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authorEric Anholt <[email protected]>2011-03-23 12:50:53 -0700
committerEric Anholt <[email protected]>2011-04-26 12:20:05 -0700
commit3b20f999bb7e9056e83ca09a842a9747d4ac1674 (patch)
treee2c1f020d2b6fe3c321d7d96407c39249b5cfb70 /src/mesa
parentb061b5ffb055c64ffc45e506bad877f47942ba01 (diff)
i965/fs: Add support for 16-wide dispatch with uniforms in use.
This is glued in in a bit of an ugly way -- we rely on the uniforms having been set up by 8-wide dispatch, and we just reuse them without the ability to add new uniforms for any reason, since the 8-wide compile is already completed. Today, this all works out because our optimization passes are effectively the same for both and even if they weren't, we don't reduce the set of uniforms pushed after optimization. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp60
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h1
2 files changed, 53 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 5a643a94200..b0fe0c7c8e5 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -339,6 +339,31 @@ fs_visitor::variable_storage(ir_variable *var)
return (fs_reg *)hash_table_find(this->variable_ht, var);
}
+void
+import_uniforms_callback(const void *key,
+ void *data,
+ void *closure)
+{
+ struct hash_table *dst_ht = (struct hash_table *)closure;
+ const fs_reg *reg = (const fs_reg *)data;
+
+ if (reg->file != UNIFORM)
+ return;
+
+ hash_table_insert(dst_ht, data, key);
+}
+
+/* For 16-wide, we need to follow from the uniform setup of 8-wide dispatch.
+ * This brings in those uniform definitions
+ */
+void
+fs_visitor::import_uniforms(struct hash_table *src_variable_ht)
+{
+ hash_table_call_foreach(src_variable_ht,
+ import_uniforms_callback,
+ variable_ht);
+}
+
/* Our support for uniforms is piggy-backed on the struct
* gl_fragment_program, because that's where the values actually
* get stored, rather than in some global gl_shader_program uniform
@@ -715,6 +740,13 @@ fs_visitor::visit(ir_variable *ir)
if (ir->mode == ir_var_uniform) {
int param_index = c->prog_data.nr_params;
+ if (c->dispatch_width == 16) {
+ if (!variable_storage(ir)) {
+ fail("Failed to find uniform '%s' in 16-wide\n", ir->name);
+ }
+ return;
+ }
+
if (!strncmp(ir->name, "gl_", 3)) {
setup_builtin_uniform_values(ir);
} else {
@@ -1388,6 +1420,12 @@ fs_visitor::visit(ir_texture *ir)
0
};
+ if (c->dispatch_width == 16) {
+ fail("rectangle scale uniform setup not supported on 16-wide\n");
+ this->result = fs_reg(this, ir->type);
+ return;
+ }
+
c->prog_data.param_convert[c->prog_data.nr_params] =
PARAM_NO_CONVERT;
c->prog_data.param_convert[c->prog_data.nr_params + 1] =
@@ -2708,6 +2746,9 @@ fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst)
void
fs_visitor::setup_paramvalues_refs()
{
+ if (c->dispatch_width != 8)
+ return;
+
/* Set up the pointers to ParamValues now that that array is finalized. */
for (unsigned int i = 0; i < c->prog_data.nr_params; i++) {
c->prog_data.param[i] =
@@ -2910,6 +2951,11 @@ fs_visitor::setup_pull_constants()
if (c->prog_data.nr_params <= max_uniform_components)
return;
+ if (c->dispatch_width == 16) {
+ fail("Pull constants not supported in 16-wide\n");
+ return;
+ }
+
/* Just demote the end of the list. We could probably do better
* here, demoting things that are rarely used in the program first.
*/
@@ -3937,17 +3983,11 @@ bool
fs_visitor::run()
{
uint32_t prog_offset_16 = 0;
+ uint32_t orig_nr_params = c->prog_data.nr_params;
brw_wm_payload_setup(brw, c);
if (c->dispatch_width == 16) {
- if (c->prog_data.curb_read_length) {
- /* Haven't hooked in support for uniforms through the 16-wide
- * version yet.
- */
- return false;
- }
-
/* align to 64 byte boundary. */
while ((c->func.nr_insn * sizeof(struct brw_instruction)) % 64) {
brw_NOP(p);
@@ -4031,6 +4071,9 @@ fs_visitor::run()
} else {
c->prog_data.total_grf_16 = grf_used;
c->prog_data.prog_offset_16 = prog_offset_16;
+
+ /* Make sure we didn't try to sneak in an extra uniform */
+ assert(orig_nr_params == c->prog_data.nr_params);
}
return !failed;
@@ -4068,9 +4111,10 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
return false;
}
- if (intel->gen >= 5) {
+ if (intel->gen >= 5 && c->prog_data.nr_pull_params == 0) {
c->dispatch_width = 16;
fs_visitor v2(c, shader);
+ v2.import_uniforms(v.variable_ht);
v2.run();
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 60398ac870e..518d09180c4 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -420,6 +420,7 @@ public:
fs_reg *variable_storage(ir_variable *var);
int virtual_grf_alloc(int size);
+ void import_uniforms(struct hash_table *src_variable_ht);
void visit(ir_variable *ir);
void visit(ir_assignment *ir);