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authorBrian Paul <[email protected]>2004-01-23 16:03:33 +0000
committerBrian Paul <[email protected]>2004-01-23 16:03:33 +0000
commit75a0d31aaaa6125152f0ce356a72bcc22680c861 (patch)
treee3dba2568ef5992788c43f1ab3c473a090917d32 /src/mesa
parent3d06dc75816ef7f1c6e2c3f24a98dd2934c4c385 (diff)
fix assorted compilation issues
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c10
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.h6
2 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 9942166de67..e4240afc4d1 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -442,7 +442,7 @@ tdfxTexParameter(GLcontext * ctx, GLenum target,
* Called via glDeleteTextures to delete a texture object.
* Here, we delete the Glide data associated with the texture.
*/
-void
+static void
tdfxDeleteTexture(GLcontext * ctx, struct gl_texture_object *tObj)
{
if (ctx && ctx->DriverCtx) {
@@ -458,7 +458,7 @@ tdfxDeleteTexture(GLcontext * ctx, struct gl_texture_object *tObj)
/*
* Return true if texture is resident, false otherwise.
*/
-GLboolean
+static GLboolean
tdfxIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj)
{
tdfxTexInfo *ti = TDFX_TEXTURE_DATA(tObj);
@@ -859,7 +859,7 @@ fetch_a8r8g8b8(const struct gl_texture_image *texImage,
}
-static FetchTexelFunc
+static FetchTexelFuncC
fxFetchFunction(GLint mesaFormat)
{
switch (mesaFormat) {
@@ -951,7 +951,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
assert(texImage->TexFormat);
mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
ti->info.format = mml->glideFormat;
- texImage->FetchTexel = fxFetchFunction(texImage->TexFormat->MesaFormat);
+ texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat);
texelBytes = texImage->TexFormat->TexelBytes;
if (mml->width != width || mml->height != height) {
@@ -1497,5 +1497,7 @@ void tdfxInitTextureFuncs( struct dd_function_table *functions )
functions->ChooseTextureFormat = tdfxChooseTextureFormat;
functions->TexImage2D = tdfxTexImage2D;
functions->TexSubImage2D = tdfxTexSubImage2D;
+ functions->IsTextureResident = tdfxIsTextureResident;
+ functions->UpdateTexturePalette = tdfxTexturePalette;
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.h b/src/mesa/drivers/dri/tdfx/tdfx_tex.h
index 29872e76471..cbd9bd04682 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.h
@@ -69,7 +69,7 @@ fxDDTexUseGlobalPalette(GLcontext * ctx, GLboolean state);
#endif
extern GLboolean
-tdfxDDTestProxyTexImage(GLcontext *ctx, GLenum target,
+tdfxTestProxyTexImage(GLcontext *ctx, GLenum target,
GLint level, GLint internalFormat,
GLenum format, GLenum type,
GLint width, GLint height,
@@ -88,12 +88,12 @@ tdfxDDGetCompressedTexImage( GLcontext *ctx, GLenum target,
struct gl_texture_image *texImage );
extern GLint
-tdfxDDSpecificCompressedTexFormat(GLcontext *ctx,
+tdfxSpecificCompressedTexFormat(GLcontext *ctx,
GLint internalFormat,
GLint numDimensions);
extern GLint
-tdfxDDBaseCompressedTexFormat(GLcontext *ctx,
+tdfxBaseCompressedTexFormat(GLcontext *ctx,
GLint internalFormat);
extern GLboolean