diff options
author | Eric Anholt <[email protected]> | 2011-08-19 11:58:43 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-08-30 12:09:40 -0700 |
commit | 7708b25e2b5e05f262c19dde5d7f3612a7e7e166 (patch) | |
tree | d48040dd2662ac5594eb647379e3e2b12ddd686f /src/mesa | |
parent | 55b7fbb70ffc1f4def5c3ded63c3ef569e693731 (diff) |
mesa: Make the gl_constant_value's bool occupy the same space as float/int.
At least for Intel, all our uniform components are of uint32_t size, either
float or signed or unsigned int. For uploading uniform data in the driver,
it's much easier to upload a full dword per uniform element instead of trying
to pick out the bool byte and then fill in the top 3 bytes of pad with 0.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/program/prog_parameter.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h index 1a5ed343937..4c2773a62c3 100644 --- a/src/mesa/program/prog_parameter.h +++ b/src/mesa/program/prog_parameter.h @@ -53,7 +53,7 @@ typedef union gl_constant_value { GLfloat f; - GLboolean b; + GLint b; GLint i; GLuint u; } gl_constant_value; |