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authorBrian Paul <[email protected]>2012-09-22 09:30:24 -0600
committerBrian Paul <[email protected]>2012-09-26 07:43:49 -0600
commitf830f10a37603b93f67ff65fb8c9990a9f831c77 (patch)
tree832b6d37a9595d17dd8a13f042b21ddaa42de26a /src/mesa
parentbd3caa50a569367dfd2d5ed0779f8d2e956f312a (diff)
mesa: consolidate glCompressedTexSubImage() error checking
Do all the checking in one function instead of two and fix up some of the error checking.alignment check
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/teximage.c165
1 files changed, 88 insertions, 77 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index dd158e29dc9..4ae84173f62 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3505,87 +3505,80 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
/**
* Error checking for glCompressedTexSubImage[123]D().
- * \warning There are some bad assumptions here about the size of compressed
- * texture tiles (multiple of 4) used to test the validity of the
- * offset and size parameters.
* \return error code or GL_NO_ERROR.
*/
static GLenum
-compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
+compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize)
{
- GLint expectedSize, maxLevels = 0, maxTextureSize;
-
- (void) zoffset;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLint expectedSize;
+ GLboolean targetOK;
- if (dimensions == 1) {
- /* 1D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (_mesa_is_cube_face(target)) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else {
- return GL_INVALID_ENUM; /*target*/
- }
- }
- else if (dimensions == 3) {
- /* 3D compressed textures not allowed */
- return GL_INVALID_ENUM;
+ if (dims == 2) {
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ targetOK = GL_TRUE;
+ break;
+ default:
+ targetOK = GL_FALSE;
+ }
+ }
+ else {
+ assert(dims == 1 || dims == 3);
+ /* no 1D or 3D compressed textures at this time */
+ targetOK = GL_FALSE;
+ }
+
+ if (!targetOK) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target)",
+ dims);
+ return GL_TRUE;
}
- maxTextureSize = 1 << (maxLevels - 1);
-
/* this will catch any invalid compressed format token */
- if (!_mesa_is_compressed_format(ctx, format))
- return GL_INVALID_ENUM;
-
- if (width < 1 || width > maxTextureSize)
- return GL_INVALID_VALUE;
-
- if ((height < 1 || height > maxTextureSize)
- && dimensions > 1)
- return GL_INVALID_VALUE;
+ if (!_mesa_is_compressed_format(ctx, format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(format)",
+ dims);
+ return GL_TRUE;
+ }
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
+ if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexImage%uD(level=%d)",
+ dims, level);
+ return GL_TRUE;
+ }
expectedSize = compressed_tex_size(width, height, depth, format);
- if (expectedSize != imageSize)
- return GL_INVALID_VALUE;
-
- return GL_NO_ERROR;
-}
+ if (expectedSize != imageSize) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexImage%uD(size=%d)",
+ dims, imageSize);
+ return GL_TRUE;
+ }
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexSubImage%uD()", dims);
+ return GL_TRUE;
+ }
-/**
- * Do second part of glCompressedTexSubImage error checking.
- * \return GL_TRUE if error found, GL_FALSE otherwise.
- */
-static GLboolean
-compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLsizei depth, GLenum format,
- struct gl_texture_image *texImage)
-{
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage%uD(invalid texture image)", dims);
+ return GL_TRUE;
+ }
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -3593,6 +3586,32 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
return GL_TRUE;
}
+ /* check for negative offsets */
+ if (xoffset < 0 || yoffset < 0 || zoffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(xoffset=%d yoffset=%d "
+ "zoffset=%d)", dims, xoffset, yoffset, zoffset);
+ return GL_TRUE;
+ }
+
+ /* check for bad width, height, depth */
+ if (width < 0 || height < 0 || depth < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(width=%d height=%d depth=%d)",
+ dims, width, height, depth);
+ return GL_TRUE;
+ }
+
+ /* check offset + size */
+ if (xoffset + width > texImage->Width ||
+ yoffset + height > texImage->Height ||
+ zoffset + depth > texImage->Depth) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(x+width, y+height, z+depth)",
+ dims);
+ return GL_TRUE;
+ }
+
if (compressedteximage_only_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage%uD(format=0x%x cannot be updated)"
@@ -3658,16 +3677,13 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLenum error;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- error = compressed_subtexture_error_check(ctx, dims, target, level,
- xoffset, 0, 0, /* pos */
- width, height, depth, /* size */
- format, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
+ if (compressed_subtexture_error_check(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize)) {
return;
}
@@ -3678,12 +3694,7 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
assert(texImage);
- if (compressed_subtexture_error_check2(ctx, dims, xoffset, yoffset,
- width, height, depth,
- format, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && depth > 0) {
+ if (width > 0 && height > 0 && depth > 0) {
ctx->Driver.CompressedTexSubImage(ctx, dims, texImage,
xoffset, yoffset, zoffset,
width, height, depth,