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authorWladimir J. van der Laan <[email protected]>2016-11-25 06:42:43 +0000
committerChristian Gmeiner <[email protected]>2017-01-31 19:29:23 +0100
commit56314f5bafdfeb514adf8401c52f216bd430bbb2 (patch)
tree498d26b6ae98e397f106ce98ef0ebb1e38ff4441 /src/mesa
parentfe3bb8cdb519a01e6315ce6f142827aece3d4a41 (diff)
etnaviv: Set SE.CLIP registers, add margins for scissor/clip registers
This fixes rendering of full-screen quads (and other screen-filling geometry, e.g. ioquake3 walls up-close) on gc3000. It should be a no-op on other hardware. - It looks like SE_CLIP registers were not set at all. I'm amazed that rendering worked without them. Emit them to avoid issues on gc3000. - Define constants ETNA_SE_SCISSOR_MARGIN_RIGHT (0x1119) ETNA_SE_SCISSOR_MARGIN_BOTTOM (0x1111) ETNA_SE_CLIP_MARGIN_RIGHT (0xffff) ETNA_SE_CLIP_MARGIN_BOTTOM (0xffff) These demarcate the margin (fixp16) between the computed sizes and the value sent to the chip. I have set these to the numbers used by the Vivante driver for gc2000. I am not sure whether any old hardware was relying on the old numbers, or whether those were just a guess. But if so, these need to be moved to the _specs structure. CC: <[email protected]> Signed-off-by: Wladimir J. van der Laan <[email protected]> Acked-by: Christian Gmeiner <[email protected]>
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