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authorIago Toral Quiroga <[email protected]>2015-03-19 12:11:39 +0100
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:20 +0200
commitbdbabc57e302b73e2db30f6d46918afb2b442c7b (patch)
tree1d9ca1ce2b75345ea63c8772b5a934d7a8a06404 /src/mesa
parent36f392c4ef5fd8793127132f9b4465249e92c9ce (diff)
i965: Set MaxShaderStorageBuffers for compute shaders
v2: - Set it after the driver's MaxShaderStorageBuffers value assignment. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 47203c1701b..9dcdaf5cd4f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -591,6 +591,9 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3;
ctx->Const.MaxShaderStorageBufferBindings = 36;
+ if (_mesa_extension_override_enables.ARB_compute_shader)
+ ctx->Const.MaxShaderStorageBufferBindings += 12;
+
if (brw->gen >= 6) {
ctx->Const.MaxVarying = 32;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128;