
HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12))
- GL_STUB(_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_780@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@12))
+ GL_STUB(_dispatch_stub_780, _gloffset_StencilFuncSeparateATI, _dispatch_stub_780@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@16))
+ GL_STUB(_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_781@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@16))
+ GL_STUB(_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_782@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@16))
+ GL_STUB(_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_783@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@12))
+ GL_STUB(_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_784@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)