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authorChris Forbes <[email protected]>2012-12-16 20:58:00 +1300
committerChris Forbes <[email protected]>2013-03-02 11:35:22 +1300
commit61d42ffef49e0be1d6b5b7565d5e448428360843 (patch)
tree2fd09b5912c44dd62220cfe46ab7aa7ae0ce2f0d /src/mesa
parent032896cbf9daa6937cf6816e54cf4b1414cae901 (diff)
mesa: support multisample textures in framebuffer completeness check
- sample count must be the same on all attachments - fixedsamplepositions must be the same on all attachments (renderbuffers have fixedsamplepositions=true implicitly; only multisample textures can choose to have it false) V2: - fix wrapping to 80 columns, debug message, fix for state moving from texobj to image. - stencil texturing tweaks tidied up and folded in here. V3: - Removed silly stencil hacks entirely; the extension doesn't actually make stencil-only textures legal at all. - Moved sample count / fixed sample locations checks into existing attachment-type-specific blocks, as suggested by Eric V4: - Removed stencil hacks which were missed in V3 (thanks Eric) - Don't move the declaration of texImg; only required pre-V3. Signed-off-by: Chris Forbes <[email protected]> [V2] Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/fbobject.c51
1 files changed, 37 insertions, 14 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 3cd242ed213..d6acc5896e8 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -745,6 +745,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
GLenum intFormat = GL_NONE; /* color buffers' internal format */
GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0;
GLint numSamples = -1;
+ GLint fixedSampleLocations = -1;
GLint i;
GLuint j;
@@ -814,12 +815,29 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
f = texImg->_BaseFormat;
attFormat = texImg->TexFormat;
numImages++;
+
if (!is_format_color_renderable(ctx, attFormat, texImg->InternalFormat) &&
!is_legal_depth_format(ctx, f)) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
fbo_incomplete("texture attachment incomplete", -1);
return;
}
+
+ if (numSamples < 0)
+ numSamples = texImg->NumSamples;
+ else if (numSamples != texImg->NumSamples) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
+ fbo_incomplete("inconsistent sample count", -1);
+ return;
+ }
+
+ if (fixedSampleLocations < 0)
+ fixedSampleLocations = texImg->FixedSampleLocations;
+ else if (fixedSampleLocations != texImg->FixedSampleLocations) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
+ fbo_incomplete("inconsistent fixed sample locations", -1);
+ return;
+ }
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
minWidth = MIN2(minWidth, att->Renderbuffer->Width);
@@ -829,24 +847,35 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
f = att->Renderbuffer->InternalFormat;
attFormat = att->Renderbuffer->Format;
numImages++;
+
+ if (numSamples < 0)
+ numSamples = att->Renderbuffer->NumSamples;
+ else if (numSamples != att->Renderbuffer->NumSamples) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
+ fbo_incomplete("inconsistent sample count", -1);
+ return;
+ }
+
+ /* RENDERBUFFER has fixedSampleLocations implicitly true */
+ if (fixedSampleLocations < 0)
+ fixedSampleLocations = GL_TRUE;
+ else if (fixedSampleLocations != GL_TRUE) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
+ fbo_incomplete("inconsistent fixed sample locations", -1);
+ return;
+ }
}
else {
assert(att->Type == GL_NONE);
continue;
}
- if (att->Renderbuffer && numSamples < 0) {
- /* first buffer */
- numSamples = att->Renderbuffer->NumSamples;
- }
-
/* check if integer color */
fb->_IntegerColor = _mesa_is_format_integer_color(attFormat);
- /* Error-check width, height, format, samples
- */
+ /* Error-check width, height, format */
if (numImages == 1) {
- /* save format, num samples */
+ /* save format */
if (i >= 0) {
intFormat = f;
}
@@ -866,12 +895,6 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
return;
}
}
- if (att->Renderbuffer &&
- att->Renderbuffer->NumSamples != numSamples) {
- fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
- fbo_incomplete("inconsistant number of samples", i);
- return;
- }
}
/* Check that the format is valid. (MESA_FORMAT_NONE means unsupported)