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authorJordan Justen <[email protected]>2012-12-04 01:24:07 -0800
committerJordan Justen <[email protected]>2012-12-06 09:43:07 -0800
commit56e95d3ca231110188e5b910f4e17104f3176d52 (patch)
tree0515c13e0cc51d64a2a92949ed1c9a9d160348fa /src/mesa
parente12d9f0c6df9f309ade2aea708264c81038685b1 (diff)
mesa: validate that sync objects were created by mesa
Previously, the user could send in a pointer that was not created by mesa. When we dereferenced that pointer, there would be an exception. Now we keep a set of pointers and verify that the pointer exists in that set before dereferencing it. Note: This fixes several crashing gles3conform tests. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h6
-rw-r--r--src/mesa/main/shared.c12
-rw-r--r--src/mesa/main/syncobj.c23
3 files changed, 26 insertions, 15 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5bfae69c83c..54479c287fe 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -79,6 +79,8 @@ struct st_context;
struct gl_uniform_storage;
struct prog_instruction;
struct gl_program_parameter_list;
+struct set;
+struct set_entry;
/*@}*/
@@ -2509,7 +2511,7 @@ struct gl_query_state
/** Sync object state */
struct gl_sync_object
{
- struct simple_node link;
+ struct set_entry *SetEntry;
GLenum Type; /**< GL_SYNC_FENCE */
GLuint Name; /**< Fence name */
GLint RefCount; /**< Reference count */
@@ -2576,7 +2578,7 @@ struct gl_shared_state
struct _mesa_HashTable *FrameBuffers;
/* GL_ARB_sync */
- struct simple_node SyncObjects;
+ struct set *SyncObjects;
/** GL_ARB_sampler_objects */
struct _mesa_HashTable *SamplerObjects;
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index eaf9f8de1b1..a98a45c75ec 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -31,12 +31,14 @@
#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
+#include "hash_table.h"
#include "atifragshader.h"
#include "bufferobj.h"
#include "shared.h"
#include "program/program.h"
#include "dlist.h"
#include "samplerobj.h"
+#include "set.h"
#include "shaderobj.h"
#include "syncobj.h"
@@ -115,7 +117,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->FrameBuffers = _mesa_NewHashTable();
shared->RenderBuffers = _mesa_NewHashTable();
- make_empty_list(& shared->SyncObjects);
+ shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal);
return shared;
}
@@ -327,13 +329,13 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
_mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
{
- struct simple_node *node;
- struct simple_node *temp;
+ struct set_entry *entry;
- foreach_s(node, temp, & shared->SyncObjects) {
- _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node);
+ set_foreach(shared->SyncObjects, entry) {
+ _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key);
}
}
+ _mesa_set_destroy(shared->SyncObjects, NULL);
_mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx);
_mesa_DeleteHashTable(shared->SamplerObjects);
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index 3a8ff230b07..f599982bd97 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -64,6 +64,8 @@
#include "get.h"
#include "dispatch.h"
#include "mtypes.h"
+#include "set.h"
+#include "hash_table.h"
#include "syncobj.h"
@@ -174,9 +176,12 @@ _mesa_free_sync_data(struct gl_context *ctx)
static int
-_mesa_validate_sync(struct gl_sync_object *syncObj)
+_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
return (syncObj != NULL)
+ && _mesa_set_search(ctx->Shared->SyncObjects,
+ _mesa_hash_pointer(syncObj),
+ syncObj) != NULL
&& (syncObj->Type == GL_SYNC_FENCE)
&& !syncObj->DeletePending;
}
@@ -197,7 +202,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
syncObj->RefCount--;
if (syncObj->RefCount == 0) {
- remove_from_list(& syncObj->link);
+ _mesa_set_remove(ctx->Shared->SyncObjects, syncObj->SetEntry);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
ctx->Driver.DeleteSyncObject(ctx, syncObj);
@@ -214,7 +219,7 @@ _mesa_IsSync(GLsync sync)
struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE;
+ return _mesa_validate_sync(ctx, syncObj) ? GL_TRUE : GL_FALSE;
}
@@ -235,7 +240,7 @@ _mesa_DeleteSync(GLsync sync)
return;
}
- if (!_mesa_validate_sync(syncObj)) {
+ if (!_mesa_validate_sync(ctx, syncObj)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSync (not a valid sync object)");
return;
}
@@ -285,7 +290,9 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link);
+ syncObj->SetEntry = _mesa_set_add(ctx->Shared->SyncObjects,
+ _mesa_hash_pointer(syncObj),
+ syncObj);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
return (GLsync) syncObj;
@@ -303,7 +310,7 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
GLenum ret;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED);
- if (!_mesa_validate_sync(syncObj)) {
+ if (!_mesa_validate_sync(ctx, syncObj)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync (not a valid sync object)");
return GL_WAIT_FAILED;
}
@@ -347,7 +354,7 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (!_mesa_validate_sync(syncObj)) {
+ if (!_mesa_validate_sync(ctx, syncObj)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync (not a valid sync object)");
return;
}
@@ -377,7 +384,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
GLint v[1];
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (!_mesa_validate_sync(syncObj)) {
+ if (!_mesa_validate_sync(ctx, syncObj)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv (not a valid sync object)");
return;
}