diff options
author | Anuj Phogat <[email protected]> | 2012-07-18 11:41:15 -0700 |
---|---|---|
committer | Anuj Phogat <[email protected]> | 2012-07-18 11:54:12 -0700 |
commit | cd5cd85a43dc43f62274be72d3252503dfc88bab (patch) | |
tree | 7f60ee5c17420a73aacc6d7e1315f9607dc69096 /src/mesa | |
parent | fb18ec4f2775f96982a39247efd1c70cccbc46fc (diff) |
i965/msaa: Disable alpha-to-{coverage, one} when drawbuffer zero is in integer format
OpenGL specification 3.3 (page 196), section 4.1.3 says:
If drawbuffer zero is not NONE and the buffer it references has an
integer format, the SAMPLE_ALPHA_TO_COVERAGE and SAMPLE_ALPHA_TO_ONE
operations are skipped."
This should work properly even if there are other draw buffers that
are not in integer format.
This patch makes following piglit tests pass on mesa:
int-draw-buffers-alpha-to-coverage
int-draw-buffers-alpha-to-one
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_cc.c | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c index e0523efdc70..6aeaaa253b9 100644 --- a/src/mesa/drivers/dri/i965/gen6_cc.c +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -35,6 +35,7 @@ static void gen6_upload_blend_state(struct brw_context *brw) { + bool is_buffer_zero_integer_format = false; struct gl_context *ctx = &brw->intel.ctx; struct gen6_blend_state *blend; int b; @@ -68,7 +69,6 @@ gen6_upload_blend_state(struct brw_context *brw) rb_type = GL_UNSIGNED_NORMALIZED; /* Used for implementing the following bit of GL_EXT_texture_integer: - * * "Per-fragment operations that require floating-point color * components, including multisample alpha operations, alpha test, * blending, and dithering, have no effect when the corresponding @@ -76,6 +76,9 @@ gen6_upload_blend_state(struct brw_context *brw) */ integer = (rb_type == GL_INT || rb_type == GL_UNSIGNED_INT); + if(b == 0 && integer) + is_buffer_zero_integer_format = true; + /* _NEW_COLOR */ if (ctx->Color.ColorLogicOpEnabled) { /* Floating point RTs should have no effect from LogicOp, @@ -162,12 +165,23 @@ gen6_upload_blend_state(struct brw_context *brw) blend[b].blend1.write_disable_b = !ctx->Color.ColorMask[b][2]; blend[b].blend1.write_disable_a = !ctx->Color.ColorMask[b][3]; - /* _NEW_MULTISAMPLE */ - blend[b].blend1.alpha_to_coverage = - ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage; - blend[b].blend1.alpha_to_one = - ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne; - blend[b].blend1.alpha_to_coverage_dither = (brw->intel.gen >= 7); + /* OpenGL specification 3.3 (page 196), section 4.1.3 says: + * "If drawbuffer zero is not NONE and the buffer it references has an + * integer format, the SAMPLE_ALPHA_TO_COVERAGE and SAMPLE_ALPHA_TO_ONE + * operations are skipped." + */ + if(!is_buffer_zero_integer_format) { + /* _NEW_MULTISAMPLE */ + blend[b].blend1.alpha_to_coverage = + ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage; + blend[b].blend1.alpha_to_one = + ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne; + blend[b].blend1.alpha_to_coverage_dither = (brw->intel.gen >= 7); + } + else { + blend[b].blend1.alpha_to_coverage = false; + blend[b].blend1.alpha_to_one = false; + } } brw->state.dirty.cache |= CACHE_NEW_BLEND_STATE; |