diff options
author | José Fonseca <[email protected]> | 2014-01-06 18:45:49 +0000 |
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committer | José Fonseca <[email protected]> | 2014-01-07 16:04:42 +0000 |
commit | 2d368b982af5e6566c7da7fd2bc8b190af28188b (patch) | |
tree | e6102cbfd74fd819851fb45db42927d98b6eed15 /src/mesa | |
parent | 95bf222603bbbb643a6119e370c6a616ccc5ceaf (diff) |
llvmpipe: Basic implementation of pipe_context::set_sample_mask.
We don't support MSAA (ie, number of samples is always one) therefore
sample_mask boils down to a synonym of the rasterizer_discard flag.
Also, this change makes setup actually use the value received in
lp_setup_set_rasterizer_discard instead of reaching out to llvmpipe
upper layers to re-fetch it.
Based on Si Chen's draft.
With this patch `wgf11multisample Coverage passes 100%` on the UMD
D3D10 state tracker.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Si Chen <[email protected]>
Diffstat (limited to 'src/mesa')
0 files changed, 0 insertions, 0 deletions