diff options
author | Eric Anholt <[email protected]> | 2013-02-22 15:06:19 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-03-05 14:24:59 -0800 |
commit | e0d1e3b785134ef38961e358d8474d027f856539 (patch) | |
tree | 003a80be9e7f270c788cd6caf96d1c35aceb809c /src/mesa | |
parent | c42148d16e6208c2eb2421f2ebcf823c91b670de (diff) |
mesa: Move debug type/severity enums to mesa core.
These will get reused by new ARB_debug_output messages in drivers/core,
instead of having the caller pass GL enums and have us immediately
switch-statement those into enums.
Add source enums will be handled in the next commit, because the way
different sources are handled at the moment is pretty strange.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/errors.c | 127 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 32 |
2 files changed, 91 insertions, 68 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 987cddb2e32..3714067a98f 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -64,27 +64,45 @@ enum { SOURCE_ANY = -1 }; -enum { - TYPE_ERROR, - TYPE_DEPRECATED, - TYPE_UNDEFINED, - TYPE_PORTABILITY, - TYPE_PERFORMANCE, - TYPE_OTHER, - - TYPE_COUNT, - TYPE_ANY = -1 +static const GLenum debug_type_enums[] = { + GL_DEBUG_TYPE_ERROR, + GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, + GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, + GL_DEBUG_TYPE_PORTABILITY, + GL_DEBUG_TYPE_PERFORMANCE, + GL_DEBUG_TYPE_OTHER, }; -enum { - SEVERITY_LOW, - SEVERITY_MEDIUM, - SEVERITY_HIGH, - - SEVERITY_COUNT, - SEVERITY_ANY = -1 +static const GLenum debug_severity_enums[] = { + GL_DEBUG_SEVERITY_LOW, + GL_DEBUG_SEVERITY_MEDIUM, + GL_DEBUG_SEVERITY_HIGH, }; +static enum mesa_debug_type +gl_enum_to_debug_type(GLenum e) +{ + int i; + + for (i = 0; i < Elements(debug_type_enums); i++) { + if (debug_type_enums[i] == e) + break; + } + return i; +} + +static enum mesa_debug_severity +gl_enum_to_debug_severity(GLenum e) +{ + int i; + + for (i = 0; i < Elements(debug_severity_enums); i++) { + if (debug_severity_enums[i] == e) + break; + } + return i; +} + static int enum_to_index(GLenum e) { @@ -94,28 +112,8 @@ enum_to_index(GLenum e) case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return (int)SOURCE_THIRD_PARTY; - case GL_DEBUG_TYPE_ERROR_ARB: - return (int)TYPE_ERROR; - case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: - return (int)TYPE_DEPRECATED; - case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: - return (int)TYPE_UNDEFINED; - case GL_DEBUG_TYPE_PERFORMANCE_ARB: - return (int)TYPE_PERFORMANCE; - case GL_DEBUG_TYPE_PORTABILITY_ARB: - return (int)TYPE_PORTABILITY; - case GL_DEBUG_TYPE_OTHER_ARB: - return (int)TYPE_OTHER; - - case GL_DEBUG_SEVERITY_LOW_ARB: - return (int)SEVERITY_LOW; - case GL_DEBUG_SEVERITY_MEDIUM_ARB: - return (int)SEVERITY_MEDIUM; - case GL_DEBUG_SEVERITY_HIGH_ARB: - return (int)SEVERITY_HIGH; - case GL_DONT_CARE: - return (int)TYPE_ANY; + return (int)SOURCE_ANY; default: assert(0 && "unreachable"); @@ -123,7 +121,6 @@ enum_to_index(GLenum e) }; } - /* * We store a bitfield in the hash table, with five possible values total. * @@ -172,8 +169,10 @@ enum { * not GL enums. */ static GLboolean -get_message_state(struct gl_context *ctx, int source, int type, - GLuint id, int severity) +get_message_state(struct gl_context *ctx, int source, + enum mesa_debug_type type, + GLuint id, + enum mesa_debug_severity severity) { struct gl_client_namespace *nspace = &ctx->Debug.ClientIDs.Namespaces[source][type]; @@ -265,10 +264,9 @@ should_log(struct gl_context *ctx, GLenum source, GLenum type, { if (source == GL_DEBUG_SOURCE_APPLICATION_ARB || source == GL_DEBUG_SOURCE_THIRD_PARTY_ARB) { - int s, t, sev; - s = enum_to_index(source); - t = enum_to_index(type); - sev = enum_to_index(severity); + int s = enum_to_index(source); + enum mesa_debug_type t = gl_enum_to_debug_type(type); + enum mesa_debug_severity sev = gl_enum_to_debug_severity(severity); return get_message_state(ctx, s, t, sev, id); } @@ -602,16 +600,16 @@ control_app_messages_by_group(struct gl_context *ctx, int source, int type, smax = source+1; } - if (type == TYPE_ANY) { + if (type == MESA_DEBUG_TYPE_COUNT) { type = 0; - tmax = TYPE_COUNT; + tmax = MESA_DEBUG_TYPE_COUNT; } else { tmax = type+1; } - if (severity == SEVERITY_ANY) { + if (severity == MESA_DEBUG_SEVERITY_COUNT) { severity = 0; - sevmax = SEVERITY_COUNT; + sevmax = MESA_DEBUG_SEVERITY_COUNT; } else { sevmax = severity+1; } @@ -650,15 +648,14 @@ control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype, GLenum eseverity, GLsizei count, const GLuint *ids, GLboolean enabled) { - int source, type, severity; GLsizei i; - - source = enum_to_index(esource); - type = enum_to_index(etype); - severity = enum_to_index(eseverity); + int source = enum_to_index(esource); + enum mesa_debug_type type = gl_enum_to_debug_type(etype); + enum mesa_debug_severity severity = gl_enum_to_debug_severity(eseverity); if (count) - assert(severity == SEVERITY_ANY && type != TYPE_ANY + assert(severity == MESA_DEBUG_SEVERITY_COUNT + && type != MESA_DEBUG_TYPE_COUNT && source != SOURCE_ANY); for (i = 0; i < count; i++) @@ -741,20 +738,20 @@ _mesa_init_errors(struct gl_context *ctx) memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors); memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors); memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors); - memset(ClientIDs->Defaults[SEVERITY_HIGH], GL_TRUE, - sizeof ClientIDs->Defaults[SEVERITY_HIGH]); - memset(ClientIDs->Defaults[SEVERITY_MEDIUM], GL_TRUE, - sizeof ClientIDs->Defaults[SEVERITY_MEDIUM]); - memset(ClientIDs->Defaults[SEVERITY_LOW], GL_FALSE, - sizeof ClientIDs->Defaults[SEVERITY_LOW]); + memset(ClientIDs->Defaults[MESA_DEBUG_SEVERITY_HIGH], GL_TRUE, + sizeof ClientIDs->Defaults[MESA_DEBUG_SEVERITY_HIGH]); + memset(ClientIDs->Defaults[MESA_DEBUG_SEVERITY_MEDIUM], GL_TRUE, + sizeof ClientIDs->Defaults[MESA_DEBUG_SEVERITY_MEDIUM]); + memset(ClientIDs->Defaults[MESA_DEBUG_SEVERITY_LOW], GL_FALSE, + sizeof ClientIDs->Defaults[MESA_DEBUG_SEVERITY_LOW]); /* Initialize state for filtering client-provided debug messages. */ for (s = 0; s < SOURCE_COUNT; s++) - for (t = 0; t < TYPE_COUNT; t++) { + for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { ClientIDs->Namespaces[s][t].IDs = _mesa_NewHashTable(); assert(ClientIDs->Namespaces[s][t].IDs); - for (sev = 0; sev < SEVERITY_COUNT; sev++) + for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) make_empty_list(&ClientIDs->Namespaces[s][t].Severity[sev]); } } @@ -767,9 +764,9 @@ _mesa_free_errors_data(struct gl_context *ctx) /* Tear down state for filtering client-provided debug messages. */ for (s = 0; s < SOURCE_COUNT; s++) - for (t = 0; t < TYPE_COUNT; t++) { + for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { _mesa_DeleteHashTable(ClientIDs->Namespaces[s][t].IDs); - for (sev = 0; sev < SEVERITY_COUNT; sev++) { + for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) { struct simple_node *node, *tmp; struct gl_client_severity *entry; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a80944c817f..8b0f59b132d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3368,6 +3368,31 @@ struct gl_dlist_state } Current; }; +/** @{ + * + * These are a mapping of the GL_ARB_debug_output enums to small enums + * suitable for use as an array index. + */ + +enum mesa_debug_type { + MESA_DEBUG_TYPE_ERROR, + MESA_DEBUG_TYPE_DEPRECATED, + MESA_DEBUG_TYPE_UNDEFINED, + MESA_DEBUG_TYPE_PORTABILITY, + MESA_DEBUG_TYPE_PERFORMANCE, + MESA_DEBUG_TYPE_OTHER, + MESA_DEBUG_TYPE_COUNT, +}; + +enum mesa_debug_severity { + MESA_DEBUG_SEVERITY_LOW, + MESA_DEBUG_SEVERITY_MEDIUM, + MESA_DEBUG_SEVERITY_HIGH, + MESA_DEBUG_SEVERITY_COUNT, +}; + +/** @} */ + /** * An error, warning, or other piece of debug information for an application * to consume via GL_ARB_debug_output. @@ -3407,13 +3432,14 @@ struct gl_client_namespace { struct _mesa_HashTable *IDs; unsigned ZeroID; /* a HashTable won't take zero, so store its state here */ - struct simple_node Severity[3]; /* lists of IDs in the hash table */ + /** lists of IDs in the hash table at each severity */ + struct simple_node Severity[MESA_DEBUG_SEVERITY_COUNT]; }; struct gl_client_debug { - GLboolean Defaults[3][2][6]; /* severity, source, type */ - struct gl_client_namespace Namespaces[2][6]; /* source, type */ + GLboolean Defaults[MESA_DEBUG_SEVERITY_COUNT][2][MESA_DEBUG_TYPE_COUNT]; + struct gl_client_namespace Namespaces[2][MESA_DEBUG_TYPE_COUNT]; }; struct gl_debug_state |