diff options
author | Christoph Bumiller <[email protected]> | 2012-07-31 15:56:09 +0200 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2012-08-01 15:39:46 +0200 |
commit | 6286d9810b7ebae588060370cd7a63c327478a2f (patch) | |
tree | 615439a67beb92f629bfeffe27217257a94679c1 /src/mesa | |
parent | be2dcc5e9f61d380aec93eeb01227cbb6b5037c1 (diff) |
Revert "gallium: specify resource_resolve destination via a pipe_surface"
This reverts commit 5d5af7d359e0060fa00b90a8f04900b96f9058b0.
It turns out the issue this was supposed to fix merely counter-acted
a bug in the hardware driver that I wasn't aware of.
The resource_resolve is not supposed to do sRGB conversion, period.
(This would violate the requirement that source and destination must
be of the same format).
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_blit.c | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index b189cb40688..1486779fd9f 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -80,8 +80,9 @@ st_BlitFramebuffer_resolve(struct gl_context *ctx, info->src.res = srcRb->texture; info->src.layer = srcRb->surface->u.tex.first_layer; - - info->dst.surface = dstRb->surface; + info->dst.res = dstRb->texture; + info->dst.level = dstRb->surface->u.tex.level; + info->dst.layer = dstRb->surface->u.tex.first_layer; st->pipe->resource_resolve(st->pipe, info); } @@ -113,8 +114,9 @@ st_BlitFramebuffer_resolve(struct gl_context *ctx, info->src.res = srcRb->texture; info->src.layer = srcRb->surface->u.tex.first_layer; - - info->dst.surface = dstRb->surface; + info->dst.res = dstRb->texture; + info->dst.level = dstRb->surface->u.tex.level; + info->dst.layer = dstRb->surface->u.tex.first_layer; st->pipe->resource_resolve(st->pipe, info); } @@ -128,8 +130,9 @@ st_BlitFramebuffer_resolve(struct gl_context *ctx, info->src.res = srcRb->texture; info->src.layer = srcRb->surface->u.tex.first_layer; - - info->dst.surface = dstRb->surface; + info->dst.res = dstRb->texture; + info->dst.level = dstRb->surface->u.tex.level; + info->dst.layer = dstRb->surface->u.tex.first_layer; st->pipe->resource_resolve(st->pipe, info); } |