diff options
author | Brian Paul <[email protected]> | 2013-02-26 08:20:38 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2013-02-26 09:16:52 -0700 |
commit | e2148ab0438a670e1ce1068fe40346faa4e50598 (patch) | |
tree | 7eb85113bd0a3260d316fea1488c7687ab046a85 /src/mesa | |
parent | e5e4c07e7964a3258ed02b530bcdc24c0650204b (diff) |
st/mesa: remove some conditionals in update_raster_state()
Just use simple assignments.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_atom_rasterizer.c | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 7fdfa727017..0e2a152cd57 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -84,11 +84,10 @@ static void update_raster_state( struct st_context *st ) /* _NEW_LIGHT */ - if (ctx->Light.ShadeModel == GL_FLAT) - raster->flatshade = 1; - - if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) - raster->flatshade_first = 1; + raster->flatshade = ctx->Light.ShadeModel == GL_FLAT; + + raster->flatshade_first = ctx->Light.ProvokingVertex == + GL_FIRST_VERTEX_CONVENTION_EXT; /* _NEW_LIGHT | _NEW_PROGRAM */ raster->light_twoside = ctx->VertexProgram._TwoSideEnabled; @@ -145,18 +144,13 @@ static void update_raster_state( struct st_context *st ) raster->offset_scale = ctx->Polygon.OffsetFactor; } - if (ctx->Polygon.SmoothFlag) - raster->poly_smooth = 1; - - if (ctx->Polygon.StippleFlag) - raster->poly_stipple_enable = 1; + raster->poly_smooth = ctx->Polygon.SmoothFlag; + raster->poly_stipple_enable = ctx->Polygon.StippleFlag; /* _NEW_POINT */ raster->point_size = ctx->Point.Size; - - if (!ctx->Point.PointSprite && ctx->Point.SmoothFlag) - raster->point_smooth = 1; + raster->point_smooth = !ctx->Point.PointSprite && ctx->Point.SmoothFlag; /* _NEW_POINT | _NEW_PROGRAM */ @@ -229,8 +223,7 @@ static void update_raster_state( struct st_context *st ) raster->multisample = ctx->Multisample._Enabled; /* _NEW_SCISSOR */ - if (ctx->Scissor.Enabled) - raster->scissor = 1; + raster->scissor = ctx->Scissor.Enabled; /* _NEW_FRAG_CLAMP */ raster->clamp_fragment_color = !st->clamp_frag_color_in_shader && |