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authorKenneth Graunke <[email protected]>2015-10-26 00:14:13 -0700
committerKenneth Graunke <[email protected]>2015-10-28 22:05:08 -0700
commitb3d19d20f27c9169641051ac6f855481e58623b3 (patch)
treee765fabe1787e0dfed9dc9ad2b18f977c47dee0d /src/mesa
parentb94cdcdada251bb8e866cb7af0f2ff222b55a918 (diff)
glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Integer varyings need to be flat qualified - all others were already. I think we just missed this. Presumably some hardware passes this via sideband and ignores attribute interpolation, so no one has noticed. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
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