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authorTapani Pälli <[email protected]>2015-09-04 11:22:15 +0300
committerTapani Pälli <[email protected]>2015-09-25 08:05:59 +0300
commita6b55beb78501e3447c55a2d3a4e4b5d6950b86c (patch)
tree60024a9d088d2f07b5b6dccc557d31faa9b3acce /src/mesa
parentebbe6cdad7ab082d2b191fe6c7c0eaa6921d55de (diff)
mesa: add packed_varyings list to gl_shader
This is required to store information about packed varyings, currently these variables get lost and cannot be retrieved later in sensible way for program interface queries. List will be utilized by next patch. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d308b986175..22b1d14636f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2292,6 +2292,7 @@ struct gl_shader
struct gl_uniform_block *UniformBlocks;
struct exec_list *ir;
+ struct exec_list *packed_varyings;
struct glsl_symbol_table *symbols;
bool uses_builtin_functions;