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authorSamuel Iglesias Gonsalvez <[email protected]>2014-07-02 09:38:43 +0200
committerJordan Justen <[email protected]>2014-07-03 10:34:12 -0700
commit7f0420700c473caee00a84596b22a600a7517b4d (patch)
tree57d803fa21bf74db6058e3ffa50b799d0d524d86 /src/mesa
parent986adb90573b1250ec348a210f3d315c8e48c76e (diff)
glsl: fix duplicated layout qualifier detection for GS
This patch fixes the duplicated layout qualifier detection for geometry shader's layout qualifiers. Also it makes the detection code more legible by defining allowed_duplicates_mask variable. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80778 Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
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