diff options
author | Marek Olšák <[email protected]> | 2013-07-30 22:29:24 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-07-30 23:31:28 +0200 |
commit | 0f6a7cb00c86fbdb415b01450bb1ece8cfe1e31d (patch) | |
tree | 33da25bd8026d511d0c4f08f65d4ff57e9a1a4b0 /src/mesa | |
parent | ab789393443629027dca16e0aad501d6c1c32cb0 (diff) |
mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
See documentation in mtypes.h.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 34 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/t_options.h | 5 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 5 |
4 files changed, 50 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index 7c2d3ba8f0a..b5430eda5db 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -1,3 +1,27 @@ +<!-- + +============================================ +Application bugs worked around in this file: +============================================ + +* Various Unigine products don't use the #version and #extension GLSL + directives, meaning they only get GLSL 1.10 and no extensions for their + shaders. + Enabling all extensions for Unigine fixes most issues, but the GLSL version + is still 1.10. + +* Unigine Heaven 3.0 with ARB_texture_multisample uses a "ivec4 * vec4" + expression, which fails to compile with GLSL 1.10. + Adding "#version 130" fixes this. + +* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses the uint keyword, which + fails to compile with GLSL 1.10. + Adding "#version 130" fixes this. + +TODO: document the other workarounds. + +--> + <driconf> <!-- Please always enable app-specific workarounds for all drivers and screens. --> @@ -6,30 +30,40 @@ <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> </application> + <application name="Unigine Tropics" executable="Tropics"> <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> </application> + <application name="Unigine Heaven (32-bit)" executable="heaven_x86"> <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> + <option name="force_glsl_version" value="130" /> </application> + <application name="Unigine Heaven (64-bit)" executable="heaven_x64"> <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> + <option name="force_glsl_version" value="130" /> </application> + <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> <option name="disable_blend_func_extended" value="true" /> </application> + <application name="Unigine OilRush (64-bit)" executable="OilRush_x64"> <option name="disable_blend_func_extended" value="true" /> </application> + <application name="Savage 2" executable="savage2.bin"> <option name="disable_glsl_line_continuations" value="true" /> </application> + <application name="Topogun (32-bit)" executable="topogun32"> <option name="always_have_depth_buffer" value="true" /> </application> + <application name="Topogun (64-bit)" executable="topogun64"> <option name="always_have_depth_buffer" value="true" /> </application> diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h b/src/mesa/drivers/dri/common/xmlpool/t_options.h index 5b0f9611588..a4e7eb1b0f7 100644 --- a/src/mesa/drivers/dri/common/xmlpool/t_options.h +++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h @@ -95,6 +95,11 @@ DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \ DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \ DRI_CONF_OPT_END +#define DRI_CONF_FORCE_GLSL_VERSION(def) \ +DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \ + DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \ +DRI_CONF_OPT_END + /** diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4042e9a7066..5bb6807452d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2874,6 +2874,12 @@ struct gl_constants GLboolean ForceGLSLExtensionsWarn; /** + * If non-zero, forces GLSL shaders without the #version directive to behave + * as if they began with "#version ForceGLSLVersion". + */ + GLuint ForceGLSLVersion; + + /** * Does the driver support real 32-bit integers? (Otherwise, integers are * simulated via floats.) */ diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 6bc1284f826..a1457767890 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -598,6 +598,11 @@ void st_init_extensions(struct st_context *st) _mesa_override_glsl_version(st->ctx); + if (st->options.force_glsl_version > 0 && + st->options.force_glsl_version <= ctx->Const.GLSLVersion) { + ctx->Const.ForceGLSLVersion = st->options.force_glsl_version; + } + if (ctx->Const.GLSLVersion >= 130) { ctx->Const.NativeIntegers = GL_TRUE; ctx->Const.MaxClipPlanes = 8; |