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authorEric Anholt <[email protected]>2011-05-31 12:03:52 -0700
committerEric Anholt <[email protected]>2011-05-31 12:07:28 -0700
commit7d437b1f7fb64f187125a393eebe1d1c17db9961 (patch)
tree2757742e6dfa75cb10aa8b91b9389810ba358f78 /src/mesa
parent3412069e23b7fa5656262f3dd1aa86f66980594d (diff)
i965: Add defines for surface state setup using bitfield shifting.
It turns out that gcc is just awful at generating code for brw_structs.h style state setup, and using bitshifting on u32s generates better code while being similarly readable (and more verifiable compared to the specs, using the INTEL_MASK macro).
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h34
1 files changed, 33 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 5eb7892bb08..84b51c87280 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -28,7 +28,10 @@
* Authors:
* Keith Whitwell <[email protected]>
*/
-
+
+#define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
+#define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
+#define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
#ifndef BRW_DEFINES_H
#define BRW_DEFINES_H
@@ -243,8 +246,11 @@
#define BRW_STENCILOP_DECR 6
#define BRW_STENCILOP_INVERT 7
+/* Surface state DW0 */
+#define BRW_SURFACE_MIPLAYOUT_SHIFT 10
#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
+#define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
@@ -403,10 +409,14 @@
#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+#define BRW_SURFACE_FORMAT_SHIFT 18
+#define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
#define BRW_SURFACERETURNFORMAT_FLOAT32 0
#define BRW_SURFACERETURNFORMAT_S1 1
+#define BRW_SURFACE_TYPE_SHIFT 29
+#define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
#define BRW_SURFACE_1D 0
#define BRW_SURFACE_2D 1
#define BRW_SURFACE_3D 2
@@ -414,6 +424,28 @@
#define BRW_SURFACE_BUFFER 4
#define BRW_SURFACE_NULL 7
+/* Surface state DW2 */
+#define BRW_SURFACE_HEIGHT_SHIFT 19
+#define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
+#define BRW_SURFACE_WIDTH_SHIFT 6
+#define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
+#define BRW_SURFACE_LOD_SHIFT 2
+#define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
+
+/* Surface state DW3 */
+#define BRW_SURFACE_DEPTH_SHIFT 21
+#define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
+#define BRW_SURFACE_PITCH_SHIFT 3
+#define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
+#define BRW_SURFACE_TILED (1 << 1)
+#define BRW_SURFACE_TILED_Y (1 << 0)
+
+/* Surface state DW5 */
+#define BRW_SURFACE_X_OFFSET_SHIFT 25
+#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
+#define BRW_SURFACE_Y_OFFSET_SHIFT 20
+#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
+
#define BRW_TEXCOORDMODE_WRAP 0
#define BRW_TEXCOORDMODE_MIRROR 1
#define BRW_TEXCOORDMODE_CLAMP 2