diff options
author | Eric Anholt <[email protected]> | 2011-06-05 11:50:00 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-06-09 08:41:51 -0700 |
commit | f304bb8a5d040d99db47a65813d216d11c66fb47 (patch) | |
tree | 8afb46c45075c52ecf6d74cd97c5e498e1ea3f36 /src/mesa | |
parent | e7280b16d634e1f434bebbce83996b3d30d0419c (diff) |
i965/gen6: Fix point sprite texture coordinate overrides.
We were assuming that the input attribute n to the FS was
FRAG_ATTRIB_TEXn, which happened to be true often enough for our
testcases.
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_sf_state.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index 45bd269914a..75a8509c87a 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -231,13 +231,6 @@ upload_sf_state(struct brw_context *brw) (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); } - if (ctx->Point.PointSprite) { - for (i = 0; i < 8; i++) { - if (ctx->Point.CoordReplace[i]) - dw16 |= (1 << i); - } - } - /* flat shading */ if (ctx->Light.ShadeModel == GL_FLAT) { dw17 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >> @@ -251,6 +244,13 @@ upload_sf_state(struct brw_context *brw) if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr))) continue; + /* _NEW_POINT */ + if (ctx->Point.PointSprite && + (attr >= FRAG_ATTRIB_TEX0 && attr <= FRAG_ATTRIB_TEX7) && + ctx->Point.CoordReplace[attr - FRAG_ATTRIB_TEX0]) { + dw16 |= (1 << input_index); + } + /* The hardware can only do the overrides on 16 overrides at a * time, and the other up to 16 have to be lined up so that the * input index = the output index. We'll need to do some |