diff options
author | Xiang, Haihao <[email protected]> | 2008-08-20 15:54:41 +0800 |
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committer | Xiang, Haihao <[email protected]> | 2008-08-20 15:54:41 +0800 |
commit | b17b110716936c32d20910cb9589038062b4f527 (patch) | |
tree | 0b68256919f2dd4049a52f2256d2312a2ea7ae46 /src/mesa | |
parent | a667d67cd6c8b9aa622cd3fce065aca92e1e8a76 (diff) |
i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug #16852, #16853)
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 1 |
2 files changed, 4 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 93ae8dc693b..361312c2ca1 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -279,12 +279,6 @@ static void brw_wm_populate_key( struct brw_context *brw, const struct gl_texture_object *t = unit->_Current; if (unit->_ReallyEnabled) { - - if (t->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB && - t->Image[0][t->BaseLevel]->_BaseFormat == GL_DEPTH_COMPONENT) { - key->shadowtex_mask |= 1<<i; - } - if (t->Image[0][t->BaseLevel]->InternalFormat == GL_YCBCR_MESA) { key->yuvtex_mask |= 1<<i; if (t->Image[0][t->BaseLevel]->TexFormat->MesaFormat == @@ -294,6 +288,9 @@ static void brw_wm_populate_key( struct brw_context *brw, } } + /* Shadow */ + key->shadowtex_mask = fp->program.Base.ShadowSamplers; + /* _NEW_BUFFERS */ /* * Include the draw buffer origin and height so that we can calculate diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 8a4d5d21142..50c1964d878 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -266,6 +266,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_fragment_program", NULL }, { "GL_ARB_shadow", NULL }, { "GL_EXT_shadow_funcs", NULL }, + { "GL_ARB_fragment_program_shadow", NULL }, /* ARB extn won't work if not enabled */ { "GL_SGIX_depth_texture", NULL }, { "GL_EXT_texture_sRGB", NULL}, |