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authorBrian Paul <[email protected]>2011-12-10 11:44:43 -0700
committerBrian Paul <[email protected]>2011-12-13 06:45:36 -0700
commitd1240928641f5073865cc2f3ef87bd3b0cd64b04 (patch)
tree85b01e6aef14858fa7386a7db9eaee0ebf9d04b7 /src/mesa
parent02d12719e356ee9e3348db67ae55ae790dad058f (diff)
mesa: stop using _Depth, _StencilBuffer fields in _mesa_BlitFramebufferEXT()
We're just looking at the depth/stencil renderbuffers to do error checking. We don't need to look at the depth/stencil wrappers to do that. Also, remove pointless readRb = depthRb = NULL assignments. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/fbobject.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 9111caa1b56..611a6d0b042 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2669,8 +2669,10 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
if (mask & GL_STENCIL_BUFFER_BIT) {
- struct gl_renderbuffer *readRb = readFb->_StencilBuffer;
- struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer;
+ struct gl_renderbuffer *readRb =
+ readFb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ struct gl_renderbuffer *drawRb =
+ drawFb->Attachment[BUFFER_STENCIL].Renderbuffer;
/* From the EXT_framebuffer_object spec:
*
@@ -2679,7 +2681,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
* ignored."
*/
if ((readRb == NULL) || (drawRb == NULL)) {
- readRb = drawRb = NULL;
mask &= ~GL_STENCIL_BUFFER_BIT;
}
else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
@@ -2691,8 +2692,10 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
if (mask & GL_DEPTH_BUFFER_BIT) {
- struct gl_renderbuffer *readRb = readFb->_DepthBuffer;
- struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer;
+ struct gl_renderbuffer *readRb =
+ readFb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_renderbuffer *drawRb =
+ drawFb->Attachment[BUFFER_DEPTH].Renderbuffer;
/* From the EXT_framebuffer_object spec:
*
@@ -2701,7 +2704,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
* ignored."
*/
if ((readRb == NULL) || (drawRb == NULL)) {
- readRb = drawRb = NULL;
mask &= ~GL_DEPTH_BUFFER_BIT;
}
else if (_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=