diff options
author | Ben Skeggs <[email protected]> | 2008-05-05 19:44:16 +1000 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2008-05-05 19:44:16 +1000 |
commit | 33d9e213ee47aab32f662caf3e7c07c2697befbe (patch) | |
tree | 20fd91d378d396e8e2ace51ee23722d98f212fcc /src/mesa | |
parent | 1e6191e0af2653aa69bd623e25d2e157662e560f (diff) | |
parent | 736f535b4f1c5e6912b5b2fe9415a3b44a678844 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Diffstat (limited to 'src/mesa')
35 files changed, 350 insertions, 593 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index d06644f65dd..7b8d9341701 100644..100755 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1504,15 +1504,19 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, * or not bound to a user-created FBO. */ if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { - _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); /* fix up the fb fields - these will end up wrong otherwise - if the DRIdrawable changes, and everything relies on them. - This is a bit messy (same as needed in _mesa_BindFramebufferEXT) */ + * if the DRIdrawable changes, and everything relies on them. + * This is a bit messy (same as needed in _mesa_BindFramebufferEXT) + */ int i; GLenum buffers[MAX_DRAW_BUFFERS]; + + _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); + for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { buffers[i] = newCtx->Color.DrawBuffer[i]; } + _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL); } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index cb7da39b512..84acfbd92cb 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -238,6 +238,9 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, return; } + if (mode == GL_REPLACE_EXT) + mode = GL_REPLACE; + switch (mode) { case GL_REPLACE: case GL_MODULATE: @@ -340,7 +343,9 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) switch (pname) { case GL_TEXTURE_ENV_MODE: { - const GLenum mode = (GLenum) (GLint) *param; + GLenum mode = (GLenum) (GLint) *param; + if (mode == GL_REPLACE_EXT) + mode = GL_REPLACE; if (texUnit->EnvMode == mode) return; if (mode == GL_MODULATE || diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index 2a0e92245c8..35c09c3e08f 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -223,15 +223,10 @@ update_blend( struct st_context *st ) const struct st_tracked_state st_update_blend = { - .name = "st_update_blend", - .dirty = { - .mesa = (_NEW_COLOR), /* XXX _NEW_BLEND someday? */ - .st = 0, + "st_update_blend", /* name */ + { /* dirty */ + (_NEW_COLOR), /* XXX _NEW_BLEND someday? */ /* mesa */ + 0, /* st */ }, - .update = update_blend + update_blend, /* update */ }; - - - - - diff --git a/src/mesa/state_tracker/st_atom_clip.c b/src/mesa/state_tracker/st_atom_clip.c index a6f05686608..23d709b814c 100644 --- a/src/mesa/state_tracker/st_atom_clip.c +++ b/src/mesa/state_tracker/st_atom_clip.c @@ -62,15 +62,10 @@ static void update_clip( struct st_context *st ) const struct st_tracked_state st_update_clip = { - .name = "st_update_clip", - .dirty = { - .mesa = (_NEW_TRANSFORM), - .st = 0, + "st_update_clip", /* name */ + { /* dirty */ + (_NEW_TRANSFORM), /* mesa */ + 0, /* st */ }, - .update = update_clip + update_clip /* update */ }; - - - - - diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 03093579e15..2856e0f0e0f 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -36,7 +36,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_winsys.h" #include "pipe/p_inlines.h" #include "st_context.h" @@ -54,7 +53,7 @@ void st_upload_constants( struct st_context *st, struct gl_program_parameter_list *params, unsigned id) { - struct pipe_winsys *ws = st->pipe->winsys; + struct pipe_context *pipe = st->pipe; struct pipe_constant_buffer *cbuf = &st->state.constants[id]; assert(id == PIPE_SHADER_VERTEX || id == PIPE_SHADER_FRAGMENT); @@ -74,8 +73,8 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference( ws, &cbuf->buffer, NULL ); - cbuf->buffer = ws->buffer_create( ws, 1, PIPE_BUFFER_USAGE_CONSTANT, + pipe_reference_buffer(pipe, &cbuf->buffer, NULL ); + cbuf->buffer = pipe_buffer_create(pipe, 1, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); if (0) @@ -87,9 +86,10 @@ void st_upload_constants( struct st_context *st, /* load Mesa constants into the constant buffer */ if (cbuf->buffer) { - memcpy(ws->buffer_map(ws, cbuf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - params->ParameterValues, paramBytes); - ws->buffer_unmap(ws, cbuf->buffer); + void *map = pipe_buffer_map(pipe, cbuf->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE); + memcpy(map, params->ParameterValues, paramBytes); + pipe_buffer_unmap(pipe, cbuf->buffer); } cbuf->size = paramBytes; @@ -113,12 +113,12 @@ static void update_vs_constants(struct st_context *st ) } const struct st_tracked_state st_update_vs_constants = { - .name = "st_update_vs_constants", - .dirty = { - .mesa = 0, /* set dynamically above */ - .st = ST_NEW_VERTEX_PROGRAM, + "st_update_vs_constants", /* name */ + { /* dirty */ + 0, /* set dynamically above */ /* mesa */ + ST_NEW_VERTEX_PROGRAM, /* st */ }, - .update = update_vs_constants + update_vs_constants /* update */ }; /* Fragment shader: @@ -132,11 +132,11 @@ static void update_fs_constants(struct st_context *st ) } const struct st_tracked_state st_update_fs_constants = { - .name = "st_update_fs_constants", - .dirty = { - .mesa = 0, /* set dynamically above */ - .st = ST_NEW_FRAGMENT_PROGRAM, + "st_update_fs_constants", /* name */ + { /* dirty */ + 0, /* set dynamically above */ /* mesa */ + ST_NEW_FRAGMENT_PROGRAM, /* st */ }, - .update = update_fs_constants + update_fs_constants /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index ef467582c00..0e791ceb208 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -142,10 +142,10 @@ update_depth_stencil_alpha(struct st_context *st) const struct st_tracked_state st_update_depth_stencil_alpha = { - .name = "st_update_depth_stencil", - .dirty = { - .mesa = (_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR), - .st = 0, + "st_update_depth_stencil", /* name */ + { /* dirty */ + (_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR), /* mesa */ + 0, /* st */ }, - .update = update_depth_stencil_alpha + update_depth_stencil_alpha /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_fixedfunction.c b/src/mesa/state_tracker/st_atom_fixedfunction.c index 3f137e16339..165567af70c 100644 --- a/src/mesa/state_tracker/st_atom_fixedfunction.c +++ b/src/mesa/state_tracker/st_atom_fixedfunction.c @@ -55,12 +55,12 @@ static void update_tnl( struct st_context *st ) const struct st_tracked_state st_update_tnl = { - .name = "st_update_tnl", - .dirty = { - .mesa = TNL_FIXED_FUNCTION_STATE_FLAGS, - .st = 0 + "st_update_tnl", /* name */ + { /* dirty */ + TNL_FIXED_FUNCTION_STATE_FLAGS, /* mesa */ + 0 /* st */ }, - .update = update_tnl + update_tnl /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 14eeb58cc1b..0a6974d8a7f 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -96,11 +96,11 @@ update_framebuffer_state( struct st_context *st ) const struct st_tracked_state st_update_framebuffer = { - .name = "st_update_framebuffer", - .dirty = { - .mesa = _NEW_BUFFERS, - .st = 0, + "st_update_framebuffer", /* name */ + { /* dirty */ + _NEW_BUFFERS, /* mesa */ + 0, /* st */ }, - .update = update_framebuffer_state + update_framebuffer_state /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 76356bbad76..999c1484490 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -463,10 +463,10 @@ update_pixel_transfer(struct st_context *st) const struct st_tracked_state st_update_pixel_transfer = { - .name = "st_update_pixel_transfer", - .dirty = { - .mesa = _NEW_PIXEL | _NEW_COLOR_MATRIX, - .st = 0, + "st_update_pixel_transfer", /* name */ + { /* dirty */ + _NEW_PIXEL | _NEW_COLOR_MATRIX, /* mesa */ + 0, /* st */ }, - .update = update_pixel_transfer + update_pixel_transfer /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index bb14cf9045a..87a91d56d06 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -267,11 +267,11 @@ static void update_raster_state( struct st_context *st ) } const struct st_tracked_state st_update_rasterizer = { - .name = "st_update_rasterizer", - .dirty = { - .mesa = (_NEW_LIGHT | _NEW_POLYGON | _NEW_LINE | _NEW_SCISSOR | - _NEW_POINT | _NEW_BUFFERS | _NEW_MULTISAMPLE), - .st = 0, + "st_update_rasterizer", /* name */ + { /* dirty */ + (_NEW_LIGHT | _NEW_POLYGON | _NEW_LINE | _NEW_SCISSOR | /* mesa */ + _NEW_POINT | _NEW_BUFFERS | _NEW_MULTISAMPLE), + 0, /* st */ }, - .update = update_raster_state + update_raster_state /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index e1ddb53b80f..10283d31a19 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -32,11 +32,14 @@ */ +#include "main/macros.h" + #include "st_context.h" #include "st_atom.h" #include "st_program.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" + #include "cso_cache/cso_context.h" @@ -147,17 +150,9 @@ update_samplers(struct st_context *st) sampler->normalized_coords = 1; sampler->lod_bias = st->ctx->Texture.Unit[su].LodBias; -#if 1 - sampler->min_lod = (texobj->MinLod) < 0.0 ? 0.0 : texobj->MinLod; - sampler->max_lod = texobj->MaxLod; -#else - /* min/max lod should really be as follows (untested). - * Also, calculate_first_last_level() needs to be overhauled - * since today's hardware had real support for LOD clamping. - */ - sampler->min_lod = MAX2(texobj->BaseLevel, texobj->MinLod); - sampler->max_lod = MIN2(texobj->MaxLevel, texobj->MaxLod); -#endif + sampler->min_lod = MAX2(0.0f, texobj->MinLod); + sampler->max_lod = MIN2(texobj->MaxLevel - texobj->BaseLevel, + texobj->MaxLod); sampler->border_color[0] = texobj->BorderColor[RCOMP]; sampler->border_color[1] = texobj->BorderColor[GCOMP]; @@ -193,15 +188,10 @@ update_samplers(struct st_context *st) const struct st_tracked_state st_update_sampler = { - .name = "st_update_sampler", - .dirty = { - .mesa = _NEW_TEXTURE, - .st = 0, + "st_update_sampler", /* name */ + { /* dirty */ + _NEW_TEXTURE, /* mesa */ + 0, /* st */ }, - .update = update_samplers + update_samplers /* update */ }; - - - - - diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c index 59601e91a11..f5db4924037 100644 --- a/src/mesa/state_tracker/st_atom_scissor.c +++ b/src/mesa/state_tracker/st_atom_scissor.c @@ -83,15 +83,10 @@ update_scissor( struct st_context *st ) const struct st_tracked_state st_update_scissor = { - .name = "st_update_scissor", - .dirty = { - .mesa = (_NEW_SCISSOR | _NEW_BUFFERS), - .st = 0, + "st_update_scissor", /* name */ + { /* dirty */ + (_NEW_SCISSOR | _NEW_BUFFERS), /* mesa */ + 0, /* st */ }, - .update = update_scissor + update_scissor /* update */ }; - - - - - diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 3f5ec711128..652500f52a2 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -281,10 +281,10 @@ update_linkage( struct st_context *st ) const struct st_tracked_state st_update_shader = { - .name = "st_update_shader", - .dirty = { - .mesa = 0, - .st = ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM + "st_update_shader", /* name */ + { /* dirty */ + 0, /* mesa */ + ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */ }, - .update = update_linkage + update_linkage /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_stipple.c b/src/mesa/state_tracker/st_atom_stipple.c index c91214059a7..f395930ab40 100644 --- a/src/mesa/state_tracker/st_atom_stipple.c +++ b/src/mesa/state_tracker/st_atom_stipple.c @@ -54,10 +54,10 @@ update_stipple( struct st_context *st ) const struct st_tracked_state st_update_polygon_stipple = { - .name = "st_update_polygon_stipple", - .dirty = { - .mesa = (_NEW_POLYGONSTIPPLE), - .st = 0, + "st_update_polygon_stipple", /* name */ + { /* dirty */ + (_NEW_POLYGONSTIPPLE), /* mesa */ + 0, /* st */ }, - .update = update_stipple + update_stipple /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index d15da5895ab..767654f3d0f 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -90,6 +90,8 @@ update_textures(struct st_context *st) } st->state.num_textures = su + 1; + + stObj->teximage_realloc = TRUE; } pt = st_get_stobj_texture(stObj); @@ -111,15 +113,10 @@ update_textures(struct st_context *st) const struct st_tracked_state st_update_texture = { - .name = "st_update_texture", - .dirty = { - .mesa = _NEW_TEXTURE, - .st = ST_NEW_FRAGMENT_PROGRAM, + "st_update_texture", /* name */ + { /* dirty */ + _NEW_TEXTURE, /* mesa */ + ST_NEW_FRAGMENT_PROGRAM, /* st */ }, - .update = update_textures + update_textures /* update */ }; - - - - - diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index eb3f62cfbea..4b51521470b 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -82,10 +82,10 @@ update_viewport( struct st_context *st ) const struct st_tracked_state st_update_viewport = { - .name = "st_update_viewport", - .dirty = { - .mesa = _NEW_BUFFERS | _NEW_VIEWPORT, - .st = 0, + "st_update_viewport", /* name */ + { /* dirty */ + _NEW_BUFFERS | _NEW_VIEWPORT, /* mesa */ + 0, /* st */ }, - .update = update_viewport + update_viewport /* update */ }; diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 836758a3365..ce8fefe703f 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -50,7 +50,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" #include "util/p_tile.h" #include "util/u_draw_quad.h" #include "util/u_simple_shaders.h" @@ -90,10 +89,14 @@ struct bitmap_cache GLint xpos, ypos; /** Bounds of region used in window coords */ GLint xmin, ymin, xmax, ymax; + struct pipe_texture *texture; + struct pipe_surface *surf; + GLboolean empty; + /** An I8 texture image: */ - GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH]; + ubyte *buffer; }; @@ -220,76 +223,37 @@ combined_bitmap_fragment_program(GLcontext *ctx) /** - * Create a texture which represents a bitmap image. + * Copy user-provide bitmap bits into texture buffer, expanding + * bits into texels. + * "On" bits will set texels to 0xff. + * "Off" bits will not modify texels. + * Note that the image is actually going to be upside down in + * the texture. We deal with that with texcoords. */ -static struct pipe_texture * -make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) +static void +unpack_bitmap(struct st_context *st, + GLint px, GLint py, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap, + ubyte *destBuffer, uint destStride) { - struct pipe_context *pipe = ctx->st->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surface; - uint format = 0, cpp, comp; - ubyte *dest; - struct pipe_texture *pt; - int row, col; - - /* find a texture format we know */ - if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) { - format = PIPE_FORMAT_U_I8; - cpp = 1; - comp = 0; - } - else if (screen->is_format_supported( screen, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) { - format = PIPE_FORMAT_A8R8G8B8_UNORM; - cpp = 4; - comp = 3; /* alpha channel */ /*XXX little-endian dependency */ - } - else { - /* XXX support more formats */ - assert( 0 ); - } - - /* PBO source... */ - bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap); - if (!bitmap) { - return NULL; - } - - /** - * Create texture to hold bitmap pattern. - */ - pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height, - 1, 0); - if (!pt) { - _mesa_unmap_bitmap_pbo(ctx, unpack); - return NULL; - } - - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); - - /* map texture surface */ - dest = pipe_surface_map(surface); + GLint row, col; - /* Put image into texture surface. - * Note that the image is actually going to be upside down in - * the texture. We deal with that with texcoords. - */ +#define SET_PIXEL(COL, ROW) \ + destBuffer[(py + (ROW)) * destStride + px + (COL)] = 0x0; for (row = 0; row < height; row++) { const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); - ubyte *destRow = dest + row * surface->pitch * cpp; if (unpack->LsbFirst) { /* Lsb first */ GLubyte mask = 1U << (unpack->SkipPixels & 0x7); for (col = 0; col < width; col++) { - /* set texel to 255 if bit is set */ - destRow[comp] = (*src & mask) ? 0x0 : 0xff; - destRow += cpp; + if (*src & mask) { + SET_PIXEL(col, row); + } if (mask == 128U) { src++; @@ -309,9 +273,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); for (col = 0; col < width; col++) { - /* set texel to 255 if bit is set */ - destRow[comp] =(*src & mask) ? 0x0 : 0xff; - destRow += cpp; + if (*src & mask) { + SET_PIXEL(col, row); + } if (mask == 1U) { src++; @@ -329,6 +293,50 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, } /* row */ +#undef SET_PIXEL +} + + +/** + * Create a texture which represents a bitmap image. + */ +static struct pipe_texture * +make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap) +{ + struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *surface; + ubyte *dest; + struct pipe_texture *pt; + + /* PBO source... */ + bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap); + if (!bitmap) { + return NULL; + } + + /** + * Create texture to hold bitmap pattern. + */ + pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format, + 0, width, height, 1, 0); + if (!pt) { + _mesa_unmap_bitmap_pbo(ctx, unpack); + return NULL; + } + + surface = screen->get_tex_surface(screen, pt, 0, 0, 0); + + /* map texture surface */ + dest = pipe_surface_map(surface); + + /* Put image into texture surface */ + memset(dest, 0xff, height * surface->pitch); + unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap, + dest, surface->pitch); + _mesa_unmap_bitmap_pbo(ctx, unpack); /* Release surface */ @@ -336,8 +344,6 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, pipe_surface_reference(&surface, NULL); pipe->texture_update(pipe, pt, 0, 0x1); - pt->format = format; - return pt; } @@ -365,9 +371,8 @@ setup_bitmap_vertex_data(struct st_context *st, void *buf; if (!st->bitmap.vbuf) { - st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(st->bitmap.vertices)); + st->bitmap.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX, + sizeof(st->bitmap.vertices)); } /* Positions are in clip coords since we need to do clipping in case @@ -406,10 +411,9 @@ setup_bitmap_vertex_data(struct st_context *st, } /* put vertex data into vbuf */ - buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(pipe, st->bitmap.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices)); - pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf); + pipe_buffer_unmap(pipe, st->bitmap.vbuf); } @@ -517,46 +521,34 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, static void reset_cache(struct st_context *st) { - memset(st->bitmap.cache->buffer, 0xff, sizeof(st->bitmap.cache->buffer)); - st->bitmap.cache->empty = GL_TRUE; - - st->bitmap.cache->xmin = 1000000; - st->bitmap.cache->xmax = -1000000; - st->bitmap.cache->ymin = 1000000; - st->bitmap.cache->ymax = -1000000; -} - - -static void -init_bitmap_cache(struct st_context *st) -{ struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - enum pipe_format format; + struct bitmap_cache *cache = st->bitmap.cache; - st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); - if (!st->bitmap.cache) - return; + //memset(cache->buffer, 0xff, sizeof(cache->buffer)); + cache->empty = GL_TRUE; - /* find a usable texture format */ - if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) { - format = PIPE_FORMAT_U_I8; - } - else { - /* XXX support more formats */ - assert(0); - } + cache->xmin = 1000000; + cache->xmax = -1000000; + cache->ymin = 1000000; + cache->ymax = -1000000; - st->bitmap.cache->texture - = st_texture_create(st, PIPE_TEXTURE_2D, format, 0, - BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0); - if (!st->bitmap.cache->texture) { - FREE(st->bitmap.cache); - st->bitmap.cache = NULL; - return; - } + assert(!cache->texture); - reset_cache(st); + /* allocate a new texture */ + cache->texture = st_texture_create(st, PIPE_TEXTURE_2D, + st->bitmap.tex_format, 0, + BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, + 1, 0); + + /* Map the texture surface. + * Subsequent glBitmap calls will write into the texture image. + */ + cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0); + cache->buffer = pipe_surface_map(cache->surf); + + /* init image to all 0xff */ + memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT); } @@ -570,9 +562,6 @@ st_flush_bitmap_cache(struct st_context *st) if (st->ctx->DrawBuffer) { struct bitmap_cache *cache = st->bitmap.cache; struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surf; - void *dest; assert(cache->xmin <= cache->xmax); /* @@ -582,18 +571,13 @@ st_flush_bitmap_cache(struct st_context *st) cache->xpos, cache->ypos); */ - /* update the texture map image */ - surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0); - dest = pipe_surface_map(surf); - memcpy(dest, cache->buffer, sizeof(cache->buffer)); - pipe_surface_unmap(surf); - pipe_surface_reference(&surf, NULL); - - /* flush in case the previous texture contents haven't been - * used yet. XXX this is not ideal! Revisit. + /* The texture surface has been mapped until now. + * So unmap and release the texture surface before drawing. */ - st->pipe->flush( st->pipe, 0x0, NULL ); + pipe_surface_unmap(cache->surf); + pipe_surface_reference(&cache->surf, NULL); + /* XXX is this needed? */ pipe->texture_update(pipe, cache->texture, 0, 0x1); draw_bitmap_quad(st->ctx, @@ -602,6 +586,9 @@ st_flush_bitmap_cache(struct st_context *st) st->ctx->Current.RasterPos[2], BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, cache->texture); + + /* release/free the texture */ + pipe_texture_reference(&cache->texture, NULL); } reset_cache(st); } @@ -619,7 +606,6 @@ accum_bitmap(struct st_context *st, const GLubyte *bitmap ) { struct bitmap_cache *cache = st->bitmap.cache; - int row, col; int px = -999, py; if (width > BITMAP_CACHE_WIDTH || @@ -658,60 +644,8 @@ accum_bitmap(struct st_context *st, if (y + height > cache->ymax) cache->ymax = y + height; - /* XXX try to combine this code with code in make_bitmap_texture() */ -#define SET_PIXEL(COL, ROW) \ - cache->buffer[py + (ROW)][px + (COL)] = 0x0; - - for (row = 0; row < height; row++) { - const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, - bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); - - if (unpack->LsbFirst) { - /* Lsb first */ - GLubyte mask = 1U << (unpack->SkipPixels & 0x7); - for (col = 0; col < width; col++) { - - if (*src & mask) { - SET_PIXEL(col, row); - } - - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - - /* get ready for next row */ - if (mask != 1) - src++; - } - else { - /* Msb first */ - GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); - for (col = 0; col < width; col++) { - - if (*src & mask) { - SET_PIXEL(col, row); - } - - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - - /* get ready for next row */ - if (mask != 128) - src++; - } - - } /* row */ + unpack_bitmap(st, px, py, width, height, unpack, bitmap, + cache->buffer, BITMAP_CACHE_WIDTH); return GL_TRUE; /* accumulated */ } @@ -750,6 +684,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, assert(pt->target == PIPE_TEXTURE_2D); draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2], width, height, pt); + /* release/free the texture */ pipe_texture_reference(&pt, NULL); } } @@ -768,6 +703,8 @@ void st_init_bitmap(struct st_context *st) { struct pipe_sampler_state *sampler = &st->bitmap.sampler; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; /* init sampler state once */ memset(sampler, 0, sizeof(*sampler)); @@ -784,7 +721,19 @@ st_init_bitmap(struct st_context *st) st->bitmap.rasterizer.gl_rasterization_rules = 1; st->bitmap.rasterizer.bypass_vs = 1; - init_bitmap_cache(st); + /* find a usable texture format */ + if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE)) { + st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM; + } + else { + /* XXX support more formats */ + assert(0); + } + + /* alloc bitmap cache object */ + st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); + + reset_cache(st); } @@ -809,7 +758,7 @@ st_destroy_bitmap(struct st_context *st) } if (st->bitmap.vbuf) { - pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf); + pipe_buffer_destroy(pipe, st->bitmap.vbuf); st->bitmap.vbuf = NULL; } diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index fa1254ff7ca..af79aefa968 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -35,7 +35,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_winsys.h" #include "pipe/p_inlines.h" @@ -79,7 +78,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) struct st_buffer_object *st_obj = st_buffer_object(obj); if (st_obj->buffer) - pipe_buffer_reference(pipe->winsys, &st_obj->buffer, NULL); + pipe_reference_buffer(pipe, &st_obj->buffer, NULL); free(st_obj); } @@ -106,10 +105,9 @@ st_bufferobj_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - map = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE); + map = pipe_buffer_map(pipe, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(map + offset, data, size); - pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer); + pipe_buffer_unmap(pipe, st_obj->buffer); } @@ -130,10 +128,9 @@ st_bufferobj_get_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - map = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer, - PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pipe, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_READ); memcpy(data, map + offset, size); - pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer); + pipe_buffer_unmap(pipe, st_obj->buffer); } @@ -174,10 +171,9 @@ st_bufferobj_data(GLcontext *ctx, buffer_usage = 0; } - pipe_buffer_reference( pipe->winsys, &st_obj->buffer, NULL ); + pipe_reference_buffer( pipe, &st_obj->buffer, NULL ); - st_obj->buffer = pipe->winsys->buffer_create( pipe->winsys, 32, buffer_usage, - size ); + st_obj->buffer = pipe_buffer_create( pipe, 32, buffer_usage, size ); st_obj->size = size; @@ -211,7 +207,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } - obj->Pointer = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer, flags); + obj->Pointer = pipe_buffer_map(pipe, st_obj->buffer, flags); return obj->Pointer; } @@ -225,7 +221,7 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer); + pipe_buffer_unmap(pipe, st_obj->buffer); obj->Pointer = NULL; return GL_TRUE; } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 95a5fb8db47..b7d72046339 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -34,8 +34,8 @@ #include "main/glheader.h" #include "main/macros.h" #include "shader/prog_instruction.h" -#include "st_atom.h" #include "st_context.h" +#include "st_atom.h" #include "st_cb_accum.h" #include "st_cb_clear.h" #include "st_cb_fbo.h" @@ -45,9 +45,9 @@ #include "st_mesa_to_tgsi.h" #include "pipe/p_context.h" +#include "pipe/p_inlines.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_winsys.h" #include "util/u_pack_color.h" #include "util/u_simple_shaders.h" #include "util/u_draw_quad.h" @@ -106,7 +106,7 @@ st_destroy_clear(struct st_context *st) st->clear.vs = NULL; } if (st->clear.vbuf) { - pipe->winsys->buffer_destroy(pipe->winsys, st->clear.vbuf); + pipe_buffer_destroy(pipe, st->clear.vbuf); st->clear.vbuf = NULL; } } @@ -142,9 +142,8 @@ draw_quad(GLcontext *ctx, void *buf; if (!st->clear.vbuf) { - st->clear.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(st->clear.vertices)); + st->clear.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX, + sizeof(st->clear.vertices)); } /* positions */ @@ -171,10 +170,9 @@ draw_quad(GLcontext *ctx, } /* put vertex data into vbuf */ - buf = pipe->winsys->buffer_map(pipe->winsys, st->clear.vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(pipe, st->clear.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, st->clear.vertices, sizeof(st->clear.vertices)); - pipe->winsys->buffer_unmap(pipe->winsys, st->clear.vbuf); + pipe_buffer_unmap(pipe, st->clear.vbuf); /* draw */ util_draw_vertex_buffer(pipe, st->clear.vbuf, diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 7597ea323c7..65bfd6cfcc0 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -55,7 +55,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" #include "util/p_tile.h" #include "util/u_draw_quad.h" #include "shader/prog_instruction.h" @@ -483,20 +482,18 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, ubyte *map; /* allocate/load buffer object with vertex data */ - buf = pipe->winsys->buffer_create(pipe->winsys, 32, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(verts)); - map = pipe->winsys->buffer_map(pipe->winsys, buf, - PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_create(pipe,32, PIPE_BUFFER_USAGE_VERTEX, + sizeof(verts)); + map = pipe_buffer_map(pipe, buf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(map, verts, sizeof(verts)); - pipe->winsys->buffer_unmap(pipe->winsys, buf); + pipe_buffer_unmap(pipe, buf); util_draw_vertex_buffer(pipe, buf, PIPE_PRIM_QUADS, 4, /* verts */ 3); /* attribs/vert */ - pipe->winsys->buffer_destroy(pipe->winsys, buf); + pipe_buffer_destroy(pipe, buf); } } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 2d741d93908..fc8a5ea7f62 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -105,7 +105,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } else if (strb->surface->buffer) { /* release/discard the old surface buffer */ - pipe_buffer_reference(pipe->winsys, &strb->surface->buffer, NULL); + pipe_reference_buffer(pipe, &strb->surface->buffer, NULL); } /* Determine surface format here */ diff --git a/src/mesa/state_tracker/st_cb_strings.c b/src/mesa/state_tracker/st_cb_strings.c index 247519ab3de..066124f8f30 100644 --- a/src/mesa/state_tracker/st_cb_strings.c +++ b/src/mesa/state_tracker/st_cb_strings.c @@ -53,21 +53,21 @@ st_get_string(GLcontext * ctx, GLenum name) const char *vendor = screen->get_vendor( screen ); const char *tungsten = "Tungsten Graphics, Inc."; - /* Tungsten developed the state_tracker module (and much of - * Mesa), but the driver itself may come from elsewhere. The - * additional string allows "and XyzCorp" to reflect this. + /* Tungsten Graphics, Inc. developed the state_tracker module + * (and much of Mesa), but the driver itself may come from elsewhere. + * The additional string allows "and XyzCorp" to reflect this. */ if (vendor && strcmp(vendor, tungsten) != 0) - snprintf(st->vendor, sizeof(st->vendor), + util_snprintf(st->vendor, sizeof(st->vendor), "%s and %s", tungsten, vendor); else - snprintf(st->vendor, sizeof(st->vendor), "%s", tungsten); + util_snprintf(st->vendor, sizeof(st->vendor), "%s", tungsten); return (GLubyte *) st->vendor; } case GL_RENDERER: - snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s", + util_snprintf(st->renderer, sizeof(st->renderer), "Gallium %s, %s on %s", ST_VERSION_STRING, screen->get_name( screen ), screen->winsys->get_name( screen->winsys )); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3d9c550d8c1..02ef961e4d3 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -494,6 +494,10 @@ st_TexImage(GLcontext * ctx, strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB); unpack = &unpackNB; + texImage->Width = width; + texImage->Height = height; + texImage->Depth = depth; + texImage->Border = 0; border = 0; } @@ -552,15 +556,17 @@ st_TexImage(GLcontext * ctx, * waiting on any outstanding fences. */ if (stObj->pt && - /*stObj->pt->first_level == level &&*/ - stObj->pt->last_level == level && - stObj->pt->target != PIPE_TEXTURE_CUBE && - !st_texture_match_image(stObj->pt, &stImage->base, - stImage->face, stImage->level)) { + (stObj->teximage_realloc || + (/*stObj->pt->first_level == level &&*/ + stObj->pt->last_level == level && + stObj->pt->target != PIPE_TEXTURE_CUBE && + !st_texture_match_image(stObj->pt, &stImage->base, + stImage->face, stImage->level)))) { DBG("release it\n"); pipe_texture_release(&stObj->pt); assert(!stObj->pt); + stObj->teximage_realloc = FALSE; } if (!stObj->pt) { @@ -1338,8 +1344,6 @@ static void calculate_first_last_level(struct st_texture_object *stObj) { struct gl_texture_object *tObj = &stObj->base; - const struct gl_texture_image *const baseImage = - tObj->Image[0][tObj->BaseLevel]; /* These must be signed values. MinLod and MaxLod can be negative numbers, * and having firstLevel and lastLevel as signed prevents the need for @@ -1362,7 +1366,7 @@ calculate_first_last_level(struct st_texture_object *stObj) } else { firstLevel = 0; - lastLevel = MIN2(tObj->MaxLevel - tObj->BaseLevel, baseImage->MaxLog2); + lastLevel = MIN2(tObj->MaxLevel, tObj->Image[0][0]->WidthLog2); } break; case GL_TEXTURE_RECTANGLE_NV: @@ -1444,17 +1448,6 @@ st_finalize_texture(GLcontext *ctx, calculate_first_last_level(stObj); firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); -#if 0 - /* Fallback case: - */ - if (firstImage->base.Border) { - if (stObj->pt) { - pipe_texture_release(&stObj->pt); - } - return GL_FALSE; - } -#endif - /* If both firstImage and stObj point to a texture which can contain * all active images, favour firstImage. Note that because of the * completeness requirement, we know that the image dimensions @@ -1478,24 +1471,25 @@ st_finalize_texture(GLcontext *ctx, cpp = firstImage->base.TexFormat->TexelBytes; } - /* Check texture can hold all active levels. Check texture matches - * target, imageFormat, etc. + /* If we already have a gallium texture, check that it matches the texture + * object's format, target, size, num_levels, etc. */ - if (stObj->pt && - (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || - stObj->pt->format != - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat) || - stObj->pt->last_level != stObj->lastLevel || - stObj->pt->width[0] != firstImage->base.Width2 || - stObj->pt->height[0] != firstImage->base.Height2 || - stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->cpp != cpp || - stObj->pt->compressed != firstImage->base.IsCompressed)) { - pipe_texture_release(&stObj->pt); + if (stObj->pt) { + const enum pipe_format fmt = + st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || + stObj->pt->format != fmt || + stObj->pt->last_level < stObj->lastLevel || + stObj->pt->width[0] != firstImage->base.Width2 || + stObj->pt->height[0] != firstImage->base.Height2 || + stObj->pt->depth[0] != firstImage->base.Depth2 || + stObj->pt->cpp != cpp || + stObj->pt->compressed != firstImage->base.IsCompressed) { + pipe_texture_release(&stObj->pt); + } } - - /* May need to create a new texture: + /* May need to create a new gallium texture: */ if (!stObj->pt) { stObj->pt = st_texture_create(ctx->st, diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 8a30871fa07..c900064f2b8 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -55,7 +55,6 @@ #include "st_gen_mipmap.h" #include "st_program.h" #include "pipe/p_context.h" -#include "pipe/p_winsys.h" #include "pipe/p_inlines.h" #include "draw/draw_context.h" #include "cso_cache/cso_cache.h" @@ -157,7 +156,6 @@ struct st_context *st_create_context(struct pipe_context *pipe, static void st_destroy_context_priv( struct st_context *st ) { - struct pipe_winsys *ws = st->pipe->winsys; uint i; draw_destroy(st->draw); @@ -172,7 +170,7 @@ static void st_destroy_context_priv( struct st_context *st ) for (i = 0; i < Elements(st->state.constants); i++) { if (st->state.constants[i].buffer) { - pipe_buffer_reference(ws, &st->state.constants[i].buffer, NULL); + pipe_reference_buffer(st->pipe, &st->state.constants[i].buffer, NULL); } } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 80a71d17667..1ca779d0a98 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -145,6 +145,7 @@ struct st_context struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; struct pipe_shader_state vert_shader; + enum pipe_format tex_format; void *vs; float vertices[4][3][4]; /**< vertex pos + color + texcoord */ struct pipe_buffer *vbuf; diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 6c20120ac7a..a3bffbfc95b 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -35,15 +35,14 @@ #include "vbo/vbo.h" -#include "st_atom.h" #include "st_context.h" +#include "st_atom.h" #include "st_cb_bufferobjects.h" #include "st_draw.h" #include "st_program.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_winsys.h" #include "pipe/p_inlines.h" #include "draw/draw_private.h" @@ -219,8 +218,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, if (!vec) return NULL; - map = pipe->winsys->buffer_map(pipe->winsys, stobj->buffer, - PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pipe, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ); map = ADD_POINTERS(map, array->Ptr); for (i = 0; i < count; i++) { @@ -230,7 +228,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, map += array->StrideB; } - pipe->winsys->buffer_unmap(pipe->winsys, stobj->buffer); + pipe_buffer_unmap(pipe, stobj->buffer); pipe->set_edgeflags(pipe, vec); @@ -260,7 +258,6 @@ st_draw_vbo(GLcontext *ctx, GLuint max_index) { struct pipe_context *pipe = ctx->st->pipe; - struct pipe_winsys *winsys = pipe->winsys; const struct st_vertex_program *vp; const struct pipe_shader_state *vs; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; @@ -292,7 +289,7 @@ st_draw_vbo(GLcontext *ctx, assert(stobj->buffer); vbuffer[attr].buffer = NULL; - pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer); + pipe_reference_buffer(pipe, &vbuffer[attr].buffer, stobj->buffer); vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; assert(velements[attr].src_offset <= 2048); /* 11-bit field */ @@ -310,9 +307,8 @@ st_draw_vbo(GLcontext *ctx, /* wrap user data */ vbuffer[attr].buffer - = winsys->user_buffer_create(winsys, - (void *) arrays[mesaAttr]->Ptr, - bytes); + = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr, + bytes); vbuffer[attr].buffer_offset = 0; velements[attr].src_offset = 0; } @@ -358,14 +354,13 @@ st_draw_vbo(GLcontext *ctx, if (bufobj && bufobj->Name) { /* elements/indexes are in a real VBO */ struct st_buffer_object *stobj = st_buffer_object(bufobj); - pipe_buffer_reference(winsys, &indexBuf, stobj->buffer); + pipe_reference_buffer(pipe, &indexBuf, stobj->buffer); indexOffset = (unsigned) ib->ptr / indexSize; } else { /* element/indicies are in user space memory */ - indexBuf = winsys->user_buffer_create(winsys, - (void *) ib->ptr, - ib->count * indexSize); + indexBuf = pipe_user_buffer_create(pipe, (void *) ib->ptr, + ib->count * indexSize); indexOffset = 0; } @@ -380,7 +375,7 @@ st_draw_vbo(GLcontext *ctx, prims[i].start + indexOffset, prims[i].count); } - pipe_buffer_reference(winsys, &indexBuf, NULL); + pipe_reference_buffer(pipe, &indexBuf, NULL); } else { /* non-indexed */ @@ -396,7 +391,7 @@ st_draw_vbo(GLcontext *ctx, /* unreference buffers (frees wrapped user-space buffer objects) */ for (attr = 0; attr < vp->num_inputs; attr++) { - pipe_buffer_reference(winsys, &vbuffer[attr].buffer, NULL); + pipe_reference_buffer(pipe, &vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); } pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); @@ -458,7 +453,6 @@ st_feedback_draw_vbo(GLcontext *ctx, struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; struct draw_context *draw = st->draw; - struct pipe_winsys *winsys = pipe->winsys; const struct st_vertex_program *vp; const struct pipe_shader_state *vs; struct pipe_buffer *index_buffer_handle = 0; @@ -509,7 +503,7 @@ st_feedback_draw_vbo(GLcontext *ctx, assert(stobj->buffer); vbuffers[attr].buffer = NULL; - pipe_buffer_reference(winsys, &vbuffers[attr].buffer, stobj->buffer); + pipe_reference_buffer(pipe, &vbuffers[attr].buffer, stobj->buffer); vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } @@ -521,9 +515,8 @@ st_feedback_draw_vbo(GLcontext *ctx, /* wrap user data */ vbuffers[attr].buffer - = winsys->user_buffer_create(winsys, - (void *) arrays[mesaAttr]->Ptr, - bytes); + = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr, + bytes); vbuffers[attr].buffer_offset = 0; velements[attr].src_offset = 0; } @@ -544,9 +537,8 @@ st_feedback_draw_vbo(GLcontext *ctx, #endif /* map the attrib buffer */ - map = pipe->winsys->buffer_map(pipe->winsys, - vbuffers[attr].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pipe, vbuffers[attr].buffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, attr, map); } @@ -557,9 +549,10 @@ st_feedback_draw_vbo(GLcontext *ctx, unsigned indexSize; struct gl_buffer_object *bufobj = ib->obj; struct st_buffer_object *stobj = st_buffer_object(bufobj); - index_buffer_handle = stobj->buffer; void *map; + index_buffer_handle = stobj->buffer; + switch (ib->type) { case GL_UNSIGNED_INT: indexSize = 4; @@ -572,9 +565,8 @@ st_feedback_draw_vbo(GLcontext *ctx, return; } - map = pipe->winsys->buffer_map(pipe->winsys, - index_buffer_handle, - PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pipe, index_buffer_handle, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer(draw, indexSize, map); } else { @@ -584,7 +576,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* map constant buffers */ - mapped_constants = winsys->buffer_map(winsys, + mapped_constants = pipe_buffer_map(pipe, st->state.constants[PIPE_SHADER_VERTEX].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_constant_buffer(st->draw, mapped_constants); @@ -597,21 +589,20 @@ st_feedback_draw_vbo(GLcontext *ctx, /* unmap constant buffers */ - winsys->buffer_unmap(winsys, st->state.constants[PIPE_SHADER_VERTEX].buffer); + pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX].buffer); /* * unmap vertex/index buffers */ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (draw->pt.vertex_buffer[i].buffer) { - pipe->winsys->buffer_unmap(pipe->winsys, - draw->pt.vertex_buffer[i].buffer); - pipe_buffer_reference(winsys, &draw->pt.vertex_buffer[i].buffer, NULL); + pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer); + pipe_reference_buffer(pipe, &draw->pt.vertex_buffer[i].buffer, NULL); draw_set_mapped_vertex_buffer(draw, i, NULL); } } if (ib) { - pipe->winsys->buffer_unmap(pipe->winsys, index_buffer_handle); + pipe_buffer_unmap(pipe, index_buffer_handle); draw_set_mapped_element_buffer(draw, 0, NULL); } } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 260a2efe886..6f94ba39aeb 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -38,17 +38,17 @@ #include "st_extensions.h" -static int min(int a, int b) +static int _min(int a, int b) { return (a < b) ? a : b; } -static int max(int a, int b) +static int _max(int a, int b) { return (a > b) ? a : b; } -static int clamp(int a, int min, int max) +static int _clamp(int a, int min, int max) { if (a < min) return min; @@ -69,42 +69,42 @@ void st_init_limits(struct st_context *st) struct gl_constants *c = &st->ctx->Const; c->MaxTextureLevels - = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS), + = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS), MAX_TEXTURE_LEVELS); c->Max3DTextureLevels - = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS), + = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS), MAX_3D_TEXTURE_LEVELS); c->MaxCubeTextureLevels - = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS), + = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS), MAX_CUBE_TEXTURE_LEVELS); c->MaxTextureRectSize - = min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE); + = _min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE); c->MaxTextureUnits = c->MaxTextureImageUnits = c->MaxTextureCoordUnits - = min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS), + = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS), MAX_TEXTURE_IMAGE_UNITS); c->MaxDrawBuffers - = clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS), + = _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS), 1, MAX_DRAW_BUFFERS); c->MaxLineWidth - = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); + = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); c->MaxLineWidthAA - = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); + = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); c->MaxPointSize - = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); + = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); c->MaxPointSizeAA - = max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); + = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); c->MaxTextureMaxAnisotropy - = max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); + = _max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); c->MaxTextureLodBias = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 8b5f84cd56d..9a385a04579 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -261,13 +261,13 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) case MESA_FORMAT_RGB565: return PIPE_FORMAT_R5G6B5_UNORM; case MESA_FORMAT_AL88: - return PIPE_FORMAT_U_A8_L8; + return PIPE_FORMAT_A8L8_UNORM; case MESA_FORMAT_A8: - return PIPE_FORMAT_U_A8; + return PIPE_FORMAT_A8_UNORM; case MESA_FORMAT_L8: - return PIPE_FORMAT_U_L8; + return PIPE_FORMAT_L8_UNORM; case MESA_FORMAT_I8: - return PIPE_FORMAT_U_I8; + return PIPE_FORMAT_I8_UNORM; case MESA_FORMAT_Z16: return PIPE_FORMAT_Z16_UNORM; case MESA_FORMAT_Z32: @@ -409,8 +409,8 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - if (screen->is_format_supported( screen, PIPE_FORMAT_U_A8, surfType )) - return PIPE_FORMAT_U_A8; + if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, surfType )) + return PIPE_FORMAT_A8_UNORM; return default_rgba_format( screen, surfType ); case 1: @@ -420,8 +420,8 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - if (screen->is_format_supported( screen, PIPE_FORMAT_U_L8, surfType )) - return PIPE_FORMAT_U_L8; + if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, surfType )) + return PIPE_FORMAT_L8_UNORM; return default_rgba_format( screen, surfType ); case 2: @@ -433,8 +433,8 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - if (screen->is_format_supported( screen, PIPE_FORMAT_U_A8_L8, surfType )) - return PIPE_FORMAT_U_A8_L8; + if (screen->is_format_supported( screen, PIPE_FORMAT_A8L8_UNORM, surfType )) + return PIPE_FORMAT_A8L8_UNORM; return default_rgba_format( screen, surfType ); case GL_INTENSITY: @@ -443,8 +443,8 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, surfType )) - return PIPE_FORMAT_U_I8; + if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, surfType )) + return PIPE_FORMAT_I8_UNORM; return default_rgba_format( screen, surfType ); case GL_YCBCR_MESA: @@ -547,13 +547,13 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) return &_mesa_texformat_argb4444; case PIPE_FORMAT_R5G6B5_UNORM: return &_mesa_texformat_rgb565; - case PIPE_FORMAT_U_A8_L8: + case PIPE_FORMAT_A8L8_UNORM: return &_mesa_texformat_al88; - case PIPE_FORMAT_U_A8: + case PIPE_FORMAT_A8_UNORM: return &_mesa_texformat_a8; - case PIPE_FORMAT_U_L8: + case PIPE_FORMAT_L8_UNORM: return &_mesa_texformat_l8; - case PIPE_FORMAT_U_I8: + case PIPE_FORMAT_I8_UNORM: return &_mesa_texformat_i8; case PIPE_FORMAT_Z16_UNORM: return &_mesa_texformat_z16; diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index da9ec12a4d2..1a0e19c2f92 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -36,7 +36,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" #include "util/u_gen_mipmap.h" #include "cso_cache/cso_cache.h" @@ -105,7 +104,6 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_winsys *ws = pipe->winsys; struct pipe_texture *pt = st_get_texobj_texture(texObj); const uint baseLevel = texObj->BaseLevel; const uint lastLevel = pt->last_level; @@ -128,11 +126,11 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); - srcData = (ubyte *) ws->buffer_map(ws, srcSurf->buffer, - PIPE_BUFFER_USAGE_CPU_READ) + srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer, + PIPE_BUFFER_USAGE_CPU_READ) + srcSurf->offset; - dstData = (ubyte *) ws->buffer_map(ws, dstSurf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE) + dstData = (ubyte *) pipe_buffer_map(pipe, dstSurf->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE) + dstSurf->offset; _mesa_generate_mipmap_level(target, datatype, comps, @@ -144,8 +142,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, dstSurf->pitch * dstSurf->cpp, /* stride in bytes */ dstData); - ws->buffer_unmap(ws, srcSurf->buffer); - ws->buffer_unmap(ws, dstSurf->buffer); + pipe_buffer_unmap(pipe, srcSurf->buffer); + pipe_buffer_unmap(pipe, dstSurf->buffer); pipe_surface_reference(&srcSurf, NULL); pipe_surface_reference(&dstSurf, NULL); diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 524b5af50b2..d2be450bdb9 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -805,7 +805,7 @@ tgsi_translate_mesa_program( { GLboolean tempsUsed[MAX_PROGRAM_TEMPS + 1]; GLboolean inside_range = GL_FALSE; - GLuint start_range; + GLuint start_range = 0; find_temporaries(program, tempsUsed); tempsUsed[MAX_PROGRAM_TEMPS] = GL_FALSE; diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 1a2062131d0..d8f26da2eeb 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -101,14 +101,14 @@ struct st_vertex_program }; -static inline struct st_fragment_program * +static INLINE struct st_fragment_program * st_fragment_program( struct gl_fragment_program *fp ) { return (struct st_fragment_program *)fp; } -static inline struct st_vertex_program * +static INLINE struct st_vertex_program * st_vertex_program( struct gl_vertex_program *vp ) { return (struct st_vertex_program *)vp; diff --git a/src/mesa/state_tracker/st_texobj.c b/src/mesa/state_tracker/st_texobj.c deleted file mode 100644 index eb5bdb2d08f..00000000000 --- a/src/mesa/state_tracker/st_texobj.c +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* - * Authors: - * Brian Paul - */ - -#include "imports.h" -#include "texformat.h" - -#include "st_context.h" -#include "st_texobj.h" -#include "pipe/p_defines.h" - - -/** - * Create a pipe_texture_object from a Mesa texture object. - * Eventually, gl_texture_object may be derived from this... - */ -struct pipe_texture_object * -create_texture_object(struct gl_texture_object *texObj) -{ - struct pipe_texture_object *pto; - const struct gl_texture_image *texImage; - - pto = calloc(1, sizeof(*pto)); - if (!pto) - return NULL; - - /* XXX: Member not defined. Comment-out to get it compile. */ - /*assert(texObj->Complete);*/ - - switch (texObj->Target) { - case GL_TEXTURE_1D: - pto->type = PIPE_TEXTURE_1D; - break; - case GL_TEXTURE_2D: - pto->type = PIPE_TEXTURE_2D; - break; - case GL_TEXTURE_3D: - pto->type = PIPE_TEXTURE_3D; - break; - case GL_TEXTURE_CUBE_MAP: - pto->type = PIPE_TEXTURE_CUBE; - break; - default: - assert(0); - return NULL; - } - - texImage = texObj->Image[0][texObj->BaseLevel]; - assert(texImage); - - switch (texImage->TexFormat->MesaFormat) { - case MESA_FORMAT_RGBA8888: - pto->format = PIPE_FORMAT_U_R8_G8_B8_A8; - break; - case MESA_FORMAT_RGB565: - pto->format = PIPE_FORMAT_U_R5_G6_B5; - break; - - /* XXX fill in more formats */ - - default: - assert(0); - return NULL; - } - - pto->width = texImage->Width; - pto->height = texImage->Height; - pto->depth = texImage->Depth; - - /* XXX verify this */ - pto->mipmapped = texObj->Image[0][texObj->BaseLevel + 1] != NULL; - - return pto; -} diff --git a/src/mesa/state_tracker/st_texobj.h b/src/mesa/state_tracker/st_texobj.h deleted file mode 100644 index 3c660310187..00000000000 --- a/src/mesa/state_tracker/st_texobj.h +++ /dev/null @@ -1,41 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* - * Authors: - * Brian Paul - */ - -#ifndef ST_TEXOBJ_H -#define ST_TEXOBJ_H 1 - - -extern struct pipe_texture_object * -create_texture_object(struct gl_texture_object *texObj); - - -#endif /* ST_TEXOBJ_H */ diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 66d81e2b959..f68bef1207c 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -38,7 +38,6 @@ #include "pipe/p_inlines.h" #include "pipe/p_util.h" #include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" #define DBG if(0) printf diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 7abccb3a69f..b05762113cc 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -68,9 +68,7 @@ struct st_texture_object */ struct pipe_texture *pt; - GLboolean imageOverride; - GLint depthOverride; - GLuint pitchOverride; + GLboolean teximage_realloc; }; |