diff options
author | José Fonseca <[email protected]> | 2008-06-27 19:37:56 +0900 |
---|---|---|
committer | José Fonseca <[email protected]> | 2008-06-27 19:37:56 +0900 |
commit | 4ddd65967915ca4846f2831bc676c878a29dae4a (patch) | |
tree | f2c66e355d5e9ea6f80531f995ccc25166d06fc3 /src/mesa | |
parent | 05cfb4c4b84b4e3119112c381ceffc583a4ef5fe (diff) |
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
The chars-per-pixel concept falls apart with compressed and yuv images,
where more than one pixel are coded in a single data block.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_accum.c | 24 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 11 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 17 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 26 |
8 files changed, 55 insertions, 45 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 8098d75e18f..809a906ba35 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -66,15 +66,17 @@ acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, uint x, uint y, uint w, uint h, float *p) { const enum pipe_format f = acc_ps->format; - const int cpp = acc_ps->cpp; + const struct pipe_format_block b = acc_ps->block; acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->cpp = 8; + acc_ps->block.size = 8; + acc_ps->block.width = 1; + acc_ps->block.height = 1; pipe_get_tile_rgba(pipe, acc_ps, x, y, w, h, p); acc_ps->format = f; - acc_ps->cpp = cpp; + acc_ps->block = b; } @@ -88,15 +90,17 @@ acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, uint x, uint y, uint w, uint h, const float *p) { enum pipe_format f = acc_ps->format; - const int cpp = acc_ps->cpp; + const struct pipe_format_block b = acc_ps->block; acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->cpp = 8; + acc_ps->block.size = 8; + acc_ps->block.width = 1; + acc_ps->block.height = 1; pipe_put_tile_rgba(pipe, acc_ps, x, y, w, h, p); acc_ps->format = f; - acc_ps->cpp = cpp; + acc_ps->block = b; } @@ -111,7 +115,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint ypos = ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; - GLvoid *map; + GLubyte *map; acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); @@ -128,8 +132,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); int i, j; for (i = 0; i < height; i++) { - GLshort *dst = ((GLshort *) map - + ((ypos + i) * acc_ps->pitch + xpos) * 4); + GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); for (j = 0; j < width; j++) { dst[0] = r; dst[1] = g; @@ -168,8 +171,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, { int i, j; for (i = 0; i < height; i++) { - GLshort *acc = ((GLshort *) map - + ((ypos + i) * acc_ps->pitch + xpos) * 4); + GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); for (j = 0; j < width * 4; j++) { float val = SHORT_TO_FLOAT(acc[j]) * scale + bias; acc[j] = FLOAT_TO_SHORT(val); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 6fa3cbd533c..f3bc3b85841 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -341,9 +341,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); /* Put image into texture surface */ - memset(dest, 0xff, height * surface->pitch); + memset(dest, 0xff, height * surface->stride); unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap, - dest, surface->pitch); + dest, surface->stride); _mesa_unmap_bitmap_pbo(ctx, unpack); diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index d8f1d2367c1..a7781f3ab2a 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -382,7 +382,7 @@ make_texture(struct st_context *st, mformat, /* gl_texture_format */ dest, /* dest */ 0, 0, 0, /* dstX/Y/Zoffset */ - surface->pitch * cpp, /* dstRowStride, bytes */ + surface->stride, /* dstRowStride, bytes */ &dstImageOffsets, /* dstImageOffsets */ width, height, 1, /* size */ format, type, /* src format/type */ @@ -786,13 +786,13 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, switch (ps->format) { case PIPE_FORMAT_S8_UNORM: { - ubyte *dest = stmap + spanY * ps->pitch + spanX; + ubyte *dest = stmap + spanY * ps->stride + spanX; memcpy(dest, values, spanWidth); } break; case PIPE_FORMAT_S8Z24_UNORM: { - uint *dest = (uint *) stmap + spanY * ps->pitch + spanX; + uint *dest = (uint *) (stmap + spanY * ps->stride + spanX*4); GLint k; for (k = 0; k < spanWidth; k++) { uint p = dest[k]; @@ -903,6 +903,9 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(psDraw->block.width == 1); + assert(psDraw->block.height == 1); + /* map the stencil buffer */ drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE); @@ -919,7 +922,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, y = ctx->DrawBuffer->Height - y - 1; } - dst = drawMap + (y * psDraw->pitch + dstx) * psDraw->cpp; + dst = drawMap + y * psDraw->stride + dstx * psDraw->block.size; src = buffer + i * width; switch (psDraw->format) { diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index db25ddd6152..1067caf9b37 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -113,7 +113,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.target = PIPE_TEXTURE_2D; template.compressed = 0; - template.cpp = pf_get_size(template.format); + pf_get_block(template.format, &template.block); template.width[0] = width; template.height[0] = height; template.depth[0] = 1; @@ -171,10 +171,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, assert(strb->surface->buffer); assert(strb->surface->format); - assert(strb->surface->cpp); + assert(strb->surface->block.size); + assert(strb->surface->block.width); + assert(strb->surface->block.height); assert(strb->surface->width == width); assert(strb->surface->height == height); - assert(strb->surface->pitch); + assert(strb->surface->stride); return strb->surface != NULL; diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index c5193631a75..09d9c29e446 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -94,13 +94,13 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, switch (ps->format) { case PIPE_FORMAT_S8_UNORM: { - const ubyte *src = stmap + srcY * ps->pitch + x; + const ubyte *src = stmap + srcY * ps->stride + x; memcpy(values, src, width); } break; case PIPE_FORMAT_S8Z24_UNORM: { - const uint *src = (uint *) stmap + srcY * ps->pitch + x; + const uint *src = (uint *) (stmap + srcY * ps->stride + x*4); GLint k; for (k = 0; k < width; k++) { values[k] = src[k] >> 24; @@ -109,7 +109,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, break; case PIPE_FORMAT_Z24S8_UNORM: { - const uint *src = (uint *) stmap + srcY * ps->pitch + x; + const uint *src = (uint *) (stmap + srcY * ps->stride + x*4); GLint k; for (k = 0; k < width; k++) { values[k] = src[k] & 0xff; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 7d52d1da1b6..b9aa513d723 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -658,7 +658,7 @@ st_TexImage(GLcontext * ctx, texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_BUFFER_USAGE_CPU_WRITE); if (stImage->surface) - dstRowStride = stImage->surface->pitch * stImage->surface->cpp; + dstRowStride = stImage->surface->stride; } else { /* Allocate regular memory and store the image there temporarily. */ @@ -820,7 +820,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, */ texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_BUFFER_USAGE_CPU_READ); - texImage->RowStride = stImage->surface->pitch; + texImage->RowStride = stImage->surface->stride / stImage->pt->block.size; } else { /* Otherwise, the image should actually be stored in @@ -925,7 +925,7 @@ st_TexSubimage(GLcontext * ctx, texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, PIPE_BUFFER_USAGE_CPU_WRITE); if (stImage->surface) - dstRowStride = stImage->surface->pitch * stImage->surface->cpp; + dstRowStride = stImage->surface->stride; } if (!texImage->Data) { @@ -1425,9 +1425,11 @@ copy_image_data_to_texture(struct st_context *st, stImage->face, dstLevel, stImage->base.Data, - stImage->base.RowStride, + stImage->base.RowStride * + stObj->pt->block.size, stImage->base.RowStride * - stImage->base.Height); + stImage->base.Height * + stObj->pt->block.size); _mesa_align_free(stImage->base.Data); stImage->base.Data = NULL; } @@ -1477,6 +1479,7 @@ st_finalize_texture(GLcontext *ctx, pipe_texture_reference(&stObj->pt, firstImage->pt); } + /* FIXME: determine format block instead of cpp */ if (firstImage->base.IsCompressed) { comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); cpp = comp_byte; @@ -1497,7 +1500,9 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->cpp != cpp || + stObj->pt->block.size != cpp || + stObj->pt->block.width != 1 || + stObj->pt->block.height != 1 || stObj->pt->compressed != firstImage->base.IsCompressed) { pipe_texture_release(&stObj->pt); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 851f17c3b46..2fc00df4298 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -137,10 +137,10 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, _mesa_generate_mipmap_level(target, datatype, comps, 0 /*border*/, pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], - srcSurf->pitch * srcSurf->cpp, /* stride in bytes */ + srcSurf->stride, /* stride in bytes */ srcData, pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], - dstSurf->pitch * dstSurf->cpp, /* stride in bytes */ + dstSurf->stride, /* stride in bytes */ dstData); pipe_buffer_unmap(pipe, srcSurf->buffer); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 9553b34e317..8222826e7a7 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -98,7 +98,7 @@ st_texture_create(struct st_context *st, pt.height[0] = height0; pt.depth[0] = depth0; pt.compressed = compress_byte ? 1 : 0; - pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format); + pf_get_block(format, &pt.block); pt.tex_usage = usage; newtex = screen->texture_create(screen, &pt); @@ -231,16 +231,19 @@ static void st_surface_data(struct pipe_context *pipe, struct pipe_surface *dst, unsigned dstx, unsigned dsty, - const void *src, unsigned src_pitch, + const void *src, unsigned src_stride, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { struct pipe_screen *screen = pipe->screen; void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE); pipe_copy_rect(map, - dst->cpp, - dst->pitch, - dstx, dsty, width, height, src, src_pitch, srcx, srcy); + &dst->block, + dst->stride, + dstx, dsty, + width, height, + src, src_stride, + srcx, srcy); screen->surface_unmap(screen, dst); } @@ -254,34 +257,29 @@ st_texture_image_data(struct pipe_context *pipe, GLuint face, GLuint level, void *src, - GLuint src_row_pitch, GLuint src_image_pitch) + GLuint src_row_stride, GLuint src_image_stride) { struct pipe_screen *screen = pipe->screen; GLuint depth = dst->depth[level]; GLuint i; - GLuint height = 0; const GLubyte *srcUB = src; struct pipe_surface *dst_surface; DBG("%s\n", __FUNCTION__); for (i = 0; i < depth; i++) { - height = dst->height[level]; - if(dst->compressed) - height /= 4; - dst_surface = screen->get_tex_surface(screen, dst, face, level, i, PIPE_BUFFER_USAGE_CPU_WRITE); st_surface_data(pipe, dst_surface, 0, 0, /* dstx, dsty */ srcUB, - src_row_pitch, + src_row_stride, 0, 0, /* source x, y */ - dst->width[level], height); /* width, height */ + dst->width[level], dst->height[level]); /* width, height */ screen->tex_surface_release(screen, &dst_surface); - srcUB += src_image_pitch * dst->cpp; + srcUB += src_image_stride; } } |