diff options
author | Chad Versace <[email protected]> | 2011-06-22 16:08:49 -0700 |
---|---|---|
committer | Chad Versace <[email protected]> | 2011-06-24 14:47:20 -0700 |
commit | bffae4c9cd7df044cdbeeed1de257d720f1e76ac (patch) | |
tree | 042af210d0df4b2f38864a6eef3dd156a6090fbe /src/mesa | |
parent | d09704b4e96ab333d567e3a60e77b4dba9be5e76 (diff) |
intel: Factor region updates out of intel_update_wrapper
... and into new function intel_update_tex_wrapper_regions.
This prevents code duplication in the next commit.
Also add a note explaining that the hiz region is broken for mipmapped
depth textures.
Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index b431f530826..fcbe451f2e6 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -497,6 +497,10 @@ intel_framebuffer_renderbuffer(struct gl_context * ctx, intel_draw_buffer(ctx, fb); } +static bool +intel_update_tex_wrapper_regions(struct intel_context *intel, + struct intel_renderbuffer *irb, + struct intel_texture_image *intel_image); static GLboolean intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb, @@ -523,6 +527,20 @@ intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb, irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; + return intel_update_tex_wrapper_regions(intel, irb, intel_image); +} + +/** + * FIXME: The handling of the hiz region is broken for mipmapped depth textures + * FIXME: because intel_finalize_mipmap_tree is unaware of it. + */ +static bool +intel_update_tex_wrapper_regions(struct intel_context *intel, + struct intel_renderbuffer *irb, + struct intel_texture_image *intel_image) +{ + struct gl_texture_image *texImage = &intel_image->base; + /* Point the renderbuffer's region to the texture's region. */ if (irb->region != intel_image->mt->region) { intel_region_release(&irb->region); |